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- Modifier:
- Enable_Vanilla_Damage: true
- #If false, vanilla damage will not working
- Enable_Vanilla_Formula_Armor: false
- #If false, vanilla protection will not working
- Enable_Custom_Modifier: true
- #Enable feature attribute from this plugin
- Enable_Flat_Damage: false
- #If true, the damage receives is equal to its value
- Enable_Balancing_System: true
- #Damage will set to balance
- Enable_Balancing_Mob: true
- #Mob receive damage will set to balance based on vanilla damage
- Enable_Custom_Critical: true
- #Custom critical effect
- Enable_Custom_Mob_Damage: true
- #If you're server using plugin that modify damage mob (Great Damage), enables this.
- #Enable this state to allow mob using custom items.
- #Note: If Mob Modifier is false, Custom Lore Stats defense from victims will not be affected, but buffs & ability still work,
- #~~~~~ this is to avoid overpowered armor for pure vanilla mob!.
- Defense_Affect_Entity_Explosion: true
- #If true, the custom defense will affect entity explosion damage
- Defense_Affect_Block_Explosion: true
- #If true, the custom defense will affect to block explosion damage
- Defense_Affect_Custom: true
- #If true, the custom defense will affect custom damage by another plugin
- Defense_Affect_Contact: true
- #If true, the custom defense will affect to contact damage
- Defense_Affect_Fall: true
- #If true, the custom defense will affect fall damage
- Defense_Affect_Falling_Block: true
- #If true, the custom defense will affect falling block damage
- Defense_Affect_Thorn: true
- #If true, the custom defense will affect thorn damage
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