Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- General Updates:
- - updates to Lilith art and removed glow effect for Goh, Natasha, and Erik
- - improvements to unit pathfinding
- Bug Fixes:
- - fixes for text entry boxes losing focus
- - fixed an issue where players could get on top of the outpost prop on Spiral
- - fixed a bug which prevented units from auto-deploying while over the enemy fort or outposts
- - more work on units moving while repairing
- - fixed Blaster Guardian not working on Bomber ground mode
- - fixed a crash related to particle effects
- - fix for using tryout mode on pilots and items
- - fixed a pathing issue when mixing infantry and vehicles in a squad
- Balance Changes:
- - Bucky missile wiggle to 5
- - Buster attack range decreased from 19 to 18
- - Armadillo armor decreased from 65 to 55
- - Frank's air speed penalty decreased from -6% to -4%
- - removed the repair rate penalty from Turtle
- - Flakker build cost increased from 2900 to 3500
- - Heavy Flakker carry weight penalty increased from 5% to 6%
- - Heavy Flakker shot damage modifier decreased from 4% to -4%
- - Heavy Flakker build time and range modifiers removed
- - stat changes for AirMech engine parts
- - make Angel use normal carry scaling on level up
Advertisement
Add Comment
Please, Sign In to add comment