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Mar 12th, 2025
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  1. [1970-01-01 01:00:00] Client version: no bootstrapper found
  2. [1970-01-01 01:00:00] GPU process started: start count: 0
  3. [2025-03-12 11:22:32] ==================[ GPU Report: Start [0] ]=================
  4. [2025-03-12 11:22:32]
  5. [2025-03-12 11:22:32] *** Report Section: Client Info ***
  6. [2025-03-12 11:22:32]
  7. [2025-03-12 11:22:32] [ client_info ]:
  8. [2025-03-12 11:22:32] [ angle_commit_id ]: 5d4df51d1d7d
  9. [2025-03-12 11:22:32] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\TWENT\AppData\Local\Steam\htmlcache" -steampid=19480 -buildid=1741737356 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - <truncated>
  10. [2025-03-12 11:22:32] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
  11. [2025-03-12 11:22:32] [ operating_system ]: Windows NT 10.0.26100
  12. [2025-03-12 11:22:32] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
  13. [2025-03-12 11:22:32] [ version ]: Chrome/126.0.6478.183
  14. [2025-03-12 11:22:32]
  15. [2025-03-12 11:22:32] *** Report Section: GPU Info ***
  16. [2025-03-12 11:22:32]
  17. [2025-03-12 11:22:32] [ gpu_info ]:
  18. [2025-03-12 11:22:32] [ ANGLEFeatures ]:
  19. [2025-03-12 11:22:32] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
  20. [2025-03-12 11:22:32] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
  21. [2025-03-12 11:22:32] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
  22. [2025-03-12 11:22:32] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
  23. [2025-03-12 11:22:32] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
  24. [2025-03-12 11:22:32] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
  25. [2025-03-12 11:22:32] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
  26. [2025-03-12 11:22:32] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
  27. [2025-03-12 11:22:32] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
  28. [2025-03-12 11:22:32] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
  29. [2025-03-12 11:22:32] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
  30. [2025-03-12 11:22:32] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
  31. [2025-03-12 11:22:32] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
  32. [2025-03-12 11:22:32] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
  33. [2025-03-12 11:22:32] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
  34. [2025-03-12 11:22:32] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
  35. [2025-03-12 11:22:32] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: enabled
  36. [2025-03-12 11:22:32] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
  37. [2025-03-12 11:22:32] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
  38. [2025-03-12 11:22:32] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
  39. [2025-03-12 11:22:32] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
  40. [2025-03-12 11:22:32] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
  41. [2025-03-12 11:22:32] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
  42. [2025-03-12 11:22:32] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
  43. [2025-03-12 11:22:32] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
  44. [2025-03-12 11:22:32] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
  45. [2025-03-12 11:22:32] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
  46. [2025-03-12 11:22:32] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
  47. [2025-03-12 11:22:32] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
  48. [2025-03-12 11:22:32] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
  49. [2025-03-12 11:22:32] [ ANGLEFeatures[30] ]: callClearTwice: disabled
  50. [2025-03-12 11:22:32] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
  51. [2025-03-12 11:22:32] [ ANGLEFeatures[32] ]: disableB5G6R5Support: enabled
  52. [2025-03-12 11:22:32] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
  53. [2025-03-12 11:22:32] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
  54. [2025-03-12 11:22:32] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: enabled
  55. [2025-03-12 11:22:32] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
  56. [2025-03-12 11:22:32] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
  57. [2025-03-12 11:22:32] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: disabled
  58. [2025-03-12 11:22:32] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: disabled
  59. [2025-03-12 11:22:32] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: disabled
  60. [2025-03-12 11:22:32] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
  61. [2025-03-12 11:22:32] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
  62. [2025-03-12 11:22:32] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
  63. [2025-03-12 11:22:32] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
  64. [2025-03-12 11:22:32] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
  65. [2025-03-12 11:22:32] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: disabled
  66. [2025-03-12 11:22:32] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
  67. [2025-03-12 11:22:32] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
  68. [2025-03-12 11:22:32] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
  69. [2025-03-12 11:22:32] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
  70. [2025-03-12 11:22:32] [ basicInfo ]:
  71. [2025-03-12 11:22:32] [ Initialization time ]: 45
  72. [2025-03-12 11:22:32] [ In-process GPU ]: (null)
  73. [2025-03-12 11:22:32] [ Passthrough Command Decoder ]: (null)
  74. [2025-03-12 11:22:32] [ Sandboxed ]: (null)
  75. [2025-03-12 11:22:32] [ GPU0 ]: VENDOR= 0x1002, DEVICE=0x744c, SUBSYS=0x2423148c, REV=204, LUID={0,80818}, DRIVER_VENDOR=AMD, DRIVER_VERSION=32.0.13031.3015 *ACTIVE*
  76. [2025-03-12 11:22:32] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x13c0, SUBSYS=0x88771043, REV=198, LUID={0,75126}, DRIVER_VERSION=32.0.13031.3015
  77. [2025-03-12 11:22:32] [ GPU2 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,80723}, DRIVER_VERSION=10.0.26100.3323
  78. [2025-03-12 11:22:32] [ Optimus ]: (null)
  79. [2025-03-12 11:22:32] [ AMD switchable ]: (null)
  80. [2025-03-12 11:22:32] [ Desktop compositing ]: Aero Glass
  81. [2025-03-12 11:22:32] [ Direct composition ]: (null)
  82. [2025-03-12 11:22:32] [ Supports overlays ]: (null)
  83. [2025-03-12 11:22:32] [ YUY2 overlay support ]: NONE
  84. [2025-03-12 11:22:32] [ NV12 overlay support ]: NONE
  85. [2025-03-12 11:22:32] [ BGRA8 overlay support ]: NONE
  86. [2025-03-12 11:22:32] [ RGB10A2 overlay support ]: NONE
  87. [2025-03-12 11:22:32] [ DirectML feature level ]: Not supported
  88. [2025-03-12 11:22:32] [ Driver D3D12 feature level ]: Not supported
  89. [2025-03-12 11:22:32] [ Driver Vulkan API version ]: Not supported
  90. [2025-03-12 11:22:32] [ GPU CUDA compute capability major version ]: (null)
  91. [2025-03-12 11:22:32] [ Pixel shader version ]: 5.0
  92. [2025-03-12 11:22:32] [ Vertex shader version ]: 5.0
  93. [2025-03-12 11:22:32] [ Max. MSAA samples ]: 8
  94. [2025-03-12 11:22:32] [ Machine model name ]: (null)
  95. [2025-03-12 11:22:32] [ Machine model version ]: (null)
  96. [2025-03-12 11:22:32] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
  97. [2025-03-12 11:22:32] [ Display type ]: ANGLE_D3D11
  98. [2025-03-12 11:22:32] [ GL_VENDOR ]: Google Inc. (AMD)
  99. [2025-03-12 11:22:32] [ GL_RENDERER ]: ANGLE (AMD, AMD Radeon RX 7900 XT (0x0000744C) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.13031.3015)
  100. [2025-03-12 11:22:32] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
  101. [2025-03-12 11:22:32] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
  102. [2025-03-12 11:22:32] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
  103. [2025-03-12 11:22:32] [ Disabled WebGL Extensions ]: (null)
  104. [2025-03-12 11:22:32] [ Window system binding vendor ]: Google Inc. (AMD)
  105. [2025-03-12 11:22:32] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
  106. [2025-03-12 11:22:32] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
  107. [2025-03-12 11:22:32] [ Direct rendering version ]: unknown
  108. [2025-03-12 11:22:32] [ Reset notification strategy ]: 0x8252
  109. [2025-03-12 11:22:32] [ GPU process crash count ]: (null)
  110. [2025-03-12 11:22:32] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
  111. [2025-03-12 11:22:32] [ compositorInfo ]:
  112. [2025-03-12 11:22:32] [ Tile Update Mode ]: One-copy
  113. [2025-03-12 11:22:32] [ Partial Raster ]: Enabled
  114. [2025-03-12 11:22:32] [ dawnInfo ]:
  115. [2025-03-12 11:22:32] [ devicePerfInfo ]:
  116. [2025-03-12 11:22:32] [ displayInfo ]:
  117. [2025-03-12 11:22:32] [ Info ]: Display[3044637473] bounds=[0,0 2560x1440], workarea=[0,0 2560x1392], scale=1, rotation=0, panel_rotation=0 external detected
  118. [2025-03-12 11:22:32] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
  119. [2025-03-12 11:22:32] [ Buffer format (all) ]: BGRA_8888
  120. [2025-03-12 11:22:32] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
  121. [2025-03-12 11:22:32] [ SDR white level in nits ]: 203
  122. [2025-03-12 11:22:32] [ HDR relative maximum luminance ]: 1
  123. [2025-03-12 11:22:32] [ Bits per color component ]: 8
  124. [2025-03-12 11:22:32] [ Bits per pixel ]: 24
  125. [2025-03-12 11:22:32] [ Refresh Rate in Hz ]: 144
  126. [2025-03-12 11:22:32] [ Info ]: Display[55550826] bounds=[-1080,-170 1080x1920], workarea=[-1080,-170 1080x1872], scale=1, rotation=270, panel_rotation=270 external detected
  127. [2025-03-12 11:22:32] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
  128. [2025-03-12 11:22:32] [ Buffer format (all) ]: BGRA_8888
  129. [2025-03-12 11:22:32] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
  130. [2025-03-12 11:22:32] [ SDR white level in nits ]: 203
  131. [2025-03-12 11:22:32] [ HDR relative maximum luminance ]: 1
  132. [2025-03-12 11:22:32] [ Bits per color component ]: 8
  133. [2025-03-12 11:22:32] [ Bits per pixel ]: 24
  134. [2025-03-12 11:22:32] [ Refresh Rate in Hz ]: 59
  135. [2025-03-12 11:22:32] [ featureStatus ]:
  136. [2025-03-12 11:22:32] [ featureStatus ]:
  137. [2025-03-12 11:22:32] [ 2d_canvas ]: enabled
  138. [2025-03-12 11:22:32] [ canvas_oop_rasterization ]: enabled_on
  139. [2025-03-12 11:22:32] [ direct_rendering_display_compositor ]: disabled_off_ok
  140. [2025-03-12 11:22:32] [ gpu_compositing ]: enabled
  141. [2025-03-12 11:22:32] [ multiple_raster_threads ]: enabled_on
  142. [2025-03-12 11:22:32] [ opengl ]: enabled_on
  143. [2025-03-12 11:22:32] [ rasterization ]: enabled
  144. [2025-03-12 11:22:32] [ raw_draw ]: disabled_off_ok
  145. [2025-03-12 11:22:32] [ skia_graphite ]: disabled_off
  146. [2025-03-12 11:22:32] [ video_decode ]: enabled
  147. [2025-03-12 11:22:32] [ video_encode ]: enabled
  148. [2025-03-12 11:22:32] [ vulkan ]: disabled_off
  149. [2025-03-12 11:22:32] [ webgl ]: enabled
  150. [2025-03-12 11:22:32] [ webgl2 ]: enabled
  151. [2025-03-12 11:22:32] [ webgpu ]: enabled
  152. [2025-03-12 11:22:32] [ webnn ]: disabled_off
  153. [2025-03-12 11:22:32] [ problems ]:
  154. [2025-03-12 11:22:32] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
  155. [2025-03-12 11:22:32] [ tag ]: workarounds
  156. [2025-03-12 11:22:32] [ affectedSettings ]: exit_on_context_lost
  157. [2025-03-12 11:22:32] [ problems[1] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
  158. [2025-03-12 11:22:32] [ tag ]: workarounds
  159. [2025-03-12 11:22:32] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
  160. [2025-03-12 11:22:32] [ problems[2] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
  161. [2025-03-12 11:22:32] [ tag ]: workarounds
  162. [2025-03-12 11:22:32] [ affectedSettings ]: enable_webgl_timer_query_extensions
  163. [2025-03-12 11:22:32] [ problems[3] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
  164. [2025-03-12 11:22:32] [ tag ]: workarounds
  165. [2025-03-12 11:22:32] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y)
  166. [2025-03-12 11:22:32] [ problems[4] ]: dynamic textures fail to work on AMD GPUs
  167. [2025-03-12 11:22:32] [ tag ]: workarounds
  168. [2025-03-12 11:22:32] [ affectedSettings ]: disable_nv12_dynamic_textures
  169. [2025-03-12 11:22:32] [ problems[5] ]: Limit D3D11VideoDecoder to 11.0 due to crashes on AMD
  170. [2025-03-12 11:22:32] [ tag ]: workarounds
  171. [2025-03-12 11:22:32] [ affectedSettings ]: limit_d3d11_video_decoder_to_11_0
  172. [2025-03-12 11:22:32] [ problems[6] ]: Send empty video hdr metadata due to crashes on AMD
  173. [2025-03-12 11:22:32] [ tag ]: workarounds
  174. [2025-03-12 11:22:32] [ affectedSettings ]: use_empty_video_hdr_metadata
  175. [2025-03-12 11:22:32] [ problems[7] ]: Software overlays fail to work reliably on AMD devices
  176. [2025-03-12 11:22:32] [ tag ]: workarounds
  177. [2025-03-12 11:22:32] [ affectedSettings ]: disable_direct_composition_sw_video_overlays
  178. [2025-03-12 11:22:32] [ problems[8] ]: Only enable video processor super resolution on Intel Gen10+ GPUs and NVIDIA GPUs with 530+ drivers
  179. [2025-03-12 11:22:32] [ tag ]: workarounds
  180. [2025-03-12 11:22:32] [ affectedSettings ]: disable_vp_super_resolution
  181. [2025-03-12 11:22:32] [ problems[9] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs
  182. [2025-03-12 11:22:32] [ tag ]: workarounds
  183. [2025-03-12 11:22:32] [ affectedSettings ]: disable_accelerated_av1_encode
  184. [2025-03-12 11:22:32] [ problems[10] ]: Only enable video processor auto HDR on NVIDIA GPUs with 550.50+ driver
  185. [2025-03-12 11:22:32] [ tag ]: workarounds
  186. [2025-03-12 11:22:32] [ affectedSettings ]: disable_vp_auto_hdr
  187. [2025-03-12 11:22:32] [ problems[11] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
  188. [2025-03-12 11:22:32] [ tag ]: workarounds
  189. [2025-03-12 11:22:32] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding
  190. [2025-03-12 11:22:32] [ workarounds ]:
  191. [2025-03-12 11:22:32] [ workarounds[0] ]: disable_accelerated_av1_encode
  192. [2025-03-12 11:22:32] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding
  193. [2025-03-12 11:22:32] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays
  194. [2025-03-12 11:22:32] [ workarounds[3] ]: disable_nv12_dynamic_textures
  195. [2025-03-12 11:22:32] [ workarounds[4] ]: disable_vp_auto_hdr
  196. [2025-03-12 11:22:32] [ workarounds[5] ]: disable_vp_super_resolution
  197. [2025-03-12 11:22:32] [ workarounds[6] ]: enable_webgl_timer_query_extensions
  198. [2025-03-12 11:22:32] [ workarounds[7] ]: exit_on_context_lost
  199. [2025-03-12 11:22:32] [ workarounds[8] ]: limit_d3d11_video_decoder_to_11_0
  200. [2025-03-12 11:22:32] [ workarounds[9] ]: use_empty_video_hdr_metadata
  201. [2025-03-12 11:22:32] [ workarounds[10] ]: disabled_extension_GL_KHR_blend_equation_advanced
  202. [2025-03-12 11:22:32] [ workarounds[11] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
  203. [2025-03-12 11:22:32] [ workarounds[12] ]: disabled_extension_GL_MESA_framebuffer_flip_y
  204. [2025-03-12 11:22:32] [ gpuMemoryBufferInfo ]:
  205. [2025-03-12 11:22:32] [ R_8 ]: Software only
  206. [2025-03-12 11:22:32] [ R_16 ]: Software only
  207. [2025-03-12 11:22:32] [ RG_88 ]: Software only
  208. [2025-03-12 11:22:32] [ RG_1616 ]: Software only
  209. [2025-03-12 11:22:32] [ BGR_565 ]: Software only
  210. [2025-03-12 11:22:32] [ RGBA_4444 ]: Software only
  211. [2025-03-12 11:22:32] [ RGBX_8888 ]: GPU_READ, SCANOUT
  212. [2025-03-12 11:22:32] [ RGBA_8888 ]: GPU_READ, SCANOUT
  213. [2025-03-12 11:22:32] [ BGRX_8888 ]: GPU_READ, SCANOUT
  214. [2025-03-12 11:22:32] [ BGRA_1010102 ]: Software only
  215. [2025-03-12 11:22:32] [ RGBA_1010102 ]: Software only
  216. [2025-03-12 11:22:32] [ BGRA_8888 ]: GPU_READ, SCANOUT
  217. [2025-03-12 11:22:32] [ RGBA_F16 ]: Software only
  218. [2025-03-12 11:22:32] [ YVU_420 ]: Software only
  219. [2025-03-12 11:22:32] [ YUV_420_BIPLANAR ]: Software only
  220. [2025-03-12 11:22:32] [ YUVA_420_TRIPLANAR ]: Software only
  221. [2025-03-12 11:22:32] [ P010 ]: Software only
  222. [2025-03-12 11:22:32] [ videoAcceleratorsInfo ]:
  223. [2025-03-12 11:22:32] [ Decoding ]: (null)
  224. [2025-03-12 11:22:32] [ Encoding ]: (null)
  225. [2025-03-12 11:22:32]
  226. [2025-03-12 11:22:32] *** Report Section: Log Messages ***
  227. [2025-03-12 11:22:32]
  228. [2025-03-12 11:22:32] ===================[ GPU Report: End [0] ]==================
  229.  
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