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ssjb gogeta script kinda done

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Dec 27th, 2018
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  1. warn("Edit By MEWGAMING22.")
  2. warn("not finished.")
  3. wait(2.0)
  4. local char = game.Players.LocalPlayer.Character
  5. for i,v in pairs(char:children()) do
  6. if v:IsA("Accessory") then
  7. v:Destroy()
  8. end
  9. end
  10. local aura = Instance.new("ParticleEmitter",game.Players.LocalPlayer.Character.Torso)
  11. aura.Size = NumberSequence.new(0)
  12. aura.Lifetime = NumberRange.new(0)
  13. aura.LightEmission = 0
  14. local jun = game.Players.LocalPlayer
  15. local p = game.Players.LocalPlayer
  16. local char = p.Character
  17. local mouse = p:GetMouse()
  18. local larm = char["Left Arm"]
  19. local rarm = char["Right Arm"]
  20. local lleg = char["Left Leg"]
  21. local rleg = char["Right Leg"]
  22. local hed = char.Head
  23. local torso = char.Torso
  24. local hum = char.Humanoid
  25. local cam = game.Workspace.CurrentCamera
  26. local root = char.HumanoidRootPart
  27. local deb = false
  28. local shot = 0
  29. local debris=game:service"Debris"
  30. local l = game:GetService("Lighting")
  31. local rs = game:GetService("RunService").RenderStepped
  32.  
  33. ypcall(function()
  34. shirt = Instance.new("Shirt", char)
  35. shirt.Name = "Shirt"
  36. pants = Instance.new("Pants", char)
  37. pants.Name = "Pants"
  38. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=393374766"
  39. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=237836991"
  40. end)
  41. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  42. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  43. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  44. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  45. Hair99 = Instance.new("Part")
  46.  
  47. Hair99.Parent = jun.Character
  48. Hair99.Name = "Hair"
  49. Hair99.formFactor = "Symmetric"
  50. Hair99.Size = Vector3.new(1, 1, 1)
  51. Hair99.CFrame = jun.Character.Head.CFrame
  52. Hair99:BreakJoints()
  53. Hair99.CanCollide = false
  54. Hair99.TopSurface = "Smooth"
  55. Hair99.BottomSurface = "Smooth"
  56. Hair99.BrickColor = BrickColor.new("New Yeller")
  57. Hair99.Transparency = 1
  58.  
  59. Weld = Instance.new("Weld")
  60. Weld.Part0 = jun.Character.Head
  61. Weld.Part1 = Hair99
  62. Weld.Parent = jun.Character.Head
  63. Weld.C0 = CFrame.new(0, 0.26, 0.06)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  64.  
  65. Hair7 = Instance.new("Part")
  66. Hair7.Parent = jun.Character
  67. Hair7.Name = "Hair"
  68. Hair7.CanCollide = false
  69. Hair7.Locked = true
  70. Hair7.TopSurface = "Smooth"
  71. Hair7.BottomSurface = "Smooth"
  72. Hair7.formFactor = "Symmetric"
  73. Hair7.Material = "Neon"
  74. Hair7.BrickColor = BrickColor.new("Black")
  75. Hair7.CFrame = jun.Character.Torso.CFrame
  76. Hair7.Size = Vector3.new(1, 1, 1)
  77. Hair7.Transparency = 1
  78.  
  79. Mesh = Instance.new("SpecialMesh")
  80. Mesh.Parent = Hair99
  81. Mesh.MeshType = "Sphere"
  82. Mesh.Offset = Vector3.new(0, 0.1, 0.1)
  83. Mesh.Scale = Vector3.new(1.2, 1.2, 1.2)
  84.  
  85.  
  86. Weld = Instance.new("Weld")
  87. Weld.Parent = jun.Character.Head
  88. Weld.Part0 = jun.Character.Head
  89. Weld.Part1 = Hair7
  90. Weld.C0 = CFrame.new(0, 1, 0)
  91.  
  92. Mesh = Instance.new("SpecialMesh")
  93. Mesh.Offset = Vector3.new(0.2, -0.2, 0.2)
  94. Mesh.Parent = Hair7
  95. Mesh.Scale = Vector3.new(1, 1, 1)
  96. Mesh.MeshType = "FileMesh"
  97. Mesh.MeshId = "http://www.roblox.com/asset/?id=476757756"
  98. Mesh.TextureId = ""
  99.  
  100.  
  101. for i = 1, 6 do
  102. Hair99.Transparency = Hair99.Transparency - .2
  103. Hair7.Transparency = Hair7.Transparency - .2
  104. wait(0)
  105. end
  106. local m = Instance.new("Model")
  107. game.Players.LocalPlayer.Character.Head.face.Texture = "rbxassetid://0"
  108. local p = game.Players.LocalPlayer
  109. local char = p.Character
  110. local mouse = p:GetMouse()
  111. local larm = char["Left Arm"]
  112. local rarm = char["Right Arm"]
  113. local lleg = char["Left Leg"]
  114. local rleg = char["Right Leg"]
  115. local hed = char.Head
  116. local torso = char.Torso
  117. local hum = char.Humanoid
  118. local cam = game.Workspace.CurrentCamera
  119. local root = char.HumanoidRootPart
  120. local deb = false
  121. local shot = 0
  122. local debris=game:service"Debris"
  123. local l = game:GetService("Lighting")
  124. local rs = game:GetService("RunService").RenderStepped
  125.  
  126.  
  127. local p = game.Players.LocalPlayer
  128. local char = p.Character
  129. z = Instance.new("Sound", char)
  130. z.SoundId = "rbxassetid://740161429"
  131. z.Pitch = 1
  132. z.Volume = 999
  133. wait(.1)
  134. z:Play()
  135. Vegeta = Instance.new("Model",game.Players.LocalPlayer.Character.Torso)
  136. Vegeta.Name = "Vegeta"
  137. humanoid = Instance.new("Humanoid",game.Players.LocalPlayer.Character.Torso.Vegeta)
  138. shirt = Instance.new("Shirt",game.Players.LocalPlayer.Character.Torso.Vegeta)
  139. shirt.Name = "Shirt"
  140. pants = Instance.new("Pants",game.Players.LocalPlayer.Character.Torso.Vegeta)
  141. pants.Name = "Pants"
  142. torso = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta)
  143. torso.Size = Vector3.new(2,2,1)
  144. torso.Rotation = Vector3.new(0,180,0)
  145. torso.Position = Vector3.new(0,4,0)
  146. torso.BrickColor = BrickColor.new("Pastel brown")
  147. torso.Name = "Torso"
  148. head = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta)
  149. head.Size = Vector3.new(1.25,1.25,1.25)
  150. head.BrickColor = BrickColor.new("Pastel brown")
  151. head.Name = "Head"
  152. head.Position = Vector3.new(0,6,0)
  153. headmesh = Instance.new("SpecialMesh",head)
  154. headmesh.MeshType = "Head"
  155. larm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta)
  156. larm.Size = Vector3.new(1,2,1)
  157. larm.BrickColor = BrickColor.new("Pastel brown")
  158. larm.Name = "Left Arm"
  159. larm.Position = Vector3.new(-2,4,0)
  160. rarm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta)
  161. rarm.Size = Vector3.new(1,2,1)
  162. rarm.BrickColor = BrickColor.new("Pastel brown")
  163. rarm.Name = "Right Arm"
  164. rarm.Position = Vector3.new(2,4,0)
  165. lleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta)
  166. lleg.Size = Vector3.new(1,2,1)
  167. lleg.Name = "Left Leg"
  168. lleg.Position = Vector3.new(1,2,0)
  169. rleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta)
  170. rleg.Size = Vector3.new(1,2,1)
  171. rleg.Name = "Right Leg"
  172. rleg.Position = Vector3.new(-1,2,0)
  173. headweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Vegeta.Head)
  174. headweld.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Head
  175. headweld.Part1 = torso
  176. headweld.C0 = CFrame.new(0, -1.5, 0)
  177. larmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Vegeta.Torso)
  178. larmweld.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Torso
  179. larmweld.Part1 = larm
  180. larmweld.C0 = CFrame.new(1.5, 0, 0)
  181. rarmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Vegeta.Torso)
  182. rarmweld.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Torso
  183. rarmweld.Part1 = rarm
  184. rarmweld.C0 = CFrame.new(-1.5, 0, 0)
  185. rlegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Vegeta.Torso)
  186. rlegweld.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Torso
  187. rlegweld.Part1 = rleg
  188. rlegweld.C0 = CFrame.new(-0.5, -2, 0)
  189. llegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Vegeta.Torso)
  190. llegweld.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Torso
  191. llegweld.Part1 = lleg
  192. llegweld.C0 = CFrame.new(0.5, -2, 0)
  193. modelhair = Instance.new("Model",game.Players.LocalPlayer.Character.Torso.Vegeta)
  194. modelhair.Name = "Hair"
  195. hair = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta.Hair)
  196. hair.Name = "hair"
  197. hair.BrickColor = BrickColor.new("Black")
  198. hairmesh = Instance.new("SpecialMesh",hair)
  199. hairmesh.Scale = Vector3.new(7,7,7)
  200. hairmesh.Offset = Vector3.new(0, 0.8, 0.7)
  201. hairmesh.MeshType = "FileMesh"
  202. hairmesh.MeshId = "http://www.roblox.com/asset/?id=560180459"
  203. hairweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Vegeta.Hair)
  204. hairweld.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Head
  205. hairweld.Part1 = hair
  206. hairweld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  207. npctoplayer = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso)
  208. npctoplayer.Part0 = game.Players.LocalPlayer.Character.Torso
  209. npctoplayer.Part1 = torso
  210. npctoplayer.C0 = CFrame.new(5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  211. game.Players.LocalPlayer.Character.Torso.Vegeta.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=268667762"
  212. game.Players.LocalPlayer.Character.Torso.Vegeta.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=268667843"
  213. hum.WalkSpeed = 0
  214.  
  215.  
  216. earring1 = Instance.new("Part",game.Players.LocalPlayer.Character.Head)
  217. earring1.Size = Vector3.new(2,2,2)
  218. earring1.CanCollide = false
  219. earring1.Position = earring1.Position + Vector3.new(999,999,999)
  220. earring1.BrickColor = BrickColor.new("New Yeller")
  221. earmesh1 = Instance.new("SpecialMesh",earring1)
  222. earmesh1.MeshType = "Sphere"
  223. earmesh1.Scale = Vector3.new(0.15,0.15,0.15)
  224. earweld1 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  225. earweld1.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Head
  226. earweld1.Part1 = earring1
  227. earweld1.C0 = CFrame.new(0.7, -0.2, 0)
  228. earring2 = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta.Head)
  229. earring2.Size = Vector3.new(2,2,2)
  230. earring2.Position = earring2.Position + Vector3.new(999,999,999)
  231. earring2.CanCollide = false
  232. earring2.BrickColor = BrickColor.new("New Yeller")
  233. earmesh2 = Instance.new("SpecialMesh",earring2)
  234. earmesh2.MeshType = "Sphere"
  235. earmesh2.Scale = Vector3.new(0.15,0.15,0.15)
  236. earweld2 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  237. earweld2.Part0 = game.Players.LocalPlayer.Character.Head
  238. earweld2.Part1 = earring2
  239. earweld2.C0 = CFrame.new(-0.7, -0.2, 0)
  240. wait(3)
  241. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Lets Go","Red")
  242. wait(2.0)
  243. earring5 = Instance.new("Part",game.Players.LocalPlayer.Character.Head)
  244. earring5.Size = Vector3.new(2,2,2)
  245. earring5.CanCollide = false
  246. earring5.Position = earring5.Position + Vector3.new(999,999,999)
  247. earring5.BrickColor = BrickColor.new("White")
  248. earmesh5 = Instance.new("SpecialMesh",earring5)
  249. earmesh5.MeshType = "Sphere"
  250. earring5.TopSurface = "Smooth"
  251. earring5.BottomSurface = "Smooth"
  252. earmesh5.Scale = Vector3.new(0.15,0.15,0.15)
  253. earweld5 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  254. earweld5.Part0 = game.Players.LocalPlayer.Character.Torso
  255. earweld5.Part1 = earring5
  256. earweld5.C0 = CFrame.new(2.5, 1, 0)
  257.  
  258. for i=1,5 do
  259. wait(0.1)
  260. earmesh5.Scale = earmesh5.Scale + Vector3.new(1,1,1)
  261. end
  262.  
  263. wait(0.1)
  264.  
  265. game.Players.LocalPlayer.Character.Torso.Vegeta:Destroy()
  266.  
  267.  
  268. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  269. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  270. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  271. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  272. local p = game.Players.LocalPlayer
  273. local char = p.Character
  274. local mouse = p:GetMouse()
  275. local larm = char["Left Arm"]
  276. local rarm = char["Right Arm"]
  277. local lleg = char["Left Leg"]
  278. local rleg = char["Right Leg"]
  279. local hed = char.Head
  280. local torso = char.Torso
  281. local hum = char.Humanoid
  282. local cam = game.Workspace.CurrentCamera
  283. local root = char.HumanoidRootPart
  284. local deb = false
  285. local shot = 0
  286. local debris=game:service"Debris"
  287. local l = game:GetService("Lighting")
  288. local rs = game:GetService("RunService").RenderStepped
  289. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  290. function lerp(a, b, t) -- Linear interpolation
  291. return a + (b - a)*t
  292. end
  293.  
  294. function slerp(a, b, t) --Spherical interpolation
  295. dot = a:Dot(b)
  296. if dot > 0.99999 or dot < -0.99999 then
  297. return t <= 0.5 and a or b
  298. else
  299. r = math.acos(dot)
  300. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  301. end
  302. end
  303. function matrixInterpolate(a, b, t)
  304. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  305. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  306. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  307. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  308. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  309. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  310. local t = v1:Dot(v2)
  311. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  312. return CFrame.new()
  313. end
  314. return CFrame.new(
  315. v0.x, v0.y, v0.z,
  316. v1.x, v1.y, v1.z,
  317. v2.x, v2.y, v2.z,
  318. v3.x, v3.y, v3.z)
  319. end
  320. ----------------------------------------------------
  321. function genWeld(a,b)
  322. local w = Instance.new("Weld",a)
  323. w.Part0 = a
  324. w.Part1 = b
  325. return w
  326. end
  327. function weld(a, b)
  328. local weld = Instance.new("Weld")
  329. weld.Name = "W"
  330. weld.Part0 = a
  331. weld.Part1 = b
  332. weld.C0 = a.CFrame:inverse() * b.CFrame
  333. weld.Parent = a
  334. return weld;
  335. end
  336. ----------------------------------------------------
  337. function Lerp(c1,c2,al)
  338. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  339. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  340. for i,v in pairs(com1) do
  341. com1[i] = v+(com2[i]-v)*al
  342. end
  343. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  344. end
  345. ----------------------------------------------------
  346. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  347. local wld = Instance.new("Weld", wp1)
  348. wld.Part0 = wp0
  349. wld.Part1 = wp1
  350. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  351. end
  352. ----------------------------------------------------
  353. function weld5(part0, part1, c0, c1)
  354. weeld=Instance.new("Weld", part0)
  355. weeld.Part0=part0
  356. weeld.Part1=part1
  357. weeld.C0=c0
  358. weeld.C1=c1
  359. return weeld
  360. end
  361. ----------------------------------------------------
  362. function HasntTouched(plrname)
  363. local ret = true
  364. for _, v in pairs(Touche) do
  365. if v == plrname then
  366. ret = false
  367. end
  368. end
  369. return ret
  370. end
  371. newWeld(torso, larm, -1.5, 0.5, 0)
  372. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  373. newWeld(torso, rarm, 1.5, 0.5, 0)
  374. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  375. newWeld(torso, hed, 0, 1.5, 0)
  376. newWeld(torso, lleg, -0.5, -1, 0)
  377. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  378. newWeld(torso, rleg, 0.5, -1, 0)
  379. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  380. newWeld(root, torso, 0, -1, 0)
  381. torso.Weld.C1 = CFrame.new(0, -1, 0)
  382. hum.MaxHealth = math.huge
  383. wait(1)
  384. hum.Health = math.huge
  385. ----------------------------------------------------
  386. local p = game.Players.LocalPlayer
  387. local char = p.Character
  388. local mouse = p:GetMouse()
  389. local larm = char["Left Arm"]
  390. local rarm = char["Right Arm"]
  391. local lleg = char["Left Leg"]
  392. local rleg = char["Right Leg"]
  393. local hed = char.Head
  394. local torso = char.Torso
  395. local hum = char.Humanoid
  396. local cam = game.Workspace.CurrentCamera
  397. local root = char.HumanoidRootPart
  398. local deb = false
  399. local shot = 0
  400. local debris=game:service"Debris"
  401. local l = game:GetService("Lighting")
  402. local rs = game:GetService("RunService").RenderStepped
  403. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  404. math.randomseed(os.time())
  405. for i,v in pairs(char:children()) do
  406. if v:IsA("Hat") then
  407. v:Destroy()
  408. end
  409. end
  410. for i,v in pairs (hed:GetChildren()) do
  411. if v:IsA("Sound") then
  412. v:Destroy()
  413. end
  414. end
  415. ----------------------------------------------------
  416. Debounces = {
  417. CanAttack = true;
  418. NoIdl = false;
  419. Slashing = false;
  420. Slashed = false;
  421. RPunch = false;
  422. RPunched = false;
  423. LPunch = false;
  424. LPunched = false;
  425. }
  426. local Touche = {char.Name, }
  427. ----------------------------------------------------
  428.  
  429. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  430. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  431. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  432. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  433. ----------------------------------------------------
  434.  
  435. ----------------------------------------------------
  436. function lerp(a, b, t) -- Linear interpolation
  437. return a + (b - a)*t
  438. end
  439.  
  440. function slerp(a, b, t) --Spherical interpolation
  441. dot = a:Dot(b)
  442. if dot > 0.99999 or dot < -0.99999 then
  443. return t <= 0.5 and a or b
  444. else
  445. r = math.acos(dot)
  446. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  447. end
  448. end
  449.  
  450. function matrixInterpolate(a, b, t)
  451. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  452. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  453. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  454. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  455. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  456. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  457. local t = v1:Dot(v2)
  458. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  459. return CFrame.new()
  460. end
  461. return CFrame.new(
  462. v0.x, v0.y, v0.z,
  463. v1.x, v1.y, v1.z,
  464. v2.x, v2.y, v2.z,
  465. v3.x, v3.y, v3.z)
  466. end
  467. ----------------------------------------------------
  468. function genWeld(a,b)
  469. local w = Instance.new("Weld",a)
  470. w.Part0 = a
  471. w.Part1 = b
  472. return w
  473. end
  474. function weld(a, b)
  475. local weld = Instance.new("Weld")
  476. weld.Name = "W"
  477. weld.Part0 = a
  478. weld.Part1 = b
  479. weld.C0 = a.CFrame:inverse() * b.CFrame
  480. weld.Parent = a
  481. return weld;
  482. end
  483. ----------------------------------------------------
  484. function Lerp(c1,c2,al)
  485. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  486. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  487. for i,v in pairs(com1) do
  488. com1[i] = v+(com2[i]-v)*al
  489. end
  490. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  491. end
  492. ----------------------------------------------------
  493. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  494. local wld = Instance.new("Weld", wp1)
  495. wld.Part0 = wp0
  496. wld.Part1 = wp1
  497. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  498. end
  499. ----------------------------------------------------
  500. function weld5(part0, part1, c0, c1)
  501. weeld=Instance.new("Weld", part0)
  502. weeld.Part0=part0
  503. weeld.Part1=part1
  504. weeld.C0=c0
  505. weeld.C1=c1
  506. return weeld
  507. end
  508. ----------------------------------------------------
  509. function HasntTouched(plrname)
  510. local ret = true
  511. for _, v in pairs(Touche) do
  512. if v == plrname then
  513. ret = false
  514. end
  515. end
  516. return ret
  517. end
  518. ----------------------------------------------------
  519.  
  520. ----------------------------------------------------
  521.  
  522. ----------------------------------------------------
  523. local Transforming = true
  524.  
  525.  
  526.  
  527.  
  528. for u, c in pairs (jun.Character:GetChildren()) do -- This func removes the
  529. if c.className == "Hat" then -- base form hair.
  530. c.Handle.Transparency = 0 -- Put after transformation
  531. end
  532. if c.Name == "Hair" then
  533. c:Remove()
  534. end
  535. end
  536. wait(1.0)
  537. ypcall(function()
  538.  
  539. shirt = Instance.new("Shirt", char)
  540. shirt.Name = "Shirt"
  541. pants = Instance.new("Pants", char)
  542. pants.Name = "Pants"
  543. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=2282060706"
  544. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=1170537063"
  545. end)
  546. ----------------------------------------------------
  547. local m = Instance.new("Model")
  548. m.Name = "Hair"
  549. b1 = Instance.new("SpecialMesh", p)
  550. b1.MeshId = "http://www.roblox.com/asset/?id=12212520"
  551. b1.TextureId = ""
  552. b1.MeshType = Enum.MeshType.FileMesh
  553. b1.Name = "Mesh"
  554. b1.VertexColor = Vector3.new(0, 0, 0)
  555. b1.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  556. p2 = Instance.new("Part", m)
  557. p2.BrickColor = BrickColor.new("Pastel brown")
  558. p2.Transparency = 1
  559. p2.Name = "Head"
  560. p2.FormFactor = Enum.FormFactor.Symmetric
  561. p2.Size = Vector3.new(2, 1, 1)
  562. p2.CFrame = CFrame.new(9,9,9)
  563. p2.CanCollide = false
  564. p2.Locked = true
  565. p2.TopSurface = Enum.SurfaceType.Smooth
  566. b2 = Instance.new("SpecialMesh", p2)
  567. b2.MeshType = Enum.MeshType.Head
  568. b2.Name = "Mesh"
  569. b2.Scale = Vector3.new(1.25, 1.25, 1.25)
  570. p3 = Instance.new("Part", m)
  571. p3.BrickColor = BrickColor.new("Dark red")
  572. p3.FormFactor = Enum.FormFactor.Symmetric
  573. p3.Size = Vector3.new(3,3,3)
  574. p3.CFrame = p3.CFrame * CFrame.new(999,999,999)
  575. p3.CanCollide = false
  576. p3.Locked = true
  577. p3.BottomSurface = Enum.SurfaceType.Smooth
  578. p3.TopSurface = Enum.SurfaceType.Smooth
  579. b3 = Instance.new("SpecialMesh", p3)
  580. b3.MeshId = "http://www.roblox.com/asset/?id=560152258"
  581. b3.TextureId = ""
  582. b3.MeshType = Enum.MeshType.FileMesh
  583. b3.Name = "Mesh"
  584. b3.VertexColor = Vector3.new(0, 0, 0)
  585. b3.Scale = Vector3.new(6.2,6.2,6.2)
  586. w1 = Instance.new("Weld", p1)
  587. w1.Name = "Head_Weld"
  588. w1.Part0 = p1
  589. w1.C0 = CFrame.new(3.40111661, -0.744508088, 8.58160019, -5.48362732e-006, 3.27825546e-007, 1, -0.978699088, -0.205299854, -5.30481339e-006, 0.205299824, -0.978699148, 1.49011612e-006)
  590. w1.Part1 = p2
  591. w1.C1 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  592. w2 = Instance.new("Weld", p2)
  593. w2.Name = "Part_Weld"
  594. w2.Part0 = p2
  595. w2.C0 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  596. w2.Part1 = p3
  597. w2.C1 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
  598. w3 = Instance.new("Weld", p3)
  599. w3.Name = "Part_Weld"
  600. w3.Part0 = p3
  601. w3.C0 = CFrame.new()
  602. w3.Part1 = p4
  603. w3.C1 = CFrame.new()
  604.  
  605. m.Parent = char
  606. m:MakeJoints()
  607. ----------------------------------------------------
  608. local cor = Instance.new("Part", char.Hair)
  609. cor.Name = "Link"
  610. cor.Locked = true
  611. cor.BottomSurface = 0
  612. cor.CanCollide = false
  613. cor.Size = Vector3.new(1, 9, 1)
  614. cor.Transparency = 1
  615. cor.TopSurface = 0
  616. corw = Instance.new("Weld", cor)
  617. corw.Part0 = hed
  618. corw.Part1 = cor
  619. corw.C0 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  620. corw.C1 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  621. weld1 = Instance.new("Weld", char.Hair)
  622. weld1.Part0 = cor
  623. weld1.Part1 = char.Hair.Head
  624. weld1.C0 = CFrame.new(0, 0.1, 0.31) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  625. ----------------------------------------------------
  626. GroundWave1 = function()
  627. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  628. local Colors = {"New Yeller", "New Yeller"}
  629. local wave = Instance.new("Part", torso)
  630. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  631. wave.Anchored = true
  632. wave.CanCollide = false
  633. wave.Locked = true
  634. wave.Size = Vector3.new(1, 1, 1)
  635. wave.TopSurface = "Smooth"
  636. wave.BottomSurface = "Smooth"
  637. wave.Transparency = 0.35
  638. wave.CFrame = HandCF
  639. wm = Instance.new("SpecialMesh", wave)
  640. wm.MeshId = "rbxassetid://3270017"
  641. coroutine.wrap(function()
  642. for i = 1, 30, 1 do
  643. wm.Scale = Vector3.new(1 + i*1.2, 1 + i*1.2, 1)
  644. wave.Size = wm.Scale
  645. wave.CFrame = HandCF
  646. wave.Transparency = i/30
  647. wait()
  648. end
  649. wait()
  650. wave:Destroy()
  651. end)()
  652. end
  653. ----------------------------------------------------
  654. GroundWave = function()
  655. if Transforming == true then
  656. local wave = Instance.new("Part", torso)
  657. wave.BrickColor = BrickColor.new("Teal")
  658. wave.Anchored = true
  659. wave.CanCollide = false
  660. wave.Locked = true
  661. wave.Size = Vector3.new(1, 1, 1)
  662. wave.TopSurface = "Smooth"
  663. wave.BottomSurface = "Smooth"
  664. wave.Transparency = 0.35
  665. wm = Instance.new("SpecialMesh", wave)
  666. wm.MeshType = "Sphere"
  667. wm.Scale = Vector3.new(1,1,1)
  668. coroutine.wrap(function()
  669.  
  670. wait()
  671. wave:Destroy()
  672. end)()
  673. elseif Transforming == false then
  674. wait()
  675. end
  676. end
  677.  
  678.  
  679.  
  680. spawn(function()
  681. while wait(1) do
  682. GroundWave()
  683. end
  684. end)
  685.  
  686. wait(4)
  687.  
  688. Transforming = false
  689. earring1 = Instance.new("Part",game.Players.LocalPlayer.Character.Head)
  690. earring1.Size = Vector3.new(2,2,2)
  691. earring1.CanCollide = false
  692. earring1.Position = Vector3.new(999,999,999)
  693. earring1.BrickColor = BrickColor.new("New Yeller")
  694. earmesh1 = Instance.new("SpecialMesh",earring1)
  695. earmesh1.MeshType = "Sphere"
  696. earmesh1.Scale = Vector3.new(0.15,0.15,0.15)
  697. earweld1 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  698. earweld1.Part0 = game.Players.LocalPlayer.Character.Head
  699. earweld1.Part1 = earring1
  700. earweld1.C0 = CFrame.new(0.7, -0.2, 0)
  701. earring2 = Instance.new("Part",game.Players.LocalPlayer.Character.Head)
  702. earring2.Size = Vector3.new(2,2,2)
  703. earring2.CanCollide = false
  704. earring2.Position = Vector3.new(999,999,999)
  705. earring2.BrickColor = BrickColor.new("New Yeller")
  706. earmesh2 = Instance.new("SpecialMesh",earring2)
  707. earmesh2.MeshType = "Sphere"
  708. earmesh2.Scale = Vector3.new(0.15,0.15,0.15)
  709. earweld2 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  710. earweld2.Part0 = game.Players.LocalPlayer.Character.Head
  711. earweld2.Part1 = earring2
  712. earweld2.C0 = CFrame.new(-0.7, -0.2, 0)
  713. earring5:Destroy()
  714. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Alright!","Red")
  715. hum.Jump = true
  716. burst = Instance.new("BodyThrust",torso)
  717. burst.Force = Vector3.new(0,5000,-8000)
  718. for i = 1,20 do
  719.  
  720. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  721. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  722. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  723. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  724. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.4, -.7) * CFrame.Angles(math.rad(-20), 0, math.rad(0)), 0.4)
  725. end
  726. wait(1)
  727. for i = 1,20 do
  728. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  729. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  730. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  731.  
  732. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  733. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  734.  
  735. end
  736. burst:Destroy()
  737. wait(11)
  738. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"I am the one that will defeat you","Red")
  739. wait(4.5)
  740. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Im the fusion between vegeta and kakarot","Red")
  741. wait(3.2)
  742. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Gogeta","Red")
  743. wait(2)
  744. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"And This Is","Red")
  745. wait(1.3)
  746. for i = 1,20 do
  747. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  748.  
  749. end
  750. wait(0.4)
  751. for i = 1,20 do
  752.  
  753. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  754. end
  755. wait(0.8)
  756. for i = 1,20 do
  757. wait()
  758. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)
  759. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-35)), 0.2)
  760. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(35)), 0.2)
  761. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  762. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  763. end
  764. wait(0.5)
  765. for i = 1,20 do
  766. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  767. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  768. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  769.  
  770. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  771. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  772.  
  773. end
  774. wait()
  775. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Vegito Blue!","Red")
  776. bomb = Instance.new("Explosion",torso)
  777. bomb.BlastRadius = 0
  778. bomb.DestroyJointRadiusPercent = 100
  779. bomb.ExplosionType = "CratersAndDebris"
  780. bomb = Instance.new("Explosion",torso)
  781. bomb.BlastRadius = 0
  782. bomb.DestroyJointRadiusPercent = 100
  783. bomb.ExplosionType = "CratersAndDebris"
  784. bomb = Instance.new("Explosion",torso)
  785. bomb.BlastRadius = 0
  786. bomb.DestroyJointRadiusPercent = 100
  787. bomb.ExplosionType = "CratersAndDebris"
  788. bomb = Instance.new("Explosion",torso)
  789. bomb.BlastRadius = 0
  790. bomb.DestroyJointRadiusPercent = 100
  791. bomb.ExplosionType = "CratersAndDebris"
  792. wait()
  793.  
  794. for u, c in pairs (jun.Character:GetChildren()) do -- This func removes the
  795. if c.className == "Hat" then -- base form hair.
  796. c.Handle.Transparency = 0 -- Put after transformation
  797. end
  798. if c.Name == "Hair" then
  799. c:Remove()
  800. end
  801. end
  802. wait(0.00001)
  803. local m = Instance.new("Model")
  804. m.Name = "Hair"
  805. b1 = Instance.new("SpecialMesh", p)
  806. b1.MeshId = "http://www.roblox.com/asset/?id=12212520"
  807. b1.TextureId = ""
  808. b1.MeshType = Enum.MeshType.FileMesh
  809. b1.Name = "Mesh"
  810. b1.VertexColor = Vector3.new(0, 0, 0)
  811. b1.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  812. p2 = Instance.new("Part", m)
  813. p2.BrickColor = BrickColor.new("Pastel brown")
  814. p2.Transparency = 1
  815. p2.Name = "Head"
  816. p2.FormFactor = Enum.FormFactor.Symmetric
  817. p2.Size = Vector3.new(2, 1, 1)
  818. p2.CFrame = CFrame.new(9,9,9)
  819. p2.CanCollide = false
  820. p2.Locked = true
  821. p2.TopSurface = Enum.SurfaceType.Smooth
  822. b2 = Instance.new("SpecialMesh", p2)
  823. b2.MeshType = Enum.MeshType.Head
  824. b2.Name = "Mesh"
  825. b2.Scale = Vector3.new(1.25, 1.25, 1.25)
  826. p3 = Instance.new("Part", m)
  827. p3.BrickColor = BrickColor.new("Teal")
  828. p3.FormFactor = Enum.FormFactor.Symmetric
  829. p3.Size = Vector3.new(3,3,3)
  830. p3.CFrame = p3.CFrame * CFrame.new(999,999,999)
  831. p3.CanCollide = false
  832. p3.Locked = true
  833. p3.BottomSurface = Enum.SurfaceType.Smooth
  834. p3.TopSurface = Enum.SurfaceType.Smooth
  835. b3 = Instance.new("SpecialMesh", p3)
  836. b3.MeshId = "http://www.roblox.com/asset/?id=560152258"
  837. b3.TextureId = ""
  838. b3.MeshType = Enum.MeshType.FileMesh
  839. b3.Name = "Mesh"
  840. b3.VertexColor = Vector3.new(0, 0, 0)
  841. b3.Scale = Vector3.new(6.2,6.2,6.2)
  842. w1 = Instance.new("Weld", p1)
  843. w1.Name = "Head_Weld"
  844. w1.Part0 = p1
  845. w1.C0 = CFrame.new(3.40111661, -0.744508088, 8.58160019, -5.48362732e-006, 3.27825546e-007, 1, -0.978699088, -0.205299854, -5.30481339e-006, 0.205299824, -0.978699148, 1.49011612e-006)
  846. w1.Part1 = p2
  847. w1.C1 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  848. w2 = Instance.new("Weld", p2)
  849. w2.Name = "Part_Weld"
  850. w2.Part0 = p2
  851. w2.C0 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  852. w2.Part1 = p3
  853. w2.C1 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
  854. w3 = Instance.new("Weld", p3)
  855. w3.Name = "Part_Weld"
  856. w3.Part0 = p3
  857. w3.C0 = CFrame.new()
  858. w3.Part1 = p4
  859. w3.C1 = CFrame.new()
  860.  
  861. m.Parent = char
  862. m:MakeJoints()
  863. ----------------------------------------------------
  864. local cor = Instance.new("Part", char.Hair)
  865. cor.Name = "Link"
  866. cor.Locked = true
  867. cor.BottomSurface = 0
  868. cor.CanCollide = false
  869. cor.Size = Vector3.new(1, 9, 1)
  870. cor.Transparency = 1
  871. cor.TopSurface = 0
  872. corw = Instance.new("Weld", cor)
  873. corw.Part0 = hed
  874. corw.Part1 = cor
  875. corw.C0 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  876. corw.C1 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  877. weld1 = Instance.new("Weld", char.Hair)
  878. weld1.Part0 = cor
  879. weld1.Part1 = char.Hair.Head
  880. weld1.C0 = CFrame.new(0, 0.1, 0.31) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  881.  
  882. local torso = game.Players.LocalPlayer.Character.Torso
  883. local block = Instance.new("Part",torso)
  884. block.Size = Vector3.new(0.1,0.1,0.1)
  885. block.Position = block.Position + Vector3.new(2,2,2)
  886. block.Transparency = 1
  887. local weld = Instance.new("Weld",torso)
  888. weld.Part0 = torso
  889. weld.Part1 = block
  890. weld.C0 = CFrame.new(0,5,0)
  891. local tables = {5,4,3,2,1}
  892. local part = Instance.new("ParticleEmitter")
  893. part.Parent = game.Players.LocalPlayer.Character.Torso
  894. part.LockedToPart = true
  895.  
  896. part.Texture = "rbxassetid://300899323"
  897. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  898. part.Transparency = NumberSequence.new(0.7)
  899. part.Lifetime = NumberRange.new(2)
  900. part.Rate = 30
  901. local part2 = Instance.new("ParticleEmitter",block)
  902. part2.Lifetime = NumberRange.new(5)
  903. part2.Speed = NumberRange.new(0)
  904. part2.Size = NumberSequence.new(18)
  905. part2.LockedToPart = true
  906. part2.Transparency = NumberSequence.new(0.5)
  907. part2.Rate = 3
  908. part2.Color = ColorSequence.new(Color3.fromRGB(83,215,255))
  909. part2.Texture = "http://www.roblox.com/asset/?id=358965396"
  910. local model = Instance.new("Model",torso)
  911.  
  912. local ball0 = Instance.new("Part",model)
  913. ball0.Position = ball0.Position + Vector3.new(2,2,2)
  914. ball0.Transparency = 0.5
  915. ball0.BrickColor = BrickColor.new("Teal")
  916. ball0.Size = Vector3.new(1,1,1)
  917. ball0mesh = Instance.new("SpecialMesh",ball0)
  918. ball0mesh.MeshType = "Sphere"
  919. ball0mesh.Scale = Vector3.new(1,1,1)
  920. ballweld = Instance.new("Weld",model)
  921. ballweld.Part0 = torso
  922. ballweld.Part1 = ball0
  923. for i = 1,15 do
  924. wait(0.1)
  925. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30),NumberSequenceKeypoint.new(1,1)})
  926. part2.Size = NumberSequence.new(15)
  927. for i = 1 , 3 do
  928. wait()
  929. ball0mesh.Scale = ball0mesh.Scale + Vector3.new(13,13,13)
  930.  
  931. end
  932.  
  933. wait(0.1)
  934. part2.Size = NumberSequence.new(8)
  935. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  936. ball0mesh.Scale = Vector3.new(1,1,1)
  937.  
  938. end
  939.  
  940. hum.WalkSpeed = 16
  941. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  942. local wave = Instance.new("Part", torso)
  943. wave.BrickColor = BrickColor.new("Institutional white")
  944. wave.Anchored = true
  945. wave.CanCollide = false
  946. wave.Locked = true
  947. wave.Size = Vector3.new(1, 1, 1)
  948. wave.TopSurface = "Smooth"
  949. wave.BottomSurface = "Smooth"
  950. wave.Transparency = 0.35
  951. wave.CFrame = HandCF
  952. wm = Instance.new("SpecialMesh", wave)
  953. wm.MeshId = "rbxassetid://3270017"
  954. coroutine.wrap(function()
  955. for i = 1, 14, 1 do
  956. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  957. wave.Size = wm.Scale
  958. wave.CFrame = HandCF
  959. wave.Transparency = i/14
  960. wait()
  961. end
  962. wait()
  963. wave:Destroy()
  964. end)()
  965.  
  966.  
  967. z1 = Instance.new("Sound", char)
  968. z1.SoundId = "rbxassetid://600060450"
  969. z1.Pitch = 1
  970. z1.Volume = 1
  971. z1.Looped = true
  972. wait(.1)
  973. z1:Play()
  974. ----------------------------------------------------
  975. Blast = function()
  976. local Colors = {"New Yeller", "New Yeller"}
  977. local wave = Instance.new("Part", torso)
  978. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  979. wave.Anchored = true
  980. wave.CanCollide = false
  981. wave.Locked = true
  982. wave.Size = Vector3.new(1, 1, 1)
  983. wave.TopSurface = "Smooth"
  984. wave.BottomSurface = "Smooth"
  985. wave.Transparency = 0.35
  986. wave.CFrame = rarm.CFrame
  987. wm = Instance.new("SpecialMesh", wave)
  988. wm.MeshType = "Sphere"
  989. wm.Scale = Vector3.new(1,1,1)
  990. z = Instance.new("Sound",wave)
  991. z.SoundId = "rbxassetid://237035051"
  992. z.Volume = 1
  993. z.Pitch = .9
  994. z:Play()
  995. coroutine.wrap(function()
  996. for i = 1, 30, 1 do
  997. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  998. --wave.Size = wm.Scale
  999. wave.CFrame = rarm.CFrame
  1000. wave.Transparency = (1/14)
  1001. rs:wait()
  1002. end
  1003. rs:wait()
  1004. wave:Destroy()
  1005. z:Destroy()
  1006. end)()
  1007. end
  1008. ----------------------------------------------------
  1009. rarm.Touched:connect(function(ht)
  1010. hit = ht.Parent
  1011. if ht and hit:IsA("Model") then
  1012. if hit:FindFirstChild("Humanoid") then
  1013. if hit.Name ~= p.Name then
  1014. if Debounces.RPunch == true and Debounces.RPunched == false then
  1015. Debounces.RPunched = true
  1016. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(10,10))
  1017. if Debounces.ks==true then
  1018. z = Instance.new("Sound",hed)
  1019. z.SoundId = "rbxassetid://169380525"
  1020. z.Pitch = ptz[math.random(1,#ptz)]
  1021. z.Volume = 1
  1022. z:Play()
  1023. end
  1024. wait(.2)
  1025. Debounces.RPunched = false
  1026. end
  1027. end
  1028. end
  1029. elseif ht and hit:IsA("Hat") then
  1030. if hit.Parent.Name ~= p.Name then
  1031. if hit.Parent:FindFirstChild("Humanoid") then
  1032. if Debounces.RPunch == true and Debounces.RPunched == false then
  1033. Debounces.RPunched = true
  1034. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(10,10))
  1035. if Debounces.ks==true then
  1036. z = Instance.new("Sound",hed)
  1037. z.SoundId = "rbxassetid://169380525"
  1038. z.Pitch = ptz[math.random(1,#ptz)]
  1039. z.Volume = 1
  1040. z:Play()
  1041. end
  1042. wait(.2)
  1043. Debounces.RPunched = false
  1044. end
  1045. end
  1046. end
  1047. end
  1048. end)
  1049. larm.Touched:connect(function(ht)
  1050. hit = ht.Parent
  1051. if ht and hit:IsA("Model") then
  1052. if hit:FindFirstChild("Humanoid") then
  1053. if hit.Name ~= p.Name then
  1054. if Debounces.LPunch == true and Debounces.LPunched == false then
  1055. Debounces.LPunched = true
  1056. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(10,10))
  1057. if Debounces.ks2==true then
  1058. z = Instance.new("Sound",hed)
  1059. z.SoundId = "rbxassetid://169380525"
  1060. z.Pitch = ptz[math.random(1,#ptz)]
  1061. z.Volume = 1
  1062. z:Play()
  1063. end
  1064. wait(.2)
  1065. Debounces.LPunched = false
  1066. end
  1067. end
  1068. end
  1069. elseif ht and hit:IsA("Hat") then
  1070. if hit.Parent.Name ~= p.Name then
  1071. if hit.Parent:FindFirstChild("Humanoid") then
  1072. if Debounces.LPunch == true and Debounces.LPunched == false then
  1073. Debounces.LPunched = true
  1074. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(10,10))
  1075. if Debounces.ks2==true then
  1076. z = Instance.new("Sound",hed)
  1077. z.SoundId = "rbxassetid://169380525"
  1078. z.Pitch = ptz[math.random(1,#ptz)]
  1079. z.Volume = 1
  1080. z:Play()
  1081. end
  1082. wait(.2)
  1083. Debounces.LPunched = false
  1084. end
  1085. end
  1086. end
  1087. end
  1088. end)
  1089. ----------------------------------------------------
  1090. mod4 = Instance.new("Model",char)
  1091.  
  1092. ptez = {0.7, 0.8, 0.9, 1}
  1093.  
  1094. function FindNearestTorso(Position,Distance,SinglePlayer)
  1095. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1096. local List = {}
  1097. for i,v in pairs(workspace:GetChildren())do
  1098. if v:IsA("Model")then
  1099. if v:findFirstChild("Torso")then
  1100. if v ~= char then
  1101. if(v.Torso.Position -Position).magnitude <= Distance then
  1102. table.insert(List,v)
  1103. end
  1104. end
  1105. end
  1106. end
  1107. end
  1108. return List
  1109. end
  1110.  
  1111. function Punch()
  1112. part=Instance.new('Part',mod4)
  1113. part.Anchored=true
  1114. part.CanCollide=false
  1115. part.FormFactor='Custom'
  1116. part.Size=Vector3.new(.2,.2,.2)
  1117. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  1118. part.Transparency=.7
  1119. part.BrickColor=BrickColor.new('New Yeller')
  1120. mesh=Instance.new('SpecialMesh',part)
  1121. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1122. mesh.Scale=Vector3.new(3,3,3)
  1123. part2=Instance.new('Part',mod4)
  1124. part2.Anchored=true
  1125. part2.CanCollide=false
  1126. part2.FormFactor='Custom'
  1127. part2.Size=Vector3.new(.2,.2,.2)
  1128. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1129. part2.Transparency=.7
  1130. part2.BrickColor=BrickColor.new('New Yeller')
  1131. mesh2=Instance.new('SpecialMesh',part2)
  1132. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1133. mesh2.Scale=Vector3.new(3,1.5,3)
  1134. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  1135. if v:FindFirstChild('Humanoid') then
  1136. v.Humanoid:TakeDamage(math.random(9999,9999))
  1137. end
  1138. end
  1139. coroutine.resume(coroutine.create(function()
  1140. for i=0,0.62,0.4 do
  1141. wait()
  1142. part.CFrame=part.CFrame
  1143. part.Transparency=i
  1144. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1145. part2.CFrame=part2.CFrame
  1146. part2.Transparency=i
  1147. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1148. end
  1149. part.Parent=nil
  1150. part2.Parent=nil
  1151. end))
  1152. end
  1153. ----------------------------------------------------
  1154. rarm.Touched:connect(function(ht)
  1155. hit = ht.Parent
  1156. if ht and hit:IsA("Model") then
  1157. if hit:FindFirstChild("Humanoid") then
  1158. if hit.Name ~= p.Name then
  1159. if Debounces.RPunch == true and Debounces.RPunched == false then
  1160. Debounces.RPunched = true
  1161. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  1162. if Debounces.ks==true then
  1163. z = Instance.new("Sound",hed)
  1164. z.SoundId = "rbxassetid://169380525"
  1165. z.Pitch = ptz[math.random(1,#ptz)]
  1166. z.Volume = 1
  1167. z:Play()
  1168. end
  1169. wait(.2)
  1170. Debounces.RPunched = false
  1171. end
  1172. end
  1173. end
  1174. elseif ht and hit:IsA("Hat") then
  1175. if hit.Parent.Name ~= p.Name then
  1176. if hit.Parent:FindFirstChild("Humanoid") then
  1177. if Debounces.RPunch == true and Debounces.RPunched == false then
  1178. Debounces.RPunched = true
  1179. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  1180. if Debounces.ks==true then
  1181. z = Instance.new("Sound",hed)
  1182. z.SoundId = "rbxassetid://169380525"
  1183. z.Pitch = ptz[math.random(1,#ptz)]
  1184. z.Volume = 1
  1185. z:Play()
  1186. end
  1187. wait(.2)
  1188. Debounces.RPunched = false
  1189. end
  1190. end
  1191. end
  1192. end
  1193. end)
  1194. larm.Touched:connect(function(ht)
  1195. hit = ht.Parent
  1196. if ht and hit:IsA("Model") then
  1197. if hit:FindFirstChild("Humanoid") then
  1198. if hit.Name ~= p.Name then
  1199. if Debounces.LPunch == true and Debounces.LPunched == false then
  1200. Debounces.LPunched = true
  1201. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  1202. if Debounces.ks2==true then
  1203. z = Instance.new("Sound",hed)
  1204. z.SoundId = "rbxassetid://169380525"
  1205. z.Pitch = ptz[math.random(1,#ptz)]
  1206. z.Volume = 1
  1207. z:Play()
  1208. end
  1209. wait(.2)
  1210. Debounces.LPunched = false
  1211. end
  1212. end
  1213. end
  1214. elseif ht and hit:IsA("Hat") then
  1215. if hit.Parent.Name ~= p.Name then
  1216. if hit.Parent:FindFirstChild("Humanoid") then
  1217. if Debounces.LPunch == true and Debounces.LPunched == false then
  1218. Debounces.LPunched = true
  1219. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(999,999))
  1220. if Debounces.ks2==true then
  1221. z = Instance.new("Sound",hed)
  1222. z.SoundId = "rbxassetid://169380525"
  1223. z.Pitch = ptz[math.random(1,#ptz)]
  1224. z.Volume = 1
  1225. z:Play()
  1226. end
  1227. wait(.2)
  1228. Debounces.LPunched = false
  1229. end
  1230. end
  1231. end
  1232. end
  1233. end)
  1234. ----------------------------------------------------
  1235. local player = game.Players.LocalPlayer
  1236. local pchar = player.Character
  1237. local mouse = player:GetMouse()
  1238. local cam = workspace.CurrentCamera
  1239.  
  1240. local rad = math.rad
  1241.  
  1242. local keysDown = {}
  1243. local flySpeed = 0
  1244. local MAX_FLY_SPEED = 150
  1245.  
  1246. local canFly = false
  1247. local flyToggled = false
  1248.  
  1249. local forward, side = 0, 0
  1250. local lastForward, lastSide = 0, 0
  1251.  
  1252. local floatBP = Instance.new("BodyPosition")
  1253. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1254. local flyBV = Instance.new("BodyVelocity")
  1255. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1256. local turnBG = Instance.new("BodyGyro")
  1257. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1258.  
  1259. mouse.KeyDown:connect(function(key)
  1260. keysDown[key] = true
  1261.  
  1262. if key == "f" then
  1263. flyToggled = not flyToggled
  1264.  
  1265. if not flyToggled then
  1266. stanceToggle = "Normal"
  1267. floatBP.Parent = nil
  1268. flyBV.Parent = nil
  1269. turnBG.Parent = nil
  1270. root.Velocity = Vector3.new()
  1271. pchar.Humanoid.PlatformStand = false
  1272. end
  1273. end
  1274.  
  1275. end)
  1276. mouse.KeyUp:connect(function(key)
  1277. keysDown[key] = nil
  1278. end)
  1279.  
  1280. local function updateFly()
  1281.  
  1282. if not flyToggled then return end
  1283.  
  1284. lastForward = forward
  1285. lastSide = side
  1286.  
  1287. forward = 0
  1288. side = 0
  1289.  
  1290. if keysDown.w then
  1291. forward = forward + 1
  1292. end
  1293. if keysDown.s then
  1294. forward = forward - 1
  1295. end
  1296. if keysDown.a then
  1297. side = side - 1
  1298. end
  1299. if keysDown.d then
  1300. side = side + 1
  1301. end
  1302.  
  1303. canFly = (forward ~= 0 or side ~= 0)
  1304.  
  1305. if canFly then
  1306. stanceToggle = "Floating"
  1307. turnBG.Parent = root
  1308. floatBP.Parent = nil
  1309. flyBV.Parent = root
  1310.  
  1311. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1312. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1313. else
  1314. floatBP.position = root.Position
  1315. floatBP.Parent = root
  1316.  
  1317. flySpeed = flySpeed - 1
  1318. if flySpeed < 0 then flySpeed = 0 end
  1319. end
  1320.  
  1321. local camCF = cam.CoordinateFrame
  1322. local in_forward = canFly and forward or lastForward
  1323. local in_side = canFly and side or lastSide
  1324.  
  1325. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  1326. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1327.  
  1328. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  1329. 0)
  1330. end
  1331.  
  1332. game:service'RunService'.RenderStepped:connect(function()
  1333. if flyToggled then
  1334. pchar.Humanoid.PlatformStand = true
  1335. end
  1336. updateFly()
  1337. end)
  1338. -------------------------------
  1339. mouse.KeyDown:connect(function(key)
  1340. if key == "q" then
  1341.  
  1342. if Debounces.CanAttack == true then
  1343. Debounces.CanAttack = false
  1344. Debounces.NoIdl = true
  1345. Debounces.on = true
  1346. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Here is all of my energy","Red")
  1347. function FindNearestTorso(Position,Distance,SinglePlayer)
  1348. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1349. local List = {}
  1350. for i,v in pairs(workspace:GetChildren())do
  1351. if v:IsA("Model")then
  1352. if v:findFirstChild("Torso")then
  1353. if v ~= char then
  1354. if(v.Torso.Position -Position).magnitude <= Distance then
  1355. table.insert(List,v)
  1356. end
  1357. end
  1358. end
  1359. end
  1360. end
  1361. return List
  1362. end
  1363. z = Instance.new("Sound",hed)
  1364. z.SoundId = "rbxassetid://232213955"
  1365. z.Pitch = 1
  1366. z.Volume = 1
  1367. wait(0.2)
  1368. z:Play()
  1369. sp = Instance.new("Part",hed)
  1370. sp.Anchored = true
  1371. sp.CanCollide = false
  1372. sp.Locked = false
  1373. sp.Transparency = 0
  1374. sp.Material = "Neon"
  1375. sp.Size = Vector3.new(1,1,1)
  1376. sp.TopSurface = "SmoothNoOutlines"
  1377. sp.BottomSurface = "SmoothNoOutlines"
  1378. sp.BrickColor = BrickColor.new("Teal")
  1379. spm = Instance.new("SpecialMesh",sp)
  1380. spm.MeshType = "Sphere"
  1381. spm.Scale = Vector3.new(1,1,1)
  1382. sp2 = Instance.new("Part", rarm)
  1383. sp2.Name = "Energy"
  1384. sp2.BrickColor = BrickColor.new("New Yeller")
  1385. sp2.Size = Vector3.new(1,1,1)
  1386. sp2.Shape = "Ball"
  1387. sp2.CanCollide = false
  1388. sp2.Anchored = true
  1389. sp2.Locked = true
  1390. sp2.TopSurface = 0
  1391. sp2.BottomSurface = 0
  1392. sp2.Transparency = 1
  1393. spm2 = Instance.new("SpecialMesh",sp2)
  1394. spm2.MeshId = "rbxassetid://9982590"
  1395. spm2.Scale = Vector3.new(1,1,1)
  1396. for i = 1, 20 do
  1397. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1398. sp.CFrame = root.CFrame*CFrame.new(0,15,0)
  1399. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  1400. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  1401. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  1402. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1403. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1404. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1405. if Debounces.on == false then break end
  1406. rs:wait()
  1407. end
  1408. for i = 1, 100, 20 do rs:wait()
  1409. sp.CFrame = root.CFrame*CFrame.new(0,15,0)
  1410. end
  1411. for i = 1, 20 do
  1412. sp.CFrame = root.CFrame*CFrame.new(0,15,0)
  1413. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  1414. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  1415. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  1416. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1417. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1418. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1419. if Debounces.on == false then break end
  1420. rs:wait()
  1421. end
  1422. sp.Transparency = 0
  1423. for i = 1, 20 do
  1424. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  1425. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  1426. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  1427. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1428. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1429. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1430. if Debounces.on == false then break end
  1431. rs:wait()
  1432. end
  1433. wait(1)
  1434. sp.Transparency = 0
  1435. sp2.Transparency = 0.84
  1436. for i = 1, 20 do
  1437. --spm.Scale = spm.Scale - Vector3.new(15,15,15)
  1438. sp.CFrame = root.CFrame*CFrame.new(0,15,0)
  1439. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1440. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  1441. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.2)
  1442. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  1443. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1444. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-8)), 0.2)
  1445. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(8)), 0.2)
  1446. if Debounces.on == false then break end
  1447. rs:wait()
  1448. end
  1449. for i = 1, 2880, 50 do
  1450. rs:wait()
  1451. sp.CFrame = root.CFrame*CFrame.new(0,15,0)
  1452. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0)
  1453. rs:wait()
  1454. end
  1455. sp:Destroy()
  1456. sp2:Destroy()
  1457. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"TAKE THIS!","Red")
  1458. local X = Instance.new("Part",char)
  1459. local O = Instance.new("ObjectValue",X)
  1460. O.Name = "creator"
  1461. X.Locked = true
  1462. X.Name = "Shell"
  1463. X.Anchored = false
  1464. X.CanCollide = false
  1465. X.Transparency = 0
  1466. X.Reflectance = 0
  1467. X.BottomSurface = 0
  1468. X.TopSurface = 0
  1469. X.Shape = 0
  1470. local V = Instance.new("ObjectValue",X)
  1471. V.Value = char
  1472. V.Name = "creator"
  1473. X.BrickColor = BrickColor.new("Teal")
  1474. X.Size = Vector3.new(1,1,1)
  1475. X.Material = "Neon"
  1476. local Z = Instance.new("SpecialMesh",X)
  1477. Z.MeshType = "Sphere"
  1478. Z.Scale = Vector3.new(15,15,15)
  1479. X.CFrame = rarm.CFrame*CFrame.new(4,4,4)
  1480. local bv = Instance.new("BodyVelocity",X)
  1481. bv.maxForce = Vector3.new(99999,99999,99999)
  1482. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  1483. bv.velocity = X.CFrame.lookVector*65
  1484.  
  1485. Explode = X.Touched:connect(function(hit)
  1486.  
  1487. local cf = X.CFrame
  1488. bv:Destroy()
  1489. X.Anchored = true
  1490. Z:Remove()
  1491. Explode:disconnect()
  1492. X.Size = Vector3.new(3,3,3)
  1493. X.Touched:connect(function(hit) end)
  1494. X.CanCollide = false
  1495. local part3 = Instance.new("Part", rarm)
  1496. part3.Anchored=true
  1497. part3.CanCollide=false
  1498. part3.Locked = true
  1499. part3.TopSurface = "SmoothNoOutlines"
  1500. part3.BottomSurface = "SmoothNoOutlines"
  1501. part3.FormFactor='Custom'
  1502. part3.Size=Vector3.new(1,1, 1)
  1503. part3.CFrame=X.CFrame
  1504. part3.Transparency=0
  1505. part3.BrickColor=BrickColor.new("Teal")
  1506. local mesh3 = Instance.new("SpecialMesh",part3)
  1507. mesh3.MeshType = "Sphere"
  1508. mesh3.Scale = Vector3.new(1,1,1)
  1509. --debris:AddItem(X,8)
  1510. local part4 = Instance.new("Part", rarm)
  1511. part4.Material = "Neon"
  1512. part4.Anchored=true
  1513. part4.CanCollide=false
  1514. part4.Locked = true
  1515. part4.TopSurface = "SmoothNoOutlines"
  1516. part4.BottomSurface = "SmoothNoOutlines"
  1517. part4.FormFactor='Custom'
  1518. part4.Size=Vector3.new(1,1, 1)
  1519. part4.CFrame=X.CFrame
  1520. part4.Transparency=0
  1521. part4.BrickColor=BrickColor.new("Teal")
  1522. local mesh4 = Instance.new("SpecialMesh",part4)
  1523. mesh4.MeshType = "Sphere"
  1524. mesh4.Scale = Vector3.new(.5,.5,.5)
  1525. local part7 = Instance.new("Part", rarm)
  1526. part7.Material = "Neon"
  1527. part7.Anchored=true
  1528. part7.CanCollide=false
  1529. part7.Locked = true
  1530. part7.TopSurface = "SmoothNoOutlines"
  1531. part7.BottomSurface = "SmoothNoOutlines"
  1532. part7.FormFactor='Custom'
  1533. part7.Size=Vector3.new(1,1, 1)
  1534. part7.CFrame=X.CFrame
  1535. part7.Transparency=0
  1536. part7.BrickColor=BrickColor.new("Teal")
  1537. local mesh7 = Instance.new("SpecialMesh",part7)
  1538. mesh7.MeshType = "Sphere"
  1539. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  1540. --[[X.Touched:connect(function(ht)
  1541. hit = ht.Parent
  1542. if ht and hit:IsA("Model") then
  1543. if hit:FindFirstChild("Humanoid") then
  1544. if hit.Name ~= p.Name then
  1545. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  1546. wait(.3)
  1547. end
  1548. end
  1549. elseif ht and hit:IsA("Hat") then
  1550. if hit.Parent.Name ~= p.Name then
  1551. if hit.Parent:FindFirstChild("Humanoid") then
  1552. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  1553. wait(.3)
  1554. end
  1555. end
  1556. end
  1557. end)
  1558. part3.Touched:connect(function(ht)
  1559. hit = ht.Parent
  1560. if ht and hit:IsA("Model") then
  1561. if hit:FindFirstChild("Humanoid") then
  1562. if hit.Name ~= p.Name then
  1563. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(999,9999))
  1564. wait(.3)
  1565. end
  1566. end
  1567. elseif ht and hit:IsA("Hat") then
  1568. if hit.Parent.Name ~= p.Name then
  1569. if hit.Parent:FindFirstChild("Humanoid") then
  1570. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(999,999))
  1571. wait(.3)
  1572. end
  1573. end
  1574. end
  1575. end)]]--
  1576. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  1577. if v:FindFirstChild('Humanoid') then
  1578. v.Humanoid:TakeDamage(math.random(100,100))
  1579. v.Humanoid.PlatformStand = true
  1580. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1581. end
  1582. end
  1583.  
  1584. local acos = math.acos
  1585. local sqrt = math.sqrt
  1586. local Vec3 = Vector3.new
  1587. local fromAxisAngle = CFrame.fromAxisAngle
  1588.  
  1589. local function toAxisAngle(CFr)
  1590. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1591. local Angle = math.acos((R00+R11+R22-1)/2)
  1592. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1593. A = A == 0 and 0.00001 or A
  1594. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1595. B = B == 0 and 0.00001 or B
  1596. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1597. C = C == 0 and 0.00001 or C
  1598. local x = (R21-R12)/sqrt(A)
  1599. local y = (R02-R20)/sqrt(B)
  1600. local z = (R10-R01)/sqrt(C)
  1601. return Vec3(x,y,z),Angle
  1602. end
  1603.  
  1604. function ApplyTrig(Num,Func)
  1605. local Min,Max = Func(0),Func(1)
  1606. local i = Func(Num)
  1607. return (i-Min)/(Max-Min)
  1608. end
  1609.  
  1610. function LerpCFrame(CFrame1,CFrame2,Num)
  1611. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1612. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1613. end
  1614.  
  1615. function Crater(Torso,Radius)
  1616. Spawn(function()
  1617. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1618. local Ignore = {}
  1619. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1620. if v.Character ~= nil then
  1621. Ignore[#Ignore+1] = v.Character
  1622. end
  1623. end
  1624. local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1625. if Hit == nil then return end
  1626. local Parts = {}
  1627. for i = 1,360,10 do
  1628. local P = Instance.new("Part",Torso.Parent)
  1629. P.Anchored = true
  1630. P.FormFactor = "Custom"
  1631. P.BrickColor = Hit.BrickColor
  1632. P.Material = Hit.Material
  1633. P.TopSurface = "Smooth"
  1634. P.BottomSurface = "Smooth"
  1635. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1636. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1637. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1638. if math.random(0,5) == 0 then -- rubble
  1639. local P = Instance.new("Part",Torso.Parent)
  1640. P.Anchored = true
  1641. P.FormFactor = "Custom"
  1642. P.BrickColor = Hit.BrickColor
  1643. P.Material = Hit.Material
  1644. P.TopSurface = "Smooth"
  1645. P.BottomSurface = "Smooth"
  1646. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1647. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1648. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1649. end
  1650. end
  1651. for i = 0,1,0.05 do
  1652. for i2,v in pairs(Parts) do
  1653. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1654. end
  1655. wait(0.02)
  1656. end
  1657. for i,v in pairs(Parts) do
  1658. if v[1].Size.X > 2.1 then
  1659. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1660. end
  1661. v[1].Anchored = false
  1662. end
  1663. for i = 0,1,0.05 do
  1664. for i2,v in pairs(Parts) do
  1665. v[1].Transparency = i
  1666. if i == 1 then
  1667. v[1]:Destroy()
  1668. elseif i >= 0.25 then
  1669. v[1].CanCollide = false
  1670. end
  1671. end
  1672. wait(0.02)
  1673. end
  1674. Parts = nil
  1675. end)
  1676. end
  1677.  
  1678. local ROW = function(out, trans, s, wt, t, ang, plus)
  1679. for i = 1, 360, 360/t do
  1680. local c = Instance.new("Part", game.Workspace)
  1681. c.FormFactor = 3
  1682. c.TopSurface = 0
  1683. c.BottomSurface = 0
  1684. c.Size = s
  1685. c.Anchored = true
  1686. c.CanCollide = wt
  1687. c.Material=workspace.Base.Material
  1688. c.Transparency = trans
  1689. c.BrickColor = workspace.Base.BrickColor
  1690. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1691. c.Locked=true
  1692. game.Debris:AddItem(c,15)
  1693. end
  1694. end
  1695.  
  1696. Part = function(x,y,z,color,tr,cc,an,parent)
  1697. local p = Instance.new('Part',parent or Weapon)
  1698. p.formFactor = 'Custom'
  1699. p.Size = Vector3.new(x,y,z)
  1700. p.BrickColor = BrickColor.new(color)
  1701. p.CanCollide = cc
  1702. p.Transparency = tr
  1703. p.Anchored = an
  1704. p.TopSurface,p.BottomSurface = 0,0
  1705. p.Locked=true
  1706. p:BreakJoints()
  1707. return p end
  1708.  
  1709. Mesh = function(par,num,x,y,z)
  1710. local msh = _
  1711. if num == 1 then msh = Instance.new("CylinderMesh",par)
  1712. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  1713. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  1714. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  1715. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  1716. end msh.Scale = Vector3.new(x,y,z)
  1717. return msh end
  1718.  
  1719. function explosion(col1,col2,cfr,sz,rng,dmg)
  1720. local a= Part(1,1,1,col1,.5,false,true,workspace)
  1721. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  1722. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  1723. v1,v2,v3=sz.x,sz.y,sz.z
  1724. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  1725. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  1726. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  1727. a.CFrame=cfr
  1728. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1729. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1730.  
  1731. spawn(function()
  1732. while wait() do
  1733. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  1734. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  1735. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  1736. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  1737. a.Transparency=a.Transparency+0.05
  1738. a2.Transparency=a2.Transparency+0.05
  1739. a3.Transparency=a3.Transparency+0.05
  1740. end
  1741. end)
  1742. end
  1743.  
  1744. Crater(X,20)
  1745. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1746. z = Instance.new("Sound",X)
  1747. z.SoundId = "rbxassetid://231917744"
  1748. z.Pitch = .5
  1749. z.Volume = 10
  1750. z1 = Instance.new("Sound",X)
  1751. z1.SoundId = "rbxassetid://231917744"
  1752. z1.Pitch = .5
  1753. z1.Volume = 10
  1754. z2 = Instance.new("Sound",X)
  1755. z2.SoundId = "rbxassetid://231917744"
  1756. z2.Pitch = .5
  1757. z2.Volume = 10
  1758. z3 = Instance.new("Sound",X)
  1759. z3.SoundId = "rbxassetid://245537790"
  1760. z3.Pitch = .7
  1761. z3.Volume = 1
  1762. z4 = Instance.new("Sound",X)
  1763. z4.SoundId = "rbxassetid://245537790"
  1764. z4.Pitch = .7
  1765. z4.Volume = 1
  1766. wait(0.1)
  1767. z:Play()
  1768. z1:Play()
  1769. z2:Play()
  1770. z3:Play()
  1771. z4:Play()
  1772.  
  1773. local part=Instance.new('Part',rarm)
  1774. part.Anchored=true
  1775. part.CanCollide=false
  1776. part.Locked = true
  1777. part.FormFactor='Custom'
  1778. part.Size=Vector3.new(1,1,1)
  1779. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  1780. part.Transparency=0
  1781. part.BrickColor=BrickColor.new('Teal')
  1782. local mesh=Instance.new('SpecialMesh',part)
  1783. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1784. mesh.Scale=Vector3.new(2,2,2)
  1785. local part2=part:clone()
  1786. part2.Parent = rarm
  1787. part2.BrickColor=BrickColor.new("Teal")
  1788. local part5=part:clone()
  1789. part5.Parent = rarm
  1790. part5.BrickColor=BrickColor.new("Teal")
  1791. local part6=part:clone()
  1792. part6.Parent = rarm
  1793. part6.BrickColor=BrickColor.new("Teal")
  1794. local mesh2=mesh:clone()
  1795. mesh2.Parent=part2
  1796. mesh2.Scale=Vector3.new(3, 3, 3)
  1797. local mesh5=mesh:clone()
  1798. mesh5.Parent=part5
  1799. mesh5.Scale=Vector3.new(3, 3, 3)
  1800. local mesh6=mesh:clone()
  1801. mesh6.Parent=part6
  1802. mesh6.Scale=Vector3.new(3, 3, 3)
  1803. local blast = Instance.new("Part", rarm)
  1804. blast.BrickColor = BrickColor.new("New Yeller")
  1805. blast.Anchored = true
  1806. blast.CanCollide = false
  1807. blast.Locked = true
  1808. blast.Size = Vector3.new(1, 1, 1)
  1809. blast.TopSurface = "Smooth"
  1810. blast.BottomSurface = "Smooth"
  1811. blast.Transparency = 0
  1812. blast.CFrame = HandCF
  1813. local bm = Instance.new("SpecialMesh", blast)
  1814. bm.Scale = Vector3.new(5,1,5)
  1815. bm.MeshId = "rbxassetid://3270017"
  1816. local blast2 = Instance.new("Part", rarm)
  1817. blast2.BrickColor = BrickColor.new("New Yeller")
  1818. blast2.Anchored = true
  1819. blast2.CanCollide = false
  1820. blast2.Locked = true
  1821. blast2.Size = Vector3.new(1, 1, 1)
  1822. blast2.TopSurface = "Smooth"
  1823. blast2.BottomSurface = "Smooth"
  1824. blast2.Transparency = 0
  1825. blast2.CFrame = HandCF
  1826. local bm2 = Instance.new("SpecialMesh", blast2)
  1827. bm2.Scale = Vector3.new(3,1,3)
  1828. bm2.MeshId = "rbxassetid://3270017"
  1829. local blast3 = Instance.new("Part", rarm)
  1830. blast3.BrickColor = BrickColor.new("New Yeller")
  1831. blast3.Anchored = true
  1832. blast3.CanCollide = false
  1833. blast3.Locked = true
  1834. blast3.Size = Vector3.new(1, 1, 1)
  1835. blast3.TopSurface = "Smooth"
  1836. blast3.BottomSurface = "Smooth"
  1837. blast3.Transparency = 0
  1838. blast3.CFrame = HandCF
  1839. local bm3 = Instance.new("SpecialMesh", blast3)
  1840. bm3.Scale = Vector3.new(3,1,3)
  1841. bm3.MeshId = "rbxassetid://3270017"
  1842. for i = 1,120 do rs:wait()
  1843.  
  1844. X.Size = X.Size + Vector3.new(.8,.8,.8)
  1845. --part3.Size = part3.Size + Vector3.new(3,3,3)
  1846. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  1847. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  1848. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  1849. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  1850. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  1851. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  1852. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  1853. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  1854. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  1855. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  1856. X.CFrame = cf
  1857. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  1858. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  1859. part3.CFrame=X.CFrame
  1860. part4.CFrame=X.CFrame
  1861. part7.CFrame=X.CFrame
  1862. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  1863. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  1864. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1865. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  1866. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  1867. rs:wait()
  1868. end
  1869. X:Destroy()
  1870. part:Destroy()
  1871. part2:Destroy()
  1872. part3:Destroy()
  1873. part4:Destroy()
  1874. part5:Destroy()
  1875. part6:Destroy()
  1876. blast:Destroy()
  1877. blast2:Destroy()
  1878. blast3:Destroy()
  1879. z:Destroy()
  1880. z1:Destroy()
  1881. z2:Destroy()
  1882. z3:Destroy()
  1883. z4:Destroy()
  1884.  
  1885. end)
  1886. for i = 1, 20 do
  1887. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  1888. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  1889. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  1890. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  1891. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  1892. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  1893. if Debounces.on == false then break end
  1894. rs:wait()
  1895. end
  1896. if Debounces.CanAttack == false then
  1897. Debounces.CanAttack = true
  1898. Debounces.NoIdl = false
  1899. Debounces.on = false
  1900. end
  1901. end
  1902. end
  1903. end)
  1904. ----------------------------------------------------
  1905. mouse.KeyDown:connect(function(key)
  1906. if key == "e" then
  1907. if Debounces.CanAttack == true then
  1908. Debounces.CanAttack = false
  1909. Debounces.on = true
  1910. Debounces.NoIdl = true
  1911. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  1912. z = Instance.new("Sound", rarm)
  1913. z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1914. z.Volume = .6
  1915. z.Pitch = pt[math.random(1,#pt)]
  1916. z.Looped = false
  1917. z:Play()
  1918. Debounces.RPunch = true
  1919. Debounces.LPunch = true
  1920. Debounces.ks = true
  1921. Debounces.ks2 = true
  1922. for i = 1, 3 do
  1923. wait()
  1924. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  1925. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  1926. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1927. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  1928. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  1929. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  1930.  
  1931. end
  1932. z2 = Instance.new("Sound", larm)
  1933. z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1934. z2.Volume = .6
  1935. z2.Pitch = pt[math.random(1,#pt)]
  1936. z2.Looped = false
  1937. z2:Play()
  1938. for i = 1, 3 do
  1939. wait()
  1940. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  1941. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  1942. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1943. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  1944. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1945. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  1946.  
  1947. end
  1948. z3 = Instance.new("Sound", rarm)
  1949. z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1950. z3.Volume = 0.6
  1951. z3.Pitch = pt[math.random(1,#pt)]
  1952. z3.Looped = false
  1953. z3:Play()
  1954. for i = 1, 3 do
  1955. wait()
  1956. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  1957. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  1958. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1959. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  1960. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  1961. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  1962.  
  1963. end
  1964. z4 = Instance.new("Sound", larm)
  1965. z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1966. z4.Volume = .6
  1967. z4.Pitch = pt[math.random(1,#pt)]
  1968. z4.Looped = false
  1969. z4:Play()
  1970. for i = 1, 3 do
  1971. wait()
  1972. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  1973. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  1974. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1975. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  1976. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1977. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  1978.  
  1979. end
  1980. z5 = Instance.new("Sound", rarm)
  1981. z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1982. z5.Volume = .6
  1983. z5.Pitch = pt[math.random(1,#pt)]
  1984. z5.Looped = false
  1985. z5:Play()
  1986. for i = 1, 3 do
  1987. wait()
  1988. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  1989. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  1990. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1991. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  1992. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  1993. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  1994.  
  1995. end
  1996. z6 = Instance.new("Sound", larm)
  1997. z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1998. z6.Volume = .6
  1999. z6.Pitch = pt[math.random(1,#pt)]
  2000. z6.Looped = false
  2001. z6:Play()
  2002. for i = 1, 3 do
  2003. wait()
  2004. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2005. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2006. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2007. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2008. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2009. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2010.  
  2011. end
  2012. z7 = Instance.new("Sound", rarm)
  2013. z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2014. z7.Volume = .6
  2015. z7.Pitch = pt[math.random(1,#pt)]
  2016. z7.Looped = false
  2017. z7:Play()
  2018. for i = 1, 3 do
  2019. wait()
  2020. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2021. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2022. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2023. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2024. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2025. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2026.  
  2027. end
  2028. z8 = Instance.new("Sound", larm)
  2029. z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2030. z8.Volume = .6
  2031. z8.Pitch = pt[math.random(1,#pt)]
  2032. z8.Looped = false
  2033. z8:Play()
  2034. for i = 1, 3 do
  2035. wait()
  2036. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2037. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2038. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2039. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2040. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2041. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2042.  
  2043. end
  2044. z9 = Instance.new("Sound", rarm)
  2045. z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2046. z9.Volume = 0.6
  2047. z9.Pitch = pt[math.random(1,#pt)]
  2048. z9.Looped = false
  2049. z9:Play()
  2050. for i = 1, 3 do
  2051. wait()
  2052. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2053. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2054. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2055. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2056. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2057. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2058.  
  2059. end
  2060. z10 = Instance.new("Sound", larm)
  2061. z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2062. z10.Volume = .6
  2063. z10.Pitch = pt[math.random(1,#pt)]
  2064. z10.Looped = false
  2065. z10:Play()
  2066. for i = 1, 3 do
  2067. wait()
  2068. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2069. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2070. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2071. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2072. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2073. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2074.  
  2075. end
  2076. z11 = Instance.new("Sound", rarm)
  2077. z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2078. z11.Volume = .6
  2079. z11.Pitch = pt[math.random(1,#pt)]
  2080. z11.Looped = false
  2081. z11:Play()
  2082. for i = 1, 3 do
  2083. wait()
  2084. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2085. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2086. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2087. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2088. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2089. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2090.  
  2091. end
  2092. z12 = Instance.new("Sound", larm)
  2093. z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2094. z12.Volume = .6
  2095. z12.Pitch = pt[math.random(1,#pt)]
  2096. z12.Looped = false
  2097. z12:Play()
  2098. for i = 1, 3 do
  2099. wait()
  2100. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2101. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2102. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2103. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2104. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2105. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2106.  
  2107.  
  2108. end
  2109. z13 = Instance.new("Sound", rarm)
  2110. z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2111. z13.Volume = 0.6
  2112. z13.Pitch = pt[math.random(1,#pt)]
  2113. z13.Looped = false
  2114. z13:Play()
  2115. for i = 1, 3 do
  2116. wait()
  2117. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2118. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2119. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2120. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2121. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2122. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2123.  
  2124. end
  2125. z14 = Instance.new("Sound", larm)
  2126. z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2127. z14.Volume = .6
  2128. z14.Pitch = pt[math.random(1,#pt)]
  2129. z14.Looped = false
  2130. z14:Play()
  2131. for i = 1, 3 do
  2132. wait()
  2133. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2134. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2135. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2136. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2137. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2138. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2139.  
  2140. end
  2141. z15 = Instance.new("Sound", rarm)
  2142. z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2143. z15.Volume = .6
  2144. z15.Pitch = pt[math.random(1,#pt)]
  2145. z15.Looped = false
  2146. z15:Play()
  2147. for i = 1, 3 do
  2148. wait()
  2149. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2150. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2151. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2152. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2153. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2154. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2155.  
  2156. end
  2157. z16 = Instance.new("Sound", larm)
  2158. z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2159. z16.Volume = .6
  2160. z16.Pitch = pt[math.random(1,#pt)]
  2161. z16.Looped = false
  2162. z16:Play()
  2163. for i = 1, 3 do
  2164. wait()
  2165. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2166. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2167. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2168. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2169. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2170. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2171.  
  2172. end
  2173. z17 = Instance.new("Sound", rarm)
  2174. z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2175. z17.Volume = .6
  2176. z17.Pitch = pt[math.random(1,#pt)]
  2177. z17.Looped = false
  2178. z17:Play()
  2179. for i = 1, 3 do
  2180. wait()
  2181. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2182. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2183. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2184. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2185. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2186. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2187.  
  2188. end
  2189. z18 = Instance.new("Sound", larm)
  2190. z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2191. z18.Volume = .6
  2192. z18.Pitch = pt[math.random(1,#pt)]
  2193. z18.Looped = false
  2194. z18:Play()
  2195. for i = 1, 3 do
  2196. wait()
  2197. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2198. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2199. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2200. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2201. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2202. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2203.  
  2204. end
  2205. z19 = Instance.new("Sound", rarm)
  2206. z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2207. z19.Volume = 0.6
  2208. z19.Pitch = pt[math.random(1,#pt)]
  2209. z19.Looped = false
  2210. z19:Play()
  2211. for i = 1, 3 do
  2212. wait()
  2213. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2214. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2215. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2216. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2217. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2218. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2219.  
  2220. end
  2221. z20 = Instance.new("Sound", larm)
  2222. z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2223. z20.Volume = .6
  2224. z20.Pitch = pt[math.random(1,#pt)]
  2225. z20.Looped = false
  2226. z20:Play()
  2227. for i = 1, 3 do
  2228. wait()
  2229. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2230. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2231. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2232. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2233. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2234. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2235.  
  2236. end
  2237. z:Destroy()
  2238. z2:Destroy()
  2239. z3:Destroy()
  2240. z4:Destroy()
  2241. z5:Destroy()
  2242. z6:Destroy()
  2243. z7:Destroy()
  2244. z8:Destroy()
  2245. z9:Destroy()
  2246. z10:Destroy()
  2247. z11:Destroy()
  2248. z12:Destroy()
  2249. z13:Destroy()
  2250. z14:Destroy()
  2251. z15:Destroy()
  2252. z16:Destroy()
  2253. z17:Destroy()
  2254. z18:Destroy()
  2255. z19:Destroy()
  2256. z20:Destroy()
  2257. Debounces.LPunch = false
  2258. Debounces.RPunch = false
  2259. Debounces.ks = false
  2260. Debounces.ks2 = false
  2261. if Debounces.CanAttack == false then
  2262. Debounces.CanAttack = true
  2263. Debounces.on = false
  2264. Debounces.NoIdl = false
  2265. end
  2266. end
  2267. end
  2268. end)
  2269. -------------------------------
  2270. mouse.KeyDown:connect(function(key)
  2271. if key == "t" then
  2272. if Debounces.CanAttack == true then
  2273. Debounces.CanAttack = false
  2274. Debounces.NoIdl = true
  2275. Debounces.on = true
  2276. Debounces.ks = true
  2277. kik = rleg.Touched:connect(function(ht)
  2278. hit = ht.Parent
  2279. if ht and hit:IsA("Model") then
  2280. if hit:FindFirstChild("Humanoid") then
  2281. if hit.Name ~= p.Name then
  2282. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2283. Debounces.Slashed = true]]--
  2284. if Debounces.ks==true then
  2285. z = Instance.new("Sound",hed)
  2286. z.SoundId = "rbxassetid://169380525"
  2287. z.Volume = 1
  2288. z:Play()
  2289. Debounces.ks=false
  2290. end
  2291. hit:FindFirstChild("Humanoid"):TakeDamage(9999)
  2292. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2293. --Debounces.Slashed = false
  2294. --end
  2295. end
  2296. end
  2297. elseif ht and hit:IsA("Hat") then
  2298. if hit.Parent.Name ~= p.Name then
  2299. if hit.Parent:FindFirstChild("Humanoid") then
  2300. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2301. Debounces.Slashed = true]]--
  2302. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(9999)
  2303. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2304. --Debounces.Slashed = false
  2305. --end
  2306. end
  2307. end
  2308. end
  2309. end)
  2310. for i = 1,20 do
  2311. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2312. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  2313. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2314. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  2315. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  2316. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2317. if Debounces.on == false then break end
  2318. rs:wait()
  2319. end
  2320. kik:disconnect()
  2321. if Debounces.CanAttack == false then
  2322. Debounces.CanAttack = true
  2323. Debounces.NoIdl = false
  2324. Debounces.on = false
  2325. end
  2326. end
  2327. end
  2328. end)
  2329. ----------------------------------------------------
  2330.  
  2331. mouse.KeyDown:connect(function(key)
  2332. if key == "y" then
  2333.  
  2334.  
  2335.  
  2336. if Debounces.CanAttack == true then
  2337. Debounces.CanAttack = false
  2338. Debounces.on = true
  2339. Debounces.NoIdl = true
  2340. for i = 1, 15 do
  2341. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(-35)), 0.2)
  2342. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(45)), 0.6)
  2343. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2344. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2345. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2346. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2347. if Debounces.on == false then break end
  2348. rs:wait(7.7)
  2349. end
  2350. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"TAKE THIS","Red")
  2351. wait(1.0)
  2352.  
  2353.  
  2354. Debounces.on = false
  2355. Debounces.Here = false
  2356. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"KAME","Red")
  2357. wait(1.8)
  2358. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"HAME","Red")
  2359. wait(1.8)
  2360. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"HAAAAAAAAAAAAAAAAAAAA","Red")
  2361. shot = shot + 1
  2362. for i = 1, 15 do
  2363. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.2)
  2364. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(-90)), 0.6)
  2365. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2366. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2367. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2368. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2369.  
  2370. rs:wait(7.7)
  2371. end
  2372. local rng = Instance.new("Part", larm)
  2373. rng.Anchored = true
  2374. rng.BrickColor = BrickColor.new("New Yeller")
  2375. rng.CanCollide = false
  2376. rng.FormFactor = 3
  2377. rng.Name = "Ring"
  2378. rng.Size = Vector3.new(1, 1, 1)
  2379. rng.Transparency = 0.35
  2380. rng.TopSurface = 0
  2381. rng.BottomSurface = 0
  2382. rng2 = rng:clone()
  2383. rng3 = rng2:clone()
  2384. rng4 = rng2:clone()
  2385. local rngm = Instance.new("SpecialMesh", rng)
  2386. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2387. rngm.Scale = Vector3.new(10, 10, 1)
  2388. rngm2 = rngm:clone()
  2389. rngm2.Scale = Vector3.new(5, 5, 3)
  2390. rngm3=rngm2:clone()
  2391. rngm3.Parent = rng3
  2392. rngm3.Scale = Vector3.new(8, 8, 1)
  2393. rngm4 = rngm2:clone()
  2394. rngm4.Parent = rng4
  2395. rngm4.Scale = Vector3.new(6, 6, 1)
  2396. local bem = Instance.new("Part", larm)
  2397. bem.Anchored = true
  2398. bem.BrickColor = BrickColor.new("New Yeller")
  2399. bem.CanCollide = false
  2400. bem.FormFactor = 3
  2401. bem.Name = "Beam" .. shot
  2402. bem.Size = Vector3.new(1, 1, 1)
  2403. bem.Transparency = 0.35
  2404. bem.TopSurface = 0
  2405. bem.BottomSurface = 0
  2406. local bemm = Instance.new("SpecialMesh", bem)
  2407. bemm.MeshType = 4
  2408. bemm.Scale = Vector3.new(1, 4, 4)
  2409. local out = Instance.new("Part", larm)
  2410. out.Anchored = true
  2411. out.BrickColor = BrickColor.new("New Yeller")
  2412. out.CanCollide = false
  2413. out.FormFactor = 3
  2414. out.Name = "Out"
  2415. out.Size = Vector3.new(4, 4, 4)
  2416. out.Transparency = 0.35
  2417. out.TopSurface = 0
  2418. out.BottomSurface = 0
  2419. local outm = Instance.new("SpecialMesh", out)
  2420. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2421. outm.Scale = Vector3.new(6, 4, 6)
  2422. local bnd = Instance.new("Part", larm)
  2423. bnd.Anchored = true
  2424. bnd.BrickColor = BrickColor.new("New Yeller")
  2425. bnd.CanCollide = false
  2426. bnd.FormFactor = 3
  2427. bnd.Name = "Bend"
  2428. bnd.Size = Vector3.new(1, 1, 1)
  2429. bnd.Transparency = 1
  2430. bnd.TopSurface = 0
  2431. bnd.BottomSurface = 0
  2432. local bndm = Instance.new("SpecialMesh", bnd)
  2433. bndm.MeshType = 3
  2434. bndm.Scale = Vector3.new(8, 8, 8)
  2435. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2436. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2437. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2438. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2439. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2440. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  2441. Debounces.Shewt = true
  2442. coroutine.wrap(function()
  2443. for i = 1, 20, 0.2 do
  2444. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2445. rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1)
  2446. rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1)
  2447. rng.Transparency = i/20
  2448. rng3.Transparency = 1/24
  2449. rng4.Transparency = i/26
  2450. wait()
  2451. end
  2452. wait(3.0)
  2453. rng:Destroy()
  2454. end)()
  2455. if Debounces.Shewt == true then
  2456. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2457. hit = ht.Parent
  2458. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2459. if HasntTouched(hit.Name) == true and deb == false then
  2460. deb = true
  2461. coroutine.wrap(function()
  2462. hit:FindFirstChild("Humanoid").PlatformStand = true
  2463. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2464. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  2465. end)()
  2466. table.insert(Touche, hit.Name)
  2467. deb = false
  2468. end
  2469. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2470. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2471. deb = true
  2472. coroutine.wrap(function()
  2473. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2474. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2475. wait(1)
  2476. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2477. end)()
  2478. table.insert(Touche, hit.Parent.Name)
  2479. deb = false
  2480. for i, v in pairs(Touche) do
  2481. print(v)
  2482. end
  2483. end
  2484. end
  2485. end)
  2486. end
  2487. for i = 0, 260, 8 do
  2488. bem.Size = Vector3.new(i, 3, 3)
  2489. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2490. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2491. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2492. bnd.Size = Vector3.new(1,1,1)
  2493. bndm.Scale = Vector3.new(8,8,8)
  2494. if i % 10 == 0 then
  2495. local newRng = rng2:Clone()
  2496. newRng.Parent = larm
  2497. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2498. local newRngm = rngm2:clone()
  2499. newRngm.Parent=newRng
  2500. coroutine.wrap(function()
  2501. for i = 1, 10, 0.2 do
  2502. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 3)
  2503. newRng.Transparency = i/10
  2504. wait()
  2505. end
  2506. wait(3.0)
  2507. newRng:Destroy()
  2508. end)()
  2509. end
  2510. wait()
  2511. end
  2512. wait(3.0)
  2513. Debounces.Shewt = false
  2514. bem:Destroy()
  2515. out:Destroy()
  2516. bnd:Destroy()
  2517. Debounces.Ready = false
  2518. for i, v in pairs(Touche) do
  2519. table.remove(Touche, i)
  2520. end
  2521. wait()
  2522. table.insert(Touche, char.Name)
  2523. Debounces.NoIdl = false
  2524. if Debounces.CanAttack == false then
  2525. Debounces.CanAttack = true
  2526. end
  2527. end
  2528. end
  2529. end)
  2530. ----------------------------------------------------
  2531. --[[mouse.KeyDown:connect(function(key)
  2532. if key == "y" then
  2533. if Debounces.CanAttack == true then
  2534. Debounces.CanAttack = false
  2535. Debounces.NoIdl = true
  2536. Debounces.on = true
  2537. local shell = Instance.new("Part",torso)
  2538. shell.BrickColor = BrickColor.new("New Yeller")
  2539. shell.Anchored = false
  2540. shell.CanCollide = false
  2541. shell.Locked = true
  2542. shell.TopSurface = "SmoothNoOutlines"
  2543. shell.BottomSurface = "SmoothNoOutlines"
  2544. shell.Size = Vector3.new(1.2,1.2,1.2)
  2545. shell.FormFactor = 3
  2546. local shellm = Instance.new("SpecialMesh",shell)
  2547. shellm.MeshType = "Sphere"
  2548. shellm.Scale = Vector3.new(1.2,1.2,1.2)
  2549. Omega = function()
  2550. local X = Instance.new("Part",char)
  2551. local O = Instance.new("ObjectValue",X)
  2552. O.Name = "creator"
  2553. X.Locked = true
  2554. X.Name = "Shell"
  2555. X.Anchored = false
  2556. X.CanCollide = false
  2557. X.Transparency = 0.5
  2558. X.Reflectance = 0
  2559. X.BottomSurface = 0
  2560. X.TopSurface = 0
  2561. X.Shape = 0
  2562. local V = Instance.new("ObjectValue",X)
  2563. V.Value = char
  2564. V.Name = "creator"
  2565. X.BrickColor = BrickColor.new("New Yeller")
  2566. X.Size = Vector3.new(40,40,40)
  2567. --X.Material = "Neon"
  2568. local Z = Instance.new("SpecialMesh",X)
  2569. Z.MeshType = "Sphere"
  2570. Z.Scale = Vector3.new(0.2,0.2,0.2)
  2571. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2572. local bv = Instance.new("BodyVelocity",X)
  2573. bv.maxForce = Vector3.new(99999,99999,99999)
  2574. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2575. bv.velocity = root.CFrame.lookVector*10
  2576. Explode = X.Touched:connect(function(hit)
  2577. if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
  2578. local cf = X.CFrame
  2579. bv:Destroy()
  2580. X.Anchored = true
  2581. Z:Remove()
  2582. Explode:disconnect()
  2583. X.Size = Vector3.new(3,3,3)
  2584. X.Touched:connect(function(hit) end)
  2585. X.CanCollide = false
  2586. for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
  2587. if v:FindFirstChild('Humanoid') then
  2588. v.Humanoid:TakeDamage(math.random(9999,9999))
  2589. end
  2590. end
  2591. for i = 1, (40) do rs:wait()
  2592. X.Transparency = X.Transparency + (1/40)
  2593. X.Size = X.Size + Vector3.new(1,1,1)
  2594. X.CFrame = root.CFrame * CFrame.new(0,0,-10)
  2595. end
  2596. X:Destroy()
  2597. end
  2598. end)
  2599. end
  2600. for i = 1,200 do
  2601. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2602. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
  2603. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  2604. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2605. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2606. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2607. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2608. if Debounces.on == false then break end
  2609. rs:wait()
  2610. end
  2611. for i = 1,30 do
  2612. shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
  2613. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
  2614. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
  2615. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2616. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2617. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2618. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2619. if Debounces.on == false then break end
  2620. rs:wait()
  2621. end
  2622. for i = 1,40 do
  2623. shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
  2624. shell.Size = shell.Size + Vector3.new(1,1,1)
  2625. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
  2626. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
  2627. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2628. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2629. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2630. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2631. if Debounces.on == false then break end
  2632. rs:wait()
  2633. end
  2634. for i = 1,40 do
  2635. shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
  2636. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
  2637. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
  2638. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2639. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2640. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2641. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2642. if Debounces.on == false then break end
  2643. rs:wait()
  2644. end
  2645. for i = 1,60 do
  2646. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2647. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
  2648. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
  2649. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2650. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2651. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2652. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2653. if Debounces.on == false then break end
  2654. rs:wait()
  2655. end
  2656. for i = 1,60 do
  2657. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2658. shell.Size = shell.Size + Vector3.new(1,1,1)
  2659. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
  2660. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
  2661. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2662. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2663. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2664. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2665. if Debounces.on == false then break end
  2666. rs:wait()
  2667. end
  2668. if Debounces.CanAttack == false then
  2669. Debounces.CanAttack = true
  2670. Debounces.NoIdl = false
  2671. Debounces.on = false
  2672. end
  2673. end
  2674. end
  2675. end)]]
  2676. ----------------------------------------------------
  2677.  
  2678. mouse.KeyDown:connect(function(key)
  2679. if key == "h" then
  2680.  
  2681.  
  2682.  
  2683. if Debounces.CanAttack == true then
  2684. Debounces.CanAttack = false
  2685. Debounces.on = true
  2686. Debounces.NoIdl = true
  2687. for i = 1, 15 do
  2688. wait()
  2689. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.2)
  2690. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-90)), 0.6)
  2691. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2692. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  2693. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.2)
  2694. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.2)
  2695. if Debounces.on == false then break end
  2696.  
  2697. end
  2698. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"TAKE THIS","Red")
  2699. wait(1.0)
  2700. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"FINAL!","Red")
  2701.  
  2702. local larm = game.Players.LocalPlayer.Character["Left Arm"]
  2703. local balls = Instance.new("Part",larm)
  2704. balls.Anchored = false
  2705. local aura = Instance.new("ParticleEmitter",balls)
  2706. aura.Size = NumberSequence.new(2)
  2707. aura.Lifetime = NumberRange.new(0.5)
  2708. aura.LightEmission = 1
  2709. aura.Texture = "http://www.roblox.com/asset/?id=347745038"
  2710. aura.Speed = NumberRange.new(0)
  2711. aura.Color = ColorSequence.new(Color3.new(225,225,0))
  2712. aura.Rate = 20
  2713. balls.Material = "Neon"
  2714. balls.CanCollide = false
  2715. balls.Locked = true
  2716. balls.Transparency = 0
  2717. balls.Material = "SmoothPlastic"
  2718. balls.Size = Vector3.new(1,1,1)
  2719. balls.TopSurface = "SmoothNoOutlines"
  2720. balls.BottomSurface = "SmoothNoOutlines"
  2721. balls.BrickColor = BrickColor.new("Teal")
  2722. ballsm = Instance.new("SpecialMesh",balls)
  2723. ballsm.MeshType = "Sphere"
  2724. ballsm.Scale = Vector3.new(2,2,2)
  2725. local cor = Instance.new("Part", larm)
  2726. cor.Name = "Link"
  2727. cor.Locked = true
  2728. cor.BottomSurface = 0
  2729. cor.CanCollide = false
  2730. cor.Size = Vector3.new(1, 9, 1)
  2731. cor.Transparency = 1
  2732. cor.TopSurface = 0
  2733. corw = Instance.new("Weld",larm)
  2734. corw.Part0 = larm
  2735. corw.Part1 = cor
  2736. corw.C0 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2737. corw.C1 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2738. weld1 = Instance.new("Weld",larm)
  2739. weld1.Part0 = balls
  2740. weld1.Part1 = torso
  2741. weld1.C0 = CFrame.new(0,-.5, 2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2742.  
  2743. x = Instance.new("Sound",char)
  2744. x.SoundId = "rbxassetid://670166779"
  2745. x.Pitch = 1
  2746. x.Volume = 5
  2747. wait(.0000001)
  2748. x:Play()
  2749. for i = 1, 15 do
  2750. wait()
  2751. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-15)), 0.2)
  2752. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(15)), 0.6)
  2753. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2754. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  2755. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2756. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2757.  
  2758.  
  2759. end
  2760.  
  2761. wait(0.5)
  2762.  
  2763.  
  2764. Debounces.on = false
  2765. Debounces.Here = false
  2766. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Kameeeeee","Red")
  2767.  
  2768. wait(0.7)
  2769.  
  2770. for i = 1, 15 do
  2771. wait()
  2772. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,.4,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(-35)), 0.2)
  2773. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,.4,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(45)), 0.6)
  2774. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2775. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2776. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2777. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2778. weld1.C0 = CFrame.new(0,1, 2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2779. end
  2780.  
  2781. wait()
  2782. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Hameeeeee","Red")
  2783. wait()
  2784. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"HAAAAAAAAAAAAAAAAAAAA","Red")
  2785. balls:Destroy()
  2786. wait()
  2787. for i = 1, 15 do
  2788. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,.6,0)*CFrame.Angles(math.rad(80),math.rad(20),math.rad(-20)), 0.2)
  2789. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,.6,0)*CFrame.Angles(math.rad(100),math.rad(-20),math.rad(20)), 0.6)
  2790. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2791. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  2792. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2793. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2794.  
  2795.  
  2796. end
  2797. wait(1.6)
  2798. shot = shot + 1
  2799.  
  2800.  
  2801. local rng = Instance.new("Part",larm)
  2802. rng.Anchored = true
  2803. rng.BrickColor = BrickColor.new("New Yeller")
  2804. rng.CanCollide = false
  2805. rng.FormFactor = 3
  2806. rng.Name = "Ring"
  2807. rng.Size = Vector3.new(8,8,8)
  2808. rng.Transparency = 0.35
  2809. rng.TopSurface = 0
  2810. rng.BottomSurface = 0
  2811. rng2 = rng:clone()
  2812. rng3 = rng2:clone()
  2813. rng4 = rng2:clone()
  2814. local rngm = Instance.new("SpecialMesh", rng)
  2815. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2816. rngm.Scale = Vector3.new(1,1,1)
  2817. rngm2 = rngm:clone()
  2818. rngm2.Scale = Vector3.new(1,1,1)
  2819. rngm3=rngm2:clone()
  2820. rngm3.Parent = rng3
  2821. rngm3.Scale = Vector3.new(1,1,1)
  2822. rngm4 = rngm2:clone()
  2823. rngm4.Parent = rng4
  2824. rngm4.Scale = Vector3.new(1,1,1)
  2825. local bem = Instance.new("Part",larm)
  2826. bem.Anchored = true
  2827. bem.Position = bem.Position + Vector3.new(0,0,5)
  2828. bem.BrickColor = BrickColor.new("Teal")
  2829. bem.CanCollide = false
  2830. local aura = Instance.new("ParticleEmitter",bem)
  2831. aura.Size = NumberSequence.new(11)
  2832. aura.Lifetime = NumberRange.new(0.5)
  2833. aura.LightEmission = 1
  2834. aura.Texture = "http://www.roblox.com/asset/?id=347745038"
  2835. aura.Speed = NumberRange.new(0)
  2836. aura.Color = ColorSequence.new(Color3.new(225,225,0))
  2837. aura.Rate = 400
  2838. bem.FormFactor = 3
  2839. bem.Name = "Beam" .. shot
  2840. bem.Size = Vector3.new(50,50,50)
  2841. bem.Transparency = 0.35
  2842. bem.TopSurface = 0
  2843. bem.BottomSurface = 0
  2844. local bemm = Instance.new("SpecialMesh", bem)
  2845. bemm.MeshType = 4
  2846. bemm.Scale = Vector3.new(1, 1, 1)
  2847. local out = Instance.new("Part",char)
  2848. out.Anchored = true
  2849. out.BrickColor = BrickColor.new("Teal")
  2850. out.CanCollide = false
  2851. out.FormFactor = 3
  2852. out.Name = "Out"
  2853. out.Size = Vector3.new(1,1,1)
  2854. out.Transparency = 0.35
  2855. out.TopSurface = 0
  2856. out.BottomSurface = 0
  2857. local outm = Instance.new("SpecialMesh", out)
  2858. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2859. outm.Scale = Vector3.new(1, 1, 1)
  2860. local bnd = Instance.new("Part", larm)
  2861. bnd.Anchored = true
  2862. bnd.BrickColor = BrickColor.new("Teal")
  2863. bnd.CanCollide = false
  2864. bnd.FormFactor = 3
  2865. bnd.Name = "Bend"
  2866. bnd.Size = Vector3.new(10,10,10)
  2867. bnd.Transparency = 1
  2868. bnd.TopSurface = 0
  2869. bnd.BottomSurface = 0
  2870. local bndm = Instance.new("SpecialMesh", bnd)
  2871. bndm.MeshType = 3
  2872. bndm.Scale = Vector3.new(1,1,1)
  2873. out.CFrame = torso.CFrame * CFrame.new(0, 0, 0)
  2874. bem.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  2875. bnd.CFrame = bem.CFrame * CFrame.new(0,0,0)
  2876. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(0), 0, 0)
  2877. rng3.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  2878. rng4.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  2879. Debounces.Shewt = true
  2880. coroutine.wrap(function()
  2881. for i = 1, 20, 0.2 do
  2882. rngm.Scale = Vector3.new(16 + i*6, 10 + i*6, 2)
  2883. rngm3.Scale = Vector3.new(18 + i*8, 8 + i*8, 2)
  2884. rngm4.Scale = Vector3.new(20 + i*10, 6 + i*10, 2)
  2885. rng.Transparency = i/20
  2886. rng3.Transparency = 1/24
  2887. rng4.Transparency = i/26
  2888. wait()
  2889. end
  2890. wait(5.0)
  2891. rng:Destroy()
  2892. end)()
  2893. if Debounces.Shewt == true then
  2894. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2895. hit = ht.Parent
  2896. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2897. if HasntTouched(hit.Name) == true and deb == false then
  2898. deb = true
  2899. coroutine.wrap(function()
  2900. hit:FindFirstChild("Humanoid").PlatformStand = true
  2901. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2902. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  2903. end)()
  2904. table.insert(Touche, hit.Name)
  2905. deb = false
  2906. end
  2907. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2908. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2909. deb = true
  2910. coroutine.wrap(function()
  2911. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2912. hit.Parent.Torso.Position = hit.Parent.Torso.Position + Vector3.new(0,0,5)
  2913. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2914. wait(1)
  2915. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2916. end)()
  2917. table.insert(Touche, hit.Parent.Name)
  2918. deb = false
  2919. for i, v in pairs(Touche) do
  2920. print(v)
  2921. end
  2922. end
  2923. end
  2924. end)
  2925. end
  2926. for i = 0, 260, 8 do
  2927. bem.Size = Vector3.new(i, 16,16)
  2928. out.CFrame = torso.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  2929. bem.CFrame = out.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2930. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2931. bnd.Size = Vector3.new(10,10,10)
  2932. bndm.Scale = Vector3.new(10,10,10)
  2933. if i % 10 == 0 then
  2934. local newRng = rng2:Clone()
  2935. newRng.Parent = torso
  2936. newRng.CFrame = torso.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2937. local newRngm = rngm2:clone()
  2938. newRngm.Parent=newRng
  2939. coroutine.wrap(function()
  2940. for i = 1, 10, 0.2 do
  2941. newRngm.Scale = Vector3.new(12 + i*2, 12 + i*2, 3)
  2942. newRng.Transparency = i/10
  2943. wait()
  2944. end
  2945. wait(3.0)
  2946. newRng:Destroy()
  2947. pt:Destroy()
  2948. pt2:Destroy()
  2949. end)()
  2950. end
  2951. wait()
  2952. end
  2953. wait(3.0)
  2954. Debounces.Shewt = false
  2955. bem:Destroy()
  2956. out:Destroy()
  2957. bnd:Destroy()
  2958. Debounces.Ready = false
  2959. for i, v in pairs(Touche) do
  2960. table.remove(Touche, i)
  2961. end
  2962. wait()
  2963. table.insert(Touche, char.Name)
  2964. Debounces.NoIdl = false
  2965. if Debounces.CanAttack == false then
  2966. Debounces.CanAttack = true
  2967. end
  2968. end
  2969. end
  2970. end)
  2971. ----------------------------------------------------
  2972. --[[mouse.KeyDown:connect(function(key)
  2973. if key == "h" then
  2974. if Debounces.CanAttack == true then
  2975. Debounces.CanAttack = false
  2976. Debounces.NoIdl = true
  2977. Debounces.on = true
  2978. local shell = Instance.new("Part",torso)
  2979. shell.BrickColor = BrickColor.new("New Yeller")
  2980. shell.Anchored = false
  2981. shell.CanCollide = false
  2982. shell.Locked = true
  2983. shell.TopSurface = "SmoothNoOutlines"
  2984. shell.BottomSurface = "SmoothNoOutlines"
  2985. shell.Size = Vector3.new(1.2,1.2,1.2)
  2986. shell.FormFactor = 3
  2987. local shellm = Instance.new("SpecialMesh",shell)
  2988. shellm.MeshType = "Sphere"
  2989. shellm.Scale = Vector3.new(1.2,1.2,1.2)
  2990. Omega = function()
  2991. local X = Instance.new("Part",char)
  2992. local O = Instance.new("ObjectValue",X)
  2993. O.Name = "creator"
  2994. X.Locked = true
  2995. X.Name = "Shell"
  2996. X.Anchored = false
  2997. X.CanCollide = false
  2998. X.Transparency = 0.5
  2999. X.Reflectance = 0
  3000. X.BottomSurface = 0
  3001. X.TopSurface = 0
  3002. X.Shape = 0
  3003. local V = Instance.new("ObjectValue",X)
  3004. V.Value = char
  3005. V.Name = "creator"
  3006. X.BrickColor = BrickColor.new("New Yeller")
  3007. X.Size = Vector3.new(40,40,40)
  3008. --X.Material = "Neon"
  3009. local Z = Instance.new("SpecialMesh",X)
  3010. Z.MeshType = "Sphere"
  3011. Z.Scale = Vector3.new(0.2,0.2,0.2)
  3012. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  3013. local bv = Instance.new("BodyVelocity",X)
  3014. bv.maxForce = Vector3.new(99999,99999,99999)
  3015. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  3016. bv.velocity = root.CFrame.lookVector*10
  3017. Explode = X.Touched:connect(function(hit)
  3018. if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
  3019. local cf = X.CFrame
  3020. bv:Destroy()
  3021. X.Anchored = true
  3022. Z:Remove()
  3023. Explode:disconnect()
  3024. X.Size = Vector3.new(3,3,3)
  3025. X.Touched:connect(function(hit) end)
  3026. X.CanCollide = false
  3027. for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
  3028. if v:FindFirstChild('Humanoid') then
  3029. v.Humanoid:TakeDamage(math.random(9999,9999))
  3030. end
  3031. end
  3032. for i = 1, (40) do rs:wait()
  3033. X.Transparency = X.Transparency + (1/40)
  3034. X.Size = X.Size + Vector3.new(1,1,1)
  3035. X.CFrame = root.CFrame * CFrame.new(0,0,-10)
  3036. end
  3037. X:Destroy()
  3038. end
  3039. end)
  3040. end
  3041. for i = 1,200 do
  3042. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3043. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
  3044. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  3045. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3046. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3047. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3048. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3049. if Debounces.on == false then break end
  3050. rs:wait()
  3051. end
  3052. for i = 1,30 do
  3053. shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
  3054. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
  3055. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
  3056. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3057. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3058. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3059. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3060. if Debounces.on == false then break end
  3061. rs:wait()
  3062. end
  3063. for i = 1,40 do
  3064. shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
  3065. shell.Size = shell.Size + Vector3.new(1,1,1)
  3066. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
  3067. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
  3068. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3069. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3070. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3071. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3072. if Debounces.on == false then break end
  3073. rs:wait()
  3074. end
  3075. for i = 1,40 do
  3076. shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
  3077. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
  3078. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
  3079. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3080. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3081. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3082. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3083. if Debounces.on == false then break end
  3084. rs:wait()
  3085. end
  3086. for i = 1,60 do
  3087. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  3088. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
  3089. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
  3090. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3091. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3092. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3093. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3094. if Debounces.on == false then break end
  3095. rs:wait()
  3096. end
  3097. for i = 1,60 do
  3098. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  3099. shell.Size = shell.Size + Vector3.new(1,1,1)
  3100. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
  3101. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
  3102. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3103. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3104. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3105. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3106. if Debounces.on == false then break end
  3107. rs:wait()
  3108. end
  3109. if Debounces.CanAttack == false then
  3110. Debounces.CanAttack = true
  3111. Debounces.NoIdl = false
  3112. Debounces.on = false
  3113. end
  3114. end
  3115. end
  3116. end)]]
  3117. ----------------------------------------------------
  3118. Charging = false
  3119. mouse.KeyDown:connect(function(key)
  3120. if key == "r" then
  3121. if Charging == false then
  3122. Charging = true
  3123. if Debounces.CanAttack == true then
  3124. Debounces.CanAttack = false
  3125. Debounces.NoIdl = true
  3126. Debounces.on = true
  3127. for i = 1,20 do
  3128. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  3129. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  3130. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3131. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  3132. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  3133. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  3134. if Debounces.on == false then break end
  3135. rs:wait()
  3136. end
  3137. --[[for i = 1,20 do
  3138. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  3139. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  3140. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  3141. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  3142. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  3143. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  3144. if Debounces.on == false then break end
  3145. rs:wait()
  3146. end]]--
  3147. pt=Instance.new('Part',torso)
  3148. pt.Anchored=true
  3149. pt.CanCollide=false
  3150. pt.Locked = true
  3151. pt.FormFactor='Custom'
  3152. pt.Size=Vector3.new(1,1,1)
  3153. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3154. pt.Transparency=.6
  3155. pt.BrickColor=BrickColor.new('New Yeller')
  3156. msh=Instance.new('SpecialMesh',pt)
  3157. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3158. msh.Scale=Vector3.new(8,4,8)
  3159. pt2=pt:clone()
  3160. pt2.Parent = torso
  3161. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3162. pt2.BrickColor=BrickColor.new("New Yeller")
  3163. msh2=msh:clone()
  3164. msh2.Parent=pt2
  3165. msh2.Scale=Vector3.new(10,5,10)
  3166.  
  3167. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  3168.  
  3169. bl = Instance.new("Part", char)
  3170. bl.Locked = true
  3171. bl.Name = "Shell"
  3172. bl.BrickColor = BrickColor.new("New Yeller")
  3173. bl.Anchored = true
  3174. bl.CanCollide = false
  3175. bl.Transparency = 0
  3176. bl.Reflectance = 0
  3177. bl.BottomSurface = 0
  3178. bl.TopSurface = 0
  3179. bl.Shape = 0
  3180. blm = Instance.new("SpecialMesh",bl)
  3181. blm.MeshType = "Sphere"
  3182. blm.Scale = Vector3.new(1,1,1)
  3183. blm.MeshId = "rbxassetid://9982590"
  3184.  
  3185. coroutine.resume(coroutine.create(function()
  3186. for i=1, math.huge, 4 do
  3187. if Charging == true then
  3188. rs:wait()
  3189. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  3190. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  3191. bl.Transparency = bl.Transparency + 0.005
  3192. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  3193. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  3194. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  3195. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  3196. elseif Charging == false then break
  3197. end
  3198. end
  3199. end))
  3200.  
  3201. repeat
  3202. local p = Instance.new('Part',torso)
  3203. p.formFactor = 'Custom'
  3204. p.Size = Vector3.new(1,1,1)
  3205. p.BrickColor = workspace.Base.BrickColor
  3206. p.CanCollide = false
  3207. p.Transparency = 0
  3208. p.Anchored = true
  3209. p.Locked=true
  3210. p.Material = workspace.Base.Material
  3211. s = math.random(1,40)/10
  3212. local m = Instance.new("BlockMesh",p)
  3213. m.Scale = Vector3.new(s,s,s)
  3214. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  3215. --[[coroutine.wrap(function()
  3216. wait(2)
  3217. while Charging == true do
  3218. wait(2)
  3219. GroundWave1()
  3220. wait(2)
  3221. end
  3222. end)()]]--
  3223. Spawn(function()
  3224. while rs:wait() do
  3225. if Charging == true then
  3226. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  3227. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  3228. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  3229. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  3230. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  3231. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  3232. elseif Charging == false then break
  3233. end
  3234. end
  3235. end)
  3236. Spawn(function()
  3237. while rs:wait() do
  3238. if p.Transparency >= 1 then p:Destroy() break end
  3239. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  3240. p.Transparency = p.Transparency+0.01
  3241. end
  3242. end)
  3243. wait(.3)
  3244. until Charging == false
  3245. end
  3246. end
  3247. end
  3248. end)
  3249. ----------------------------------------------------
  3250. mouse.KeyUp:connect(function(key)
  3251. if key == "r" then
  3252. if Charging == true then
  3253. Charging = false
  3254. pt:Destroy()
  3255. pt2:Destroy()
  3256. bl:Destroy()
  3257. if Debounces.CanAttack == false then
  3258. Debounces.CanAttack = true
  3259. Debounces.NoIdl = false
  3260. Debounces.on = false
  3261. end
  3262. end
  3263. end
  3264. end)
  3265. ----------------------------------------------------
  3266. mouse.KeyDown:connect(function(key)
  3267. if key == "g" then
  3268. if Debounces.CanAttack == true then
  3269. Debounces.CanAttack = false
  3270. Debounces.NoIdl = true
  3271. Debounces.on = true
  3272. local shell = Instance.new("Part",torso)
  3273. shell.BrickColor = BrickColor.new("New Yeller")
  3274. shell.Anchored = true
  3275. shell.CanCollide = false
  3276. shell.Locked = true
  3277. shell.TopSurface = "SmoothNoOutlines"
  3278. shell.BottomSurface = "SmoothNoOutlines"
  3279. shell.Size = Vector3.new(1,1,1)
  3280. shellm = Instance.new("SpecialMesh",shell)
  3281. shellm.MeshType = "Sphere"
  3282. shellm.Scale = Vector3.new(1,1,1)
  3283. local shell2 = Instance.new("Part",torso)
  3284. shell2.BrickColor = BrickColor.new("New Yeller")
  3285. shell2.Anchored = true
  3286. shell2.CanCollide = false
  3287. shell2.Locked = true
  3288. shell2.TopSurface = "SmoothNoOutlines"
  3289. shell2.BottomSurface = "SmoothNoOutlines"
  3290. shell2.Size = Vector3.new(1,1,1)
  3291. shellm2 = Instance.new("SpecialMesh",shell2)
  3292. shellm2.MeshType = "Sphere"
  3293. shellm2.Scale = Vector3.new(1,1,1)
  3294.  
  3295. function FindNearestTorso(Position,Distance,SinglePlayer)
  3296. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  3297. local List = {}
  3298. for i,v in pairs(workspace:GetChildren())do
  3299. if v:IsA("Model")then
  3300. if v:findFirstChild("Torso")then
  3301. if v ~= char then
  3302. if(v.Torso.Position -Position).magnitude <= Distance then
  3303. table.insert(List,v)
  3304. end
  3305. end
  3306. end
  3307. end
  3308. end
  3309. return List
  3310. end
  3311.  
  3312. Shell = function()
  3313. local X = Instance.new("Part",char)
  3314. local O = Instance.new("ObjectValue",X)
  3315. O.Name = "creator"
  3316. X.Locked = true
  3317. X.Name = "Shell"
  3318. X.Anchored = false
  3319. X.CanCollide = false
  3320. X.Transparency = 0
  3321. X.Reflectance = 0
  3322. X.BottomSurface = 0
  3323. X.TopSurface = 0
  3324. X.Shape = 0
  3325. local V = Instance.new("ObjectValue",X)
  3326. V.Value = char
  3327. V.Name = "creator"
  3328. X.BrickColor = BrickColor.new("New Yeller")
  3329. X.Size = Vector3.new(1,1,1)
  3330. --X.Material = "Neon"
  3331. local Z = Instance.new("SpecialMesh",X)
  3332. Z.MeshType = "Sphere"
  3333. Z.Scale = Vector3.new(1,1,1)
  3334. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  3335. local bv = Instance.new("BodyVelocity",X)
  3336. bv.maxForce = Vector3.new(99999,99999,99999)
  3337. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  3338. bv.velocity = root.CFrame.lookVector*65
  3339. Explode = X.Touched:connect(function(hit)
  3340. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  3341. local cf = X.CFrame
  3342. bv:Destroy()
  3343. X.Anchored = true
  3344. Z:Remove()
  3345. Explode:disconnect()
  3346. X.Size = Vector3.new(3,3,3)
  3347. X.Touched:connect(function(hit) end)
  3348. X.CanCollide = false
  3349. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  3350. if v:FindFirstChild('Humanoid') then
  3351. v.Humanoid:TakeDamage(math.random(99999,99999))
  3352. end
  3353. end
  3354. for i = 1, (40) do rs:wait()
  3355. X.Transparency = X.Transparency + (1/40)
  3356. X.Size = X.Size + Vector3.new(1,1,1)
  3357. X.CFrame = cf
  3358. end
  3359. X:Destroy()
  3360. end
  3361. end)
  3362. end
  3363. Shell()
  3364. for i = 1, 10 do
  3365. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3366. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3367. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3368. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3369. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  3370. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  3371. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  3372. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  3373. if Debounces.on == false then break end
  3374. rs:wait()
  3375. end
  3376. Shell()
  3377. shell.Transparency = 1
  3378. for i = 1, 10 do
  3379. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3380. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3381. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3382. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3383. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3384. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3385. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3386. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3387. if Debounces.on == false then break end
  3388. rs:wait()
  3389. end
  3390. Shell()
  3391. shell.Transparency = 0
  3392. shell2.Transparency = 1
  3393. for i = 1, 10 do
  3394. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3395. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3396. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3397. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3398. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3399. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3400. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3401. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3402. if Debounces.on == false then break end
  3403. rs:wait()
  3404. end
  3405. Shell()
  3406. shell2.Transparency = 0
  3407. shell.Transparency = 1
  3408. for i = 1, 10 do
  3409. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3410. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3411. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3412. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3413. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3414. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3415. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3416. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3417. if Debounces.on == false then break end
  3418. rs:wait()
  3419. end
  3420. Shell()
  3421. shell.Transparency = 0
  3422. shell2.Transparency = 1
  3423. for i = 1, 10 do
  3424. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3425. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3426. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3427. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3428. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3429. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3430. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3431. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3432. if Debounces.on == false then break end
  3433. rs:wait()
  3434. end
  3435. Shell()
  3436. shell2.Transparency = 0
  3437. shell.Transparency = 1
  3438. for i = 1, 10 do
  3439. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3440. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3441. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3442. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3443. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3444. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3445. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3446. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3447. if Debounces.on == false then break end
  3448. rs:wait()
  3449. end
  3450. Shell()
  3451. shell.Transparency = 0
  3452. shell2.Transparency = 1
  3453. for i = 1, 10 do
  3454. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3455. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3456. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3457. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  3458. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3459. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3460. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3461. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3462. if Debounces.on == false then break end
  3463. rs:wait()
  3464. end
  3465. Shell()
  3466. shell2.Transparency = 0
  3467. shell.Transparency = 1
  3468. for i = 1, 10 do
  3469. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3470. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3471. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3472. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3473. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3474. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3475. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3476. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3477. if Debounces.on == false then break end
  3478. rs:wait()
  3479. end
  3480. Shell()
  3481. shell.Transparency = 0
  3482. shell2.Transparency = 1
  3483. for i = 1, 10 do
  3484. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3485. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3486. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3487. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3488. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3489. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3490. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3491. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3492. if Debounces.on == false then break end
  3493. rs:wait()
  3494. end
  3495. Shell()
  3496. shell2.Transparency = 0
  3497. shell.Transparency = 1
  3498. for i = 1, 10 do
  3499. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3500. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3501. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3502. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3503. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3504. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3505. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3506. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3507. if Debounces.on == false then break end
  3508. rs:wait()
  3509. end
  3510. Shell()
  3511. shell.Transparency = 0
  3512. shell2.Transparency = 1
  3513. for i = 1, 10 do
  3514. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3515. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3516. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3517. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3518. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3519. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3520. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3521. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3522. if Debounces.on == false then break end
  3523. rs:wait()
  3524. end
  3525. Shell()
  3526. shell2.Transparency = 0
  3527. shell.Transparency = 1
  3528. for i = 1, 10 do
  3529. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3530. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3531. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3532. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3533. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3534. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3535. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3536. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3537. if Debounces.on == false then break end
  3538. rs:wait()
  3539. end
  3540. Shell()
  3541. shell.Transparency = 0
  3542. shell2.Transparency = 1
  3543. for i = 1, 10 do
  3544. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3545. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3546. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3547. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3548. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3549. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3550. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3551. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3552. if Debounces.on == false then break end
  3553. rs:wait()
  3554. end
  3555. shell.Transparency = 1
  3556. if Debounces.CanAttack == false then
  3557. Debounces.CanAttack = true
  3558. Debounces.NoIdl = false
  3559. Debounces.on = false
  3560. end
  3561. end
  3562. end
  3563. end)
  3564. ----------------------------------------------------
  3565. Search = false
  3566. mouse.KeyDown:connect(function(key)
  3567. if key == "n" then
  3568. if Search == false then
  3569. Search = true
  3570. for i,v in pairs(game.Players:getPlayers()) do
  3571. if v.Name~=char.Name then
  3572. for j,k in pairs(v.Character:GetChildren()) do
  3573. if k:IsA("BasePart") and k.Transparency >= 1 then
  3574. bawx=Instance.new("SelectionBox",cam)
  3575. bawx.Color = BrickColor.new("Bright red")
  3576. bawx.Transparency = .5
  3577. bawx.Adornee = k
  3578. end
  3579. end
  3580. end
  3581. end
  3582. elseif Search == true then
  3583. Search = false
  3584. for i, v in pairs(cam:GetChildren()) do
  3585. if v:IsA("SelectionBox") then
  3586. v:Destroy()
  3587. end
  3588. end
  3589. end
  3590. end
  3591. end)
  3592. ----------------------------------------------------
  3593. Grab = false
  3594. mouse.KeyDown:connect(function(key)
  3595. if key == "z" then
  3596. Debounces.on = true
  3597. Debounces.NoIdl = true
  3598. Debounces.ks = true
  3599. if Grab == false then
  3600. gp = nil
  3601. for i = 1, 20 do
  3602. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  3603. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  3604. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3605. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3606. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  3607. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  3608. if Debounces.on == false then break end
  3609. rs:wait()
  3610. end
  3611. con1=larm.Touched:connect(function(hit) -- this is grab
  3612. ht = hit.Parent
  3613. hum1=ht:FindFirstChild('Humanoid')
  3614. if hum1 ~= nil then
  3615. if Debounces.ks==true then
  3616. z = Instance.new("Sound",hed)
  3617. z.SoundId = "rbxassetid://169380525"
  3618. z.Volume = 1
  3619. z:Play()
  3620. Debounces.ks=false
  3621. end
  3622. hum1.PlatformStand=true
  3623. gp = ht
  3624. Grab = true
  3625. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  3626. asd.Parent = larm
  3627. asd.Name = "asd"
  3628. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  3629. --[[elseif hum1 == nil then
  3630. con1:disconnect()
  3631. wait() return]]--
  3632. end
  3633. end)
  3634. for i = 1, 20 do
  3635. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  3636. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  3637. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3638. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3639. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  3640. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  3641. if Debounces.on == false then break end
  3642. rs:wait()
  3643. end
  3644. if hum1 == nil then
  3645. Debounces.on = false
  3646. Debounces.NoIdl = false
  3647. end
  3648. con1:disconnect()
  3649. elseif Grab == true then
  3650. Grab = false
  3651. Punch()
  3652. z = Instance.new("Sound",hed)
  3653. z.SoundId = "rbxassetid://169380525"
  3654. z.Pitch = ptz[math.random(1,#ptz)]
  3655. z.Volume = 1
  3656. z:Play()
  3657. for i = 1, 10 do
  3658. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3659. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3660. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3661. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3662. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3663. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3664. if Debounces.on == false then break end
  3665. rs:wait()
  3666. end
  3667. Punch()
  3668. z = Instance.new("Sound",hed)
  3669. z.SoundId = "rbxassetid://169380525"
  3670. z.Pitch = ptz[math.random(1,#ptz)]
  3671. z.Volume = 1
  3672. z:Play()
  3673. for i = 1, 10 do
  3674. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3675. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3676. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3677. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3678. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3679. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3680. if Debounces.on == false then break end
  3681. rs:wait()
  3682. end
  3683. Punch()
  3684. z = Instance.new("Sound",hed)
  3685. z.SoundId = "rbxassetid://169380525"
  3686. z.Pitch = ptz[math.random(1,#ptz)]
  3687. z.Volume = 1
  3688. z:Play()
  3689. for i = 1, 10 do
  3690. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3691. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3692. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3693. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3694. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3695. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3696. if Debounces.on == false then break end
  3697. rs:wait()
  3698. end
  3699. Punch()
  3700. z = Instance.new("Sound",hed)
  3701. z.SoundId = "rbxassetid://169380525"
  3702. z.Pitch = ptz[math.random(1,#ptz)]
  3703. z.Volume = 1
  3704. z:Play()
  3705. for i = 1, 10 do
  3706. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3707. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3708. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3709. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3710. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3711. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3712. if Debounces.on == false then break end
  3713. rs:wait()
  3714. end
  3715. Punch()
  3716. z = Instance.new("Sound",hed)
  3717. z.SoundId = "rbxassetid://169380525"
  3718. z.Pitch = ptz[math.random(1,#ptz)]
  3719. z.Volume = 1
  3720. z:Play()
  3721. for i = 1, 10 do
  3722. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3723. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3724. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3725. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3726. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3727. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3728. if Debounces.on == false then break end
  3729. rs:wait()
  3730. end
  3731. Punch()
  3732. z = Instance.new("Sound",hed)
  3733. z.SoundId = "rbxassetid://169380525"
  3734. z.Pitch = ptz[math.random(1,#ptz)]
  3735. z.Volume = 1
  3736. z:Play()
  3737. for i = 1, 10 do
  3738. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3739. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3740. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3741. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3742. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3743. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3744. if Debounces.on == false then break end
  3745. rs:wait()
  3746. end
  3747. Punch()
  3748. z = Instance.new("Sound",hed)
  3749. z.SoundId = "rbxassetid://169380525"
  3750. z.Pitch = ptz[math.random(1,#ptz)]
  3751. z.Volume = 1
  3752. z:Play()
  3753. for i = 1, 10 do
  3754. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3755. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3756. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3757. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3758. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3759. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3760. if Debounces.on == false then break end
  3761. rs:wait()
  3762. end
  3763. Punch()
  3764. z = Instance.new("Sound",hed)
  3765. z.SoundId = "rbxassetid://169380525"
  3766. z.Pitch = ptz[math.random(1,#ptz)]
  3767. z.Volume = 1
  3768. z:Play()
  3769. for i = 1, 10 do
  3770. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3771. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3772. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3773. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3774. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3775. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3776. if Debounces.on == false then break end
  3777. rs:wait()
  3778. end
  3779. Punch()
  3780. z = Instance.new("Sound",hed)
  3781. z.SoundId = "rbxassetid://169380525"
  3782. z.Pitch = ptz[math.random(1,#ptz)]
  3783. z.Volume = 1
  3784. z:Play()
  3785. for i = 1, 10 do
  3786. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3787. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3788. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3789. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3790. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3791. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3792. if Debounces.on == false then break end
  3793. rs:wait()
  3794. end
  3795. Punch()
  3796. z = Instance.new("Sound",hed)
  3797. z.SoundId = "rbxassetid://169380525"
  3798. z.Pitch = ptz[math.random(1,#ptz)]
  3799. z.Volume = 1
  3800. z:Play()
  3801. for i = 1, 10 do
  3802. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3803. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3804. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3805. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3806. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3807. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3808. if Debounces.on == false then break end
  3809. rs:wait()
  3810. end
  3811. Punch()
  3812. z = Instance.new("Sound",hed)
  3813. z.SoundId = "rbxassetid://169380525"
  3814. z.Pitch = ptz[math.random(1,#ptz)]
  3815. z.Volume = 1
  3816. z:Play()
  3817. for i = 1, 10 do
  3818. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3819. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3820. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3821. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3822. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3823. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3824. if Debounces.on == false then break end
  3825. rs:wait()
  3826. end
  3827. Punch()
  3828. z = Instance.new("Sound",hed)
  3829. z.SoundId = "rbxassetid://169380525"
  3830. z.Pitch = ptz[math.random(1,#ptz)]
  3831. z.Volume = 1
  3832. z:Play()
  3833. for i = 1, 10 do
  3834. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3835. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3836. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3837. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3838. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3839. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3840. if Debounces.on == false then break end
  3841. rs:wait()
  3842. end
  3843. con1:disconnect()
  3844. Debounces.on = false
  3845. Debounces.NoIdl = false
  3846. if gp ~= nil then
  3847. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  3848. for i,v in pairs(larm:GetChildren()) do
  3849. if v.Name == "asd" and v:IsA("Weld") then
  3850. v:Remove()
  3851. end
  3852. end
  3853. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3854. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3855. bv.P = 125000
  3856. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  3857. hum1=nil
  3858. ht=nil
  3859. Debounces.on = false
  3860. Debounces.NoIdl = false
  3861. elseif ht == nil then wait()
  3862. Grab = false
  3863. Debounces.on = false
  3864. Debounces.NoIdl = false
  3865. end
  3866. end
  3867. end
  3868. end)
  3869. ----------------------------------------------------
  3870. mouse.KeyDown:connect(function(key)
  3871. if string.byte(key) == 52 then
  3872. char.Humanoid.WalkSpeed = 60
  3873. end
  3874. end)
  3875. mouse.KeyUp:connect(function(key)
  3876. if string.byte(key) == 52 then
  3877. char.Humanoid.WalkSpeed = 8
  3878. end
  3879. end)
  3880. -------------------------------
  3881. local animpose = "Idle"
  3882. local lastanimpose = "Idle"
  3883. local sine = 0
  3884. local change = 1
  3885. local val = 0
  3886. local ffing = false
  3887. -------------------------------
  3888. game:GetService("RunService").RenderStepped:connect(function()
  3889. --[[if char.Humanoid.Jump == true then
  3890. jump = true
  3891. else
  3892. jump = false
  3893. end]]
  3894. char.Humanoid.FreeFalling:connect(function(f)
  3895. if f then
  3896. ffing = true
  3897. else
  3898. ffing = false
  3899. end
  3900. end)
  3901. sine = sine + change
  3902. if jumpn == true then
  3903. animpose = "Jumping"
  3904. elseif ffing == true then
  3905. animpose = "Freefalling"
  3906. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3907. animpose = "Idle"
  3908. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3909. animpose = "Walking"
  3910. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3911. animpose = "Running"
  3912. end
  3913. if animpose ~= lastanimpose then
  3914. sine = 0
  3915. if Debounces.NoIdl == false then
  3916. if animpose == "Idle" then
  3917. for i = 1, 2 do
  3918. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  3919. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  3920. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  3921. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3922. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3923. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3924. end
  3925. elseif animpose == "Walking" then
  3926. for i = 1, 2 do
  3927. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3928. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3929. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3930. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3931. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3932. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3933. end
  3934. elseif animpose == "Running" then
  3935. for i = 1, 2 do
  3936. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  3937. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  3938. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  3939. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  3940. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  3941. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  3942. wait()
  3943. end
  3944. end
  3945. else
  3946. end
  3947. end
  3948. lastanimpose = animpose
  3949. if Debounces.NoIdl == false then
  3950. if animpose == "Idle" then
  3951. change = 0.5
  3952. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  3953. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  3954. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  3955. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  3956. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  3957. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  3958. elseif animpose == "Walking" then
  3959. change = 1
  3960. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3961. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3962. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3963. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3964. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3965. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3966. elseif animpose == "Running" then
  3967. change = 1
  3968. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  3969. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  3970. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  3971. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  3972. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.4)
  3973. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.4)
  3974. end
  3975. end
  3976. end)
  3977.  
  3978. hum.MaxHealth = math.huge
  3979. wait(1)
  3980. hum.Health = math.huge
  3981. local p = game.Players.LocalPlayer
  3982. local char = p.Character
  3983. z = Instance.new("Sound", char)
  3984. z.SoundId = "rbxassetid://2611632322"
  3985. z.Pitch = 1
  3986. z.Volume = 999
  3987. z.Looped = true
  3988. wait(.1)
  3989. z:Play()
  3990. while true do --Loop
  3991. wait(0.04)
  3992. part2.Texture = "http://www.roblox.com/asset/?id=358965396" --Insert decal's first texture
  3993. part2.Texture = "http://www.roblox.com/asset/?id=358965513" --second texture
  3994. wait(0.04) --wait 1 second, you can change this and make it different for every one
  3995. part2.Texture = "http://www.roblox.com/asset/?id=358965632"
  3996. wait(0.04)
  3997. part2.Texture = "http://www.roblox.com/asset/?id=358965664"
  3998. wait(0.04)
  3999. end
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