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Minish Cap 100% Route

Mar 20th, 2015
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  1. Last Updated: March 17th, 2015
  2.  
  3. Base Route credits to MBrules
  4. Written by Kirbymastah (http://pastebin.com/iZawEWG6)
  5. Improved by ToadsWoot
  6. Route is designed for Japanese version
  7.  
  8. Things to question (listed by high to low priority):
  9. ?-The BL kinstone in mt crenel is slow... either find a faster BL before castor wilds, or delay the northern business scrub fusion to cleanup for faster BL options
  10. ?-Is there a better time to get digging joy butterfly?
  11. ?-Confirm which non-fickle fusers are also SHARED
  12.  
  13.  
  14. KINSTONE GUIDELINE
  15.  
  16. Kinstone Count and symbol legend according to http://www.gamefaqs.com/gba/920670-the-legend-of-zelda-the-minish-cap/faqs/34507
  17.  
  18. GP = A green Kinstone piece. Shape is similar a P, with a rounded back.
  19. G< = A green Kinstone piece. A semi circle, with a triangle shape cut out.
  20. G[ = A green Kinstone piece. A semi circle, with a square shape cut out.
  21. B6 = A blue Kinstone piece. Looks like half a Yin Yang symbol, or an odd 6.
  22. BL = A blue Kinstone piece. Shape is similar to an L.
  23. RE = A red Kinstone piece. Has 3 prongs, like an E has.
  24. R> = A red Kinstone piece. Looks like a slice of pie. (>
  25. R3 = A red Kinstone piece. Has two spikes pointing right, so the lines of cut is shaped like a 3, with triangular corners.
  26.  
  27. Total Required:
  28. GP - 17
  29. G< - 18
  30. G[ - 16
  31. B6 - 7
  32. BL - 9
  33. RE - 8
  34. R> - 7
  35. R3 - 8
  36. TOTAL - 90
  37.  
  38. *above counts do not include story fusions, aka all yellow kinstones and hurdy gurdy's tutorial, which totals to 10 fusions
  39.  
  40. Shared Fusions are a list of fusions shared randomly among several fusers. So when one fuses with a shared fuser, the resulting fusion will be random from the list of shared fusions. Due to the randomness of this, it's important to get as many shared fusers as possible throughout the run. Fortunately, the mt crenel hermit will always do up to 5 shared fusions and is not fickle, so missing a few can be compensated by doing all of them with the hermit, as long as no more than 5 shared fusions are missed.
  41.  
  42. Fickle Fusers are characters that have a random chance to have a desire to fuse with you or not. All fickle fusers are (fortunately) also shared fusers so it is not necessary to hit every fickle fuser possible. The exception is the teacher Tina, she is the only fickle fuser that does not perform a shared fusion.
  43.  
  44. This does NOT mean all shared fusers are fickle fusers; some fusers that always want to fuse are also shared.
  45.  
  46. The route and kinstone counts assume you only obtain blue and red kinstones from chests, not from drops (but feel free to get them if they're there). The kinstone counts also assume you don't use any red/blues in shared fusions; keep in mind that all shared fusions are green except for 1 R> 1 B6 so always have at least 1 R> and 1 B6 in the notes here at all times.
  47.  
  48. As noted before, green kinstones are rarely obtained from chests, so there are several farming phases throughout the run. To kinstone farm, use a white picolyte, as this drastically increases the rate of kinstone drops, and start cutting grass. Planting bombs before using the white picolyte helps destroy more grass and increases odds of getting more kinstones, though this is only really applicable in Lon Lon Ranch. Green kinstones should ALWAYS be prioritized while farming since they are rarely obtained from chests.
  49.  
  50. It's best to have a countdown of how many green kinstone fusions are left in the entire game (starting with the "Total Required" list above), and count down each green kinstone type after each corresponding fusion. This lets you have a good guideline of how many of each green kinstone you need left, and adjust appropriately during each kinstone farming phase. At the first few farming phases, it's important to have a reasonably balanced distribution of green kinstone types.
  51.  
  52. If you want to start being really optimized and take advantage of every extra kinstone you get from farming, toadswoot timed the best uses for these and listed them here: http://pastebin.com/PK0GX17e
  53.  
  54.  
  55. REFERENCE LINKS:
  56. Cucco Minigame Strats: https://www.youtube.com/watch?v=hZoHm6R_r5k
  57. Figurine Manipulation: http://pastebin.com/feBUF5a9
  58. R3 Kinstone Manip: https://www.youtube.com/watch?v=Wv80MBy7sHI
  59. Toadswoot's extra kinstone guide: http://pastebin.com/PK0GX17e
  60.  
  61. THE ROUTE
  62.  
  63. HP = Heart Piece Number
  64.  
  65. Numbers preceding 'r' and in parenthesis (like (100r)) is the minimum expected rupee count at that point in the route. In the majority of the route, after pegasus boots and before buying the final bomb bag upgrade, you have 30r of leeway to miss out on.
  66.  
  67. If there's a kinstone abbreviation in a certain line of the route, it's either the kinstone used in the fusion in that same line, or the kinstone obtained in that same line (should be obvious which one, from context)
  68.  
  69. IMPORTANT: After obtaining the wake-up shroom, and throughout the rest of the run, anytime you're in Hyrule Town, check any NPCs on the path you take to see if they wish to share. Use your best judgement on when to do this; best to do this more often earlier in the run to get as many shared fusions out of the way as possible.
  70.  
  71.  
  72. INTRO
  73. - Standard Intro
  74. - Throw rock covering minish crack in NHF
  75. - get HP1 outside deepwood shrine, before ezlo
  76. - octorok battle
  77. - Minish Village story sequence
  78.  
  79. COUNT: HP1, 0r
  80.  
  81. DEEPWOOD SHRINE
  82. - After getting gust jar, go south for HP2
  83. - activate blue portal
  84. - After boss key, take blue portal to HP3
  85. - Get heart container from boss
  86.  
  87. COUNT: HP3, 0r
  88.  
  89. STORY SEQUENCE
  90. - back to gentari
  91. - get BOMBS
  92. - Minish Woods WIND CREST
  93. - South Hyrule Field WIND CREST
  94. - FUSE Hurdy Gurd (forced)
  95. - Cucco Game (100r)
  96. Round 1: 2 gold = 100r (clean picolyte shop)
  97. - buy WALLET (20r)
  98. - learn spin attack
  99. - exit town west
  100. - BOTTLE from deku scrub in cave (0r)
  101.  
  102. COUNT: HP3, 0r
  103.  
  104. MT CRENEL
  105. - Climb mt crenel as normal
  106. - cliff red rupee (20r) after mineral water
  107. - after whirlwind, take left path, bomb wall at end
  108. - in cave, get HP4, 50r chest, B6 (70r)
  109. - reveal floor crack and shrink stone
  110. - plant, water, climb bean
  111. - go right, cross bridge, bomb wall, BL in chest
  112. - continue until grip ring (30r)
  113. - on Crenel wall, lower-right corner, bomb bag upgrade (30 bombs), climb to top
  114. - after bombing switch to make bridge, get red rupee in right pot (50r)
  115. - second boulder puzzle, get B6 in chest in next room
  116. - Melari Mines story sequence
  117. - Mt Crenel WIND CREST
  118.  
  119. COUNT: HP4, 50r
  120.  
  121. CAVE OF FLAMES
  122. - first lava room: get BL in chest
  123. - first rollobite room: get rupee chest (100r)
  124. - after crossing mine rail over lava, bomb wall and get HP5
  125. - miniboss, CANE OF PACCI
  126. - after 4 rollobite room, get B6 and G< in chests
  127. - after alternating platforms, get G[ in chest
  128. - in big lava room, get SE 100r chest (200r)
  129. - get SW GP chest
  130. - beat dungeon
  131.  
  132. COUNT: HP5, 200r
  133. KINSTONES: 3 B6 2 BL
  134.  
  135. STORY SEQUENCE
  136. - get white sword, go down mountain
  137. - Hyrule Town WIND CREST
  138. - Infuse sword, story sequence, moblin battle
  139. - left of HT, down ladder, split, exit
  140. - go to western wood, Vaati haunting CS
  141. - read sign for Castor Wilds
  142. - go east, push shortcut rock
  143.  
  144. COUNT: HP5, 200r
  145. KINSTONES: 3 B6 2 BL 0 RE
  146.  
  147. BOOTS QUEST
  148. - back to HCT
  149. - Cucco Game (300r)
  150. Round 2: 2 gold + 1 white = 110r
  151. - WHITE PICOLYTE (100r)
  152. - shoe shop sequence
  153. - mayor’s house, RE in basement, FUSE with mayor (RE)
  154. - unlock lon lon ranch
  155. - WALLET underground in lon lon ranch
  156. - parachute to lake hylia
  157. - witch's hut, buy WAKE UP SHROOM (40r)
  158. - save, kinstone farm outside syrup's hut
  159. - leave woods, leave lake, push rock shortcut
  160. - go to HT
  161. - Cucco Game thrice more (490r)
  162. Round 3. 2 normal + 2 gold = 120r
  163. Round 4. 5 normal + 2 gold = 150r (up left)
  164. Round 5. 3 normal + 3 gold = 180r (up left)
  165. - WHITE PICOLYTE (290r)
  166. - get PEGASUS BOOTS
  167. - FUSE with postman (BL) and other on-path
  168. - SwiftBlade, learn ROCK BREAKER and DASH ATTACK
  169. - exit HT south, go west, back to swamp
  170.  
  171. COUNT: HP5, 290r
  172. KINSTONES: 3 B6 1 BL 0 RE
  173.  
  174. CASTOR WILDS
  175. - dash west to large clump of long grass
  176. - GOLD KINSTONE #1 in cave basement
  177. - exit cave, climb left vine, NE along bridge
  178. - climb down vine, dash left to shrink stump
  179. - gust jar across swamp path, get BOW
  180. - gust jar back across, grow, go east
  181. - northern left cave, FUSE with scrub (BL)
  182. - SE along bridge, go past eyegore, other northern cave
  183. - GOLD KINSTONE #2
  184. - get BL in chest on way to GOLD KINSTONE #3
  185. - CW WIND CREST
  186. - gold kinstone fusions
  187.  
  188. COUNT: HP5, 290r
  189. KINSTONES: 3 B6 1 BL 0 RE
  190.  
  191. WIND RUINS
  192. - blow up starting cave, B6 in chest
  193. - proceed until after 2nd armos. push shortcut boulder
  194. - farm kinstones between two screens
  195. - any% to FoW
  196.  
  197. COUNT: HP5, 290r
  198. KINSTONES: 4 B6 1 BL 0 RE
  199.  
  200. FORTRESS OF WINDS
  201. - right door, head up the stairs
  202. - BL in chest, pull lever
  203. - follow the path, lever behind armos, key drop
  204. - reminish before jumping down after the key, minish path right
  205. - grow, HP6, exit room, go back and get key
  206. - go through middle room, up stairs
  207. - roll clip left eyegore, open left door, follow path
  208. - blow open wall between the 2 skulls
  209. - get MOLE MITTS, get 100r chest (390r)
  210. - S&Q
  211. - In first room, get 50r digging right (440r)
  212. - R< and R3 on the way to BK skip (R< chest near ladder, anti-faery is near R3 chest)
  213. - BK skip
  214. - defeat boss, grab HC, get OCARINA
  215.  
  216. COUNT: HP6, 440r
  217. KINSTONES: 4 B6 2 BL 0 RE 1 R3
  218.  
  219. BOOK 1
  220. - at FoW entrance, go west, shrink, center vine, get cave HP7
  221. - S&Q
  222. - warp to Lake Hylia
  223. - FUSE + TALK with minish (R3)
  224. - warp to HT, buy picolyte (240r)
  225. - exit south, dash left to Western Woods
  226. - dash north to Trilby Highlands
  227. - go left, FUSE with guy in the tree (RE)
  228. - save + kinstone farm outside tree (only reset here if you get really bad kinstone RNG as resetting takes you back to HT)
  229. - go south, get HP in tree (HP8)
  230. - go south, fuse with minish (BL)
  231. - S+Q
  232. - go right, FUSE + TALK with tingle (GP)
  233. - warp to HT, get WATER
  234. - dig into HT cave
  235. 1 R> R3 RE each in chests
  236. 100r chest in basement (340r)
  237. - S&Q
  238. - FUSE with kids (G[ BL) by chest game house
  239. - FUSE with women by well if possible
  240. - go to young couples house, FUSE if possible, douse fireplace
  241. - minish, climb right chimney
  242. - FUSE with scratcher (G<, but shared), push book down
  243. - go back, grow
  244. - Cucco minigame (500r capped)
  245. Round 6: 3 white + 3 gold = 180r (up left)
  246. - get BOOK1
  247. - go back to couples house, FUSE if possible
  248. - minish and FUSE with dog (GP, but shared)
  249. - as minish, go to inn rear HP9
  250. - S&Q
  251.  
  252. COUNT: HP8, 500r
  253. KINSTONE: 4 B6 1 BL 1 RE 1 R3 1 R>
  254.  
  255. BOOK 2
  256. - library, FUSE with floor 1 old man if possible
  257. - FUSE with floor 2 old man (GP, double check this)
  258. - minish, fuse with first minish if possible, TALK to him
  259. - grow, TALK to librarian twice
  260. - FUSE anyone on way to simon simulation
  261. - FUSE with zill next to simons (G[)
  262. - simon simulations HP10 (490r)
  263. - FUSE with zill again (GP)
  264. - FUSE anyone on way to cafe
  265. - in cafe, FUSE with mama (G<)
  266. - IMPORTANT: HAVE AT LEAST 1 GP 2 G[ 1 G< FROM HERE UNTIL WALLET UPGRADE; don't do shared fusions that break these minimums
  267. - FUSE anyone else in cafe
  268. - push bookshelf, shrink, go into upper minish hole
  269. - FUSE with town minish if possible
  270. - east to stockwells via minish path, fall, get BOTTLE
  271. - minish, go up, ocarina glitch, knock down book2 and fall
  272. - talk to ground-level minish, leave house
  273. - FUSE and talk with dog (SHARED)
  274. - carpenters house, FUSE if possible
  275. - leave, get WATER, go to dr. lefts house
  276. - douse fireplace, get BOOK2
  277. - carpenters house, FUSE with all if possible
  278. - minish, dr left, climb chimney
  279. - follow path to POWER BRACELETS
  280. - S&Q
  281.  
  282. COUNT: HP9, 490r
  283. KINSTONE: 4 B6 1 BL 1 RE 1 R3 1 R>
  284.  
  285. BOOK 3
  286. - WHITE PICOLYTE (290r)
  287. - FUSE with well ladies if possible (cut this out? not really necessary)
  288. - Go to Lon Lon
  289. - Go south to Eastern Hills
  290. - get last WALLET upgrade
  291. - FUSE with farmers (BL + G[)
  292. - FUSE with wall (B6), slash red rupee (310r)
  293. - go to syrups house, kinstone farm
  294. - dig cave, BL from chest, FUSE with wall (BL), take ladder
  295. - push book3 down bookshelf
  296. - S&Q
  297. - get BOOK3
  298. - warp to HT
  299. - WHITE PICOLYTE (110r)
  300. - library, RETURN BOOKS, FUSE with old men if possible
  301. - FUSE with first library minish if not done, and if possible
  302. - FUSE with minish elder (GP), then talk to him
  303. - get ZORA FLIPPERS
  304. - S&Q
  305.  
  306. COUNT: HP9, 110r
  307. KINSTONE: 3 B6 0 BL 1 RE 1 R3 1 R>
  308.  
  309. SIDEQUESTS 2
  310. - FUSE with wind tribe man in NW house (R3)
  311. - go to tribly
  312. - get R> in river dig cave
  313. - dig other cave, get BL + B6 + FUSE wall (B6)
  314. - ladder, FUSE with knuckle (G[) and minish (G<)
  315. - warp to Lake Hylia
  316. - go to Lon Lon
  317. - kinstone farm (2nd to last farming phase!)
  318. - dash into tree, minish
  319. - minish path, get HP11, grow
  320. - go in cave next to stump
  321. - open 50r chest in cave (160r)
  322. - FUSE with Ankle (G<)
  323. - warp to Lake Hylia
  324. - get underwater pond HP12
  325. - feed fifi, FUSE with fifi (GP)
  326. - FUSE with david jr (GP)
  327. - enter ToD
  328.  
  329. COUNT: HP11, 160r
  330. KINSTONE: 3 B6 1 BL 1 RE 0 R3 2 R>
  331.  
  332. TEMPLE OF DROPLETS
  333. - any% route
  334. 50r chest in lilypad maze (210r)
  335. get BL chest after first element melt
  336. B I G O C T O
  337.  
  338. COUNT: HP11, 210r
  339. KINSTONE: 3 B6 2 BL 1 RE 0 R3 2 R>
  340.  
  341. MORE SIDEQUESTS
  342. - warp to HT, go north
  343. - MAGICAL BOOMERANG (get all but SE chest for RE R3 R>)
  344. - 3 sword
  345. - warp to HT
  346. - FUSE with din (RE)
  347. - FUSE with zill south of inn (G<)
  348. - WHITE PICOLYTE + on-path FUSIONS (10r)
  349. - talk to gorman
  350. - warp to SHF, save
  351. - kinstone farm in SHF (last farm)
  352. - HP13 in SE tree
  353. - FUSEx2 blacksmith (R> GP)
  354. - FUSE minish in SW house (R>)
  355. - HP14 in water minish cave
  356. - S&Q
  357. - sky warp (any%)
  358. - open all mansion chests, also suck ghost
  359. floor 1: G[ G<
  360. floor 2: GP
  361. floor 3: BL B6 R3
  362. floor 4: RE R>
  363. - enter PoW
  364.  
  365. COUNT: HP13, 10r
  366. KINSTONE: 4 B6 3 BL 2 RE 2 R3 2 R>
  367.  
  368. PALACE OF WINDS
  369. - any% route
  370. - 100r from two spikeball enemies (110r)
  371. - at room entered via stairs, with 2 skulls to your left+right...
  372. go left and north, get HP15
  373. - wind element + heart container
  374.  
  375. COUNT: HP14, 110r
  376. KINSTONE: 4 B6 3 BL 2 RE 2 R3 2 R>
  377.  
  378. ROYAL VALLEY
  379.  
  380. - warp to HT
  381. - inn, FUSE with din, then talk
  382. - FUSE with everyone in the inn
  383. din (TALK after) (RE)
  384. farore (R>)
  385. nayru (R3)
  386. any shared fusions in inn
  387. - Cucco Game, HP16 (630r)
  388. Round 7: 5 white + 2 gold = 150r (R3) (left)
  389. Round 8: 4 white + 4 gold = 240r (R>) (left)
  390. Round 9: 2 white = 20r (bell HP17) (RE)
  391. Round 10: 1 white + 2 gold = 110r
  392. - RED CHARM from din
  393. - BOMB BAG from Stockwells (30r)
  394. - learn DOWN THRUST from Swiftblade
  395. - NHF, take cave, go to graveyard
  396. - upgrade QUIVER (L R R L R R)
  397. - lost woods (up left left up right up)
  398. - FUSE with dampe (B6), get GRAVEYARD KEY
  399. - FUSE with dampe (G<), open gate
  400. - FUSE with specter (B6)
  401. - JOY BUTTERFLY (swimming)
  402. - northwest grave HP18
  403. - FUSE with specter (BL, is this not shared?)
  404. - FUSEx2 with gina (G< G<) (she also has shared)
  405. - ROYAL KINSTONE sub-dungeon
  406.  
  407. COUNT: HP17, 30r
  408. KINSTONE: 2 B6 2 BL 2 RE 2 R3 2 R>
  409.  
  410. DARK HYRULE CASTLE
  411.  
  412. - warp to HT
  413. - FOUR SWORD
  414. - any% route until exiting DHC
  415.  
  416. HYRULE CASTLE GARDEN CLEANUP
  417.  
  418. - Fountain HP19
  419. - Bushes in SE corner, go down ladder
  420. - HP20, FUSE then learn SWORD BEAM Grimblade (RE)
  421. - FUSE with minish crack in NE (G[)
  422. - S&Q
  423. - NHF, FUSE with minish crack in east side (GP)
  424. - Lon Lon, Veil Falls
  425. - learn FAST SPLIT GAUGE from Splitblade
  426. - HP21 in plain sight
  427.  
  428. COUNT: HP20, 30r
  429. KINSTONE: 2 B6 2 BL 1 RE 2 R3 2 R>
  430.  
  431. MINISH WOODS CLEANUP
  432.  
  433. - Warp to Castor Wilds
  434. - dive in water on east side for RE R3 R>
  435. - JOY BUTTERFLY (digging)
  436. - Warp to Minish Woods
  437. - FUSE with gentari (RE)
  438. - get lake-area HP22
  439. - FUSEx2 with minish in house (RE R3). He may do a shared fusion first so make sure you do RE and R3 fusions.
  440. - S&Q
  441. - FUSE with bomb minish, get REMOTE BOMBS (R3)
  442. - go in left cave, get RE + HP23
  443. - S&Q
  444.  
  445. COUNT: HP22, 30r
  446. KINSTONE: 2 B6 2 BL 1 RE 1 R3 3 R>
  447.  
  448. MT CRENEL CLEANUP
  449.  
  450. - Warp to Mt Crenel
  451. - fuse with exposed crack minish (G[) + get R>
  452. - S&Q
  453. - go inside the mines and FUSE:
  454. minish by exit (G<)
  455. melari (R>)
  456. minish inside SE room (G<)
  457. minish outside eastern room (G[)
  458. NW-ern mining minish (GP)
  459. - leave via exit, grow back
  460. - go to Grayblade
  461. - get HP24, FUSE (R3), learn ROLL ATTACK, get 2 50r chests (130r)
  462. - Leave, take bottom-left ladder
  463. - left, down one level, bomb wall between jagged rocks, HP25
  464. - go to giant wall
  465. - beanstalk HP26, get 8 red rupees (290r)
  466. - FUSE repeatedly with mt crenel hermit until stops
  467. - All shared fusions should be done now!
  468. - go inside dig cave, HP27, FUSE wall (BL)
  469. - S&Q
  470.  
  471. COUNT: HP26, 290r
  472. KINSTONE: 2 B6 1 BL 1 RE 0 R3 3 R>
  473.  
  474. WIND RUINS CLEANUP
  475.  
  476. - Warp to Castor Wilds
  477. - Go to wind ruins
  478. - JOY BUTTERFLY (arrow shooting)
  479. - FUSE with crack minish (RE)
  480. - get 200 shells in chest in next screen
  481. - beanstalk, get QUIVER
  482. - get BOMB BAG by FoW entrance
  483.  
  484. COUNT: HP26, 290r
  485. KINSTONE: 2 B6 1 BL 1 RE 0 R3 3 R>
  486.  
  487. LAKE HYLIA CLEANUP
  488.  
  489. - Warp to Lake Hylia
  490. - FUSE with minish inside house if forgotten
  491. - fall down minish crack
  492. - get HC from librari (FUSE if forgot in library)
  493. - swim to lake hylia east minish crack
  494. - FUSE with minish in the crack (BL)
  495. - grow by mayor's house
  496. - HP28 to the left
  497. - in tree, get HP29, FUSE, learn PERIL BEAM with Waveblade (R>)
  498. - FUSE with david jr (G[) - this is your 2nd fusion with him. he'll want to fuse after you get the magic boomerang
  499. - get island HP30
  500. - north dig cave, go SW, get R3 and B6 on the way
  501. - FUSE with wall (B6)
  502. - go back to cave entrance, dig left
  503. - HP31 outside the cave
  504. - in cave, go up, get BL
  505. - dig all the way back, take ladder to right
  506. - follow the path to the beanstalk
  507. - HP32 + 200r chest (490r)
  508. - S&Q
  509.  
  510. COUNT: HP31, 490r
  511. KINSTONE: 2 B6 1 BL 1 RE 1 R3 2 R>
  512.  
  513. E HYRULE FIELD CLEANUP
  514.  
  515. - warp to MW
  516. - get B6 in left chest
  517. - go to eastern hills
  518. - jump across gap
  519. - FUSE with house minish (B6)
  520. - go up beanstalk, HP33, 200r chest (690r)
  521. - go up 1 screen, get BOTTLE3, enter minish woods
  522. - get HP34 and 200r chest (890r)
  523. - FUSEx2 (maybe x3?) with scrub in tree (G< GP)
  524. - Get R3 in chest on east woods
  525. - go back to EH
  526. - get BOTTLE4 from goron cave
  527. - FUSE right goron (R3) and left (B6)
  528.  
  529. COUNT: HP33, 890r
  530. KINSTONE: 1 B6 1 BL 1 RE 1 R3 2 R>
  531.  
  532. CASTOR WILDS CLEANUP
  533.  
  534. - warp to castor wilds
  535. - push tomb, get HP35, learn GREAT SPIN from Swiftblade I
  536. - go to treestump, minish, south lilypad
  537. - HP36 in southeast water cave
  538. - S&Q
  539. - go to NE corner (use rock shortcut near center-top)
  540. - learn FAST SPIN ATTACK from Scarblade
  541. - get HP37 in adjacent cave
  542. - S&Q
  543.  
  544.  
  545. COUNT: HP36, 890r
  546. KINSTONE: 1 B6 1 BL 1 RE 1 R3 2 R>
  547.  
  548. HYRULE TOWN CLEANUP
  549.  
  550. - warp to HT
  551. - go to school
  552. - FUSE with Tina (only fickle but not shared fuser -_-) (GP)
  553. - go outside as minish and get HP38 + all chests except top right (R3 R> R>)
  554. - S&Q
  555. - WHITE PICOLYTE just in case, if desirable (690r)
  556. - buy BOMB BAG from stockwells (90r) (no need for rupees now)
  557. - FUSE with Bremor (NW carpenter) (R3)
  558. - go to NHF
  559. - NHF waterfall Greatblade (FAST GREAT SPIN)
  560. - HP39 in adjacent cave
  561. - climb cave ladder, leave, go back to DHC
  562. - any% route, beat the game
  563. - 50 rupees from each ball & chain if need more picolyte
  564. - use the red charm against vaati form 1
  565.  
  566. COUNT: HP38
  567. KINSTONE: 1 B6 1 BL 2 RE 1 R3 4 R>
  568.  
  569. VEIL FALLS
  570. - Go to Veil Falls via NHF, directly
  571. - Get both HP40 (plain sight) and HP41 (dig cave)
  572. - go to the top of the mountain (VEIL FALLS WIND CREST)
  573. - give shield to biggoron
  574.  
  575. COUNT: HP40
  576.  
  577. CLOUD TOPS
  578.  
  579. - enter cloud tops, FUSE with two wind tribers (G[ R> is this shared?)
  580. - Cloud Tops Route: https://www.youtube.com/watch?v=PcwUvBY5KRk
  581. - Cloud Tops WIND CREST then enter mansion
  582. floor 2: fuse with woman, get LIGHT ARROWS (GP)
  583. floor 3: fuse with woman (G[)
  584. floor 4: fuse with leader, talk with her (G<)
  585. floor 3: fuse with same woman (G[)
  586. floor 4: fuse with leader again (G[). talk to stair blocker, go up
  587. - leave mansion via top
  588.  
  589. COUNT: HP40
  590. KINSTONE: 1 B6 1 BL 2 RE 1 R3 3 R>
  591.  
  592. ENDGAME
  593. - warp to SHF
  594. - FUSE tingle (R3), talk to him TWICE, get TINGLE STATUE
  595. - Enter HT from south
  596. - fountain HT HP42
  597. - S&Q
  598.  
  599. COUNT: HP41
  600. KINSTONE: 1 B6 0 BL 2 RE 0 R3 3 R>
  601.  
  602. RIP FUN
  603. - FIGURINES AHHHH - Carlov medal ( http://pastebin.com/feBUF5a9 )
  604. - talk to cafe man
  605. - figurines HP43
  606. - S&Q
  607. - warp to veil falls
  608. - jump down left, get HP44 from waterfall cave
  609. - warp to cloud tops, climb down
  610. - Swag Shield
  611.  
  612. - Play cucco minigame music in figurine house (number 12) to celebrate
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