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- Mono path[0] = '/home/USER/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
- Mono config path = '/home/USER/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/etc'
- Preloaded 'libEOSSDK-Linux-Shipping.so'
- Preloaded 'libMagick.so'
- Preloaded 'libMouseLib.so'
- Preloaded 'libeac_server.so'
- Preloaded 'libeasyanticheat.so'
- Preloaded 'libgetrss.so'
- Preloaded 'libsteam_api.so'
- Preloaded 'steamclient.so'
- Display 0 'E24 24"': 1920x1080 (primary device).
- Desktop is 1920 x 1080 @ 60 Hz
- Initialize engine version: 2020.3.14f1 (d0d1bb862f9d)
- [Subsystems] Discovering subsystems at path /home/USER/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
- Forcing GfxDevice: OpenGL Core
- GfxDevice: creating device client; threaded=1
- Renderer: NVIDIA GeForce GTX 1660 SUPER/PCIe/SSE2
- Vendor: NVIDIA Corporation
- Version: 4.5.0 NVIDIA 510.47.03
- GLES: 0
- GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragmen
- t_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoki
- ng_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_A
- RB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_t
- ranspose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters
- GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_multiview_texture_multisample GL_EXT_multiview_timer_query GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod G
- L_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_import_sync_object GL_NV_robustness_video_memory_purge GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_fd GL_NV_memory_object_sparse GL_KHR_parallel_shader_compile GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_fd GL_NV_timeline_semaphore GL_KHR_shader_subgroup GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced
- _coherent GL_NVX_blend_equation_advanced_multi_draw_buffers GL_NV_blend_minmax_factor GL_NV_blend_square GL_NV_clip_space_w_scaling GL_NV_command_list GL_NV_compute_program5 GL_NV_compute_shader_derivatives GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_conservative_raster_pre_snap GL_NV_conservative_raster_pre_snap_triangles GL_NV_conservative_raster_underestimation GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_feature_query GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_barycentric GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_g
- pu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_memory_attachment GL_NV_mesh_shader GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_representative_fragment_test GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_scissor_exclusive GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_float64 GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_shader_subgroup_partitioned GL_NV_shader_texture_footprint GL_NV_shadin
- g_rate_image GL_NV_stereo_view_rendering GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vdpau_interop2 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NV_viewport_swizzle GL_NVX_conditional_render GL_NV_gpu_multicast GL_NVX_progress_fence GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_OVR_multiview GL_OVR_multiview2 GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL
- _SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
- OPENGL LOG: Creating OpenGL 4.5 graphics device ; Context level <OpenGL 4.5> ; Context handle 24606264
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.526 seconds
- Default vsync count 0
- requesting resize 1920 x 1080
- Using native desktop resolution 1920 x 1080
- requesting fullscreen 1920 x 1080 at 0 Hz
- Desktop is 1920 x 1080 @ 60 Hz
- UnloadTime: 0.539650 ms
- 2022-02-18T20:32:29 0.080 INF [Platform] Init
- 2022-02-18T20:32:29 0.123 INF [Platform] Using native platform: Steam
- 2022-02-18T20:32:29 0.124 INF [Platform] Using cross platform: EOS
- 2022-02-18T20:32:29 0.124 INF [Platform] Using server platform: Steam
- 2022-02-18T20:32:29 0.125 INF [Platform] Initializing Steam
- 2022-02-18T20:32:29 0.128 INF Starting PlayerInputManager...
- 2022-02-18T20:32:29 0.314 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
- Setting breakpad minidump AppID = 251570
- Steam_SetMinidumpSteamID: Caching Steam ID: 76561198005817238 [API loaded no]
- 2022-02-18T20:32:29 0.540 INF [Steamworks.NET] SteamAPI_Init() ok
- 2022-02-18T20:32:29 0.549 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2022-02-18T20:32:29 0.549 INF [Platform] Initializing EOS
- 2022-02-18T20:32:29 0.566 INF [EOS] Initialize: Success
- 2022-02-18T20:32:30 1.025 INF Localization language: english
- 2022-02-18T20:32:30 1.043 INF Texture quality is set to 1
- 2022-02-18T20:32:30 1.044 INF Precaching...
- 2022-02-18T20:32:30 1.044 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2022-02-18T20:32:30 1.099 INF [EAC] Not loading, not started from launcher
- 2022-02-18T20:32:34 5.617 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2022-02-18T20:32:34 5.628 INF Precaching file: Data/Bundles/blocktextureatlases
- 2022-02-18T20:32:50 21.468 INF Precaching file: Data/Bundles/terraintextures
- 2022-02-18T20:32:58 29.599 INF Precaching done
- 2022-02-18T20:32:58 29.600 INF Loading main scene
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 1.157321 ms
- 2022-02-18T20:32:59 30.246 INF [GSM] Disabled...
- 2022-02-18T20:32:59 30.261 INF Awake IsFocused: True
- 2022-02-18T20:32:59 30.261 INF Awake
- 2022-02-18T20:32:59 30.280 INF Version: Alpha 20.2 (b2) Compatibility Version: Alpha 20.2, Build: Linux 64 Bit
- 2022-02-18T20:32:59 30.280 INF System information:
- 2022-02-18T20:32:59 30.281 INF OS: Linux 5.15 Manjaro Linux 64bit
- 2022-02-18T20:32:59 30.298 INF CPU: AMD Ryzen 5 3600 6-Core Processor (cores: 12)
- 2022-02-18T20:32:59 30.298 INF RAM: 15985 MB
- 2022-02-18T20:32:59 30.298 INF GPU: NVIDIA GeForce GTX 1660 SUPER/PCIe/SSE2 (6144 MB)
- 2022-02-18T20:32:59 30.299 INF Graphics API: OpenGL 4.5.0 NVIDIA 510.47.03 (shader level 5.0)
- 2022-02-18T20:32:59 30.299 INF Last played version: Alpha 20
- 2022-02-18T20:32:59 30.300 INF Local UTC offset: -5 hours
- 2022-02-18T20:32:59 30.304 INF Command line arguments: /home/USER/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie.x86_64 -force-glcore -nogs -noeac -logfile /home/USER/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/output_log__2022-02-18__20-32-24.txt
- 2022-02-18T20:32:59 30.332 INF Occlusion: Awake
- 2022-02-18T20:32:59 30.340 INF ApplyAllOptions streaming budget 5529.6 MB
- 2022-02-18T20:32:59 30.340 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, mode FullScreenWindow
- 2022-02-18T20:32:59 30.341 INF Texture quality is set to 1
- 2022-02-18T20:32:59 30.341 INF ApplyTextureFilter 1, AF Enable
- 2022-02-18T20:32:59 30.342 INF ApplyTerrainOptions 2
- 2022-02-18T20:33:01 32.537 INF [MODS] No mods folder found
- 2022-02-18T20:33:01 32.551 INF Loading permissions file at '/home/USER/.local/share/7DaysToDie/Saves/serveradmin.xml'
- 2022-02-18T20:33:01 32.602 INF Loading permissions file done.
- 2022-02-18T20:33:02 33.439 INF GameSense server not found (no props file), disabling
- 2022-02-18T20:33:02 33.439 INF Awake done in 3177 ms
- Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 5792.
- Total: 11.008655 ms (FindLiveObjects: 0.191560 ms CreateObjectMapping: 0.101070 ms MarkObjects: 10.648645 ms DeleteObjects: 0.066810 ms)
- 2022-02-18T20:33:03 33.792 INF Updated culture for display texts
- 2022-02-18T20:33:03 34.202 INF [XUi] Parsing all window groups completed in 398 ms total.
- 2022-02-18T20:33:05 36.096 WRN [EOS] [LogEOSAnalytics - Warning] EOS SDK Analytics disabled for route [1].
- 2022-02-18T20:33:13 44.538 INF [XUi] Initialized all window groups completed in 2250 ms total.
- 2022-02-18T20:33:15 45.773 INF LoadTextureArraysForQuality quality -1 to 1, reload False
- 2022-02-18T20:33:15 46.405 INF Loaded (local): rwgmixer
- 2022-02-18T20:33:15 46.503 INF Loaded (local): archetypes
- 2022-02-18T20:33:15 46.555 INF Loaded (local): color_mappings
- 2022-02-18T20:33:15 46.621 INF Loaded (local): loadingscreen
- 2022-02-18T20:33:15 46.639 INF WorldStaticData.Init() needed 9.000s
- 2022-02-18T20:33:16 46.657 INF [Steamworks.NET] Login ok.
- 2022-02-18T20:33:16 46.657 INF [EOS] Login
- 2022-02-18T20:33:16 46.908 INF AchievementManager: Received stats and achievements from Steam
- 2022-02-18T20:33:16 47.491 INF [EOS] Login succeeded, PUID: 00022ac655114c1b89cf7b4fabadc6ce
- 2022-02-18T20:33:16 47.492 WRN [EOS] No platform -> EOS mappings found
- 2022-02-18T20:33:58 88.761 INF Persistent GamePrefs saved
- 2022-02-18T20:33:58 88.763 INF ApplyAllOptions streaming budget 5529.6 MB
- 2022-02-18T20:33:58 88.763 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, mode FullScreenWindow
- 2022-02-18T20:34:12 103.037 INF LoadTextureArraysForQuality quality 1 to 0, reload True
- 2022-02-18T20:34:12 103.037 INF Unload ta_opaque_1 (UnityEngine.Texture2DArray)
- 2022-02-18T20:34:12 103.038 INF Unload ta_opaque_n_1 (UnityEngine.Texture2DArray)
- 2022-02-18T20:34:12 103.040 INF Unload ta_opaque_s_1 (UnityEngine.Texture2DArray)
- 2022-02-18T20:34:12 103.042 INF Unload MicroSplatConfig_diff_tarray_1 (UnityEngine.Texture2DArray)
- 2022-02-18T20:34:12 103.044 INF Unload MicroSplatConfig_normal_tarray_1 (UnityEngine.Texture2DArray)
- 2022-02-18T20:34:12 103.046 INF Unload MicroSplatConfig_smoothAO_tarray_1 (UnityEngine.Texture2DArray)
- Unloading 4 Unused Serialized files (Serialized files now loaded: 4)
- 2022-02-18T20:34:12 103.429 INF Texture quality is set to 0
- 2022-02-18T20:34:12 103.429 INF SetTextureArraysFilter 2, AF 4
- 2022-02-18T20:34:12 103.429 INF ApplyTextureFilter 2, AF Enable
- 2022-02-18T20:34:12 103.429 INF ApplyTerrainOptions 3
- Unloading 964 unused Assets to reduce memory usage. Loaded Objects now: 63101.
- Total: 111.629803 ms (FindLiveObjects: 2.866811 ms CreateObjectMapping: 0.793451 ms MarkObjects: 102.818119 ms DeleteObjects: 5.150852 ms)
- 2022-02-18T20:34:30 121.321 INF NET: Starting server protocols
- Fallback handler could not load library /home/USER/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libKernel32
- Fallback handler could not load library /home/USER/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libKernel32.so
- Fallback handler could not load library /home/USER/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/Kernel32
- Fallback handler could not load library /home/USER/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libKernel32
- Fallback handler could not load library /home/USER/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libKernel32.so
- Fallback handler could not load library /home/USER/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libKernel32
- 2022-02-18T20:34:30 121.454 INF NET: LiteNetLib server started
- 2022-02-18T20:34:30 121.455 INF [Steamworks.NET] NET: Server started
- 2022-02-18T20:34:30 121.455 WRN [GSM] GameSparks Not Initialized...
- 2022-02-18T20:34:30 121.455 INF Started thread SteamNetworkingServer
- 2022-02-18T20:34:30 121.456 INF StartGame
- 2022-02-18T20:34:30 121.457 INF NetPackageManager Init
- 2022-02-18T20:34:30 121.536 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = True
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 45
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 100
- GamePref.BlockDamagePlayer = 100
- GamePref.BloodMoonEnemyCount = 8
- GamePref.BloodMoonFrequency = 0
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 192.168.1.24
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 120
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 1
- GamePref.DropOnQuit = 0
- GamePref.DynamicMeshDistance = 1000
- GamePref.DynamicMeshEnabled = True
- GamePref.DynamicMeshLandClaimBuffer = 3
- GamePref.DynamicMeshLandClaimOnly = True
- GamePref.DynamicMeshMaxItemCache = 3
- GamePref.DynamicMeshMaxRegionCache = 1
- GamePref.DynamicMeshUseImposters = False
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 1
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = TESTER
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 20.2
- GamePref.GameWorld = PREGEN10k
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 1
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 7
- GamePref.LandClaimOfflineDelay = 0
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 41
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadingTipRead = 11
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 10
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 64
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAllowController = False
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsControllerVibration = False
- GamePref.OptionsControlsResetRevision = 6
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0
- GamePref.OptionsDynamicMusicEnabled = False
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGfxAA = 4
- GamePref.OptionsGfxAASharpness = 0.05
- GamePref.OptionsGfxBloom = True
- GamePref.OptionsGfxBrightness = 0.5
- GamePref.OptionsGfxDOF = True
- GamePref.OptionsGfxDynamicMinFPS = 30
- GamePref.OptionsGfxDynamicMode = 0
- GamePref.OptionsGfxDynamicScale = 1
- GamePref.OptionsGfxFOV = 65
- GamePref.OptionsGfxGrassDistance = 3
- GamePref.OptionsGfxLODDistance = 0.75
- GamePref.OptionsGfxMotionBlur = 1
- GamePref.OptionsGfxObjQuality = 3
- GamePref.OptionsGfxOcclusion = True
- GamePref.OptionsGfxQualityPreset = 3
- GamePref.OptionsGfxReflectQuality = 2
- GamePref.OptionsGfxReflectShadows = False
- GamePref.OptionsGfxResetRevision = 3
- GamePref.OptionsGfxResolution = 0
- GamePref.OptionsGfxShadowDistance = 3
- GamePref.OptionsGfxSSAO = True
- GamePref.OptionsGfxSSReflections = 2
- GamePref.OptionsGfxStreamMipmaps = True
- GamePref.OptionsGfxSunShafts = True
- GamePref.OptionsGfxTerrainQuality = 3
- GamePref.OptionsGfxTexFilter = 2
- GamePref.OptionsGfxTexQuality = 0
- GamePref.OptionsGfxTreeDistance = 4
- GamePref.OptionsGfxUMATexQuality = 0
- GamePref.OptionsGfxViewDistance = 6
- GamePref.OptionsGfxVsync = 1
- GamePref.OptionsGfxWaterPtlLimiter = 0.75
- GamePref.OptionsGfxWaterQuality = 1
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 1
- GamePref.OptionsInterfaceSensitivity = 1
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsMenuMusicVolumeLevel = 0
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMouseSensitivity = 1
- GamePref.OptionsMusicVolumeLevel = 0
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 1
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsSelectionBoxAlphaMultiplier = 0.4
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsUiFpsScaling = 1
- GamePref.OptionsVehicleMouseSensitivity = 0.5
- GamePref.OptionsVoiceChatEnabled = False
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsWeaponAiming = True
- GamePref.OptionsZoomMouseSensitivity = 0.5
- GamePref.PartySharedKillRange = 100
- GamePref.PersistentPlayerProfiles = False
- GamePref.PlayerAutologin = False
- GamePref.PlayerKillingMode = 2
- GamePref.PlayerName = lumania
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.PlaytestBiome = 3
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = /home/USER/.local/share/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 1
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 0
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 25003
- GamePref.TerminalWindowEnabled = True
- GamePref.TwitchBloodMoonAllowed = True
- GamePref.TwitchServerPermission = 90
- GamePref.UNUSED_LastLoadedPrefabSize =
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsFieldOfViewNew =
- GamePref.UNUSED_OptionsGamma =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsReflectionBounces =
- GamePref.UNUSED_OptionsReflectionCullList =
- GamePref.UNUSED_OptionsReflectionFarClip =
- GamePref.UNUSED_OptionsReflectionRefreshMode =
- GamePref.UNUSED_OptionsReflectionShadowDistance =
- GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsStreamingMipmapsBudget =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UNUSED_PlayerId =
- GamePref.UserDataFolder = /home/USER/.local/share/7DaysToDie
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 100
- GamePref.ZombieBMMove = 3
- GamePref.ZombieFeralMove = 3
- GamePref.ZombieFeralSense = 0
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 3
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AllowedViewDistance = 12
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = False
- GameStat.LandClaimCount = 1
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDelay = 0
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.TwitchBloodMoonAllowed = True
- GameStat.UNUSED_ShowZombieCounter =
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = False
- 2022-02-18T20:34:30 121.572 INF StartAsServer
- 2022-02-18T20:34:36 126.990 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
- 2022-02-18T20:34:36 126.990 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
- 2022-02-18T20:34:36 126.990 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
- 2022-02-18T20:34:36 127.017 INF Loaded (local): materials
- 2022-02-18T20:34:36 127.201 INF Loaded (local): physicsbodies
- 2022-02-18T20:34:36 127.367 INF Loaded (local): painting
- 2022-02-18T20:34:36 127.646 INF Loaded (local): shapes
- Unloading 3 Unused Serialized files (Serialized files now loaded: 9)
- 2022-02-18T20:35:18 169.173 INF Block IDs with mapping
- 2022-02-18T20:35:18 169.181 INF Block IDs total 13640, terr 44, last 13848
- 2022-02-18T20:35:18 169.188 INF Loaded (local): blocks
- Unloading 53316 unused Assets to reduce memory usage. Loaded Objects now: 93568.
- Total: 491.354564 ms (FindLiveObjects: 6.020462 ms CreateObjectMapping: 6.863754 ms MarkObjects: 441.855860 ms DeleteObjects: 36.613948 ms)
- 2022-02-18T20:35:19 169.907 INF Loaded (local): progression
- 2022-02-18T20:35:19 170.229 INF Loaded (local): buffs
- 2022-02-18T20:35:19 170.388 INF Loaded (local): misc
- 2022-02-18T20:35:25 176.064 INF Loaded (local): items
- 2022-02-18T20:35:26 177.292 INF Item IDs with mapping
- 2022-02-18T20:35:26 177.292 INF ItemIDs from Mapping
- 2022-02-18T20:35:26 177.328 INF Loaded (local): item_modifiers
- 2022-02-18T20:35:26 177.550 INF Loaded (local): entityclasses
- 2022-02-18T20:35:27 177.693 INF Loaded (local): qualityinfo
- 2022-02-18T20:35:27 177.918 INF Loaded (local): sounds
- 2022-02-18T20:35:27 178.237 INF Loaded (local): recipes
- 2022-02-18T20:35:27 178.410 INF Loaded (local): blockplaceholders
- 2022-02-18T20:35:27 178.600 INF Loaded (local): loot
- 2022-02-18T20:35:28 178.860 INF Loaded (local): entitygroups
- 2022-02-18T20:35:28 179.044 INF Loaded (local): utilityai
- 2022-02-18T20:35:28 179.210 INF Loaded (local): vehicles
- 2022-02-18T20:35:28 179.377 INF Loaded (local): rwgmixer
- 2022-02-18T20:35:28 179.544 INF Loaded (local): weathersurvival
- 2022-02-18T20:35:29 179.710 INF Loaded (local): archetypes
- 2022-02-18T20:35:29 179.922 INF Loaded (local): quests
- 2022-02-18T20:35:29 180.077 INF Loaded (local): traders
- 2022-02-18T20:35:29 180.245 INF Loaded (local): npc
- 2022-02-18T20:35:29 180.411 INF Loaded (local): dialogs
- 2022-02-18T20:35:29 180.631 INF Loaded (local): ui_display
- 2022-02-18T20:35:30 180.795 INF Loaded (local): nav_objects
- 2022-02-18T20:35:30 180.978 INF Loaded (local): gamestages
- 2022-02-18T20:35:30 181.251 INF Loaded (local): gameevents
- 2022-02-18T20:35:30 181.449 INF Loaded (local): twitch
- 2022-02-18T20:35:30 181.612 INF Loaded (local): twitch_events
- 2022-02-18T20:35:31 181.805 INF Loaded (local): dmscontent
- 2022-02-18T20:35:31 181.945 INF Loaded (local): color_mappings
- 2022-02-18T20:35:31 182.112 INF Loaded (local): XUi_Common/styles
- 2022-02-18T20:35:31 182.279 INF Loaded (local): XUi_Common/controls
- 2022-02-18T20:35:31 182.445 INF Loaded (local): XUi/styles
- 2022-02-18T20:35:31 182.612 INF Loaded (local): XUi/controls
- 2022-02-18T20:35:32 182.812 INF Loaded (local): XUi/windows
- 2022-02-18T20:35:32 183.008 INF Loaded (local): XUi/xui
- 2022-02-18T20:35:32 183.605 INF Loaded (local): biomes
- 2022-02-18T20:35:33 183.833 INF [XUi] Parsing all window groups completed in 606 ms total.
- 2022-02-18T20:35:33 183.907 INF Loaded (local): worldglobal
- 2022-02-18T20:35:33 184.315 INF Loaded (local): spawning
- 2022-02-18T20:35:33 184.506 INF ShapeControllers: 96
- 2022-02-18T20:35:34 184.965 INF Loaded (local): loadingscreen
- 2022-02-18T20:35:34 185.078 INF [XUi] Initialized all window groups completed in 1155 ms total.
- 2022-02-18T20:35:34 185.080 INF createWorld: PREGEN10k, TESTER, GameModeSurvival
- 2022-02-18T20:35:34 185.080 WRN Occlusion: !supportsAsyncGPUReadback
- 2022-02-18T20:35:34 185.080 INF Occlusion: Disabled
- 2022-02-18T20:35:34 185.089 INF Started thread ChunkRegeneration
- 2022-02-18T20:35:34 185.089 INF Started thread ChunkCalc
- 2022-02-18T20:35:34 185.090 INF Started thread ChunkMeshBake
- 2022-02-18T20:35:34 185.101 INF World.Load: PREGEN10k
- 2022-02-18T20:35:34 185.103 WRN Loaded world file from different version: 'Alpha 20 (b238)'
- 2022-02-18T20:36:03 214.197 INF Started thread GenerateChunks
- 2022-02-18T20:36:07 218.071 INF Calculating world hashes took 3855 ms (world size 414 MiB)
- 2022-02-18T20:36:07 218.428 INF Loading dtm raw file took 4212ms
- 2022-02-18T20:36:08 218.972 INF Biomes image size w= 10240, h = 10240
- 2022-02-18T20:36:10 220.898 INF Loading and creating biomes took 2464ms
- 2022-02-18T20:36:12 222.845 INF Loading and creating shader control textures took 1946ms
- 2022-02-18T20:36:13 224.506 INF Loading and parsing of generator took 1661ms
- 2022-02-18T20:36:14 225.314 INF Started thread SaveChunks /home/USER/.local/share/7DaysToDie/Saves/PREGEN10k/TESTER/Region
- 2022-02-18T20:36:17 228.383 INF [DECO] read 212354/
- 2022-02-18T20:36:17 228.477 INF Dynamic Music Initialized on Server
- 2022-02-18T20:36:18 228.804 INF AstarManager Init
- 2022-02-18T20:36:18 228.992 INF WeatherManager: Init 8 weather packages
- 2022-02-18T20:36:22 233.524 INF WeatherManager: ApplySavedPackages
- 2022-02-18T20:36:22 233.530 INF createWorld() done
- 2022-02-18T20:36:22 233.532 INF Loading players.xml
- 2022-02-18T20:36:26 236.878 INF Created player with id=6621
- 2022-02-18T20:36:26 236.897 INF Loaded player
- 2022-02-18T20:36:26 237.327 INF VehicleManager /home/USER/.local/share/7DaysToDie/Saves/PREGEN10k/TESTER/vehicles.dat, loaded 0
- 2022-02-18T20:36:26 237.328 INF DroneManager /home/USER/.local/share/7DaysToDie/Saves/PREGEN10k/TESTER/drones.dat, loaded 0
- 2022-02-18T20:36:26 237.422 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 120, default = 60
- 2022-02-18T20:36:26 237.422 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 10, default = 7
- 2022-02-18T20:36:28 238.795 INF [DECO] written 212354, in 42ms
- 2022-02-18T20:36:28 238.899 INF [DECO] write thread 103ms
- 2022-02-18T20:36:28 239.044 INF OpenSpawnWindow
- CAppInfoCacheReadFromDiskThread took 137 milliseconds to initialize
- 2022-02-18T20:36:28 239.448 WRN [GSM] GameSparks Not Initialized...
- 2022-02-18T20:36:28 239.448 INF Loading dymesh settings
- 2022-02-18T20:36:28 239.448 INF Dynamic Mesh Settings
- 2022-02-18T20:36:28 239.448 INF Use Imposter Values: False
- 2022-02-18T20:36:28 239.448 INF Only Player Areas: True
- 2022-02-18T20:36:28 239.448 INF Player Area Buffer: 3
- 2022-02-18T20:36:28 239.448 INF Max View Distance: 1000
- 2022-02-18T20:36:28 239.448 INF Regen all on new world: False
- 2022-02-18T20:36:28 239.449 INF Dymesh Enabled: True
- 2022-02-18T20:36:28 239.449 INF Dymesh Distance: 1000
- 2022-02-18T20:36:28 239.449 INF Dymesh LCB Only: True
- 2022-02-18T20:36:28 239.449 INF Dymesh LCB Buff: 3
- 2022-02-18T20:36:28 239.449 INF Dymesh Imposters: False
- 2022-02-18T20:36:28 239.449 INF Dymesh MaxRegion: 1
- 2022-02-18T20:36:28 239.449 INF Dymesh MaxItem: 3
- 2022-02-18T20:36:28 239.452 INF Prepping dynamic mesh. Resend Default: True
- 2022-02-18T20:36:28 239.452 INF Mesh location: /home/USER/.local/share/7DaysToDie/Saves/PREGEN10k/TESTER/DynamicMeshes/
- 2022-02-18T20:36:28 239.452 INF StartGame done
- 2022-02-18T20:36:28 239.583 INF [Steamworks.NET] GameServer.Init successful
- Calling Animator.GotoState on Synchronize layer
- 2022-02-18T20:36:29 240.243 INF Warming dynamic mesh
- 2022-02-18T20:36:29 240.243 INF Creating dynamic mesh manager
- 2022-02-18T20:36:29 240.246 INF Dynamic mesh manager awake
- 2022-02-18T20:36:29 240.246 INF Mesh location: /home/USER/.local/share/7DaysToDie/Saves/PREGEN10k/TESTER/DynamicMeshes/
- 2022-02-18T20:36:29 240.247 INF Loading Items: /home/USER/.local/share/7DaysToDie/Saves/PREGEN10k/TESTER/DynamicMeshes/
- Fallback handler could not load library /home/USER/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libadvapi32.dll
- Fallback handler could not load library /home/USER/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libadvapi32.dll.so
- Fallback handler could not load library /home/USER/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/advapi32.dll
- Fallback handler could not load library /home/USER/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libadvapi32
- Fallback handler could not load library /home/USER/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libadvapi32.so
- Fallback handler could not load library /home/USER/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/advapi32
- Fallback handler could not load library /home/USER/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libadvapi32.dll
- Fallback handler could not load library /home/USER/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libadvapi32.dll.so
- Fallback handler could not load library /home/USER/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libadvapi32.dll
- Fallback handler could not load library /home/USER/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libadvapi32.dll
- Fallback handler could not load library /home/USER/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libadvapi32.dll.so
- Fallback handler could not load library /home/USER/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/advapi32.dll
- Fallback handler could not load library /home/USER/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libadvapi32
- Fallback handler could not load library /home/USER/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libadvapi32.so
- Fallback handler could not load library /home/USER/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/advapi32
- Fallback handler could not load library /home/USER/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libadvapi32.dll
- Fallback handler could not load library /home/USER/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libadvapi32.dll.so
- Fallback handler could not load library /home/USER/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libadvapi32.dll
- 2022-02-18T20:36:29 240.608 INF Loaded Items: 47
- 2022-02-18T20:36:29 240.608 WRN Loading all items took: 0.360981 seconds.
- 2022-02-18T20:36:30 240.788 INF Meshlist count is now 1
- 2022-02-18T20:36:30 240.788 INF Meshlist count is now 2
- 2022-02-18T20:36:30 240.789 INF Force load took 0 seconds
- 2022-02-18T20:36:30 240.791 INF Clearing queues.
- 2022-02-18T20:36:30 240.791 INF Cleared queues.
- 2022-02-18T20:36:30 240.792 INF Dynamic thread starting
- 2022-02-18T20:36:30 240.794 INF Dymesh door replacement: imposterBlock
- 2022-02-18T20:36:30 240.857 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90156336709684235, public IP=20*.10*.19*.18*
- 2022-02-18T20:36:30 240.866 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
- 2022-02-18T20:36:30 241.319 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240990784779, server SteamID=90156336709684235, server public IP=20*.10*.19*.18*, server port=26900
- 2022-02-18T20:36:30 241.399 INF [Steamworks.NET] Lobby entered: 109775240990784779
- 2022-02-18T20:36:31 242.499 INF Respawn almost done
- 2022-02-18T20:36:31 242.513 INF PlayerSpawnedInWorld (reason: NewGame, position: 2634, 42, 3704): localplayer
- 2022-02-18T20:36:33 244.219 INF 6033+1 Origin Reposition (0.0, 0.0, 0.0) to (2624.0, 32.0, 3696.0)
- 2022-02-18T20:36:35 246.386 INF MinEventLogMessage: XP gained during the last level:
- 2022-02-18T20:36:35 246.386 INF CVarLogValue: $xpFromLootThisLevel == 0
- 2022-02-18T20:36:35 246.386 INF CVarLogValue: $xpFromHarvestingThisLevel == 0
- 2022-02-18T20:36:35 246.386 INF CVarLogValue: $xpFromKillThisLevel == 0
- 2022-02-18T20:36:48 259.566 INF Saving 63 of chunks took 60ms
- 2022-02-18T20:37:01 271.902 INF Time: 3.18m FPS: 30.00 Heap: 3933.7MB Max: 3933.7MB Chunks: 261 CGO: 169 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 9641.6MB
- 2022-02-18T20:37:19 290.619 INF Saving 69 of chunks took 60ms
- 2022-02-18T20:37:32 303.251 INF Time: 3.68m FPS: 58.18 Heap: 3934.1MB Max: 3934.1MB Chunks: 276 CGO: 182 Ply: 1 Zom: 0 Ent: 1 (2) Items: 0 CO: 1 RSS: 9992.5MB
- 2022-02-18T20:38:01 332.090 INF Saving 63 of chunks took 40ms
- 2022-02-18T20:38:04 334.694 INF Saving 66 of chunks took 60ms
- 2022-02-18T20:38:06 337.358 INF Time: 4.18m FPS: 47.38 Heap: 3957.4MB Max: 3957.4MB Chunks: 276 CGO: 182 Ply: 1 Zom: 0 Ent: 1 (2) Items: 0 CO: 1 RSS: 10004.8MB
- 2022-02-18T20:38:36 367.339 INF VehicleManager saving 0 (0 + 0)
- 2022-02-18T20:38:36 367.340 INF DroneManager saving 0 (0 + 0)
- 2022-02-18T20:38:36 367.341 INF VehicleManager saved 9 bytes
- 2022-02-18T20:38:36 367.341 INF DroneManager saved 9 bytes
- 2022-02-18T20:38:36 367.389 INF Time: 4.68m FPS: 24.31 Heap: 4120.3MB Max: 4120.3MB Chunks: 276 CGO: 195 Ply: 1 Zom: 0 Ent: 1 (2) Items: 0 CO: 1 RSS: 10022.8MB
- 2022-02-18T20:39:02 393.188 INF Saving 57 of chunks took 40ms
- 2022-02-18T20:39:04 395.293 INF Disconnect
- 2022-02-18T20:39:04 395.298 INF [NET] ServerShutdown
- 2022-02-18T20:39:04 395.298 INF NET: Stopping server protocols
- 2022-02-18T20:39:04 395.533 INF NET: LiteNetLib server stopped
- 2022-02-18T20:39:04 395.535 INF Exited thread SteamNetworkingServer
- 2022-02-18T20:39:04 395.536 INF [Steamworks.NET] NET: Server stopped
- 2022-02-18T20:39:04 395.538 INF SaveAndCleanupWorld
- 2022-02-18T20:39:04 395.606 INF Saving 52 of chunks took 40ms
- 2022-02-18T20:39:04 395.608 INF [Steamworks.NET] Stopping server
- 2022-02-18T20:39:05 395.671 INF [Steamworks.NET] Exiting Lobby
- 2022-02-18T20:39:05 396.034 INF AstarManager Cleanup
- 2022-02-18T20:39:05 396.078 INF Clearing queues.
- 2022-02-18T20:39:05 396.078 INF Cleared queues.
- 2022-02-18T20:39:06 397.038 INF Clearing queues.
- 2022-02-18T20:39:06 397.038 INF Cleared queues.
- 2022-02-18T20:39:06 397.039 INF Clear LOD Disabled Prefabs
- 2022-02-18T20:39:06 397.046 INF World.Unload
- 2022-02-18T20:39:06 397.060 INF Exited thread GenerateChunks
- 2022-02-18T20:39:06 397.103 INF Exited thread SaveChunks /home/USER/.local/share/7DaysToDie/Saves/PREGEN10k/TESTER/Region
- 2022-02-18T20:39:06 397.160 INF World.Cleanup
- 2022-02-18T20:39:06 397.164 INF Exited thread ChunkRegeneration
- 2022-02-18T20:39:06 397.169 INF Exited thread ChunkCalc
- 2022-02-18T20:39:06 397.169 INF Exited thread ChunkMeshBake
- 2022-02-18T20:39:06 397.172 INF VehicleManager saving 0 (0 + 0)
- 2022-02-18T20:39:06 397.173 INF VehicleManager saved 9 bytes
- 2022-02-18T20:39:06 397.173 INF DroneManager saving 0 (0 + 0)
- 2022-02-18T20:39:06 397.173 INF DroneManager saved 9 bytes
- 2022-02-18T20:39:06 397.205 INF Persistent GamePrefs saved
- 2022-02-18T20:39:06 397.206 WRN [GSM] GameSparks Not Initialized...
- 2022-02-18T20:39:08 399.333 INF Preparing quit
- 2022-02-18T20:39:08 399.333 INF Persistent GamePrefs saved
- 2022-02-18T20:39:08 399.334 INF Cleanup
- 2022-02-18T20:39:09 399.967 INF AchievementManager.Cleanup
- Shutdown handler: initalize.
- eac_server.so [x64] :: OnLoad()
- 2022-02-18T20:39:09 400.450 INF Terminating threads
- 2022-02-18T20:39:09 400.450 INF OnApplicationQuit
- 2022-02-18T20:39:09 400.451 INF Terminating threads
- 2022-02-18T20:39:09 400.451 INF OnApplicationQuit
- Setting up 6 worker threads for Enlighten.
- Thread -> id: 7fd757fff640 -> priority: 1
- Thread -> id: 7fd7577fe640 -> priority: 1
- Thread -> id: 7fd756ffd640 -> priority: 1
- Thread -> id: 7fd6afbff640 -> priority: 1
- Thread -> id: 7fd6af3fe640 -> priority: 1
- Thread -> id: 7fd6aebfd640 -> priority: 1
- Shutdown handler: cleanup.
- eac_server.so [x64] :: OnUnload()
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