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ovagames

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Dec 18th, 2017
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  1. Update v1.30.0.1 Changelog:
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  4. • Code support for multi-torque engines
  5. • Fixed generation of terrain when it is connected to terrain in unloaded sector
  6. • AI will not use blinkers when canceling a lane change while it is in progress
  7. • Fixed sleeping area triggers not being visible in UI map after initial game load
  8. • Improved calculation of trailer weight distribution when lifting trailer axles
  9. • Various editor fixes and improvements (stamps in content browser, support hiding of instanced geometry, collections, item performance info, searching, traffic tool)
  10. • Cleanup of OpenGL support
  11. • Fixed light sources in multi-time HQ screenshots
  12. • Prevented crash if road is using a stamp whose material is missing
  13. • Prevented crash when creating new board template in mod
  14. • Updated localization
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  17. Update v1.29.1.17 Changelog:
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  20. • Fixed possible crash when taking job while vehicle preview is still loading
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