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- ---------------------------------------
- SPG2 - Debug File
- Version:v 1.2001.0
- Time:27.12.2014. 19:9
- ---------------------------------------
- Windows: Windows 7
- ---------------------------------------
- Hardware:
- Memory:
- TotalPhys:8078
- AvailPhys:5876
- AvailVirt:3941
- AvailPage:23885
- System:
- NumberOfProcessors:4
- Processor:<Intel>
- ProcessorType:14857
- ProcessorLevel:6
- ---------------------------------------
- Mod not active
- DesktopResolution: 1680 x 1050
- Adapter: <AMD Radeon HD 6800 Series> (1011)
- CreateWindow: 1680 x 1050
- PreLoadGame Base
- PreLoadGame CreateSpaceShipListBase
- PreLoadGame TextTables - DeinitTextTables
- PreLoadGame TextTables
- InitTextTables start
- descriptions TextTables ok
- dialogs TextTables ok
- logs TextTables ok
- misc TextTables ok
- InitTextTables
- InitTextTables2
- InitLootDropList
- STEAM_ENG
- Steam initialized sucessfully!
- Local game path: D:\Steam\steamapps\common\Starpoint Gemini 2\Mods\
- Files on cloud 0 | Cloud space taken/available: (63505 / 999936495)
- Init PhysX!!!
- Init PhysX End!!!
- InGameDebug! InitDevice Start!
- CreateDeviceAndSwapChain: 1680 x 1050
- Resolution:1024x768 N:60 D:1 S:0 1 F:28
- Resolution:1024x768 N:70 D:1 S:0 1 F:28
- Resolution:1024x768 N:75 D:1 S:0 1 F:28
- Resolution:1152x864 N:60 D:1 S:0 1 F:28
- Resolution:1152x864 N:60 D:1 S:1 1 F:28
- Resolution:1152x864 N:75 D:1 S:0 1 F:28
- Resolution:1280x720 N:60 D:1 S:0 1 F:28
- Resolution:1280x720 N:60 D:1 S:1 1 F:28
- Resolution:1280x720 N:60000 D:1001 S:0 1 F:28
- Resolution:1280x768 N:60 D:1 S:0 1 F:28
- Resolution:1280x768 N:60 D:1 S:1 1 F:28
- Resolution:1280x800 N:60 D:1 S:0 1 F:28
- Resolution:1280x800 N:60 D:1 S:1 1 F:28
- Resolution:1280x960 N:60 D:1 S:0 1 F:28
- Resolution:1280x1024 N:60 D:1 S:0 1 F:28
- Resolution:1280x1024 N:75 D:1 S:0 1 F:28
- Resolution:1360x768 N:60 D:1 S:0 1 F:28
- Resolution:1360x768 N:60 D:1 S:1 1 F:28
- Resolution:1360x1024 N:60 D:1 S:0 1 F:28
- Resolution:1360x1024 N:60 D:1 S:1 1 F:28
- Resolution:1366x768 N:60 D:1 S:0 1 F:28
- Resolution:1366x768 N:60 D:1 S:1 1 F:28
- Resolution:1400x1050 N:60 D:1 S:0 1 F:28
- Resolution:1400x1050 N:60 D:1 S:1 1 F:28
- Resolution:1440x900 N:60 D:1 S:0 1 F:28
- Resolution:1600x900 N:60 D:1 S:0 1 F:28
- Resolution:1600x900 N:60 D:1 S:1 1 F:28
- Resolution:1600x1200 N:60 D:1 S:0 1 F:28
- Resolution:1680x1050 N:60 D:1 S:0 1 F:28
- Refresh Numerator: 60 Denominator: 1
- Graphics:
- VideoCardDescription:<AMD Radeon HD 6800 Series>
- VideoCardMemory: 1011 MB
- DedicatedSystemMemory: 0 MB
- SharedSystemMemory: 3084 MB
- DirectXVersion: DX11.0
- MultisampleQualityLevels: 1 : 0
- DXDevice Phase 1
- DXDevice Phase 2
- DXDevice Phase 3 <0>
- DXDevice Phase 4
- DXDevice Phase 5 <0>
- DXDevice Phase 6
- DXDevice Phase 7 <0>
- DXDevice OK!
- WindowResolution: 1680 x 1050
- RenderTargetResolution: 1800 x 1125
- vsync: YES
- FullScreenAtStart: YES
- ---------------------------------------
- InGameDebug! CreateDirectX Start!
- InGameDebug! CreateDirectX Marker1!
- InGameDebug! CreateDirectX Marker2!
- InGameDebug! CreateDirectX Marker3!
- InGameDebug! CreateDirectX End!
- Shadows:
- ShadowsOn: NO
- CascadeLevels: 0
- ShadowMapSize: 128
- ---------------------------------------
- Multisampling:
- MultisamplingCount: 1
- MultisamplingQuality: 0
- ---------------------------------------
- Additional:
- TextureQuality: 2
- EnviromentQuality: 2
- LightGlowQuality: 3
- ---------------------------------------
- InGameDebug! InitDevice Marker1!
- CreateSoundUnit
- InGameDebug! InitDevice Marker2!
- No Joystick
- InGameDebug! InitDevice Marker31!
- InGameDebug! InitDevice Marker31-2!
- InGameDebug! InitDevice Marker31-3!
- InGameDebug! InitDevice Marker31-3-1!
- InGameDebug! DrawPreLoadScreen-1!
- InGameDebug! DrawPreLoadScreen-2!
- InGameDebug! DrawPreLoadScreen-3!
- InGameDebug! DrawPreLoadScreen-4!
- g_pSwapChain->Present ok!
- InGameDebug! InitDevice Marker31-4!
- InGameDebug! InitDevice Marker31-5!
- InGameDebug! InitDevice Marker32!
- InGameDebug! InitDevice Marker33!
- InGameDebug! InitDevice Marker34!
- InGameDebug! InitDevice Marker35!
- InGameDebug! InitDevice Marker36!
- InGameDebug! InitDevice Marker37!
- InGameDebug! InitDevice Marker38!
- InGameDebug! InitDevice Marker39!
- InGameDebug! InitDevice Marker4!
- InGameDebug! InitDevice Marker4-1!
- InGameDebug! InitDevice Marker41!
- InGameDebug! InitDevice Marker42!
- InitProjectileEntityList: 59
- InGameDebug! InitDevice Marker43!
- InGameDebug! InitDevice Marker44!
- InGameDebug! InitDevice Marker45!
- InGameDebug! InitDevice Marker46!
- InGameDebug! InitDevice Marker47!
- InGameDebug! InitDevice Marker48!
- InGameDebug! InitDevice Marker49!
- InGameDebug! InitDevice Marker5!
- InGameDebug! InitDevice Marker5-0!
- InGameDebug! InitDevice Marker5-1!
- InGameDebug! InitDevice Marker5-2!
- InGameDebug! InitDevice Marker5-2-0!
- InGameDebug! InitDevice Marker5-2-1!
- InGameDebug! InitDevice Marker5-2-2!
- InGameDebug! InitDevice Marker5-2-3!
- LoadPanel! Load Panel:<Spg2\Panels\MAIN_Overlay.pan>
- LoadPanel! Load Panel:<Spg2\Panels\PLANET_Main.pan>
- LoadPanel! Load Panel:<Spg2\Panels\HUD_CursorDeadzone.pan>
- LoadPanel! Load Panel:<Spg2\Panels\HUD_ObjectMarker.pan>
- LoadPanel! Load Panel:<Spg2\Panels\HUD_QuestMarker.pan>
- LoadPanel! Load Panel:<Spg2\Panels\HUD_QuickScan.pan>
- LoadPanel! Load Panel:<Spg2\Panels\HUD_MissionMarkerDetail.pan>
- LoadPanel! Load Panel:<Spg2\Panels\HUD_TargetLock.pan>
- LoadPanel! Load Panel:<Spg2\Panels\HUD_Radar.pan>
- LoadPanel! Load Panel:<Spg2\Panels\HUD_SkillSlots.pan>
- LoadPanel! Load Panel:<Spg2\Panels\HUD_ItemSlots.pan>
- LoadPanel! Load Panel:<Spg2\Panels\HUD_Dialog.pan>
- LoadPanel! Load Panel:<Spg2\Panels\HUD_Shematics.pan>
- LoadPanel! Load Panel:<Spg2\Panels\HUD_Boarding.pan>
- LoadPanel! Load Panel:<Spg2\Panels\HUD_Fighters.pan>
- LoadPanel! Load Panel:<Spg2\Panels\HUD_Hint.pan>
- LoadPanel! Load Panel:<Spg2\Panels\HUD_ContextMenu.pan>
- LoadPanel! Load Panel:<Spg2\Panels\HUD_Timer.pan>
- LoadPanel! Load Panel:<Spg2\Panels\MAIN_Wornings.pan>
- LoadPanel! Load Panel:<Spg2\Panels\MAIN_CaptainInfo.pan>
- LoadPanel! Load Panel:<Spg2\Panels\MAIN_Log.pan>
- LoadPanel! Load Panel:<Spg2\Panels\MAIN_Fleet.pan>
- LoadPanel! Load Panel:<Spg2\Panels\MAIN_Skills.pan>
- LoadPanel! Load Panel:<Spg2\Panels\MAIN_Starchart.pan>
- LoadPanel! Load Panel:<Spg2\Panels\MAIN_Planet_Dialog.pan>
- LoadPanel! Load Panel:<Spg2\Panels\MAIN_CampaignChoice.pan>
- LoadPanel! Load Panel:<Spg2\Panels\MAIN_BestBuySell.pan>
- LoadPanel! Load Panel:<Spg2\Panels\STATION_Shipyard.pan>
- LoadPanel! Load Panel:<Spg2\Panels\STATION_Drydock.pan>
- LoadPanel! Load Panel:<Spg2\Panels\STATION_Trader.pan>
- LoadPanel! Load Panel:<Spg2\Panels\STATION_Hiring.pan>
- LoadPanel! Load Panel:<Spg2\Panels\STATION_Licenses.pan>
- LoadPanel! Load Panel:<Spg2\Panels\STATION_Respec.pan>
- LoadPanel! Load Panel:<Spg2\Panels\STATION_Garage.pan>
- LoadPanel! Load Panel:<Spg2\Panels\MAIN_Overlay.pan>
- LoadPanel! Load Panel:<Spg2\Panels\STATION_NewsBillboard.pan>
- LoadPanel! Load Panel:<Spg2\Panels\STATION_BuyInterface.pan>
- LoadPanel! Load Panel:<Spg2\Panels\STATION_SellInterface.pan>
- LoadPanel! Load Panel:<Spg2\Panels\STATION_StationInterface.pan>
- LoadPanel! Load Panel:<Spg2\Panels\HUD_MainConsole.pan>
- LoadPanel! Load Panel:<Spg2\Panels\STATION_News.pan>
- LoadPanel! Load Panel:<Spg2\Panels\STARCHART_TGate.pan>
- LoadPanel! Load Panel:<Spg2\Panels\STARCHART_Navigation.pan>
- LoadPanel! Load Panel:<Spg2\Panels\STARCHART_MainMission.pan>
- LoadPanel! Load Panel:<Spg2\Panels\STARCHART_SideMission.pan>
- LoadPanel! Load Panel:<Spg2\Panels\STARCHART_RandomMission.pan>
- LoadPanel! Load Panel:<Spg2\Panels\STARCHART_Context.pan>
- LoadPanel! Load Panel:<Spg2\Panels\MENU_MainMenu.pan>
- LoadPanel! Load Panel:<Spg2\Panels\MENU_NewGame.pan>
- LoadPanel! Load Panel:<Spg2\Panels\MENU_GameDifficulty.pan>
- LoadPanel! Load Panel:<Spg2\Panels\MENU_ChooseGameControl.pan>
- LoadPanel! Load Panel:<Spg2\Panels\MENU_LoadGame.pan>
- LoadPanel! Load Panel:<Spg2\Panels\MENU_Options.pan>
- LoadPanel! Load Panel:<Spg2\Panels\MENU_DLC.pan>
- LoadPanel! Load Panel:<Spg2\Panels\MENU_LoadMod.pan>
- LoadPanel! Load Panel:<Spg2\Panels\MENU_Credits.pan>
- LoadPanel! Load Panel:<Spg2\Panels\MENU_Save.pan>
- LoadPanel! Load Panel:<Spg2\Panels\MENU_Class.pan>
- LoadPanel! Load Panel:<Spg2\Panels\MENU_Portrait.pan>
- LoadPanel! Load Panel:<Spg2\Panels\MENU_StartingShip.pan>
- LoadPanel! Load Panel:<Spg2\Panels\MENU_GameOver.pan>
- LoadPanel! Load Panel:<Spg2\Panels\MENU_ConfirmSaveNew.pan>
- LoadPanel! Load Panel:<Spg2\Panels\MENU_ConfirmSaveOld.pan>
- LoadPanel! Load Panel:<Spg2\Panels\MAIN_Tutorial.pan>
- LoadPanel! Load Panel:<Spg2\Panels\MAIN_TutorialList.pan>
- LoadPanel! Load Panel:<Spg2\Panels\Console.pan>
- LoadPanel! Load Panel:<WhaleData\Panels\ColorPick.pan>
- LoadPanel! Load Panel:<WhaleData\Panels\ParamSlider.pan>
- LoadPanel! Load Panel:<Spg2\Panels\INTRO_Panel.pan>
- LoadPanel! Load Panel:<Spg2\Panels\MISC_Loading.pan>
- LoadPanel! Load Panel:<Spg2\Panels\CUSTOM_Story.pan>
- LoadPanel! Load Panel:<Spg2\Panels\MENU_Wornings.pan>
- LoadPanel! Load Panel:<Spg2\Panels\MENU_PlayerOpinionOnExit.pan>
- LoadPanel! Load Panel:<Spg2\Panels\MENU_DeleteSavedGame.pan>
- LoadPanel! Load Panel:<Spg2\Panels\MENU_ConfirmRestart.pan>
- LoadPanel! Load Panel:<Spg2\Panels\MENU_Keyboard.pan>
- LoadPanel! Load Panel:<Spg2\Panels\CUSTOM_JettisonCargo.pan>
- LoadPanel! Load Panel:<Spg2\Panels\STATION_SalvagedShip.pan>
- LoadPanel! Load Panel:<Spg2\Panels\STATION_TransferCommand.pan>
- LoadPanel! Load Panel:<Spg2\Panels\CUSTOM_Info.pan>
- LoadPanel! Load Panel:<Spg2\Panels\CUSTOM_Loot.pan>
- LoadPanel! Load Panel:<Spg2\Panels\CUSTOM_CollectableLoot.pan>
- LoadPanel! Load Panel:<Spg2\Panels\CUSTOM_Contraband.pan>
- LoadPanel! Load Panel:<Spg2\Panels\MISC_Wornings.pan>
- LoadPanel! Load Panel:<Spg2\Panels\CUSTOM_QuestWarning.pan>
- LoadPanel! Load Panel:<Spg2\Panels\MISC_Hint.pan>
- LoadPanel! Load Panel:<Spg2\Panels\STARCHART_BountyBoard.pan>
- LoadPanel! Load Panel:<Spg2\Panels\CUSTOM_Title.pan>
- LoadPanel! Load Panel:<Spg2\Panels\CUSTOM_TacticalOverlay.pan>
- LoadPanel! Load Panel:<Spg2\Panels\CUSTOM_ShipName.pan>
- LoadPanel! Load Panel:<Spg2\Panels\CUSTOM_TV.pan>
- InGameDebug! InitAllPanels Marker1!
- InGameDebug! InitAllPanels Marker2!
- InGameDebug! InitAllPanels Marker3!
- InGameDebug! InitAllPanels Marker4!
- InitMAINStarchartPanel
- InGameDebug! InitAllPanels Marker5!
- InGameDebug! InitDevice Marker6!
- InGameDebug! InitDevice Marker7!
- InGameDebug! InitDevice Marker8!
- InGameDebug! InitDevice Marker8-1!
- PlayIntro! Movie <0>
- InGameDebug! InitDevice Marker21!
- InGameDebug! InitDevice Marker22!
- SetMusicVolume 0.56
- Sound 0.56
- ShowMENUMainMenuPanel
- PlayMenuSong: -1 -1
- IMainGameLoop 0
- IMainGameLoop 1
- IMainGameLoop 2
- IMainGameLoop 3
- IMainGameLoop 4
- User stats received.
- Sent request for subscribed mods!
- IMainGameLoop 5
- IMainGameLoop 6
- IMainGameLoop 7
- IMainGameLoop 8
- IMainGameLoop 9
- IMainGameLoop 10
- IMainGameLoop 11
- IMainGameLoop 12
- IMainGameLoop 14
- IMainGameLoop 15
- Player subscribed mods>>>
- (TMR: 0 number of cached files: 0)
- Player subscribed mods<<<
- ShowMENUNewGamePanel>>>
- ShowMENUNewGamePanel<<<
- UpdateMENUClassPanel NEXT
- NEW:<Spg2\NewGame\NewGame2.sgs>
- IMainGameLoop EGPS_LOADNEWGAMEFIRSTTIME
- PreLoadGame Base
- PreLoadGame CreateSpaceShipListBase
- PreLoadGame TextTables - DeinitTextTables
- PreLoadGame TextTables
- InitTextTables start
- descriptions TextTables ok
- dialogs TextTables ok
- logs TextTables ok
- misc TextTables ok
- InitTextTables
- InitTextTables2
- InitLootDropList
- STEAM_ENG
- InGameDebug! InitDevice Marker5-3!
- InGameDebug! InitDevice Marker5-3-1!
- InGameDebug! InitDevice Marker5-4!
- ActivateEquipmentScript 0 2 <Spg2\SpecialEffect\RepairBots\activation.sal>
- ActivateEquipmentScript 1 5 <Spg2\SpecialEffect\ShieldBooster\activation.sal>
- ActivateEquipmentScript 2 8 <Spg2\SpecialEffect\SpeedBooster\activation.sal>
- ActivateEquipmentScript 3 18 <Spg2\SpecialEffect\ScavengerBots\activation.sal>
- Player <Adrian_Faulkner> Skill:1 Credits:15000 Reputation:150 Exp:0 Level:1
- InGameDebug! InitDevice Marker5-4-1!
- InGameDebug! InitDevice Marker5-5!
- CreateRiftwayTunnel finished! Riftway == riftway0
- CreateRiftwayTunnel finished! Riftway == riftway1
- CreateRiftwayTunnel finished! Riftway == riftway2
- CreateRiftwayTunnel finished! Riftway == riftway3
- CreateRiftwayTunnel finished! Riftway == riftway4
- CreateRiftwayTunnel finished! Riftway == riftway5
- CreateRiftwayTunnel finished! Riftway == riftway6
- CreateRiftwayTunnel finished! Riftway == riftway7
- CreateRiftwayTunnel finished! Riftway == riftway8
- CreateRiftwayTunnel finished! Riftway == riftway9
- CreateRiftwayTunnel finished! Riftway == riftway10
- CreateRiftwayTunnel finished! Riftway == riftway11
- CreateRiftwayTunnel finished! Riftway == riftway12
- CreateRiftwayTunnel finished! Riftway == riftway13
- CreateRiftwayTunnel finished! Riftway == riftway14
- CreateRiftwayTunnel finished! Riftway == riftway15
- CreateRiftwayTunnel finished! Riftway == riftway16
- CreateRiftwayTunnel finished! Riftway == riftway17
- CreateRiftwayTunnel finished! Riftway == riftway18
- CreateRiftwayTunnel finished! Riftway == riftway19
- CreateRiftwayTunnel finished! Riftway == riftway20
- CreateRiftwayTunnel finished! Riftway == riftway21
- InGameDebug! InitDevice Marker5-6-1!
- -----------!!!LoadSector: <Spg2\World\Sectors\Sector_164.ics>
- AddNewAmbientFromFile 0 <Spg2\Ambients\Sky3.amb>
- -----------!!!LoadSector: <Spg2\World\Sectors\Sector_163.ics>
- -----------!!!LoadSector: <Spg2\World\Sectors\Sector_165.ics>
- -----------!!!LoadSector: <Spg2\World\Sectors\Sector_144.ics>
- LoadJunkyard() time: 0.075000
- -----------!!!LoadSector: <Spg2\World\Sectors\Sector_184.ics>
- LoadJunkyard() time: 0.017000
- -----------!!!LoadSector: <Spg2\World\Sectors\Sector_183.ics>
- -----------!!!LoadSector: <Spg2\World\Sectors\Sector_185.ics>
- AddSectorElementToWorld: 144
- AddSectorElementToWorld: 163
- AddSectorElementToWorld: 164
- AddSectorElementToWorld: 165
- AddSectorElementToWorld: 183
- AddSectorElementToWorld: 184
- AddSectorElementToWorld: 185
- ********
- OnEnterNewRegion Region:25 <Degran_Prefecture> Erth: 0
- InGameDebug! InitDevice Marker5-6-2!
- InGameDebug! InitDevice Marker6!
- InGameDebug! InitDevice Marker9!
- InGameDebug! InitDevice Marker10!
- InGameDebug! InitDevice Marker11!
- AsteroidLoad<crescentAST> L: 27049.54, LD: 27200.00
- AsteroidActiveNoB:0
- AsteroidLoad<hornstAST> L: 22635.93, LD: 27200.00
- AsteroidActiveNoB:0
- AsteroidLoad<daedalusAST> L: 23728.15, LD: 27200.00
- AsteroidActiveNoB:0
- AsteroidLoad<divideAST> L: 6041.76, LD: 27200.00
- AsteroidActiveNoB:0
- AsteroidLoad<krishnaAST> L: 19875.93, LD: 27200.00
- AsteroidActiveNoB:0
- ................................................................
- EnterNewSector Sector:164 Earth:0
- Worning! SectorEnterScript - RunScriptSystem <164>
- CargoLooters_script!
- CargoLooters.sal
- SetAmmbient in Sector (sector) 164
- SetAmmbient>>>>> 0 <Spg2\Ambients\Sky3.amb> Tr:0, TrInPr:0, AMAB:-1 -1
- SetAmmbient<<<<<<<
- Player <Adrian_Faulkner> Exp:50, Cr:15000, Lev:1
- InGameDebug! InitDevice Marker12!
- InitAdditionalMAINStarchartPanel
- AppMemory:0
- SetMusicVolume 0.56
- Sound 0.56
- Update:PlayThemeSong() 230
- PlayThemeSong PlayMusic: 230 231
- NormalizeVector changed: -20000.00, 0.00, -50000.00 (7113.00, 9047.00) (27113.00, 59047.00)
- MQ1_acquire_chk_TRUE
- Started_M01
- GetCameraParam:0
- ShowCUSTOMTitlePanel
- AsteroidLoad<antiguaAST> L: 25433.60, LD: 27200.00
- AsteroidActiveNoB:79633
- AsteroidUnload<daedalusAST> L: 30418.76, LD: 28900.00
- ReleaseAsteroidFieldAssemblyMemory>>>>>: 0 MB
- ReleaseAsteroidFieldAssemblyMemory<<<<<: 0 MB
- AsteroidActiveNoA:67835
- EnterNebula: <divideNEB>
- FactionId: -1, ProfId: 2, EventId: 15, AIRoutine: 1, AIChunk.ElementNum: 1
- ShowCUSTOMTitleTextTitle: 8.50
- ShowCUSTOMTitleTextTitle: 5.50
- AsteroidUnload<antiguaAST> L: 34750.54, LD: 28900.00
- ReleaseAsteroidFieldAssemblyMemory>>>>>: 0 MB
- ReleaseAsteroidFieldAssemblyMemory<<<<<: 0 MB
- AsteroidActiveNoA:59367
- AsteroidLoad<daedalusAST> L: 23703.88, LD: 27200.00
- AsteroidActiveNoB:59367
- SetAmmbient>>>>> 0 <Spg2\Ambients\Sky3.amb> Tr:0, TrInPr:0, AMAB:0 -1
- SetAmmbient<<<<<<<
- ExitNebula
- START_EndCSa.sal
- START_EndDia01.sal
- HideCUSTOMTitlePanel
- LogPlace:1 1
- AddCaptainLog:1 AddObjective:2 (Q:2) <Travel to planet Trinity>
- AddObjective - objective No:1
- ShowTutorialPanel: 8 0 1
- >>>>>>>>lastObjective == NULL
- ShowTutorialPanel: 0 0 1
- ShowTutorialPanel: 0 0 1
- ShowTutorialPanel: 0 0 1
- ShowTutorialPanel: 0 0 1
- ShowTutorialPanel: 0 0 1
- ShowTutorialPanel: 0 0 1
- ShowTutorialPanel: 0 0 1
- ShowTutorialPanel: 0 0 1
- ShowTutorialPanel: 0 0 1
- ShowTutorialPanel: 0 0 1
- ShowTutorialPanel: 0 0 1
- ShowTutorialPanel: 0 0 1
- ShowTutorialPanel: 0 0 1
- Not Add Pirates Encounter L1 chosenEncounter
- Add AditionalSectorShip Military UpdateWorld: no:0 max:4
- AddShipInSectorPartial: 4
- AddShip Encounter Military Reg(F:7 ShL:0 (3) (MM 0 0) <Shanghai: 31>) (fac: 7) (k: Enc_Ship_IG_164_0) (n: Rostov) Ch:1 (sort:0) PlayerDist:2208.00
- AddSectorAditionalMilitaryShip duration: 0.00893964
- Add AditionalSectorShip Military UpdateWorld: no:0 max:4
- AddShipInSectorPartial: 4
- AddShip Encounter Military Reg(F:7 ShL:0 (3) (MM 0 0) <Shanghai: 31>) (fac: 7) (k: Enc_Ship_IG_164_1) (n: Sinergy) Ch:1 (sort:0) PlayerDist:2249.60
- AddSectorAditionalMilitaryShip duration: 0.00596468
- Add AditionalSectorShip Trader UpdateWorld: no:0 max:7
- AddShipInSectorPartial: 5
- AddShip Encounter Trader <Prowess: 10> (fac: 6) (k: Enc_Ship_IG_164_2) (n: Anasazi) (sort:0) PlayerDist:2388.80
- AddSectorAditionalTraderShip duration: 0.01127010
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