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  1. version=12;
  2. class Mission
  3. {
  4. addOns[]=
  5. {
  6. "exile_client",
  7.  
  8. //Ryan Zombies & Infection
  9. "Ryanzombies",
  10. "ryanzombiesfunctions",
  11. "rzinfection",
  12.  
  13. //DS_Houses
  14. "DSHouses",
  15.  
  16. //CUP
  17. "cup_chernarus_config",
  18. "CUP_Core",
  19. "CUP_Creatures_People_Civil_Chernarus",
  20. "CUP_AirVehicles_A10",
  21. "CUP_BaseConfigs",
  22.  
  23. //CBA
  24. "cba_accessory",
  25.  
  26. // Extended Survival Pack
  27. "ddr_textures"
  28.  
  29. };
  30. addOnsAuto[]=
  31. {
  32. "exile_client",
  33. "cup_chernarus_config",
  34. "CUP_Core"
  35. };
  36. randomSeed=8080942;
  37. class Intel
  38. {
  39. timeOfChanges=1800.0002;
  40. startWeather=0.30000001;
  41. startWind=0.1;
  42. startWaves=0.1;
  43. forecastWeather=0.30000001;
  44. forecastWind=0.1;
  45. forecastWaves=0.1;
  46. forecastLightnings=0.1;
  47. year=2039;
  48. month=6;
  49. day=24;
  50. hour=12;
  51. minute=0;
  52. startFogDecay=0.013;
  53. forecastFogDecay=0.013;
  54. };
  55. class Groups
  56. {
  57. items=1;
  58. class Item0
  59. {
  60. side="GUER";
  61. class Vehicles
  62. {
  63. items=100;
  64. class Item0
  65. {
  66. position[]={13237.161,20.660374,11705.338};
  67. special="NONE";
  68. id=0;
  69. side="GUER";
  70. vehicle="Exile_Unit_GhostPlayer";
  71. player="PLAY CDG";
  72. leader=1;
  73. skill=0.60000002;
  74. };
  75. class Item1
  76. {
  77. position[]={13234.718,19.578526,11705.455};
  78. special="NONE";
  79. id=1;
  80. side="GUER";
  81. vehicle="Exile_Unit_GhostPlayer";
  82. player="PLAY CDG";
  83. skill=0.60000002;
  84. };
  85. class Item2
  86. {
  87. position[]={13232.741,18.706799,11705.57};
  88. special="NONE";
  89. id=2;
  90. side="GUER";
  91. vehicle="Exile_Unit_GhostPlayer";
  92. player="PLAY CDG";
  93. skill=0.60000002;
  94. };
  95. class Item3
  96. {
  97. position[]={13230.821,17.984247,11705.514};
  98. special="NONE";
  99. id=3;
  100. side="GUER";
  101. vehicle="Exile_Unit_GhostPlayer";
  102. player="PLAY CDG";
  103. skill=0.60000002;
  104. };
  105. class Item4
  106. {
  107. position[]={13228.785,17.412029,11705.281};
  108. special="NONE";
  109. id=4;
  110. side="GUER";
  111. vehicle="Exile_Unit_GhostPlayer";
  112. player="PLAY CDG";
  113. skill=0.60000002;
  114. };
  115. class Item5
  116. {
  117. position[]={13226.924,16.956467,11705.455};
  118. special="NONE";
  119. id=5;
  120. side="GUER";
  121. vehicle="Exile_Unit_GhostPlayer";
  122. player="PLAY CDG";
  123. skill=0.60000002;
  124. };
  125. class Item6
  126. {
  127. position[]={13225.296,16.538645,11705.048};
  128. special="NONE";
  129. id=6;
  130. side="GUER";
  131. vehicle="Exile_Unit_GhostPlayer";
  132. player="PLAY CDG";
  133. skill=0.60000002;
  134. };
  135. class Item7
  136. {
  137. position[]={13223.492,16.139071,11705.514};
  138. special="NONE";
  139. id=7;
  140. side="GUER";
  141. vehicle="Exile_Unit_GhostPlayer";
  142. player="PLAY CDG";
  143. skill=0.60000002;
  144. };
  145. class Item8
  146. {
  147. position[]={13221.398,15.754031,11705.338};
  148. special="NONE";
  149. id=8;
  150. side="GUER";
  151. vehicle="Exile_Unit_GhostPlayer";
  152. player="PLAY CDG";
  153. skill=0.60000002;
  154. };
  155. class Item9
  156. {
  157. position[]={13219.652,15.484016,11705.398};
  158. special="NONE";
  159. id=9;
  160. side="GUER";
  161. vehicle="Exile_Unit_GhostPlayer";
  162. player="PLAY CDG";
  163. skill=0.60000002;
  164. };
  165. class Item10
  166. {
  167. position[]={13237.393,20.350965,11702.838};
  168. special="NONE";
  169. id=10;
  170. side="GUER";
  171. vehicle="Exile_Unit_GhostPlayer";
  172. player="PLAY CDG";
  173. skill=0.60000002;
  174. };
  175. class Item11
  176. {
  177. position[]={13235.357,19.481894,11703.129};
  178. special="NONE";
  179. id=11;
  180. side="GUER";
  181. vehicle="Exile_Unit_GhostPlayer";
  182. player="PLAY CDG";
  183. skill=0.60000002;
  184. };
  185. class Item12
  186. {
  187. position[]={13233.264,18.675148,11702.896};
  188. special="NONE";
  189. id=12;
  190. side="GUER";
  191. vehicle="Exile_Unit_GhostPlayer";
  192. player="PLAY CDG";
  193. skill=0.60000002;
  194. };
  195. class Item13
  196. {
  197. position[]={13231.229,18.033972,11703.188};
  198. special="NONE";
  199. id=13;
  200. side="GUER";
  201. vehicle="Exile_Unit_GhostPlayer";
  202. player="PLAY CDG";
  203. skill=0.60000002;
  204. };
  205. class Item14
  206. {
  207. position[]={13229.25,17.450659,11703.068};
  208. special="NONE";
  209. id=14;
  210. side="GUER";
  211. vehicle="Exile_Unit_GhostPlayer";
  212. player="PLAY CDG";
  213. skill=0.60000002;
  214. };
  215. class Item15
  216. {
  217. position[]={13227.622,17.044769,11703.012};
  218. special="NONE";
  219. id=15;
  220. side="GUER";
  221. vehicle="Exile_Unit_GhostPlayer";
  222. player="PLAY CDG";
  223. skill=0.60000002;
  224. };
  225. class Item16
  226. {
  227. position[]={13225.411,16.547203,11703.129};
  228. special="NONE";
  229. id=16;
  230. side="GUER";
  231. vehicle="Exile_Unit_GhostPlayer";
  232. player="PLAY CDG";
  233. skill=0.60000002;
  234. };
  235. class Item17
  236. {
  237. position[]={13223.608,16.157663,11703.068};
  238. special="NONE";
  239. id=17;
  240. side="GUER";
  241. vehicle="Exile_Unit_GhostPlayer";
  242. player="PLAY CDG";
  243. skill=0.60000002;
  244. };
  245. class Item18
  246. {
  247. position[]={13221.864,15.82023,11703.188};
  248. special="NONE";
  249. id=18;
  250. side="GUER";
  251. vehicle="Exile_Unit_GhostPlayer";
  252. player="PLAY CDG";
  253. skill=0.60000002;
  254. };
  255. class Item19
  256. {
  257. position[]={13219.537,15.460279,11703.188};
  258. special="NONE";
  259. id=19;
  260. side="GUER";
  261. vehicle="Exile_Unit_GhostPlayer";
  262. player="PLAY CDG";
  263. skill=0.60000002;
  264. };
  265. class Item20
  266. {
  267. position[]={13237.684,20.122702,11700.919};
  268. special="NONE";
  269. id=20;
  270. side="GUER";
  271. vehicle="Exile_Unit_GhostPlayer";
  272. player="PLAY CDG";
  273. skill=0.60000002;
  274. };
  275. class Item21
  276. {
  277. position[]={13235.242,19.243696,11701.034};
  278. special="NONE";
  279. id=21;
  280. side="GUER";
  281. vehicle="Exile_Unit_GhostPlayer";
  282. player="PLAY CDG";
  283. skill=0.60000002;
  284. };
  285. class Item22
  286. {
  287. position[]={13233.03,18.533854,11700.976};
  288. special="NONE";
  289. id=22;
  290. side="GUER";
  291. vehicle="Exile_Unit_GhostPlayer";
  292. player="PLAY CDG";
  293. skill=0.60000002;
  294. };
  295. class Item23
  296. {
  297. position[]={13230.764,17.812525,11701.093};
  298. special="NONE";
  299. id=23;
  300. side="GUER";
  301. vehicle="Exile_Unit_GhostPlayer";
  302. player="PLAY CDG";
  303. skill=0.60000002;
  304. };
  305. class Item24
  306. {
  307. position[]={13229.134,17.34927,11700.976};
  308. special="NONE";
  309. id=24;
  310. side="GUER";
  311. vehicle="Exile_Unit_GhostPlayer";
  312. player="PLAY CDG";
  313. skill=0.60000002;
  314. };
  315. class Item25
  316. {
  317. position[]={13227.389,16.968922,11701.093};
  318. special="NONE";
  319. id=25;
  320. side="GUER";
  321. vehicle="Exile_Unit_GhostPlayer";
  322. player="PLAY CDG";
  323. skill=0.60000002;
  324. };
  325. class Item26
  326. {
  327. position[]={13225.296,16.517365,11701.209};
  328. special="NONE";
  329. id=26;
  330. side="GUER";
  331. vehicle="Exile_Unit_GhostPlayer";
  332. player="PLAY CDG";
  333. skill=0.60000002;
  334. };
  335. class Item27
  336. {
  337. position[]={13223.435,16.115486,11701.268};
  338. special="NONE";
  339. id=27;
  340. side="GUER";
  341. vehicle="Exile_Unit_GhostPlayer";
  342. player="PLAY CDG";
  343. skill=0.60000002;
  344. };
  345. class Item28
  346. {
  347. position[]={13221.456,15.7518,11701.209};
  348. special="NONE";
  349. id=28;
  350. side="GUER";
  351. vehicle="Exile_Unit_GhostPlayer";
  352. player="PLAY CDG";
  353. skill=0.60000002;
  354. };
  355. class Item29
  356. {
  357. position[]={13219.304,15.384468,11701.326};
  358. special="NONE";
  359. id=29;
  360. side="GUER";
  361. vehicle="Exile_Unit_GhostPlayer";
  362. player="PLAY CDG";
  363. skill=0.60000002;
  364. };
  365. class Item30
  366. {
  367. position[]={13237.858,19.79587,11699.057};
  368. special="NONE";
  369. id=30;
  370. side="GUER";
  371. vehicle="Exile_Unit_GhostPlayer";
  372. player="PLAY CDG";
  373. skill=0.60000002;
  374. };
  375. class Item31
  376. {
  377. position[]={13235.066,18.972578,11698.881};
  378. special="NONE";
  379. id=31;
  380. side="GUER";
  381. vehicle="Exile_Unit_GhostPlayer";
  382. player="PLAY CDG";
  383. skill=0.60000002;
  384. };
  385. class Item32
  386. {
  387. position[]={13232.799,18.265938,11699};
  388. special="NONE";
  389. id=32;
  390. side="GUER";
  391. vehicle="Exile_Unit_GhostPlayer";
  392. player="PLAY CDG";
  393. skill=0.60000002;
  394. };
  395. class Item33
  396. {
  397. position[]={13230.473,17.599703,11699.115};
  398. special="NONE";
  399. id=33;
  400. side="GUER";
  401. vehicle="Exile_Unit_GhostPlayer";
  402. player="PLAY CDG";
  403. skill=0.60000002;
  404. };
  405. class Item34
  406. {
  407. position[]={13228.785,17.253115,11699};
  408. special="NONE";
  409. id=34;
  410. side="GUER";
  411. vehicle="Exile_Unit_GhostPlayer";
  412. player="PLAY CDG";
  413. skill=0.60000002;
  414. };
  415. class Item35
  416. {
  417. position[]={13227.272,16.924681,11698.881};
  418. special="NONE";
  419. id=35;
  420. side="GUER";
  421. vehicle="Exile_Unit_GhostPlayer";
  422. player="PLAY CDG";
  423. skill=0.60000002;
  424. };
  425. class Item36
  426. {
  427. position[]={13225.063,16.448162,11698.939};
  428. special="NONE";
  429. id=36;
  430. side="GUER";
  431. vehicle="Exile_Unit_GhostPlayer";
  432. player="PLAY CDG";
  433. skill=0.60000002;
  434. };
  435. class Item37
  436. {
  437. position[]={13223.201,16.043352,11699.057};
  438. special="NONE";
  439. id=37;
  440. side="GUER";
  441. vehicle="Exile_Unit_GhostPlayer";
  442. player="PLAY CDG";
  443. skill=0.60000002;
  444. };
  445. class Item38
  446. {
  447. position[]={13221.805,15.756227,11699};
  448. special="NONE";
  449. id=38;
  450. side="GUER";
  451. vehicle="Exile_Unit_GhostPlayer";
  452. player="PLAY CDG";
  453. skill=0.60000002;
  454. };
  455. class Item39
  456. {
  457. position[]={13219.421,15.350844,11699.23};
  458. special="NONE";
  459. id=39;
  460. side="GUER";
  461. vehicle="Exile_Unit_GhostPlayer";
  462. player="PLAY CDG";
  463. skill=0.60000002;
  464. };
  465. class Item40
  466. {
  467. position[]={13237.918,19.454409,11696.905};
  468. special="NONE";
  469. id=40;
  470. side="GUER";
  471. vehicle="Exile_Unit_GhostPlayer";
  472. player="PLAY CDG";
  473. skill=0.60000002;
  474. };
  475. class Item41
  476. {
  477. position[]={13236.288,19.065742,11697.021};
  478. special="NONE";
  479. id=41;
  480. side="GUER";
  481. vehicle="Exile_Unit_GhostPlayer";
  482. player="PLAY CDG";
  483. skill=0.60000002;
  484. };
  485. class Item42
  486. {
  487. position[]={13234.486,18.498407,11697.078};
  488. special="NONE";
  489. id=42;
  490. side="GUER";
  491. vehicle="Exile_Unit_GhostPlayer";
  492. player="PLAY CDG";
  493. skill=0.60000002;
  494. };
  495. class Item43
  496. {
  497. position[]={13232.334,17.895802,11697.138};
  498. special="NONE";
  499. id=43;
  500. side="GUER";
  501. vehicle="Exile_Unit_GhostPlayer";
  502. player="PLAY CDG";
  503. skill=0.60000002;
  504. };
  505. class Item44
  506. {
  507. position[]={13230.064,17.49938,11697.138};
  508. special="NONE";
  509. id=44;
  510. side="GUER";
  511. vehicle="Exile_Unit_GhostPlayer";
  512. player="PLAY CDG";
  513. skill=0.60000002;
  514. };
  515. class Item45
  516. {
  517. position[]={13227.68,16.987776,11697.196};
  518. special="NONE";
  519. id=45;
  520. side="GUER";
  521. vehicle="Exile_Unit_GhostPlayer";
  522. player="PLAY CDG";
  523. skill=0.60000002;
  524. };
  525. class Item46
  526. {
  527. position[]={13225.645,16.549015,11697.254};
  528. special="NONE";
  529. id=46;
  530. side="GUER";
  531. vehicle="Exile_Unit_GhostPlayer";
  532. player="PLAY CDG";
  533. skill=0.60000002;
  534. };
  535. class Item47
  536. {
  537. position[]={13224.074,16.186087,11697.196};
  538. special="NONE";
  539. id=47;
  540. side="GUER";
  541. vehicle="Exile_Unit_GhostPlayer";
  542. player="PLAY CDG";
  543. skill=0.60000002;
  544. };
  545. class Item48
  546. {
  547. position[]={13221.864,15.70447,11697.138};
  548. special="NONE";
  549. id=48;
  550. side="GUER";
  551. vehicle="Exile_Unit_GhostPlayer";
  552. player="PLAY CDG";
  553. skill=0.60000002;
  554. };
  555. class Item49
  556. {
  557. position[]={13220.003,15.385726,11697.254};
  558. special="NONE";
  559. id=49;
  560. side="GUER";
  561. vehicle="Exile_Unit_GhostPlayer";
  562. player="PLAY CDG";
  563. skill=0.60000002;
  564. };
  565. class Item50
  566. {
  567. position[]={13237.918,19.109877,11694.752};
  568. special="NONE";
  569. id=50;
  570. side="GUER";
  571. vehicle="Exile_Unit_GhostPlayer";
  572. player="PLAY CDG";
  573. skill=0.60000002;
  574. };
  575. class Item51
  576. {
  577. position[]={13236.639,18.824335,11694.811};
  578. special="NONE";
  579. id=51;
  580. side="GUER";
  581. vehicle="Exile_Unit_GhostPlayer";
  582. player="PLAY CDG";
  583. skill=0.60000002;
  584. };
  585. class Item52
  586. {
  587. position[]={13234.602,18.260323,11694.984};
  588. special="NONE";
  589. id=52;
  590. side="GUER";
  591. vehicle="Exile_Unit_GhostPlayer";
  592. player="PLAY CDG";
  593. skill=0.60000002;
  594. };
  595. class Item53
  596. {
  597. position[]={13232.508,17.89632,11695.102};
  598. special="NONE";
  599. id=53;
  600. side="GUER";
  601. vehicle="Exile_Unit_GhostPlayer";
  602. player="PLAY CDG";
  603. skill=0.60000002;
  604. };
  605. class Item54
  606. {
  607. position[]={13230.473,17.539976,11695.043};
  608. special="NONE";
  609. id=54;
  610. side="GUER";
  611. vehicle="Exile_Unit_GhostPlayer";
  612. player="PLAY CDG";
  613. skill=0.60000002;
  614. };
  615. class Item55
  616. {
  617. position[]={13227.797,16.982367,11695.102};
  618. special="NONE";
  619. id=55;
  620. side="GUER";
  621. vehicle="Exile_Unit_GhostPlayer";
  622. player="PLAY CDG";
  623. skill=0.60000002;
  624. };
  625. class Item56
  626. {
  627. position[]={13225.936,16.558838,11695.275};
  628. special="NONE";
  629. id=56;
  630. side="GUER";
  631. vehicle="Exile_Unit_GhostPlayer";
  632. player="PLAY CDG";
  633. skill=0.60000002;
  634. };
  635. class Item57
  636. {
  637. position[]={13223.666,16.026239,11695.275};
  638. special="NONE";
  639. id=57;
  640. side="GUER";
  641. vehicle="Exile_Unit_GhostPlayer";
  642. player="PLAY CDG";
  643. skill=0.60000002;
  644. };
  645. class Item58
  646. {
  647. position[]={13221.805,15.632082,11695.275};
  648. special="NONE";
  649. id=58;
  650. side="GUER";
  651. vehicle="Exile_Unit_GhostPlayer";
  652. player="PLAY CDG";
  653. skill=0.60000002;
  654. };
  655. class Item59
  656. {
  657. position[]={13219.246,15.186598,11695.567};
  658. special="NONE";
  659. id=59;
  660. side="GUER";
  661. vehicle="Exile_Unit_GhostPlayer";
  662. player="PLAY CDG";
  663. skill=0.60000002;
  664. };
  665. class Item60
  666. {
  667. position[]={13237.801,18.862562,11693.24};
  668. special="NONE";
  669. id=60;
  670. side="GUER";
  671. vehicle="Exile_Unit_GhostPlayer";
  672. player="PLAY CDG";
  673. skill=0.60000002;
  674. };
  675. class Item61
  676. {
  677. position[]={13235.242,18.339025,11692.718};
  678. special="NONE";
  679. id=61;
  680. side="GUER";
  681. vehicle="Exile_Unit_GhostPlayer";
  682. player="PLAY CDG";
  683. skill=0.60000002;
  684. };
  685. class Item62
  686. {
  687. position[]={13233.09,17.966444,11692.948};
  688. special="NONE";
  689. id=62;
  690. side="GUER";
  691. vehicle="Exile_Unit_GhostPlayer";
  692. player="PLAY CDG";
  693. skill=0.60000002;
  694. };
  695. class Item63
  696. {
  697. position[]={13230.995,17.602283,11693.065};
  698. special="NONE";
  699. id=63;
  700. side="GUER";
  701. vehicle="Exile_Unit_GhostPlayer";
  702. player="PLAY CDG";
  703. skill=0.60000002;
  704. };
  705. class Item64
  706. {
  707. position[]={13228.843,17.171389,11693.182};
  708. special="NONE";
  709. id=64;
  710. side="GUER";
  711. vehicle="Exile_Unit_GhostPlayer";
  712. player="PLAY CDG";
  713. skill=0.60000002;
  714. };
  715. class Item65
  716. {
  717. position[]={13227.506,16.857502,11693.182};
  718. special="NONE";
  719. id=65;
  720. side="GUER";
  721. vehicle="Exile_Unit_GhostPlayer";
  722. player="PLAY CDG";
  723. skill=0.60000002;
  724. };
  725. class Item66
  726. {
  727. position[]={13225.47,16.389393,11693.473};
  728. special="NONE";
  729. id=66;
  730. side="GUER";
  731. vehicle="Exile_Unit_GhostPlayer";
  732. player="PLAY CDG";
  733. skill=0.60000002;
  734. };
  735. class Item67
  736. {
  737. position[]={13224.074,16.061972,11693.473};
  738. special="NONE";
  739. id=67;
  740. side="GUER";
  741. vehicle="Exile_Unit_GhostPlayer";
  742. player="PLAY CDG";
  743. skill=0.60000002;
  744. };
  745. class Item68
  746. {
  747. position[]={13221.864,15.586153,11693.588};
  748. special="NONE";
  749. id=68;
  750. side="GUER";
  751. vehicle="Exile_Unit_GhostPlayer";
  752. player="PLAY CDG";
  753. skill=0.60000002;
  754. };
  755. class Item69
  756. {
  757. position[]={13219.421,15.041322,11693.648};
  758. special="NONE";
  759. id=69;
  760. side="GUER";
  761. vehicle="Exile_Unit_GhostPlayer";
  762. player="PLAY CDG";
  763. skill=0.60000002;
  764. };
  765. class Item70
  766. {
  767. position[]={13238.44,17.573044,11689.811};
  768. special="NONE";
  769. id=70;
  770. side="GUER";
  771. vehicle="Exile_Unit_GhostPlayer";
  772. player="PLAY CDG";
  773. skill=0.60000002;
  774. };
  775. class Item71
  776. {
  777. position[]={13236.696,17.677006,11689.926};
  778. special="NONE";
  779. id=71;
  780. side="GUER";
  781. vehicle="Exile_Unit_GhostPlayer";
  782. player="PLAY CDG";
  783. skill=0.60000002;
  784. };
  785. class Item72
  786. {
  787. position[]={13234.66,17.280449,11689.811};
  788. special="NONE";
  789. id=72;
  790. side="GUER";
  791. vehicle="Exile_Unit_GhostPlayer";
  792. player="PLAY CDG";
  793. skill=0.60000002;
  794. };
  795. class Item73
  796. {
  797. position[]={13232.043,16.925327,11689.982};
  798. special="NONE";
  799. id=73;
  800. side="GUER";
  801. vehicle="Exile_Unit_GhostPlayer";
  802. player="PLAY CDG";
  803. skill=0.60000002;
  804. };
  805. class Item74
  806. {
  807. position[]={13230.646,16.802464,11689.982};
  808. special="NONE";
  809. id=74;
  810. side="GUER";
  811. vehicle="Exile_Unit_GhostPlayer";
  812. player="PLAY CDG";
  813. skill=0.60000002;
  814. };
  815. class Item75
  816. {
  817. position[]={13228.437,16.41066,11690.102};
  818. special="NONE";
  819. id=75;
  820. side="GUER";
  821. vehicle="Exile_Unit_GhostPlayer";
  822. player="PLAY CDG";
  823. skill=0.60000002;
  824. };
  825. class Item76
  826. {
  827. position[]={13226.575,15.941986,11689.982};
  828. special="NONE";
  829. id=76;
  830. side="GUER";
  831. vehicle="Exile_Unit_GhostPlayer";
  832. player="PLAY CDG";
  833. skill=0.60000002;
  834. };
  835. class Item77
  836. {
  837. position[]={13224.48,15.510009,11690.041};
  838. special="NONE";
  839. id=77;
  840. side="GUER";
  841. vehicle="Exile_Unit_GhostPlayer";
  842. player="PLAY CDG";
  843. skill=0.60000002;
  844. };
  845. class Item78
  846. {
  847. position[]={13222.91,15.286004,11690.041};
  848. special="NONE";
  849. id=78;
  850. side="GUER";
  851. vehicle="Exile_Unit_GhostPlayer";
  852. player="PLAY CDG";
  853. skill=0.60000002;
  854. };
  855. class Item79
  856. {
  857. position[]={13220.991,14.880125,11690.102};
  858. special="NONE";
  859. id=79;
  860. side="GUER";
  861. vehicle="Exile_Unit_GhostPlayer";
  862. player="PLAY CDG";
  863. skill=0.60000002;
  864. };
  865. class Item80
  866. {
  867. position[]={13237.743,17.021715,11687.831};
  868. special="NONE";
  869. id=80;
  870. side="GUER";
  871. vehicle="Exile_Unit_GhostPlayer";
  872. player="PLAY CDG";
  873. skill=0.60000002;
  874. };
  875. class Item81
  876. {
  877. position[]={13235.531,16.812983,11688.063};
  878. special="NONE";
  879. id=81;
  880. side="GUER";
  881. vehicle="Exile_Unit_GhostPlayer";
  882. player="PLAY CDG";
  883. skill=0.60000002;
  884. };
  885. class Item82
  886. {
  887. position[]={13233.555,16.559767,11688.122};
  888. special="NONE";
  889. id=82;
  890. side="GUER";
  891. vehicle="Exile_Unit_GhostPlayer";
  892. player="PLAY CDG";
  893. skill=0.60000002;
  894. };
  895. class Item83
  896. {
  897. position[]={13230.764,16.298496,11688.063};
  898. special="NONE";
  899. id=83;
  900. side="GUER";
  901. vehicle="Exile_Unit_GhostPlayer";
  902. player="PLAY CDG";
  903. skill=0.60000002;
  904. };
  905. class Item84
  906. {
  907. position[]={13228.959,15.987162,11688.063};
  908. special="NONE";
  909. id=84;
  910. side="GUER";
  911. vehicle="Exile_Unit_GhostPlayer";
  912. player="PLAY CDG";
  913. skill=0.60000002;
  914. };
  915. class Item85
  916. {
  917. position[]={13227.04,15.567765,11688.179};
  918. special="NONE";
  919. id=85;
  920. side="GUER";
  921. vehicle="Exile_Unit_GhostPlayer";
  922. player="PLAY CDG";
  923. skill=0.60000002;
  924. };
  925. class Item86
  926. {
  927. position[]={13225.236,15.280163,11688.122};
  928. special="NONE";
  929. id=86;
  930. side="GUER";
  931. vehicle="Exile_Unit_GhostPlayer";
  932. player="PLAY CDG";
  933. skill=0.60000002;
  934. };
  935. class Item87
  936. {
  937. position[]={13223.608,15.037487,11688.063};
  938. special="NONE";
  939. id=87;
  940. side="GUER";
  941. vehicle="Exile_Unit_GhostPlayer";
  942. player="PLAY CDG";
  943. skill=0.60000002;
  944. };
  945. class Item88
  946. {
  947. position[]={13221.107,14.579975,11688.239};
  948. special="NONE";
  949. id=88;
  950. side="GUER";
  951. vehicle="Exile_Unit_GhostPlayer";
  952. player="PLAY CDG";
  953. skill=0.60000002;
  954. };
  955. class Item89
  956. {
  957. position[]={13219.77,14.262304,11688.239};
  958. special="NONE";
  959. id=89;
  960. side="GUER";
  961. vehicle="Exile_Unit_GhostPlayer";
  962. player="PLAY CDG";
  963. skill=0.60000002;
  964. };
  965. class Item90
  966. {
  967. position[]={13237.393,16.354242,11685.854};
  968. special="NONE";
  969. id=90;
  970. side="GUER";
  971. vehicle="Exile_Unit_GhostPlayer";
  972. player="PLAY CDG";
  973. skill=0.60000002;
  974. };
  975. class Item91
  976. {
  977. position[]={13235.416,16.09985,11685.795};
  978. special="NONE";
  979. id=91;
  980. side="GUER";
  981. vehicle="Exile_Unit_GhostPlayer";
  982. player="PLAY CDG";
  983. skill=0.60000002;
  984. };
  985. class Item92
  986. {
  987. position[]={13233.381,15.905619,11685.738};
  988. special="NONE";
  989. id=92;
  990. side="GUER";
  991. vehicle="Exile_Unit_GhostPlayer";
  992. player="PLAY CDG";
  993. skill=0.60000002;
  994. };
  995. class Item93
  996. {
  997. position[]={13230.938,15.690587,11685.738};
  998. special="NONE";
  999. id=93;
  1000. side="GUER";
  1001. vehicle="Exile_Unit_GhostPlayer";
  1002. player="PLAY CDG";
  1003. skill=0.60000002;
  1004. };
  1005. class Item94
  1006. {
  1007. position[]={13228.611,15.362325,11685.854};
  1008. special="NONE";
  1009. id=94;
  1010. side="GUER";
  1011. vehicle="Exile_Unit_GhostPlayer";
  1012. player="PLAY CDG";
  1013. skill=0.60000002;
  1014. };
  1015. class Item95
  1016. {
  1017. position[]={13226.518,15.063607,11685.854};
  1018. special="NONE";
  1019. id=95;
  1020. side="GUER";
  1021. vehicle="Exile_Unit_GhostPlayer";
  1022. player="PLAY CDG";
  1023. skill=0.60000002;
  1024. };
  1025. class Item96
  1026. {
  1027. position[]={13224.249,14.750255,11685.912};
  1028. special="NONE";
  1029. id=96;
  1030. side="GUER";
  1031. vehicle="Exile_Unit_GhostPlayer";
  1032. player="PLAY CDG";
  1033. skill=0.60000002;
  1034. };
  1035. class Item97
  1036. {
  1037. position[]={13221.456,14.273185,11686.029};
  1038. special="NONE";
  1039. id=97;
  1040. side="GUER";
  1041. vehicle="Exile_Unit_GhostPlayer";
  1042. player="PLAY CDG";
  1043. skill=0.60000002;
  1044. };
  1045. class Item98
  1046. {
  1047. position[]={13218.781,13.587149,11686.145};
  1048. special="NONE";
  1049. id=98;
  1050. side="GUER";
  1051. vehicle="Exile_Unit_GhostPlayer";
  1052. player="PLAY CDG";
  1053. skill=0.60000002;
  1054. };
  1055. class Item99
  1056. {
  1057. position[]={13239.08,16.010651,11685.795};
  1058. special="NONE";
  1059. id=99;
  1060. side="GUER";
  1061. vehicle="Exile_Unit_GhostPlayer";
  1062. player="PLAY CDG";
  1063. skill=0.60000002;
  1064. };
  1065. };
  1066. };
  1067. };
  1068. class Markers
  1069. {
  1070. items=42;
  1071.  
  1072. //SPAWN ZONES
  1073.  
  1074. class Item0
  1075. {
  1076. position[]={1909.78,0,2247.2};
  1077. name="SpawnKamenka";
  1078. text="Kamenka";
  1079. type="ExileSpawnZone";
  1080. markerType="EMPTY";
  1081. colorName="colorBlack";
  1082. fillName="Border";
  1083. a=300;
  1084. b=300;
  1085. drawBorder=1;
  1086. };
  1087. class Item1
  1088. {
  1089. position[]={8055.98,0,3403.04};
  1090. name="SpawnPrigorodki";
  1091. text="Prigorodki";
  1092. type="ExileSpawnZone";
  1093. markerType="EMPTY";
  1094. colorName="colorBlack";
  1095. fillName="Border";
  1096. a=300;
  1097. b=300;
  1098. drawBorder=1;
  1099. };
  1100. class Item2
  1101. {
  1102. position[]={12097.9,0,3494.46};
  1103. name="SpawnKamyshovo";
  1104. text="Kamyshovo";
  1105. type="ExileSpawnZone";
  1106. markerType="EMPTY";
  1107. colorName="colorBlack";
  1108. fillName="Border";
  1109. a=300;
  1110. b=300;
  1111. drawBorder=1;
  1112. };
  1113. class Item3
  1114. {
  1115. position[]={13352.05,0,6301.7461};
  1116. name="SpawnSolnichniy";
  1117. text="Solnichniy";
  1118. type="ExileSpawnZone";
  1119. markerType="EMPTY";
  1120. colorName="colorBlack";
  1121. fillName="Border";
  1122. a=300;
  1123. b=300;
  1124. drawBorder=1;
  1125. };
  1126. class Item4
  1127. {
  1128. position[]={12864.8,0,8070};
  1129. name="SpawnNizhnoye";
  1130. text="Nizhnoye";
  1131. type="ExileSpawnZone";
  1132. markerType="EMPTY";
  1133. colorName="colorBlack";
  1134. fillName="Border";
  1135. a=300;
  1136. b=300;
  1137. drawBorder=1;
  1138. };
  1139.  
  1140.  
  1141. // Devils Market
  1142.  
  1143. class Item5
  1144. {
  1145. position[]={6888.981, 0, 11489.058};
  1146. name="marker_1";
  1147. text=" Devils Market";
  1148. type="loc_Ruin";
  1149. colorName="ColorOrange";
  1150. a=1.5;
  1151. b=1.5;
  1152. id=4;
  1153. atlOffset=-0.00015258789;
  1154. };
  1155. class Item6
  1156. {
  1157. position[]={6888.981, 0, 11489.058};
  1158. name="DevilsMarketSafeZone";
  1159. text="";
  1160. type="ExileTraderZone";
  1161. markerType="ELLIPSE";
  1162. colorName="ColorBlack";
  1163. fillName="Border";
  1164. a=200;
  1165. b=200;
  1166. drawBorder=1;
  1167. };
  1168.  
  1169.  
  1170. //CAR TRADER
  1171.  
  1172. class Item7
  1173. {
  1174. position[]={4040.8652, 0, 4867.3135};
  1175. name="marker_2";
  1176. text="Car Trader";
  1177. type="c_car";
  1178. colorName="ColorPink";
  1179. id=17;
  1180. atlOffset=-0.64671326;
  1181. };
  1182. class Item8
  1183. {
  1184. position[]={4040.8652, 0, 4867.3135};
  1185. name="TraderZoneCarTrader";
  1186. text="";
  1187. type="ExileTraderZone";
  1188. markerType="ELLIPSE";
  1189. colorName="ColorBlack";
  1190. fillName="Border";
  1191. a=100;
  1192. b=100;
  1193. drawBorder=1;
  1194. };
  1195.  
  1196.  
  1197. //BOAT TRADER
  1198.  
  1199. class Item9
  1200. {
  1201. position[]={13197, 0, 7440.19};
  1202. name="marker_3";
  1203. text="Boat Trader";
  1204. type="c_ship";
  1205. colorName="ColorWEST";
  1206. id=3;
  1207. atlOffset=-3.5524368e-005;
  1208. };
  1209.  
  1210. class Item10
  1211. {
  1212. position[]={13197, 0, 7440.19};
  1213. name="TraderZoneBoatTrader";
  1214. text="";
  1215. type="ExileTraderZone";
  1216. markerType="ELLIPSE";
  1217. colorName="ColorBlack";
  1218. fillName="Border";
  1219. a=25;
  1220. b=25;
  1221. drawBorder=1;
  1222. };
  1223.  
  1224. // ARCRAFT TRADER
  1225.  
  1226. class Item11
  1227. {
  1228. position[]={5199.3, 0, 2284.85};
  1229. name="marker_4";
  1230. text="Aircraft Trader";
  1231. type="c_plane";
  1232. colorName="ColorOrange";
  1233. id=2;
  1234. atlOffset=0.00030708313;
  1235. };
  1236.  
  1237. class Item12
  1238. {
  1239. position[]={5199.3, 0, 2284.85};
  1240. name="TraderZoneAircraft";
  1241. text="";
  1242. type="ExileTraderZone";
  1243. markerType="ELLIPSE";
  1244. colorName="ColorBlack";
  1245. fillName="Border";
  1246. a=45;
  1247. b=45;
  1248. drawBorder=1;
  1249. };
  1250.  
  1251. // SKULL COLLECTOR
  1252.  
  1253. class Item13
  1254. {
  1255. position[]={11465.056, 0, 11346.878};
  1256. name="marker_5";
  1257. text="Skull Collector";
  1258. type="loc_Church";
  1259. colorName="ColorCIV";
  1260. id=1;
  1261. atlOffset=-5.2700195;
  1262. };
  1263.  
  1264. // BLACK MARKET
  1265.  
  1266. class Item14
  1267. {
  1268. position[]={11182.381, 0, 2461.6799};
  1269. name="marker_6";
  1270. text="Black Market";
  1271. type="loc_CulturalProperty";
  1272. colorName="ColorRed";
  1273. id=0;
  1274. atlOffset=0.00010204315;
  1275. };
  1276.  
  1277. // WASTE DUMPS
  1278.  
  1279. class Item15
  1280. {
  1281. position[]={2689.7859, 0, 9407.4268};
  1282. name="marker_7";
  1283. text="Waste Dump";
  1284. type="loc_CivilDefense";
  1285. colorName="ColorBlue";
  1286. id=6;
  1287. atlOffset=-0.0002746582;
  1288. };
  1289. class Item16
  1290. {
  1291. position[]={9320.3301, 0, 11501.084};
  1292. name="marker_8";
  1293. text="Waste Dump";
  1294. type="loc_CivilDefense";
  1295. colorName="ColorBlue";
  1296. id=8;
  1297. atlOffset=6.6856232;
  1298. };
  1299.  
  1300.  
  1301. // BANK PETROVKA
  1302.  
  1303. class Item17
  1304. {
  1305. position[]={5040.8945, 0, 12464.061};
  1306. name="marker_9";
  1307. text="Bank";
  1308. type="loc_Tourism";
  1309. colorName="ColorRed";
  1310. a=1.5;
  1311. b=1.5;
  1312. id=11;
  1313. };
  1314.  
  1315. // BANK PUSTOSHKA
  1316.  
  1317. class Item18
  1318. {
  1319. position[]={3089.4155, 0, 8047.2725};
  1320. name="marker_10";
  1321. text="Bank";
  1322. type="loc_Tourism";
  1323. colorName="ColorRed";
  1324. a=1.5;
  1325. b=1.5;
  1326. id=10;
  1327. };
  1328.  
  1329. // BANK POLANA
  1330.  
  1331. class Item19
  1332. {
  1333. position[]={10685.755, 0, 8028.5869};
  1334. name="marker_11";
  1335. text="Bank";
  1336. type="loc_Tourism";
  1337. colorName="ColorRed";
  1338. a=1.5;
  1339. b=1.5;
  1340. id=12;
  1341. };
  1342.  
  1343. // BANK PUSTA
  1344.  
  1345. class Item20
  1346. {
  1347. position[]={9117.4951, 0, 3803.6531};
  1348. name="marker_12";
  1349. text="Bank";
  1350. type="loc_Tourism";
  1351. colorName="ColorRed";
  1352. a=1.5;
  1353. b=1.5;
  1354. id=9;
  1355. atlOffset=0.00016784668;
  1356. };
  1357.  
  1358. // DRUG DEALER
  1359.  
  1360. class Item21
  1361. {
  1362. position[]={6867.63, 0, 8342.34,};
  1363. name="marker_13";
  1364. text="Drug Lord";
  1365. type="loc_CulturalProperty";
  1366. colorName="ColorYellow";
  1367. id=0;
  1368. atlOffset=0.00010204315;
  1369. };
  1370.  
  1371. // BLACKMARKET RADIATION ZONE
  1372.  
  1373. class Item22
  1374. {
  1375. position[]={11115.5, 0, 2426.98};
  1376. name="ContaminatedZoneBlackmarket";
  1377. text="Contamination Zone";
  1378. markerType="ELLIPSE";
  1379. type="ExileContaminatedZone";
  1380. colorName="ColorBlack";
  1381. fillName="Border";
  1382. a=200;
  1383. b=200;
  1384. drawBorder=1;
  1385. };
  1386.  
  1387. class Item23
  1388. {
  1389. position[]={11115.5, 0, 2426.98};
  1390. name="ContaminatedZoneBlackmarketIcon";
  1391. text="";
  1392. type="ExileContaminatedZoneIcon";
  1393. };
  1394.  
  1395. // STARY CAMP RADIATION ZONE
  1396.  
  1397. class Item24
  1398. {
  1399. position[]={6330.66, 0, 7805.66};
  1400. name="ContaminatedZoneStaryCamp";
  1401. text="Contamination Zone";
  1402. markerType="ELLIPSE";
  1403. type="ExileContaminatedZone";
  1404. colorName="ColorBlack";
  1405. fillName="Border";
  1406. a=1000;
  1407. b=1000;
  1408. drawBorder=1;
  1409. };
  1410.  
  1411. class Item25
  1412. {
  1413. position[]={6330.66, 0, 7805.66};
  1414. name="ContaminatedZoneStaryCampIcon";
  1415. text="";
  1416. type="ExileContaminatedZoneIcon";
  1417. };
  1418.  
  1419. //SKALISTY BRIDGE
  1420.  
  1421. class Item26
  1422. {
  1423. position[]={13159.264, 0, 3849.3787};
  1424. name="marker_15";
  1425. text="Skalisty Bridge";
  1426. type="hd_dot";
  1427. colorName="ColorUNKNOWN";
  1428. a=0.5;
  1429. b=0.5;
  1430. id=562;
  1431. atlOffset=-0.72508264;
  1432. };
  1433. class Item27
  1434. {
  1435. position[]={13215.266, 0, 3820.761};
  1436. name="marker_16";
  1437. type="hd_dot";
  1438. colorName="ColorUNKNOWN";
  1439. a=0.5;
  1440. b=0.5;
  1441. id=564;
  1442. atlOffset=0.54882574;
  1443. };
  1444. class Item28
  1445. {
  1446. position[]={13284.443, 0, 3784.553};
  1447. name="marker_17";
  1448. type="hd_dot";
  1449. colorName="ColorUNKNOWN";
  1450. a=0.5;
  1451. b=0.5;
  1452. id=566;
  1453. };
  1454. class Item29
  1455. {
  1456. position[]={13356.137, 0, 3745.8066};
  1457. name="marker_21";
  1458. type="hd_dot";
  1459. colorName="ColorUNKNOWN";
  1460. a=0.5;
  1461. b=0.5;
  1462. id=568;
  1463. };
  1464. class Item30
  1465. {
  1466. position[]={13426.825, 0, 3708.5203};
  1467. name="marker_18";
  1468. type="hd_dot";
  1469. colorName="ColorUNKNOWN";
  1470. a=0.5;
  1471. b=0.5;
  1472. id=570;
  1473. };
  1474. class Item31
  1475. {
  1476. position[]={13497.763, 0, 3670.4807};
  1477. name="marker_19";
  1478. type="hd_dot";
  1479. colorName="ColorUNKNOWN";
  1480. a=0.5;
  1481. b=0.5;
  1482. id=572;
  1483. };
  1484. class Item32
  1485. {
  1486. position[]={13567.944, 0, 3633.3196};
  1487. name="marker_20";
  1488. type="hd_dot";
  1489. colorName="ColorUNKNOWN";
  1490. a=0.5;
  1491. b=0.5;
  1492. id=574;
  1493. };
  1494. class Item33
  1495. {
  1496. position[]={13638.381, 0, 3596.0313};
  1497. name="marker_21";
  1498. type="hd_dot";
  1499. colorName="ColorUNKNOWN";
  1500. a=0.5;
  1501. b=0.5;
  1502. id=576;
  1503. atlOffset=6.0443993;
  1504. };
  1505. class Item34
  1506. {
  1507. position[]={13708.401, 0, 3558.5991};
  1508. name="marker_22";
  1509. type="hd_dot";
  1510. colorName="ColorUNKNOWN";
  1511. a=0.5;
  1512. b=0.5;
  1513. id=578;
  1514. atlOffset=3.6260376;
  1515. };
  1516. class Item35
  1517. {
  1518. position[]={13779.337, 0, 3520.9614};
  1519. name="marker_23";
  1520. type="hd_dot";
  1521. colorName="ColorUNKNOWN";
  1522. a=0.5;
  1523. b=0.5;
  1524. id=580;
  1525. atlOffset=5.4624062;
  1526. };
  1527. class Item36
  1528. {
  1529. position[]={13840.027, 0, 3484.3269};
  1530. name="marker_24";
  1531. type="hd_dot";
  1532. colorName="ColorUNKNOWN";
  1533. a=0.5;
  1534. b=0.5;
  1535. id=582;
  1536. atlOffset=5.0899925;
  1537. };
  1538. class Item37
  1539. {
  1540. position[]={13842.701, 0, 3427.8708};
  1541. name="marker_25";
  1542. type="hd_dot";
  1543. colorName="ColorUNKNOWN";
  1544. a=0.5;
  1545. b=0.5;
  1546. id=584;
  1547. atlOffset=3.0607681;
  1548. };
  1549. class Item38
  1550. {
  1551. position[]={13842.488, 0, 3365.301};
  1552. name="marker_26";
  1553. type="hd_dot";
  1554. colorName="ColorUNKNOWN";
  1555. a=0.5;
  1556. b=0.5;
  1557. id=586;
  1558. atlOffset=2.0756912;
  1559. };
  1560. class Item39
  1561. {
  1562. position[]={13782.844, 0, 3271.4053};
  1563. name="marker_27";
  1564. type="hd_dot";
  1565. colorName="ColorUNKNOWN";
  1566. a=0.5;
  1567. b=0.5;
  1568. id=590;
  1569. atlOffset=1.2764091;
  1570. };
  1571. class Item40
  1572. {
  1573. position[]={13730.381, 0, 3241.8513};
  1574. name="marker_28";
  1575. text="Skalisty Bridge";
  1576. type="hd_dot";
  1577. colorName="ColorUNKNOWN";
  1578. a=0.5;
  1579. b=0.5;
  1580. id=592;
  1581. };
  1582. class Item41
  1583. {
  1584. dataType="Marker";
  1585. position[]={13817.615,0,3311.1321};
  1586. name="marker_30";
  1587. type="hd_dot";
  1588. colorName="ColorUNKNOWN";
  1589. a=0.5;
  1590. b=0.5;
  1591. id=593;
  1592. atlOffset=25.11046;
  1593. };
  1594. };
  1595. };
  1596. class Intro
  1597. {
  1598. addOns[]=
  1599. {
  1600. "cup_chernarus_config"
  1601. };
  1602. addOnsAuto[]=
  1603. {
  1604. "cup_chernarus_config"
  1605. };
  1606. randomSeed=3611332;
  1607. class Intel
  1608. {
  1609. timeOfChanges=1800.0002;
  1610. startWeather=0.30000001;
  1611. startWind=0.1;
  1612. startWaves=0.1;
  1613. forecastWeather=0.30000001;
  1614. forecastWind=0.1;
  1615. forecastWaves=0.1;
  1616. forecastLightnings=0.1;
  1617. year=2035;
  1618. month=6;
  1619. day=24;
  1620. hour=12;
  1621. minute=0;
  1622. startFogDecay=0.013;
  1623. forecastFogDecay=0.013;
  1624. };
  1625. };
  1626. class OutroWin
  1627. {
  1628. addOns[]=
  1629. {
  1630. "cup_chernarus_config"
  1631. };
  1632. addOnsAuto[]=
  1633. {
  1634. "cup_chernarus_config"
  1635. };
  1636. randomSeed=15572598;
  1637. class Intel
  1638. {
  1639. timeOfChanges=1800.0002;
  1640. startWeather=0.30000001;
  1641. startWind=0.1;
  1642. startWaves=0.1;
  1643. forecastWeather=0.30000001;
  1644. forecastWind=0.1;
  1645. forecastWaves=0.1;
  1646. forecastLightnings=0.1;
  1647. year=2035;
  1648. month=6;
  1649. day=24;
  1650. hour=12;
  1651. minute=0;
  1652. startFogDecay=0.013;
  1653. forecastFogDecay=0.013;
  1654. };
  1655. };
  1656. class OutroLoose
  1657. {
  1658. addOns[]=
  1659. {
  1660. "cup_chernarus_config"
  1661. };
  1662. addOnsAuto[]=
  1663. {
  1664. "cup_chernarus_config"
  1665. };
  1666. randomSeed=13194853;
  1667. class Intel
  1668. {
  1669. timeOfChanges=1800.0002;
  1670. startWeather=0.30000001;
  1671. startWind=0.1;
  1672. startWaves=0.1;
  1673. forecastWeather=0.30000001;
  1674. forecastWind=0.1;
  1675. forecastWaves=0.1;
  1676. forecastLightnings=0.1;
  1677. year=2035;
  1678. month=6;
  1679. day=24;
  1680. hour=12;
  1681. minute=0;
  1682. startFogDecay=0.013;
  1683. forecastFogDecay=0.013;
  1684. };
  1685. };
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