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  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce GTX 1050 (ID=0x1c81)
  8. Vendor:
  9. VRAM: 1977 MB
  10. Driver: 26.21.14.4187
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 0.126 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 1.426600 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/29/2020 3:48:32 PM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.8
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 4 worker threads for Enlighten.
  31. Thread -> id: 3198 -> priority: 1
  32. Thread -> id: 1bf0 -> priority: 1
  33. Thread -> id: 3138 -> priority: 1
  34. Thread -> id: 24e8 -> priority: 1
  35. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  36. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  37. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  38. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  39.  
  40. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174438.
  41. Total: 293.444100 ms (FindLiveObjects: 14.092400 ms CreateObjectMapping: 14.747600 ms MarkObjects: 264.254200 ms DeleteObjects: 0.349600 ms)
  42.  
  43. Tamer ID: 16640
  44.  
  45. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  46.  
  47. Unloading 20 Unused Serialized files (Serialized files now loaded: 9)
  48.  
  49. Unloading 2492 unused Assets to reduce memory usage. Loaded Objects now: 206630.
  50. Total: 314.068900 ms (FindLiveObjects: 11.476100 ms CreateObjectMapping: 17.811700 ms MarkObjects: 282.705500 ms DeleteObjects: 2.075400 ms)
  51.  
  52. Unloading 6 Unused Serialized files (Serialized files now loaded: 10)
  53.  
  54. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 206674.
  55. Total: 303.727500 ms (FindLiveObjects: 8.825400 ms CreateObjectMapping: 15.259000 ms MarkObjects: 279.308700 ms DeleteObjects: 0.334200 ms)
  56.  
  57. Unloading 9 Unused Serialized files (Serialized files now loaded: 10)
  58.  
  59. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 211276.
  60. Total: 305.173900 ms (FindLiveObjects: 9.149200 ms CreateObjectMapping: 17.752500 ms MarkObjects: 277.940200 ms DeleteObjects: 0.331800 ms)
  61.  
  62. Unloading 0 Unused Serialized files (Serialized files now loaded: 10)
  63.  
  64. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 211276.
  65. Total: 304.211400 ms (FindLiveObjects: 9.265800 ms CreateObjectMapping: 16.971500 ms MarkObjects: 277.628100 ms DeleteObjects: 0.345500 ms)
  66.  
  67. Unloading 0 Unused Serialized files (Serialized files now loaded: 10)
  68.  
  69. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 211276.
  70. Total: 304.881800 ms (FindLiveObjects: 9.095100 ms CreateObjectMapping: 17.520100 ms MarkObjects: 277.924700 ms DeleteObjects: 0.341400 ms)
  71.  
  72. Unloading 3 Unused Serialized files (Serialized files now loaded: 10)
  73.  
  74. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 211313.
  75. Total: 306.285700 ms (FindLiveObjects: 9.291100 ms CreateObjectMapping: 17.273000 ms MarkObjects: 279.347100 ms DeleteObjects: 0.374200 ms)
  76.  
  77. Unloading 14 Unused Serialized files (Serialized files now loaded: 14)
  78.  
  79. Unloading 1326 unused Assets to reduce memory usage. Loaded Objects now: 216074.
  80. Total: 311.641000 ms (FindLiveObjects: 11.365800 ms CreateObjectMapping: 20.132800 ms MarkObjects: 278.845300 ms DeleteObjects: 1.296800 ms)
  81.  
  82. Unloading 5 Unused Serialized files (Serialized files now loaded: 14)
  83.  
  84. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 216094.
  85. Total: 310.138900 ms (FindLiveObjects: 12.229300 ms CreateObjectMapping: 17.423400 ms MarkObjects: 280.218000 ms DeleteObjects: 0.267800 ms)
  86.  
  87. Unloading 0 Unused Serialized files (Serialized files now loaded: 14)
  88.  
  89. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 216094.
  90. Total: 320.036700 ms (FindLiveObjects: 14.383000 ms CreateObjectMapping: 20.275100 ms MarkObjects: 285.119600 ms DeleteObjects: 0.258600 ms)
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