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Apr 5th, 2019
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  4. local RealPlayer = Player
  5. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
  6.  
  7. Services = setmetatable({},{__index=function(s,r) return game:service(r) end})
  8. Player = Services.Players.LocalPlayer
  9. wait()script.Parent=nil
  10. BodyParts={}
  11. abs = function(int)
  12. if int < 0 then return -int else return int end
  13. end
  14. rad = function(deg)
  15. return deg * math.pi / 180
  16. end
  17. deg = function(rad)
  18. return rad * 180 / math.pi
  19. end
  20. dist = function(p1,p2)
  21. r,e = ypcall(function()
  22. p1 = p1.Position
  23. end)
  24. if not r then p1 = p1 end
  25. r,e = ypcall(function()
  26. p2 = p2.Position
  27. end)
  28. if not r then p1 = p1 end
  29. return math.sqrt( (p2.X-p1.X)^2 + (p2.Y-p1.Y)^2 + (p2.Z-p1.Z)^2 )
  30. end
  31.  
  32. function GetChar()
  33. return Player.Character
  34. end
  35. function GetHum()
  36. for i,v in pairs(GetChar():children'') do
  37. if v.ClassName == 'Humanoid' then
  38. return v
  39. end
  40. end
  41. end
  42.  
  43. function Died()
  44. for i,v in pairs(GetChar():children'') do
  45. if v.ClassName == 'Part' then
  46. table.insert(BodyParts,{v.CFrame,v})
  47. elseif v.ClassName == 'Hat' then
  48. v.Parent=workspace
  49. table.insert(BodyParts,{v.Handle.CFrame,v.Handle,1})
  50. end
  51. end
  52.  
  53. wait(3)
  54. for i,v in pairs(BodyParts) do
  55. v[2].Anchored=true
  56. if v[2].Name == 'Torso' then pos = v[1] end
  57. end
  58.  
  59. for i,v in pairs(BodyParts) do
  60. coroutine.resume(coroutine.create(function()
  61. repeat Services.RunService.Heartbeat:wait()
  62. v[2].CFrame = v[2].CFrame:lerp(v[1],.1)
  63. until dist(v[2],v[1]) < .05
  64. v[2].CFrame=v[1]
  65. end))
  66. end
  67. end
  68.  
  69. Player.CharacterAdded:connect(function(char)
  70. char:WaitForChild('Torso')
  71. for i,v in pairs(BodyParts) do
  72. if v[3] then
  73. v[2]:Remove()
  74. end
  75. end
  76. BodyParts={}
  77. char.Torso.CFrame=pos or CFrame.new(0,12,0)
  78. GetHum().Died:connect(Died)
  79. end)
  80. GetHum().Died:connect(Died)
  81. print'rannering'
  82.  
  83. --[[
  84. Stand: The World
  85. User: DIO
  86. ]]
  87.  
  88. ---Declarations
  89. local Cn=CFrame.new
  90. local CA=CFrame.Angles
  91. local mr=math.rad
  92. local rn=math.random
  93. local mc=math.cos
  94. local Vn=Vector3.new
  95. local NR=NumberRange.new
  96. local NSeq=NumberSequence.new
  97. local plrs=game:service"Players"
  98. local wrk=game:service"Workspace"
  99. local deb=game:service"Debris"
  100. local IS=game:GetService("InsertService")
  101. local p=plrs.LocalPlayer
  102. local cam=wrk.CurrentCamera
  103. local char=p.Character
  104. local mouse=p:GetMouse()
  105. local lam=char["Left Arm"]
  106. local ram=char["Right Arm"]
  107. local llg=char["Left Leg"]
  108. local rlg=char["Right Leg"]
  109. local hed=char.Head
  110. local tor=char.Torso
  111. local larm = lam
  112. local rarm = ram
  113. local lleg = llg
  114. local rleg = rlg
  115. local torso = tor
  116. local hrp=char.HumanoidRootPart
  117. local PlayerSpeed = char.Humanoid.WalkSpeed
  118. local on=false
  119. local noRig=false
  120. local curws=16
  121. local sine=0
  122. local ift={}
  123. local ifxd=false
  124. local run=false
  125. local stance="Cane"
  126. local Speed = 16
  127. local Health = 9000
  128.  
  129. PlayerSpeed = 16
  130.  
  131. ypcall(function()
  132. char.Shirt:Destroy()
  133. char.Pants:Destroy()
  134. shirt = Instance.new("Shirt", char)
  135. shirt.Name = "Shirt"
  136. pants = Instance.new("Pants", char)
  137. pants.Name = "Pants"
  138. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=298260655"
  139. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=298260668"
  140. end)
  141.  
  142. Debounces = {
  143. CanAttack = true;
  144. NoIdl = false;
  145. Slashing = false;
  146. Slashed = false;
  147. RPunch = false;
  148. RPunched = false;
  149. LPunch = false;
  150. LPunched = false;
  151. }
  152.  
  153. local trappedTorsos = {}
  154.  
  155. ---Functions
  156.  
  157. function FndHm(flnm)
  158. for i,v in pairs(flnm:GetChildren()) do
  159. if v:IsA("Humanoid") then
  160. return v
  161. end
  162. end
  163. end
  164. local hum=FndHm(char)
  165. --hum.Name=""
  166.  
  167.  
  168. function chrDes(inst)
  169. local ret=nil
  170. for _,v in pairs(game.Players:GetChildren()) do
  171. if inst:IsDescendantOf(v) then
  172. ret=v
  173. break
  174. end
  175. end
  176. return ret
  177. end
  178.  
  179. --
  180. function get(a)
  181. local cont={}
  182. for i,v in pairs(a:GetChildren()) do
  183. if v==char then
  184. else
  185. table.insert(cont,v)
  186. pcall(function()
  187. for _,b in pairs(get(v)) do
  188. table.insert(cont,b)
  189. end
  190. end)
  191. end
  192. end
  193. return cont
  194. end
  195. for _,v in pairs(get(game.Workspace)) do
  196. if v:IsA("Sparkles") or v:IsA("Fire") then
  197. v:Destroy()
  198. end
  199. end
  200.  
  201. --
  202. function inT(qur,tbl)
  203. local a=false
  204. for i,v in pairs(tbl) do
  205. if v==qur then
  206. a=true
  207. break
  208. else
  209. a=false
  210. end
  211. end
  212. return a
  213. end
  214.  
  215. --
  216. function Tween(a,b,c)
  217. return a+(b-a)*c
  218. end
  219.  
  220. --
  221. function Avg(a,b)
  222. return CFrame.new((a.X+b.X)/2,(a.Y+b.Y)/2,(a.Z+b.Z)/2)
  223. end
  224.  
  225. --
  226. function Lerp(c1,c2,tim)
  227. local com1={c1.C0.X,c1.C0.Y,c1.C0.Z,c1.C0:toEulerAnglesXYZ()}
  228. local com2={c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  229. for i,v in pairs(com1) do
  230. com1[i]=v+(com2[i]-v)*tim
  231. end
  232. return Cn(com1[1],com1[2],com1[3])*CA(select(4,unpack(com1)))
  233. end
  234.  
  235. function RLerp(c1,c2,tim)
  236. return c1:lerp(c2,tim)
  237. end
  238.  
  239. --
  240. function ALerp(c1,c2,tim)
  241. local com1={c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  242. local com2={c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  243. for i,v in pairs(com1) do
  244. com1[i]=v+(com2[i]-v)*tim
  245. end
  246. return Cn(com1[1],com1[2],com1[3])*CA(select(4,unpack(com1)))
  247. end
  248.  
  249. --
  250. function Lerprs(ud,ud2,al)
  251. local a,b,c,d=ud.X.Scale,ud.X.Offset,ud.Y.Scale,ud.Y.Offset
  252. local a2,b2,c2,d2=ud2.X.Scale,ud2.X.Offset,ud2.Y.Scale,ud2.Y.Offset
  253. local x,y,z,w=(a+(a2-a)*al),(b+(b2-b)*al),(c+(c2-c)*al),(d+(d2-d)*al)
  254. return UDim2.new(x,y,z,w)
  255. end
  256.  
  257. --
  258. function newAnim(wld)
  259. local asd={["Weld"]=wld;["Int"]=0;["Frame"]=1;}
  260. asd.getFrames=function()
  261. local num=0
  262. for _,v in pairs(asd) do
  263. pcall(function()
  264. num=num+v.Length
  265. end)
  266. end
  267. return num
  268. end
  269. return asd
  270. end
  271.  
  272. --
  273. function newKF(tab,c0,lng,off)
  274. off=off or 1
  275. table.insert(tab,{["C0"]=c0,["Length"]=lng,["Offset"]=off})
  276. end
  277.  
  278. --
  279. function runKF(tab)
  280. tab.Int=tab.Int+1
  281. if tab.Int>=tab[tab.Frame].Length then
  282. tab.Frame=tab.Frame+1
  283. tab.Int=0
  284. if tab.Frame>#tab then
  285. tab.Frame=1
  286. end
  287. end
  288. tab.Weld.C0=RLerp(tab.Weld.C0,tab[tab.Frame].C0,(tab[tab.Frame].Offset/tab[tab.Frame].Length)*tab.Int)
  289. end
  290.  
  291. --
  292. function nwPrt(prnt,siz,cf,col)
  293. local prt=Instance.new("Part")
  294. prt.Parent=prnt
  295. prt.FormFactor=3
  296. prt.Name="Part"
  297. prt.Size=siz
  298. prt.CanCollide=false
  299. prt.Anchored=true
  300. prt.Locked=true
  301. prt.TopSurface=10
  302. prt.BottomSurface=10
  303. prt.FrontSurface=10
  304. prt.BackSurface=10
  305. prt.LeftSurface=10
  306. prt.RightSurface=10
  307. prt:BreakJoints()
  308. prt.CFrame=cf or CFrame.new(30,10,30)
  309. prt.Material="SmoothPlastic"
  310. prt.BrickColor=BrickColor.new(col)
  311. m=Instance.new("SpecialMesh",prt)
  312. m.MeshType=6
  313. return prt
  314. end
  315.  
  316. --
  317. function nwWdg(prnt,siz,cf,col)
  318. local prt=Instance.new("WedgePart")
  319. prt.Parent=prnt
  320. prt.FormFactor=3
  321. prt.Name="Part"
  322. prt.Size=siz
  323. prt.CanCollide=false
  324. prt.Anchored=false
  325. prt.Locked=true
  326. prt.TopSurface=0
  327. prt.BottomSurface=0
  328. prt:BreakJoints()
  329. prt.CFrame=cf or CFrame.new(30,10,30)
  330. prt.Material="SmoothPlastic"
  331. prt.BrickColor=BrickColor.new(col)
  332. return prt
  333. end
  334.  
  335. --
  336. function newGui(prnt,clsnm,siz,pos,bsp,bc,bt)
  337. local gui=Instance.new(clsnm,prnt)
  338. gui.Size=siz or UDim2.new(0,100,0,100)
  339. gui.Position=pos or UDim2.new(0,0,0,0)
  340. gui.BorderSizePixel=bsp or 0
  341. gui.BackgroundColor3=bc or Color3.new(0,0,0)
  342. gui.BackgroundTransparency=bt or 1
  343. return gui
  344. end
  345.  
  346. --
  347. function nwWld(wp0,wp1,wc0)
  348. wld = Instance.new("Weld",wp1)
  349. wld.Part0=wp0
  350. wld.Part1=wp1
  351. wld.C0=wc0 or Cn(0,0,0)
  352. return wld
  353. end
  354.  
  355. --
  356. function nwSnd(prnt,pch,vol,id)
  357. local s=Instance.new("Sound",prnt)
  358. s.Pitch=pch
  359. s.Volume=vol
  360. s.SoundId="rbxassetid://"..id
  361. s.PlayOnRemove=true
  362. return s
  363. end
  364.  
  365. --
  366. function newRay(start,face,range,wat)
  367. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  368. hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  369. return rey,hit,pos
  370. end
  371.  
  372. function nooutline(part)
  373. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  374. end
  375.  
  376. function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  377. local fp=it("Part")
  378. fp.formFactor=formfactor
  379. fp.Parent=parent
  380. fp.Reflectance=reflectance
  381. fp.Transparency=transparency
  382. fp.CanCollide=false
  383. fp.Locked=true
  384. fp.BrickColor=BrickColor.new(tostring(brickcolor))
  385. fp.Name=name
  386. fp.Size=size
  387. fp.Position=Character.Torso.Position
  388. nooutline(fp)
  389. fp.Material=material
  390. fp:BreakJoints()
  391. return fp
  392. end
  393.  
  394. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  395. local mesh=it(Mesh)
  396. mesh.Parent=part
  397. if Mesh=="SpecialMesh" then
  398. mesh.MeshType=meshtype
  399. mesh.MeshId=meshid
  400. end
  401. mesh.Offset=offset
  402. mesh.Scale=scale
  403. return mesh
  404. end
  405.  
  406. function weld(parent,part0,part1,c0,c1)
  407. local weld=it("Weld")
  408. weld.Parent=parent
  409. weld.Part0=part0
  410. weld.Part1=part1
  411. weld.C0=c0
  412. weld.C1=c1
  413. return weld
  414. end
  415. TfwTimeStopped = false
  416. function Damagefunc(Part,hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
  417. if hit.Parent==nil then
  418. return
  419. end
  420. h=hit.Parent:FindFirstChild("Humanoid")
  421. for _,v in pairs(hit.Parent:children()) do
  422. if v:IsA("Humanoid") then
  423. h=v
  424. end
  425. end
  426. if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
  427. h=hit.Parent.Parent:FindFirstChild("Humanoid")
  428. end
  429. if hit.Parent.className=="Hat" then
  430. hit=hit.Parent.Parent:findFirstChild("Head")
  431. end
  432. if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
  433. if hit.Parent:findFirstChild("DebounceHit")~=nil then
  434. if hit.Parent.DebounceHit.Value==true then
  435. return
  436. end
  437. end
  438. --[[if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
  439. return
  440. end]]
  441. --hs(hit,1.2)
  442. c=Instance.new("ObjectValue")
  443. c.Name="creator"
  444. c.Value=game:service("Players").LocalPlayer
  445. c.Parent=h
  446. game:GetService("Debris"):AddItem(c,.5)
  447. Damage=math.random(minim,maxim)
  448. --h:TakeDamage(Damage)
  449. blocked=false
  450. block=hit.Parent:findFirstChild("Block")
  451. if block~=nil then
  452. print(block.className)
  453. if block.className=="NumberValue" then
  454. if block.Value>0 then
  455. blocked=true
  456. if decreaseblock==nil then
  457. block.Value=block.Value-1
  458. end
  459. end
  460. end
  461. if block.className=="IntValue" then
  462. if block.Value>0 then
  463. blocked=true
  464. if decreaseblock~=nil then
  465. block.Value=block.Value-1
  466. end
  467. end
  468. end
  469. end
  470. if blocked==false then
  471. --h:TakeDamage(Damage)
  472. if TfwTimeStopped == false then
  473. h.Health=h.Health-Damage
  474. ShowDamage((hit.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, Part.BrickColor.Color)
  475. elseif TfwTimeStopped == true then
  476. repeat wait() until TfwTimeStopped == false
  477. h.Health=h.Health-0.1
  478. ShowDamage((hit.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, Part.BrickColor.Color)
  479. end
  480. else
  481. h.Health=h.Health-(Damage/2)
  482. ShowDamage((hit.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Bright blue").Color)
  483. end
  484. if Type=="Knockdown" then
  485. hum=hit.Parent.Humanoid
  486. hum.PlatformStand=true
  487. coroutine.resume(coroutine.create(function(HHumanoid)
  488. swait(1)
  489. HHumanoid.PlatformStand=false
  490. end),hum)
  491. local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
  492. --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  493. local bodvol=Instance.new("BodyVelocity")
  494. bodvol.velocity=angle*knockback
  495. bodvol.P=500
  496. bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  497. bodvol.Parent=hit
  498. game:GetService("Debris"):AddItem(bodvol,.5)
  499. game:GetService("Debris"):AddItem(rl,.5)
  500. elseif Type == "Killer Queen" then
  501. hum=hit.Parent.Humanoid
  502. hum.PlatformStand=true
  503. coroutine.resume(coroutine.create(function(HHumanoid)
  504. swait(1)
  505. HHumanoid.PlatformStand=false
  506. end),hum)
  507. local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
  508. --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  509. local bodvol=Instance.new("BodyVelocity")
  510. bodvol.velocity=angle*knockback
  511. bodvol.P=500
  512. bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  513. bodvol.Parent=hit
  514. game:GetService("Debris"):AddItem(bodvol,.5)
  515. game:GetService("Debris"):AddItem(rl,.5)
  516. wait(3)
  517.  
  518. elseif Type=="Normal" then
  519. vp=Instance.new("BodyVelocity")
  520. vp.P=500
  521. vp.maxForce=Vector3.new(math.huge,0,math.huge)
  522. --vp.velocity=Character.Torso.CFrame.lookVector*Knockback
  523. if KnockbackType==1 then
  524. vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
  525. elseif KnockbackType==2 then
  526. vp.velocity=Property.CFrame.lookVector*knockback
  527. end
  528. if knockback>0 then
  529. vp.Parent=hit.Parent.Torso
  530. end
  531. game:GetService("Debris"):AddItem(vp,.5)
  532. elseif Type=="Up" then
  533. local bodyVelocity=Instance.new("BodyVelocity")
  534. bodyVelocity.velocity=vt(0,60,0)
  535. bodyVelocity.P=5000
  536. bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  537. bodyVelocity.Parent=hit
  538. game:GetService("Debris"):AddItem(bodyVelocity,1)
  539. rl=Instance.new("BodyAngularVelocity")
  540. rl.P=3000
  541. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  542. rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
  543. rl.Parent=hit
  544. game:GetService("Debris"):AddItem(rl,.5)
  545. elseif Type=="Snare" then
  546. bp=Instance.new("BodyPosition")
  547. bp.P=2000
  548. bp.D=100
  549. bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  550. bp.position=hit.Parent.Torso.Position
  551. bp.Parent=hit.Parent.Torso
  552. game:GetService("Debris"):AddItem(bp,1)
  553. elseif Type=="Target" then
  554. local Targetting = false
  555. if Targetting==false then
  556. ZTarget=hit.Parent.Torso
  557. coroutine.resume(coroutine.create(function(Part)
  558. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  559. swait(5)
  560. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  561. end),ZTarget)
  562. local TargHum=ZTarget.Parent:findFirstChild("Humanoid")
  563. local targetgui=Instance.new("BillboardGui")
  564. targetgui.Parent=ZTarget
  565. targetgui.Size=UDim2.new(10,100,10,100)
  566. local targ=Instance.new("ImageLabel")
  567. targ.Parent=targetgui
  568. targ.BackgroundTransparency=1
  569. targ.Image="rbxassetid://4834067"
  570. targ.Size=UDim2.new(1,0,1,0)
  571. cam.CameraType="Scriptable"
  572. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  573. local dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  574. workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  575. Targetting=true
  576. RocketTarget=ZTarget
  577. for i=1,Property do
  578. --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
  579. if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
  580. swait()
  581. end
  582. --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
  583. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  584. dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  585. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
  586. end
  587. Targetting=false
  588. RocketTarget=nil
  589. targetgui.Parent=nil
  590. cam.CameraType="Custom"
  591. end
  592. end
  593. local debounce=Instance.new("BoolValue")
  594. debounce.Name="DebounceHit"
  595. debounce.Parent=hit.Parent
  596. debounce.Value=true
  597. game:GetService("Debris"):AddItem(debounce,Delay)
  598. c=Instance.new("ObjectValue")
  599. c.Name="creator"
  600. c.Value=Player
  601. c.Parent=h
  602. game:GetService("Debris"):AddItem(c,.5)
  603. end
  604. end
  605.  
  606. function ShowDamage(Pos, Text, Time, Color)
  607. local Rate = (1 / 30)
  608. local Pos = (Pos or Vector3.new(0, 0, 0))
  609. local Text = (Text or "")
  610. local Time = (Time or 2)
  611. local Color = (Color or Color3.new(1, 0, 0))
  612. local EffectPart = part("Custom",workspace,"Neon",0,1,BrickColor.new(Color),"Effect",vt(0,0,0))
  613. EffectPart.Anchored = true
  614. local BillboardGui = Instance.new("BillboardGui")
  615. BillboardGui.Size = UDim2.new(3, 3, 3, 3)
  616. BillboardGui.Adornee = EffectPart
  617. local TextLabel = Instance.new("TextLabel")
  618. TextLabel.BackgroundTransparency = 1
  619. TextLabel.Size = UDim2.new(3, 3, 3, 3)
  620. TextLabel.Text = Text
  621. TextLabel.TextColor3 = Color
  622. TextLabel.TextStrokeColor3 = BrickColor.new("Really black").Color
  623. TextLabel.TextScaled = true
  624. TextLabel.TextStrokeTransparency = 0
  625. TextLabel.Font = Enum.Font.SourceSansBold
  626. TextLabel.Parent = BillboardGui
  627. BillboardGui.Parent = EffectPart
  628. game.Debris:AddItem(EffectPart, (Time + 0.1))
  629. EffectPart.Parent = game:GetService("Workspace")
  630. Delay(0, function()
  631. local Frames = (Time / Rate)
  632. for Frame = 1, Frames do
  633. wait(Rate)
  634. local Percent = (Frame / Frames)
  635. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  636. TextLabel.TextTransparency = Percent
  637. TextLabel.TextStrokeTransparency = Percent
  638. end
  639. if EffectPart and EffectPart.Parent then
  640. EffectPart:Destroy()
  641. end
  642. end)
  643. end
  644.  
  645. --[[local Player = game:service("Players").LocalPlayer
  646. repeat wait() until Player.Character ~= nil
  647.  
  648. local Char = Player.Character
  649. local mouse = Player:GetMouse()
  650. local Backpack = Player.Backpack
  651. local PlayerGui = Player.PlayerGui
  652. local Camera = workspace.CurrentCamera
  653. local Humanoid = Char:findFirstChild("Humanoid")
  654. local Torso = Char:findFirstChild("Torso")
  655. local Head = Char:findFirstChild("Head")
  656. local ra = Char:findFirstChild("Right Arm")
  657. local la = Char:findFirstChild("Left Arm")
  658. local rl = Char:findFirstChild("Right Leg")
  659. local ll = Char:findFirstChild("Left Leg")
  660. local rs = Torso:findFirstChild("Right Shoulder")
  661. local ls = Torso:findFirstChild("Left Shoulder")
  662. local rh = Torso:findFirstChild("Right Hip")
  663. local lh = Torso:findFirstChild("Left Hip")
  664. local neck = Torso:findFirstChild("Neck")
  665. local rootpart = Char:findFirstChild("HumanoidRootPart")
  666. local rj = rootpart:findFirstChild("RootJoint")
  667. local anim = Char:findFirstChild("Animate")
  668. local RunService = game:GetService("RunService")
  669. local UIA = game:GetService("UserInputService")
  670. local CF = CFrame.new
  671. local CA = CFrame.Angles
  672. local FEA = CFrame.fromEulerAnglesXYZ
  673. local FAA = CFrame.fromAxisAngle
  674. local V3 = Vector3.new
  675. local CN = Color3.new
  676. local Ice = Instance.new
  677. local BC = BrickColor.new
  678. local UD2 = UDim2.new
  679. local C3 = Color3.new
  680. local MR = math.rad
  681. local MP = math.pi
  682. local MD = math.deg
  683. local MH = math.huge
  684. local MS = math.sin
  685. local MC = math.cos
  686. local MT = math.tan
  687. local MAS = math.asin
  688. local MAC = math.acos
  689. local MAT = math.atan
  690. local components = CF().components
  691.  
  692. local State = {}
  693. State["Calm"] = "Active"
  694.  
  695. function Tweenz(a,b,i)
  696. return a:lerp(b,i)
  697. end
  698.  
  699. function Create(Instanc,prop)
  700. local p=Instance.new(Instanc)
  701. for i,v in pairs(prop) do
  702. p[i]=v
  703. end
  704. return p
  705. end
  706.  
  707. local c0 = {
  708. RightArm = CF(1.5,0.5,0),
  709. LeftArm = CF(-1.5,0.5,0),
  710. RightLeg = CF(0.5,-1,0),
  711. LeftLeg = CF(-0.5,-1,0),
  712. RootJoint = CF(0,0,0),
  713. Neck = CF(0,1,0)
  714. }
  715. local c1 = {
  716. RightArm = CF(0,0.5,0),
  717. LeftArm = CF(0,0.5,0),
  718. RightLeg = CF(0,1,0),
  719. LeftLeg = CF(0,1,0),
  720. RootJoint = CF(0,0,0),
  721. Neck = CF(0,-0.5,0)
  722. }
  723.  
  724.  
  725. --RightArm = Create("Snap",{Parent=Torso,C0=c0.RightArm,C1=c1.RightArm,Part0=Torso,Part1=ra})
  726. --LeftArm = Create("Snap",{Parent=Torso,C0=c0.LeftArm,C1=c1.LeftArm,Part0=Torso,Part1=la})
  727. RightLeg = Create("Snap",{Parent=Torso,C0=c0.RightLeg,C1=c1.RightLeg,Part0=Torso,Part1=rl})
  728. LeftLeg = Create("Snap",{Parent=Torso,C0=c0.LeftLeg,C1=c1.LeftLeg,Part0=Torso,Part1=ll})
  729.  
  730. neck.C0 = c0.Neck
  731. neck.C1 = c1.Neck
  732.  
  733. local Spread = 12
  734. local Smooth = 1
  735.  
  736. local angle = tick()
  737. game:GetService("RunService").Stepped:connect(function()
  738. local lefth = (Torso.CFrame*c0.LeftLeg)
  739. local righth = (Torso.CFrame*c0.RightLeg)
  740. angle = angle+0.2*Smooth
  741. local speed = V3(Torso.Velocity.X,0,Torso.Velocity.Z)
  742. local TiltOnAxis = (rootpart.CFrame-rootpart.CFrame.p):inverse()*speed/100
  743. rj.C0 = Tweenz(rj.C0,CFrame.Angles(MR(-90)+TiltOnAxis.Z,TiltOnAxis.X,MR(180)+-TiltOnAxis.X),.1)
  744. --[[local offset = CFrame.new(0,5,0)
  745. rj.C0 = CF(V3(),(mouse.hit.p-rootpart.CFrame.p).unit*100)*CFrame.Angles(MR(-90),0,MR(180))
  746. local h = (rootpart.CFrame*offset).p
  747. local d = CFrame.new(h,mouse.Hit.p)
  748. local e = rootpart.CFrame*CFrame.new(h)
  749. neck.C0 = ((d-d.p):inverse()*(e-e.p)):inverse()*CFrame.new(0,1,0)]]
  750. --[[local AnglePR = (righth-righth.p):inverse()*speed/100
  751. local AnglePL = (lefth-lefth.p):inverse()*speed/100
  752. if speed.magnitude < 2 then
  753. --RightArm.C0 = Tweenz(RightArm.C0,c0.RightArm*CFrame.Angles(0,0,0),.1)
  754. --LeftArm.C0 = Tweenz(LeftArm.C0,c0.LeftArm*CFrame.Angles(0,0,0),.1)
  755. elseif speed.magnitude > 2 then
  756. RightLeg.C0 = Tweenz(RightLeg.C0,CF(0.5,-1+math.cos(angle)*.5,-0.2+-math.sin(angle)*.1)*CFrame.Angles(math.sin(angle)*Spread*-AnglePR.Z,AnglePR.X,math.sin(angle)*Spread*AnglePR.X),.1)
  757. LeftLeg.C0 = Tweenz(LeftLeg.C0,CF(-0.5,-1+-math.cos(angle)*.5,-0.2+math.sin(angle)*.1)*CFrame.Angles(math.sin(angle)*Spread*AnglePL.Z,AnglePL.X,math.sin(angle)*Spread*-AnglePL.X),.1)
  758. --RightArm.C0 = Tweenz(RightArm.C0,c0.RightArm*CFrame.Angles(math.sin(angle)*Spread*AnglePL.Z,0,0),.1)
  759. --LeftArm.C0 = Tweenz(LeftArm.C0,c0.LeftArm*CFrame.Angles(-math.sin(angle)*Spread*AnglePL.Z,0,0),.1)
  760. end
  761. end)
  762. ]]--
  763. Player = p
  764. workspace[Player.Name].Archivable=true
  765. pchar = workspace[Player.Name]:Clone() --Create("Model",{Parent=workspace})
  766. pchar.Parent=workspace[Player.Name]
  767. torso=pchar.Torso
  768. humane=pchar.Humanoid
  769. pchar.Name= "Za Warudo"
  770. pl=pchar
  771. humane.MaxHealth=Health
  772. wait()
  773. humane.Health=Health
  774. humane.WalkSpeed=Speed
  775.  
  776. ---Weld
  777.  
  778. local law=nwWld(tor,lam,Cn(-1.5,0.5,0))
  779. law.C1=CFrame.new(0,0.5,0)
  780. local raw=nwWld(tor,ram,Cn(1.5,0.5,0))
  781. raw.C1=CFrame.new(0,0.5,0)
  782. local hew=nwWld(tor,hed,Cn(0,1.5,0))
  783. local llw=nwWld(tor,llg,Cn(-0.5,-1,0))
  784. llw.C1=CFrame.new(0,1,0)
  785. local rlw=nwWld(tor,rlg,Cn(0.5,-1,0))
  786. rlw.C1=CFrame.new(0,1,0)
  787. local tow=nwWld(hrp,tor,Cn(0,-1,0))
  788. tow.C1=CFrame.new(0,-1,0)
  789.  
  790. local hrp2 = pchar.HumanoidRootPart
  791. local tor2 = torso
  792. local hed2 = pchar.Head
  793. local lam2=pchar["Left Arm"]
  794. local ram2=pchar["Right Arm"]
  795. local llg2=pchar["Left Leg"]
  796. local rlg2=pchar["Right Leg"]
  797.  
  798. local law2=nwWld(tor2,lam2,Cn(-1.5,0.5,0))
  799. law2.C1=CFrame.new(0,0.5,0)
  800. local raw2=nwWld(tor2,ram2,Cn(1.5,0.5,0))
  801. raw2.C1=CFrame.new(0,0.5,0)
  802. local hew2=nwWld(torso,hed2,Cn(0,1.5,0))
  803. local llw2=nwWld(torso,llg2,Cn(-0.5,-1,0))
  804. llw2.C1=CFrame.new(0,1,0)
  805. local rlw2=nwWld(tor2,rlg2,Cn(0.5,-1,0))
  806. rlw2.C1=CFrame.new(0,1,0)
  807. local tow2=nwWld(hrp2,tor2,Cn(0,-1,0))
  808. tow2.C1=CFrame.new(0,-1,0)
  809.  
  810.  
  811. local laD=CFrame.new(-1.5,0.5,0)
  812. local raD=CFrame.new(1.5,0.5,0)
  813. local hD=CFrame.new(0,1.5,0)
  814. local tD=CFrame.new(0,-1,0)
  815. local llD=CFrame.new(-0.5,-1,0)
  816. local rlD=CFrame.new(0.5,-1,0)
  817.  
  818. ---Build
  819.  
  820. ---Animations
  821.  
  822. --Idle
  823. local heid=newAnim(hew)
  824. newKF(heid,hD*CA(mr(-15.5),0,0),50,0.3)
  825. newKF(heid,hD*CA(mr(-14),0,0),40,0.3)
  826. local toid=newAnim(tow)
  827. newKF(toid,tD*Cn(0,-0.0125,0)*CA(mr(16),0,0),50,0.3)
  828. newKF(toid,tD*Cn(0,0.0125,0)*CA(mr(15),0,0),40,0.3)
  829. local laid=newAnim(law)
  830. newKF(laid,laD*Cn(1,0.0125,-0.764)*CA(mr(80),0,mr(85)),50,0.3)
  831. newKF(laid,laD*Cn(1,-0.0125,-0.764)*CA(mr(70),0,mr(85)),40,0.3)
  832. local raid=newAnim(raw)
  833. newKF(raid,raD*Cn(-1,-0.0125,-0.764)*CA(mr(80),0,mr(-85)),50,0.3)
  834. newKF(raid,raD*Cn(-1,0.0125,-0.764)*CA(mr(70),0,mr(-85)),40,0.3)
  835. local llid=newAnim(llw)
  836. newKF(llid,llD*Cn(0,0.0125,0)*CA(mr(-16),0,0),50,0.3)
  837. newKF(llid,llD*Cn(0,-0.0125,0)*CA(mr(-15),0,mr(0)),40,0.3)
  838. local rlid=newAnim(rlw)
  839. newKF(rlid,rlD*Cn(0,0.0125,0)*CA(mr(-16),0,0),50,0.3)
  840. newKF(rlid,rlD*Cn(0,-0.0125,0)*CA(mr(-15),0,mr(0)),40,0.3)
  841.  
  842. local heid2=newAnim(hew2)
  843. newKF(heid2,hD*CA(mr(16),0,0),40,0.3)
  844. newKF(heid2,hD*CA(mr(14),0,0),40,0.3)
  845. local toid2=newAnim(tow2)
  846. newKF(toid2,tD*Cn(0,0.5,3)*CA(mr(0),0,0),50,1)
  847. newKF(toid2,tD*Cn(0,1,3)*CA(mr(0),0,0),40,1)
  848. local laid2=newAnim(law2)
  849. newKF(laid2,laD*Cn(0.5,0.0125,-1)*CA(mr(20),mr(50),mr(20)),50,0.3)
  850. newKF(laid2,laD*Cn(0.5,-0.0125,-1)*CA(mr(20),mr(50),mr(20)),40,0.3)
  851. local raid2=newAnim(raw2)
  852. newKF(raid2,raD*Cn(-0.5,-0.0125,-1)*CA(mr(20),mr(-50),mr(-20)),50,0.3)
  853. newKF(raid2,raD*Cn(-0.5,0.0125,-1)*CA(mr(20),mr(-50),mr(-20)),40,0.3)
  854. local llid2=newAnim(llw2)
  855. newKF(llid2,llD*Cn(0,0.0125,0)*CA(mr(0),0,0),50,0.3)
  856. newKF(llid2,llD*Cn(0,-0.0125,0)*CA(mr(0),0,mr(0)),40,0.3)
  857. local rlid2=newAnim(rlw2)
  858. newKF(rlid2,rlD*Cn(0,0.0125,0)*CA(mr(0),0,0),50,0.3)
  859. newKF(rlid2,rlD*Cn(0,-0.0125,0)*CA(mr(0),0,mr(0)),40,0.3)
  860.  
  861. --Walk
  862. local hewk=newAnim(hew)
  863. newKF(hewk,hD*CA(mr(-5.5),0,0),12,0.4)
  864. newKF(hewk,hD*CA(mr(-5),mr(-3),0),13,0.4)
  865. newKF(hewk,hD*CA(mr(-5.5),0,0),12,0.4)
  866. newKF(hewk,hD*CA(mr(-5),mr(3),0),13,0.4)
  867. local towk=newAnim(tow)
  868. newKF(towk,tD*Cn(0,0.1,0)*CA(mr(15),0,0),12,0.2)
  869. newKF(towk,tD*CA(mr(15),mr(5),0),13,0.4)
  870. newKF(towk,tD*Cn(0,0.1,0)*CA(mr(15),0,0),12,0.2)
  871. newKF(towk,tD*CA(mr(15),mr(-5),0),13,0.4)
  872. local lawk=newAnim(law)
  873. newKF(lawk,laD*CA(mr(30),0,0),25,0.4)
  874. newKF(lawk,laD*CA(mr(-30),0,0),25,0.4)
  875. local rawk=newAnim(raw)
  876. newKF(rawk,raD*CA(mr(-30),0,0),25,0.4)
  877. newKF(rawk,raD*CA(mr(30),0,0),25,0.4)
  878. local llwk=newAnim(llw)
  879. newKF(llwk,llD*CA(mr(-40),mr(-10),mr(-2)),25,0.4)
  880. newKF(llwk,llD*Cn(0,0.3,0)*CA(mr(-5),0,mr(-3)),12,0.4)
  881. newKF(llwk,llD*Cn(0,-0.2,-0.25)*CA(mr(40),mr(10),mr(-3)),13,0.4)
  882. local rlwk=newAnim(rlw)
  883. newKF(rlwk,rlD*Cn(0,0.3,0)*CA(mr(-5),0,mr(3)),12,0.4)
  884. newKF(rlwk,rlD*Cn(0,-0.2,-0.25)*CA(mr(40),mr(-10),mr(3)),13,0.4)
  885. newKF(rlwk,rlD*CA(mr(-40),mr(10),mr(2)),25,0.4)
  886.  
  887. --Sprint
  888. local hesp=newAnim(hew)
  889. newKF(hesp,hD*CA(mr(5),mr(-10),0),10,0.2)
  890. newKF(hesp,hD*CA(mr(10),0,0),10,0.2)
  891. newKF(hesp,hD*CA(mr(5),mr(10),0),10,0.2)
  892. newKF(hesp,hD*CA(mr(10),0,0),10,0.2)
  893. local tosp=newAnim(tow)
  894. newKF(tosp,tD*Cn(0,0.1,0)*CA(mr(-5),mr(10),0),10,0.4)
  895. newKF(tosp,tD*CA(mr(-10),0,0),10,0.4)
  896. newKF(tosp,tD*Cn(0,0.1,0)*CA(mr(-5),mr(-10),0),10,0.4)
  897. newKF(tosp,tD*CA(mr(-10),0,0),10,0.4)
  898. local lasp=newAnim(law)
  899. newKF(lasp,laD*Cn(0,-0.1,-0.2)*CA(mr(60),0,0),20,0.4)
  900. newKF(lasp,laD*CA(mr(-40),0,0),20,0.4)
  901. local rasp=newAnim(raw)
  902. newKF(rasp,raD*CA(mr(-40),0,0),20,0.4)
  903. newKF(rasp,raD*Cn(0,-0.1,-0.2)*CA(mr(60),0,0),20,0.4)
  904. local llsp=newAnim(llw)
  905. newKF(llsp,llD*CA(mr(-50),mr(-10),mr(-2)),20,0.4)
  906. newKF(llsp,llD*Cn(0,0.5,0)*CA(mr(15),0,mr(-3)),10,0.4)
  907. newKF(llsp,llD*Cn(0,-0.4,-0.25)*CA(mr(70),mr(10),mr(-3)),10,0.4)
  908. local rlsp=newAnim(rlw)
  909. newKF(rlsp,rlD*Cn(0,0.3,0)*CA(mr(15),0,mr(3)),10,0.4)
  910. newKF(rlsp,rlD*Cn(0,-0.4,-0.25)*CA(mr(70),mr(-10),mr(3)),10,0.4)
  911. newKF(rlsp,rlD*CA(mr(-50),mr(10),mr(2)),20,0.4)
  912.  
  913. --Freefall
  914. local heff=newAnim(hew)
  915. newKF(heff,hD*CA(mr(-5),0,0),8,0.6)
  916. newKF(heff,hD*CA(mr(-5),0,0),8,0.6)
  917. local toff=newAnim(tow)
  918. newKF(toff,tD*CA(mr(10),0,0),8,0.6)
  919. newKF(toff,tD*CA(mr(10),0,0),8,0.6)
  920. local laff=newAnim(law)
  921. newKF(laff,laD*CA(mr(140),0,0),16,0.4)
  922. newKF(laff,laD*CA(mr(140),0,0),16,0.4)
  923. local raff=newAnim(raw)
  924. newKF(raff,raD*CA(mr(140),0,0),16,0.4)
  925. newKF(raff,raD*CA(mr(140),0,0),16,0.4)
  926. local llff=newAnim(llw)
  927. newKF(llff,llD*CA(0,0,mr(-5)),16,0.4)
  928. newKF(llff,llD*CA(0,0,mr(-5)),16,0.4)
  929. local rlff=newAnim(rlw)
  930. newKF(rlff,rlD*CA(0,0,mr(5)),16,0.4)
  931. newKF(rlff,rlD*CA(0,0,mr(5)),16,0.4)
  932.  
  933. --Time Has Stopped
  934. local hesp2=newAnim(hew)
  935. newKF(hesp2,hD*CA(mr(-30),mr(0),mr(0)),10,0.5)
  936. local tosp2=newAnim(tow)
  937. newKF(tosp2,tD*Cn(0,0,0)*CA(mr(30),mr(0),mr(0)),10,0.5)
  938. local lasp2=newAnim(law)
  939. newKF(lasp2,laD*CA(mr(90),mr(0),mr(-60)),20,1.5)
  940. local rasp2=newAnim(raw)
  941. newKF(rasp2,raD*CA(mr(90),mr(0),mr(60)),20,1.5)
  942. local llsp2=newAnim(llw)
  943. newKF(llsp2,llD*Cn(0,0,0)*CA(mr(-30),mr(0),mr(0)),20,0.5)
  944. local rlsp2=newAnim(rlw)
  945. newKF(rlsp2,rlD*Cn(0,0,0)*CA(mr(-30),0,mr(0)),10,0.5)
  946.  
  947. local hesp3=newAnim(hew2)
  948. newKF(hesp3,hD*CA(mr(-15),mr(0),mr(0)),50,0.2)
  949. local tosp3=newAnim(tow2)
  950. newKF(tosp3,tD*Cn(0,1,3)*CA(mr(0),mr(0),mr(0)),50,0.4)
  951. local lasp3=newAnim(law2)
  952. newKF(lasp3,laD*CA(mr(80),mr(0),mr(65)),30,0.4)
  953. newKF(lasp3,laD*CA(mr(120),mr(0),mr(-60)),50,0.4)
  954. local rasp3=newAnim(raw2)
  955. newKF(rasp3,raD*CA(mr(80),mr(0),mr(-65)),30,0.4)
  956. newKF(rasp3,raD*CA(mr(120),mr(0),mr(60)),50,0.4)
  957. local llsp3=newAnim(llw2)
  958. newKF(llsp3,llD*CA(mr(0),mr(0),mr(1.5)),50,0.4)
  959. local rlsp3=newAnim(rlw2)
  960. newKF(rlsp3,rlD*CA(mr(0),mr(0),mr(-1.5)),50,0.4)
  961.  
  962. local hesp4=newAnim(hew2)
  963. newKF(hesp4,hD*CA(mr(-10),mr(0),mr(0)),10,0.2)
  964. local tosp4=newAnim(tow2)
  965. newKF(tosp4,tD*Cn(0,1,3)*CA(mr(0),mr(0),mr(0)),10,0.4)
  966. local lasp4=newAnim(law2)
  967. newKF(lasp4,laD*CA(mr(120),mr(0),mr(-60)),20,0.4)
  968. local rasp4=newAnim(raw2)
  969. newKF(rasp4,raD*CA(mr(120),mr(0),mr(60)),20,0.4)
  970. local llsp4=newAnim(llw2)
  971. newKF(llsp4,llD*CA(mr(0),mr(0),mr(1.5)),20,0.4)
  972. local rlsp4=newAnim(rlw2)
  973. newKF(rlsp4,rlD*CA(mr(0),mr(0),mr(-1.5)),10,0.4)
  974.  
  975. --Let time flow again
  976. local hetoki=newAnim(hew)
  977. newKF(hetoki,hD*CA(mr(0),mr(0),mr(0)),10,0.2)
  978. local totoki=newAnim(tow)
  979. newKF(totoki,tD*Cn(0,0,0)*CA(mr(0),mr(0),mr(0)),10,0.4)
  980. local latoki=newAnim(law)
  981. newKF(latoki,laD*Cn(0,-0.1,-0.2)*CA(mr(0),mr(0),mr(0)),20,0.4)
  982. local ratoki=newAnim(raw)
  983. newKF(ratoki,raD*CA(mr(0),mr(0),mr(0)),20,0.4)
  984. local lltoki=newAnim(llw)
  985. newKF(lltoki,llD*CA(mr(0),mr(0),mr(0)),20,0.4)
  986. local rltoki=newAnim(rlw)
  987. newKF(rltoki,rlD*Cn(0,0,0)*CA(mr(0),mr(0),mr(0)),10,0.4)
  988. --//Example of Keyframe
  989. --[[
  990. local hesp2=newAnim(hew)
  991. newKF(hesp2,hD*CA(mr(0),mr(0),mr(0)),10,0.2)
  992. local tosp2=newAnim(tow)
  993. newKF(tosp2,tD*CA(mr(0),mr(0),mr(0)),10,0.4)
  994. local lasp2=newAnim(law)
  995. newKF(lasp2,laD*CA(mr(0),mr(0),mr(0)),20,0.4)
  996. local rasp2=newAnim(raw)
  997. newKF(rasp2,raD*CA(mr(0),mr(0),mr(0)),20,0.4)
  998. local llsp2=newAnim(llw)
  999. newKF(llsp2,llD*CA(mr(0),mr(0),mr(0)),20,0.4)
  1000. local rlsp2=newAnim(rlw)
  1001. newKF(rlsp2,rlD*CA(mr(0),mr(0),mr(0)),10,0.4)
  1002. ]]
  1003. function onDamage(Part)
  1004. if Part:findFirstChild("Humanoid") == nil and Part:findFirstChild("BodyVelocity") ~= nil or Part:findFirstChild("Humanoid") == nil and Part:findFirstChild("RocketPropulsion") ~= nil then
  1005. Part.Anchored = true
  1006. if Part:findFirstChild("Mesh") ~= nil then
  1007. z = Part:findFirstChild("Mesh")
  1008. for i = 1,5 do
  1009. z.Scale = z.Scale + Vector3.new(1,1,1)
  1010. wait(0.05)
  1011. end
  1012. end
  1013. end
  1014. end
  1015.  
  1016. function trappedTorsos:isTrapped(t)
  1017. for nildata, index in next,self do
  1018. if index==t then
  1019. return true
  1020. end
  1021. end
  1022. return false
  1023. end
  1024.  
  1025. function trappedTorsos:Capture(hit)
  1026. if hit:isA'BasePart' then
  1027. if not trappedTorsos:isTrapped(hit) and not hit:IsDescendantOf(char) then
  1028. table.insert(trappedTorsos, hit)
  1029. hit.Anchored = true --trapped!
  1030. --print'trapped!'
  1031. end
  1032. end
  1033. end
  1034.  
  1035. function trappedTorsos:Release()
  1036. for i,v in next, self do
  1037. if type(v)=='userdata' then
  1038. if v:isA('BasePart') then
  1039. v.Anchored = false
  1040. self[i] = nil
  1041. end
  1042. end
  1043. end
  1044. end
  1045.  
  1046. --Za Warudo
  1047. Attacking = false
  1048. WasOn = true
  1049. function TheWorld(Mode)
  1050. if Mode == "Time Stop" then
  1051. noRig = true
  1052. Attacking = true
  1053. if WasOn == true and StandOn == false then
  1054. StandOn = true
  1055. WasOn = false
  1056. end
  1057. hum.WalkSpeed = 0
  1058. for i = 1,30 do
  1059. runKF(hesp2)
  1060. runKF(tosp2)
  1061. runKF(lasp2)
  1062. runKF(rasp2)
  1063. runKF(llsp2)
  1064. runKF(rlsp2)
  1065. runKF(hesp3)
  1066. runKF(tosp3)
  1067. runKF(lasp3)
  1068. runKF(rasp3)
  1069. runKF(llsp3)
  1070. runKF(rlsp3)
  1071. wait()
  1072. end
  1073. wait()
  1074. local ZAWARUDO = Instance.new("Sound",tor)
  1075. ZAWARUDO.SoundId = "rbxassetid://290807377"
  1076. ZAWARUDO.Volume = 1
  1077. ZAWARUDO.Looped = false
  1078. ZAWARUDO:Play()
  1079. local TimeStop = Instance.new("Sound",tor)
  1080. TimeStop.SoundId = "rbxassetid://290807425"
  1081. TimeStop.Looped = false
  1082. TimeStop.Volume = 1
  1083. local AreaOfEffect = Instance.new("Part",char)
  1084. AreaOfEffect.Position = tor.Position
  1085. AreaOfEffect.Size = Vector3.new(0.01,0.01,0.01)
  1086. AreaOfEffect.Anchored = true
  1087. AreaOfEffect.CanCollide = false
  1088. AreaOfEffect.BrickColor = BrickColor.new("Institutional white")
  1089. AreaOfEffect.Transparency = 0.9
  1090. AreaOfEffect.Shape = "Ball"
  1091. AreaOfEffect.Material = "Neon"
  1092.  
  1093. for i = 1,10 do
  1094. runKF(hesp4)
  1095. runKF(tosp4)
  1096. runKF(lasp4)
  1097. runKF(rasp4)
  1098. runKF(llsp4)
  1099. runKF(rlsp4)
  1100. wait()
  1101. end
  1102. TimeStop:Play()
  1103. for i = 1,10 do
  1104. AreaOfEffect.Size = AreaOfEffect.Size + Vector3.new(4.1,4.1,4.1)
  1105. AreaOfEffect.CFrame = char.Torso.CFrame
  1106. wait()
  1107. end
  1108. coroutine.wrap(function()
  1109. do local me={}
  1110.  
  1111. me.plrs = game:service'Workspace':children''
  1112.  
  1113. function me:getNear(mag)
  1114. local rtn = {}
  1115.  
  1116. for k,v in next,me.plrs do
  1117. local chxr = v
  1118.  
  1119. if chxr then
  1120. if chxr:findFirstChild'Torso' then
  1121. local pos = (chxr.Torso.Position-tor.Position).magnitude
  1122.  
  1123. if pos<=mag then
  1124. for a,b in pairs(chxr:children()) do
  1125. if b:IsA("BasePart") then
  1126. table.insert(rtn, b)
  1127. end
  1128. end
  1129. end
  1130. end
  1131. end
  1132. end
  1133. return rtn
  1134. end
  1135.  
  1136. for no, torso in ipairs(me:getNear(25)) do
  1137. --print(torso:GetFullName())
  1138. --print(torso:GetFullName())
  1139. trappedTorsos:Capture(torso)
  1140. end
  1141.  
  1142.  
  1143. end
  1144. end)()
  1145. AreaOfEffect:Destroy()
  1146. local TimeHasStopped = Instance.new("Sound",tor)
  1147. TimeHasStopped.SoundId = "rbxassetid://290807397"
  1148. TimeHasStopped.Looped = false
  1149. TimeHasStopped.Volume = 1
  1150. wait(1.3)
  1151. TimeHasStopped:Play()
  1152. workspace.Gravity = 70
  1153. for i,v in pairs(char:children()) do
  1154. if v:IsA("Part") then
  1155. v.Anchored = false
  1156. end
  1157. if v:IsA("Hat") then
  1158. v.Handle.Anchored = false
  1159. end
  1160. end
  1161. for i,v in pairs(pchar:children()) do
  1162. if v:IsA("Part") then
  1163. v.Anchored = false
  1164. end
  1165. if v:IsA("Hat") then
  1166. v.Handle.Anchored = false
  1167. end
  1168. end
  1169. if WasOn == false then
  1170. StandOn = false
  1171. WasOn = true
  1172. end
  1173. hum.WalkSpeed = 16
  1174. noRig = false
  1175. Attacking = false
  1176. end
  1177. if Mode == "World Time Stop" then
  1178. noRig = true
  1179. Attacking = true
  1180. if WasOn == true and StandOn == false then
  1181. StandOn = true
  1182. WasOn = false
  1183. end
  1184. hum.WalkSpeed = 0
  1185. for i = 1,30 do
  1186. runKF(hesp2)
  1187. runKF(tosp2)
  1188. runKF(lasp2)
  1189. runKF(rasp2)
  1190. runKF(llsp2)
  1191. runKF(rlsp2)
  1192. runKF(hesp3)
  1193. runKF(tosp3)
  1194. runKF(lasp3)
  1195. runKF(rasp3)
  1196. runKF(llsp3)
  1197. runKF(rlsp3)
  1198. wait()
  1199. end
  1200. wait()
  1201. local ZAWARUDO = Instance.new("Sound",tor)
  1202. ZAWARUDO.SoundId = "rbxassetid://290807377"
  1203. ZAWARUDO.Volume = 1
  1204. ZAWARUDO.Looped = false
  1205. ZAWARUDO:Play()
  1206. local TimeStop = Instance.new("Sound",tor)
  1207. TimeStop.SoundId = "rbxassetid://290807425"
  1208. TimeStop.Looped = false
  1209. TimeStop.Volume = 1
  1210. local AreaOfEffect = Instance.new("Part",char)
  1211. AreaOfEffect.Position = tor.Position
  1212. AreaOfEffect.Size = Vector3.new(0.01,0.01,0.01)
  1213. AreaOfEffect.Anchored = true
  1214. AreaOfEffect.CanCollide = false
  1215. AreaOfEffect.BrickColor = BrickColor.new("Institutional white")
  1216. AreaOfEffect.Transparency = 0.9
  1217. AreaOfEffect.Shape = "Ball"
  1218. AreaOfEffect.Material = "Neon"
  1219.  
  1220. for i = 1,10 do
  1221. runKF(hesp4)
  1222. runKF(tosp4)
  1223. runKF(lasp4)
  1224. runKF(rasp4)
  1225. runKF(llsp4)
  1226. runKF(rlsp4)
  1227. wait()
  1228. end
  1229. TimeStop:Play()
  1230. for i = 1,10 do
  1231. AreaOfEffect.Size = AreaOfEffect.Size + Vector3.new(4.1,4.1,4.1)
  1232. AreaOfEffect.CFrame = char.Torso.CFrame
  1233. wait()
  1234. end
  1235. coroutine.wrap(function()
  1236. do local me={}
  1237.  
  1238. me.plrs = game:service'Workspace':children''
  1239.  
  1240. function me:getNear(mag)
  1241. local rtn = {}
  1242.  
  1243. for k,v in next,me.plrs do
  1244. local chxr = v
  1245.  
  1246. if chxr then
  1247. if chxr:findFirstChild'Torso' then
  1248. local pos = (chxr.Torso.Position-tor.Position).magnitude
  1249.  
  1250. if pos<=mag then
  1251. for a,b in pairs(chxr:children()) do
  1252. if b:IsA("BasePart") then
  1253. table.insert(rtn, b)
  1254. end
  1255. end
  1256. end
  1257. end
  1258. end
  1259. end
  1260. return rtn
  1261. end
  1262.  
  1263. for no, torso in ipairs(me:getNear(5555)) do
  1264. --print(torso:GetFullName())
  1265. --print(torso:GetFullName())
  1266. trappedTorsos:Capture(torso)
  1267. end
  1268.  
  1269.  
  1270. end
  1271. end)()
  1272. AreaOfEffect:Destroy()
  1273. local TimeHasStopped = Instance.new("Sound",tor)
  1274. TimeHasStopped.SoundId = "rbxassetid://290807397"
  1275. TimeHasStopped.Looped = false
  1276. TimeHasStopped.Volume = 1
  1277. wait(1.3)
  1278. TimeHasStopped:Play()
  1279. workspace.Gravity = 70
  1280. for i,v in pairs(char:children()) do
  1281. if v:IsA("Part") then
  1282. v.Anchored = false
  1283. end
  1284. if v:IsA("Hat") then
  1285. v.Handle.Anchored = false
  1286. end
  1287. end
  1288. for i,v in pairs(pchar:children()) do
  1289. if v:IsA("Part") then
  1290. v.Anchored = false
  1291. end
  1292. if v:IsA("Hat") then
  1293. v.Handle.Anchored = false
  1294. end
  1295. end
  1296. if WasOn == false then
  1297. StandOn = false
  1298. WasOn = true
  1299. end
  1300. hum.WalkSpeed = 16
  1301. noRig = false
  1302. Attacking = false
  1303. end
  1304. if Mode == "Time Start" then
  1305. local Toki = Instance.new("Sound",tor)
  1306. Toki.SoundId = "rbxassetid://290810519"
  1307. Toki.Volume = 1
  1308. Toki.Looped = false
  1309. Toki:Play()
  1310. local AreaOfEffect2 = Instance.new("Part",tor)
  1311. AreaOfEffect2.Position = tor.Position
  1312. AreaOfEffect2.Size = Vector3.new(0.01,0.01,0.01)
  1313. AreaOfEffect2.Anchored = true
  1314. AreaOfEffect2.CanCollide = false
  1315. AreaOfEffect2.Transparency = 1
  1316. AreaOfEffect2.BrickColor = BrickColor.new("Institutional white")
  1317. AreaOfEffect2.Transparency = 0.99
  1318. AreaOfEffect2.Shape = "Ball"
  1319. AreaOfEffect2.Material = "Neon"
  1320. AreaOfEffect2.Touched:connect(function(hit)
  1321. if hit ~= "Base" then
  1322. --hit.Anchored = false
  1323. end
  1324. end)
  1325. for i = 1,10 do
  1326. AreaOfEffect2.Size = AreaOfEffect2.Size + Vector3.new(4.1,4.1,4.1)
  1327. AreaOfEffect2.CFrame = char.Torso.CFrame
  1328. wait()
  1329. end
  1330. trappedTorsos:Release()
  1331. AreaOfEffect2:Destroy()
  1332. TfwTimeStopped = false
  1333. workspace.Gravity = 196.2
  1334. end
  1335. if Mode == "Wry" then
  1336. local WWRRRYYYYY = Instance.new("Sound",tor)
  1337. WWRRRYYYYY.SoundId = "rbxassetid://499932933"
  1338. WWRRRYYYYY.Volume = 1
  1339. WWRRRYYYYY.Looped = false
  1340. WWRRRYYYYY:Play()
  1341. end
  1342. end
  1343.  
  1344. Rapid = false
  1345. TimeStopped = false
  1346. OneSecond = false
  1347. Cha = char
  1348. Character = char
  1349. it=Instance.new
  1350. vt=Vector3.new
  1351. cn=CFrame.new
  1352. euler=CFrame.fromEulerAnglesXYZ
  1353. angles=CFrame.Angles
  1354. RootPart = hrp
  1355. mouse.KeyDown:connect(function(key)
  1356. if key == "q" then
  1357. if TimeStopped == false and Attacking == false then
  1358. TheWorld("Time Stop")
  1359. TimeStopped = true
  1360. TfwTimeStopped = true
  1361. --[[wait(10)
  1362. if TimeStopped == true then
  1363. TheWorld("Time Start")
  1364. TimeStopped = false
  1365. end]]
  1366. elseif TimeStopped == true and Attacking == false then
  1367. TheWorld("Time Start")
  1368. TimeStopped = false
  1369. end
  1370. end
  1371. if key == "p" and TimeStopped == false and Attacking == false then
  1372. TheWorld("World Time Stop")
  1373. TimeStopped = true
  1374. TfwTimeStopped = true
  1375. end
  1376. if key == "f" then
  1377. if StandOn then
  1378. StandOn = false
  1379. else
  1380. StandOn = true
  1381. TheWorld("Wry")
  1382. end
  1383. end
  1384. if key == "t" and OneSecond == false then
  1385. OneSecond = true
  1386. for i, v in pairs(Cha:GetChildren()) do
  1387. if v:IsA('Hat') then
  1388. v.Handle.Transparency=1
  1389. end
  1390. end
  1391. Cha.Head.Transparency = 0.2
  1392. Cha.Torso.Transparency = 0.2
  1393. Cha["Right Arm"].Transparency = 0.2
  1394. Cha["Left Arm"].Transparency = 0.2
  1395. Cha["Right Leg"].Transparency = 0.2
  1396. Cha["Left Leg"].Transparency = 0.2
  1397. wait()
  1398. Cha.Head.Transparency = 0.4
  1399. Cha.Torso.Transparency = 0.4
  1400. Cha["Right Arm"].Transparency = 0.4
  1401. Cha["Left Arm"].Transparency = 0.4
  1402. Cha["Right Leg"].Transparency = 0.4
  1403. Cha["Left Leg"].Transparency = 0.4
  1404. wait()
  1405. Cha.Head.Transparency = 0.6
  1406. Cha.Torso.Transparency = 0.6
  1407. Cha["Right Arm"].Transparency = 0.6
  1408. Cha["Left Arm"].Transparency = 0.6
  1409. Cha["Right Leg"].Transparency = 0.6
  1410. Cha["Left Leg"].Transparency = 0.6
  1411. wait()
  1412. Cha.Head.Transparency = 0.8
  1413. Cha.Torso.Transparency = 0.8
  1414. Cha["Right Arm"].Transparency = 0.8
  1415. Cha["Left Arm"].Transparency = 0.8
  1416. Cha["Right Leg"].Transparency = 0.8
  1417. Cha["Left Leg"].Transparency = 0.8
  1418. wait()
  1419. Cha.Head.Transparency = 1
  1420. Cha.Torso.Transparency = 1
  1421. Cha["Right Arm"].Transparency = 1
  1422. Cha["Left Arm"].Transparency = 1
  1423. Cha["Right Leg"].Transparency = 1
  1424. Cha["Left Leg"].Transparency = 1
  1425.  
  1426. Targ = CFrame.new(Vector3.new(mouse.Hit.x, mouse.Hit.y + 5, mouse.Hit.z))
  1427. print("ZA WARUDO!")
  1428.  
  1429. Player.Character.Torso.CFrame = Targ
  1430.  
  1431. wait()
  1432. for i, v in pairs(Cha:GetChildren()) do
  1433. if v:IsA('Hat') then
  1434. v.Handle.Transparency=0
  1435. end
  1436. end
  1437. Cha.Head.Transparency = 0.8
  1438. Cha.Torso.Transparency = 0.8
  1439. Cha["Right Arm"].Transparency = 0.8
  1440. Cha["Left Arm"].Transparency = 0.8
  1441. Cha["Right Leg"].Transparency = 0.8
  1442. Cha["Left Leg"].Transparency = 0.8
  1443. wait()
  1444. Cha.Head.Transparency = 0.6
  1445. Cha.Torso.Transparency = 0.6
  1446. Cha["Right Arm"].Transparency = 0.6
  1447. Cha["Left Arm"].Transparency = 0.6
  1448. Cha["Right Leg"].Transparency = 0.6
  1449. Cha["Left Leg"].Transparency = 0.6
  1450. wait()
  1451. Cha.Head.Transparency = 0.4
  1452. Cha.Torso.Transparency = 0.4
  1453. Cha["Right Arm"].Transparency = 0.4
  1454. Cha["Left Arm"].Transparency = 0.4
  1455. Cha["Right Leg"].Transparency = 0.4
  1456. Cha["Left Leg"].Transparency = 0.4
  1457. wait()
  1458. Cha.Head.Transparency = 0.2
  1459. Cha.Torso.Transparency = 0.2
  1460. Cha["Right Arm"].Transparency = 0.2
  1461. Cha["Left Arm"].Transparency = 0.2
  1462. Cha["Right Leg"].Transparency = 0.2
  1463. Cha["Left Leg"].Transparency = 0.2
  1464. wait()
  1465. Cha.Head.Transparency = 0
  1466. Cha.Torso.Transparency = 0
  1467. Cha["Right Arm"].Transparency = 0
  1468. Cha["Left Arm"].Transparency = 0
  1469. Cha["Right Leg"].Transparency = 0
  1470. Cha["Left Leg"].Transparency = 0
  1471.  
  1472. wait()
  1473. OneSecond = false
  1474. end
  1475. if key == "v" then
  1476. Rapid = true
  1477. local ORA = Instance.new("Sound",char)
  1478. ORA.SoundId = "rbxassetid://291088692"
  1479. ORA.Volume = 1
  1480. ORA.Looped = false
  1481. ORA:Play()
  1482. Attacking = true
  1483. con1 = ram2.Touched:connect(function(hit) Damagefunc(torso,hit,1,4,math.random(0,0),"Killer Queen",RootPart,.2,1) end)
  1484. con2 = lam2.Touched:connect(function(hit) Damagefunc(torso,hit,4,2,math.random(0,0),"Killer Queen",RootPart,.2,1) end)
  1485. while Rapid == true do
  1486. for i = 1, 3 do
  1487. raw2.C0 = RLerp(raw2.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(math.random(-20,20)),math.rad(20)), 1.7)
  1488. law2.C0 = RLerp(law2.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 1.7)
  1489. hew2.C0 = RLerp(hew2.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 1.3)
  1490. tow2.C0 = RLerp(tow2.C0, CFrame.new(0, -1, -8) * CFrame.Angles(math.rad(0), math.rad(50), 0), 1.3)
  1491. llw2.C0 = RLerp(llw2.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 1.3)
  1492. rlw2.C0 = RLerp(rlw2.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 1.3)
  1493. wait()
  1494. end
  1495. for i = 1, 3 do
  1496. raw2.C0 = RLerp(raw2.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(0),math.rad(-50)), 1.7)
  1497. law2.C0 = RLerp(law2.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(math.random(-20,20)),math.rad(-20)), 1.7)
  1498. hew2.C0 = RLerp(hew2.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 1.3)
  1499. tow2.C0 = RLerp(tow2.C0, CFrame.new(0, -1, -8) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 1.3)
  1500. llw2.C0 = RLerp(llw2.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 1.3)
  1501. rlw2.C0 = RLerp(rlw2.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 1.3)
  1502. wait()
  1503. end
  1504. for i = 1, 3 do
  1505. raw2.C0 = RLerp(raw2.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(math.random(-20,20)),math.rad(20)), 1.7)
  1506. law2.C0 = RLerp(law2.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 1.7)
  1507. hew2.C0 = RLerp(hew2.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 1.3)
  1508. tow2.C0 = RLerp(tow2.C0, CFrame.new(0, -1, -8) * CFrame.Angles(math.rad(0), math.rad(50), 0), 1.3)
  1509. llw2.C0 = RLerp(llw2.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 1.3)
  1510. rlw2.C0 = RLerp(rlw2.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 1.3)
  1511. wait()
  1512. end
  1513. for i = 1, 3 do
  1514. raw2.C0 = RLerp(raw2.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(0),math.rad(-50)), 1.7)
  1515. law2.C0 = RLerp(law2.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(math.random(-20,20)),math.rad(-20)), 1.7)
  1516. hew2.C0 = RLerp(hew2.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 1.3)
  1517. tow2.C0 = RLerp(tow2.C0, CFrame.new(0, -1, -8) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 1.3)
  1518. llw2.C0 = RLerp(llw2.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 1.3)
  1519. rlw2.C0 = RLerp(rlw2.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 1.3)
  1520. wait()
  1521. end
  1522. end
  1523. con1:disconnect()
  1524. con2:disconnect()
  1525. local MIDORA = Instance.new("Sound",char)
  1526. MIDORA.SoundId = "rbxassetid://291088797"
  1527. MIDORA.Looped = false
  1528. MIDORA:Play()
  1529. ORA:Stop()
  1530. Attacking = false
  1531. end
  1532. if key == "e" then
  1533. if StandOn == true then
  1534. Rapid = true
  1535. local ORA = Instance.new("Sound",char)
  1536. ORA.SoundId = "rbxassetid://291088692"
  1537. ORA.Volume = 1
  1538. ORA.Looped = false
  1539. ORA:Play()
  1540. Attacking = true
  1541. con1 = ram2.Touched:connect(function(hit) Damagefunc(torso,hit,3,1,math.random(0,0),"Normal",RootPart,.2,1) end)
  1542. con2 = lam2.Touched:connect(function(hit) Damagefunc(torso,hit,1,3,math.random(0,0),"Normal",RootPart,.2,1) end)
  1543. while Rapid == true do
  1544. for i = 1, 3 do
  1545. raw2.C0 = RLerp(raw2.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(math.random(-20,20)),math.rad(20)), 1.7)
  1546. law2.C0 = RLerp(law2.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 1.7)
  1547. hew2.C0 = RLerp(hew2.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 1.3)
  1548. tow2.C0 = RLerp(tow2.C0, CFrame.new(0, -1, -8) * CFrame.Angles(math.rad(0), math.rad(50), 0), 1.3)
  1549. llw2.C0 = RLerp(llw2.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 1.3)
  1550. rlw2.C0 = RLerp(rlw2.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 1.3)
  1551. wait()
  1552. end
  1553. for i = 1, 3 do
  1554. raw2.C0 = RLerp(raw2.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(0),math.rad(-50)), 1.7)
  1555. law2.C0 = RLerp(law2.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(math.random(-20,20)),math.rad(-20)), 1.7)
  1556. hew2.C0 = RLerp(hew2.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 1.3)
  1557. tow2.C0 = RLerp(tow2.C0, CFrame.new(0, -1, -8) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 1.3)
  1558. llw2.C0 = RLerp(llw2.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 1.3)
  1559. rlw2.C0 = RLerp(rlw2.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 1.3)
  1560. wait()
  1561. end
  1562. for i = 1, 3 do
  1563. raw2.C0 = RLerp(raw2.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(math.random(-20,20)),math.rad(20)), 1.7)
  1564. law2.C0 = RLerp(law2.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 1.7)
  1565. hew2.C0 = RLerp(hew2.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 1.3)
  1566. tow2.C0 = RLerp(tow2.C0, CFrame.new(0, -1, -8) * CFrame.Angles(math.rad(0), math.rad(50), 0), 1.3)
  1567. llw2.C0 = RLerp(llw2.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 1.3)
  1568. rlw2.C0 = RLerp(rlw2.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 1.3)
  1569. wait()
  1570. end
  1571. for i = 1, 3 do
  1572. raw2.C0 = RLerp(raw2.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(0),math.rad(-50)), 1.7)
  1573. law2.C0 = RLerp(law2.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(math.random(-20,20)),math.rad(-20)), 1.7)
  1574. hew2.C0 = RLerp(hew2.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 1.3)
  1575. tow2.C0 = RLerp(tow2.C0, CFrame.new(0, -1, -8) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 1.3)
  1576. llw2.C0 = RLerp(llw2.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 1.3)
  1577. rlw2.C0 = RLerp(rlw2.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 1.3)
  1578. wait()
  1579. end
  1580. end
  1581. con1:disconnect()
  1582. con2:disconnect()
  1583. local MIDORA = Instance.new("Sound",char)
  1584. MIDORA.SoundId = "rbxassetid://291088797"
  1585. MIDORA.Looped = false
  1586. MIDORA:Play()
  1587. ORA:Stop()
  1588. Attacking = false
  1589. elseif StandOn == false then
  1590. Rapid = true
  1591. local ORA = Instance.new("Sound",char)
  1592. ORA.SoundId = "rbxassetid://291088692"
  1593. ORA.Volume = 1
  1594. ORA.Looped = false
  1595. ORA:Play()
  1596. con1 = ram.Touched:connect(function(hit) Damagefunc(torso,hit,4,1,math.random(0,0),"Normal",RootPart,.2,1) end)
  1597. con2 = lam.Touched:connect(function(hit) Damagefunc(torso,hit,1,5,math.random(0,0),"Normal",RootPart,.2,1) end)
  1598. while Rapid == true do
  1599. for i = 1, 3 do
  1600. raw.C0 = RLerp(raw.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(math.random(-20,20)),math.rad(20)), 1.7)
  1601. law.C0 = RLerp(law.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 1.7)
  1602. hew.C0 = RLerp(hew.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 1.3)
  1603. tow.C0 = RLerp(tow.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 1.3)
  1604. llw.C0 = RLerp(llw.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 1.3)
  1605. rlw.C0 = RLerp(rlw.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 1.3)
  1606. wait()
  1607. end
  1608. for i = 1, 3 do
  1609. raw.C0 = RLerp(raw.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(0),math.rad(-50)), 1.7)
  1610. law.C0 = RLerp(law.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(math.random(-20,20)),math.rad(-20)), 1.7)
  1611. hew.C0 = RLerp(hew.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 1.3)
  1612. tow.C0 = RLerp(tow.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 1.3)
  1613. llw.C0 = RLerp(llw.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 1.3)
  1614. rlw.C0 = RLerp(rlw.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 1.3)
  1615. wait()
  1616. end
  1617. for i = 1, 3 do
  1618. raw.C0 = RLerp(raw.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(math.random(-20,20)),math.rad(20)), 1.7)
  1619. law.C0 = RLerp(law.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 1.7)
  1620. hew.C0 = RLerp(hew.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 1.3)
  1621. tow.C0 = RLerp(tow.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 1.3)
  1622. llw.C0 = RLerp(llw.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 1.3)
  1623. rlw.C0 = RLerp(rlw.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 1.3)
  1624. wait()
  1625. end
  1626. for i = 1, 3 do
  1627. raw.C0 = RLerp(raw.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(0),math.rad(-50)), 1.7)
  1628. law.C0 = RLerp(law.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(math.random(-20,20)),math.rad(-20)), 1.7)
  1629. hew.C0 = RLerp(hew.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 1.3)
  1630. tow.C0 = RLerp(tow.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 1.3)
  1631. llw.C0 = RLerp(llw.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 1.3)
  1632. rlw.C0 = RLerp(rlw.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 1.3)
  1633. wait()
  1634. end
  1635. end
  1636. con1:disconnect()
  1637. con2:disconnect()
  1638. local MIDORA = Instance.new("Sound",char)
  1639. MIDORA.SoundId = "rbxassetid://291088797"
  1640. MIDORA.Looped = false
  1641. MIDORA:Play()
  1642. ORA:Stop()
  1643. end
  1644. end
  1645. if key == "r" and Attacking == false then
  1646. con1 = ram2.Touched:connect(function(hit) Damagefunc(torso,hit,4,2,math.random(100,100),"Knockdown",RootPart,.2,1) end)
  1647. Attacking = true
  1648. for i = 1, 3 do
  1649. raw2.C0 = RLerp(raw2.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(math.random(-20,20)),math.rad(20)), 1.7)
  1650. law2.C0 = RLerp(law2.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 1.7)
  1651. hew2.C0 = RLerp(hew2.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 1.3)
  1652. tow2.C0 = RLerp(tow2.C0, CFrame.new(0, -1, -8) * CFrame.Angles(math.rad(0), math.rad(50), 0), 1.3)
  1653. llw2.C0 = RLerp(llw2.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 1.3)
  1654. rlw2.C0 = RLerp(rlw2.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 1.3)
  1655. wait()
  1656. end
  1657. local MIDORA = Instance.new("Sound",char)
  1658. MIDORA.SoundId = "rbxassetid://291088797"
  1659. MIDORA.Looped = false
  1660. MIDORA:Play()
  1661. wait(1)
  1662. con1:disconnect()
  1663. Attacking = false
  1664. end
  1665. if key == "g" and Attacking == false then
  1666. con1 = ram2.Touched:connect(function(hit)
  1667. Damagefunc(torso,hit,5,15,math.random(100,100),"Killer Queen",RootPart,.2,1)
  1668. end)
  1669. Attacking = true
  1670. for i = 1, 3 do
  1671. raw2.C0 = RLerp(raw2.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(math.random(-20,20)),math.rad(20)), 1.7)
  1672. law2.C0 = RLerp(law2.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 1.7)
  1673. hew2.C0 = RLerp(hew2.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 1.3)
  1674. tow2.C0 = RLerp(tow2.C0, CFrame.new(0, -1, -8) * CFrame.Angles(math.rad(0), math.rad(50), 0), 1.3)
  1675. llw2.C0 = RLerp(llw2.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 1.3)
  1676. rlw2.C0 = RLerp(rlw2.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 1.3)
  1677. wait()
  1678. end
  1679. local MIDORA = Instance.new("Sound",char)
  1680. MIDORA.SoundId = "rbxassetid://291088797"
  1681. MIDORA.Looped = false
  1682. MIDORA:Play()
  1683. wait(1)
  1684. con1:disconnect()
  1685. Attacking = false
  1686. end
  1687. end)
  1688.  
  1689. mouse.KeyUp:connect(function(key)
  1690. if key == "e" and Rapid == true or key == "v" and Rapid == true then
  1691. Rapid = false
  1692. end
  1693. end)
  1694.  
  1695. for i, v in pairs(pchar:GetChildren()) do
  1696. if v:IsA('Hat') then
  1697. v.Handle.Transparency=1
  1698. end
  1699. if v:IsA("Part") then
  1700. v.BrickColor = BrickColor.new("Really black")
  1701. end
  1702. end
  1703.  
  1704. -------------------------------Sprint
  1705. mouse.KeyDown:connect(function(key)
  1706. if string.byte(key) == 48 then
  1707. hum.WalkSpeed = 48
  1708. end
  1709. end)
  1710. mouse.KeyUp:connect(function(key)
  1711. if string.byte(key) == 48 then
  1712. hum.WalkSpeed=16
  1713. end
  1714. end)
  1715. -------------------------------------
  1716. hum.FreeFalling:connect(function(f)
  1717. if f then
  1718. ffing=true
  1719. else
  1720. ffing=false
  1721. end
  1722. end)
  1723. StandOn = true
  1724. local hrprv=0
  1725. angle = 0
  1726. angle2 = 0
  1727. angle3 = 0
  1728. anglespeed = 2
  1729. anglespeed2 = 1
  1730. anglespeed3 = .4
  1731. MyHealth = hum.Health
  1732. MyMaxHealth = hum.MaxHealth
  1733. MyMaxHealth = humane.Health
  1734. MyHealth = humane.Health
  1735. humane.Name = "The Worldo"
  1736. game:GetService("RunService").Stepped:connect(function()
  1737. angle = ((angle % 100) + anglespeed/10)
  1738. angle2 = ((angle2 % 100) + anglespeed2/10)
  1739. angle3 = ((angle3 % 100) + anglespeed3/10)
  1740. hrprv=Tween(hrprv,hrp.RotVelocity.Y,0.4)
  1741. sine=sine+1
  1742. if StandOn == false then
  1743. for i,v in pairs(pchar:children()) do
  1744. if v:IsA("Part") and v.Name ~= "HumanoidRootPart" then
  1745. v.Transparency = 1
  1746. end
  1747. end
  1748. elseif StandOn == true then
  1749. for i,v in pairs(pchar:children()) do
  1750. if v:IsA("Part") and v.Name ~= "HumanoidRootPart" then
  1751. v.Transparency = 0
  1752. end
  1753. end
  1754. end
  1755. MyHealth = humane.Health
  1756. humane.Health = MyHealth
  1757. if hum.Sit==true then
  1758. animpose="Sitting"
  1759. elseif ffing==true then
  1760. animpose="Freefalling"
  1761. elseif (hrp.Velocity*Vn(1,0,1)).magnitude<2 then
  1762. animpose="Idle"
  1763. elseif (hrp.Velocity*Vn(1,0,1)).magnitude<20 then
  1764. animpose="Walking"
  1765. elseif (hrp.Velocity*Vn(1,0,1)).magnitude>20 then
  1766. animpose="Sprinting"
  1767. end
  1768. if Attacking == false then
  1769. torso.CFrame = hrp.CFrame*CFrame.new(0,0,2)
  1770. runKF(heid2)
  1771. runKF(toid2)
  1772. runKF(laid2)
  1773. runKF(raid2)
  1774. runKF(llid2)
  1775. runKF(rlid2)
  1776. end
  1777. if noRig==false then
  1778. if animpose=="Idle" then
  1779. runKF(heid)
  1780. runKF(toid)
  1781. runKF(laid)
  1782. runKF(raid)
  1783. runKF(llid)
  1784. runKF(rlid)
  1785. elseif animpose=="Walking" then
  1786. runKF(hewk)
  1787. runKF(towk)
  1788. runKF(lawk)
  1789. runKF(rawk)
  1790. runKF(llwk)
  1791. runKF(rlwk)
  1792. --tow.C0=tow.C0:lerp(tow.C0*CA(0,0,hrprv/25),0.4)
  1793. --rlw.C0=rlw.C0:lerp(rlw.C0*CA(0,0,-hrprv/25),0.4)
  1794. ---llw.C0=llw.C0:lerp(llw.C0*CA(0,0,-hrprv/25),0.4)
  1795. elseif animpose=="Sprinting" then
  1796. runKF(hesp)
  1797. runKF(tosp)
  1798. runKF(lasp)
  1799. runKF(rasp)
  1800. runKF(llsp)
  1801. runKF(rlsp)
  1802. --tow.C0=tow.C0:lerp(tow.C0*CA(0,0,hrprv/10),0.4)
  1803. --rlw.C0=rlw.C0:lerp(rlw.C0*CA(0,0,-hrprv/10),0.4)
  1804. --llw.C0=llw.C0:lerp(llw.C0*CA(0,0,-hrprv/10),0.4)
  1805. elseif animpose=="Freefalling" then
  1806. runKF(heff)
  1807. runKF(toff)
  1808. runKF(laff)
  1809. runKF(raff)
  1810. runKF(llff)
  1811. runKF(rlff)
  1812. --tow.C0=tow.C0:lerp(tow.C0*CA(0,0,hrprv/10),0.4)
  1813. end
  1814. end
  1815. end)
  1816.  
  1817.  
  1818. A = true
  1819. if A == true then
  1820. Model = Instance.new("Model")
  1821. Model.Name = "Weapon"
  1822. p = Instance.new("Part", Model)
  1823. p.Name = "Part"
  1824. p.TopSurface = 0
  1825. p.BottomSurface = 0
  1826. p.formFactor = "Custom"
  1827. p.Size = Vector3.new(10, 12, 10)
  1828. p.CFrame = CFrame.new(35.4000015, 7.0999999, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  1829. p.BrickColor = BrickColor.new("Medium stone grey")
  1830. p.Transparency = 0
  1831. p.Reflectance = .1
  1832. p.Material = Enum.Material.Concrete
  1833. m = Instance.new("CylinderMesh")
  1834. m.Scale = Vector3.new(1, 1.02999997, 1)
  1835. m.Parent = p
  1836. p = Instance.new("Part", Model)
  1837. p.Name = "Part"
  1838. p.TopSurface = 0
  1839. p.BottomSurface = 0
  1840. p.formFactor = "Custom"
  1841. p.Size = Vector3.new(2, 12.8, 2)
  1842. p.CFrame = CFrame.new(35.4000015, 7.19999981, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  1843. p.BrickColor = BrickColor.new("Bright yellow")
  1844. p.Transparency = 0
  1845. p.Reflectance = .1
  1846. p.Material = Enum.Material.Plastic
  1847. m = Instance.new("CylinderMesh")
  1848. m.Scale = Vector3.new(1, 1, 1)
  1849. m.Parent = p
  1850. p = Instance.new("Part", Model)
  1851. p.Name = "Part"
  1852. p.TopSurface = 0
  1853. p.BottomSurface = 0
  1854. p.formFactor = "Custom"
  1855. p.Size = Vector3.new(1.79, 5, 1)
  1856. p.CFrame = CFrame.new(29.7000179, 8.89999485, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  1857. p.BrickColor = BrickColor.new("Bright yellow")
  1858. p.Transparency = 0
  1859. p.Reflectance = .1
  1860. p.Material = Enum.Material.Plastic
  1861. p = Instance.new("Part", Model)
  1862. p.Name = "Part"
  1863. p.TopSurface = 0
  1864. p.BottomSurface = 0
  1865. p.formFactor = "Custom"
  1866. p.Size = Vector3.new(5, 1.40, 0.99)
  1867. p.CFrame = CFrame.new(29.7000198, 10.4999943, 63.3000031, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  1868. p.BrickColor = BrickColor.new("Bright yellow")
  1869. p.Transparency = 0
  1870. p.Reflectance = .1
  1871. p.Material = Enum.Material.Plastic
  1872. m = Instance.new("SpecialMesh")
  1873. m.Scale = Vector3.new(1, 1, 1)
  1874. m.Parent = p
  1875. m.MeshType = Enum.MeshType.Wedge
  1876. p = Instance.new("Part", Model)
  1877. p.Name = "Center"
  1878. p.TopSurface = 0
  1879. p.BottomSurface = 0
  1880. p.formFactor = "Custom"
  1881. p.Size = Vector3.new(12.5, 5.80, 27.6)
  1882. p.CFrame = CFrame.new(43.0000076, 9.30000114, 62.8999977, 1.06581131e-014, -8.74229471e-008, 1, -7.10542736e-015, 1, 8.742294e-008, -1, -7.10542736e-015, -4.37113776e-008)
  1883. p.BrickColor = BrickColor.new("Bright yellow")
  1884. p.Transparency = 1
  1885. p.Reflectance = .1
  1886. p.Material = Enum.Material.Plastic
  1887. p = Instance.new("Part", Model)
  1888. p.Name = "Part"
  1889. p.TopSurface = 0
  1890. p.BottomSurface = 0
  1891. p.formFactor = "Custom"
  1892. p.Size = Vector3.new(6.80, 1, 6.00)
  1893. p.CFrame = CFrame.new(51.9999924, 9.06999207, 68.6000443, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  1894. p.BrickColor = BrickColor.new("Bright yellow")
  1895. p.Transparency = 0
  1896. p.Reflectance = .1
  1897. p.Material = Enum.Material.Plastic
  1898. p = Instance.new("Part", Model)
  1899. p.Name = "Part"
  1900. p.TopSurface = 0
  1901. p.BottomSurface = 0
  1902. p.formFactor = "Custom"
  1903. p.Size = Vector3.new(11, 5.40, 2.79)
  1904. p.CFrame = CFrame.new(56.5999718, 9.76999664, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
  1905. p.BrickColor = BrickColor.new("Bright yellow")
  1906. p.Transparency = 0
  1907. p.Reflectance = .1
  1908. p.Material = Enum.Material.Plastic
  1909. m = Instance.new("SpecialMesh")
  1910. m.Scale = Vector3.new(1, 1, 1)
  1911. m.Parent = p
  1912. m.MeshType = Enum.MeshType.Wedge
  1913. p = Instance.new("Part", Model)
  1914. p.Name = "Part"
  1915. p.TopSurface = 0
  1916. p.BottomSurface = 0
  1917. p.formFactor = "Custom"
  1918. p.Size = Vector3.new(2.60, 11, 1.99)
  1919. p.CFrame = CFrame.new(39.4000015, 10.7699995, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  1920. p.BrickColor = BrickColor.new("Bright yellow")
  1921. p.Transparency = 0
  1922. p.Reflectance = .1
  1923. p.Material = Enum.Material.Plastic
  1924. p = Instance.new("Part", Model)
  1925. p.Name = "Part"
  1926. p.TopSurface = 0
  1927. p.BottomSurface = 0
  1928. p.formFactor = "Custom"
  1929. p.Size = Vector3.new(3.20, 11.0, 5)
  1930. p.CFrame = CFrame.new(35.9000092, 11.0999928, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  1931. p.BrickColor = BrickColor.new("Bright yellow")
  1932. p.Transparency = 0
  1933. p.Reflectance = .1
  1934. p.Material = Enum.Material.Plastic
  1935. p = Instance.new("Part", Model)
  1936. p.Name = "Part"
  1937. p.TopSurface = 0
  1938. p.BottomSurface = 0
  1939. p.formFactor = "Custom"
  1940. p.Size = Vector3.new(1.99, 1, 1)
  1941. p.CFrame = CFrame.new(51.8999863, 16.6699886, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  1942. p.BrickColor = BrickColor.new("Mid gray")
  1943. p.Transparency = 0
  1944. p.Reflectance = .1
  1945. p.Material = Enum.Material.Plastic
  1946. p = Instance.new("Part", Model)
  1947. p.Name = "Part"
  1948. p.TopSurface = 0
  1949. p.BottomSurface = 0
  1950. p.formFactor = "Custom"
  1951. p.Size = Vector3.new(1, 1, 4.59)
  1952. p.CFrame = CFrame.new(49.099987, 18.1699905, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  1953. p.BrickColor = BrickColor.new("Mid gray")
  1954. p.Transparency = 0
  1955. p.Reflectance = .1
  1956. p.Material = Enum.Material.Plastic
  1957. p = Instance.new("Part", Model)
  1958. p.Name = "Part"
  1959. p.TopSurface = 0
  1960. p.BottomSurface = 0
  1961. p.formFactor = "Custom"
  1962. p.Size = Vector3.new(1, 12.6, 9.80)
  1963. p.CFrame = CFrame.new(40.2999878, 6.77000237, 63.0000038, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  1964. p.BrickColor = BrickColor.new("Bright yellow")
  1965. p.Transparency = 0
  1966. p.Reflectance = .1
  1967. p.Material = Enum.Material.Plastic
  1968. p = Instance.new("Part", Model)
  1969. p.Name = "Part"
  1970. p.TopSurface = 0
  1971. p.BottomSurface = 0
  1972. p.formFactor = "Custom"
  1973. p.Size = Vector3.new(5.19, 1.39, 2.39)
  1974. p.CFrame = CFrame.new(32.2000008, 12.5999899, 63.2999992, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  1975. p.BrickColor = BrickColor.new("Bright yellow")
  1976. p.Transparency = 0
  1977. p.Reflectance = .1
  1978. p.Material = Enum.Material.Plastic
  1979. m = Instance.new("SpecialMesh")
  1980. m.Scale = Vector3.new(1, 1, 1)
  1981. m.Parent = p
  1982. m.MeshType = Enum.MeshType.Wedge
  1983. p = Instance.new("Part", Model)
  1984. p.Name = "Part"
  1985. p.TopSurface = 0
  1986. p.BottomSurface = 0
  1987. p.formFactor = "Custom"
  1988. p.Size = Vector3.new(11, 0.60, 1.99)
  1989. p.CFrame = CFrame.new(39.3999825, 12.3699951, 63.0000267, 1.49008779e-008, 2.39330944e-007, -0.999990225, 6.66761935e-009, 0.99999392, 2.39331769e-007, 0.999994516, -6.66753408e-009, -7.45059765e-008)
  1990. p.BrickColor = BrickColor.new("Bright yellow")
  1991. p.Transparency = 0
  1992. p.Reflectance = .1
  1993. p.Material = Enum.Material.Plastic
  1994. m = Instance.new("SpecialMesh")
  1995. m.Scale = Vector3.new(1, 1, 1)
  1996. m.Parent = p
  1997. m.MeshType = Enum.MeshType.Wedge
  1998. p = Instance.new("Part", Model)
  1999. p.Name = "Part"
  2000. p.TopSurface = 0
  2001. p.BottomSurface = 0
  2002. p.formFactor = "Custom"
  2003. p.Size = Vector3.new(3.20, 11, 5.60)
  2004. p.CFrame = CFrame.new(50.1999855, 14.0699921, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  2005. p.BrickColor = BrickColor.new("Bright yellow")
  2006. p.Transparency = 0
  2007. p.Reflectance = .1
  2008. p.Material = Enum.Material.Plastic
  2009. p = Instance.new("Part", Model)
  2010. p.Name = "Part"
  2011. p.TopSurface = 0
  2012. p.BottomSurface = 0
  2013. p.formFactor = "Custom"
  2014. p.Size = Vector3.new(5, 13, 3.79)
  2015. p.CFrame = CFrame.new(43.2999916, 9.56999779, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  2016. p.BrickColor = BrickColor.new("Bright yellow")
  2017. p.Transparency = 0
  2018. p.Reflectance = .1
  2019. p.Material = Enum.Material.Plastic
  2020. p = Instance.new("Part", Model)
  2021. p.Name = "Part"
  2022. p.TopSurface = 0
  2023. p.BottomSurface = 0
  2024. p.formFactor = "Custom"
  2025. p.Size = Vector3.new(5.19, 1.39, 2.39)
  2026. p.CFrame = CFrame.new(39.6000061, 12.599987, 63.2999992, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
  2027. p.BrickColor = BrickColor.new("Bright yellow")
  2028. p.Transparency = 0
  2029. p.Reflectance = .1
  2030. p.Material = Enum.Material.Plastic
  2031. m = Instance.new("SpecialMesh")
  2032. m.Scale = Vector3.new(1, 1, 1)
  2033. m.Parent = p
  2034. m.MeshType = Enum.MeshType.Wedge
  2035. p = Instance.new("Part", Model)
  2036. p.Name = "Part"
  2037. p.TopSurface = 0
  2038. p.BottomSurface = 0
  2039. p.formFactor = "Custom"
  2040. p.Size = Vector3.new(5.19, 1, 1)
  2041. p.CFrame = CFrame.new(46.2999878, 15.069993, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  2042. p.BrickColor = BrickColor.new("Mid gray")
  2043. p.Transparency = 0
  2044. p.Reflectance = .1
  2045. p.Material = Enum.Material.Plastic
  2046. p = Instance.new("Part", Model)
  2047. p.Name = "Part"
  2048. p.TopSurface = 0
  2049. p.BottomSurface = 0
  2050. p.formFactor = "Custom"
  2051. p.Size = Vector3.new(3.20, 5, 4)
  2052. p.CFrame = CFrame.new(32.200016, 9.59999657, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  2053. p.BrickColor = BrickColor.new("Bright yellow")
  2054. p.Transparency = 0
  2055. p.Reflectance = .1
  2056. p.Material = Enum.Material.Plastic
  2057. p = Instance.new("Part", Model)
  2058. p.Name = "Part"
  2059. p.TopSurface = 0
  2060. p.BottomSurface = 0
  2061. p.formFactor = "Custom"
  2062. p.Size = Vector3.new(6, 6.79, 2.79)
  2063. p.CFrame = CFrame.new(51.9999924, 9.06999302, 70.5000458, -1, 0, -4.37113883e-008, 0, 1, 0, 4.37113883e-008, 0, -1)
  2064. p.BrickColor = BrickColor.new("Bright yellow")
  2065. p.Transparency = 0
  2066. p.Reflectance = .1
  2067. p.Material = Enum.Material.Plastic
  2068. m = Instance.new("SpecialMesh")
  2069. m.Scale = Vector3.new(1, 1, 1)
  2070. m.Parent = p
  2071. m.MeshType = Enum.MeshType.Wedge
  2072. p = Instance.new("Part", Model)
  2073. p.Name = "Part"
  2074. p.TopSurface = 0
  2075. p.BottomSurface = 0
  2076. p.formFactor = "Custom"
  2077. p.Size = Vector3.new(0.60, 7.40, 3.79)
  2078. p.CFrame = CFrame.new(43.2999916, 12.3699942, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  2079. p.BrickColor = BrickColor.new("Black")
  2080. p.Transparency = 0
  2081. p.Reflectance = .1
  2082. p.Material = Enum.Material.Plastic
  2083. p = Instance.new("Part", Model)
  2084. p.Name = "Part"
  2085. p.TopSurface = 0
  2086. p.BottomSurface = 0
  2087. p.formFactor = "Custom"
  2088. p.Size = Vector3.new(6.80, 1, 6.00)
  2089. p.CFrame = CFrame.new(51.9999924, 9.06999588, 57.3999977, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  2090. p.BrickColor = BrickColor.new("Bright yellow")
  2091. p.Transparency = 0
  2092. p.Reflectance = .1
  2093. p.Material = Enum.Material.Plastic
  2094. p = Instance.new("Part", Model)
  2095. p.Name = "Part"
  2096. p.TopSurface = 0
  2097. p.BottomSurface = 0
  2098. p.formFactor = "Custom"
  2099. p.Size = Vector3.new(11, 3.20, 2.19)
  2100. p.CFrame = CFrame.new(54.0999756, 14.0699921, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
  2101. p.BrickColor = BrickColor.new("Bright yellow")
  2102. p.Transparency = 0
  2103. p.Reflectance = .1
  2104. p.Material = Enum.Material.Plastic
  2105. m = Instance.new("SpecialMesh")
  2106. m.Scale = Vector3.new(1, 1, 1)
  2107. m.Parent = p
  2108. m.MeshType = Enum.MeshType.Wedge
  2109. p = Instance.new("Part", Model)
  2110. p.Name = "Part"
  2111. p.TopSurface = 0
  2112. p.BottomSurface = 0
  2113. p.formFactor = "Custom"
  2114. p.Size = Vector3.new(2.60, 11, 2.39)
  2115. p.CFrame = CFrame.new(32.1999741, 10.7699986, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  2116. p.BrickColor = BrickColor.new("Bright yellow")
  2117. p.Transparency = 0
  2118. p.Reflectance = .1
  2119. p.Material = Enum.Material.Plastic
  2120. p = Instance.new("Part", Model)
  2121. p.Name = "Part"
  2122. p.TopSurface = 0
  2123. p.BottomSurface = 0
  2124. p.formFactor = "Custom"
  2125. p.Size = Vector3.new(5.19, 1, 1)
  2126. p.CFrame = CFrame.new(46.2999878, 15.0699921, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  2127. p.BrickColor = BrickColor.new("Mid gray")
  2128. p.Transparency = 0
  2129. p.Reflectance = .1
  2130. p.Material = Enum.Material.Plastic
  2131. p = Instance.new("Part", Model)
  2132. p.Name = "Part"
  2133. p.TopSurface = 0
  2134. p.BottomSurface = 0
  2135. p.formFactor = "Custom"
  2136. p.Size = Vector3.new(5, 0.80, 0.79)
  2137. p.CFrame = CFrame.new(30.6000195, 11.5999937, 63.3000107, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  2138. p.BrickColor = BrickColor.new("Bright yellow")
  2139. p.Transparency = 0
  2140. p.Reflectance = .1
  2141. p.Material = Enum.Material.Plastic
  2142. m = Instance.new("SpecialMesh")
  2143. m.Scale = Vector3.new(1, 1, 1)
  2144. m.Parent = p
  2145. m.MeshType = Enum.MeshType.Wedge
  2146. p = Instance.new("Part", Model)
  2147. p.Name = "Part"
  2148. p.TopSurface = 0
  2149. p.BottomSurface = 0
  2150. p.formFactor = "Custom"
  2151. p.Size = Vector3.new(10, 12, 10)
  2152. p.CFrame = CFrame.new(51.8000298, 7.099998, 63.0000191, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  2153. p.BrickColor = BrickColor.new("Medium stone grey")
  2154. p.Transparency = 0
  2155. p.Reflectance = .1
  2156. p.Material = Enum.Material.Concrete
  2157. m = Instance.new("CylinderMesh")
  2158. m.Scale = Vector3.new(1, 1.02999997, 1)
  2159. m.Parent = p
  2160. p = Instance.new("Part", Model)
  2161. p.Name = "Part"
  2162. p.TopSurface = 0
  2163. p.BottomSurface = 0
  2164. p.formFactor = "Custom"
  2165. p.Size = Vector3.new(0.60, 5.19, 5)
  2166. p.CFrame = CFrame.new(35.9000015, 13, 63.2999992, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  2167. p.BrickColor = BrickColor.new("Bright yellow")
  2168. p.Transparency = 0
  2169. p.Reflectance = .1
  2170. p.Material = Enum.Material.Plastic
  2171. p = Instance.new("Part", Model)
  2172. p.Name = "Part"
  2173. p.TopSurface = 0
  2174. p.BottomSurface = 0
  2175. p.formFactor = "Custom"
  2176. p.Size = Vector3.new(6, 6.79, 2.79)
  2177. p.CFrame = CFrame.new(51.9999847, 9.06999207, 55.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2178. p.BrickColor = BrickColor.new("Bright yellow")
  2179. p.Transparency = 0
  2180. p.Reflectance = .1
  2181. p.Material = Enum.Material.Plastic
  2182. m = Instance.new("SpecialMesh")
  2183. m.Scale = Vector3.new(1, 1, 1)
  2184. m.Parent = p
  2185. m.MeshType = Enum.MeshType.Wedge
  2186. p = Instance.new("Part", Model)
  2187. p.Name = "Part"
  2188. p.TopSurface = 0
  2189. p.BottomSurface = 0
  2190. p.formFactor = "Custom"
  2191. p.Size = Vector3.new(2.79, 7.40, 0.79)
  2192. p.CFrame = CFrame.new(44.7999916, 14.0699921, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  2193. p.BrickColor = BrickColor.new("Black")
  2194. p.Transparency = 0
  2195. p.Reflectance = .1
  2196. p.Material = Enum.Material.Plastic
  2197. p = Instance.new("Part", Model)
  2198. p.Name = "Part"
  2199. p.TopSurface = 0
  2200. p.BottomSurface = 0
  2201. p.formFactor = "Custom"
  2202. p.Size = Vector3.new(5.40, 11, 10)
  2203. p.CFrame = CFrame.new(50.1999893, 9.76999474, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  2204. p.BrickColor = BrickColor.new("Bright yellow")
  2205. p.Transparency = 0
  2206. p.Reflectance = .1
  2207. p.Material = Enum.Material.Plastic
  2208. p = Instance.new("Part", Model)
  2209. p.Name = "Part"
  2210. p.TopSurface = 0
  2211. p.BottomSurface = 0
  2212. p.formFactor = "Custom"
  2213. p.Size = Vector3.new(11, 0.60, 2.39)
  2214. p.CFrame = CFrame.new(32.1999855, 12.3699961, 62.9999733, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  2215. p.BrickColor = BrickColor.new("Bright yellow")
  2216. p.Transparency = 0
  2217. p.Reflectance = .1
  2218. p.Material = Enum.Material.Plastic
  2219. m = Instance.new("SpecialMesh")
  2220. m.Scale = Vector3.new(1, 1, 1)
  2221. m.Parent = p
  2222. m.MeshType = Enum.MeshType.Wedge
  2223. p = Instance.new("Part", Model)
  2224. p.Name = "Part"
  2225. p.TopSurface = 0
  2226. p.BottomSurface = 0
  2227. p.formFactor = "Custom"
  2228. p.Size = Vector3.new(4, 13, 1)
  2229. p.CFrame = CFrame.new(40.8999939, 10.0700006, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  2230. p.BrickColor = BrickColor.new("Bright yellow")
  2231. p.Transparency = 0
  2232. p.Reflectance = .1
  2233. p.Material = Enum.Material.Plastic
  2234. p = Instance.new("Part", Model)
  2235. p.Name = "Part"
  2236. p.TopSurface = 0
  2237. p.BottomSurface = 0
  2238. p.formFactor = "Custom"
  2239. p.Size = Vector3.new(10.1, 1, 0.99)
  2240. p.CFrame = CFrame.new(51.8999825, 18.1699867, 62.9999733, 1.49008796e-008, 2.39336913e-007, -0.999990225, 6.66744882e-009, 0.99999392, 2.39337737e-007, 0.999994516, -6.66736355e-009, -7.45059765e-008)
  2241. p.BrickColor = BrickColor.new("Mid gray")
  2242. p.Transparency = 0
  2243. p.Reflectance = .1
  2244. p.Material = Enum.Material.Plastic
  2245. m = Instance.new("SpecialMesh")
  2246. m.Scale = Vector3.new(1, 1, 1)
  2247. m.Parent = p
  2248. m.MeshType = Enum.MeshType.Wedge
  2249. p = Instance.new("Part", Model)
  2250. p.Name = "Part"
  2251. p.TopSurface = 0
  2252. p.BottomSurface = 0
  2253. p.formFactor = "Custom"
  2254. p.Size = Vector3.new(1, 1, 4.59)
  2255. p.CFrame = CFrame.new(49.099987, 18.1699944, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  2256. p.BrickColor = BrickColor.new("Mid gray")
  2257. p.Transparency = 0
  2258. p.Reflectance = .1
  2259. p.Material = Enum.Material.Plastic
  2260. p = Instance.new("Part", Model)
  2261. p.Name = "Part"
  2262. p.TopSurface = 0
  2263. p.BottomSurface = 0
  2264. p.formFactor = "Custom"
  2265. p.Size = Vector3.new(1.99, 1, 1)
  2266. p.CFrame = CFrame.new(51.8999863, 16.6699886, 67.5999908, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  2267. p.BrickColor = BrickColor.new("Mid gray")
  2268. p.Transparency = 0
  2269. p.Reflectance = .1
  2270. p.Material = Enum.Material.Plastic
  2271. p = Instance.new("Part", Model)
  2272. p.Name = "Part"
  2273. p.TopSurface = 0
  2274. p.BottomSurface = 0
  2275. p.formFactor = "Custom"
  2276. p.Size = Vector3.new(1, 1, 4.59)
  2277. p.CFrame = CFrame.new(49.099987, 18.1699867, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  2278. p.BrickColor = BrickColor.new("Mid gray")
  2279. p.Transparency = 0
  2280. p.Reflectance = .1
  2281. p.Material = Enum.Material.Plastic
  2282. p = Instance.new("Part", Model)
  2283. p.Name = "Part"
  2284. p.TopSurface = 0
  2285. p.BottomSurface = 0
  2286. p.formFactor = "Custom"
  2287. p.Size = Vector3.new(10.1, 1, 0.99)
  2288. p.CFrame = CFrame.new(46.2999916, 18.1699886, 63.0000229, -1.49008823e-008, -2.39345496e-007, 0.999990225, 6.66727829e-009, 0.99999392, 2.39346434e-007, -0.999994516, 6.66733513e-009, 7.45059765e-008)
  2289. p.BrickColor = BrickColor.new("Mid gray")
  2290. p.Transparency = 0
  2291. p.Reflectance = .1
  2292. p.Material = Enum.Material.Plastic
  2293. m = Instance.new("SpecialMesh")
  2294. m.Scale = Vector3.new(1, 1, 1)
  2295. m.Parent = p
  2296. m.MeshType = Enum.MeshType.Wedge
  2297.  
  2298. Spawn = function()
  2299. Modelc = Model:clone()
  2300. for _, v in pairs(Modelc:children()) do
  2301. if v.className == "Part" then
  2302. if v.Name ~= "Center" then
  2303. w = Instance.new("Weld")
  2304. w.Part0 = Modelc.Center
  2305. w.Part1 = v
  2306. w.C1 = v.CFrame:inverse() * CFrame.new(v.Position)
  2307. w.C0 = Modelc.Center.CFrame:inverse() * CFrame.new(v.Position)
  2308. w.Parent = w.Part0
  2309. end
  2310. end
  2311. end
  2312. return Modelc
  2313. end
  2314.  
  2315. CameraRadius = 66
  2316. TimeStopRadius = 66
  2317.  
  2318. RightShoulderC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2319. RightShoulderC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2320. LeftShoulderC0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2321. LeftShoulderC1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2322. RightHipC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2323. RightHipC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2324. LeftHipC0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2325. LeftHipC1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2326. NeckC0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  2327. NeckC1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  2328. RootJointC0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  2329. RootJointC1 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  2330.  
  2331. getWelds = function(c) --designate weld variables
  2332. local t = c.Torso
  2333. local hrp = c.HumanoidRootPart.RootJoint
  2334. RightShoulder = t:FindFirstChild("Right Shoulder")
  2335. LeftShoulder = t:FindFirstChild("Left Shoulder")
  2336. RightHip = t:FindFirstChild("Right Hip")
  2337. LeftHip = t:FindFirstChild("Left Hip")
  2338. RootJoint = hrp
  2339. Neck = t:FindFirstChild("Neck")
  2340. end
  2341. resetWelds = function(ext, occ) --extent 1-3; occlusion
  2342. --1 == reset desiredangle/currentangle
  2343. --2 == reset C0/C1
  2344. --3 == reset both des/cur/c0/c1
  2345. local r = {
  2346. RightShoulder,
  2347. LeftShoulder,
  2348. RightHip,
  2349. LeftHip,
  2350. RootJoint,
  2351. Neck,
  2352. Grip
  2353. }
  2354. for _, v in pairs(r) do
  2355. for i = 1, #occ do
  2356. if occ[i] == v then
  2357. table.remove(r, _)
  2358. end
  2359. end
  2360. end
  2361. for _, v in pairs(r) do
  2362. if v.Name == "Right Shoulder" then
  2363. if ext == 1 then
  2364. v.DesiredAngle = 0
  2365. v.CurrentAngle = 0
  2366. elseif ext == 2 then
  2367. v.C0 = RightShoulderC0
  2368. v.C1 = RightShoulderC1
  2369. elseif ext == 3 then
  2370. v.DesiredAngle = 0
  2371. v.CurrentAngle = 0
  2372. v.C0 = RightShoulderC0
  2373. v.C1 = RightShoulderC1
  2374. end
  2375. elseif v.Name == "Left Shoulder" then
  2376. if ext == 1 then
  2377. v.DesiredAngle = 0
  2378. v.CurrentAngle = 0
  2379. elseif ext == 2 then
  2380. v.C0 = LeftShoulderC0
  2381. v.C1 = LeftShoulderC1
  2382. elseif ext == 3 then
  2383. v.DesiredAngle = 0
  2384. v.CurrentAngle = 0
  2385. v.C0 = LeftShoulderC0
  2386. v.C1 = LeftShoulderC1
  2387. end
  2388. elseif v.Name == "Right Hip" then
  2389. if ext == 1 then
  2390. v.DesiredAngle = 0
  2391. v.CurrentAngle = 0
  2392. elseif ext == 2 then
  2393. v.C0 = RightHipC0
  2394. v.C1 = RightHipC1
  2395. elseif ext == 3 then
  2396. v.DesiredAngle = 0
  2397. v.CurrentAngle = 0
  2398. v.C0 = RightHipC0
  2399. v.C1 = RightHipC1
  2400. end
  2401. elseif v.Name == "Left Hip" then
  2402. if ext == 1 then
  2403. v.DesiredAngle = 0
  2404. v.CurrentAngle = 0
  2405. elseif ext == 2 then
  2406. v.C0 = LeftHipC0
  2407. v.C1 = LeftHipC1
  2408. elseif ext == 3 then
  2409. v.DesiredAngle = 0
  2410. v.CurrentAngle = 0
  2411. v.C0 = LeftHipC0
  2412. v.C1 = LeftHipC1
  2413. end
  2414. elseif v.Name == "Neck" then
  2415. if ext == 1 then
  2416. v.DesiredAngle = 0
  2417. v.CurrentAngle = 0
  2418. elseif ext == 2 then
  2419. v.C0 = NeckC0
  2420. v.C1 = NeckC1
  2421. elseif ext == 3 then
  2422. v.DesiredAngle = 0
  2423. v.CurrentAngle = 0
  2424. v.C0 = NeckC0
  2425. v.C1 = NeckC1
  2426. end
  2427. elseif v.Name == "RootJoint" then
  2428. if ext == 1 then
  2429. v.DesiredAngle = 0
  2430. v.CurrentAngle = 0
  2431. elseif ext == 2 then
  2432. v.C0 = RootJointC0
  2433. v.C1 = RootJointC1
  2434. elseif ext == 3 then
  2435. v.DesiredAngle = 0
  2436. v.CurrentAngle = 0
  2437. v.C0 = RootJointC0
  2438. v.C1 = RootJointC1
  2439. end
  2440. elseif v.Name == "RightGrip" then
  2441. if ext == 1 then
  2442. elseif ext == 2 then
  2443. Grip.C0 = nGrip.C0
  2444. Grip.C1 = nGrip.C1
  2445. elseif ext == 3 then
  2446. Grip.C0 = nGrip.C0
  2447. Grip.C1 = nGrip.C1
  2448. end
  2449. end
  2450. end
  2451. end
  2452.  
  2453.  
  2454. doitdocdoit = function()
  2455. if deb == false then
  2456. return
  2457. end
  2458. deb = false
  2459.  
  2460. vPlayer = game.Players.LocalPlayer
  2461. cPlayer = vPlayer.Character
  2462. Anim = cPlayer.Animate
  2463. Anim.Disabled = true
  2464. Hum = cPlayer.Humanoid
  2465. Hum.Name = "NOPE"
  2466. Hum.WalkSpeed = 0
  2467. getWelds(cPlayer)
  2468. resetWelds(3, {})
  2469.  
  2470. bodypos = Instance.new("BodyPosition")
  2471. bodypos.P = 4000
  2472. bodypos.maxForce = Vector3.new(5000000, 50000000, 5000000) * 5000
  2473. bodypos.position = cPlayer.Torso.Position + Vector3.new(0, .5, 0)
  2474. bodypos.Parent = cPlayer.Torso
  2475.  
  2476. dir = cPlayer.HumanoidRootPart.CFrame.lookVector
  2477. CPlayer = cPlayer
  2478. partpos = Instance.new("Part", workspace)
  2479. partpos.Transparency = 1
  2480. partpos.CanCollide = false
  2481. partpos.Anchored = true
  2482. partpos.CFrame = cPlayer.Torso.CFrame
  2483.  
  2484. sound = Instance.new("Sound")
  2485. sound.Parent = partpos
  2486. sound.Volume = 1
  2487. sound.SoundId = "http://www.roblox.com/asset/?id=468760371"
  2488. -- sound.SoundId="http://www.roblox.com/asset/?id=168009623"
  2489. sound2 = Instance.new("Sound")
  2490. sound2.Parent = workspace.CurrentCamera
  2491. sound2.Volume = 1
  2492. sound2.SoundId = "http://www.roblox.com/asset/?id=468760371"
  2493. -- sound2.SoundId="http://www.roblox.com/asset/?id=168009623"
  2494. sound:Play()
  2495. sound2:Play()
  2496. expected = 10
  2497. did = false
  2498. pooted = 0
  2499. sos = game:GetService("RunService").Stepped:connect(function()
  2500. pooted = pooted + 1
  2501. if pooted >= expected + 1 then
  2502. sos:disconnect()
  2503. did = true
  2504. return
  2505. end
  2506. resetWelds(3, {})
  2507. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  2508. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  2509. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  2510. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  2511. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  2512. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  2513. end)
  2514. --[[sound=Instance.new("Sound")
  2515. sound.Parent=cPlayer.Torso
  2516. sound.Volume=1
  2517. sound.SoundId="http://www.roblox.com/asset/?id=316900066"
  2518. sound:Play()]]--
  2519. while did == false do
  2520. wait()
  2521. end
  2522.  
  2523. expected = 10
  2524. did = false
  2525. pooted = 0
  2526. sos = game:GetService("RunService").Stepped:connect(function()
  2527. pooted = pooted + 1
  2528. if pooted >= expected + 1 then
  2529. sos:disconnect()
  2530. did = true
  2531. return
  2532. end
  2533. resetWelds(3, {})
  2534. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
  2535. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
  2536. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  2537. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  2538. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted / 2), math.rad(0), math.rad(-pooted * 9))
  2539. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(pooted / 3), math.rad(pooted * 10))
  2540. end)
  2541. while did == false do
  2542. wait()
  2543. end
  2544. wait(.2)
  2545. expected = 5
  2546. did = false
  2547. pooted = 0
  2548. nubhit = nil
  2549. sos = game:GetService("RunService").Stepped:connect(function()
  2550. pooted = pooted + 1
  2551. if pooted >= expected + 1 then
  2552. sos:disconnect()
  2553. did = true
  2554. return
  2555. end
  2556. resetWelds(3, {})
  2557. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
  2558. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
  2559. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  2560. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  2561. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(-90 + pooted * 40))
  2562. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-10 + pooted * 4), math.rad(3.3), math.rad(90 - pooted * 34))
  2563. if nubhit == nil then
  2564. bodypos.position = bodypos.position + dir * 4
  2565. cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * 4, bodypos.position + dir * 20)
  2566. --bodypos.position=bodypos.position + dir*9
  2567. --cPlayer.Torso.CFrame=CFrame.new(bodypos.position+dir*9,bodypos.position+dir*20)
  2568. end
  2569. if nubhit == nil and pooted >= 2 then
  2570. pos = bodypos.position + dir * 2
  2571. radi = 6
  2572. for _, v in pairs(workspace:children()) do
  2573. h = v:FindFirstChild("Humanoid")
  2574. t = v:FindFirstChild("Torso")
  2575. if h ~= nil and t ~= nil and v ~= cPlayer then
  2576. if (t.Position - pos).magnitude <= radi then
  2577. print(":>")
  2578. nubhit = v
  2579. break
  2580. end
  2581. end
  2582. end
  2583. end
  2584. if nubhit ~= nil then
  2585. if nubhit.Torso:FindFirstChild("PART1") == nil then
  2586. v = Instance.new("BodyVelocity")
  2587. v.P = 4000
  2588. v.maxForce = Vector3.new(500000000000, 500000000000, 500000000000)
  2589. v.velocity = dir * 4 + Vector3.new(0, 4, 0)
  2590. v.Name = "PART1"
  2591. v.Parent = nubhit.Torso
  2592. game:GetService("Debris"):AddItem(v, 5)
  2593. coroutine.resume(coroutine.create(function(v)
  2594. for i = 1, 100 do
  2595. v.velocity = v.velocity - Vector3.new(0, .07, 0)
  2596. wait()
  2597. end
  2598. end), v)
  2599. v = Instance.new("BodyGyro")
  2600. v.P = 20
  2601. v.D = 30
  2602. v.maxTorque = Vector3.new(5000000, 5000000, 5000000)
  2603. v.cframe = CPlayer.Torso.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 2, math.pi, 0)
  2604. v.Name = "PART1"
  2605. v.Parent = nubhit.Torso
  2606. game:GetService("Debris"):AddItem(v, 5)
  2607. end
  2608. end
  2609. end)
  2610. while did == false do
  2611. wait()
  2612. end
  2613. if nubhit == nil then
  2614. sound:Stop()
  2615. wait(.5)
  2616. sound2:Stop()
  2617. else
  2618. expected = 32
  2619. did = false
  2620. pooted = 0
  2621. sos = game:GetService("RunService").Stepped:connect(function()
  2622. pooted = pooted + 1
  2623. if pooted >= expected + 1 then
  2624. sos:disconnect()
  2625. did = true
  2626. return
  2627. end
  2628. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.03), math.rad(0), math.rad(.03))
  2629. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, .02) * CFrame.fromEulerAnglesXYZ(math.rad(-.05), math.rad(.08), math.rad(0))
  2630. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
  2631. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
  2632. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.05), math.rad(0), math.rad(.1))
  2633. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.2), math.rad(0.05), math.rad(-.05))
  2634. bodypos.position = bodypos.position + dir * .05
  2635. cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * .05, bodypos.position + dir * 20)
  2636. end)
  2637. while did == false do
  2638. wait()
  2639. end
  2640. bodypos.Parent = nil
  2641. expected = 12
  2642. did = false
  2643. pooted = 0
  2644. sos = game:GetService("RunService").Stepped:connect(function()
  2645. pooted = pooted + 1
  2646. if pooted >= expected + 1 then
  2647. sos:disconnect()
  2648. did = true
  2649. return
  2650. end
  2651. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4.5), math.rad(0), math.rad(-.15))
  2652. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, -.07) * CFrame.fromEulerAnglesXYZ(math.rad(5.6), math.rad(-4.5), math.rad(1.25))
  2653. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
  2654. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
  2655. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(-2.5), math.rad(-8))
  2656. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.5), math.rad(-.5), math.rad(7))
  2657. end)
  2658.  
  2659. while did == false do
  2660. wait()
  2661. end
  2662. expected = 6
  2663. did = false
  2664. pooted = 0
  2665. sos = game:GetService("RunService").Stepped:connect(function()
  2666. pooted = pooted + 1
  2667. if pooted >= expected + 1 then
  2668. sos:disconnect()
  2669. did = true
  2670. return
  2671. end
  2672. resetWelds(3, {})
  2673. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(pooted * 18))
  2674. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(-pooted * 18))
  2675. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 6))
  2676. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 6))
  2677. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 5), math.rad(0), math.rad(0))
  2678. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 6), math.rad(0), math.rad(pooted * 1))
  2679. print(":(")
  2680. end)
  2681. wait(.3)
  2682. while did == false do
  2683. wait()
  2684. end
  2685. resetWelds(3, {
  2686. "Neck"
  2687. })
  2688. expected = 5
  2689. did = false
  2690. pooted = 0
  2691. p = Instance.new("Part", workspace)
  2692. p.Name = "ORB"
  2693. p.TopSurface = 0
  2694. p.BottomSurface = 0
  2695. p.formFactor = "Custom"
  2696. p.CFrame = cPlayer.Torso.CFrame
  2697. m = Instance.new("SpecialMesh", p)
  2698. m.MeshType = "Sphere"
  2699. p.BrickColor = BrickColor:White()
  2700. p.Size = Vector3.new(1, 1, 1)
  2701. p.CanCollide = false
  2702. p.Anchored = true
  2703. game:GetService("Debris"):AddItem(p, 5)
  2704. coroutine.resume(coroutine.create(function(p)
  2705. nubhit.Torso.Anchored = true
  2706. for i = 1, 10 do
  2707. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5)
  2708. p.Transparency = .5 + i / 20
  2709. wait()
  2710. end
  2711. p:Remove()
  2712. end), p)
  2713. sos = game:GetService("RunService").Stepped:connect(function()
  2714. pooted = pooted + 1
  2715. if pooted >= expected + 1 then
  2716. sos:disconnect()
  2717. did = true
  2718. return
  2719. end
  2720. resetWelds(3, {})
  2721. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(-pooted * 12), math.rad(pooted * 10))
  2722. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(pooted * 12), math.rad(-pooted * 10))
  2723. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 10))
  2724. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 9))
  2725. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 - pooted * 6), math.rad(0), math.rad(0))
  2726. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 9.5), math.rad(0), math.rad(pooted * .2))
  2727. print(":(")
  2728. end)
  2729.  
  2730. while did == false do
  2731. wait()
  2732. end
  2733. wait(1)
  2734. expected = 5
  2735. did = false
  2736. pooted = 0
  2737. sos = game:GetService("RunService").Stepped:connect(function()
  2738. pooted = pooted + 1
  2739. if pooted >= expected + 1 then
  2740. sos:disconnect()
  2741. did = true
  2742. return
  2743. end
  2744. resetWelds(3, {})
  2745. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
  2746. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
  2747. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
  2748. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
  2749. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
  2750. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
  2751. print(":(")
  2752. end)
  2753. while did == false do
  2754. wait()
  2755. end
  2756. wait(.8)
  2757. expected = 5
  2758. did = false
  2759. pooted = 0
  2760. bodypos.Parent = cPlayer.Torso
  2761. workspace.CurrentCamera.CameraType = "Follow"
  2762. sos = game:GetService("RunService").Stepped:connect(function()
  2763. pooted = pooted + 1
  2764. if pooted >= expected + 1 then
  2765. sos:disconnect()
  2766. did = true
  2767. return
  2768. end
  2769. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-3))
  2770. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(3))
  2771. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-8))
  2772. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(8))
  2773. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-14), math.rad(0), math.rad(0))
  2774. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
  2775.  
  2776. bodypos.position = bodypos.position + Vector3.new(0, 240, 0)
  2777. cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 240, 0)
  2778.  
  2779. print(":(")
  2780. end)
  2781. local DIOPLS = Instance.new("Sound", cPlayer.Torso)
  2782. DIOPLS.SoundId = "rbxassetid://316900066"
  2783. DIOPLS.Volume = 1
  2784. DIOPLS:Play()
  2785. Instance.new("DistortionSoundEffect", DIOPLS).Level = 1
  2786. game:GetService("Debris"):AddItem(DIOPLS, 19)
  2787. while did == false do
  2788. wait()
  2789. end
  2790. wait(.8)
  2791. LOL = Spawn()
  2792. LOL.Parent = workspace
  2793. LOL:MakeJoints()
  2794. LOL:MoveTo(cPlayer.Torso.CFrame.p)
  2795. C = LOL.Center
  2796. C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 1200, 0)) * CFrame.new(8, 0, 0)
  2797.  
  2798. bb = Instance.new("BodyPosition")
  2799. bb.Parent = C
  2800. bb.maxForce = Vector3.new(50000000000000000, 50000000000000000, 50000000000000000)
  2801. bb.position = bb.Parent.Position
  2802. C.CFrame = CFrame.new(bb.position)
  2803. orig = bb.position
  2804.  
  2805. gg = Instance.new("BodyGyro")
  2806. gg.P = 15000
  2807. gg.D = 100
  2808. gg.maxTorque = Vector3.new(500000000, 500000000, 500000000)
  2809. gg.cframe = CFrame.new(C.Position, Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(10), math.rad(10), 0)
  2810. gg.Parent = C
  2811.  
  2812. expected = 80
  2813. did = false
  2814. pooted = 0
  2815.  
  2816. resetWelds(3, {})
  2817.  
  2818. Hum.PlatformStand = true
  2819.  
  2820. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(180))
  2821. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(-180))
  2822. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(-8))
  2823. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(8))
  2824. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-45), math.rad(0), math.rad(0))
  2825. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  2826.  
  2827. bodypos.Parent = nil
  2828. w = Instance.new("Weld")
  2829. w.Part0 = C
  2830. w.Part1 = cPlayer.Torso
  2831. w.C0 = CFrame.new(.3, 5.6, -7) * CFrame.fromEulerAnglesXYZ(math.pi / .9, math.pi / 10, 0)
  2832. w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  2833. w.Parent = w.Part0
  2834.  
  2835. sos = game:GetService("RunService").Stepped:connect(function()
  2836. pooted = pooted + 1
  2837. if pooted >= expected + 1 then
  2838. sos:disconnect()
  2839. did = true
  2840. return
  2841. end
  2842.  
  2843. bb.position = orig - Vector3.new(0, 1202 / 80 * pooted, 0)
  2844. C.CFrame = C.CFrame - Vector3.new(0, 1202 / 80, 0)
  2845. print(":(")
  2846. end)
  2847.  
  2848. while did == false do
  2849. wait()
  2850. end
  2851. C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 4, 0), Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(5), math.rad(5), 0)
  2852. C.CFrame = C.CFrame * CFrame.new(8, 0, 0)
  2853. bl2 = Instance.new("Part")
  2854. bl2.TopSurface = 0
  2855. bl2.BottomSurface = 0
  2856. bl2.CanCollide = false
  2857. bl2.formFactor = "Symmetric"
  2858. local ShockWaveSound = Instance.new("Sound", bl2)
  2859. ShockWaveSound.SoundId = "rbxassetid://138186576"
  2860. ShockWaveSound.Pitch = 0.8
  2861. ShockWaveSound.Volume = 1
  2862. ShockWaveSound:Play()
  2863. Instance.new("DistortionSoundEffect", ShockWaveSound).Level = 1
  2864. m = Instance.new("SpecialMesh")
  2865. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2866. m.Scale = Vector3.new(1, 4, 1)
  2867. m.Parent = bl2
  2868. bl2.Size = Vector3.new(1, 1, 1)
  2869. bl2.Anchored = false
  2870. bl2.Name = "c"
  2871. bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
  2872. bl2.BrickColor = BrickColor.new("White")
  2873. bl2.Parent = CPlayer
  2874. coroutine.resume(coroutine.create(function(p)
  2875. for i = 1, 10 do
  2876. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(8, 0, 8)
  2877. p.Transparency = .25 + i * .075
  2878. p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(5), 0)
  2879. wait()
  2880. end
  2881. p:Remove()
  2882. end), bl2)
  2883. bl2.Anchored = true
  2884.  
  2885. bl2 = Instance.new("Part")
  2886. bl2.TopSurface = 0
  2887. bl2.BottomSurface = 0
  2888. bl2.CanCollide = false
  2889. bl2.formFactor = "Symmetric"
  2890. m = Instance.new("SpecialMesh")
  2891. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2892. m.Scale = Vector3.new(1, 6, 1)
  2893. m.Parent = bl2
  2894. bl2.Size = Vector3.new(1, 1, 1)
  2895. bl2.Anchored = false
  2896. bl2.Name = "c"
  2897. bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
  2898. bl2.BrickColor = BrickColor.new("White")
  2899. bl2.Parent = CPlayer
  2900. coroutine.resume(coroutine.create(function(p)
  2901. for i = 1, 20 do
  2902. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 0, 6)
  2903. p.Transparency = i / 20
  2904. p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(3), 0)
  2905. wait()
  2906. end
  2907. p:Remove()
  2908. end), bl2)
  2909. bl2.Anchored = true
  2910.  
  2911. gg.cframe = gg.cframe * CFrame.fromEulerAnglesXYZ(math.rad(10), -math.rad(10), 0)
  2912. expected = 3
  2913. did = false
  2914. pooted = 0
  2915. workspace.CurrentCamera.CameraType = "Follow"
  2916. sos = game:GetService("RunService").Stepped:connect(function()
  2917. pooted = pooted + 1
  2918. if pooted >= expected + 1 then
  2919. sos:disconnect()
  2920. did = true
  2921. return
  2922. end
  2923. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  2924. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  2925. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-4), math.rad(0), math.rad(0))
  2926. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4), math.rad(0), math.rad(0))
  2927. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  2928. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
  2929.  
  2930. w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
  2931.  
  2932. print(":(")
  2933. end)
  2934. while did == false do
  2935. wait()
  2936. end
  2937. wait(.3)
  2938. expected = 5
  2939. did = false
  2940. pooted = 0
  2941. workspace.CurrentCamera.CameraType = "Follow"
  2942. sos = game:GetService("RunService").Stepped:connect(function()
  2943. pooted = pooted + 1
  2944. if pooted >= expected + 1 then
  2945. sos:disconnect()
  2946. did = true
  2947. return
  2948. end
  2949. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  2950. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  2951. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-8))
  2952. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(8))
  2953. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
  2954. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(14), math.rad(0), math.rad(0))
  2955.  
  2956. w.C0 = w.C0 * CFrame.new(0, 0, -.04) * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
  2957.  
  2958. print(":(")
  2959. end)
  2960. while did == false do
  2961. wait()
  2962. end
  2963. expected = 203
  2964. did = false
  2965. pooted = 0
  2966. workspace.CurrentCamera.CameraType = "Follow"
  2967. sos = game:GetService("RunService").Stepped:connect(function()
  2968. pooted = pooted + 1
  2969. if pooted >= expected + 1 then
  2970. sos:disconnect()
  2971. did = true
  2972. return
  2973. end
  2974. resetWelds(3, {
  2975. RightHip,
  2976. LeftHip,
  2977. RootJoint,
  2978. Neck
  2979. })
  2980. RightShoulder.C0 = RightShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(60) - math.cos(time() * 70) * 2)
  2981. LeftShoulder.C0 = LeftShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(-60) + math.sin(time() * 60) * 2)
  2982. RightHip.C0 = RightHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(-30))
  2983. LeftHip.C0 = LeftHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(30))
  2984. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20), math.rad(0), math.rad(0))
  2985. RootJoint.C0 = RootJointC0 * CFrame.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.rad(80), math.rad(0), math.rad(0))
  2986. w.C0 = w.C0 * CFrame.new(math.random(-20, 20) / 2000, math.random(-20, 20) / 2000, math.random(-20, 20) / 2000) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  2987. C.CFrame = C.CFrame + Vector3.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200)
  2988.  
  2989. if pooted / 2 == math.floor(pooted / 2) then
  2990. p = cPlayer["Right Arm"]:clone()
  2991. p.Anchored = true
  2992. p.CanCollide = false
  2993. p.Parent = workspace
  2994. p.Transparency = .5
  2995. game:GetService("Debris"):AddItem(p, .2)
  2996. p = cPlayer["Left Arm"]:clone()
  2997. p.Anchored = true
  2998. p.CanCollide = false
  2999. p.Parent = workspace
  3000. p.Transparency = .5
  3001. game:GetService("Debris"):AddItem(p, .2)
  3002.  
  3003. p = Instance.new("Part", workspace)
  3004. p.Name = "ORB"
  3005. p.TopSurface = 0
  3006. p.BottomSurface = 0
  3007. p.formFactor = "Custom"
  3008. p.CFrame = cPlayer.Torso.CFrame + cPlayer.Torso.CFrame.lookVector * 3 + Vector3.new(math.random(-20, 20) / 15, math.random(-20, 20) / 15 - .8, math.random(-20, 20) / 15)
  3009. m = Instance.new("SpecialMesh", p)
  3010. m.MeshType = "Sphere"
  3011. p.BrickColor = BrickColor:White()
  3012. p.Size = Vector3.new(.4, .4, .4)
  3013. p.CanCollide = false
  3014. p.Anchored = true
  3015. game:GetService("Debris"):AddItem(p, 5)
  3016. coroutine.resume(coroutine.create(function(p)
  3017. for i = 1, 8 do
  3018. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 1, 1)
  3019. p.Transparency = i / 8
  3020. wait()
  3021. end
  3022. p:Remove()
  3023. end), p)
  3024.  
  3025. end
  3026.  
  3027. print(":)")
  3028. end)
  3029. while did == false do
  3030. wait()
  3031. end
  3032. wait(.5)
  3033. expected = 20
  3034. did = false
  3035. pooted = 0
  3036. workspace.CurrentCamera.CameraType = "Follow"
  3037. sos = game:GetService("RunService").Stepped:connect(function()
  3038. pooted = pooted + 1
  3039. if pooted >= expected + 1 then
  3040. sos:disconnect()
  3041. did = true
  3042. return
  3043. end
  3044. resetWelds(3, {
  3045. Neck,
  3046. RootJoint,
  3047. RightHip,
  3048. LeftHip
  3049. })
  3050. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2 * pooted), math.rad(0), math.rad(5 * pooted))
  3051. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-9 * pooted))
  3052. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-2))
  3053. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(4 * pooted))
  3054. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(2))
  3055. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  3056. w.C0 = w.C0 * CFrame.new(0, 0.03, .03) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(2), math.rad(0))
  3057. print(":)")
  3058. end)
  3059. while did == false do
  3060. wait()
  3061. end
  3062. wait(2)
  3063. expected = 5
  3064. did = false
  3065. pooted = 0
  3066. workspace.CurrentCamera.CameraType = "Follow"
  3067. w.Parent = nil
  3068. bodypos.position = cPlayer.Torso.Position - Vector3.new(0, 1, 0)
  3069. poo = cPlayer.Torso.CFrame.lookVector
  3070. cPlayer.Torso.CFrame = CFrame.new(cPlayer.Torso.Position, cPlayer.Torso.Position + C.CFrame.lookVector * 50)
  3071. bodypos.Parent = cPlayer.Torso
  3072. sos = game:GetService("RunService").Stepped:connect(function()
  3073. pooted = pooted + 1
  3074. if pooted >= expected + 1 then
  3075. sos:disconnect()
  3076. did = true
  3077. return
  3078. end
  3079. resetWelds(3, {})
  3080. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(80 - pooted * 35))
  3081. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(10), math.rad(0), math.rad(-190 + pooted * 28))
  3082. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(6), math.rad(0), math.rad(-80 + pooted * 4))
  3083. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(8), math.rad(0), math.rad(84 - pooted * 4))
  3084. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 10), math.rad(0), math.rad(0))
  3085. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -pooted * .25) * CFrame.fromEulerAnglesXYZ(math.rad(-20 + pooted * 9), math.rad(0), math.rad(0))
  3086. print(":)")
  3087. end)
  3088. while did == false do
  3089. wait()
  3090. end
  3091. wait(.7)
  3092. expected = 5
  3093. did = false
  3094. pooted = 0
  3095. sos = game:GetService("RunService").Stepped:connect(function()
  3096. pooted = pooted + 1
  3097. if pooted >= expected + 1 then
  3098. sos:disconnect()
  3099. did = true
  3100. return
  3101. end
  3102. resetWelds(3, {})
  3103. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
  3104. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
  3105. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
  3106. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
  3107. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
  3108. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
  3109. print(":(")
  3110. end)
  3111. while did == false do
  3112. wait()
  3113. end
  3114. wait(.2)
  3115. expected = 10
  3116. did = false
  3117. pooted = 0
  3118. workspace.CurrentCamera.CameraType = "Follow"
  3119. g = Instance.new("BodyGyro")
  3120. g.Parent = cPlayer.Torso
  3121. sos = game:GetService("RunService").Stepped:connect(function()
  3122. pooted = pooted + 1
  3123. if pooted >= expected + 1 then
  3124. sos:disconnect()
  3125. did = true
  3126. return
  3127. end
  3128. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-2))
  3129. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(2))
  3130. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-4))
  3131. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(4))
  3132. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
  3133. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  3134. if pooted >= 2 then
  3135. bodypos.position = bodypos.position + Vector3.new(0, 12, 0) - dir * 5
  3136. cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 12, 0) - dir * 5
  3137. end
  3138. print(":(")
  3139. end)
  3140. while did == false do
  3141. wait()
  3142. end
  3143. wait(.2)
  3144. bodypos:Remove()
  3145. wait(.5)
  3146.  
  3147. e = Instance.new("Explosion")
  3148. e.BlastRadius = 30
  3149. e.Position = C.Position
  3150. e.BlastPressure = e.BlastPressure * 2.5
  3151. e.Parent = workspace
  3152. s = Instance.new("Sound", C)
  3153. s.SoundId = "rbxassetid://258057783"
  3154. s.Volume = 1
  3155. s:Play()
  3156. Instance.new("DistortionSoundEffect", s).Level = 1
  3157. g:Remove()
  3158. --dun
  3159. nubhit.Torso.Anchored = false
  3160. Hum.PlatformStand = false
  3161. C.Anchored = true
  3162.  
  3163. coroutine.resume(coroutine.create(function(t)
  3164. wait(3)
  3165. p = Instance.new("Sound")
  3166. p.SoundId = "http://www.roblox.com/asset/?id=154677261"
  3167. p.Parent = t
  3168. p.Volume = 1
  3169. p:Play()
  3170. end), C)
  3171. game:GetService("Debris"):AddItem(LOL, 5)
  3172. end
  3173. resetWelds(3, {})
  3174. workspace.CurrentCamera.CameraType = "Custom"
  3175. Hum.WalkSpeed = 16
  3176. Hum.Name = "Humanoid"
  3177. bodypos:Remove()
  3178. partpos:Remove()
  3179. Anim.Parent = nil
  3180. wait(.1)
  3181. Anim.Disabled = false
  3182. Anim.Parent = cPlayer
  3183. deb = true
  3184. end
  3185.  
  3186. Tool = Instance.new("HopperBin")
  3187. Tool.Name = "ROAD ROLLER DA"
  3188. Tool.Parent = game.Players.LocalPlayer.Backpack
  3189. Tool.Selected:connect(function(mouse)
  3190. mouse.Button1Down:connect(function()
  3191. doitdocdoit()
  3192. end)
  3193. end)
  3194.  
  3195. end
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