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- origamiflyawayquotes = {
- "Fly away!",
- "Have a fun trip towards heaven.",
- "You're blasting off again!",
- "Onwards! To the skies!",
- "Why not experience flying for the first time?",
- "Fly away my child!",
- "Awaremi.",
- "Anata no saigo, ōkina otokonoko."
- }
- origamisurvivequotes = {
- "Oh cool, you survived.",
- "How tough are you, hm?",
- "There's no escape... Maybe.",
- "How quiant.",
- "N-Nani?!",
- "Naze anata wa shinde inai nodesu ka?",
- "Omae wa mou shindeiru."
- }
- mouse.KeyDown:connect(function(key)
- if key == "x" and Debounces.OnStance == true and cooldowns["origamis"] == nil then
- local flyAway = false
- local didNotFlyAway = false
- Cooldown('origamis', 1)
- CanAttack = false
- Debounces.NoIdl = true
- Debounces.on = true
- Debounces.OnStance = true
- char.Humanoid.WalkSpeed = 0
- chat:Chat(hed, "Origami...", "Red")
- local y = Instance.new("Sound")
- y.SoundId = "http://www.roblox.com/asset/?id=233096543"
- y.Parent = m
- y.Pitch = 0.3
- y.Volume = 3
- y:Play()
- for i = 1, 10 do
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(100), math.rad(-100), math.rad(60)), 0.3)
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(32)), 0.6)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-20)), 0.6)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -1.2, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(5)), 0.6)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-10), math.rad(50), 0), 0.6)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-80), math.rad(20)), 0.6)
- if Debounces.on == false then
- break
- end
- wait()
- end
- wait(0.5)
- local a = Instance.new("Sound")
- a.SoundId = "http://www.roblox.com/asset/?id=28257433"
- a.Parent = m
- a.Pitch = 0.5
- a.Volume = 3
- a:Play()
- cor.Touched:connect(function(hit)
- local ht = hit.Parent
- if Debounces.OnStance == true and hit:IsA("Model") then
- if hit:findFirstChild("Humanoid") then
- if hit.Name ~= p.Name then
- Cooldown('origamis', 30)
- local c = Instance.new("Sound")
- c.SoundId = "rbxassetid://46153268"
- c.Parent = m
- c.Pitch = 0.5
- c.Volume = 3
- c:Play()
- local hittorso = hit:FindFirstChild("Torso")
- local bodyforce = Instance.new("BodyForce", hittorso)
- bodyforce.force = Vector3.new(0, game.Workspace.Gravity, 0) * hittorso :GetMass()
- hit:FindFirstChild("Humanoid"):TakeDamage(math.random(80, 100))
- if hit:FindFirstChild("Humanoid").Health <= 0 then
- flyAway = true
- elseif hit:FindFirstChild("Humanoid").Health >= 0 then
- didNotFlyAway = true
- end
- wait()
- chat:Chat(hed, "Ten'vu!", "Red")
- hittorso.Velocity = hed.CFrame.upVector * 300
- script.fire:Clone().Parent = hittorso
- script.smoke:Clone().Parent = hittorso
- script.sparks:Clone().Parent = hittorso
- script.shockwavesoke:Clone().Parent = torso
- local b = Instance.new("Sound")
- b.SoundId = "rbxassetid://221920737"
- b.Parent = m
- b.Pitch = 1
- b.Volume = 3
- b:Play()
- wait(1)
- torso.shockwavesoke.Enabled = false
- wait(5)
- torso.shockwavesoke:Destroy()
- hittorso.smoke.Enabled = false
- hittorso.fire.Enabled = false
- hittorso.sparks.Enabled = false
- end
- end
- end
- for i = 1, 60 do
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(100), math.rad(-250), math.rad(60)), 0.6)
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(32)), 0.6)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-20)), 0.6)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -1.2, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(5)), 0.6)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-10), math.rad(75), 0), 0.6)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-80), math.rad(0)), 0.6)
- if Debounces.on == false then
- break
- end
- wait()
- end
- wait(1)
- if flyAway == true and hit:FindFirstChild("Humanoid").Health <= 0 then
- chat:Chat(hed, origamiflyawayquotes[math.random(#origamiflyawayquotes)], "Red")
- Cooldown('origamis', 60)
- end
- if didNotFlyAway == true then
- chat:Chat(hed, origamisurvivequotes[math.random(#origamisurvivequotes)], "Red")
- end
- CanAttack = true
- Debounces.on = false
- Debounces.OnStance = false
- end)
- end
- end)
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