BinaricHi

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Apr 6th, 2024
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  1. while true do
  2. wait(0.5)
  3. game.Lighting.Ambient = Color3.new(math.random(), math.random(), math.random())
  4. game.Lighting.ColorShift_Top = Color3.new(math.random(), math.random(), math.random())
  5. game.Lighting.ColorShift_Bottom = Color3.new(math.random(), math.random(), math.random())
  6. game.Lighting.ShadowColor = Color3.new(math.random(), math.random(), math.random())
  7. end
  8. --Made by SUPERSONIC GAMERZ
  9. while true do
  10. for _, part in ipairs(workspace:GetDescendants()) do
  11. if part:IsA("BasePart") then
  12. local r = math.random()
  13. local g = math.random()
  14. local b = math.random()
  15. part.BrickColor = BrickColor.new(Color3.new(r, g, b))
  16. end
  17. end
  18. wait(0.5)
  19. end
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