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- Any% no WW route - notes added by kidnomor
- This is the "cleaned up" route of any% no ww. Initial routing was done by AnatomyZ and r0bd0g. Optimizations were made by FsJuicyJ.
- Notes and backups added by kidnomor
- ~ If you wish, you can sell off 1 Whacka Bump at the West Toad Town Shop instead of collecting 50 coins on the way (30-40 seconds slower than coin route)
- Some more notes added 1/12/2019
- :D
- -- Prologue --
- - 5 playground coins [5 coins]
- ~ If you miss one, get one in Koopa Village, if you miss two, get one in Koopa Village and one before 3rd Letter
- ~ you can also hammer the block to the right of playground for a coin
- - Hammer block for 10 coins [15 coins]
- - Coin Block [16 coins]
- - Fire Flower and 4 trampoline coins [20 coins]
- - Equip Power Jump
- - Hit 2 coin blocks
- - Get Close Call
- Goomba Bros:
- T1: Power Jump Red; Headbonk Red
- T2: Power Jump Blue; Do Nothing
- T3: Fire Flower
- - Hit heart block on previous screen
- Goomba King:
- T1: Power Jump; Headbonk the tree
- T2: Power Jump; Headbonk
- - Go to Shooting Star Summit
- Magikoopa: 8 HP
- T1: Power Jump; Headbonk (Blocking will save frames)
- T2: Jump x2
- -- Log Skip --
- - 1 coin from coin block [23 coins]
- - Get Fright Jar
- - Get POW Block
- - 10 coins from coin block [33 coins]
- Fuzzy Shell Fight:
- T1: POW Block [Mash A]; Power Shell (Don't charge this attack)
- - Get HP Plus
- - 5 coins on the path [38 coins]
- - Shell Toss the Thunder Blot
- - Hit the Heart Block
- Koopa fight 1: Key
- T1: Power Jump Koopa; Power Shell (Don't charge this attack)
- Level Up: FP
- 10, 10, 3
- - Get Power Bounce
- - Staircase Skip
- - Get Bombette
- Jail Fight: 9 Coins
- T1: Fright Jar [Down 1]
- ~ If it fails on the Koopa, use Bomb and hit the heart block
- ~ If it fails on the Bob-omb, use untimed body slam (walk bombette a little for fast)
- - Collect 9 coins after fight [47 coins]
- - Log Skip
- - Get 1st Magical Seed in south room from the Bul-ulb (Flower Person)
- - Bomb the rock; take train to Chapter 2
- -- Blue House Skip --
- - Find Parakarry's Letters and bring them to him
- - Get 2 Whacka Bumps while doing that
- - Get 3 slide coins [50 coins]
- - Get 2nd Magical Seed (If you're doing early seed then do that before you go back to pk, there's two "letter routes" you can take depending on what you do) (see imglowers videos)
- - Go to Toad Town
- - Buy Speedy Spin
- - Take off Power Jump
- - Equip Power Bounce and Speedy Spin
- - Blue House Skip
- Blooper: 30 HP
- T1: Power Bounce; Shell Shot
- T2: Power Bounce; Sky Dive
- ~ Sky dive T1 if Power Bounce cap was low and take 2.5 or 3 turns
- Recommended:
- If you get 12 bounces on Turn 1, Blooper will have 18 HP left, so doing a Shell Shot on Turn 1 will leave it at 13 HP. Turn 2 would then be another bounce and if you get 11 or 12 you will get a 2 Turn. If you get 13 you will kill it in 1.5 Turns.
- - Hit Switch and Enter pipe to Chapter 5
- -- Chapter 5 --
- - Talk to Kolorado near the volcano
- - Get Jammin Jelly
- - Get Sushie
- - Enter volcano
- - Get hidden Life Shroom
- - Get Ultra Hammer
- - Upgrade Bombette [Down 2]
- - Get Super Shroom from left block
- - Get hidden Maple Syrup (1st option) (you can either get this one or the one hidden in chapter 6)
- (this one is quicker to get IMO)
- -- Enter Flower Fields --
- - Peach Quiz: 1, 1, 1, 1, 1, 1, 1, 1, 1, 2
- - Get Vase from chest and get 3rd Magical Seed from Kolorado
- - Get hidden Repel Gel (I have not added dupe to the route yet... I need to do that at some point as it will probably be 30 seconds faster, not sure)
- - Sushie across platforms to get to toad town faster
- Get 4th Flower Seed from Forrest:
- Right x2
- Left x1
- Left x1
- Left until you get seed
- Right x1 when you get it
- - Enter Fields
- -- Chapter 6 --
- - Get Stinky Herb
- - Switch to Bombette [Up 2]
- - Talk to Petunia
- - Get Red Berry
- - Moles order is Top-Left and Clockwise
- Mole 1: Top Left - 1 Mole
- T1: Hammer; Bomb
- Mole 2: Top Right - 3 Moles
- T1: Star Storm; Power Bomb
- - Eat Stinky Herb [Down 1]
- Mole 3: Bottom Right - 4 Moles
- T1: Star Storm; Power Bomb
- Level Up: FP
- 10, 15, 3
- Mole 4: Bottom Left - 2 Moles - Block (1/1)
- T1: Hammer; Power Bomb [9 FP]
- T2: Hammer
- - Talk to Petunia to get Bean
- - Go South West and give the Red Berry to the Red Flower
- - Get Yellow Berry
- - Go South East and give Yellow Berry to the Yellow Flower
- - Talk to Lily
- - Get hidden Maple Syrup (2nd option) (do not pick up if you got the one in volcano)
- - Get Blue Berry
- - Go West and give Blue Berry to the Blue Flower
- - Hit hidden coin block
- Lakitu Fight:
- ~ Scenario 1: Spinyless - You eat a Bubble Berry and hit the Heart Block after Ice Staircase Skip. You will level on Clubba 1.
- ~ Scenario 2: Spiny Spawn - You don't eat a Bubble Berry and ignore the Heart Block after Ice Staircase Skip. You will level on Jr. Troopa in Chapter 7.
- -More notes-
- (You will need to Up and Away the Koopatrol in Chapter 8 if you got a Spiny Spawn)
- Fight Strats (Lakitu Fight):
- T1: Shell Shot 1st Lakitu; Star Storm
- Spinyless:
- T2: Shell Shot Lakitu
- Spiny Spawn:
- T2: Thunder Bolt Spiny [Up 1]; Shell Shot Lakitu
- - _Eat Maple Syrup_ [Down One if you got the one in volcano] [if second option then,Mash A]
- (if not eaten you will die)
- - Talk to Rosie
- - Get hidden Shooting Star
- - Talk to Posie
- - Talk to Rosie
- - Switch to Sushie [Down 1]
- - Give Water Stone to Lily to get Miracle Water
- - Get Bubble Berry
- ~ Eat Bubble Berry if Spinyless
- - Give Bubble Berry to Bubble Flower
- - Pick up Shooting Star
- - Talk to Sun
- - Switch to Parakarry [Down 1]
- - Take off Power Bounce
- - Equip Power Jump and Close Call
- Spike Fight: 50 HP - Block (5/5)
- T1: Power Jump; Shell Shot
- T2: Power Jump; Shell Shot
- T3: Shell Shot; Whacka Bump [Up 1 if Spiny Spawn] [Up 2 if Spinyless]
- T4: Power Jump; Shell Shot
- T5: Power Jump; Shell Shot
- T6: Power Jump; Shell Shot
- -- Chapter 6 --
- - Eat Super Shroom [Down 3]
- - Get the Ultra Boots
- - Get hidden Life Shroom in the Dark Koopa Room
- - Get Shooting Star (from the high ? block)
- - Hit Hidden Blocks to Chapter 7
- - Get hidden Thunder Rage (In the room right before machine fight)
- Machine Fight:
- T1: Thunder Rage; Do nothing [Mash A]
- T2: Star Storm
- Level Up: BP
- 10, 15, 6
- - Talk to Tree
- - Plant Soil first, Bean, Water [mash A after planting soil]
- - Get S. Jump Charge
- - Take off Power Jump
- - Equip Power Bounce and S. Jump Charge
- Huff N' Puff: 60 HP
- T1: S. Jump Charge; Do Nothing (Don't Block for Danger)
- T2: S. Jump Charge; Do Nothing
- T3: S. Jump Charge; Do Nothing (Block if you got Close Call from wind)
- T4: Power Bounce x7; Spiny Flip if 6 capped
- T5: Star Storm if 5 capped
- -if 4cap, then Spiny Flip again
- (4cap strat)
- T6: Starstorm, Spiny Flip (keep on repeating until death)
- -4cap is a huge time loss and if you get bad RNG you can still die here
- 7 cap = 0 HP left
- 6 cap = 3 HP left
- 5 cap = 10 HP left
- 4 cap = 18 HP left, might be better off reseting (only if you have a good time) (if you have a bad time keep going)
- -- Enter Palace --
- - IF YOU LOST TWO LIFE SHROOMS TO HUFF OR have zero after huff either way you _WILL_ need to sell
- a Jammin Jelly in the Chapter 7 shop _BEFORE_ starting the Early Mystery Solve. Sell Jammin Jelly and
- then buy the Life Shroom for 40 coins as soon as you enter Chapter 7. -
- - Talk to Merlon
- - Go to Chapter 7 from sewers
- - Laki clip into warehouse
- - Talk to Herringway
- - Run to Mayors House
- - Switch to Sushie [Up 1]
- - Sushie Glitch
- Jr. Troopa: 50 HP
- - switched this back to the old strat because 5 cap is more common -
- T1: S. Jump Charge; Belly Flop
- T2: S. Jump Charge; Belly Flop
- T3: S. Jump Charge; Belly Flop (optional: do nothing)
- T4: Power Bounce x6; (Belly Flop if 5 capped)[you wont need this if you belly flopped the turn before]
- T5: Star Storm if 4 capped
- Level Up: FP (this option will appear if you got the Spiny Spawn in chapter 6)
- 10, 20, 6
- 6 cap = 0 HP
- 5 Cap = 1 HP
- 4 cap = 8 HP
- - Enter Shiver Mountain
- - Encounter Gulpit in 1st room and run away
- - Encounter Clubba in 2nd room and run away
- - Upgrade Parakarry [Down 3] (Do not encounter any enemies or switch partners until you have left the room or you will softlock)
- (If you encountered the clubba swap partners and switch to sushie and then run with mario to avoid softlock)
- - Switch to Lakilester [Down 2] (Do not switch to Laki until you have gone into a different room from the upgrade block)
- - Ice Staircase Skip
- - Get Mega Jump
- ~ HIT HEART BLOCK if Spinyless
- -if not you will die to clubbas-
- -- Chapter 7 --
- - Get Blue Key
- - Mirror Clip
- - Enter Top door, break panel and leave
- - Hit Red Button
- - Red Key
- - Bombette is the 4th one from left (The first one who speaks)
- Clubba 1:
- T1: Jump x2; Bomb
- Level Up: FP (this option will appear here if you did not get the Spiny Spawn in ch6)
- 10, 20, 6
- Clubba 2:
- T1: Star Storm; Power Bomb
- Clubba 3:
- T3: Star Storm; Power Bomb
- - Blow up wall for Triple Dip
- - Kooper Skip
- - Kooper switch and go into top room
- - Push Small Statue and leave
- - Get hidden Jammin' Jelly
- - Palace Key
- - Switch to Parakarry [Down 2]
- - Hit Heart Block
- ~ Crystal King Fight will be different depending on the amount of Life Shrooms you have
- 0 or 1 Life Shrooms
- Crystal King: 70 HP - Block (9/9)
- (if you miss 2? blocks within the time that Chill Out is active you can still win)(backup strat in parenthesis)
- T1: Chill Out [Up 3]; Shell Shot
- T2: S. Jump Charge; Shell Shot
- T3: S. Jump Charge; Shell Shot (if you failed blocks: Instead of Shell Shot, Sky Dive on one of the Crystals)
- T4: Jammin' Jelly [Mash A]; Shell Shot (Switch and Shell Shot _before_ eating a Jammin Jelly)
- T5: S. Jump Charge; Shell Shot (Sky Dive again at a Chrystal instead of Shell Shot)
- T6: S. Jump Charge; Shell Shot
- T7: Power Bounce x5; Shell Shot if 4 capped, 3 cap = rip run (because he will heal)
- (If you failed the blocks and used the backup strat then he will be at 54 HP optimally before bounces, if you missed more than two blocks before or after the Chill Out ran out then it might be RIP for you. In short you will need;
- either a 5 bounce to deal 55 damage and kill him or if you missed more than two you need a 6 bounce which will yield 63 damage
- if you got 4 capped then you dealt 46 damage and your run is likely over, Shell Shot after will then make that 50 damage. He will heal all most no matter what since he is now under 30 HP amd sadly most likely you have dealt 66 damage total, meaning you were 4 damage short)
- 2 Life Shrooms
- Crystal King: 70 HP - Block (9/9)
- T1: S. Jump Charge; Shell Shot
- T2: S. Jump Charge; Shell Shot
- T3: Shell Shot; Jammin' Jelly [Mash A]
- T4: S. Jump Charge; Shell Shot
- T5: S. Jump Charge; Shell Shot
- T6: Power Bounce x5; Shell Shot if 4 capped
- Level Up: BP
- 10, 20, 9
- - Equip HP Plus
- ~ If you didn't lose a Life Shroom (2 Life Shrooms) and got Spinyless (1 extra T. Bolt) you won't be able to get the Shooting Star. Eat a Life Shroom before getting the Thunder Rage if this happens [Down 1]
- ~ If you didn't lose a Life Shroom (2 Life Shrooms) and got Spiny Spawn (0 extra T. Bolt) you have to throw 1 Life Shroom for the Repel Gel [Down 3]
- ~ If you lost a Life Shroom (1 Life Shroom) and god Spinyless (1 extra T. Bolt) you have to throw 1 Life Shroom for the Repel Gel [Up 3]
- -- Door 1 --
- - Get Thunder Rage
- - Get Shooting Star
- - Get Repel Gel
- - Switch to Bombette [Spinyless only]
- Koopatrols: Spiny Spawn
- T1: Up and Away
- Koopatrols: Spinyless
- T1: Thunder Rage [Down 2]; Power Bomb
- - Get Jail Life Shroom if you don't have one
- - Block Clip
- -- Jr. Troopa --
- - Flood Room Skip
- - Cannonless
- - Quiz 1, 1, 2, 1, 1
- - Up down down up down up
- - Switch to Parakarry [Down 2]
- Duphlighosts:
- T1: Up and Away; Air lift [Do not heal unless you lost HP]
- - If you lost HP, heal at Heart Block
- - You need 14 FP before you enter this fight
- Jr. Troopa: 50 HP - Block (4/4)
- T1: S. Jump Charge; Shell Shot
- T2: S. Jump Charge; Shell Shot
- T3: Whacka Bump; Shell Shot - [Up 1 if Spiny Spawn] [Up 2 if Spinyless]
- T4: S. Jump Charge; Shell Shot
- T5: Power Bounce x6; Shell Shot if 5 capped
- - Heal at Heart Block
- - Get Life Shroom if you don't have one
- - Get Power Rush
- - Take off Close Call
- - Equip Power Rush
- Hallway Bowser: 50 HP - Block (2/2)
- T1: S. Jump Charge; Shell Shot
- T2: S. Jump Charge; Shell Shot
- T3: Star Beam; Shell Shot
- T4: Power Bounce x5; Sky Dive if 4 capped
- if 3 cap then you will need to Keep Star Storming and Sky Diving
- Level Up: FP
- 10, 25, 9
- ~ You should have one Life Shroom
- - Take off Power Bounce, S. Jump Charge, HP Plus, and Speedy Spin
- - Equip Power Jump, Mega Jump, Triple Dip, and Close Call
- ~ R and then A on every badge other than Power Rush
- Final Bowser
- Phase 1:
- T1: Triple Dip; Shooting Star, T. Rage, Shooting Star; Shell Shot [Down 2 for all Items] [Up 1 for T. Bolt]
- T2: Mega Jump; Shell Shot
- T3: Star Beam
- Phase 2: Turn 3 Shield
- T1: Peach Beam; Shell Shot
- T2: Triple Dip; Repel Gel, Shooting Star, T. Rage; Shell Shot
- T3: Power Jump; Shell Shot BOWSER SHIELDS (need close call)
- T4: Triple Dip; Repel Gel, Jammin Jelly; Do Nothing
- T5: Peach Beam; Shell Shot
- T6: Mega Jump; Shell Shot
- T7: Mega Jump; Shell Shot
- T8: Jump
- Phase 2: Turn 4 Shield
- T1: Peach Beam; Shell Shot
- T2: Triple Dip; Repel Gel, Shooting Star, T. Rage; Shell Shot [Down 1 for all Items]
- T3: Power Jump; Shell Shot
- T4: Triple Dip; Repel Gel, Jammin Jelly; Shell Shot BOWSER SHIELDS
- T5: Peach Beam; Shell Shot
- T6: Mega Jump; Shell Shot
- T7: Mega Jump; Shell Shot
- Phase 2: Turn 5 Shield
- T1: Peach Beam; Shell Shot
- T2: Triple Dip; Repel Gel, Shooting Star, T. Rage; Shell Shot
- T3: Power Jump; Shell Shot
- T4: Triple Dip; Repel Gel, Jammin Jelly; Shell Shot
- T5: Mega Jump; Shell Shot BOWSER SHIELDS
- T6: Peach Beam; Shell Shot
- T7: Mega Jump; Shell Shot
- Phase 2: Beamless
- T1: Peach Beam; Shell Shot
- T2: Triple Dip; Repel Gel, Shooting Star, T. Rage; Shell Shot
- T3: Power Jump; Shell Shot
- T4: Triple Dip; Repel Gel, Jammin Jelly; Shell Shot
- T5: Mega Jump; Shell Shot
- T6: Mega Jump; Shell Shot
- - Luigi Skip :)
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