G4U55

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Dec 20th, 2018
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  1. Update v1.50:
  2.  
  3. • NEW FEATURE (BETA): Send your ships on ventures into other players' universes!
  4. • Added (BETA) Japanese localisation.
  5. • Added option for "Betty" to speak target names.
  6. • Added option to undock and abort ship upgrades that are waiting for resources.
  7. • Added turret behaviour settings to the Ship Interactions menu (including L/XL ship turret groups).
  8. • Added notification in case player-owned ship is unable to dock as ordered.
  9. • Added inventory net worth in empire overview.
  10. • Added cooldown for station repair when stations are under attack.
  11. • Added entry for the manual to Help menu.
  12. • Improved performance with AMD GPUs.
  13. • Improved ability of lasertowers to track targets.
  14. • Improved faction rebuilding logic to not overload shipyards as much.
  15. • Improved traders supplying shipyards and wharfs.
  16. • Improved "Where can I find...?" dialogue option.
  17. • Changed inventory drop button to drop all selected wares if multiple are selected (for single wares amount can still be chosen).
  18. • Changed maximum damage done to ships due to sabotage by bailing pilots.
  19. • Fixed getting left behind when leaving your ship in the space suit while in relative movement with a bigger ship.
  20. • Fixed squadron subordinates sometimes flying extremely far from their commanders while flying in formation.
  21. • Fixed station-based mining ships delivering very few resources to their station if the station has little to no funds.
  22. • Fixed shipyards not stockpiling enough resources for ships with large amounts of deployables, and miscalculating resource allocation for other wares.
  23. • Fixed further case that could lead to police punishing player for retaliating against pirates.
  24. • Fixed capital ships sometimes bouncing off of each other when attempting to dock to exchange wares.
  25. • Fixed pirate ships congregating around their own stations.
  26. • Fixed and prevented pirate ships attempting to plunder in highways.
  27. • Fixed receiving requests from other pilots for help while not in a cockpit.
  28. • Fixed player-owned docked ships requring additional instruction to proceed with orders after being given new orders.
  29. • Fixed Xenon and Kha'ak ships always having very bad pilots.
  30. • Fixed incorrect reputation requirements for friend/ally ceremonies of Ministry of Finance.
  31. • Fixed repair mass traffic of pirate ships causing reputation loss when destroyed.
  32. • Fixed turrets and self-maintenance not working on ships whose pilots bailed out.
  33. • Fixed job ships not filling out their squadrons to make up for combat losses.
  34. • Fixed player ship not being included in boarding menu ship selection if player ship is selected along with other player-owned ships.
  35. • Fixed target of successful boarding operation sometimes getting some owner other than the player faction.
  36. • Fixed newly-boarded ships retaining their old orders.
  37. • Fixed lasertowers deployed by AI pilot waiting for player to tell it to proceed before deploying while player is standing on ship.
  38. • Fixed defence drones attempting to go to dock for repairs and to get more supplies.
  39. • Fixed mining ships not correctly reporting when they have completed their order.
  40. • Fixed player station managers not being assigned correctly in certain situations.
  41. • Fixed being able to teleport to stations that are not player-owned or allied.
  42. • Fixed missile blueprints not being available (now available from faction representatives).
  43. • Fixed HQ Escort mission selecting an inactive gate for the ship to fly through.
  44. • Fixed Satellite Coverage mission.
  45. • Fixed Rescue Ship mission not rewarding any credits.
  46. • Fixed ships to be rescued from a minefield responding to attacks.
  47. • Fixed other lasertowers in a group not responding if one of them is attacked.
  48. • Fixed several issues with Find Lockbox mission, including it not finishing in certain cases.
  49. • Fixed Repair mission not completing if object got repaired in the meanwhile.
  50. • Fixed Acquire Captain mission being available for spacesuit.
  51. • Fixed Assassination missions selecting player-owned NPC's as mission-target.
  52. • Fixed abort condition for several missions.
  53. • Fixed several tutorial progression issues.
  54. • Fixes savegames with stalled guild missions.
  55. • Fixed player not being correctly refunded when aborting some ship builds.
  56. • Fixed shipyards and wharfs never building again if they were hacked.
  57. • Fixed Xenon shipyards and wharfs sometimes storing wares they don't need.
  58. • Fixed menu crash when upgrading capital ships.
  59. • Fixed trade context menu being black.
  60. • Fixed doors sometimes getting stuck after loading a savegame.
  61. • Fixed NPC ships being removed on loading savegame in some situations.
  62. • Fixed failure to open Logical Station Overview for large stations and for low UI scale values.
  63. • Fixed plot management menu breaking with too many stations.
  64. • Fixed freeze in map when viewing information on very large stations.
  65. • Fixed mission briefing in ultra-wide resolutions.
  66. • Fixed start menu not opening in certain cases.
  67. • Fixed missing German character voices.
  68. • Fixed various localisation issues.
  69. • Fixed reversed front/back speakers.
  70. • Fixed causes of several freezes and performance issues in specific circumstances.
  71. • Fixed several other causes of rare crashes.
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