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Apr 20th, 2018
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  1. iPhone Unity internal profiler stats:
  2. cpu-player> min: 26.5 max: 67.0 avg: 32.8
  3. cpu-ogles-drv> min: 1.7 max: 3.6 avg: 2.4
  4. frametime> min: 31.8 max: 73.0 avg: 39.6
  5. draw-call #> min: 28 max: 34 avg: 30 | batched: 118
  6. tris #> min: 3344 max: 4168 avg: 4010 | batched: 930
  7. verts #> min: 2923 max: 3433 avg: 3332 | batched: 1008
  8. player-detail> physx: 0.6 animation: 1.0 culling 0.0 skinning: 0.5 batching: 0.4 render: 6.9 fixed-update-count: 1 .. 4
  9. mono-scripts> update: 2.9 fixedUpdate: 1.0 coroutines: 17.7
  10. mono-memory> used heap: 1728512 allocated heap: 2109440 max number of collections: 1 collection total duration: 14.9
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