Advertisement
SystrexTV

Counter Blox (God Guns)

Feb 11th, 2021 (edited)
9,235
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
Lua 4.11 KB | None | 0 0
  1. -------www.youtube.com/c/SystrexTV-------
  2. -----Counter Blox script-----
  3. --loadstring(game:HttpGet(('https://pastebin.com/raw/zvrr95fT'),true))()
  4. --Here are the Loadstring for this script if you dont want to copy so much lines--
  5. local plrs = game:GetService("Players")
  6. local TeamBased = true ; local teambasedswitch = "o"
  7. local presskeytoaim = true; local aimkey = "e"
  8. local raycast = false
  9.  
  10. local espupdatetime = 5; autoesp = false
  11.  
  12.  
  13.  
  14. local lockaim = true; local lockangle = 5
  15.  
  16.  
  17. local Gui = Instance.new("ScreenGui")
  18. local Move = Instance.new("Frame")
  19. local Main = Instance.new("Frame")
  20. local EspStatus = Instance.new("TextLabel")
  21. local st1 = Instance.new("TextLabel")
  22. local st1_2 = Instance.new("TextLabel")
  23. local st1_3 = Instance.new("TextLabel")
  24. local Name = Instance.new("TextLabel")
  25. --Properties:
  26. Gui.Name = "Gui"
  27. Gui.Parent = plrs.LocalPlayer:WaitForChild("PlayerGui")
  28.  
  29. Move.Name = "Move"
  30. Move.Parent = Gui
  31. Move.BackgroundColor3 = Color3.new(0.0431373, 1, 0.0745098)
  32. Move.BackgroundTransparency = 0.40000000596046
  33. Move.BorderSizePixel = 0
  34. Move.Position = UDim2.new(0.005, 0,0.018, 0)
  35. Move.Size = UDim2.new(0.28141585, 0, 0.0320388414, 0)
  36.  
  37. Main.Name = "Main"
  38. Main.Parent = Move
  39. Main.BackgroundColor3 = Color3.new(0.176471, 0.176471, 0.176471)
  40. Main.BackgroundTransparency = 0.69999998807907
  41. Main.Position = UDim2.new(0, 0, 0.995670795, 0)
  42. Main.Size = UDim2.new(1.0000006, 0, 9.79697132, 0)
  43.  
  44.  st1_2.Name = "st1"
  45. st1_2.Parent = Main
  46. st1_2.BackgroundColor3 = Color3.new(1, 1, 1)
  47. st1_2.BackgroundTransparency = 1
  48. st1_2.Position = UDim2.new(0, 0, 0.505590861, 0)
  49. st1_2.Size = UDim2.new(0.999999881, 0, 0.161862016, 0)
  50. st1_2.Font = Enum.Font.ArialBold
  51. st1_2.Text = "God guns are ak47,M4a4,XM,Deagle"
  52. st1_2.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
  53. st1_2.TextScaled = true
  54. st1_2.TextSize = 14
  55. st1_2.TextWrapped = true
  56.  
  57.  
  58. st1_3.Name = "st1"
  59. st1_3.Parent = Main
  60. st1_3.BackgroundColor3 = Color3.new(1, 1, 1)
  61. st1_3.BackgroundTransparency = 1
  62. st1_3.Position = UDim2.new(0, 0, 0.18558608, 0)
  63. st1_3.Size = UDim2.new(0.999999881, 0, 0.161862016, 0)
  64. st1_3.Font = Enum.Font.ArialBold
  65. st1_3.Text = "Made by SystrexTV"
  66. st1_3.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
  67. st1_3.TextScaled = true
  68. st1_3.TextSize = 10
  69. st1_3.TextWrapped = true
  70. local teambasedstatus = st1_3:Clone()
  71. teambasedstatus.Parent = st1_3
  72. teambasedstatus.TextScaled = true
  73. teambasedstatus.Position = UDim2.new(0, 0,0.694, 0)
  74. teambasedstatus.Text = tostring(TeamBased)
  75.  
  76. Name.Name = "Name"
  77. Name.Parent = Move
  78. Name.BackgroundColor3 = Color3.new(1, 1, 1)
  79. Name.BackgroundTransparency = 1
  80. Name.Size = UDim2.new(0.838, 0, 0.980000019, 0)
  81. Name.Font = Enum.Font.Arial
  82. Name.Text = "God Guns"
  83. Name.TextColor3 = Color3.new(0, 0, 0)
  84. Name.TextScaled = true
  85. Name.TextSize = 10
  86. Name.TextWrapped = true
  87. Name.TextXAlignment = Enum.TextXAlignment.Left
  88. ------------------------------------------------------------------
  89. game.ReplicatedStorage.Weapons.AK47.Ammo.Value = 1000000000
  90. game.ReplicatedStorage.Weapons.AK47.Bullets.Value = 15
  91. game.ReplicatedStorage.Weapons.AK47.DMG.Value = 100
  92. game.ReplicatedStorage.Weapons.AK47.FireRate.Value = 0.01
  93. game.ReplicatedStorage.Weapons.AK47.Range.Value = 1000000000
  94.  
  95. game.ReplicatedStorage.Weapons.M4A4.Ammo.Value = 1000000000
  96. game.ReplicatedStorage.Weapons.M4A4.Bullets.Value = 15
  97. game.ReplicatedStorage.Weapons.M4A4.DMG.Value = 100
  98. game.ReplicatedStorage.Weapons.M4A4.FireRate.Value = 0.01
  99. game.ReplicatedStorage.Weapons.M4A4.Range.Value = 1000000000
  100.  
  101. game.ReplicatedStorage.Weapons.XM.Ammo.Value = 10000000
  102. game.ReplicatedStorage.Weapons.XM.DMG.Value = 500
  103. game.ReplicatedStorage.Weapons.XM.Auto.Value = true
  104. game.ReplicatedStorage.Weapons.XM.FireRate.Value = 0.001
  105. game.ReplicatedStorage.Weapons.XM.Range.Value = 1000
  106. game.ReplicatedStorage.Weapons.XM.EquipTime.Value = 0.001
  107.  
  108. game.ReplicatedStorage.Weapons.DesertEagle.Ammo.Value = 10000000
  109. game.ReplicatedStorage.Weapons.DesertEagle.DMG.Value = 100
  110. game.ReplicatedStorage.Weapons.DesertEagle.Range.Value = 1000000000
  111. game.ReplicatedStorage.Weapons.DesertEagle.Bullets.Value = 30
  112. game.ReplicatedStorage.Weapons.DesertEagle.EquipTime.Value = 0.001
  113.  
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement