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- local tbl_main =
- {
- "Ruby Sword",
- -math.huge
- }
- game:GetService("ReplicatedStorage").Events.purchaseWeapon:InvokeServer(unpack(tbl_main))
- local armor = "Ruby Armor"
- local Event = game:GetService("ReplicatedStorage").Events.equipRequest
- Event:FireServer(armor)
- local tbl_main =
- {
- "Lightning Strike",
- -0
- }
- game:GetService("ReplicatedStorage").Events.purchaseWeapon:InvokeServer(unpack(tbl_main))
- local value = game.Players.LocalPlayer.Name
- while wait() do
- game:GetService("ReplicatedStorage").Values.CurrentKing.Value = value
- end
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