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7DtD_Log

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Feb 18th, 2022
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  1. Mono path[0] = '/home/USER/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
  2. Mono config path = '/home/USER/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/etc'
  3. Preloaded 'libEOSSDK-Linux-Shipping.so'
  4. Preloaded 'libMagick.so'
  5. Preloaded 'libMouseLib.so'
  6. Preloaded 'libeac_server.so'
  7. Preloaded 'libeasyanticheat.so'
  8. Preloaded 'libgetrss.so'
  9. Preloaded 'libsteam_api.so'
  10. Preloaded 'steamclient.so'
  11. Display 0 'E24 24"': 1920x1080 (primary device).
  12. Desktop is 1920 x 1080 @ 60 Hz
  13. Initialize engine version: 2020.3.14f1 (d0d1bb862f9d)
  14. [Subsystems] Discovering subsystems at path /home/USER/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
  15. Forcing GfxDevice: OpenGL Core
  16. GfxDevice: creating device client; threaded=1
  17. Renderer: NVIDIA GeForce GTX 1660 SUPER/PCIe/SSE2
  18. Vendor: NVIDIA Corporation
  19. Version: 4.5.0 NVIDIA 510.47.03
  20. GLES: 0
  21. GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragmen
  22. t_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoki
  23. ng_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_A
  24. RB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_t
  25. ranspose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters
  26. GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_multiview_texture_multisample GL_EXT_multiview_timer_query GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod G
  27. L_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_import_sync_object GL_NV_robustness_video_memory_purge GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_fd GL_NV_memory_object_sparse GL_KHR_parallel_shader_compile GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_fd GL_NV_timeline_semaphore GL_KHR_shader_subgroup GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced
  28. _coherent GL_NVX_blend_equation_advanced_multi_draw_buffers GL_NV_blend_minmax_factor GL_NV_blend_square GL_NV_clip_space_w_scaling GL_NV_command_list GL_NV_compute_program5 GL_NV_compute_shader_derivatives GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_conservative_raster_pre_snap GL_NV_conservative_raster_pre_snap_triangles GL_NV_conservative_raster_underestimation GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_feature_query GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_barycentric GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_g
  29. pu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_memory_attachment GL_NV_mesh_shader GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_representative_fragment_test GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_scissor_exclusive GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_float64 GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_shader_subgroup_partitioned GL_NV_shader_texture_footprint GL_NV_shadin
  30. g_rate_image GL_NV_stereo_view_rendering GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vdpau_interop2 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NV_viewport_swizzle GL_NVX_conditional_render GL_NV_gpu_multicast GL_NVX_progress_fence GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_OVR_multiview GL_OVR_multiview2 GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL
  31. _SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
  32. OPENGL LOG: Creating OpenGL 4.5 graphics device ; Context level <OpenGL 4.5> ; Context handle 24606264
  33. Begin MonoManager ReloadAssembly
  34. - Completed reload, in 0.526 seconds
  35. Default vsync count 0
  36. requesting resize 1920 x 1080
  37. Using native desktop resolution 1920 x 1080
  38. requesting fullscreen 1920 x 1080 at 0 Hz
  39. Desktop is 1920 x 1080 @ 60 Hz
  40. UnloadTime: 0.539650 ms
  41. 2022-02-18T20:32:29 0.080 INF [Platform] Init
  42. 2022-02-18T20:32:29 0.123 INF [Platform] Using native platform: Steam
  43. 2022-02-18T20:32:29 0.124 INF [Platform] Using cross platform: EOS
  44. 2022-02-18T20:32:29 0.124 INF [Platform] Using server platform: Steam
  45. 2022-02-18T20:32:29 0.125 INF [Platform] Initializing Steam
  46. 2022-02-18T20:32:29 0.128 INF Starting PlayerInputManager...
  47. 2022-02-18T20:32:29 0.314 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
  48. Setting breakpad minidump AppID = 251570
  49. Steam_SetMinidumpSteamID: Caching Steam ID: 76561198005817238 [API loaded no]
  50. 2022-02-18T20:32:29 0.540 INF [Steamworks.NET] SteamAPI_Init() ok
  51. 2022-02-18T20:32:29 0.549 INF Not running in Big Picture Mode, no on-screen keyboard available
  52. 2022-02-18T20:32:29 0.549 INF [Platform] Initializing EOS
  53. 2022-02-18T20:32:29 0.566 INF [EOS] Initialize: Success
  54. 2022-02-18T20:32:30 1.025 INF Localization language: english
  55. 2022-02-18T20:32:30 1.043 INF Texture quality is set to 1
  56. 2022-02-18T20:32:30 1.044 INF Precaching...
  57. 2022-02-18T20:32:30 1.044 INF Precaching file: 7DaysToDie_Data/resources.assets
  58. 2022-02-18T20:32:30 1.099 INF [EAC] Not loading, not started from launcher
  59. 2022-02-18T20:32:34 5.617 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
  60. 2022-02-18T20:32:34 5.628 INF Precaching file: Data/Bundles/blocktextureatlases
  61. 2022-02-18T20:32:50 21.468 INF Precaching file: Data/Bundles/terraintextures
  62. 2022-02-18T20:32:58 29.599 INF Precaching done
  63. 2022-02-18T20:32:58 29.600 INF Loading main scene
  64. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  65. UnloadTime: 1.157321 ms
  66. 2022-02-18T20:32:59 30.246 INF [GSM] Disabled...
  67. 2022-02-18T20:32:59 30.261 INF Awake IsFocused: True
  68. 2022-02-18T20:32:59 30.261 INF Awake
  69. 2022-02-18T20:32:59 30.280 INF Version: Alpha 20.2 (b2) Compatibility Version: Alpha 20.2, Build: Linux 64 Bit
  70. 2022-02-18T20:32:59 30.280 INF System information:
  71. 2022-02-18T20:32:59 30.281 INF OS: Linux 5.15 Manjaro Linux 64bit
  72. 2022-02-18T20:32:59 30.298 INF CPU: AMD Ryzen 5 3600 6-Core Processor (cores: 12)
  73. 2022-02-18T20:32:59 30.298 INF RAM: 15985 MB
  74. 2022-02-18T20:32:59 30.298 INF GPU: NVIDIA GeForce GTX 1660 SUPER/PCIe/SSE2 (6144 MB)
  75. 2022-02-18T20:32:59 30.299 INF Graphics API: OpenGL 4.5.0 NVIDIA 510.47.03 (shader level 5.0)
  76. 2022-02-18T20:32:59 30.299 INF Last played version: Alpha 20
  77. 2022-02-18T20:32:59 30.300 INF Local UTC offset: -5 hours
  78. 2022-02-18T20:32:59 30.304 INF Command line arguments: /home/USER/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie.x86_64 -force-glcore -nogs -noeac -logfile /home/USER/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/output_log__2022-02-18__20-32-24.txt
  79. 2022-02-18T20:32:59 30.332 INF Occlusion: Awake
  80. 2022-02-18T20:32:59 30.340 INF ApplyAllOptions streaming budget 5529.6 MB
  81. 2022-02-18T20:32:59 30.340 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, mode FullScreenWindow
  82. 2022-02-18T20:32:59 30.341 INF Texture quality is set to 1
  83. 2022-02-18T20:32:59 30.341 INF ApplyTextureFilter 1, AF Enable
  84. 2022-02-18T20:32:59 30.342 INF ApplyTerrainOptions 2
  85. 2022-02-18T20:33:01 32.537 INF [MODS] No mods folder found
  86. 2022-02-18T20:33:01 32.551 INF Loading permissions file at '/home/USER/.local/share/7DaysToDie/Saves/serveradmin.xml'
  87. 2022-02-18T20:33:01 32.602 INF Loading permissions file done.
  88. 2022-02-18T20:33:02 33.439 INF GameSense server not found (no props file), disabling
  89. 2022-02-18T20:33:02 33.439 INF Awake done in 3177 ms
  90.  
  91. Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 5792.
  92. Total: 11.008655 ms (FindLiveObjects: 0.191560 ms CreateObjectMapping: 0.101070 ms MarkObjects: 10.648645 ms DeleteObjects: 0.066810 ms)
  93.  
  94. 2022-02-18T20:33:03 33.792 INF Updated culture for display texts
  95. 2022-02-18T20:33:03 34.202 INF [XUi] Parsing all window groups completed in 398 ms total.
  96. 2022-02-18T20:33:05 36.096 WRN [EOS] [LogEOSAnalytics - Warning] EOS SDK Analytics disabled for route [1].
  97. 2022-02-18T20:33:13 44.538 INF [XUi] Initialized all window groups completed in 2250 ms total.
  98. 2022-02-18T20:33:15 45.773 INF LoadTextureArraysForQuality quality -1 to 1, reload False
  99. 2022-02-18T20:33:15 46.405 INF Loaded (local): rwgmixer
  100. 2022-02-18T20:33:15 46.503 INF Loaded (local): archetypes
  101. 2022-02-18T20:33:15 46.555 INF Loaded (local): color_mappings
  102. 2022-02-18T20:33:15 46.621 INF Loaded (local): loadingscreen
  103. 2022-02-18T20:33:15 46.639 INF WorldStaticData.Init() needed 9.000s
  104. 2022-02-18T20:33:16 46.657 INF [Steamworks.NET] Login ok.
  105. 2022-02-18T20:33:16 46.657 INF [EOS] Login
  106. 2022-02-18T20:33:16 46.908 INF AchievementManager: Received stats and achievements from Steam
  107. 2022-02-18T20:33:16 47.491 INF [EOS] Login succeeded, PUID: 00022ac655114c1b89cf7b4fabadc6ce
  108. 2022-02-18T20:33:16 47.492 WRN [EOS] No platform -> EOS mappings found
  109. 2022-02-18T20:33:58 88.761 INF Persistent GamePrefs saved
  110. 2022-02-18T20:33:58 88.763 INF ApplyAllOptions streaming budget 5529.6 MB
  111. 2022-02-18T20:33:58 88.763 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, mode FullScreenWindow
  112. 2022-02-18T20:34:12 103.037 INF LoadTextureArraysForQuality quality 1 to 0, reload True
  113. 2022-02-18T20:34:12 103.037 INF Unload ta_opaque_1 (UnityEngine.Texture2DArray)
  114. 2022-02-18T20:34:12 103.038 INF Unload ta_opaque_n_1 (UnityEngine.Texture2DArray)
  115. 2022-02-18T20:34:12 103.040 INF Unload ta_opaque_s_1 (UnityEngine.Texture2DArray)
  116. 2022-02-18T20:34:12 103.042 INF Unload MicroSplatConfig_diff_tarray_1 (UnityEngine.Texture2DArray)
  117. 2022-02-18T20:34:12 103.044 INF Unload MicroSplatConfig_normal_tarray_1 (UnityEngine.Texture2DArray)
  118. 2022-02-18T20:34:12 103.046 INF Unload MicroSplatConfig_smoothAO_tarray_1 (UnityEngine.Texture2DArray)
  119. Unloading 4 Unused Serialized files (Serialized files now loaded: 4)
  120. 2022-02-18T20:34:12 103.429 INF Texture quality is set to 0
  121. 2022-02-18T20:34:12 103.429 INF SetTextureArraysFilter 2, AF 4
  122. 2022-02-18T20:34:12 103.429 INF ApplyTextureFilter 2, AF Enable
  123. 2022-02-18T20:34:12 103.429 INF ApplyTerrainOptions 3
  124.  
  125. Unloading 964 unused Assets to reduce memory usage. Loaded Objects now: 63101.
  126. Total: 111.629803 ms (FindLiveObjects: 2.866811 ms CreateObjectMapping: 0.793451 ms MarkObjects: 102.818119 ms DeleteObjects: 5.150852 ms)
  127.  
  128. 2022-02-18T20:34:30 121.321 INF NET: Starting server protocols
  129. Fallback handler could not load library /home/USER/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libKernel32
  130. Fallback handler could not load library /home/USER/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libKernel32.so
  131. Fallback handler could not load library /home/USER/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/Kernel32
  132. Fallback handler could not load library /home/USER/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libKernel32
  133. Fallback handler could not load library /home/USER/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libKernel32.so
  134. Fallback handler could not load library /home/USER/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libKernel32
  135. 2022-02-18T20:34:30 121.454 INF NET: LiteNetLib server started
  136. 2022-02-18T20:34:30 121.455 INF [Steamworks.NET] NET: Server started
  137. 2022-02-18T20:34:30 121.455 WRN [GSM] GameSparks Not Initialized...
  138. 2022-02-18T20:34:30 121.455 INF Started thread SteamNetworkingServer
  139. 2022-02-18T20:34:30 121.456 INF StartGame
  140. 2022-02-18T20:34:30 121.457 INF NetPackageManager Init
  141. 2022-02-18T20:34:30 121.536 INF Persistent GamePrefs saved
  142. GamePref.AdminFileName = serveradmin.xml
  143. GamePref.AirDropFrequency = 72
  144. GamePref.AirDropMarker = True
  145. GamePref.AutopilotMode = 0
  146. GamePref.BedrollDeadZoneSize = 15
  147. GamePref.BedrollExpiryTime = 45
  148. GamePref.BlockDamageAI = 100
  149. GamePref.BlockDamageAIBM = 100
  150. GamePref.BlockDamagePlayer = 100
  151. GamePref.BloodMoonEnemyCount = 8
  152. GamePref.BloodMoonFrequency = 0
  153. GamePref.BloodMoonRange = 0
  154. GamePref.BloodMoonWarning = 8
  155. GamePref.BuildCreate = False
  156. GamePref.ConnectToServerIP = 192.168.1.24
  157. GamePref.ConnectToServerPort = 26900
  158. GamePref.ControlPanelEnabled = False
  159. GamePref.ControlPanelPort = 8080
  160. GamePref.CraftTimer =
  161. GamePref.CreateLevelDim = 8
  162. GamePref.CreateLevelName = My Level
  163. GamePref.CreativeMenuEnabled = False
  164. GamePref.DayCount = 3
  165. GamePref.DayLightLength = 18
  166. GamePref.DayNightLength = 120
  167. GamePref.DebugMenuEnabled = False
  168. GamePref.DebugMenuShowTasks = False
  169. GamePref.DebugStopEnemiesMoving = False
  170. GamePref.DropOnDeath = 1
  171. GamePref.DropOnQuit = 0
  172. GamePref.DynamicMeshDistance = 1000
  173. GamePref.DynamicMeshEnabled = True
  174. GamePref.DynamicMeshLandClaimBuffer = 3
  175. GamePref.DynamicMeshLandClaimOnly = True
  176. GamePref.DynamicMeshMaxItemCache = 3
  177. GamePref.DynamicMeshMaxRegionCache = 1
  178. GamePref.DynamicMeshUseImposters = False
  179. GamePref.DynamicSpawner =
  180. GamePref.EACEnabled = False
  181. GamePref.EnemyDifficulty = 0
  182. GamePref.EnemySpawnMode = True
  183. GamePref.FavoriteServersList =
  184. GamePref.FragLimit = 20
  185. GamePref.GameDifficulty = 1
  186. GamePref.GameGuidClient =
  187. GamePref.GameMode = GameModeSurvival
  188. GamePref.GameName = TESTER
  189. GamePref.GameNameClient = My Game
  190. GamePref.GameVersion = Alpha 20.2
  191. GamePref.GameWorld = PREGEN10k
  192. GamePref.HideCommandExecutionLog = 0
  193. GamePref.JoiningOptions = True
  194. GamePref.LandClaimCount = 1
  195. GamePref.LandClaimDeadZone = 30
  196. GamePref.LandClaimDecayMode = 0
  197. GamePref.LandClaimExpiryTime = 7
  198. GamePref.LandClaimOfflineDelay = 0
  199. GamePref.LandClaimOfflineDurabilityModifier = 4
  200. GamePref.LandClaimOnlineDurabilityModifier = 4
  201. GamePref.LandClaimSize = 41
  202. GamePref.LastGameResetRevision = 13
  203. GamePref.LastLoadedPrefab =
  204. GamePref.LastLoadingTipRead = 11
  205. GamePref.LootAbundance = 100
  206. GamePref.LootRespawnDays = 10
  207. GamePref.LootTimer =
  208. GamePref.MatchLength = 10
  209. GamePref.MaxSpawnedAnimals = 50
  210. GamePref.MaxSpawnedZombies = 64
  211. GamePref.MaxUncoveredMapChunksPerPlayer = 524288
  212. GamePref.NoGraphicsMode = False
  213. GamePref.OptionsAllowController = False
  214. GamePref.OptionsAmbientVolumeLevel = 1
  215. GamePref.OptionsAudioOcclusion = False
  216. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  217. GamePref.OptionsControllerVibration = False
  218. GamePref.OptionsControlsResetRevision = 6
  219. GamePref.OptionsDisableChunkLODs = False
  220. GamePref.OptionsDynamicMusicDailyTime = 0
  221. GamePref.OptionsDynamicMusicEnabled = False
  222. GamePref.OptionsForegroundGlobalOpacity = 1
  223. GamePref.OptionsGfxAA = 4
  224. GamePref.OptionsGfxAASharpness = 0.05
  225. GamePref.OptionsGfxBloom = True
  226. GamePref.OptionsGfxBrightness = 0.5
  227. GamePref.OptionsGfxDOF = True
  228. GamePref.OptionsGfxDynamicMinFPS = 30
  229. GamePref.OptionsGfxDynamicMode = 0
  230. GamePref.OptionsGfxDynamicScale = 1
  231. GamePref.OptionsGfxFOV = 65
  232. GamePref.OptionsGfxGrassDistance = 3
  233. GamePref.OptionsGfxLODDistance = 0.75
  234. GamePref.OptionsGfxMotionBlur = 1
  235. GamePref.OptionsGfxObjQuality = 3
  236. GamePref.OptionsGfxOcclusion = True
  237. GamePref.OptionsGfxQualityPreset = 3
  238. GamePref.OptionsGfxReflectQuality = 2
  239. GamePref.OptionsGfxReflectShadows = False
  240. GamePref.OptionsGfxResetRevision = 3
  241. GamePref.OptionsGfxResolution = 0
  242. GamePref.OptionsGfxShadowDistance = 3
  243. GamePref.OptionsGfxSSAO = True
  244. GamePref.OptionsGfxSSReflections = 2
  245. GamePref.OptionsGfxStreamMipmaps = True
  246. GamePref.OptionsGfxSunShafts = True
  247. GamePref.OptionsGfxTerrainQuality = 3
  248. GamePref.OptionsGfxTexFilter = 2
  249. GamePref.OptionsGfxTexQuality = 0
  250. GamePref.OptionsGfxTreeDistance = 4
  251. GamePref.OptionsGfxUMATexQuality = 0
  252. GamePref.OptionsGfxViewDistance = 6
  253. GamePref.OptionsGfxVsync = 1
  254. GamePref.OptionsGfxWaterPtlLimiter = 0.75
  255. GamePref.OptionsGfxWaterQuality = 1
  256. GamePref.OptionsHudOpacity = 1
  257. GamePref.OptionsHudSize = 1
  258. GamePref.OptionsInterfaceSensitivity = 1
  259. GamePref.OptionsInvertMouse = False
  260. GamePref.OptionsJournalPopup = True
  261. GamePref.OptionsMenuMusicVolumeLevel = 0
  262. GamePref.OptionsMicVolumeLevel = 0.75
  263. GamePref.OptionsMouseSensitivity = 1
  264. GamePref.OptionsMusicVolumeLevel = 0
  265. GamePref.OptionsOverallAudioVolumeLevel = 1
  266. GamePref.OptionsPlayChanceFrequency = 3
  267. GamePref.OptionsPlayChanceProbability = 0.983
  268. GamePref.OptionsPlayerModel = playerMale
  269. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  270. GamePref.OptionsPOICulling = 1
  271. GamePref.OptionsScreenBoundsValue = 1
  272. GamePref.OptionsSelectionBoxAlphaMultiplier = 0.4
  273. GamePref.OptionsShowCompass = True
  274. GamePref.OptionsShowCrosshair = True
  275. GamePref.OptionsStabSpawnBlocksOnGround = True
  276. GamePref.OptionsTempCelsius = False
  277. GamePref.OptionsUiFpsScaling = 1
  278. GamePref.OptionsVehicleMouseSensitivity = 0.5
  279. GamePref.OptionsVoiceChatEnabled = False
  280. GamePref.OptionsVoiceVolumeLevel = 0.75
  281. GamePref.OptionsWeaponAiming = True
  282. GamePref.OptionsZoomMouseSensitivity = 0.5
  283. GamePref.PartySharedKillRange = 100
  284. GamePref.PersistentPlayerProfiles = False
  285. GamePref.PlayerAutologin = False
  286. GamePref.PlayerKillingMode = 2
  287. GamePref.PlayerName = lumania
  288. GamePref.PlayerSafeZoneHours = 7
  289. GamePref.PlayerSafeZoneLevel = 5
  290. GamePref.PlayerToken =
  291. GamePref.PlaytestBiome = 3
  292. GamePref.RebuildMap = False
  293. GamePref.SaveGameFolder = /home/USER/.local/share/7DaysToDie/Saves
  294. GamePref.SelectionContextMode = 0
  295. GamePref.SelectionOperationMode = 0
  296. GamePref.ServerAdminSlots = 0
  297. GamePref.ServerAdminSlotsPermission = 0
  298. GamePref.ServerDescription =
  299. GamePref.ServerDisabledNetworkProtocols =
  300. GamePref.ServerIP =
  301. GamePref.ServerIsPublic = True
  302. GamePref.ServerLoginConfirmationText =
  303. GamePref.ServerMaxAllowedViewDistance = 12
  304. GamePref.ServerMaxPlayerCount = 1
  305. GamePref.ServerMaxWorldTransferSpeedKiBs = 512
  306. GamePref.ServerName = Default Server
  307. GamePref.ServerPort = 26900
  308. GamePref.ServerReservedSlots = 0
  309. GamePref.ServerReservedSlotsPermission = 100
  310. GamePref.ServerVisibility = 0
  311. GamePref.ServerWebsiteURL =
  312. GamePref.ShowFriendPlayerOnMap = True
  313. GamePref.TelnetEnabled = False
  314. GamePref.TelnetFailedLoginLimit = 10
  315. GamePref.TelnetFailedLoginsBlocktime = 10
  316. GamePref.TelnetPort = 25003
  317. GamePref.TerminalWindowEnabled = True
  318. GamePref.TwitchBloodMoonAllowed = True
  319. GamePref.TwitchServerPermission = 90
  320. GamePref.UNUSED_LastLoadedPrefabSize =
  321. GamePref.UNUSED_OptionsBloom =
  322. GamePref.UNUSED_OptionsDOF =
  323. GamePref.UNUSED_OptionsFieldOfViewNew =
  324. GamePref.UNUSED_OptionsGamma =
  325. GamePref.UNUSED_OptionsMotionBlur =
  326. GamePref.UNUSED_OptionsObjectBlur =
  327. GamePref.UNUSED_OptionsReflectionBounces =
  328. GamePref.UNUSED_OptionsReflectionCullList =
  329. GamePref.UNUSED_OptionsReflectionFarClip =
  330. GamePref.UNUSED_OptionsReflectionRefreshMode =
  331. GamePref.UNUSED_OptionsReflectionShadowDistance =
  332. GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
  333. GamePref.UNUSED_OptionsSSAO =
  334. GamePref.UNUSED_OptionsStreamingMipmapsBudget =
  335. GamePref.UNUSED_OptionsSunShafts =
  336. GamePref.UNUSED_PlayerId =
  337. GamePref.UserDataFolder = /home/USER/.local/share/7DaysToDie
  338. GamePref.WorldGenSeed =
  339. GamePref.WorldGenSize = 8192
  340. GamePref.XPMultiplier = 100
  341. GamePref.ZombieBMMove = 3
  342. GamePref.ZombieFeralMove = 3
  343. GamePref.ZombieFeralSense = 0
  344. GamePref.ZombieMove = 0
  345. GamePref.ZombieMoveNight = 3
  346. GamePref.ZombiePlayers = True
  347. GameStat.AirDropFrequency = 0
  348. GameStat.AirDropMarker = False
  349. GameStat.AllowedViewDistance = 12
  350. GameStat.AnimalCount = 0
  351. GameStat.AutoParty = False
  352. GameStat.BedrollExpiryTime = 45
  353. GameStat.BlockDamagePlayer = 100
  354. GameStat.BloodMoonDay = 0
  355. GameStat.BloodMoonEnemyCount = 8
  356. GameStat.BloodMoonWarning = 8
  357. GameStat.ChunkStabilityEnabled = True
  358. GameStat.CraftTimer =
  359. GameStat.CurrentRoundIx = 0
  360. GameStat.DayLightLength = 18
  361. GameStat.DayLimitActive = False
  362. GameStat.DayLimitThisRound = 0
  363. GameStat.DropOnDeath = 1
  364. GameStat.DropOnQuit = 0
  365. GameStat.EnemyCount = 0
  366. GameStat.EnemyDifficulty = Normal
  367. GameStat.EnemySpawnMode = True
  368. GameStat.FragLimitActive = False
  369. GameStat.FragLimitThisRound = 0
  370. GameStat.GameDifficulty = 2
  371. GameStat.GameDifficultyBonus = 1
  372. GameStat.GameModeId = 0
  373. GameStat.GameState = 0
  374. GameStat.GlobalMessageToShow =
  375. GameStat.IsCreativeMenuEnabled = False
  376. GameStat.IsFlyingEnabled = False
  377. GameStat.IsPlayerCollisionEnabled = True
  378. GameStat.IsPlayerDamageEnabled = True
  379. GameStat.IsResetMapOnRestart = False
  380. GameStat.IsSaveSupplyCrates = True
  381. GameStat.IsSpawnEnemies = True
  382. GameStat.IsSpawnNearOtherPlayer = False
  383. GameStat.IsTeleportEnabled = False
  384. GameStat.IsVersionCheckDone = False
  385. GameStat.LandClaimCount = 1
  386. GameStat.LandClaimDeadZone = 30
  387. GameStat.LandClaimDecayMode = 0
  388. GameStat.LandClaimExpiryTime = 3
  389. GameStat.LandClaimOfflineDelay = 0
  390. GameStat.LandClaimOfflineDurabilityModifier = 32
  391. GameStat.LandClaimOnlineDurabilityModifier = 32
  392. GameStat.LandClaimSize = 41
  393. GameStat.LoadScene =
  394. GameStat.LootTimer =
  395. GameStat.OptionsPOICulling = 0
  396. GameStat.PartySharedKillRange = 100
  397. GameStat.PlayerKillingMode = KillStrangersOnly
  398. GameStat.ScoreDiedMultiplier = -5
  399. GameStat.ScorePlayerKillMultiplier = 1
  400. GameStat.ScoreZombieKillMultiplier = 1
  401. GameStat.ShowAllPlayersOnMap = False
  402. GameStat.ShowFriendPlayerOnMap = True
  403. GameStat.ShowSpawnWindow = False
  404. GameStat.ShowWindow =
  405. GameStat.TimeLimitActive = False
  406. GameStat.TimeLimitThisRound = 0
  407. GameStat.TimeOfDayIncPerSec = 20
  408. GameStat.TwitchBloodMoonAllowed = True
  409. GameStat.UNUSED_ShowZombieCounter =
  410. GameStat.XPMultiplier = 100
  411. GameStat.ZombieHordeMeter = False
  412. 2022-02-18T20:34:30 121.572 INF StartAsServer
  413. 2022-02-18T20:34:36 126.990 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
  414. 2022-02-18T20:34:36 126.990 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
  415. 2022-02-18T20:34:36 126.990 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
  416. 2022-02-18T20:34:36 127.017 INF Loaded (local): materials
  417. 2022-02-18T20:34:36 127.201 INF Loaded (local): physicsbodies
  418. 2022-02-18T20:34:36 127.367 INF Loaded (local): painting
  419. 2022-02-18T20:34:36 127.646 INF Loaded (local): shapes
  420. Unloading 3 Unused Serialized files (Serialized files now loaded: 9)
  421. 2022-02-18T20:35:18 169.173 INF Block IDs with mapping
  422. 2022-02-18T20:35:18 169.181 INF Block IDs total 13640, terr 44, last 13848
  423. 2022-02-18T20:35:18 169.188 INF Loaded (local): blocks
  424.  
  425. Unloading 53316 unused Assets to reduce memory usage. Loaded Objects now: 93568.
  426. Total: 491.354564 ms (FindLiveObjects: 6.020462 ms CreateObjectMapping: 6.863754 ms MarkObjects: 441.855860 ms DeleteObjects: 36.613948 ms)
  427.  
  428. 2022-02-18T20:35:19 169.907 INF Loaded (local): progression
  429. 2022-02-18T20:35:19 170.229 INF Loaded (local): buffs
  430. 2022-02-18T20:35:19 170.388 INF Loaded (local): misc
  431. 2022-02-18T20:35:25 176.064 INF Loaded (local): items
  432. 2022-02-18T20:35:26 177.292 INF Item IDs with mapping
  433. 2022-02-18T20:35:26 177.292 INF ItemIDs from Mapping
  434. 2022-02-18T20:35:26 177.328 INF Loaded (local): item_modifiers
  435. 2022-02-18T20:35:26 177.550 INF Loaded (local): entityclasses
  436. 2022-02-18T20:35:27 177.693 INF Loaded (local): qualityinfo
  437. 2022-02-18T20:35:27 177.918 INF Loaded (local): sounds
  438. 2022-02-18T20:35:27 178.237 INF Loaded (local): recipes
  439. 2022-02-18T20:35:27 178.410 INF Loaded (local): blockplaceholders
  440. 2022-02-18T20:35:27 178.600 INF Loaded (local): loot
  441. 2022-02-18T20:35:28 178.860 INF Loaded (local): entitygroups
  442. 2022-02-18T20:35:28 179.044 INF Loaded (local): utilityai
  443. 2022-02-18T20:35:28 179.210 INF Loaded (local): vehicles
  444. 2022-02-18T20:35:28 179.377 INF Loaded (local): rwgmixer
  445. 2022-02-18T20:35:28 179.544 INF Loaded (local): weathersurvival
  446. 2022-02-18T20:35:29 179.710 INF Loaded (local): archetypes
  447. 2022-02-18T20:35:29 179.922 INF Loaded (local): quests
  448. 2022-02-18T20:35:29 180.077 INF Loaded (local): traders
  449. 2022-02-18T20:35:29 180.245 INF Loaded (local): npc
  450. 2022-02-18T20:35:29 180.411 INF Loaded (local): dialogs
  451. 2022-02-18T20:35:29 180.631 INF Loaded (local): ui_display
  452. 2022-02-18T20:35:30 180.795 INF Loaded (local): nav_objects
  453. 2022-02-18T20:35:30 180.978 INF Loaded (local): gamestages
  454. 2022-02-18T20:35:30 181.251 INF Loaded (local): gameevents
  455. 2022-02-18T20:35:30 181.449 INF Loaded (local): twitch
  456. 2022-02-18T20:35:30 181.612 INF Loaded (local): twitch_events
  457. 2022-02-18T20:35:31 181.805 INF Loaded (local): dmscontent
  458. 2022-02-18T20:35:31 181.945 INF Loaded (local): color_mappings
  459. 2022-02-18T20:35:31 182.112 INF Loaded (local): XUi_Common/styles
  460. 2022-02-18T20:35:31 182.279 INF Loaded (local): XUi_Common/controls
  461. 2022-02-18T20:35:31 182.445 INF Loaded (local): XUi/styles
  462. 2022-02-18T20:35:31 182.612 INF Loaded (local): XUi/controls
  463. 2022-02-18T20:35:32 182.812 INF Loaded (local): XUi/windows
  464. 2022-02-18T20:35:32 183.008 INF Loaded (local): XUi/xui
  465. 2022-02-18T20:35:32 183.605 INF Loaded (local): biomes
  466. 2022-02-18T20:35:33 183.833 INF [XUi] Parsing all window groups completed in 606 ms total.
  467. 2022-02-18T20:35:33 183.907 INF Loaded (local): worldglobal
  468. 2022-02-18T20:35:33 184.315 INF Loaded (local): spawning
  469. 2022-02-18T20:35:33 184.506 INF ShapeControllers: 96
  470. 2022-02-18T20:35:34 184.965 INF Loaded (local): loadingscreen
  471. 2022-02-18T20:35:34 185.078 INF [XUi] Initialized all window groups completed in 1155 ms total.
  472. 2022-02-18T20:35:34 185.080 INF createWorld: PREGEN10k, TESTER, GameModeSurvival
  473. 2022-02-18T20:35:34 185.080 WRN Occlusion: !supportsAsyncGPUReadback
  474. 2022-02-18T20:35:34 185.080 INF Occlusion: Disabled
  475. 2022-02-18T20:35:34 185.089 INF Started thread ChunkRegeneration
  476. 2022-02-18T20:35:34 185.089 INF Started thread ChunkCalc
  477. 2022-02-18T20:35:34 185.090 INF Started thread ChunkMeshBake
  478. 2022-02-18T20:35:34 185.101 INF World.Load: PREGEN10k
  479. 2022-02-18T20:35:34 185.103 WRN Loaded world file from different version: 'Alpha 20 (b238)'
  480. 2022-02-18T20:36:03 214.197 INF Started thread GenerateChunks
  481. 2022-02-18T20:36:07 218.071 INF Calculating world hashes took 3855 ms (world size 414 MiB)
  482. 2022-02-18T20:36:07 218.428 INF Loading dtm raw file took 4212ms
  483. 2022-02-18T20:36:08 218.972 INF Biomes image size w= 10240, h = 10240
  484. 2022-02-18T20:36:10 220.898 INF Loading and creating biomes took 2464ms
  485. 2022-02-18T20:36:12 222.845 INF Loading and creating shader control textures took 1946ms
  486. 2022-02-18T20:36:13 224.506 INF Loading and parsing of generator took 1661ms
  487. 2022-02-18T20:36:14 225.314 INF Started thread SaveChunks /home/USER/.local/share/7DaysToDie/Saves/PREGEN10k/TESTER/Region
  488. 2022-02-18T20:36:17 228.383 INF [DECO] read 212354/
  489. 2022-02-18T20:36:17 228.477 INF Dynamic Music Initialized on Server
  490. 2022-02-18T20:36:18 228.804 INF AstarManager Init
  491. 2022-02-18T20:36:18 228.992 INF WeatherManager: Init 8 weather packages
  492. 2022-02-18T20:36:22 233.524 INF WeatherManager: ApplySavedPackages
  493. 2022-02-18T20:36:22 233.530 INF createWorld() done
  494. 2022-02-18T20:36:22 233.532 INF Loading players.xml
  495. 2022-02-18T20:36:26 236.878 INF Created player with id=6621
  496. 2022-02-18T20:36:26 236.897 INF Loaded player
  497. 2022-02-18T20:36:26 237.327 INF VehicleManager /home/USER/.local/share/7DaysToDie/Saves/PREGEN10k/TESTER/vehicles.dat, loaded 0
  498. 2022-02-18T20:36:26 237.328 INF DroneManager /home/USER/.local/share/7DaysToDie/Saves/PREGEN10k/TESTER/drones.dat, loaded 0
  499. 2022-02-18T20:36:26 237.422 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 120, default = 60
  500. 2022-02-18T20:36:26 237.422 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 10, default = 7
  501. 2022-02-18T20:36:28 238.795 INF [DECO] written 212354, in 42ms
  502. 2022-02-18T20:36:28 238.899 INF [DECO] write thread 103ms
  503. 2022-02-18T20:36:28 239.044 INF OpenSpawnWindow
  504. CAppInfoCacheReadFromDiskThread took 137 milliseconds to initialize
  505. 2022-02-18T20:36:28 239.448 WRN [GSM] GameSparks Not Initialized...
  506. 2022-02-18T20:36:28 239.448 INF Loading dymesh settings
  507. 2022-02-18T20:36:28 239.448 INF Dynamic Mesh Settings
  508. 2022-02-18T20:36:28 239.448 INF Use Imposter Values: False
  509. 2022-02-18T20:36:28 239.448 INF Only Player Areas: True
  510. 2022-02-18T20:36:28 239.448 INF Player Area Buffer: 3
  511. 2022-02-18T20:36:28 239.448 INF Max View Distance: 1000
  512. 2022-02-18T20:36:28 239.448 INF Regen all on new world: False
  513. 2022-02-18T20:36:28 239.449 INF Dymesh Enabled: True
  514. 2022-02-18T20:36:28 239.449 INF Dymesh Distance: 1000
  515. 2022-02-18T20:36:28 239.449 INF Dymesh LCB Only: True
  516. 2022-02-18T20:36:28 239.449 INF Dymesh LCB Buff: 3
  517. 2022-02-18T20:36:28 239.449 INF Dymesh Imposters: False
  518. 2022-02-18T20:36:28 239.449 INF Dymesh MaxRegion: 1
  519. 2022-02-18T20:36:28 239.449 INF Dymesh MaxItem: 3
  520. 2022-02-18T20:36:28 239.452 INF Prepping dynamic mesh. Resend Default: True
  521. 2022-02-18T20:36:28 239.452 INF Mesh location: /home/USER/.local/share/7DaysToDie/Saves/PREGEN10k/TESTER/DynamicMeshes/
  522. 2022-02-18T20:36:28 239.452 INF StartGame done
  523. 2022-02-18T20:36:28 239.583 INF [Steamworks.NET] GameServer.Init successful
  524. Calling Animator.GotoState on Synchronize layer
  525.  
  526. 2022-02-18T20:36:29 240.243 INF Warming dynamic mesh
  527. 2022-02-18T20:36:29 240.243 INF Creating dynamic mesh manager
  528. 2022-02-18T20:36:29 240.246 INF Dynamic mesh manager awake
  529. 2022-02-18T20:36:29 240.246 INF Mesh location: /home/USER/.local/share/7DaysToDie/Saves/PREGEN10k/TESTER/DynamicMeshes/
  530. 2022-02-18T20:36:29 240.247 INF Loading Items: /home/USER/.local/share/7DaysToDie/Saves/PREGEN10k/TESTER/DynamicMeshes/
  531. Fallback handler could not load library /home/USER/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libadvapi32.dll
  532. Fallback handler could not load library /home/USER/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libadvapi32.dll.so
  533. Fallback handler could not load library /home/USER/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/advapi32.dll
  534. Fallback handler could not load library /home/USER/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libadvapi32
  535. Fallback handler could not load library /home/USER/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libadvapi32.so
  536. Fallback handler could not load library /home/USER/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/advapi32
  537. Fallback handler could not load library /home/USER/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libadvapi32.dll
  538. Fallback handler could not load library /home/USER/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libadvapi32.dll.so
  539. Fallback handler could not load library /home/USER/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libadvapi32.dll
  540. Fallback handler could not load library /home/USER/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libadvapi32.dll
  541. Fallback handler could not load library /home/USER/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libadvapi32.dll.so
  542. Fallback handler could not load library /home/USER/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/advapi32.dll
  543. Fallback handler could not load library /home/USER/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libadvapi32
  544. Fallback handler could not load library /home/USER/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libadvapi32.so
  545. Fallback handler could not load library /home/USER/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/advapi32
  546. Fallback handler could not load library /home/USER/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libadvapi32.dll
  547. Fallback handler could not load library /home/USER/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libadvapi32.dll.so
  548. Fallback handler could not load library /home/USER/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libadvapi32.dll
  549. 2022-02-18T20:36:29 240.608 INF Loaded Items: 47
  550. 2022-02-18T20:36:29 240.608 WRN Loading all items took: 0.360981 seconds.
  551. 2022-02-18T20:36:30 240.788 INF Meshlist count is now 1
  552. 2022-02-18T20:36:30 240.788 INF Meshlist count is now 2
  553. 2022-02-18T20:36:30 240.789 INF Force load took 0 seconds
  554. 2022-02-18T20:36:30 240.791 INF Clearing queues.
  555. 2022-02-18T20:36:30 240.791 INF Cleared queues.
  556. 2022-02-18T20:36:30 240.792 INF Dynamic thread starting
  557. 2022-02-18T20:36:30 240.794 INF Dymesh door replacement: imposterBlock
  558. 2022-02-18T20:36:30 240.857 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90156336709684235, public IP=20*.10*.19*.18*
  559. 2022-02-18T20:36:30 240.866 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
  560. 2022-02-18T20:36:30 241.319 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240990784779, server SteamID=90156336709684235, server public IP=20*.10*.19*.18*, server port=26900
  561. 2022-02-18T20:36:30 241.399 INF [Steamworks.NET] Lobby entered: 109775240990784779
  562. 2022-02-18T20:36:31 242.499 INF Respawn almost done
  563. 2022-02-18T20:36:31 242.513 INF PlayerSpawnedInWorld (reason: NewGame, position: 2634, 42, 3704): localplayer
  564. 2022-02-18T20:36:33 244.219 INF 6033+1 Origin Reposition (0.0, 0.0, 0.0) to (2624.0, 32.0, 3696.0)
  565. 2022-02-18T20:36:35 246.386 INF MinEventLogMessage: XP gained during the last level:
  566. 2022-02-18T20:36:35 246.386 INF CVarLogValue: $xpFromLootThisLevel == 0
  567. 2022-02-18T20:36:35 246.386 INF CVarLogValue: $xpFromHarvestingThisLevel == 0
  568. 2022-02-18T20:36:35 246.386 INF CVarLogValue: $xpFromKillThisLevel == 0
  569. 2022-02-18T20:36:48 259.566 INF Saving 63 of chunks took 60ms
  570. 2022-02-18T20:37:01 271.902 INF Time: 3.18m FPS: 30.00 Heap: 3933.7MB Max: 3933.7MB Chunks: 261 CGO: 169 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 9641.6MB
  571. 2022-02-18T20:37:19 290.619 INF Saving 69 of chunks took 60ms
  572. 2022-02-18T20:37:32 303.251 INF Time: 3.68m FPS: 58.18 Heap: 3934.1MB Max: 3934.1MB Chunks: 276 CGO: 182 Ply: 1 Zom: 0 Ent: 1 (2) Items: 0 CO: 1 RSS: 9992.5MB
  573. 2022-02-18T20:38:01 332.090 INF Saving 63 of chunks took 40ms
  574. 2022-02-18T20:38:04 334.694 INF Saving 66 of chunks took 60ms
  575. 2022-02-18T20:38:06 337.358 INF Time: 4.18m FPS: 47.38 Heap: 3957.4MB Max: 3957.4MB Chunks: 276 CGO: 182 Ply: 1 Zom: 0 Ent: 1 (2) Items: 0 CO: 1 RSS: 10004.8MB
  576. 2022-02-18T20:38:36 367.339 INF VehicleManager saving 0 (0 + 0)
  577. 2022-02-18T20:38:36 367.340 INF DroneManager saving 0 (0 + 0)
  578. 2022-02-18T20:38:36 367.341 INF VehicleManager saved 9 bytes
  579. 2022-02-18T20:38:36 367.341 INF DroneManager saved 9 bytes
  580. 2022-02-18T20:38:36 367.389 INF Time: 4.68m FPS: 24.31 Heap: 4120.3MB Max: 4120.3MB Chunks: 276 CGO: 195 Ply: 1 Zom: 0 Ent: 1 (2) Items: 0 CO: 1 RSS: 10022.8MB
  581. 2022-02-18T20:39:02 393.188 INF Saving 57 of chunks took 40ms
  582. 2022-02-18T20:39:04 395.293 INF Disconnect
  583. 2022-02-18T20:39:04 395.298 INF [NET] ServerShutdown
  584. 2022-02-18T20:39:04 395.298 INF NET: Stopping server protocols
  585. 2022-02-18T20:39:04 395.533 INF NET: LiteNetLib server stopped
  586. 2022-02-18T20:39:04 395.535 INF Exited thread SteamNetworkingServer
  587. 2022-02-18T20:39:04 395.536 INF [Steamworks.NET] NET: Server stopped
  588. 2022-02-18T20:39:04 395.538 INF SaveAndCleanupWorld
  589. 2022-02-18T20:39:04 395.606 INF Saving 52 of chunks took 40ms
  590. 2022-02-18T20:39:04 395.608 INF [Steamworks.NET] Stopping server
  591. 2022-02-18T20:39:05 395.671 INF [Steamworks.NET] Exiting Lobby
  592. 2022-02-18T20:39:05 396.034 INF AstarManager Cleanup
  593. 2022-02-18T20:39:05 396.078 INF Clearing queues.
  594. 2022-02-18T20:39:05 396.078 INF Cleared queues.
  595. 2022-02-18T20:39:06 397.038 INF Clearing queues.
  596. 2022-02-18T20:39:06 397.038 INF Cleared queues.
  597. 2022-02-18T20:39:06 397.039 INF Clear LOD Disabled Prefabs
  598. 2022-02-18T20:39:06 397.046 INF World.Unload
  599. 2022-02-18T20:39:06 397.060 INF Exited thread GenerateChunks
  600. 2022-02-18T20:39:06 397.103 INF Exited thread SaveChunks /home/USER/.local/share/7DaysToDie/Saves/PREGEN10k/TESTER/Region
  601. 2022-02-18T20:39:06 397.160 INF World.Cleanup
  602. 2022-02-18T20:39:06 397.164 INF Exited thread ChunkRegeneration
  603. 2022-02-18T20:39:06 397.169 INF Exited thread ChunkCalc
  604. 2022-02-18T20:39:06 397.169 INF Exited thread ChunkMeshBake
  605. 2022-02-18T20:39:06 397.172 INF VehicleManager saving 0 (0 + 0)
  606. 2022-02-18T20:39:06 397.173 INF VehicleManager saved 9 bytes
  607. 2022-02-18T20:39:06 397.173 INF DroneManager saving 0 (0 + 0)
  608. 2022-02-18T20:39:06 397.173 INF DroneManager saved 9 bytes
  609. 2022-02-18T20:39:06 397.205 INF Persistent GamePrefs saved
  610. 2022-02-18T20:39:06 397.206 WRN [GSM] GameSparks Not Initialized...
  611. 2022-02-18T20:39:08 399.333 INF Preparing quit
  612. 2022-02-18T20:39:08 399.333 INF Persistent GamePrefs saved
  613. 2022-02-18T20:39:08 399.334 INF Cleanup
  614. 2022-02-18T20:39:09 399.967 INF AchievementManager.Cleanup
  615. Shutdown handler: initalize.
  616. eac_server.so [x64] :: OnLoad()
  617. 2022-02-18T20:39:09 400.450 INF Terminating threads
  618. 2022-02-18T20:39:09 400.450 INF OnApplicationQuit
  619. 2022-02-18T20:39:09 400.451 INF Terminating threads
  620. 2022-02-18T20:39:09 400.451 INF OnApplicationQuit
  621. Setting up 6 worker threads for Enlighten.
  622. Thread -> id: 7fd757fff640 -> priority: 1
  623. Thread -> id: 7fd7577fe640 -> priority: 1
  624. Thread -> id: 7fd756ffd640 -> priority: 1
  625. Thread -> id: 7fd6afbff640 -> priority: 1
  626. Thread -> id: 7fd6af3fe640 -> priority: 1
  627. Thread -> id: 7fd6aebfd640 -> priority: 1
  628. Shutdown handler: cleanup.
  629. eac_server.so [x64] :: OnUnload()
  630.  
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