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kilcrafter

Green Assasin

Aug 31st, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. do
  4. print("Fixed by kilcrafter (crift_games1)")
  5. script.Parent = Player.Character
  6.  
  7. --RemoteEvent for communicating
  8. local Event = Instance.new("RemoteEvent")
  9. Event.Name = "UserInput_Event"
  10.  
  11. --Fake event to make stuff like Mouse.KeyDown work
  12. local function fakeEvent()
  13. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  14. t.connect = t.Connect
  15. return t
  16. end
  17.  
  18. --Creating fake input objects with fake variables
  19. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  20. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  21. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  22. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  23. end}
  24. --Merged 2 functions into one by checking amount of arguments
  25. CAS.UnbindAction = CAS.BindAction
  26.  
  27. --This function will trigger the events that have been :Connect()'ed
  28. local function te(self,ev,...)
  29. local t = m[ev]
  30. if t and t._fakeEvent and t.Function then
  31. t.Function(...)
  32. end
  33. end
  34. m.TrigEvent = te
  35. UIS.TrigEvent = te
  36.  
  37. Event.OnServerEvent:Connect(function(plr,io)
  38. if plr~=Player then return end
  39. if io.isMouse then
  40. m.Target = io.Target
  41. m.Hit = io.Hit
  42. else
  43. local b = io.UserInputState == Enum.UserInputState.Begin
  44. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  45. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  46. end
  47. for _,t in pairs(CAS.Actions) do
  48. for _,k in pairs(t.Keys) do
  49. if k==io.KeyCode then
  50. t.Function(t.Name,io.UserInputState,io)
  51. end
  52. end
  53. end
  54. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  55. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  56. end
  57. end)
  58. Event.Parent = NLS([==[
  59. local Player = game:GetService("Players").LocalPlayer
  60. local Event = script:WaitForChild("UserInput_Event")
  61.  
  62. local UIS = game:GetService("UserInputService")
  63. local input = function(io,a)
  64. if a then return end
  65. --Since InputObject is a client-side instance, we create and pass table instead
  66. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  67. end
  68. UIS.InputBegan:Connect(input)
  69. UIS.InputEnded:Connect(input)
  70.  
  71. local Mouse = Player:GetMouse()
  72. local h,t
  73. --Give the server mouse data 30 times every second, but only if the values changed
  74. --If player is not moving their mouse, client won't fire events
  75. while wait(1/30) do
  76. if h~=Mouse.Hit or t~=Mouse.Target then
  77. h,t=Mouse.Hit,Mouse.Target
  78. Event:FireServer({isMouse=true,Target=t,Hit=h})
  79. end
  80. end]==],Player.Character)
  81. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  82. end
  83.  
  84. --Modfied by xFxllen
  85. local p = owner
  86. local char = p.Character
  87. local larm = char["Left Arm"]
  88. local rarm = char["Right Arm"]
  89. local lleg = char["Left Leg"]
  90. local rleg = char["Right Leg"]
  91. local hed = char.Head
  92. local torso = char.Torso
  93. local hum = char.Humanoid
  94. local cam = game.Workspace.CurrentCamera
  95. local root = char.HumanoidRootPart
  96. local deb = false
  97. local shot = 0
  98. local l = game:GetService("Lighting")
  99. local rs = game:GetService("RunService").RenderStepped
  100. local stanceToggle = "Normal"
  101. math.randomseed(os.time())
  102. hum.WalkSpeed = 30
  103. char.Health:Destroy()
  104. hum.MaxHealth = 5000000
  105. wait(0.1)
  106. hum.Health = 5000000
  107. ----------------------------------------------------
  108. char.Shirt:Destroy()
  109. char.Pants:Destroy()
  110. shirt = Instance.new("Shirt", char)
  111. shirt.Name = "Shirt"
  112. pants = Instance.new("Pants", char)
  113. pants.Name = "Pants"
  114. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=9368495"
  115. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=9368495"
  116. ----------------------------------------------------
  117. Debounces = {
  118. on = false;
  119. ks = false;
  120. CanAttack = true;
  121. CanJoke = true;
  122. NoIdl = false;
  123. Slashing = false;
  124. Slashed = false;
  125. Grabbing = false;
  126. Grabbed = false;
  127. }
  128. local Touche = {char.Name, }
  129. ----------------------------------------------------
  130. function lerp(a, b, t) -- Linear interpolation
  131. return a + (b - a)*t
  132. end
  133.  
  134. function slerp(a, b, t) --Spherical interpolation
  135. dot = a:Dot(b)
  136. if dot > 0.99999 or dot < -0.99999 then
  137. return t <= 0.5 and a or b
  138. else
  139. r = math.acos(dot)
  140. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  141. end
  142. end
  143.  
  144. function matrixInterpolate(a, b, t)
  145. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  146. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  147. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  148. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  149. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  150. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  151. local t = v1:Dot(v2)
  152. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  153. return CFrame.new()
  154. end
  155. return CFrame.new(
  156. v0.x, v0.y, v0.z,
  157. v1.x, v1.y, v1.z,
  158. v2.x, v2.y, v2.z,
  159. v3.x, v3.y, v3.z)
  160. end
  161. ----------------------------------------------------
  162. function genWeld(a,b)
  163. local w = Instance.new("Weld",a)
  164. w.Part0 = a
  165. w.Part1 = b
  166. return w
  167. end
  168. function weld(a, b)
  169. local weld = Instance.new("Weld")
  170. weld.Name = "W"
  171. weld.Part0 = a
  172. weld.Part1 = b
  173. weld.C0 = a.CFrame:inverse() * b.CFrame
  174. weld.Parent = a
  175. return weld;
  176. end
  177. ----------------------------------------------------
  178. function Lerp(c1,c2,al)
  179. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  180. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  181. for i,v in pairs(com1) do
  182. com1[i] = v+(com2[i]-v)*al
  183. end
  184. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  185. end
  186. ----------------------------------------------------
  187. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  188. local wld = Instance.new("Weld", wp1)
  189. wld.Part0 = wp0
  190. wld.Part1 = wp1
  191. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  192. end
  193. ----------------------------------------------------
  194. for i,v in pairs(char:children()) do
  195. if v:IsA("Hat") then
  196. v:Destroy()
  197. end
  198. end
  199. for i,v in pairs(hed:children()) do
  200. if v:IsA("Sound") then
  201. v:Destroy()
  202. end
  203. end
  204. ----------------------------------------------------
  205. function HasntTouched(plrname)
  206. local ret = true
  207. for _, v in pairs(Touche) do
  208. if v == plrname then
  209. ret = false
  210. end
  211. end
  212. return ret
  213. end
  214. ----------------------------------------------------
  215. larm.Size = larm.Size * 2
  216. rarm.Size = rarm.Size * 2
  217. lleg.Size = lleg.Size * 2
  218. rleg.Size = rleg.Size * 2
  219. torso.Size = torso.Size * 2
  220. hed.Size = hed.Size * 2
  221. root.Size = root.Size * 2
  222. ----------------------------------------------------
  223. newWeld(torso, larm, -1.5, 0.5, 0)
  224. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  225. newWeld(torso, rarm, 1.5, 0.5, 0)
  226. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  227. newWeld(torso, hed, 0, 1.5, 0)
  228. newWeld(torso, lleg, -0.5, -1, 0)
  229. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  230. newWeld(torso, rleg, 0.5, -1, 0)
  231. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  232. newWeld(root, torso, 0, -1, 0)
  233. torso.Weld.C1 = CFrame.new(0, -1, 0)
  234. ----------------------------------------------------
  235. game:service'InsertService':LoadAsset(100932574):children()[1].Parent=char
  236. char.ReptiliaSpeciesAnalyst.Handle.Mesh.Scale = char.ReptiliaSpeciesAnalyst.Handle.Mesh.Scale * 1.8
  237. char.ReptiliaSpeciesAnalyst.Handle.Mesh.VertexColor = Vector3.new(1,1,1)
  238. game:service'InsertService':LoadAsset(120507280):children()[1].Parent=char
  239. char.WebbedWings.Handle.Mesh.Scale = char.WebbedWings.Handle.Mesh.Scale * 1.8
  240. char.WebbedWings.Handle.Mesh.VertexColor = Vector3.new(0.3,0.3,0.3)
  241. hed.face.Texture = "rbxassetid://46282671"
  242. z=Instance.new('Decal',hed)
  243. z.Face = 'Front'
  244. z.Texture='rbxassetid://99174105'
  245. hed.BrickColor = BrickColor.new("Really black")
  246. lite = Instance.new("PointLight", torso)
  247. lite.Brightness = 14
  248. lite.Range = 10
  249. lite.Color = Color3.new(1, 0, 0)
  250. --[[local hed2 = hed:Clone()
  251. hed2.CanCollide = false
  252. hed2.Parent = char
  253. hed2:ClearAllChildren()
  254. hed2.Transparency = 1
  255. hed2.Name = "DARP"
  256. local w = Instance.new("Weld",hed2)
  257. w.Part0 = hed
  258. w.Part1 = hed2
  259. w.C0 = CFrame.new(0,0,-0.175)
  260. z=Instance.new("SurfaceGui",hed2)
  261. z.Enabled = true
  262. z.Face = "Front"
  263. z.Adornee = hed2
  264. z.CanvasSize = Vector2.new(100,100)
  265. local face = Instance.new("ImageLabel",z)
  266. face.Size = UDim2.new(1,-30,1,0)
  267. face.Position = UDim2.new(0,15,0,0)
  268. face.BackgroundTransparency = 1
  269. face.Image='rbxassetid://46282671']]--
  270. ----------------------------------------------------
  271. z = Instance.new("Sound", char)
  272. z.SoundId = "rbxassetid://319430400"--319430400
  273. z.Looped = true
  274. z.Pitch = 1
  275. z.Volume = 1
  276. wait(.01)
  277. z:Play()
  278. ----------------------------------------------------
  279. local m = Instance.new("Model")
  280. m.Name = "Absolution"
  281. p1 = Instance.new("Part", m)
  282. p1.BrickColor = BrickColor.new("Lime green")
  283. p1.FormFactor = Enum.FormFactor.Custom
  284. p1.Size = Vector3.new(1, 0.600000024, 1.5)
  285. p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395)
  286. p1.CanCollide = false
  287. p1.Locked = true
  288. p1.Elasticity = 0
  289. p1.BottomSurface = Enum.SurfaceType.Smooth
  290. p1.TopSurface = Enum.SurfaceType.Smooth
  291. b1 = Instance.new("SpecialMesh", p1)
  292. b1.MeshType = Enum.MeshType.Wedge
  293. b1.Name = "Mesh"
  294. b1.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  295. p2 = Instance.new("Part", m)
  296. p2.BrickColor = BrickColor.new("Really black")
  297. p2.FormFactor = Enum.FormFactor.Custom
  298. p2.Size = Vector3.new(1, 2.9000001, 1)
  299. p2.CFrame = CFrame.new(67.4995728, 11.7633543, 74.2129135, -1.30959779e-005, 2.79811252e-006, 0.999972522, 0.961226642, 0.275612593, -7.50799518e-006, -0.275637805, 0.96119839, 1.01176247e-005)
  300. p2.CanCollide = false
  301. p2.Locked = true
  302. p2.Elasticity = 0
  303. p2.BottomSurface = Enum.SurfaceType.Smooth
  304. p2.TopSurface = Enum.SurfaceType.Smooth
  305. b2 = Instance.new("BlockMesh", p2)
  306. b2.Name = "Mesh"
  307. b2.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  308. p3 = Instance.new("Part", m)
  309. p3.BrickColor = BrickColor.new("Lime green")
  310. p3.FormFactor = Enum.FormFactor.Custom
  311. p3.Size = Vector3.new(1, 1.20000005, 2.0999999)
  312. p3.CFrame = CFrame.new(67.4994965, 12.6401453, 73.9670334, 0.999972522, -3.52207899e-005, -8.10639358e-006, -1.61500211e-005, 0.309035271, -0.951007903, 5.24176576e-005, 0.950978875, 0.309059501)
  313. p3.CanCollide = false
  314. p3.Locked = true
  315. p3.Elasticity = 0
  316. p3.BottomSurface = Enum.SurfaceType.Smooth
  317. p3.TopSurface = Enum.SurfaceType.Smooth
  318. b3 = Instance.new("SpecialMesh", p3)
  319. b3.MeshType = Enum.MeshType.Wedge
  320. b3.Name = "Mesh"
  321. b3.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  322. p4 = Instance.new("Part", m)
  323. p4.BrickColor = BrickColor.new("Lime green")
  324. p4.FormFactor = Enum.FormFactor.Custom
  325. p4.Size = Vector3.new(1, 1.43999994, 2.05000019)
  326. p4.CFrame = CFrame.new(67.4995575, 11.8683414, 76.1565704, 0.999972522, -2.5085672e-005, -1.53700166e-005, -4.86194367e-005, -0.800831437, -0.598821938, 1.9131101e-005, 0.598835468, -0.800796151)
  327. p4.CanCollide = false
  328. p4.Locked = true
  329. p4.Elasticity = 0
  330. p4.BottomSurface = Enum.SurfaceType.Smooth
  331. p4.TopSurface = Enum.SurfaceType.Smooth
  332. b4 = Instance.new("SpecialMesh", p4)
  333. b4.MeshType = Enum.MeshType.Wedge
  334. b4.Name = "Mesh"
  335. b4.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  336. p5 = Instance.new("Part", m)
  337. p5.BrickColor = BrickColor.new("Lime green")
  338. p5.FormFactor = Enum.FormFactor.Custom
  339. p5.Size = Vector3.new(1, 1.20000005, 3.20000005)
  340. p5.CFrame = CFrame.new(67.4995193, 13.241991, 74.8357468, 0.999972522, -3.59118021e-005, -8.00191992e-006, -1.39250224e-005, 0.358383656, -0.933530807, 5.2809708e-005, 0.933500469, 0.358406246)
  341. p5.CanCollide = false
  342. p5.Locked = true
  343. p5.Elasticity = 0
  344. p5.BottomSurface = Enum.SurfaceType.Smooth
  345. p5.TopSurface = Enum.SurfaceType.Smooth
  346. b5 = Instance.new("SpecialMesh", p5)
  347. b5.MeshType = Enum.MeshType.Wedge
  348. b5.Name = "Mesh"
  349. b5.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  350. p6 = Instance.new("Part", m)
  351. p6.Name = "Handle"
  352. p6.BrickColor = BrickColor.new("Really black")
  353. p6.FormFactor = Enum.FormFactor.Custom
  354. p6.Size = Vector3.new(1.5999999, 13.6000004, 1)
  355. p6.CFrame = CFrame.new(67.5017471, 11.2780685, 66.1421967, -1.18190947e-005, 6.28741009e-006, 0.999972522, 0.99995929, -1.39772892e-005, -7.50630716e-006, -1.79708004e-005, 0.999939024, 1.01296728e-005)
  356. p6.CanCollide = false
  357. p6.Locked = true
  358. p6.Elasticity = 0
  359. p6.BottomSurface = Enum.SurfaceType.Smooth
  360. p6.TopSurface = Enum.SurfaceType.Smooth
  361. b6 = Instance.new("BlockMesh", p6)
  362. b6.Name = "Mesh"
  363. b6.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  364. p7 = Instance.new("Part", m)
  365. p7.BrickColor = BrickColor.new("Lime green")
  366. p7.FormFactor = Enum.FormFactor.Custom
  367. p7.Size = Vector3.new(1, 1.00999999, 1.05000019)
  368. p7.CFrame = CFrame.new(67.5174179, 10.5228004, 76.3114471, 0.999972522, -2.76626724e-005, -6.72184569e-006, -4.7347472e-005, -0.91489929, -0.403581172, 2.14323372e-005, 0.403602213, -0.914867818)
  369. p7.CanCollide = false
  370. p7.Locked = true
  371. p7.Elasticity = 0
  372. p7.BottomSurface = Enum.SurfaceType.Smooth
  373. p7.TopSurface = Enum.SurfaceType.Smooth
  374. b7 = Instance.new("SpecialMesh", p7)
  375. b7.MeshType = Enum.MeshType.Wedge
  376. b7.Name = "Mesh"
  377. b7.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  378. p8 = Instance.new("Part", m)
  379. p8.BrickColor = BrickColor.new("Lime green")
  380. p8.FormFactor = Enum.FormFactor.Custom
  381. p8.Size = Vector3.new(1, 1.00999999, 1.05000019)
  382. p8.CFrame = CFrame.new(67.5074387, 8.51285458, 76.8714371, 0.999972522, -2.76626724e-005, -6.72184387e-006, -4.73474684e-005, -0.91489917, -0.403581113, 2.14323354e-005, 0.403602153, -0.914867699)
  383. p8.CanCollide = false
  384. p8.Locked = true
  385. p8.Elasticity = 0
  386. p8.BottomSurface = Enum.SurfaceType.Smooth
  387. p8.TopSurface = Enum.SurfaceType.Smooth
  388. b8 = Instance.new("SpecialMesh", p8)
  389. b8.MeshType = Enum.MeshType.Wedge
  390. b8.Name = "Mesh"
  391. b8.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  392. p9 = Instance.new("Part", m)
  393. p9.BrickColor = BrickColor.new("Really black")
  394. p9.FormFactor = Enum.FormFactor.Custom
  395. p9.Size = Vector3.new(1, 1.07999957, 1)
  396. p9.CFrame = CFrame.new(67.5095749, 7.1092, 74.5051422, -2.60536999e-005, -5.21559741e-006, 0.999972522, 0.35323599, -0.935490847, -1.50012565e-005, 0.935460567, 0.353258699, 4.2632455e-005)
  397. p9.CanCollide = false
  398. p9.Locked = true
  399. p9.Elasticity = 0
  400. p9.BottomSurface = Enum.SurfaceType.Smooth
  401. p9.TopSurface = Enum.SurfaceType.Smooth
  402. b9 = Instance.new("BlockMesh", p9)
  403. b9.Name = "Mesh"
  404. b9.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  405. p10 = Instance.new("Part", m)
  406. p10.BrickColor = BrickColor.new("Really black")
  407. p10.FormFactor = Enum.FormFactor.Custom
  408. p10.Size = Vector3.new(1, 1.41999948, 1)
  409. p10.CFrame = CFrame.new(67.489624, 8.67401791, 72.7929764, -9.47785156e-006, -9.42233055e-006, 0.999972522, 0.292371064, 0.956263304, -7.54374832e-006, -0.956253231, 0.292334616, 1.01081387e-005)
  410. p10.CanCollide = false
  411. p10.Locked = true
  412. p10.Elasticity = 0
  413. p10.BottomSurface = Enum.SurfaceType.Smooth
  414. p10.TopSurface = Enum.SurfaceType.Smooth
  415. b10 = Instance.new("BlockMesh", p10)
  416. b10.Name = "Mesh"
  417. b10.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  418. p11 = Instance.new("Part", m)
  419. p11.BrickColor = BrickColor.new("Really black")
  420. p11.FormFactor = Enum.FormFactor.Custom
  421. p11.Size = Vector3.new(1, 1.50999951, 1)
  422. p11.CFrame = CFrame.new(67.509552, 7.11887455, 70.3475952, -1.87569385e-005, 1.80455972e-005, 0.999972522, -0.36222899, -0.932047009, -9.30004444e-006, 0.932039678, -0.362191886, 4.04359016e-005)
  423. p11.CanCollide = false
  424. p11.Locked = true
  425. p11.Elasticity = 0
  426. p11.BottomSurface = Enum.SurfaceType.Smooth
  427. p11.TopSurface = Enum.SurfaceType.Smooth
  428. b11 = Instance.new("BlockMesh", p11)
  429. b11.Name = "Mesh"
  430. b11.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  431. p12 = Instance.new("Part", m)
  432. p12.Name = "BladeCenter"
  433. p12.BrickColor = BrickColor.new("Lime green")
  434. p12.Material = Enum.Material.Concrete
  435. p12.FormFactor = Enum.FormFactor.Symmetric
  436. p12.Size = Vector3.new(1, 2, 2)
  437. p12.CFrame = CFrame.new(67.4995346, 6.83217764, 72.2514038, -0.999972522, 2.42275873e-005, 0.000103325896, -8.39982677e-005, 4.44650614e-005, -0.999960959, -4.06451727e-005, -0.999940753, -1.25430051e-005)
  438. p12.CanCollide = false
  439. p12.Locked = true
  440. p12.BottomSurface = Enum.SurfaceType.Smooth
  441. p12.TopSurface = Enum.SurfaceType.Smooth
  442. b12 = Instance.new("SpecialMesh", p12)
  443. b12.MeshType = Enum.MeshType.Brick
  444. b12.Name = "Mesh"
  445. b12.Scale = Vector3.new(0.499999911, 1, 0.699999928)
  446. p13 = Instance.new("Part", m)
  447. p13.BrickColor = BrickColor.new("Really black")
  448. p13.FormFactor = Enum.FormFactor.Custom
  449. p13.Size = Vector3.new(2.91000009, 4.3300004, 1)
  450. p13.CFrame = CFrame.new(67.5096359, 9.31026554, 73.9751816, 7.60371313e-006, 1.0943455e-005, 0.999972522, -0.119072244, -0.99284631, -7.55448127e-006, 0.992830038, -0.119038157, 1.01703836e-005)
  451. p13.CanCollide = false
  452. p13.Locked = true
  453. p13.Elasticity = 0
  454. p13.BottomSurface = Enum.SurfaceType.Smooth
  455. p13.TopSurface = Enum.SurfaceType.Smooth
  456. b13 = Instance.new("BlockMesh", p13)
  457. b13.Name = "Mesh"
  458. b13.Scale = Vector3.new(1, 1, 0.400000006)
  459. p14 = Instance.new("Part", m)
  460. p14.BrickColor = BrickColor.new("Really black")
  461. p14.FormFactor = Enum.FormFactor.Custom
  462. p14.Size = Vector3.new(2.5, 2.17999935, 1)
  463. p14.CFrame = CFrame.new(67.4896011, 10.1621294, 72.6420059, -1.55498967e-007, -1.33476442e-005, 0.999972522, -0.462319613, 0.886669755, -7.56198779e-006, -0.886637092, -0.462338567, 1.01078904e-005)
  464. p14.CanCollide = false
  465. p14.Locked = true
  466. p14.Elasticity = 0
  467. p14.BottomSurface = Enum.SurfaceType.Smooth
  468. p14.TopSurface = Enum.SurfaceType.Smooth
  469. b14 = Instance.new("BlockMesh", p14)
  470. b14.Name = "Mesh"
  471. b14.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  472. p15 = Instance.new("Part", m)
  473. p15.BrickColor = BrickColor.new("Really black")
  474. p15.FormFactor = Enum.FormFactor.Custom
  475. p15.Size = Vector3.new(1.16999996, 4.2699995, 1)
  476. p15.CFrame = CFrame.new(67.5095901, 9.35303593, 70.6884613, -1.24399676e-005, -4.94209144e-006, 0.999972522, 0.645082474, 0.764063478, -7.52419282e-006, -0.764068604, 0.645045042, 1.0099785e-005)
  477. p15.CanCollide = false
  478. p15.Locked = true
  479. p15.Elasticity = 0
  480. p15.BottomSurface = Enum.SurfaceType.Smooth
  481. p15.TopSurface = Enum.SurfaceType.Smooth
  482. b15 = Instance.new("BlockMesh", p15)
  483. b15.Name = "Mesh"
  484. b15.Scale = Vector3.new(1, 1, 0.400000006)
  485. p16 = Instance.new("Part", m)
  486. p16.BrickColor = BrickColor.new("Really black")
  487. p16.FormFactor = Enum.FormFactor.Custom
  488. p16.Size = Vector3.new(1.68999994, 4.76000023, 1)
  489. p16.CFrame = CFrame.new(67.4996033, 9.63990211, 75.3800278, 2.98175655e-006, 1.30014914e-005, 0.999972522, 0.258795738, -0.965893507, -7.53869244e-006, 0.965865672, 0.258821338, 1.01718706e-005)
  490. p16.CanCollide = false
  491. p16.Locked = true
  492. p16.Elasticity = 0
  493. p16.BottomSurface = Enum.SurfaceType.Smooth
  494. p16.TopSurface = Enum.SurfaceType.Smooth
  495. b16 = Instance.new("BlockMesh", p16)
  496. b16.Name = "Mesh"
  497. b16.Scale = Vector3.new(1, 1, 0.400000006)
  498. p17 = Instance.new("Part", m)
  499. p17.BrickColor = BrickColor.new("Really black")
  500. p17.FormFactor = Enum.FormFactor.Custom
  501. p17.Size = Vector3.new(1.78999996, 4.21999979, 1)
  502. p17.CFrame = CFrame.new(67.499588, 9.28996372, 69.8789978, -9.50601952e-006, -9.41252802e-006, 0.999972522, 0.293352425, 0.955965877, -7.53842551e-006, -0.955955863, 0.293315947, 1.00904235e-005)
  503. p17.CanCollide = false
  504. p17.Locked = true
  505. p17.Elasticity = 0
  506. p17.BottomSurface = Enum.SurfaceType.Smooth
  507. p17.TopSurface = Enum.SurfaceType.Smooth
  508. b17 = Instance.new("BlockMesh", p17)
  509. b17.Name = "Mesh"
  510. b17.Scale = Vector3.new(1, 1, 0.400000006)
  511. p18 = Instance.new("WedgePart", m)
  512. p18.BrickColor = BrickColor.new("Lime green")
  513. p18.Name = "BladePart1"
  514. p18.Material = Enum.Material.Concrete
  515. p18.Name = "Wedge"
  516. p18.FormFactor = Enum.FormFactor.Symmetric
  517. p18.Size = Vector3.new(1, 4, 2)
  518. p18.CFrame = CFrame.new(67.499321, 6.83199787, 69.4816895, 0.999972522, -3.68033288e-005, -4.22928351e-005, 2.29664256e-005, -1.65102574e-005, 0.999963701, -2.03872096e-005, -0.999943435, -4.84290831e-005)
  519. p18.CanCollide = false
  520. p18.Locked = true
  521. p18.BottomSurface = Enum.SurfaceType.Smooth
  522. p18.TopSurface = Enum.SurfaceType.Smooth
  523. b18 = Instance.new("SpecialMesh", p18)
  524. b18.MeshType = Enum.MeshType.Wedge
  525. b18.Name = "Mesh"
  526. b18.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  527. p19 = Instance.new("WedgePart", m)
  528. p19.BrickColor = BrickColor.new("Lime green")
  529. p19.Name = "BladePart2"
  530. p19.Material = Enum.Material.Concrete
  531. p19.Name = "Wedge"
  532. p19.FormFactor = Enum.FormFactor.Symmetric
  533. p19.Size = Vector3.new(1, 4, 2)
  534. p19.CFrame = CFrame.new(67.4994736, 6.83213568, 75.0314102, -0.999972522, 3.68059118e-005, -0.000103325001, -8.40002976e-005, -4.4521752e-005, 0.999963701, 2.03864402e-005, 0.999943435, 1.26029336e-005)
  535. p19.CanCollide = false
  536. p19.Locked = true
  537. p19.BottomSurface = Enum.SurfaceType.Smooth
  538. p19.TopSurface = Enum.SurfaceType.Smooth
  539. b19 = Instance.new("SpecialMesh", p19)
  540. b19.MeshType = Enum.MeshType.Wedge
  541. b19.Name = "Mesh"
  542. b19.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  543. p20 = Instance.new("Part", m)
  544. p20.BrickColor = BrickColor.new("Really black")
  545. p20.FormFactor = Enum.FormFactor.Custom
  546. p20.Size = Vector3.new(2.53000021, 2.39999938, 1)
  547. p20.CFrame = CFrame.new(67.4996414, 7.91898966, 71.4148178, -1.09432585e-005, 7.6432425e-006, 0.999972522, 0.992849231, -0.119072601, -7.55000656e-006, 0.119038492, 0.992832959, 1.01311334e-005)
  548. p20.CanCollide = false
  549. p20.Locked = true
  550. p20.Elasticity = 0
  551. p20.BottomSurface = Enum.SurfaceType.Smooth
  552. p20.TopSurface = Enum.SurfaceType.Smooth
  553. b20 = Instance.new("BlockMesh", p20)
  554. b20.Name = "Mesh"
  555. b20.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  556. p21 = Instance.new("Part", m)
  557. p21.BrickColor = BrickColor.new("Lime green")
  558. p21.FormFactor = Enum.FormFactor.Custom
  559. p21.Size = Vector3.new(1, 1.43999994, 1.59000015)
  560. p21.CFrame = CFrame.new(67.509613, 9.57073689, 76.6228256, 0.999972522, -2.50856156e-005, -1.53699839e-005, -4.86196222e-005, -0.800835371, -0.598824739, 1.91311228e-005, 0.59883821, -0.800800025)
  561. p21.CanCollide = false
  562. p21.Locked = true
  563. p21.Elasticity = 0
  564. p21.BottomSurface = Enum.SurfaceType.Smooth
  565. p21.TopSurface = Enum.SurfaceType.Smooth
  566. b21 = Instance.new("SpecialMesh", p21)
  567. b21.MeshType = Enum.MeshType.Wedge
  568. b21.Name = "Mesh"
  569. b21.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  570. w1 = Instance.new("Weld", p1)
  571. w1.Name = "Part_Weld"
  572. w1.Part0 = p1
  573. w1.C0 = CFrame.new(-67.5030899, -72.5280457, -14.8209743, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  574. w1.Part1 = p2
  575. w1.C1 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  576. w2 = Instance.new("Weld", p2)
  577. w2.Name = "Part_Weld"
  578. w2.Part0 = p2
  579. w2.C0 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  580. w2.Part1 = p3
  581. w2.C1 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  582. w3 = Instance.new("Weld", p3)
  583. w3.Name = "Part_Weld"
  584. w3.Part0 = p3
  585. w3.C0 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  586. w3.Part1 = p4
  587. w3.C1 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  588. w4 = Instance.new("Weld", p4)
  589. w4.Name = "Part_Weld"
  590. w4.Part0 = p41
  591. w4.C0 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  592. w4.Part1 = p5
  593. w4.C1 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  594. w5 = Instance.new("Weld", p5)
  595. w5.Name = "Part_Weld"
  596. w5.Part0 = p5
  597. w5.C0 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  598. w5.Part1 = p6
  599. w5.C1 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  600. w6 = Instance.new("Weld", p6)
  601. w6.Name = "Part_Weld"
  602. w6.Part0 = p6
  603. w6.C0 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  604. w6.Part1 = p7
  605. w6.C1 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  606. w7 = Instance.new("Weld", p7)
  607. w7.Name = "Part_Weld"
  608. w7.Part0 = p7
  609. w7.C0 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  610. w7.Part1 = p8
  611. w7.C1 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  612. w8 = Instance.new("Weld", p8)
  613. w8.Name = "Part_Weld"
  614. w8.Part0 = p8
  615. w8.C0 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  616. w8.Part1 = p9
  617. w8.C1 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  618. w9 = Instance.new("Weld", p9)
  619. w9.Name = "Part_Weld"
  620. w9.Part0 = p9
  621. w9.C0 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  622. w9.Part1 = p10
  623. w9.C1 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  624. w10 = Instance.new("Weld", p10)
  625. w10.Name = "Part_Weld"
  626. w10.Part0 = p10
  627. w10.C0 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  628. w10.Part1 = p11
  629. w10.C1 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  630. w11 = Instance.new("Weld", p11)
  631. w11.Name = "Part_Weld"
  632. w11.Part0 = p11
  633. w11.C0 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  634. w11.Part1 = p12
  635. w11.C1 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  636. w12 = Instance.new("Weld", p12)
  637. w12.Name = "Part_Weld"
  638. w12.Part0 = p12
  639. w12.C0 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  640. w12.Part1 = p13
  641. w12.C1 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  642. w13 = Instance.new("Weld", p13)
  643. w13.Name = "Part_Weld"
  644. w13.Part0 = p13
  645. w13.C0 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  646. w13.Part1 = p14
  647. w13.C1 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  648. w14 = Instance.new("Weld", p14)
  649. w14.Name = "Part_Weld"
  650. w14.Part0 = p14
  651. w14.C0 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  652. w14.Part1 = p15
  653. w14.C1 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  654. w15 = Instance.new("Weld", p15)
  655. w15.Name = "Part_Weld"
  656. w15.Part0 = p15
  657. w15.C0 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  658. w15.Part1 = p16
  659. w15.C1 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  660. w16 = Instance.new("Weld", p16)
  661. w16.Name = "Part_Weld"
  662. w16.Part0 = p16
  663. w16.C0 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  664. w16.Part1 = p17
  665. w16.C1 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  666. w17 = Instance.new("Weld", p17)
  667. w17.Name = "Wedge_Weld"
  668. w17.Part0 = p17
  669. w17.C0 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  670. w17.Part1 = p18
  671. w17.C1 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  672. w18 = Instance.new("Weld", p18)
  673. w18.Name = "Wedge_Weld"
  674. w18.Part0 = p18
  675. w18.C0 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  676. w18.Part1 = p19
  677. w18.C1 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  678. w19 = Instance.new("Weld", p19)
  679. w19.Name = "Part_Weld"
  680. w19.Part0 = p19
  681. w19.C0 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  682. w19.Part1 = p20
  683. w19.C1 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  684. w20 = Instance.new("Weld", p20)
  685. w20.Name = "Part_Weld"
  686. w20.Part0 = p20
  687. w20.C0 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  688. w20.Part1 = p21
  689. w20.C1 = CFrame.new(-67.5104218, -38.2193756, 67.100563, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  690. m.Parent = char
  691. m:MakeJoints()
  692. ----------------------------------------------------
  693. local cor = Instance.new("Part", char.Absolution)
  694. cor.Name = "Thingy"
  695. cor.Locked = true
  696. cor.BottomSurface = 0
  697. cor.CanCollide = false
  698. cor.Size = Vector3.new(1, 13, 1)
  699. cor.Transparency = 1
  700. cor.TopSurface = 0
  701. corw = Instance.new("Weld", cor)
  702. corw.Part0 = rarm
  703. corw.Part1 = cor
  704. corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  705. corw.C1 = CFrame.new(0, 0, 0)
  706. weld1 = Instance.new("Weld", char.Absolution)
  707. weld1.Part0 = cor
  708. weld1.Part1 = p6
  709. weld1.C0 = CFrame.new(0, 0, 0)
  710. ----------------------------------------------------
  711. hitb = Instance.new("Part", char.Absolution)
  712. hitb.Name = "Thingy2"
  713. hitb.Locked = true
  714. hitb.BottomSurface = 0
  715. hitb.CanCollide = false
  716. hitb.Size = Vector3.new(0, 8, 6)
  717. hitb.Transparency = 1
  718. hitb.TopSurface = 0
  719. weld2 = Instance.new("Weld", char.Absolution)
  720. weld2.Part0 = hitb
  721. weld2.Part1 = p12
  722. weld2.C0 = CFrame.new(0, .6, 1)
  723. ----------------------------------------------------
  724. local m = Instance.new("Model")
  725. m.Name = "Claw"
  726. p1 = Instance.new("Part", m)
  727. p1.BrickColor = BrickColor.new("Really black")
  728. p1.FormFactor = Enum.FormFactor.Custom
  729. p1.Size = Vector3.new(1.5, 0.5, 0.5)
  730. p1.CFrame = CFrame.new(2.91120553, 6.79703379, -19.5339718, -0.205515206, -0.209888965, 0.955883741, 0.52527827, -0.847774804, -0.0732159689, 0.825741529, 0.487057745, 0.284480691)
  731. p1.CanCollide = false
  732. p1.Locked = true
  733. p1.BottomSurface = Enum.SurfaceType.Smooth
  734. p1.TopSurface = Enum.SurfaceType.Smooth
  735. b1 = Instance.new("BlockMesh", p1)
  736. b1.Name = "Mesh"
  737. p2 = Instance.new("WedgePart", m)
  738. p2.BrickColor = BrickColor.new("Really black")
  739. p2.Name = "Wedge"
  740. p2.FormFactor = Enum.FormFactor.Custom
  741. p2.Size = Vector3.new(3, 1, 0.5)
  742. p2.CFrame = CFrame.new(2.94872427, 6.13246727, -16.5004997, -5.96046448e-008, -4.47034836e-008, -1.00000358, -1.3615936e-005, 0.99999994, 4.47034836e-008, 1.00000358, 1.41002238e-005, 0)
  743. p2.CanCollide = false
  744. p2.Locked = true
  745. p2.BottomSurface = Enum.SurfaceType.Smooth
  746. p2.TopSurface = Enum.SurfaceType.Smooth
  747. p3 = Instance.new("Part", m)
  748. p3.BrickColor = BrickColor.new("Really black")
  749. p3.FormFactor = Enum.FormFactor.Custom
  750. p3.Size = Vector3.new(1.5, 0.5, 0.5)
  751. p3.CFrame = CFrame.new(1.84869456, 6.79700661, -18.5422173, -5.06400113e-008, 1.07230136e-007, 1.00000715, -0.499905825, -0.866079628, -1.1125789e-007, 0.86608547, -0.499910295, -2.17476881e-008)
  752. p3.CanCollide = false
  753. p3.Locked = true
  754. p3.BottomSurface = Enum.SurfaceType.Smooth
  755. p3.TopSurface = Enum.SurfaceType.Smooth
  756. b2 = Instance.new("BlockMesh", p3)
  757. b2.Name = "Mesh"
  758. p4 = Instance.new("WedgePart", m)
  759. p4.BrickColor = BrickColor.new("Really black")
  760. p4.Name = "Wedge"
  761. p4.FormFactor = Enum.FormFactor.Custom
  762. p4.Size = Vector3.new(3, 1, 0.5)
  763. p4.CFrame = CFrame.new(0.0487272739, 4.13279819, -16.5004959, -1.62921424e-007, 1.78814929e-007, 1.00001431, -1.2755394e-005, -0.999999762, -1.78813849e-007, 1.00001431, -1.46627426e-005, -7.54998553e-008)
  764. p4.CanCollide = false
  765. p4.Locked = true
  766. p4.BottomSurface = Enum.SurfaceType.Smooth
  767. p4.TopSurface = Enum.SurfaceType.Smooth
  768. p5 = Instance.new("Part", m)
  769. p5.BrickColor = BrickColor.new("Really black")
  770. p5.FormFactor = Enum.FormFactor.Custom
  771. p5.Size = Vector3.new(1.5, 0.5, 0.5)
  772. p5.CFrame = CFrame.new(1.84874606, 6.79701567, -19.6422844, -4.29027068e-007, 1.9046513e-007, 1.00001431, 0.500089467, -0.865973532, 2.18601315e-008, 0.865987122, 0.50009501, 3.78533827e-008)
  773. p5.CanCollide = false
  774. p5.Locked = true
  775. p5.BottomSurface = Enum.SurfaceType.Smooth
  776. p5.TopSurface = Enum.SurfaceType.Smooth
  777. b3 = Instance.new("BlockMesh", p5)
  778. b3.Name = "Mesh"
  779. p6 = Instance.new("Part", m)
  780. p6.BrickColor = BrickColor.new("Really black")
  781. p6.FormFactor = Enum.FormFactor.Custom
  782. p6.Size = Vector3.new(1.5, 0.5, 0.5)
  783. p6.CFrame = CFrame.new(2.61122823, 6.79701757, -18.433939, -0.250001401, 0.0669622123, 0.965941966, -0.491382152, -0.868364573, -0.0669801831, 0.834303975, -0.491393685, 0.249996051)
  784. p6.CanCollide = false
  785. p6.Locked = true
  786. p6.BottomSurface = Enum.SurfaceType.Smooth
  787. p6.TopSurface = Enum.SurfaceType.Smooth
  788. b4 = Instance.new("BlockMesh", p6)
  789. b4.Name = "Mesh"
  790. p7 = Instance.new("Part", m)
  791. p7.BrickColor = BrickColor.new("Really black")
  792. p7.FormFactor = Enum.FormFactor.Custom
  793. p7.Size = Vector3.new(3, 1, 1.20000005)
  794. p7.CFrame = CFrame.new(2.59874034, 5.13276958, -16.5005379, -3.27825546e-007, -3.57627869e-007, -1.00001431, -0.000133868307, 0.99999994, 1.49011612e-008, 1.00001442, 0.000135900453, -5.96046448e-008)
  795. p7.CanCollide = false
  796. p7.Locked = true
  797. p7.BottomSurface = Enum.SurfaceType.Smooth
  798. p7.TopSurface = Enum.SurfaceType.Smooth
  799. b5 = Instance.new("BlockMesh", p7)
  800. b5.Name = "Mesh"
  801. p8 = Instance.new("Part", m)
  802. p8.BrickColor = BrickColor.new("Lime green")
  803. p8.FormFactor = Enum.FormFactor.Symmetric
  804. p8.Size = Vector3.new(1, 1, 1)
  805. p8.CFrame = CFrame.new(1.84841466, 6.25537968, -20.3997307, -1.42129729e-005, 0.00428489037, -1.00000513, 0.965967655, 0.258660465, 0.00109496934, 0.258668512, -0.965972245, -0.00414247159)
  806. p8.CanCollide = false
  807. p8.Locked = true
  808. b6 = Instance.new("SpecialMesh", p8)
  809. b6.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  810. b6.TextureId = ""
  811. b6.MeshType = Enum.MeshType.FileMesh
  812. b6.Name = "Mesh"
  813. b6.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  814. p9 = Instance.new("Part", m)
  815. p9.BrickColor = BrickColor.new("Lime green")
  816. p9.FormFactor = Enum.FormFactor.Custom
  817. p9.Size = Vector3.new(1.5, 0.5, 0.5)
  818. p9.CFrame = CFrame.new(2.79691935, 3.68131566, -18.264101, -0.277095288, -0.561500967, -0.779720128, 0.631033003, 0.505603611, -0.58835566, 0.724593103, -0.655058563, 0.214224264)
  819. p9.CanCollide = false
  820. p9.Locked = true
  821. p9.BottomSurface = Enum.SurfaceType.Smooth
  822. p9.TopSurface = Enum.SurfaceType.Smooth
  823. b7 = Instance.new("BlockMesh", p9)
  824. b7.Name = "Mesh"
  825. p10 = Instance.new("Part", m)
  826. p10.BrickColor = BrickColor.new("Lime green")
  827. p10.FormFactor = Enum.FormFactor.Symmetric
  828. p10.Size = Vector3.new(1, 1, 1)
  829. p10.CFrame = CFrame.new(3.09846497, 6.25236273, -20.2996788, -0.0669716895, 0.254178405, -0.964850724, 0.96595335, 0.258713901, 0.00110733509, 0.249903828, -0.93192625, -0.262850702)
  830. p10.CanCollide = false
  831. p10.Locked = true
  832. b8 = Instance.new("SpecialMesh", p10)
  833. b8.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  834. b8.TextureId = ""
  835. b8.MeshType = Enum.MeshType.FileMesh
  836. b8.Name = "Mesh"
  837. b8.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  838. p11 = Instance.new("Part", m)
  839. p11.BrickColor = BrickColor.new("Really black")
  840. p11.FormFactor = Enum.FormFactor.Custom
  841. p11.Size = Vector3.new(1.5, 0.5, 0.5)
  842. p11.CFrame = CFrame.new(0.386122227, 6.79699421, -18.533905, 0.250022948, -0.0669473261, 0.965937555, -0.491377324, -0.868365645, 0.0670026764, 0.834300399, -0.491393894, -0.250007868)
  843. p11.CanCollide = false
  844. p11.Locked = true
  845. p11.BottomSurface = Enum.SurfaceType.Smooth
  846. p11.TopSurface = Enum.SurfaceType.Smooth
  847. b9 = Instance.new("BlockMesh", p11)
  848. b9.Name = "Mesh"
  849. p12 = Instance.new("Part", m)
  850. p12.BrickColor = BrickColor.new("Really black")
  851. p12.FormFactor = Enum.FormFactor.Custom
  852. p12.Size = Vector3.new(1.5, 0.5, 0.5)
  853. p12.CFrame = CFrame.new(1.14871967, 6.79700947, -19.6422291, -4.76837158e-007, 2.83122063e-007, 1.00001442, 0.500089884, -0.865973473, 4.47034836e-008, 0.865987122, 0.500095367, 1.49011612e-008)
  854. p12.CanCollide = false
  855. p12.Locked = true
  856. p12.BottomSurface = Enum.SurfaceType.Smooth
  857. p12.TopSurface = Enum.SurfaceType.Smooth
  858. b10 = Instance.new("BlockMesh", p12)
  859. b10.Name = "Mesh"
  860. p13 = Instance.new("Part", m)
  861. p13.BrickColor = BrickColor.new("Really black")
  862. p13.FormFactor = Enum.FormFactor.Custom
  863. p13.Size = Vector3.new(1.5, 0.5, 0.5)
  864. p13.CFrame = CFrame.new(1.14870512, 6.79699612, -18.5421638, -4.63888163e-008, 5.08347114e-007, 1.00001442, -0.499899268, -0.866083562, -2.18518963e-008, 0.866095126, -0.499908328, 3.78581007e-008)
  865. p13.CanCollide = false
  866. p13.Locked = true
  867. p13.BottomSurface = Enum.SurfaceType.Smooth
  868. p13.TopSurface = Enum.SurfaceType.Smooth
  869. b11 = Instance.new("BlockMesh", p13)
  870. b11.Name = "Mesh"
  871. p14 = Instance.new("Part", m)
  872. p14.BrickColor = BrickColor.new("Lime green")
  873. p14.FormFactor = Enum.FormFactor.Symmetric
  874. p14.Size = Vector3.new(1, 1, 1)
  875. p14.CFrame = CFrame.new(1.14845455, 6.25537348, -20.3996773, -1.42545232e-005, 0.00425684778, -1.00000536, 0.965958476, 0.258694947, 0.00108788908, 0.258703023, -0.965963125, -0.00411536777)
  876. p14.CanCollide = false
  877. p14.Locked = true
  878. b12 = Instance.new("SpecialMesh", p14)
  879. b12.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  880. b12.TextureId = ""
  881. b12.MeshType = Enum.MeshType.FileMesh
  882. b12.Name = "Mesh"
  883. b12.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  884. p15 = Instance.new("Part", m)
  885. p15.BrickColor = BrickColor.new("Lime green")
  886. p15.Transparency = 1
  887. p15.Name = "ArmPart"
  888. p15.FormFactor = Enum.FormFactor.Custom
  889. p15.Size = Vector3.new(2, 1, 1)
  890. p15.CFrame = CFrame.new(1.49875152, 5.13257265, -16.0004654, -2.99420208e-007, 4.39002179e-007, 1.00001442, 0.00011029192, -1, 0, 1.00001454, 0.000108176115, 4.42378223e-008)
  891. p15.CanCollide = false
  892. p15.Locked = true
  893. p15.BottomSurface = Enum.SurfaceType.Smooth
  894. p15.TopSurface = Enum.SurfaceType.Smooth
  895. b13 = Instance.new("BlockMesh", p15)
  896. b13.Name = "Mesh"
  897. p16 = Instance.new("Part", m)
  898. p16.BrickColor = BrickColor.new("Really black")
  899. p16.FormFactor = Enum.FormFactor.Custom
  900. p16.Size = Vector3.new(3, 1, 2.4000001)
  901. p16.CFrame = CFrame.new(1.49872661, 6.13250732, -16.5007095, -2.98894406e-007, 4.39006953e-007, 1.00001442, 0.000110270419, -1, 4.71678729e-012, 1.00001454, 0.000108154614, 4.37120207e-008)
  902. p16.CanCollide = false
  903. p16.Locked = true
  904. p16.BottomSurface = Enum.SurfaceType.Smooth
  905. p16.TopSurface = Enum.SurfaceType.Smooth
  906. b14 = Instance.new("BlockMesh", p16)
  907. b14.Name = "Mesh"
  908. p17 = Instance.new("Part", m)
  909. p17.BrickColor = BrickColor.new("Really black")
  910. p17.FormFactor = Enum.FormFactor.Custom
  911. p17.Size = Vector3.new(1.5, 0.5, 0.5)
  912. p17.CFrame = CFrame.new(2.77308726, 3.37837577, -19.2558823, 0.396035522, -0.497440547, -0.771840453, -0.207958207, 0.770127177, -0.603040278, 0.894391596, 0.399337679, 0.201549783)
  913. p17.CanCollide = false
  914. p17.Locked = true
  915. p17.BottomSurface = Enum.SurfaceType.Smooth
  916. p17.TopSurface = Enum.SurfaceType.Smooth
  917. b15 = Instance.new("BlockMesh", p17)
  918. b15.Name = "Mesh"
  919. p18 = Instance.new("Part", m)
  920. p18.BrickColor = BrickColor.new("Lime green")
  921. p18.FormFactor = Enum.FormFactor.Symmetric
  922. p18.Size = Vector3.new(1, 1, 1)
  923. p18.CFrame = CFrame.new(-0.0516102314, 6.25535488, -20.1996384, 0.066943109, -0.245838761, -0.967011333, 0.965954781, 0.258709013, 0.00110003352, 0.249906152, -0.934162259, 0.254788101)
  924. p18.CanCollide = false
  925. p18.Locked = true
  926. b16 = Instance.new("SpecialMesh", p18)
  927. b16.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  928. b16.TextureId = ""
  929. b16.MeshType = Enum.MeshType.FileMesh
  930. b16.Name = "Mesh"
  931. b16.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  932. p19 = Instance.new("Part", m)
  933. p19.BrickColor = BrickColor.new("Lime green")
  934. p19.FormFactor = Enum.FormFactor.Symmetric
  935. p19.Size = Vector3.new(1, 1, 1)
  936. p19.CFrame = CFrame.new(2.43177533, 3.59484506, -20.0301056, 0.559401393, 0.116905749, 0.820629179, -0.685213447, -0.491872638, 0.537163019, 0.466440916, -0.862796843, -0.195047855)
  937. p19.CanCollide = false
  938. p19.Locked = true
  939. b17 = Instance.new("SpecialMesh", p19)
  940. b17.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  941. b17.TextureId = ""
  942. b17.MeshType = Enum.MeshType.FileMesh
  943. b17.Name = "Mesh"
  944. b17.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  945. p20 = Instance.new("Part", m)
  946. p20.BrickColor = BrickColor.new("Really black")
  947. p20.FormFactor = Enum.FormFactor.Custom
  948. p20.Size = Vector3.new(3, 1, 2.4000001)
  949. p20.CFrame = CFrame.new(1.49873698, 4.13275099, -16.500618, -2.38418579e-007, -4.47034836e-007, -1.00001454, -0.000133797526, 1.00000024, -2.98023224e-008, 1.00001466, 0.000135831535, -5.96046448e-008)
  950. p20.CanCollide = false
  951. p20.Locked = true
  952. p20.BottomSurface = Enum.SurfaceType.Smooth
  953. p20.TopSurface = Enum.SurfaceType.Smooth
  954. b18 = Instance.new("BlockMesh", p20)
  955. b18.Name = "Mesh"
  956. p21 = Instance.new("Part", m)
  957. p21.BrickColor = BrickColor.new("Really black")
  958. p21.FormFactor = Enum.FormFactor.Custom
  959. p21.Size = Vector3.new(3, 1, 1.19999993)
  960. p21.CFrame = CFrame.new(0.398718834, 5.13273239, -16.5005798, -2.22529991e-007, -4.17224015e-007, -1.00001454, -0.000133820766, 1.00000024, 5.9472427e-012, 1.00001466, 0.000135854774, -4.37120207e-008)
  961. p21.CanCollide = false
  962. p21.Locked = true
  963. p21.BottomSurface = Enum.SurfaceType.Smooth
  964. p21.TopSurface = Enum.SurfaceType.Smooth
  965. b19 = Instance.new("BlockMesh", p21)
  966. b19.Name = "Mesh"
  967. p22 = Instance.new("WedgePart", m)
  968. p22.BrickColor = BrickColor.new("Really black")
  969. p22.Name = "Wedge"
  970. p22.FormFactor = Enum.FormFactor.Custom
  971. p22.Size = Vector3.new(3, 1, 0.5)
  972. p22.CFrame = CFrame.new(2.94884443, 4.13282013, -16.5005474, 1.35156796e-007, 4.17202415e-007, -1.00001454, 1.19470278e-005, -1.00000024, -6.07483681e-013, -1.00001466, -1.39792755e-005, 4.37120278e-008)
  973. p22.CanCollide = false
  974. p22.Locked = true
  975. p22.BottomSurface = Enum.SurfaceType.Smooth
  976. p22.TopSurface = Enum.SurfaceType.Smooth
  977. p23 = Instance.new("Part", m)
  978. p23.BrickColor = BrickColor.new("Really black")
  979. p23.FormFactor = Enum.FormFactor.Custom
  980. p23.Size = Vector3.new(1.5, 0.5, 0.5)
  981. p23.CFrame = CFrame.new(0.111123323, 6.79699326, -19.53405, 0.167916089, 0.220654398, 0.960804224, 0.593452632, -0.800862908, 0.0802069977, 0.787171543, 0.556722164, -0.265425682)
  982. p23.CanCollide = false
  983. p23.Locked = true
  984. p23.BottomSurface = Enum.SurfaceType.Smooth
  985. p23.TopSurface = Enum.SurfaceType.Smooth
  986. b20 = Instance.new("BlockMesh", p23)
  987. b20.Name = "Mesh"
  988. p24 = Instance.new("WedgePart", m)
  989. p24.BrickColor = BrickColor.new("Really black")
  990. p24.Name = "Wedge"
  991. p24.FormFactor = Enum.FormFactor.Custom
  992. p24.Size = Vector3.new(3, 1, 0.5)
  993. p24.CFrame = CFrame.new(0.0487362742, 6.13243389, -16.5004158, -0.000165194273, -0.00030361861, 1.00001442, 0.00304524973, 0.999995589, 0.000303655863, -1.00001013, 0.00304720178, -0.000164449215)
  994. p24.CanCollide = false
  995. p24.Locked = true
  996. p24.BottomSurface = Enum.SurfaceType.Smooth
  997. p24.TopSurface = Enum.SurfaceType.Smooth
  998. p25 = Instance.new("Part", m)
  999. p25.BrickColor = BrickColor.new("Lime green")
  1000. p25.FormFactor = Enum.FormFactor.Symmetric
  1001. p25.Size = Vector3.new(1, 1, 1)
  1002. p25.CFrame = CFrame.new(1.49870086, 5.13261318, -18.0007782, 1.20991026e-005, -1.00001454, -4.94604174e-005, -1.00000024, -1.16155716e-005, -0.000471511274, 0.000469659513, 4.96469293e-005, -1.00001466)
  1003. p25.CanCollide = false
  1004. p25.Locked = true
  1005. p25.BottomSurface = Enum.SurfaceType.Smooth
  1006. p25.TopSurface = Enum.SurfaceType.Smooth
  1007. b21 = Instance.new("SpecialMesh", p25)
  1008. b21.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1009. b21.TextureId = ""
  1010. b21.MeshType = Enum.MeshType.FileMesh
  1011. b21.Name = "Mesh"
  1012. b21.Scale = Vector3.new(1.39999998, 1.39999998, 0.600000024)
  1013. p26 = Instance.new("Part", m)
  1014. p26.BrickColor = BrickColor.new("Really black")
  1015. p26.FormFactor = Enum.FormFactor.Symmetric
  1016. p26.Size = Vector3.new(1, 1, 1)
  1017. p26.CFrame = CFrame.new(1.49868095, 5.13287783, -17.5005093, 0.00030383491, 0.000164763711, -1.00001454, -0.999995768, -0.00302907336, -0.000303868263, -0.00303102471, 1.00001025, 0.000164022902)
  1018. p26.CanCollide = false
  1019. p26.Locked = true
  1020. p26.BottomSurface = Enum.SurfaceType.Smooth
  1021. p26.TopSurface = Enum.SurfaceType.Smooth
  1022. b22 = Instance.new("SpecialMesh", p26)
  1023. b22.MeshType = Enum.MeshType.Brick
  1024. b22.Name = "Mesh"
  1025. w1 = Instance.new("Weld", p1)
  1026. w1.Name = "Wedge_Weld"
  1027. w1.Part0 = p1
  1028. w1.C0 = CFrame.new(13.1579618, 15.8875484, 3.27191186, -0.205515206, 0.52527827, 0.825741529, -0.209888965, -0.847774804, 0.487057745, 0.955883741, -0.0732159689, 0.284480691)
  1029. w1.Part1 = p2
  1030. w1.C1 = CFrame.new(16.5005817, -6.13223743, 2.94872212, -4.37113883e-008, -1.38580826e-005, 1, 0, 1, 1.38580826e-005, -1, 6.05756005e-013, -4.37113883e-008)
  1031. w2 = Instance.new("Weld", p2)
  1032. w2.Name = "Part_Weld"
  1033. w2.Part0 = p2
  1034. w2.C0 = CFrame.new(16.5006275, -6.13223362, 2.94873357, -5.96046448e-008, -1.3615936e-005, 1.00000358, -4.47034836e-008, 0.99999994, 1.41002238e-005, -1.00000358, 4.47034836e-008, 0)
  1035. w2.Part1 = p3
  1036. w2.C1 = CFrame.new(19.4568748, -3.38260746, -1.84870064, -4.37113883e-008, -0.499906301, 0.866079509, 0, -0.866079509, -0.499906301, 1, -2.18515979e-008, 3.78575393e-008)
  1037. w3 = Instance.new("Weld", p3)
  1038. w3.Name = "Wedge_Weld"
  1039. w3.Part0 = p3
  1040. w3.C0 = CFrame.new(19.456995, -3.38268948, -1.84870648, -5.06400113e-008, -0.499905825, 0.86608547, 1.07230136e-007, -0.866079628, -0.499910295, 1.00000715, -1.1125789e-007, -2.17476881e-008)
  1041. w3.Part1 = p4
  1042. w3.C1 = CFrame.new(16.5005646, 4.13256884, -0.0487511083, -4.37113883e-008, -1.37408551e-005, 1, 0, -1, -1.37408551e-005, 1, -6.00631849e-013, 4.37113883e-008)
  1043. w4 = Instance.new("Weld", p4)
  1044. w4.Name = "Part_Weld"
  1045. w4.Part0 = p4
  1046. w4.C0 = CFrame.new(16.5007706, 4.13255453, -0.0487275235, -1.62921424e-007, -1.2755394e-005, 1.00001431, 1.78814929e-007, -0.999999762, -1.46627426e-005, 1.00001431, -1.78813849e-007, -7.54998553e-008)
  1047. w4.Part1 = p5
  1048. w4.C1 = CFrame.new(13.6104183, 15.7089605, -1.84869325, -4.37113883e-008, 0.500093758, 0.865971267, 0, -0.865971267, 0.500093758, 1, 2.18597922e-008, 3.78528071e-008)
  1049. w5 = Instance.new("Weld", p5)
  1050. w5.Name = "Part_Weld"
  1051. w5.Part0 = p5
  1052. w5.C0 = CFrame.new(13.6108379, 15.7090359, -1.84877098, -4.29027068e-007, 0.500089467, 0.865987122, 1.9046513e-007, -0.865973532, 0.50009501, 1.00001431, 2.18601315e-008, 3.78533827e-008)
  1053. w5.Part1 = p6
  1054. w5.C1 = CFrame.new(19.3720245, -3.33087778, 2.54137325, -0.249996737, -0.491388977, 0.834289134, 0.0669635162, -0.868360817, -0.491391122, 0.965928316, -0.0669792444, 0.24999252)
  1055. w6 = Instance.new("Weld", p6)
  1056. w6.Name = "Part_Weld"
  1057. w6.Part0 = p6
  1058. w6.C0 = CFrame.new(19.3722382, -3.33087826, 2.54137945, -0.250001401, -0.491382152, 0.834303975, 0.0669622123, -0.868364573, -0.491393685, 0.965941966, -0.0669801831, 0.249996051)
  1059. w6.Part1 = p7
  1060. w6.C1 = CFrame.new(16.5012703, -5.1305232, 2.59873891, -4.37113883e-008, -0.000135861075, 1, 0, 1, 0.000135861075, -1, 5.9386762e-012, -4.37113883e-008)
  1061. w7 = Instance.new("Weld", p7)
  1062. w7.Name = "Part_Weld"
  1063. w7.Part0 = p7
  1064. w7.C0 = CFrame.new(16.5014496, -5.13052464, 2.59877563, -3.27825546e-007, -0.000133868307, 1.00001442, -3.57627869e-007, 0.99999994, 0.000135900453, -1.00001431, 1.49011612e-008, -5.96046448e-008)
  1065. w7.Part1 = p8
  1066. w7.C1 = CFrame.new(-0.765930653, -21.3311157, 1.75706458, -1.37833995e-005, 0.965968609, 0.258659452, 0.00428466033, 0.258657128, -0.965959728, -0.999990821, 0.00109495374, -0.00414241292)
  1067. w8 = Instance.new("Weld", p8)
  1068. w8.Name = "Part_Weld"
  1069. w8.Part0 = p8
  1070. w8.C0 = CFrame.new(-0.765703201, -21.3314991, 1.75706851, -1.42129729e-005, 0.965967655, 0.258668512, 0.00428489037, 0.258660465, -0.965972245, -1.00000513, 0.00109496934, -0.00414247159)
  1071. w8.Part1 = p9
  1072. w8.C1 = CFrame.new(11.6857395, -12.2548676, 8.25926208, -0.277089596, 0.631037474, 0.724577785, -0.561487973, 0.505604029, -0.655054033, -0.779713154, -0.588350415, 0.214222342)
  1073. w9 = Instance.new("Weld", p9)
  1074. w9.Name = "Part_Weld"
  1075. w9.Part0 = p9
  1076. w9.C0 = CFrame.new(11.6860123, -12.254859, 8.25934601, -0.277095288, 0.631033003, 0.724593103, -0.561500967, 0.505603611, -0.655058563, -0.779720128, -0.58835566, 0.214224264)
  1077. w9.Part1 = p10
  1078. w9.C1 = CFrame.new(-0.759226322, -21.3225994, -2.35311079, -0.0669693872, 0.965954244, 0.249894977, 0.254174918, 0.258710593, -0.931914091, -0.964836895, 0.00110732042, -0.262847036)
  1079. w10 = Instance.new("Weld", p10)
  1080. w10.Name = "Part_Weld"
  1081. w10.Part0 = p10
  1082. w10.C0 = CFrame.new(-0.759016514, -21.3229256, -2.3531487, -0.0669716895, 0.96595335, 0.249903828, 0.254178405, 0.258713901, -0.93192625, -0.964850724, 0.00110733509, -0.262850702)
  1083. w10.Part1 = p11
  1084. w10.C1 = CFrame.new(18.7059784, -3.17931223, -5.46201515, 0.250018269, -0.49138394, 0.834285676, -0.0669495314, -0.86836195, -0.491391063, 0.965923727, 0.0670017004, -0.250004292)
  1085. w11 = Instance.new("Weld", p11)
  1086. w11.Name = "Part_Weld"
  1087. w11.Part0 = p11
  1088. w11.C0 = CFrame.new(18.7061806, -3.17931461, -5.46200418, 0.250022948, -0.491377324, 0.834300399, -0.0669473261, -0.868365645, -0.491393894, 0.965937555, 0.0670026764, -0.250007868)
  1089. w11.Part1 = p12
  1090. w11.C1 = CFrame.new(13.6104174, 15.708952, -1.1486963, -4.37113883e-008, 0.500093997, 0.865971148, 0, -0.865971148, 0.500093997, 1, 2.18598029e-008, 3.78528e-008)
  1091. w12 = Instance.new("Weld", p12)
  1092. w12.Name = "Part_Weld"
  1093. w12.Part0 = p12
  1094. w12.C0 = CFrame.new(13.6107903, 15.7090092, -1.1487354, -4.76837158e-007, 0.500089884, 0.865987122, 2.83122063e-007, -0.865973473, 0.500095367, 1.00001442, 4.47034836e-008, 1.49011612e-008)
  1095. w12.Part1 = p13
  1096. w12.C1 = CFrame.new(19.4568653, -3.38261366, -1.14870369, -4.37113883e-008, -0.499906093, 0.866079628, 0, -0.866079628, -0.499906093, 1, -2.1851589e-008, 3.78575429e-008)
  1097. w13 = Instance.new("Weld", p13)
  1098. w13.Name = "Part_Weld"
  1099. w13.Part0 = p13
  1100. w13.C0 = CFrame.new(19.457077, -3.38260937, -1.14871991, -4.63888163e-008, -0.499899268, 0.866095126, 5.08347114e-007, -0.866083562, -0.499908328, 1.00001442, -2.18518963e-008, 3.78581007e-008)
  1101. w13.Part1 = p14
  1102. w13.C1 = CFrame.new(-0.765169621, -21.3281136, 1.05768669, -1.37638153e-005, 0.96595937, 0.258693874, 0.00425664661, 0.258691579, -0.965950608, -0.99999094, 0.00108787336, -0.00411530817)
  1103. w14 = Instance.new("Weld", p14)
  1104. w14.Name = "ArmPart_Weld"
  1105. w14.Part0 = p14
  1106. w14.C0 = CFrame.new(-0.764959335, -21.3284416, 1.05770254, -1.42545232e-005, 0.965958476, 0.258703023, 0.00425684778, 0.258694947, -0.965963125, -1.00000536, 0.00108788908, -0.00411536777)
  1107. w14.Part1 = p15
  1108. w14.C1 = CFrame.new(16.0000172, 5.13429213, -1.49874043, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
  1109. w15 = Instance.new("Weld", p15)
  1110. w15.Name = "Part_Weld"
  1111. w15.Part0 = p15
  1112. w15.C0 = CFrame.new(16.0001163, 5.13430214, -1.49877143, -2.99420208e-007, 0.00011029192, 1.00001454, 4.39002179e-007, -1, 0.000108176115, 1.00001442, 0, 4.42378223e-008)
  1113. w15.Part1 = p16
  1114. w15.C1 = CFrame.new(16.5000153, 6.13429213, -1.49872518, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
  1115. w16 = Instance.new("Weld", p16)
  1116. w16.Name = "Part_Weld"
  1117. w16.Part0 = p16
  1118. w16.C0 = CFrame.new(16.5002594, 6.1342907, -1.49874651, -2.98894406e-007, 0.000110270419, 1.00001454, 4.39006953e-007, -1, 0.000108154614, 1.00001442, 4.71678729e-012, 4.37120207e-008)
  1119. w16.Part1 = p17
  1120. w16.C1 = CFrame.new(16.8263168, 6.46704865, 8.05857849, 0.396029502, -0.207962677, 0.894378066, -0.497426808, 0.770130157, 0.399332225, -0.771833658, -0.603034973, 0.201548025)
  1121. w17 = Instance.new("Weld", p17)
  1122. w17.Name = "Part_Weld"
  1123. w17.Part0 = p17
  1124. w17.C0 = CFrame.new(16.8266068, 6.46726036, 8.05869198, 0.396035522, -0.207958207, 0.894391596, -0.497440547, 0.770127177, 0.399337679, -0.771840453, -0.603040278, 0.201549783)
  1125. w17.Part1 = p18
  1126. w17.C1 = CFrame.new(-0.991122723, -20.5004215, 5.08983374, 0.0669417754, 0.965955615, 0.249897182, -0.245835528, 0.258705586, -0.9341501, -0.966997266, 0.00110005983, 0.254784435)
  1127. w18 = Instance.new("Weld", p18)
  1128. w18.Name = "Part_Weld"
  1129. w18.Part0 = p18
  1130. w18.C0 = CFrame.new(-0.990923882, -20.5007305, 5.08983374, 0.066943109, 0.965954781, 0.249906152, -0.245838761, 0.258709013, -0.934162259, -0.967011333, 0.00110003352, 0.254788101)
  1131. w18.Part1 = p19
  1132. w18.C1 = CFrame.new(10.4456682, -15.7977238, -7.8332901, 0.559388936, -0.68521893, 0.466432214, 0.116898462, -0.491870552, -0.862785101, 0.820620954, 0.537157655, -0.195045918)
  1133. w19 = Instance.new("Weld", p19)
  1134. w19.Name = "Part_Weld"
  1135. w19.Part0 = p19
  1136. w19.C0 = CFrame.new(10.4457512, -15.7979813, -7.83342838, 0.559401393, -0.685213447, 0.466440916, 0.116905749, -0.491872638, -0.862796843, 0.820629179, 0.537163019, -0.195047855)
  1137. w19.Part1 = p20
  1138. w19.C1 = CFrame.new(16.5012665, -4.13050127, 1.49876332, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
  1139. w20 = Instance.new("Weld", p20)
  1140. w20.Name = "Part_Weld"
  1141. w20.Part0 = p20
  1142. w20.C0 = CFrame.new(16.5013981, -4.13050938, 1.498757, -2.38418579e-007, -0.000133797526, 1.00001466, -4.47034836e-007, 1.00000024, 0.000135831535, -1.00001454, -2.98023224e-008, -5.96046448e-008)
  1143. w20.Part1 = p21
  1144. w20.C1 = CFrame.new(16.5012627, -5.13048887, 0.39874959, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
  1145. w21 = Instance.new("Weld", p21)
  1146. w21.Name = "Wedge_Weld"
  1147. w21.Part0 = p21
  1148. w21.C0 = CFrame.new(16.5014935, -5.13049126, 0.398722976, -2.22529991e-007, -0.000133820766, 1.00001466, -4.17224015e-007, 1.00000024, 0.000135854774, -1.00001454, 5.9472427e-012, -4.37120207e-008)
  1149. w21.Part1 = p22
  1150. w21.C1 = CFrame.new(-16.5005875, 4.13259029, 2.94876933, -4.37113883e-008, 1.39792737e-005, -1, 0, -1, -1.39792737e-005, -1, -6.11053471e-013, 4.37113883e-008)
  1151. w22 = Instance.new("Weld", p22)
  1152. w22.Name = "Part_Weld"
  1153. w22.Part0 = p22
  1154. w22.C0 = CFrame.new(-16.500824, 4.13258791, 2.94888711, 1.35156796e-007, 1.19470278e-005, -1.00001466, 4.17202415e-007, -1.00000024, -1.39792755e-005, -1.00001454, -6.07483681e-013, 4.37120278e-008)
  1155. w22.Part1 = p23
  1156. w22.C1 = CFrame.new(11.3238592, 16.2938461, -5.83674097, 0.167913347, 0.593457043, 0.787155509, 0.220650926, -0.800859332, 0.556720257, 0.960790455, 0.0802058354, -0.265421808)
  1157. w23 = Instance.new("Weld", p23)
  1158. w23.Name = "Wedge_Weld"
  1159. w23.Part0 = p23
  1160. w23.C0 = CFrame.new(11.3242846, 16.2939701, -5.83676767, 0.167916089, 0.593452632, 0.787171543, 0.220654398, -0.800862908, 0.556722164, 0.960804224, 0.0802069977, -0.265425682)
  1161. w23.Part1 = p24
  1162. w23.C1 = CFrame.new(-16.5190907, -6.08210278, -0.053311754, -0.000165350299, 0.00304719806, -0.999995351, -0.000303142268, 0.999995351, 0.00304725766, 0.99999994, 0.000303644716, -0.000164425801)
  1163. w24 = Instance.new("Weld", p24)
  1164. w24.Name = "Part_Weld"
  1165. w24.Part0 = p24
  1166. w24.C0 = CFrame.new(-16.5192356, -6.08211088, -0.0533116534, -0.000165194273, 0.00304524973, -1.00001013, -0.00030361861, 0.999995589, 0.00304720178, 1.00001442, 0.000303655863, -0.000164449215)
  1167. w24.Part1 = p25
  1168. w24.C1 = CFrame.new(5.14108515, 1.49960721, -17.9982204, 1.16387992e-005, -0.999999881, 0.000471503939, -1, -1.1615477e-005, 4.94651576e-005, -4.94596788e-005, -0.000471504522, -0.999999881)
  1169. w25 = Instance.new("Weld", p25)
  1170. w25.Name = "Part_Weld"
  1171. w25.Part0 = p25
  1172. w25.C0 = CFrame.new(5.14104986, 1.49967504, -17.9985313, 1.20991026e-005, -1.00000024, 0.000469659513, -1.00001454, -1.16155716e-005, 4.96469293e-005, -4.94604174e-005, -0.000471511274, -1.00001466)
  1173. w25.Part1 = p26
  1174. w25.C1 = CFrame.new(5.07938719, 17.5157299, 1.50311017, 0.00030336561, -0.99999541, -0.00302907825, 0.000164940167, -0.00302901864, 0.999995351, -0.99999994, -0.000303863839, 0.000164020501)
  1175. m.Parent = char
  1176. m:MakeJoints()
  1177. ----------------------------------------------------
  1178. local cor2 = Instance.new("Part", char.Claw)
  1179. cor2.Name = "Thingy"
  1180. cor2.Locked = true
  1181. cor2.BottomSurface = 0
  1182. cor2.CanCollide = false
  1183. cor2.Size = Vector3.new(2, 1, 1)
  1184. cor2.Transparency = 1
  1185. cor2.TopSurface = 0
  1186. corw2 = Instance.new("Weld", cor2)
  1187. corw2.Part0 = larm
  1188. corw2.Part1 = cor2
  1189. corw2.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(90))
  1190. corw2.C1 = CFrame.new(0, 0, 0)
  1191. weld2 = Instance.new("Weld", char.Claw)
  1192. weld2.Part0 = cor2
  1193. weld2.Part1 = char.Claw.ArmPart
  1194. weld2.C0 = CFrame.new(0, 0, 0)
  1195. ----------------------------------------------------
  1196. function weld5(part0, part1, c0, c1)
  1197. weeld=Instance.new("Weld", part0)
  1198. weeld.Part0=part0
  1199. weeld.Part1=part1
  1200. weeld.C0=c0
  1201. weeld.C1=c1
  1202. return weeld
  1203. end
  1204. ----------------------------------------------------
  1205. function newRay(start,face,range,wat)
  1206. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  1207. hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  1208. return rey,hit,pos
  1209. end
  1210. ----------------------------------------------------
  1211. mod5 = Instance.new("Model",char)
  1212.  
  1213. function FindNearestTorso(Position,Distance,SinglePlayer)
  1214. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1215. local List = {}
  1216. for i,v in pairs(workspace:GetChildren())do
  1217. if v:IsA("Model")then
  1218. if v:findFirstChild("Torso")then
  1219. if v ~= char then
  1220. if(v.Torso.Position -Position).magnitude <= Distance then
  1221. table.insert(List,v)
  1222. end
  1223. end
  1224. end
  1225. end
  1226. end
  1227. return List
  1228. end
  1229.  
  1230. function Landing()
  1231. part=Instance.new('Part',mod5)
  1232. part.Anchored=true
  1233. part.CanCollide=false
  1234. part.FormFactor='Custom'
  1235. part.Size=Vector3.new(.2,.2,.2)
  1236. part.CFrame=root.CFrame*CFrame.new(0,-2,0)
  1237. part.Transparency=.7
  1238. part.BrickColor=BrickColor.new('Really black')
  1239. mesh=Instance.new('SpecialMesh',part)
  1240. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1241. mesh.Scale=Vector3.new(10,5,10)
  1242.  
  1243. for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
  1244. if v:FindFirstChild('Humanoid') then
  1245. v.Humanoid:TakeDamage(math.random(20,30))
  1246. v.Humanoid.PlatformStand = true
  1247. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1248. end
  1249. end
  1250.  
  1251. coroutine.resume(coroutine.create(function()
  1252. for i=0,3.8,0.05 do
  1253. wait()
  1254. part.CFrame=part.CFrame
  1255. part.Transparency=i
  1256. mesh.Scale=mesh.Scale+Vector3.new(1,0.2,1)
  1257. end
  1258. part.Parent = nil
  1259. end))
  1260. end
  1261. ----------------------------------------------------
  1262. mod4 = Instance.new("Model",char)
  1263.  
  1264. ptez = {0.7, 0.8, 0.9, 1}
  1265.  
  1266. function FindNearestTorso(Position,Distance,SinglePlayer)
  1267. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1268. local List = {}
  1269. for i,v in pairs(workspace:GetChildren())do
  1270. if v:IsA("Model")then
  1271. if v:findFirstChild("Torso")then
  1272. if v ~= char then
  1273. if(v.Torso.Position -Position).magnitude <= Distance then
  1274. table.insert(List,v)
  1275. end
  1276. end
  1277. end
  1278. end
  1279. end
  1280. return List
  1281. end
  1282.  
  1283. function GroundPound()
  1284. part=Instance.new('Part',mod4)
  1285. part.Anchored=true
  1286. part.CanCollide=false
  1287. part.FormFactor='Custom'
  1288. part.Size=Vector3.new(.2,.2,.2)
  1289. part.CFrame=root.CFrame*CFrame.new(0,-5.8,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1290. part.Transparency=.7
  1291. part.BrickColor=BrickColor.new('Really black')
  1292. mesh=Instance.new('SpecialMesh',part)
  1293. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1294. mesh.Scale=Vector3.new(3,3,3)
  1295. part2=Instance.new('Part',mod4)
  1296. part2.Anchored=true
  1297. part2.CanCollide=false
  1298. part2.FormFactor='Custom'
  1299. part2.Size=Vector3.new(.2,.2,.2)
  1300. part2.CFrame=root.CFrame*CFrame.new(0,-5,-2.6)
  1301. part2.Transparency=.7
  1302. part2.BrickColor=BrickColor.new('Really red')
  1303. mesh2=Instance.new('SpecialMesh',part2)
  1304. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1305. mesh2.Scale=Vector3.new(3,1.5,3)
  1306. x = Instance.new("Sound",char)
  1307. x.SoundId = "http://www.roblox.com/asset/?id=142070127"
  1308. x.Pitch = ptez[math.random(1,#ptez)]
  1309. x.Volume = 1
  1310. wait(.1)
  1311. x:Play()
  1312. for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
  1313. if v:FindFirstChild('Humanoid') then
  1314. v.Humanoid:TakeDamage(math.random(8,15))
  1315. end
  1316. end
  1317. coroutine.resume(coroutine.create(function()
  1318. for i=0,0.62,0.13 do
  1319. wait()
  1320. part.CFrame=part.CFrame
  1321. part.Transparency=i
  1322. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1323. part2.CFrame=part2.CFrame
  1324. part2.Transparency=i
  1325. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1326. end
  1327. part.Parent=nil
  1328. part2.Parent=nil
  1329. x:Destroy()
  1330. end))
  1331. end
  1332. ----------------------------------------------------
  1333. mod=Instance.new('Model',char)
  1334.  
  1335. function charge()
  1336. hed.Velocity=hed.CFrame.lookVector*200
  1337. part=Instance.new('Part',mod)
  1338. part.Anchored=true
  1339. part.CanCollide=false
  1340. part.FormFactor='Custom'
  1341. part.Size=Vector3.new(.2,.2,.2)
  1342. part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0)
  1343. part.Transparency=.7
  1344. part.BrickColor=BrickColor.new('Black')
  1345. mesh=Instance.new('SpecialMesh',part)
  1346. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1347. mesh.Scale=Vector3.new(10,5,10)
  1348. part2=part:clone()
  1349. part2.Parent=mod
  1350. part2.BrickColor=BrickColor.new('Bright red')
  1351. mesh2=mesh:clone()
  1352. mesh2.Parent=part2
  1353. mesh2.Scale=Vector3.new(20,10,20)
  1354. part3=part2:clone()
  1355. part3.Parent = mod
  1356. part3.BrickColor=BrickColor.new('Really black')
  1357. mesh3=mesh2:clone()
  1358. mesh2.Parent=part3
  1359. mesh3.Scale=Vector3.new(30,15,30)
  1360. coroutine.resume(coroutine.create(function()
  1361. for i=0,1,0.1 do
  1362. wait()
  1363. part.CFrame=part.CFrame
  1364. part.Transparency=i
  1365. mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
  1366. part2.CFrame=part2.CFrame
  1367. part2.Transparency=i
  1368. mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  1369. part3.CFrame=part3.CFrame
  1370. part3.Transparency=i
  1371. mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1)
  1372. end
  1373. part.Parent=nil
  1374. part2.Parent=nil
  1375. part3.Parent = nil
  1376. end))
  1377. end
  1378. ----------------------------------------------------
  1379. function FindNearestTorso(Position,Distance,SinglePlayer)
  1380. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1381. local List = {}
  1382. for i,v in pairs(workspace:GetChildren())do
  1383. if v:IsA("Model")then
  1384. if v:findFirstChild("Torso")then
  1385. if v ~= char then
  1386. if(v.Torso.Position -Position).magnitude <= Distance then
  1387. table.insert(List,v)
  1388. end
  1389. end
  1390. end
  1391. end
  1392. end
  1393. return List
  1394. end
  1395.  
  1396. mod3 = Instance.new("Model",rleg)
  1397.  
  1398. function Stomp()
  1399. part=Instance.new('Part',mod3)
  1400. part.Anchored=true
  1401. part.CanCollide=false
  1402. part.FormFactor='Custom'
  1403. part.Size=Vector3.new(.2,.2,.2)
  1404. part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
  1405. part.Transparency=.7
  1406. part.BrickColor=BrickColor.new('Bright green')
  1407. mesh=Instance.new('SpecialMesh',part)
  1408. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1409. mesh.Scale=Vector3.new(25,25,25)
  1410. part2=part:clone()
  1411. part2.Parent=mod3
  1412. part2.BrickColor=BrickColor.new('Bright green')
  1413. mesh2=mesh:clone()
  1414. mesh2.Parent=part2
  1415. mesh2.Scale=Vector3.new(15,15,15)
  1416. part3=part:clone()
  1417. part3.Parent=mod3
  1418. part3.TopSurface=0
  1419. part3.BottomSurface=0
  1420. part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
  1421. mesh3=Instance.new('SpecialMesh',part3)
  1422. mesh3.MeshType = 3
  1423. mesh3.Scale=Vector3.new(12,12,12)
  1424. for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  1425. if v:FindFirstChild('Humanoid') then
  1426. v.Humanoid:TakeDamage(math.random(20,60))
  1427. v.Humanoid.PlatformStand = true
  1428. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1429. end
  1430. end
  1431. coroutine.resume(coroutine.create(function()
  1432. for i=0,3.8,0.05 do
  1433. wait()
  1434. part.CFrame=part.CFrame
  1435. part.Transparency=i
  1436. mesh.Scale=mesh.Scale+Vector3.new(2.8,2.8,2.8)
  1437. part2.CFrame=part2.CFrame
  1438. part2.Transparency=i
  1439. mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  1440. part3.CFrame=part3.CFrame
  1441. part3.Transparency=i
  1442. mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5)
  1443. end
  1444. end))
  1445. end
  1446. ----------------------------------------------------
  1447.  
  1448. local acos = math.acos
  1449. local sqrt = math.sqrt
  1450. local Vec3 = Vector3.new
  1451. local fromAxisAngle = CFrame.fromAxisAngle
  1452.  
  1453. local function toAxisAngle(CFr)
  1454. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1455. local Angle = math.acos((R00+R11+R22-1)/2)
  1456. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1457. A = A == 0 and 0.00001 or A
  1458. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1459. B = B == 0 and 0.00001 or B
  1460. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1461. C = C == 0 and 0.00001 or C
  1462. local x = (R21-R12)/sqrt(A)
  1463. local y = (R02-R20)/sqrt(B)
  1464. local z = (R10-R01)/sqrt(C)
  1465. return Vec3(x,y,z),Angle
  1466. end
  1467.  
  1468. function ApplyTrig(Num,Func)
  1469. local Min,Max = Func(0),Func(1)
  1470. local i = Func(Num)
  1471. return (i-Min)/(Max-Min)
  1472. --[[if Func == "sin" then
  1473. return (math.sin((1-Num)*math.pi)+1)/2
  1474. elseif Func == "cos" then
  1475. return (math.cos((1-Num)*math.pi)+1)/2
  1476. end]]
  1477. end
  1478.  
  1479. function LerpCFrame(CFrame1,CFrame2,Num)
  1480. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1481. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1482. end
  1483.  
  1484. function Crater(Torso,Radius)
  1485. Spawn(function()
  1486. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1487. local Ignore = {}
  1488. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1489. if v.Character ~= nil then
  1490. Ignore[#Ignore+1] = v.Character
  1491. end
  1492. end
  1493. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1494. if Hit == nil then return end
  1495. local Parts = {}
  1496. for i = 1,360,10 do
  1497. local P = Instance.new("Part",Torso.Parent)
  1498. P.Anchored = true
  1499. P.FormFactor = "Custom"
  1500. P.BrickColor = Hit.BrickColor
  1501. P.Material = Hit.Material
  1502. P.TopSurface = "Smooth"
  1503. P.BottomSurface = "Smooth"
  1504. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1505. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1506. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1507. if math.random(0,5) == 0 then -- rubble
  1508. local P = Instance.new("Part",Torso.Parent)
  1509. P.Anchored = true
  1510. P.FormFactor = "Custom"
  1511. P.BrickColor = Hit.BrickColor
  1512. P.Material = Hit.Material
  1513. P.TopSurface = "Smooth"
  1514. P.BottomSurface = "Smooth"
  1515. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1516. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1517. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1518. end
  1519. end
  1520. for i = 0,1,0.05 do
  1521. for i2,v in pairs(Parts) do
  1522. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1523. end
  1524. wait(0.02)
  1525. end
  1526. for i,v in pairs(Parts) do
  1527. if v[1].Size.X > 2.1 then
  1528. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1529. end
  1530. v[1].Anchored = false
  1531. end
  1532. for i = 0,1,0.05 do
  1533. for i2,v in pairs(Parts) do
  1534. v[1].Transparency = i
  1535. if i == 1 then
  1536. v[1]:Destroy()
  1537. elseif i >= 0.25 then
  1538. v[1].CanCollide = false
  1539. end
  1540. end
  1541. wait(0.02)
  1542. end
  1543. Parts = nil
  1544. end)
  1545. end
  1546.  
  1547. ----------------------------------------------------
  1548. mouse.KeyDown:connect(function(key)
  1549. if key == "r" then
  1550. larm.BrickColor = BrickColor.new("Bright red")
  1551. rarm.BrickColor = BrickColor.new("Bright red")
  1552. if Debounces.CanAttack == true then
  1553. Debounces.CanAttack = false
  1554. Debounces.on = true
  1555. Debounces.NoIdl = true
  1556. to = char.Absolution.Thingy2.Touched:connect(function(ht)
  1557. hit = ht.Parent
  1558. if ht and hit:IsA("Model") then
  1559. if hit:FindFirstChild("Humanoid") then
  1560. if hit.Name ~= p.Name then
  1561. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1562. Debounces.Slashed = true]]--
  1563. hit:FindFirstChild("Humanoid"):TakeDamage(10000000)
  1564. wait(1)
  1565. --Debounces.Slashed = false
  1566. --end
  1567. end
  1568. end
  1569. elseif ht and hit:IsA("Hat") then
  1570. if hit.Parent.Name ~= p.Name then
  1571. if hit.Parent:FindFirstChild("Humanoid") then
  1572. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  1573. Debounces.Slashed = true]]--
  1574. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(10000000)
  1575. wait(1)
  1576. --Debounces.Slashed = false
  1577. end
  1578. end
  1579. end
  1580. end)
  1581. q = Instance.new("Sound",hed)
  1582. q.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1583. q.Pitch = 0.85
  1584. q.Looped = false
  1585. q1 = Instance.new("Sound",hed)
  1586. q1.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1587. q1.Pitch = 0.85
  1588. q1.Looped = false
  1589. q:Play()
  1590. q1:Play()
  1591. for i = 1,20 do
  1592. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1593. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1594. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1595. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1596. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 1) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1597. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1598. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.2, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(0)), 0.5)
  1599. if Debounces.on == false then break end
  1600. wait()
  1601. end
  1602. n = Instance.new("Sound",hed)
  1603. n.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1604. n.Pitch = 0.94
  1605. n.Looped = false
  1606. n1 = Instance.new("Sound",hed)
  1607. n1.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1608. n1.Pitch = 0.94
  1609. n1.Looped = false
  1610. n:Play()
  1611. n1:Play()
  1612. b = Instance.new("Sound",hed)
  1613. b.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1614. b.Pitch = 0.94
  1615. b.Looped = false
  1616. b1 = Instance.new("Sound",hed)
  1617. b1.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1618. b1.Pitch = 0.94
  1619. b1.Looped = false
  1620. b:Play()
  1621. b1:Play()
  1622. for i = 1,26 do
  1623. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.5)
  1624. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.5)
  1625. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),0.5)
  1626. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), 0), 0.5)
  1627. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -1) * CFrame.Angles(math.rad(50), 0, math.rad(0)), 0.5)
  1628. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .4) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.5)
  1629. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 0.5)
  1630. if Debounces.on == false then break end
  1631. wait()
  1632. end
  1633. wait(.5)
  1634. to:disconnect()
  1635. q:Destroy()
  1636. q1:Destroy()
  1637. n:Destroy()
  1638. n1:Destroy()
  1639. larm.BrickColor = BrickColor.new("Really black")
  1640. rarm.BrickColor = BrickColor.new("Really black")
  1641. if Debounces.CanAttack == false then
  1642. Debounces.CanAttack = true
  1643. Debounces.on = false
  1644. Debounces.NoIdl = false
  1645. end
  1646. end
  1647. end
  1648. end)
  1649. ----------------------------------------------------
  1650. mouse.KeyDown:connect(function(key)
  1651. if key == "q" then
  1652. larm.BrickColor = BrickColor.new("Bright red")
  1653. rarm.BrickColor = BrickColor.new("Bright red")
  1654. if Debounces.CanAttack == true then
  1655. Debounces.CanAttack = false
  1656. Debounces.on = true
  1657. Debounces.NoIdl = true
  1658. to = char.Absolution.Thingy2.Touched:connect(function(ht)
  1659. hit = ht.Parent
  1660. if ht and hit:IsA("Model") then
  1661. if hit:FindFirstChild("Humanoid") then
  1662. if hit.Name ~= p.Name then
  1663. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1664. Debounces.Slashed = true]]--
  1665. hit:FindFirstChild("Humanoid"):TakeDamage(40000000)
  1666. wait(1)
  1667. --Debounces.Slashed = false
  1668. --end
  1669. end
  1670. end
  1671. elseif ht and hit:IsA("Hat") then
  1672. if hit.Parent.Name ~= p.Name then
  1673. if hit.Parent:FindFirstChild("Humanoid") then
  1674. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  1675. Debounces.Slashed = true]]--
  1676. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
  1677. wait(1)
  1678. --Debounces.Slashed = false
  1679. end
  1680. end
  1681. end
  1682. end)
  1683. for i = 1, 20 do
  1684. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(21), math.rad(75), math.rad(50)), 0.2)
  1685. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-18)), 0.2)
  1686. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-60),0), 0.5)
  1687. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(70), 0), 0.5)
  1688. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1689. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1690. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1691. if Debounces.on == false then break end
  1692. wait()
  1693. end
  1694. z = Instance.new("Sound",hed)
  1695. z.SoundId = "rbxassetid://160069154"
  1696. z.Looped = false
  1697. z.Pitch = .9
  1698. z1 = Instance.new("Sound",hed)
  1699. z1.SoundId = "rbxassetid://160069154"
  1700. z1.Looped = false
  1701. z1.Pitch = .9
  1702. wait(0.01)
  1703. z:Play()
  1704. z1:Play()
  1705. for i = 1, 12 do
  1706. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), 0.2)
  1707. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2,.9,-1) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.5)
  1708. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(30),0), 0.5)
  1709. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
  1710. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10), 0, 0), 0.5)
  1711. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, .6) * CFrame.Angles(math.rad(-65), 0, 0), 0.5)
  1712. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1713. if Debounces.on == false then break end
  1714. wait()
  1715. end
  1716. for i = 1, 12 do
  1717. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(50)), 0.4)
  1718. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.4)
  1719. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(10),0), 0.5)
  1720. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-10), 0), 0.5)
  1721. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1722. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1723. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1724. if Debounces.on == false then break end
  1725. wait()
  1726. end
  1727. z = Instance.new("Sound",hed)
  1728. z.SoundId = "rbxassetid://168586621"
  1729. z.Looped = false
  1730. z.Pitch = 1
  1731. z1 = Instance.new("Sound",hed)
  1732. z1.SoundId = "rbxassetid://168586621"
  1733. z1.Looped = false
  1734. z1.Pitch = 1
  1735. wait(0.01)
  1736. z:Play()
  1737. z1:Play()
  1738. for i = 1, 12 do
  1739. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(10)), 0.5)
  1740. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-18)), 0.4)
  1741. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-40),0), 0.5)
  1742. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(40), 0), 0.5)
  1743. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.5)
  1744. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(20), 0, math.rad(10)), 0.5)
  1745. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(-110), math.rad(-90), math.rad(20)), 1)
  1746. if Debounces.on == false then break end
  1747. wait()
  1748. end
  1749. to:disconnect()
  1750. larm.BrickColor = BrickColor.new("Really black")
  1751. rarm.BrickColor = BrickColor.new("Really black")
  1752. if Debounces.CanAttack == false then
  1753. Debounces.CanAttack = true
  1754. Debounces.on = false
  1755. Debounces.NoIdl = false
  1756. end
  1757. end
  1758. end
  1759. end)
  1760. ----------------------------------------------------
  1761. Sit = false
  1762. mouse.KeyDown:connect(function(key)
  1763. if key == "v" then
  1764. if Sit == false then
  1765. Sit = true
  1766. hum.WalkSpeed = 0.001
  1767. stanceToggle = "Sitting"
  1768. elseif Sit == true then
  1769. Sit = false
  1770. hum.WalkSpeed = 7
  1771. stanceToggle = "Normal"
  1772. end
  1773. end
  1774. end)
  1775. ----------------------------------------------------
  1776. mouse.KeyDown:connect(function(key)
  1777. if key == "t" then
  1778. if Debounces.CanAttack == true then
  1779. Debounces.CanAttack = false
  1780. Debounces.on = true
  1781. Debounces.NoIdl = true
  1782. for i = 1, 20 do
  1783. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1784. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1785. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1786. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1787. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .6) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.4)
  1788. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.2) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.4)
  1789. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1790. if Debounces.on == false then break end
  1791. wait()
  1792. end
  1793. Spawn(function()
  1794. local Parts = {}
  1795. for Y = -5,5 do
  1796. local P = Instance.new("Part",char)
  1797. P.Anchored = true
  1798. P.FormFactor = "Custom"
  1799. P.CanCollide = false
  1800. P.Size = Vector3.new(1,2,1)
  1801. P.TopSurface = "SmoothNoOutlines"
  1802. P.BottomSurface = "SmoothNoOutlines"
  1803. P.BrickColor = BrickColor.new("Lime green")
  1804. P.Name = tostring(Y)
  1805. local i = (Y+5)/(10)
  1806. i = 1-math.cos(math.pi*i-(math.pi/2))
  1807. P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*5),0,0)
  1808. --[[P.Touched:connect(function(ht)
  1809. local hit = ht.Parent
  1810. if hit:FindFirstChild("Humanoid") then
  1811. hit.Humanoid:TakeDamage(math.random(100000,1000000))
  1812. end
  1813. end)]]--
  1814. s = Instance.new("Sound",P)
  1815. s.SoundId = "rbxassetid://228343271"
  1816. s.Volume = .7
  1817. s.Pitch = 0.9
  1818. s:Play()
  1819. P.Touched:connect(function(ht)
  1820. hit = ht.Parent
  1821. if ht and hit:IsA("Model") then
  1822. if hit:FindFirstChild("Humanoid") then
  1823. if hit.Name ~= p.Name then
  1824. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1825. Debounces.Slashed = true]]--
  1826. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(1,3))
  1827. hit:FindFirstChild("Humanoid").PlatformStand = true
  1828. wait(1)
  1829. --Debounces.Slashed = false
  1830. --end
  1831. end
  1832. end
  1833. elseif ht and hit:IsA("Hat") then
  1834. if hit.Parent.Name ~= p.Name then
  1835. if hit.Parent:FindFirstChild("Humanoid") then
  1836. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1837. Debounces.Slashed = true]]--
  1838. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (1,3))
  1839. hit:FindFirstChild("Humanoid").PlatformStand = true
  1840. wait(1)
  1841. --Debounces.Slashed = false
  1842. --end
  1843. end
  1844. end
  1845. end
  1846. end)
  1847. Parts[#Parts+1] = P
  1848. end
  1849. local BREAKIT = false
  1850. local CParts = {}
  1851. local Rocks = {}
  1852. local LastPos = nil
  1853. for i = 1,70 do
  1854. for i2,v in pairs(Parts) do
  1855. v.CFrame = v.CFrame*CFrame.new(0,0,-4)
  1856. local cf = v.CFrame
  1857. v.Size = v.Size+Vector3.new(0.4,0.35,0)
  1858. v.CFrame = cf
  1859. v.Transparency = v.Transparency+0.02
  1860. if v.Transparency >= 0.975 then BREAKIT = true end
  1861. if v.Name == "0" then
  1862. local Ignore = {}
  1863. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1864. if v.Character ~= nil then
  1865. Ignore[#Ignore+1] = v.Character
  1866. end
  1867. end
  1868. local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0))
  1869. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
  1870. if Hit ~= nil then
  1871. if #Rocks == 0 then
  1872. for i = 1,5 do
  1873. local P = Instance.new("Part",char)
  1874. Rocks[#Rocks+1] = P
  1875. P.Anchored = true
  1876. P.FormFactor = "Custom"
  1877. P.BrickColor = Hit.BrickColor
  1878. P.Material = Hit.Material
  1879. P.TopSurface = "Smooth"
  1880. P.BottomSurface = "Smooth"
  1881. P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100)
  1882. end
  1883. end
  1884. for i,P in pairs(Rocks) do
  1885. P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1886. end
  1887. local P = Instance.new("Part",char)
  1888. CParts[#CParts+1] = {P,tick()}
  1889. P.Anchored = true
  1890. P.FormFactor = "Custom"
  1891. P.BrickColor = Hit.BrickColor
  1892. P.Material = Hit.Material
  1893. P.TopSurface = "Smooth"
  1894. P.BottomSurface = "Smooth"
  1895. P.Size = Vector3.new(1,1,1)*(math.random(100,300)/100)
  1896. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1897. Pos = Pos.p
  1898. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1899. local P = P:Clone()
  1900. CParts[#CParts+1] = {P,tick()}
  1901. P.Parent = char
  1902. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
  1903. Pos = Pos.p
  1904. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
  1905. if LastPos ~= nil then
  1906. local P = P:Clone()
  1907. CParts[#CParts+1] = {P,tick()}
  1908. P.Parent = char
  1909. P.BrickColor = BrickColor.new("Really black")
  1910. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1911. Pos = Pos.p
  1912. local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1913. P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25)
  1914. --P.Velocity = Vector3.new(0,-1000,0)
  1915. P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
  1916. end
  1917. LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1918. end
  1919. end
  1920. end
  1921. if BREAKIT then break end
  1922. wait(0.002)
  1923. end
  1924. for i,v in pairs(Rocks) do
  1925. CParts[#CParts+1] = {v,tick()}
  1926. end
  1927. for i,v in pairs(Parts) do
  1928. v:Destroy()
  1929. end
  1930. Parts = nil
  1931. while true do
  1932. local t = tick()
  1933. local p = nil
  1934. for i,v in pairs(CParts) do
  1935. if t-v[2] > 4 then
  1936. v[1].Transparency = v[1].Transparency+0.05
  1937. if v[1].Transparency >= 1 then
  1938. v[1]:Destroy()
  1939. CParts[i] = nil
  1940. end
  1941. end
  1942. p = v
  1943. end
  1944. if p == nil then break end
  1945. wait(0.002)
  1946. end
  1947. for i,v in pairs(CParts) do
  1948. v:Destroy()
  1949. end
  1950. CParts = {}
  1951. end)
  1952. for i = 1, 20 do
  1953. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.4)
  1954. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.4)
  1955. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),0.4)
  1956. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.6, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4)
  1957. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -1.4) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4)
  1958. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.6, -.9) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4)
  1959. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1960. if Debounces.on == false then break end
  1961. wait()
  1962. end
  1963. if Debounces.CanAttack == false then
  1964. Debounces.CanAttack = true
  1965. Debounces.on = false
  1966. Debounces.NoIdl = false
  1967. end
  1968. end
  1969. end
  1970. end)
  1971. ----------------------------------------------------
  1972. mouse.KeyDown:connect(function(key)
  1973. if key == "e" then
  1974. larm.BrickColor = BrickColor.new("Bright red")
  1975. rarm.BrickColor = BrickColor.new("Bright red")
  1976. if Debounces.CanAttack == true then
  1977. Debounces.CanAttack = false
  1978. Debounces.on = true
  1979. Debounces.NoIdl = true
  1980. for i = 1, 18 do
  1981. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.7, 0) * CFrame.Angles(math.rad(90),math.rad(50),math.rad(90)), 0.4)
  1982. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  1983. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1984. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  1985. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  1986. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1987. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1988. if Debounces.on == false then break end
  1989. wait()
  1990. end
  1991. local HandCF = CFrame.new(char.Absolution.Handle.Position - Vector3.new(0,8.8,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1992. local rng = Instance.new("Part", char.Absolution.Handle)
  1993. rng.Anchored = true
  1994. rng.BrickColor = BrickColor.new("Really black")
  1995. rng.CanCollide = true
  1996. rng.FormFactor = 3
  1997. rng.Name = "Ring"
  1998. rng.Size = Vector3.new(1, 1, 1)
  1999. rng.CanCollide = false
  2000. rng.Transparency = 0.35
  2001. rng.TopSurface = 0
  2002. rng.BottomSurface = 0
  2003. rng.CFrame = HandCF
  2004. local rngm = Instance.new("SpecialMesh", rng)
  2005. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2006. rngm.Scale = Vector3.new(1, 1, 2)
  2007. x = Instance.new("Sound", hed)
  2008. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  2009. x.Looped = false
  2010. x.Pitch = .7
  2011. x.Volume = 1
  2012. x1 = Instance.new("Sound", hed)
  2013. x1.SoundId = "http://www.roblox.com/asset/?id=169445602"
  2014. x1.Looped = false
  2015. x1.Pitch = .7
  2016. x1.Volume = 1
  2017. x:Play()
  2018. x1:Play()
  2019. rngto = rng.Touched:connect(function(ht)
  2020. hit = ht.Parent
  2021. if ht and hit:IsA("Model") then
  2022. if hit:FindFirstChild("Humanoid") then
  2023. if hit.Name ~= p.Name then
  2024. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2025. Debounces.Slashed = true]]--
  2026. hit:FindFirstChild("Humanoid"):TakeDamage(100000)
  2027. hit:FindFirstChild("Humanoid").PlatformStand = true
  2028. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  2029. --Debounces.Slashed = false
  2030. --end
  2031. end
  2032. end
  2033. elseif ht and hit:IsA("Hat") then
  2034. if hit.Parent.Name ~= p.Name then
  2035. if hit.Parent:FindFirstChild("Humanoid") then
  2036. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  2037. Debounces.Slashed = true]]--
  2038. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
  2039. hit:FindFirstChild("Humanoid").PlatformStand = true
  2040. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  2041. --Debounces.Slashed = false
  2042. end
  2043. end
  2044. end
  2045. end)
  2046. coroutine.wrap(function()
  2047. for i = 1, 60, 2 do
  2048. rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  2049. rng.Size = rngm.Scale
  2050. rng.CFrame = HandCF
  2051. rng.Transparency = i/60
  2052. wait()
  2053. end
  2054. wait()
  2055. rng:Destroy()
  2056. end)()
  2057. for i = 1, 18 do
  2058. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.4)
  2059. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  2060. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  2061. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  2062. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  2063. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2064. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2065. if Debounces.on == false then break end
  2066. wait()
  2067. end
  2068. larm.BrickColor = BrickColor.new("Really black")
  2069. rarm.BrickColor = BrickColor.new("Really black")
  2070. x:Destroy()
  2071. x1:Destroy()
  2072. if Debounces.CanAttack == false then
  2073. Debounces.CanAttack = true
  2074. Debounces.on = false
  2075. Debounces.NoIdl = false
  2076. end
  2077. end
  2078. end
  2079. end)
  2080. ----------------------------------------------------
  2081. mouse.KeyDown:connect(function(key)
  2082. if key == "y" then
  2083. if Debounces.CanAttack == true then
  2084. Debounces.CanAttack = false
  2085. Debounces.on = true
  2086. Debounces.NoIdl = true
  2087. for i = 1, 15 do
  2088. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
  2089. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.2)
  2090. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2091. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.2)
  2092. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2093. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2094. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2095. if Debounces.on == false then break end
  2096. wait()
  2097. end
  2098. x = Instance.new("Sound",char)
  2099. x.SoundId = "rbxassetid://228343271"
  2100. x.Pitch = 1
  2101. x.Volume = .8
  2102. wait(.1)
  2103. x:Play()
  2104. Debounces.on = false
  2105. Debounces.Here = false
  2106. shot = shot + 1
  2107. local rng = Instance.new("Part", char)
  2108. rng.Anchored = true
  2109. rng.BrickColor = BrickColor.new("Lime green")
  2110. rng.CanCollide = false
  2111. rng.FormFactor = 3
  2112. rng.Name = "Ring"
  2113. rng.Size = Vector3.new(1, 1, 1)
  2114. rng.Transparency = 0.35
  2115. rng.TopSurface = 0
  2116. rng.BottomSurface = 0
  2117. rng2 = rng:clone()
  2118. rng3 = rng2:clone()
  2119. rng4 = rng2:clone()
  2120. local rngm = Instance.new("SpecialMesh", rng)
  2121. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2122. rngm.Scale = Vector3.new(10, 10, 1)
  2123. rngm2 = rngm:clone()
  2124. rngm2.Scale = Vector3.new(5, 5, 1)
  2125. rngm3=rngm2:clone()
  2126. rngm3.Parent = rng3
  2127. rngm3.Scale = Vector3.new(8, 8, 1)
  2128. rngm4 = rngm2:clone()
  2129. rngm4.Parent = rng4
  2130. rngm4.Scale = Vector3.new(6, 6, 1)
  2131. local bem = Instance.new("Part", char)
  2132. bem.Anchored = true
  2133. bem.BrickColor = BrickColor.new("Lime green")
  2134. bem.CanCollide = false
  2135. bem.FormFactor = 3
  2136. bem.Name = "Beam" .. shot
  2137. bem.Size = Vector3.new(1, 1, 1)
  2138. bem.Transparency = 0.35
  2139. bem.TopSurface = 0
  2140. bem.BottomSurface = 0
  2141. local bemm = Instance.new("SpecialMesh", bem)
  2142. bemm.MeshType = 4
  2143. bemm.Scale = Vector3.new(1, 4, 4)
  2144. local out = Instance.new("Part", char)
  2145. out.Anchored = true
  2146. out.BrickColor = BrickColor.new("Really black")
  2147. out.CanCollide = false
  2148. out.FormFactor = 3
  2149. out.Name = "Out"
  2150. out.Size = Vector3.new(4, 4, 4)
  2151. out.Transparency = 0.35
  2152. out.TopSurface = 0
  2153. out.BottomSurface = 0
  2154. local outm = Instance.new("SpecialMesh", out)
  2155. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2156. outm.Scale = Vector3.new(4, 4, 4)
  2157. local bnd = Instance.new("Part", char)
  2158. bnd.Anchored = true
  2159. bnd.BrickColor = BrickColor.new("Really black")
  2160. bnd.CanCollide = false
  2161. bnd.FormFactor = 3
  2162. bnd.Name = "Bend"
  2163. bnd.Size = Vector3.new(1, 1, 1)
  2164. bnd.Transparency = 1
  2165. bnd.TopSurface = 0
  2166. bnd.BottomSurface = 0
  2167. local bndm = Instance.new("SpecialMesh", bnd)
  2168. bndm.MeshType = 3
  2169. bndm.Scale = Vector3.new(8, 8, 8)
  2170. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2171. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2172. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2173. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2174. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2175. rng4.CFrame = rng3.CFrame * CFrame.new(0, -.5, 0)
  2176. Debounces.Shewt = true
  2177. coroutine.wrap(function()
  2178. for i = 1, 20, 0.2 do
  2179. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2180. rngm3.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  2181. rngm4.Scale = Vector3.new(6 + i*2, 6 + i*2, 1)
  2182. rng.Transparency = i/20
  2183. rng3.Transparency = 1/16
  2184. rng4.Transparency = i/12
  2185. wait()
  2186. end
  2187. wait()
  2188. rng:Destroy()
  2189. end)()
  2190. if Debounces.Shewt == true then
  2191. char:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2192. hit = ht.Parent
  2193. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2194. if HasntTouched(hit.Name) == true and deb == false then
  2195. deb = true
  2196. coroutine.wrap(function()
  2197. hit:FindFirstChild("Humanoid").PlatformStand = true
  2198. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2199. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(100000,1000000))
  2200. end)()
  2201. table.insert(Touche, hit.Name)
  2202. deb = false
  2203. end
  2204. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2205. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2206. deb = true
  2207. coroutine.wrap(function()
  2208. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2209. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2210. wait(1)
  2211. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2212. end)()
  2213. table.insert(Touche, hit.Parent.Name)
  2214. deb = false
  2215. for i, v in pairs(Touche) do
  2216. print(v)
  2217. end
  2218. end
  2219. end
  2220. end)
  2221. end
  2222. for i = 0, 260, 8 do
  2223. bem.Size = Vector3.new(i, 2, 2)
  2224. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2225. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2226. bnd.Size = Vector3.new(1,1,1)
  2227. bndm.Scale = Vector3.new(8,8,8)
  2228. if i % 10 == 0 then
  2229. local newRng = rng2:Clone()
  2230. newRng.Parent = char
  2231. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2232. local newRngm = rngm2:clone()
  2233. newRngm.Parent=newRng
  2234. coroutine.wrap(function()
  2235. for i = 1, 10, 0.2 do
  2236. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  2237. newRng.Transparency = i/10
  2238. wait()
  2239. end
  2240. wait()
  2241. newRng:Destroy()
  2242. end)()
  2243. end
  2244. wait()
  2245. end
  2246. wait()
  2247. Debounces.Shewt = false
  2248. bem:Destroy()
  2249. out:Destroy()
  2250. bnd:Destroy()
  2251. Debounces.Ready = false
  2252. for i, v in pairs(Touche) do
  2253. table.remove(Touche, i)
  2254. end
  2255. wait()
  2256. table.insert(Touche, char.Name)
  2257. Debounces.NoIdl = false
  2258. if Debounces.CanAttack == false then
  2259. Debounces.CanAttack = true
  2260. end
  2261. end
  2262. end
  2263. end)
  2264. ----------------------------------------------------
  2265. sidz = {"231917888", "231917845", "231917806"}
  2266. ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
  2267. mouse.KeyDown:connect(function(key)
  2268. if key == "f" then
  2269. larm.BrickColor = BrickColor.new("Bright red")
  2270. rarm.BrickColor = BrickColor.new("Bright red")
  2271. if Debounces.CanAttack == true then
  2272. Debounces.CanAttack = false
  2273. Debounces.on = true
  2274. Debounces.NoIdl = true
  2275. for i = 1, 10 do
  2276. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
  2277. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
  2278. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  2279. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  2280. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2281. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2282. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2283. if Debounces.on == false then break end
  2284. wait()
  2285. end
  2286. z = Instance.new("Sound",char)
  2287. z.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)]
  2288. z.Pitch = ptz[math.random(1,#ptz)]
  2289. z.Volume = 1
  2290. z1 = Instance.new("Sound",char)
  2291. z1.SoundId = z.SoundId
  2292. z1.Pitch = z.Pitch
  2293. z1.Volume = 1
  2294. wait(1)
  2295. z:Play()
  2296. z1:Play()
  2297. Stomp()
  2298. for i = 1, 20 do
  2299. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.6)
  2300. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.6)
  2301. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  2302. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.6)
  2303. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  2304. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, -1.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  2305. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2306. if Debounces.on == false then break end
  2307. wait()
  2308. end
  2309. if Debounces.CanAttack == false then
  2310. Debounces.CanAttack = true
  2311. Debounces.on = false
  2312. Debounces.NoIdl = false
  2313. larm.BrickColor = BrickColor.new("Really black")
  2314. rarm.BrickColor = BrickColor.new("Really black")
  2315. end
  2316. end
  2317. end
  2318. end)
  2319. ----------------------------------------------------
  2320. mouse.KeyDown:connect(function(key)
  2321. if key == "g" then
  2322. larm.BrickColor = BrickColor.new("Bright red")
  2323. rarm.BrickColor = BrickColor.new("Bright red")
  2324. if Debounces.CanAttack == true then
  2325. Debounces.CanAttack = false
  2326. Debounces.on = true
  2327. Debounces.NoIdl = true
  2328. chrg = lleg.Touched:connect(function(ht)
  2329. hit = ht.Parent
  2330. if ht and hit:IsA("Model") then
  2331. if hit:FindFirstChild("Humanoid") then
  2332. if hit.Name ~= p.Name then
  2333. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2334. Debounces.Slashed = true]]--
  2335. hit:FindFirstChild("Humanoid"):TakeDamage(50000)
  2336. hit:FindFirstChild("Humanoid").PlatformStand = true
  2337. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2338. --Debounces.Slashed = false
  2339. --end
  2340. end
  2341. end
  2342. elseif ht and hit:IsA("Hat") then
  2343. if hit.Parent.Name ~= p.Name then
  2344. if hit.Parent:FindFirstChild("Humanoid") then
  2345. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  2346. Debounces.Slashed = true]]--
  2347. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(50000)
  2348. hit:FindFirstChild("Humanoid").PlatformStand = true
  2349. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2350. --Debounces.Slashed = false
  2351. end
  2352. end
  2353. end
  2354. end)
  2355. for i = 1, 14 do
  2356. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.5)
  2357. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5)
  2358. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5)
  2359. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2360. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.8, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  2361. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  2362. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  2363. if Debounces.on == false then break end
  2364. wait()
  2365. end
  2366. charge()
  2367. z = Instance.new("Sound",char)
  2368. z.SoundId = "rbxassetid://200632875"
  2369. z.Volume = 1
  2370. z.Pitch = .8
  2371. z1 = Instance.new("Sound",char)
  2372. z1.SoundId = "rbxassetid://200632875"
  2373. z1.Volume = 1
  2374. z1.Pitch = .9
  2375. z:Play()
  2376. z1:Play()
  2377. wait(1)
  2378. z:Destroy()
  2379. z1:Destroy()
  2380. chrg:disconnect()
  2381. if Debounces.CanAttack == false then
  2382. Debounces.CanAttack = true
  2383. Debounces.on = false
  2384. Debounces.NoIdl = false
  2385. larm.BrickColor = BrickColor.new("Really black")
  2386. rarm.BrickColor = BrickColor.new("Really black")
  2387. end
  2388. end
  2389. end
  2390. end)
  2391. ----------------------------------------------------
  2392. pt = {0.7, 0.8, 0.9}
  2393. mouse.KeyDown:connect(function(key)
  2394. if key == "h" then
  2395. if Debounces.CanJoke == true then
  2396. Debounces.CanJoke = false
  2397. u = Instance.new("Sound")
  2398. u.SoundId = "http://www.roblox.com/asset/?id=138199573"
  2399. u.Parent = char
  2400. u.Looped = false
  2401. u.Pitch = pt[math.random(1,#pt)]
  2402. u.Volume = 1
  2403. u2 = Instance.new("Sound")
  2404. u2.SoundId = "http://www.roblox.com/asset/?id=138199573"
  2405. u2.Parent = char
  2406. u2.Looped = false
  2407. u2.Pitch = u.Pitch
  2408. u2.Volume = 1
  2409. wait(.01)
  2410. u:Play()
  2411. u2:Play()
  2412. wait(6)
  2413. u:Destroy()
  2414. u2:Destroy()
  2415. if Debounces.CanJoke == false then
  2416. Debounces.CanJoke = true
  2417. end
  2418. end
  2419. end
  2420. end)
  2421. ----------------------------------------------------
  2422. mouse.KeyDown:connect(function(key)
  2423. if key == "j" then
  2424. if Debounces.CanJoke == true then
  2425. Debounces.CanJoke = false
  2426. z = Instance.new("Sound",char)
  2427. z.SoundId = "rbxassetid://135017755"
  2428. z.Pitch = .76
  2429. z.Volume = 1
  2430. wait()
  2431. z:Play()
  2432. wait(6)
  2433. z:Destroy()
  2434. if Debounces.CanJoke == false then
  2435. Debounces.CanJoke = true
  2436. end
  2437. end
  2438. end
  2439. end)
  2440. ----------------------------------------------------
  2441. mouse.KeyDown:connect(function(key)
  2442. if key == "k" then
  2443. if Debounces.CanJoke == true then
  2444. Debounces.CanJoke = false
  2445. z = Instance.new("Sound",char)
  2446. z.SoundId = "rbxassetid://135017578"
  2447. z.Pitch = .76
  2448. z.Volume = 1
  2449. wait()
  2450. z:Play()
  2451. wait(4)
  2452. z:Destroy()
  2453. if Debounces.CanJoke == false then
  2454. Debounces.CanJoke = true
  2455. end
  2456. end
  2457. end
  2458. end)
  2459. ----------------------------------------------------
  2460. mouse.KeyDown:connect(function(key)
  2461. if key == "x" then
  2462. if Debounces.CanAttack == true then
  2463. Debounces.CanAttack = false
  2464. Debounces.NoIdl = true
  2465. Debounces.on = true
  2466. Debounces.ks = true
  2467. for i = 1, 10 do
  2468. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6)
  2469. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6)
  2470. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  2471. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6)
  2472. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6)
  2473. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.7, .6) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6)
  2474. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2475. if Debounces.on == false then break end
  2476. wait()
  2477. end
  2478. z = Instance.new("Sound",hed)
  2479. z.SoundId = "rbxassetid://169445092"
  2480. z.Volume = 1
  2481. wait(0.1)
  2482. z:Play()
  2483. kik = rleg.Touched:connect(function(ht)
  2484. hit = ht.Parent
  2485. if ht and hit:IsA("Model") then
  2486. if hit:FindFirstChild("Humanoid") then
  2487. if hit.Name ~= p.Name then
  2488. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2489. Debounces.Slashed = true]]--
  2490. if Debounces.ks==true then
  2491. z = Instance.new("Sound",hed)
  2492. z.SoundId = "rbxassetid://169380525"
  2493. z.Volume = 1
  2494. z:Play()
  2495. Debounces.ks=false
  2496. end
  2497. hit:FindFirstChild("Humanoid"):TakeDamage(10000)
  2498. hit:FindFirstChild("Humanoid").PlatformStand = true
  2499. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2500. --Debounces.Slashed = false
  2501. --end
  2502. end
  2503. end
  2504. elseif ht and hit:IsA("Hat") then
  2505. if hit.Parent.Name ~= p.Name then
  2506. if hit.Parent:FindFirstChild("Humanoid") then
  2507. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2508. Debounces.Slashed = true]]--
  2509. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(10000)
  2510. hit:FindFirstChild("Humanoid").PlatformStand = true
  2511. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2512. --Debounces.Slashed = false
  2513. --end
  2514. end
  2515. end
  2516. end
  2517. end)
  2518. for i = 1, 8 do
  2519. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2520. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7)
  2521. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,.2)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7)
  2522. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7)
  2523. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2524. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.6, -1.4) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7)
  2525. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2526. if Debounces.on == false then break end
  2527. wait()
  2528. end
  2529. kik:disconnect()
  2530. if Debounces.CanAttack == false then
  2531. Debounces.CanAttack = true
  2532. Debounces.on = false
  2533. Debounces.NoIdl = false
  2534. end
  2535. end
  2536. end
  2537. end)
  2538. ----------------------------------------------------
  2539. mouse.KeyDown:connect(function(key)
  2540. if key == "c" then
  2541. if Debounces.CanAttack == true then
  2542. Debounces.CanAttack = false
  2543. Debounces.NoIdl = true
  2544. Debounces.on = true
  2545. SIDZ = {"231917744", "231917742"}
  2546. PTZ = {0.7, 0.8, 0.9, 1}
  2547. for i = 1, 20 do
  2548. wait()
  2549. for i,v in pairs(char.Absolution:children()) do
  2550. if v:IsA("Part") or v:IsA("WedgePart") then
  2551. v.Transparency = v.Transparency + 0.05
  2552. end
  2553. end
  2554. end
  2555. function FindNearestTorso(Position,Distance,SinglePlayer)
  2556. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2557. local List = {}
  2558. for i,v in pairs(workspace:GetChildren())do
  2559. if v:IsA("Model")then
  2560. if v:findFirstChild("Torso")then
  2561. if v ~= char then
  2562. if(v.Torso.Position -Position).magnitude <= Distance then
  2563. table.insert(List,v)
  2564. end
  2565. end
  2566. end
  2567. end
  2568. end
  2569. return List
  2570. end
  2571. GroundPound()
  2572. for i = 1, 5 do
  2573. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2574. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2575. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2576. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2577. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2578. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2579. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2580. if Debounces.on == false then break end
  2581. wait()
  2582. end
  2583. GroundPound()
  2584. for i = 1, 5 do
  2585. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2586. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2587. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2588. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2589. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2590. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2591. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2592. if Debounces.on == false then break end
  2593. wait()
  2594. end
  2595. GroundPound()
  2596. for i = 1, 5 do
  2597. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2598. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2599. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2600. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2601. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2602. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2603. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2604. if Debounces.on == false then break end
  2605. wait()
  2606. end
  2607. GroundPound()
  2608. for i = 1, 5 do
  2609. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2610. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2611. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2612. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2613. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2614. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2615. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2616. if Debounces.on == false then break end
  2617. wait()
  2618. end
  2619. GroundPound()
  2620. for i = 1, 5 do
  2621. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2622. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2623. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2624. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2625. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2626. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2627. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2628. if Debounces.on == false then break end
  2629. wait()
  2630. end
  2631. GroundPound()
  2632. for i = 1, 5 do
  2633. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2634. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2635. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2636. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2637. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2638. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2639. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2640. if Debounces.on == false then break end
  2641. wait()
  2642. end
  2643. for i = 1, 18 do
  2644. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
  2645. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4)
  2646. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  2647. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  2648. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2649. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2650. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2651. if Debounces.on == false then break end
  2652. wait()
  2653. end
  2654. for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
  2655. if v:FindFirstChild('Humanoid') then
  2656. v.Humanoid:TakeDamage(math.random(100000,500000))
  2657. v.Humanoid.PlatformStand = true
  2658. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  2659. end
  2660. end
  2661. x = Instance.new("Sound",char)
  2662. x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
  2663. x.Pitch = PTZ[math.random(1,#PTZ)]
  2664. x.Volume = 1
  2665. wait(0.1)
  2666. x:Play()
  2667. Crater(hed,20)
  2668. for i = 1, 14 do
  2669. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6)
  2670. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6)
  2671. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6)
  2672. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6)
  2673. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2674. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2675. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2676. if Debounces.on == false then break end
  2677. wait()
  2678. end
  2679. if Debounces.CanAttack == false then
  2680. Debounces.CanAttack = true
  2681. Debounces.on = false
  2682. Debounces.NoIdl = false
  2683. for i = 1, 20 do
  2684. wait()
  2685. for i,v in pairs(char.Absolution:children()) do
  2686. if v:IsA("Part") or v:IsA("WedgePart") then
  2687. v.Transparency = v.Transparency - 0.05
  2688. end
  2689. end
  2690. end
  2691. end
  2692. end
  2693. end
  2694. end)
  2695. ----------------------------------------------------176349813
  2696. mouse.KeyDown:connect(function(key)
  2697. if key == "b" then
  2698. hum.WalkSpeed = 0.01
  2699. if Debounces.CanAttack == true then
  2700. Debounces.CanAttack = false
  2701. Debounces.NoIdl = true
  2702. Debounces.on = true
  2703. for i = 1,20 do
  2704. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  2705. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  2706. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  2707. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  2708. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-5)), 0.1)
  2709. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(5)), 0.1)
  2710. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2711. if Debounces.on == false then break end
  2712. wait()
  2713. end
  2714. wait(1)
  2715. v = Instance.new("Sound")
  2716. v.SoundId = "rbxassetid://131172215"
  2717. v.Parent = char
  2718. v.Looped = false
  2719. v.Pitch = 1.04
  2720. v.Volume = 3
  2721. wait(.01)
  2722. v:Play()
  2723.  
  2724. if Daytime == true then
  2725. Daytime = false
  2726. l.TimeOfDay = 24
  2727. else
  2728. Daytime = true
  2729. l.TimeOfDay = 12
  2730. l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
  2731. end
  2732.  
  2733. local Shockwave = function()
  2734. local rng1 = Instance.new("Part", char)
  2735. rng1.Anchored = true
  2736. rng1.BrickColor = BrickColor.new("Really black")
  2737. rng1.CanCollide = false
  2738. rng1.FormFactor = 3
  2739. rng1.Name = "Ring"
  2740. rng1.Size = Vector3.new(1, 1, 1)
  2741. rng1.Transparency = 0.35
  2742. rng1.TopSurface = 0
  2743. rng1.BottomSurface = 0
  2744. local rngm1 = Instance.new("SpecialMesh", rng)
  2745. rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2746. rngm1.Scale = Vector3.new(10, 10, 1)
  2747. rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  2748. local Wave = Instance.new("Part", game.Workspace--[[?]])
  2749. Wave.Name = "Shockwave"
  2750. Wave.BrickColor = BrickColor.new("Lime green")
  2751. Wave.Size = Vector3.new(1, 1, 1)
  2752. Wave.Shape = "Ball"
  2753. Wave.CanCollide = false
  2754. Wave.Anchored = true
  2755. Wave.TopSurface = 0
  2756. Wave.BottomSurface = 0
  2757. Wave.Touched:connect(function(hit)
  2758. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  2759. local Occlude = true
  2760. local NotOccludes = {
  2761. char.Name;
  2762. "Wings";
  2763. "Scythe";
  2764. "Thingy";
  2765. "Thingy2"; -- put all of the names in a table pls
  2766. }
  2767. for i,v in pairs(NotOccludes) do
  2768. if hit.Parent.Name == v then
  2769. Occlude = false
  2770. end
  2771. end
  2772. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  2773. if Occlude then
  2774. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 1
  2775. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
  2776. end
  2777. end
  2778. end)
  2779.  
  2780. Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
  2781.  
  2782. coroutine.wrap(function()
  2783. for i = 1, 20, 0.2 do
  2784. rngm1.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2785. rng1.Transparency = i/20
  2786. wait()
  2787. end
  2788. wait()
  2789. rng1:Destroy()
  2790. end)()
  2791.  
  2792. Delay(0, function()
  2793.  
  2794. if Daytime == false then
  2795. for i = 1, 50, 1 do
  2796. Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  2797. Wave.CFrame = char.Torso.CFrame
  2798. local t = i / 50
  2799. Wave.Transparency = t
  2800. wait()
  2801. end
  2802. else
  2803. for i = 1, 50, 1 do
  2804. Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  2805. Wave.CFrame = char.Torso.CFrame
  2806. local t = i / 50
  2807. Wave.Transparency = t
  2808. wait()
  2809. end
  2810. end
  2811. Wave:Destroy()
  2812. end)
  2813. Delay(0, function()
  2814. while wait() do
  2815. if Wave ~= nil then
  2816. Wave.CFrame = char.Torso.CFrame
  2817. else
  2818. break
  2819. end
  2820. end
  2821. end)
  2822. end
  2823. Shockwave()
  2824. for i = 1, 15 do
  2825. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2826. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2827. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2828. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2829. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2830. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2831. if Debounces.on == false then break end
  2832. wait()
  2833. end
  2834. for i = 1, 15 do
  2835. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2836. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2837. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2838. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2839. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2840. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2841. if Debounces.on == false then break end
  2842. wait()
  2843. end
  2844. for i = 1, 15 do
  2845. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2846. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2847. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2848. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2849. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2850. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2851. if Debounces.on == false then break end
  2852. wait()
  2853. end
  2854. for i = 1, 15 do
  2855. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2856. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2857. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2858. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2859. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2860. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2861. if Debounces.on == false then break end
  2862. wait()
  2863. end
  2864. for i = 1, 15 do
  2865. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2866. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2867. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2868. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2869. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2870. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2871. if Debounces.on == false then break end
  2872. wait()
  2873. end
  2874. for i = 1, 15 do
  2875. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2876. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2877. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2878. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2879. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2880. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2881. if Debounces.on == false then break end
  2882. wait()
  2883. end
  2884. wait(1.4)
  2885. Debounces.NoIdl = false
  2886. hum.WalkSpeed = 20
  2887. Debounces.on = false
  2888. wait()
  2889. if Debounces.CanAttack == false then
  2890. Debounces.CanAttack = true
  2891. v:Destroy()
  2892. end
  2893. end
  2894. end
  2895. end)
  2896. ----------------------------------------------------
  2897. mouse.KeyDown:connect(function(key)
  2898. if key == "m" then
  2899. hum.WalkSpeed = 0
  2900. if Debounces.CanAttack == true then
  2901. Debounces.CanAttack = false
  2902. Debounces.on = true
  2903. Debounces.NoIdl = true
  2904. --[[x = Instance.new("Sound",char)
  2905. x.SoundId = "http://www.roblox.com/asset/?id=169445572"
  2906. x.Looped = false
  2907. x.Pitch = 1.1
  2908. x.Volume = 1
  2909. x:Play()
  2910. x2 = Instance.new("Sound",char)
  2911. x2.SoundId = "http://www.roblox.com/asset/?id=169380495"
  2912. x2.Looped = false
  2913. x2.Pitch = .7
  2914. x2.Volume = 1
  2915. wait(.1)
  2916. x:Play()
  2917. x2:Play()
  2918. for i = 1, 20 do
  2919. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.6,-.2) *CFrame.Angles (math.rad (45),math.rad(0),math.rad(32)), 0.2)
  2920. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1,0)*CFrame.Angles(math.rad (0),math.rad(0),math.rad(-20)), 0.2)
  2921. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad (- 8),math.rad(-40), math.rad(-8)),0.2)
  2922. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.2, 0) * CFrame.Angles (math.rad (-50), math.rad(40), math.rad(0)), 0.2)
  2923. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -1.6) * CFrame.Angles (math.rad (30), 0, math.rad(20)), 0.2)
  2924. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.6, -2, 0) * CFrame.Angles (math.rad(- 10), math.rad(-40), math.rad(0)), 0.2)
  2925. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4)
  2926. if Debounces.on == false then break end
  2927. wait()
  2928. x:Destroy()
  2929. x2:Destroy()
  2930. end
  2931. wait(1)]]--
  2932. local rng = Instance.new("Part", char)
  2933. rng.Anchored = true
  2934. rng.BrickColor = BrickColor.new("Lime green")
  2935. rng.CanCollide = false
  2936. rng.FormFactor = 3
  2937. rng.Name = "Ring"
  2938. rng.Size = Vector3.new(1, 1, 1)
  2939. rng.Transparency = 0.35
  2940. rng.TopSurface = 0
  2941. rng.BottomSurface = 0
  2942. rng.Position = torso.Position - Vector3.new(0,2,0)
  2943. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2944. local rngm = Instance.new("SpecialMesh", rng)
  2945. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2946. rngm.Scale = Vector3.new(1, 1, 2)
  2947. x = Instance.new("Sound",char)
  2948. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  2949. x.Looped = false
  2950. x.Pitch = .7
  2951. x.Volume = 1
  2952. x:Play()
  2953. coroutine.wrap(function()
  2954. for i = 1, 60, 2 do
  2955. rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  2956. rng.Transparency = i/60
  2957. wait()
  2958. end
  2959. wait()
  2960. rng:Destroy()
  2961. end)()
  2962. hum.WalkSpeed = 50
  2963. BV = Instance.new("BodyVelocity", torso)
  2964. BV.maxForce = Vector3.new(0,200000,0)
  2965. BV.P = 100000
  2966. BV.velocity = Vector3.new(0,800,0)
  2967. for i = 1, 20 do
  2968. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(20),math.rad(0), math.rad(0)),0.7)
  2969. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2970. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(40), 0, math.rad(-20)), 0.7)
  2971. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7)
  2972. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
  2973. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, 0, -2) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
  2974. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2975. if Debounces.on == false then break end
  2976. wait()
  2977. end
  2978. x:Destroy()
  2979. BV:Destroy()
  2980. --[[for i = 1, 30 do
  2981. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2982. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad (0), math.rad(0)), 0.3)
  2983. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  2984. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  2985. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
  2986. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0), 0.3)
  2987. if Debounces.on == false then break end
  2988. wait()
  2989. end]]--
  2990. if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
  2991. for i = 1, 30 do
  2992. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2993. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2994. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
  2995. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
  2996. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2997. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2998. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2999. if Debounces.on == false then break end
  3000. wait()
  3001. end
  3002. end
  3003. Debounces.on = false
  3004. Debounces.NoIdl = false
  3005. local ry,ht,ps=nil,nil,nil
  3006. while ht==nil do
  3007. ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
  3008. wait()
  3009. end
  3010. z = Instance.new("Sound",char)
  3011. z.SoundId = "rbxassetid://260433346"
  3012. z.Volume = 1
  3013. wait(.1)
  3014. z:Play()
  3015. Landing()
  3016. hum.WalkSpeed = 30
  3017. if Debounces.CanAttack == false then
  3018. Debounces.CanAttack = true
  3019. end
  3020. end
  3021. end
  3022. end)
  3023. ----------------------------------------------------
  3024. Grab = false
  3025. mouse.KeyDown:connect(function(key)
  3026. if key == "z" then
  3027. larm.BrickColor = BrickColor.new("Bright red")
  3028. rarm.BrickColor = BrickColor.new("Bright red")
  3029. Debounces.on = true
  3030. Debounces.NoIdl = true
  3031. if Grab == false then
  3032. gp = nil
  3033. con1=larm.Touched:connect(function(hit) -- this is grab
  3034. ht = hit.Parent
  3035. hum1=ht:FindFirstChild('Humanoid')
  3036. if hum1 ~= nil then
  3037. hum1.PlatformStand=true
  3038. gp = ht
  3039. Grab = true
  3040. asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-3.3,0),CFrame.new(0,0,0))
  3041. asd.Parent = larm
  3042. asd.Name = "asd"
  3043. asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
  3044. elseif hum1 == nil then
  3045. con1:disconnect()
  3046. wait() return
  3047. end
  3048. end)
  3049. for i = 1, 18 do
  3050. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2)
  3051. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  3052. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  3053. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2)
  3054. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  3055. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  3056. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  3057. if Debounces.on == false then break end
  3058. wait()
  3059. end
  3060. con1:disconnect()
  3061. Debounces.on = false
  3062. Debounces.NoIdl = false
  3063. elseif Grab == true then
  3064. Grab = false
  3065. for i = 1, 20 do
  3066. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2)
  3067. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1)
  3068. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  3069. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3070. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  3071. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  3072. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3073. if Debounces.on == false then end
  3074. wait()
  3075. end
  3076. if gp ~= nil then
  3077. for i,v in pairs(larm:GetChildren()) do
  3078. if v.Name == "asd" and v:IsA("Weld") then
  3079. v:Remove()
  3080. end
  3081. end
  3082. bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3083. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3084. bv.P = 125000
  3085. bv.velocity = char.Head.CFrame.lookVector * 200
  3086. for i = 1, 12 do
  3087. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5)
  3088. if Debounces.on == false then end
  3089. wait()
  3090. end
  3091. ht=nil
  3092. Spawn(function()
  3093. wait(0.5)
  3094. bv:Destroy()
  3095. end)
  3096. Debounces.on = false
  3097. Debounces.NoIdl = false
  3098. elseif ht == nil then wait()
  3099. Grab = false
  3100. Debounces.on = false
  3101. Debounces.NoIdl = false
  3102. end
  3103. end
  3104. end
  3105. end)
  3106. ----------------------------------------------------
  3107. mouse.KeyDown:connect(function(key)
  3108. if string.byte(key) == 52 then
  3109. char.Humanoid.WalkSpeed = 30
  3110. end
  3111. end)
  3112. mouse.KeyUp:connect(function(key)
  3113. if string.byte(key) == 52 then
  3114. char.Humanoid.WalkSpeed = 30
  3115. end
  3116. end)
  3117. ----------------------------------------------------
  3118. local animpose = "Idle"
  3119. local lastanimpose = "Idle"
  3120. local sine = 0
  3121. local change = 1
  3122. local val = 0
  3123. local ffing = false
  3124. ----------------------------------------------------
  3125. --[[x = Instance.new("Sound", char)
  3126. x.SoundId = "http://www.roblox.com/asset/?id=187922823"
  3127. x.Looped = true
  3128. x.Volume = 1
  3129. x.Pitch = 1
  3130. local footsteps = false]]--
  3131. -------------------------------
  3132. game:GetService("RunService").RenderStepped:connect(function()
  3133. --[[if char.Humanoid.Jump == true then
  3134. jump = true
  3135. else
  3136. jump = false
  3137. end]]
  3138. char.Humanoid.FreeFalling:connect(function(f)
  3139. if f then
  3140. ffing = true
  3141. else
  3142. ffing = false
  3143. end
  3144. end)
  3145. sine = sine + change
  3146. if jumpn == true then
  3147. animpose = "Jumping"
  3148. elseif ffing == true then
  3149. animpose = "Freefalling"
  3150. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3151. animpose = "Idle"
  3152. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3153. animpose = "Walking"
  3154. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3155. animpose = "Running"
  3156. end
  3157. if animpose ~= lastanimpose then
  3158. sine = 0
  3159. if Debounces.NoIdl == false then
  3160. if animpose == "Idle" then
  3161. for i = 1, 2 do
  3162. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
  3163. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  3164. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  3165. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3166. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  3167. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  3168. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3169. end
  3170. elseif animpose == "Walking" then
  3171. for i = 1, 2 do
  3172. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
  3173. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
  3174. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
  3175. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
  3176. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  3177. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  3178. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3179. end
  3180. elseif animpose == "Running" then
  3181. for i = 1, 2 do
  3182. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
  3183. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
  3184. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  3185. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  3186. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  3187. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  3188. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3189. end
  3190. wait()
  3191. end
  3192. else
  3193. end
  3194. end
  3195. lastanimpose = animpose
  3196. if Debounces.NoIdl == false then
  3197. if animpose == "Idle" then
  3198. if stanceToggle == "Normal" then
  3199. change = 0.5
  3200. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(0),math.rad(20)), 0.2)
  3201. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2)
  3202. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2)
  3203. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2)
  3204. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3205. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3206. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3207. elseif stanceToggle == "Sitting" then
  3208. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
  3209. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
  3210. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
  3211. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
  3212. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
  3213. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
  3214. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3215. end
  3216. elseif animpose == "Walking" then
  3217. if stanceToggle == "Normal" then
  3218. change = 1
  3219. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9+.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(90+2*math.cos(sine/7)), math.rad(0), math.rad(20)), 0.2)
  3220. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9+.1*math.cos(sine/7), -math.sin(sine/14)/2)*CFrame.Angles(math.sin(sine/14)/4, math.rad(1) + -math.sin(sine/14)/2, math.rad(-30)), 0.2)
  3221. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/7)), math.rad(0), math.rad(0)),0.2)
  3222. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/7)), 0, math.rad(0)), 0.2)
  3223. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), .4)
  3224. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .4)
  3225. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3226. end
  3227. elseif animpose == "Running" then
  3228. change = 1
  3229. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10-20*math.cos(sine/4)/2), math.rad(-40+10*math.cos(sine/4)/2), math.rad(50-10*math.cos(sine/4)/2)), 0.2)
  3230. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .5)*CFrame.Angles(math.rad(10+20*math.cos(sine/4)/2), math.rad(40-10*math.cos(sine/4)/2), math.rad(-50+10*math.cos(sine/4)/2)), 0.2)
  3231. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  3232. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  3233. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  3234. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  3235. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3236. end
  3237. end
  3238. --[[if animpose == "Walking" then
  3239. if footsteps == false then
  3240. x:Play()
  3241. footsteps = true
  3242. end
  3243. x.Pitch = 1.1
  3244. elseif animpose == "Idle" then
  3245. x:Stop()
  3246. footsteps = false
  3247. elseif animpose == "Running" then
  3248. x.Pitch = 1.2
  3249. if footsteps == false then
  3250. x:Play()
  3251. footsteps = true
  3252. end
  3253. end]]--
  3254. end)
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