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- - comment out AAX_DEFS in common.xcconfig
- - download nanovg and MetalNanoVG sources to iPlug/IGraphics/nanovg and iPlug/IGraphics/MetalNanoVG
- - wrap entire IPlugAAX_Parameters.cpp, .h in #ifdef AAX_API
- - wrap entire IPlugAAX_Describe.cpp in #ifdef AAX_API
- - wrap entire IPlugAAX.h in #ifdef AAX_API
- - #define VST_API in IPlugEffect.h
- - set the target to VST2 in the XCode menu
- - get VST3 SDK
- - get VST2 SDK
- - use Homebrew to install all the graphics libs: brew install cairo zlib bzip2 expat
- - set IGRAPHICS_LIB_PATHS to /usr/local/lib in common.xcconfig
- - change paths for “keg only” libraries LIB_Z, LIB_BZ, LIB_EX in in common.xcconfig
- - • VST2 now builds OK
- - change target to AU
- - change VST_API to AU_API in IPlugEffect.h
- - AU builds but loading fails “cannot find executable for CFBundle”
- - tried changing deployment target for AU to 10.7, which quiets build warnings about versions
- - now auval -v is passed but the plugin has 6 ins and outs
- - changed the I/O: #define PLUG_CHANNEL_IO "2-2"
- - • now the AU works in Live
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