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  1. --[[
  2.     Syn_Admin
  3.     Developer: ItsOmega
  4. --]]
  5. wait()
  6. local SYN
  7. CORE = {
  8.     Ranked = {
  9.         {['Name'] = 'ItsOmega', ['Rank'] = 5, ['Reason'] = 'Creator', ['Color'] = 'Alder'},
  10.        
  11. },
  12.  
  13.     Version = 1,
  14.     Bet = '!',
  15. }
  16. --// Services
  17. SYN.Game = game
  18. SYN.Workspace = game.Workspace
  19. SYN.Lighting = game.Lighting
  20. SYN.Players = game.Players
  21. SYN.HTTP = game:GetService('HttpService')
  22. SYN.Terrain = game.Workspace.Terrain
  23.  
  24. Output = function(Player, Color, Text, Function)
  25.     local Tab = Instance.new('Part',SYN.Workspace)
  26.     Color = Color or 'Red'
  27.     Tab.Name = 'SYN-Tablet'
  28.     Tab.Transparency = 0.5
  29.     Tab.Locked = true      
  30.     Tab.CanCollide = false
  31.     Tab.Anchored = true
  32.     Tab.Color = BrickColor.new(Color)
  33.     Tab.Material = 'Neon'
  34.     Tab.TopSurface = 0
  35.     Tab.BottomSurface = 0
  36.     Tab.FormFactor = 3
  37.     Tab.Size = Vector3.new(2,2,2)
  38.     pcall (function()
  39.         Tab.CFrame = Player.Character.Torso.CFrame
  40.     end)
  41.     local Light = Instance.new('PointLight',Tab)
  42.     Light.Brightness = 100
  43.     Light.Color = Tab.Color
  44.     Light.Range = 3.5
  45.     Light.Shadows = true
  46.     local Gui = Instance.new("BillboardGui", Tab)
  47.     Gui.StudsOffset = Vector3.new(0, 3, 0)
  48.     Gui.Adornee = Tab
  49.     Gui.Size = UDim2.new(1, 0, 1, 0)
  50.     local Texts = Instance.new('TextLabel',Gui)
  51.     Texts.Font = 'SourceSansLight'
  52.     Texts.Size = UDim2.new(1,0,1,0)
  53.     Texts.BackgroundTransparency = 1
  54.     Texts.Text = '[SYN-Tabs] \n '..Text or 'UH OH! :( [did you forget text?] '
  55.     Texts.Size = 'Size18'
  56.     Texts.TextColor3 = Color3.new(255,255,255)
  57.     local CD = Instance.new('ClickDetector',Tab)
  58.     CD.MaxActivationDistance = math.huge
  59.     CD.MouseHoverEnter:connect(function(Plr)
  60.         if Plr.Name == Player.Name or GetRank(Plr) > GetRank(Player) then
  61.             spawn(function()
  62.  
  63.             end)
  64.         end
  65.     end)
  66. end
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