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- Compiling with Crowbar 0.71: "C:\Users\dolly\Pictures\niko\niko model in source\niko.qc" ...
- Compiling "niko.qc" ...
- Output from compiler "C:\Program Files (x86)\SteamL\steamapps\common\Source SDK Base 2013 Multiplayer\bin\studiomdl.exe":
- .:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:
- _____ __ __ _ __ ___ ____ __
- / ___/ / /_ __ __ ____/ /(_)____ / |/ // __ \ / /
- \__ \ / __// / / // __ // // __ \ / /|_/ // / / // /
- ___/ // /_ / /_/ // /_/ // // /_/ / / / / // /_/ // /___
- /____/ \__/ \__,_/ \__,_//_/ \____/ /_/ /_//_____//_____/
- .:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:
- Copyright © 1996-2013, Valve Corporation, All rights reserved.
- Patched studiomdl by Cra0kalo, http://cra0kalo.com
- qdir: "c:\users\dolly\pictures\niko\niko model in source\"
- gamedir: "C:\Program Files (x86)\Steaml\steamapps\common\SourceFilmmaker\game\usermod\"
- g_path: "niko.qc"
- Building binary model files...
- Working on "niko.qc"
- SMD MODEL C:\Users\dolly\Pictures\niko\niko model in source/feet.smd
- SMD MODEL C:\Users\dolly\Pictures\niko\niko model in source/hair.smd
- SMD MODEL C:\Users\dolly\Pictures\niko\niko model in source/head.smd
- SMD MODEL C:\Users\dolly\Pictures\niko\niko model in source/lowr.smd
- SMD MODEL C:\Users\dolly\Pictures\niko\niko model in source/uppr.smd
- SMD MODEL C:\Users\dolly\Pictures\niko\niko model in source/mouth.smd
- SMD MODEL C:\Users\dolly\Pictures\niko\niko model in source/hand.smd
- SMD MODEL C:\Users\dolly\Pictures\niko\niko model in source/niko_anims\ref.smd
- SMD MODEL C:\Users\dolly\Pictures\niko\niko model in source/armor.smd
- SMD MODEL C:\Users\dolly\Pictures\niko\niko model in source/backpack.smd
- SMD MODEL C:\Users\dolly\Pictures\niko\niko model in source/bag.smd
- SMD MODEL C:\Users\dolly\Pictures\niko\niko model in source/feet_1.smd
- SMD MODEL C:\Users\dolly\Pictures\niko\niko model in source/feet_2.smd
- SMD MODEL C:\Users\dolly\Pictures\niko\niko model in source/feet_3.smd
- SMD MODEL C:\Users\dolly\Pictures\niko\niko model in source/feet_4.smd
- SMD MODEL C:\Users\dolly\Pictures\niko\niko model in source/feet_5.smd
- SMD MODEL C:\Users\dolly\Pictures\niko\niko model in source/feet_6.smd
- SMD MODEL C:\Users\dolly\Pictures\niko\niko model in source/hair_1.smd
- SMD MODEL C:\Users\dolly\Pictures\niko\niko model in source/hand_1.smd
- SMD MODEL C:\Users\dolly\Pictures\niko\niko model in source/lowr_1.smd
- SMD MODEL C:\Users\dolly\Pictures\niko\niko model in source/lowr_2.smd
- SMD MODEL C:\Users\dolly\Pictures\niko\niko model in source/lowr_3.smd
- SMD MODEL C:\Users\dolly\Pictures\niko\niko model in source/lowr_4.smd
- SMD MODEL C:\Users\dolly\Pictures\niko\niko model in source/lowr_5.smd
- SMD MODEL C:\Users\dolly\Pictures\niko\niko model in source/lowr_6.smd
- SMD MODEL C:\Users\dolly\Pictures\niko\niko model in source/lowr_7.smd
- SMD MODEL C:\Users\dolly\Pictures\niko\niko model in source/mask.smd
- SMD MODEL C:\Users\dolly\Pictures\niko\niko model in source/uppr_1.smd
- SMD MODEL C:\Users\dolly\Pictures\niko\niko model in source/uppr_2.smd
- SMD MODEL C:\Users\dolly\Pictures\niko\niko model in source/uppr_3.smd
- SMD MODEL C:\Users\dolly\Pictures\niko\niko model in source/uppr_4.smd
- SMD MODEL C:\Users\dolly\Pictures\niko\niko model in source/uppr_5.smd
- SMD MODEL C:\Users\dolly\Pictures\niko\niko model in source/uppr_6.smd
- SMD MODEL C:\Users\dolly\Pictures\niko\niko model in source/uppr_7.smd
- SMD MODEL C:\Users\dolly\Pictures\niko\niko model in source/uppr_8.smd
- SMD MODEL C:\Users\dolly\Pictures\niko\niko model in source/uppr_9.smd
- SMD MODEL C:\Users\dolly\Pictures\niko\niko model in source/uppr_10.smd
- SMD MODEL C:\Users\dolly\Pictures\niko\niko model in source/uppr_11.smd
- SMD MODEL C:\Users\dolly\Pictures\niko\niko model in source/uppr_12.smd
- SMD MODEL C:\Users\dolly\Pictures\niko\niko model in source/uppr_13.smd
- SMD MODEL C:\Users\dolly\Pictures\niko\niko model in source/uppr_14.smd
- SMD MODEL C:\Users\dolly\Pictures\niko\niko model in source/uppr_15.smd
- SMD MODEL C:\Users\dolly\Pictures\niko\niko model in source/uppr_16.smd
- Processing LOD for material: feet_diff_000_a_uni
- Processing LOD for material: hair_diff_000_a_uni
- Processing LOD for material: head_diff_000_a_whi
- Processing LOD for material: lowr_diff_000_a_uni
- Processing LOD for material: uppr_diff_000_a_uni
- Processing LOD for material: teef_diff_000_a_uni
- Processing LOD for material: hand_diff_000_a_whi
- Processing LOD for material: suse_diff_002_a_uni
- Processing LOD for material: suse_diff_003_a_uni
- Processing LOD for material: suse_diff_001_a_uni
- Processing LOD for material: feet_diff_001_a_uni
- Processing LOD for material: feet_diff_002_a_uni
- Processing LOD for material: feet_diff_003_a_uni
- Processing LOD for material: feet_diff_004_a_uni
- Processing LOD for material: feet_diff_005_a_uni
- Processing LOD for material: feet_diff_006_a_uni
- Processing LOD for material: hair_diff_001_a_uni
- Processing LOD for material: hand_diff_001_a_whi
- Processing LOD for material: lowr_diff_001_a_uni
- Processing LOD for material: lowr_diff_002_a_uni
- Processing LOD for material: lowr_diff_003_a_uni
- Processing LOD for material: lowr_diff_004_a_uni
- Processing LOD for material: lowr_diff_005_a_uni
- Processing LOD for material: lowr_diff_006_a_uni
- Processing LOD for material: lowr_diff_007_a_uni
- Processing LOD for material: sus2_diff_001_a_uni
- Processing LOD for material: uppr_diff_001_a_uni
- Processing LOD for material: uppr_diff_002_a_uni
- Processing LOD for material: uppr_diff_003_a_uni
- Processing LOD for material: uppr_diff_004_a_uni
- Processing LOD for material: uppr_diff_005_a_uni
- Processing LOD for material: uppr_diff_006_a_uni
- Processing LOD for material: uppr_diff_007_a_uni
- Processing LOD for material: uppr_diff_008_a_uni
- Processing LOD for material: uppr_diff_008_a_uni
- Processing LOD for material: uppr_diff_009_a_uni
- Processing LOD for material: uppr_diff_010_a_uni
- Processing LOD for material: uppr_diff_011_a_uni
- Processing LOD for material: uppr_diff_012_a_uni
- Processing LOD for material: uppr_diff_013_a_uni
- Processing LOD for material: uppr_diff_014_a_uni
- Processing LOD for material: uppr_diff_015_a_uni
- Processing LOD for material: uppr_diff_016_a_uni
- ---------------------
- writing C:\Program Files (x86)\Steaml\steamapps\common\SourceFilmmaker\game\usermod\models/Niko_Bellic/Niko.mdl:
- bones 26192 bytes (90)
- animation x y ips angle
- animations 136 bytes (1 anims) (3 frames) [0:00]
- sequences 576 bytes (1 seq)
- ik/pose 12380 bytes
- eyeballs 0 bytes (0 eyeballs)
- flexes 0 bytes (0 flexes)
- eyeballs 0 bytes (0 eyeballs)
- flexes 0 bytes (0 flexes)
- eyeballs 0 bytes (0 eyeballs)
- flexes 0 bytes (0 flexes)
- eyeballs 0 bytes (0 eyeballs)
- flexes 0 bytes (0 flexes)
- eyeballs 0 bytes (0 eyeballs)
- flexes 0 bytes (0 flexes)
- eyeballs 0 bytes (0 eyeballs)
- flexes 0 bytes (0 flexes)
- eyeballs 0 bytes (0 eyeballs)
- flexes 0 bytes (0 flexes)
- eyeballs 0 bytes (0 eyeballs)
- flexes 0 bytes (0 flexes)
- eyeballs 0 bytes (0 eyeballs)
- flexes 0 bytes (0 flexes)
- eyeballs 0 bytes (0 eyeballs)
- flexes 0 bytes (0 flexes)
- eyeballs 0 bytes (0 eyeballs)
- flexes 0 bytes (0 flexes)
- eyeballs 0 bytes (0 eyeballs)
- flexes 0 bytes (0 flexes)
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- flexes 0 bytes (0 flexes)
- eyeballs 0 bytes (0 eyeballs)
- flexes 0 bytes (0 flexes)
- eyeballs 0 bytes (0 eyeballs)
- flexes 0 bytes (0 flexes)
- eyeballs 0 bytes (0 eyeballs)
- flexes 0 bytes (0 flexes)
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- flexes 0 bytes (0 flexes)
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- flexes 0 bytes (0 flexes)
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- flexes 0 bytes (0 flexes)
- eyeballs 0 bytes (0 eyeballs)
- flexes 0 bytes (0 flexes)
- eyeballs 0 bytes (0 eyeballs)
- flexes 0 bytes (0 flexes)
- eyeballs 0 bytes (0 eyeballs)
- flexes 0 bytes (0 flexes)
- eyeballs 0 bytes (0 eyeballs)
- flexes 0 bytes (0 flexes)
- eyeballs 0 bytes (0 eyeballs)
- flexes 0 bytes (0 flexes)
- eyeballs 0 bytes (0 eyeballs)
- flexes 0 bytes (0 flexes)
- eyeballs 0 bytes (0 eyeballs)
- flexes 0 bytes (0 flexes)
- eyeballs 0 bytes (0 eyeballs)
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- eyeballs 0 bytes (0 eyeballs)
- flexes 0 bytes (0 flexes)
- eyeballs 0 bytes (0 eyeballs)
- flexes 0 bytes (0 flexes)
- eyeballs 0 bytes (0 eyeballs)
- flexes 0 bytes (0 flexes)
- eyeballs 0 bytes (0 eyeballs)
- flexes 0 bytes (0 flexes)
- eyeballs 0 bytes (0 eyeballs)
- flexes 0 bytes (0 flexes)
- eyeballs 0 bytes (0 eyeballs)
- flexes 0 bytes (0 flexes)
- eyeballs 0 bytes (0 eyeballs)
- flexes 0 bytes (0 flexes)
- eyeballs 0 bytes (0 eyeballs)
- flexes 0 bytes (0 flexes)
- eyeballs 0 bytes (0 eyeballs)
- flexes 0 bytes (0 flexes)
- eyeballs 0 bytes (0 eyeballs)
- flexes 0 bytes (0 flexes)
- eyeballs 0 bytes (0 eyeballs)
- flexes 0 bytes (0 flexes)
- eyeballs 0 bytes (0 eyeballs)
- flexes 0 bytes (0 flexes)
- eyeballs 0 bytes (0 eyeballs)
- flexes 0 bytes (0 flexes)
- eyeballs 0 bytes (0 eyeballs)
- flexes 0 bytes (0 flexes)
- eyeballs 0 bytes (0 eyeballs)
- flexes 0 bytes (0 flexes)
- eyeballs 0 bytes (0 eyeballs)
- flexes 0 bytes (0 flexes)
- eyeballs 0 bytes (0 eyeballs)
- flexes 0 bytes (0 flexes)
- eyeballs 0 bytes (0 eyeballs)
- flexes 0 bytes (0 flexes)
- eyeballs 0 bytes (0 eyeballs)
- flexes 0 bytes (0 flexes)
- eyeballs 0 bytes (0 eyeballs)
- flexes 0 bytes (0 flexes)
- eyeballs 0 bytes (0 eyeballs)
- flexes 0 bytes (0 flexes)
- eyeballs 0 bytes (0 eyeballs)
- flexes 0 bytes (0 flexes)
- eyeballs 0 bytes (0 eyeballs)
- flexes 0 bytes (0 flexes)
- eyeballs 0 bytes (0 eyeballs)
- flexes 0 bytes (0 flexes)
- eyeballs 0 bytes (0 eyeballs)
- flexes 0 bytes (0 flexes)
- eyeballs 0 bytes (0 eyeballs)
- flexes 0 bytes (0 flexes)
- eyeballs 0 bytes (0 eyeballs)
- flexes 0 bytes (0 flexes)
- eyeballs 0 bytes (0 eyeballs)
- flexes 0 bytes (0 flexes)
- eyeballs 0 bytes (0 eyeballs)
- flexes 0 bytes (0 flexes)
- eyeballs 0 bytes (0 eyeballs)
- flexes 0 bytes (0 flexes)
- eyeballs 0 bytes (0 eyeballs)
- flexes 0 bytes (0 flexes)
- eyeballs 0 bytes (0 eyeballs)
- flexes 0 bytes (0 flexes)
- eyeballs 0 bytes (0 eyeballs)
- flexes 0 bytes (0 flexes)
- eyeballs 0 bytes (0 eyeballs)
- flexes 0 bytes (0 flexes)
- eyeballs 0 bytes (0 eyeballs)
- flexes 0 bytes (0 flexes)
- eyeballs 0 bytes (0 eyeballs)
- flexes 0 bytes (0 flexes)
- eyeballs 0 bytes (0 eyeballs)
- flexes 0 bytes (0 flexes)
- eyeballs 0 bytes (0 eyeballs)
- flexes 0 bytes (0 flexes)
- eyeballs 0 bytes (0 eyeballs)
- flexes 0 bytes (0 flexes)
- eyeballs 0 bytes (0 eyeballs)
- flexes 0 bytes (0 flexes)
- eyeballs 0 bytes (0 eyeballs)
- flexes 0 bytes (0 flexes)
- eyeballs 0 bytes (0 eyeballs)
- flexes 0 bytes (0 flexes)
- eyeballs 0 bytes (0 eyeballs)
- flexes 0 bytes (0 flexes)
- eyeballs 0 bytes (0 eyeballs)
- flexes 0 bytes (0 flexes)
- textures 2776 bytes
- keyvalues 0 bytes
- bone transforms 12304 bytes
- bone flex driver 0 bytes
- collision 0 bytes
- total 61764
- ---------------------
- writing C:\Program Files (x86)\Steaml\steamapps\common\SourceFilmmaker\game\usermod\models/Niko_Bellic/Niko.vvd:
- vertices 42096 bytes (877 vertices)
- vertices 36720 bytes (765 vertices)
- vertices 143328 bytes (2986 vertices)
- vertices 33408 bytes (696 vertices)
- vertices 166416 bytes (3467 vertices)
- vertices 27888 bytes (581 vertices)
- vertices 140544 bytes (2928 vertices)
- vertices 55632 bytes (1159 vertices)
- vertices 33024 bytes (688 vertices)
- vertices 47616 bytes (992 vertices)
- vertices 30816 bytes (642 vertices)
- vertices 36192 bytes (754 vertices)
- vertices 37488 bytes (781 vertices)
- vertices 32112 bytes (669 vertices)
- vertices 36624 bytes (763 vertices)
- vertices 30144 bytes (628 vertices)
- vertices 49536 bytes (1032 vertices)
- vertices 155760 bytes (3245 vertices)
- vertices 38352 bytes (799 vertices)
- vertices 33024 bytes (688 vertices)
- vertices 33984 bytes (708 vertices)
- vertices 33024 bytes (688 vertices)
- vertices 31632 bytes (659 vertices)
- vertices 32112 bytes (669 vertices)
- vertices 23808 bytes (496 vertices)
- vertices 16320 bytes (340 vertices)
- vertices 79056 bytes (1647 vertices)
- vertices 69360 bytes (1445 vertices)
- vertices 56592 bytes (1179 vertices)
- vertices 60192 bytes (1254 vertices)
- vertices 78480 bytes (1635 vertices)
- vertices 70656 bytes (1472 vertices)
- vertices 91872 bytes (1914 vertices)
- vertices 59712 bytes (1244 vertices)
- vertices 59712 bytes (1244 vertices)
- vertices 49392 bytes (1029 vertices)
- vertices 69024 bytes (1438 vertices)
- vertices 91584 bytes (1908 vertices)
- vertices 84576 bytes (1762 vertices)
- vertices 95664 bytes (1993 vertices)
- vertices 45696 bytes (952 vertices)
- vertices 67920 bytes (1415 vertices)
- vertices 55968 bytes (1166 vertices)
- tangents 14032 bytes (877 vertices)
- tangents 12240 bytes (765 vertices)
- tangents 47776 bytes (2986 vertices)
- tangents 11136 bytes (696 vertices)
- tangents 55472 bytes (3467 vertices)
- tangents 9296 bytes (581 vertices)
- tangents 46848 bytes (2928 vertices)
- tangents 18544 bytes (1159 vertices)
- tangents 11008 bytes (688 vertices)
- tangents 15872 bytes (992 vertices)
- tangents 10272 bytes (642 vertices)
- tangents 12064 bytes (754 vertices)
- tangents 12496 bytes (781 vertices)
- tangents 10704 bytes (669 vertices)
- tangents 12208 bytes (763 vertices)
- tangents 10048 bytes (628 vertices)
- tangents 16512 bytes (1032 vertices)
- tangents 51920 bytes (3245 vertices)
- tangents 12784 bytes (799 vertices)
- tangents 11008 bytes (688 vertices)
- tangents 11328 bytes (708 vertices)
- tangents 11008 bytes (688 vertices)
- tangents 10544 bytes (659 vertices)
- tangents 10704 bytes (669 vertices)
- tangents 7936 bytes (496 vertices)
- tangents 5440 bytes (340 vertices)
- tangents 26352 bytes (1647 vertices)
- tangents 23120 bytes (1445 vertices)
- tangents 18864 bytes (1179 vertices)
- tangents 20064 bytes (1254 vertices)
- tangents 26160 bytes (1635 vertices)
- tangents 23552 bytes (1472 vertices)
- tangents 30624 bytes (1914 vertices)
- tangents 19904 bytes (1244 vertices)
- tangents 19904 bytes (1244 vertices)
- tangents 16464 bytes (1029 vertices)
- tangents 23008 bytes (1438 vertices)
- tangents 30528 bytes (1908 vertices)
- tangents 28192 bytes (1762 vertices)
- tangents 31888 bytes (1993 vertices)
- tangents 15232 bytes (952 vertices)
- tangents 22640 bytes (1415 vertices)
- tangents 18656 bytes (1166 vertices)
- total 3417472 bytes
- ---------------------
- Generating optimized mesh "C:\Program Files (x86)\Steaml\steamapps\common\SourceFilmmaker\game\usermod\models/Niko_Bellic/Niko.dx90.vtx":
- body parts: 344 bytes
- models: 1580 bytes
- model LODs: 948 bytes
- meshes: 387 bytes
- strip groups: 1419 bytes
- strips: 1505 bytes
- verts: 480573 bytes
- indices: 452538 bytes
- bone changes: 5480 bytes
- everything: 943862 bytes
- Completed "niko.qc"
- Pushing Source to it's limits since 2004! - Cra0kalo.
- WARNING: Reference Count for Material ___error (1) != 0
- CROWBAR: Moved compiled model file "C:\Program Files (x86)\Steaml\steamapps\common\SourceFilmmaker\game\usermod\models\niko_bellic\Niko.dx90.vtx" to "C:\Users\dolly\Pictures\niko\niko model in source compiled\models\niko_bellic"
- CROWBAR: Moved compiled model file "C:\Program Files (x86)\Steaml\steamapps\common\SourceFilmmaker\game\usermod\models\niko_bellic\niko.mdl" to "C:\Users\dolly\Pictures\niko\niko model in source compiled\models\niko_bellic"
- CROWBAR: Moved compiled model file "C:\Program Files (x86)\Steaml\steamapps\common\SourceFilmmaker\game\usermod\models\niko_bellic\niko.vvd" to "C:\Users\dolly\Pictures\niko\niko model in source compiled\models\niko_bellic"
- ... Compiling "niko.qc" finished. Check above for any errors.
- ... Compiling with Crowbar 0.71: "C:\Users\dolly\Pictures\niko\niko model in source\niko.qc" finished.
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- .QC FILE BELOW- .QC FILE BELOW- .QC FILE BELOW- .QC FILE BELOW- .QC FILE BELOW- .QC FILE BELOW- .QC FILE BELOW- .QC FILE BELOW-
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- // Created by Crowbar 0.71
- $cd "C:\Users\dolly\Pictures\niko\niko model in source"
- $modelname "Niko_Bellic/Niko.mdl"
- $upaxis Z
- $body "Shoe" "feet.smd"
- $body "Hair" "hair.smd"
- $body "Head" "head.smd"
- $body "Pants" "lowr.smd"
- $body "Shirt" "uppr.smd"
- $body "Mouth" "mouth.smd"
- $body "Hand" "hand.smd"
- $sequence "ref" {
- "niko_anims\ref.smd"
- fps 30
- }
- $bodygroup "Armor"
- {
- blank
- studio "armor.smd"
- }
- $bodygroup "Backpack"
- {
- blank
- studio "backpack.smd"
- }
- $bodygroup "Bag"
- {
- blank
- studio "bag.smd"
- }
- $bodygroup "Shoe_1"
- {
- blank
- studio "feet_1.smd"
- }
- $bodygroup "Shoe_2"
- {
- blank
- studio "feet_2.smd"
- }
- $bodygroup "Shoe_3"
- {
- blank
- studio "feet_3.smd"
- }
- $bodygroup "Shoe_4"
- {
- blank
- studio "feet_4.smd"
- }
- $bodygroup "Shoe_5"
- {
- blank
- studio "feet_5.smd"
- }
- $bodygroup "Shoe_6"
- {
- blank
- studio "feet_6.smd"
- }
- $bodygroup "Hair_1"
- {
- blank
- studio "hair_1.smd"
- }
- $bodygroup "Gloves"
- {
- blank
- studio "hand_1.smd"
- }
- $bodygroup "Pants_1"
- {
- blank
- studio "lowr_1.smd"
- }
- $bodygroup "Pants_2"
- {
- blank
- studio "lowr_2.smd"
- }
- $bodygroup "Pants_3"
- {
- blank
- studio "lowr_3.smd"
- }
- $bodygroup "Pants_4"
- {
- blank
- studio "lowr_4.smd"
- }
- $bodygroup "Pants_5"
- {
- blank
- studio "lowr_5.smd"
- }
- $bodygroup "Pants_6"
- {
- blank
- studio "lowr_6.smd"
- }
- $bodygroup "Pants_7"
- {
- blank
- studio "lowr_7.smd"
- }
- $bodygroup "Mask"
- {
- blank
- studio "mask.smd"
- }
- $bodygroup "Shirt_1"
- {
- blank
- studio "uppr_1.smd"
- }
- $bodygroup "Shirt_2"
- {
- blank
- studio "uppr_2.smd"
- }
- $bodygroup "Shirt_3"
- {
- blank
- studio "uppr_3.smd"
- }
- $bodygroup "Shirt_4"
- {
- blank
- studio "uppr_4.smd"
- }
- $bodygroup "Shirt_5"
- {
- blank
- studio "uppr_5.smd"
- }
- $bodygroup "Shirt_6"
- {
- blank
- studio "uppr_6.smd"
- }
- $bodygroup "Shirt_7"
- {
- blank
- studio "uppr_7.smd"
- }
- $bodygroup "Shirt_8"
- {
- blank
- studio "uppr_8.smd"
- }
- $bodygroup "Shirt_8"
- {
- blank
- studio "uppr_8.smd"
- }
- $bodygroup "Shirt_9"
- {
- blank
- studio "uppr_9.smd"
- }
- $bodygroup "Shirt_10"
- {
- blank
- studio "uppr_10.smd"
- }
- $bodygroup "Shirt_11"
- {
- blank
- studio "uppr_11.smd"
- }
- $bodygroup "Shirt_12"
- {
- blank
- studio "uppr_12.smd"
- }
- $bodygroup "Shirt_13"
- {
- blank
- studio "uppr_13.smd"
- }
- $bodygroup "Shirt"
- {
- blank
- studio "uppr_14.smd"
- }
- $bodygroup "Shirt_15"
- {
- blank
- studio "uppr_15.smd"
- }
- $bodygroup "Shirt_16"
- {
- blank
- studio "uppr_16.smd"
- }
- $surfaceprop "flesh"
- $contents "solid"
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