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  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce GTX 1080 Ti (ID=0x1b06)
  8. Vendor:
  9. VRAM: 11127 MB
  10. Driver: 26.21.14.3200
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 0.150 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 1.256100 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/23/2020 1:45:11 AM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.3
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 6 worker threads for Enlighten.
  31. Thread -> id: 3c80 -> priority: 1
  32. Thread -> id: 4f40 -> priority: 1
  33. Thread -> id: 3d98 -> priority: 1
  34. Thread -> id: 4db4 -> priority: 1
  35. Thread -> id: 5020 -> priority: 1
  36. Thread -> id: 198c -> priority: 1
  37. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  38. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  39. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  40. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  41.  
  42. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174699.
  43. Total: 254.516600 ms (FindLiveObjects: 6.599000 ms CreateObjectMapping: 12.170700 ms MarkObjects: 235.217500 ms DeleteObjects: 0.529200 ms)
  44.  
  45. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  46. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  47. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  48. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  49. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  50. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  51. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  52. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  53. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  54. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  55. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  56. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  57. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  58. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  59. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  60. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  61. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  62. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  63. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  64. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  65. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  66. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  67. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  68. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  69. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  70. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  71. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  72. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  73. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  74. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  75. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  76. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  77. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  78. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  79. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  80. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  81. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  82. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  83. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  84. Tamer ID: 254633
  85.  
  86. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  87.  
  88. Unloading 4 Unused Serialized files (Serialized files now loaded: 1)
  89.  
  90. Unloading 191 unused Assets to reduce memory usage. Loaded Objects now: 175862.
  91. Total: 264.823100 ms (FindLiveObjects: 7.521100 ms CreateObjectMapping: 10.867100 ms MarkObjects: 245.697300 ms DeleteObjects: 0.737000 ms)
  92.  
  93. Unloading 6 Unused Serialized files (Serialized files now loaded: 3)
  94.  
  95. Unloading 460 unused Assets to reduce memory usage. Loaded Objects now: 194511.
  96. Total: 260.979100 ms (FindLiveObjects: 7.115100 ms CreateObjectMapping: 11.046400 ms MarkObjects: 242.173500 ms DeleteObjects: 0.643700 ms)
  97.  
  98. Unloading 6 Unused Serialized files (Serialized files now loaded: 3)
  99.  
  100. Unloading 450 unused Assets to reduce memory usage. Loaded Objects now: 200787.
  101. Total: 266.781400 ms (FindLiveObjects: 7.595300 ms CreateObjectMapping: 12.889400 ms MarkObjects: 245.631200 ms DeleteObjects: 0.665300 ms)
  102.  
  103. Unloading 6 Unused Serialized files (Serialized files now loaded: 5)
  104.  
  105. Unloading 403 unused Assets to reduce memory usage. Loaded Objects now: 207962.
  106. Total: 270.223900 ms (FindLiveObjects: 7.235100 ms CreateObjectMapping: 11.193200 ms MarkObjects: 251.365700 ms DeleteObjects: 0.429700 ms)
  107.  
  108. Unloading 7 Unused Serialized files (Serialized files now loaded: 6)
  109.  
  110. Unloading 537 unused Assets to reduce memory usage. Loaded Objects now: 212566.
  111. Total: 267.061700 ms (FindLiveObjects: 7.397500 ms CreateObjectMapping: 11.331400 ms MarkObjects: 247.713200 ms DeleteObjects: 0.619300 ms)
  112.  
  113. Unloading 5 Unused Serialized files (Serialized files now loaded: 9)
  114.  
  115. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 212661.
  116. Total: 266.489900 ms (FindLiveObjects: 7.300700 ms CreateObjectMapping: 11.389200 ms MarkObjects: 247.624100 ms DeleteObjects: 0.175700 ms)
  117.  
  118. Unloading 6 Unused Serialized files (Serialized files now loaded: 9)
  119.  
  120. Unloading 169 unused Assets to reduce memory usage. Loaded Objects now: 220090.
  121. Total: 274.106400 ms (FindLiveObjects: 7.838000 ms CreateObjectMapping: 14.756100 ms MarkObjects: 251.044400 ms DeleteObjects: 0.467400 ms)
  122.  
  123. Unloading 7 Unused Serialized files (Serialized files now loaded: 10)
  124.  
  125. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 225582.
  126. Total: 278.096500 ms (FindLiveObjects: 8.188000 ms CreateObjectMapping: 14.920300 ms MarkObjects: 254.723500 ms DeleteObjects: 0.264400 ms)
  127.  
  128. Unloading 8 Unused Serialized files (Serialized files now loaded: 10)
  129.  
  130. Unloading 255 unused Assets to reduce memory usage. Loaded Objects now: 231680.
  131. Total: 278.567300 ms (FindLiveObjects: 8.238200 ms CreateObjectMapping: 14.938800 ms MarkObjects: 254.904100 ms DeleteObjects: 0.485900 ms)
  132.  
  133. Unloading 7 Unused Serialized files (Serialized files now loaded: 11)
  134.  
  135. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 238979.
  136. Total: 277.601600 ms (FindLiveObjects: 8.663500 ms CreateObjectMapping: 15.150700 ms MarkObjects: 253.602000 ms DeleteObjects: 0.185100 ms)
  137.  
  138. Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
  139.  
  140. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 238979.
  141. Total: 278.423300 ms (FindLiveObjects: 8.523500 ms CreateObjectMapping: 15.223800 ms MarkObjects: 254.497600 ms DeleteObjects: 0.177900 ms)
  142.  
  143. Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
  144.  
  145. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 238979.
  146. Total: 280.661200 ms (FindLiveObjects: 8.554700 ms CreateObjectMapping: 14.895400 ms MarkObjects: 257.025000 ms DeleteObjects: 0.185800 ms)
  147.  
  148. Unloading 6 Unused Serialized files (Serialized files now loaded: 21)
  149.  
  150. Unloading 2623 unused Assets to reduce memory usage. Loaded Objects now: 253542.
  151. Total: 293.774900 ms (FindLiveObjects: 11.051900 ms CreateObjectMapping: 15.966600 ms MarkObjects: 264.889300 ms DeleteObjects: 1.866600 ms)
  152.  
  153. Unloading 5 Unused Serialized files (Serialized files now loaded: 21)
  154.  
  155. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 253567.
  156. Total: 286.120200 ms (FindLiveObjects: 9.466700 ms CreateObjectMapping: 15.122900 ms MarkObjects: 261.283200 ms DeleteObjects: 0.247200 ms)
  157.  
  158. Unloading 0 Unused Serialized files (Serialized files now loaded: 21)
  159.  
  160. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 253567.
  161. Total: 288.270100 ms (FindLiveObjects: 10.442700 ms CreateObjectMapping: 15.850300 ms MarkObjects: 261.763600 ms DeleteObjects: 0.213100 ms)
  162.  
  163. Unloading 6 Unused Serialized files (Serialized files now loaded: 22)
  164.  
  165. Unloading 240 unused Assets to reduce memory usage. Loaded Objects now: 257653.
  166. Total: 296.063600 ms (FindLiveObjects: 10.561500 ms CreateObjectMapping: 15.775000 ms MarkObjects: 268.924100 ms DeleteObjects: 0.802700 ms)
  167.  
  168. Unloading 0 Unused Serialized files (Serialized files now loaded: 22)
  169.  
  170. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 257653.
  171. Total: 290.819800 ms (FindLiveObjects: 9.163700 ms CreateObjectMapping: 15.252300 ms MarkObjects: 266.217700 ms DeleteObjects: 0.185800 ms)
  172.  
  173. Unloading 6 Unused Serialized files (Serialized files now loaded: 22)
  174.  
  175. Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 259531.
  176. Total: 300.524300 ms (FindLiveObjects: 10.206300 ms CreateObjectMapping: 15.413800 ms MarkObjects: 274.690900 ms DeleteObjects: 0.213100 ms)
  177.  
  178. Unloading 0 Unused Serialized files (Serialized files now loaded: 22)
  179.  
  180. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 259531.
  181. Total: 297.827000 ms (FindLiveObjects: 9.817500 ms CreateObjectMapping: 15.250300 ms MarkObjects: 272.573300 ms DeleteObjects: 0.185600 ms)
  182.  
  183. Unloading 6 Unused Serialized files (Serialized files now loaded: 23)
  184.  
  185. Unloading 41 unused Assets to reduce memory usage. Loaded Objects now: 262272.
  186. Total: 304.378800 ms (FindLiveObjects: 9.883600 ms CreateObjectMapping: 15.203500 ms MarkObjects: 279.002300 ms DeleteObjects: 0.289000 ms)
  187.  
  188. Unloading 0 Unused Serialized files (Serialized files now loaded: 23)
  189.  
  190. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 262272.
  191. Total: 300.763800 ms (FindLiveObjects: 9.485300 ms CreateObjectMapping: 15.174800 ms MarkObjects: 275.920100 ms DeleteObjects: 0.183200 ms)
  192.  
  193. Unloading 6 Unused Serialized files (Serialized files now loaded: 24)
  194.  
  195. Unloading 379 unused Assets to reduce memory usage. Loaded Objects now: 264910.
  196. Total: 307.001000 ms (FindLiveObjects: 10.456200 ms CreateObjectMapping: 15.609400 ms MarkObjects: 279.924800 ms DeleteObjects: 1.010100 ms)
  197.  
  198. Unloading 0 Unused Serialized files (Serialized files now loaded: 24)
  199.  
  200. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 264910.
  201. Total: 302.452000 ms (FindLiveObjects: 9.789700 ms CreateObjectMapping: 15.593300 ms MarkObjects: 276.882300 ms DeleteObjects: 0.186300 ms)
  202.  
  203. Unloading 6 Unused Serialized files (Serialized files now loaded: 25)
  204.  
  205. Unloading 670 unused Assets to reduce memory usage. Loaded Objects now: 265603.
  206. Total: 311.388500 ms (FindLiveObjects: 10.127300 ms CreateObjectMapping: 15.358000 ms MarkObjects: 285.076000 ms DeleteObjects: 0.826800 ms)
  207.  
  208. Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
  209.  
  210. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 265603.
  211. Total: 305.067900 ms (FindLiveObjects: 9.505900 ms CreateObjectMapping: 15.464500 ms MarkObjects: 279.801400 ms DeleteObjects: 0.295900 ms)
  212.  
  213. Unloading 6 Unused Serialized files (Serialized files now loaded: 25)
  214.  
  215. Unloading 276 unused Assets to reduce memory usage. Loaded Objects now: 274384.
  216. Total: 335.846100 ms (FindLiveObjects: 11.330400 ms CreateObjectMapping: 15.434500 ms MarkObjects: 308.385500 ms DeleteObjects: 0.695400 ms)
  217.  
  218. Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
  219.  
  220. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 274384.
  221. Total: 333.432700 ms (FindLiveObjects: 10.196100 ms CreateObjectMapping: 15.337500 ms MarkObjects: 307.520200 ms DeleteObjects: 0.378600 ms)
  222.  
  223. Unloading 6 Unused Serialized files (Serialized files now loaded: 25)
  224.  
  225. Unloading 117 unused Assets to reduce memory usage. Loaded Objects now: 274986.
  226. Total: 332.285000 ms (FindLiveObjects: 10.011500 ms CreateObjectMapping: 15.574500 ms MarkObjects: 306.307400 ms DeleteObjects: 0.391000 ms)
  227.  
  228. Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
  229.  
  230. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 274986.
  231. Total: 333.810400 ms (FindLiveObjects: 10.263000 ms CreateObjectMapping: 15.342700 ms MarkObjects: 308.005800 ms DeleteObjects: 0.198600 ms)
  232.  
  233. Unloading 6 Unused Serialized files (Serialized files now loaded: 25)
  234.  
  235. Unloading 124 unused Assets to reduce memory usage. Loaded Objects now: 275320.
  236. Total: 336.581000 ms (FindLiveObjects: 11.128500 ms CreateObjectMapping: 15.398300 ms MarkObjects: 309.543100 ms DeleteObjects: 0.510900 ms)
  237.  
  238. Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
  239.  
  240. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 275320.
  241. Total: 336.148900 ms (FindLiveObjects: 10.330400 ms CreateObjectMapping: 15.467600 ms MarkObjects: 309.980400 ms DeleteObjects: 0.370200 ms)
  242.  
  243. Unloading 6 Unused Serialized files (Serialized files now loaded: 26)
  244.  
  245. Unloading 123 unused Assets to reduce memory usage. Loaded Objects now: 276331.
  246. Total: 338.453000 ms (FindLiveObjects: 10.728000 ms CreateObjectMapping: 15.925400 ms MarkObjects: 311.418800 ms DeleteObjects: 0.380600 ms)
  247.  
  248. Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
  249.  
  250. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 276331.
  251. Total: 333.532000 ms (FindLiveObjects: 10.023700 ms CreateObjectMapping: 15.625400 ms MarkObjects: 307.606100 ms DeleteObjects: 0.276300 ms)
  252.  
  253. Unloading 6 Unused Serialized files (Serialized files now loaded: 26)
  254.  
  255. Unloading 227 unused Assets to reduce memory usage. Loaded Objects now: 276992.
  256. Total: 338.351700 ms (FindLiveObjects: 10.547000 ms CreateObjectMapping: 15.502500 ms MarkObjects: 311.437200 ms DeleteObjects: 0.864600 ms)
  257.  
  258. Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
  259.  
  260. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 276992.
  261. Total: 337.158500 ms (FindLiveObjects: 12.398900 ms CreateObjectMapping: 16.185200 ms MarkObjects: 308.292000 ms DeleteObjects: 0.282200 ms)
  262.  
  263. Unloading 6 Unused Serialized files (Serialized files now loaded: 26)
  264.  
  265. Unloading 44 unused Assets to reduce memory usage. Loaded Objects now: 283732.
  266. Total: 345.101700 ms (FindLiveObjects: 12.722400 ms CreateObjectMapping: 15.699300 ms MarkObjects: 316.336900 ms DeleteObjects: 0.342700 ms)
  267.  
  268. Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
  269.  
  270. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 283732.
  271. Total: 338.535000 ms (FindLiveObjects: 10.199800 ms CreateObjectMapping: 15.506700 ms MarkObjects: 312.557200 ms DeleteObjects: 0.270700 ms)
  272.  
  273. Unloading 6 Unused Serialized files (Serialized files now loaded: 26)
  274.  
  275. Unloading 35 unused Assets to reduce memory usage. Loaded Objects now: 284865.
  276. Total: 344.943600 ms (FindLiveObjects: 11.765700 ms CreateObjectMapping: 15.477200 ms MarkObjects: 317.375000 ms DeleteObjects: 0.325300 ms)
  277.  
  278. Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
  279.  
  280. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 284865.
  281. Total: 342.500000 ms (FindLiveObjects: 10.818600 ms CreateObjectMapping: 15.705200 ms MarkObjects: 315.699400 ms DeleteObjects: 0.276400 ms)
  282.  
  283. Unloading 6 Unused Serialized files (Serialized files now loaded: 26)
  284.  
  285. Unloading 120 unused Assets to reduce memory usage. Loaded Objects now: 284997.
  286. Total: 346.232200 ms (FindLiveObjects: 11.071600 ms CreateObjectMapping: 15.607200 ms MarkObjects: 319.166700 ms DeleteObjects: 0.386400 ms)
  287.  
  288. Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
  289.  
  290. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 284997.
  291. Total: 339.041200 ms (FindLiveObjects: 10.443800 ms CreateObjectMapping: 15.568300 ms MarkObjects: 312.693400 ms DeleteObjects: 0.335400 ms)
  292.  
  293. Unloading 6 Unused Serialized files (Serialized files now loaded: 26)
  294.  
  295. Unloading 22 unused Assets to reduce memory usage. Loaded Objects now: 285226.
  296. Total: 344.424800 ms (FindLiveObjects: 10.911000 ms CreateObjectMapping: 15.805100 ms MarkObjects: 317.394100 ms DeleteObjects: 0.314300 ms)
  297.  
  298. Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
  299.  
  300. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 285226.
  301. Total: 343.250500 ms (FindLiveObjects: 10.715300 ms CreateObjectMapping: 16.047800 ms MarkObjects: 316.211900 ms DeleteObjects: 0.275100 ms)
  302.  
  303. Unloading 6 Unused Serialized files (Serialized files now loaded: 26)
  304.  
  305. Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 285707.
  306. Total: 349.149200 ms (FindLiveObjects: 13.190800 ms CreateObjectMapping: 15.794300 ms MarkObjects: 319.811400 ms DeleteObjects: 0.352400 ms)
  307.  
  308. Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
  309.  
  310. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 285707.
  311. Total: 347.353100 ms (FindLiveObjects: 10.612200 ms CreateObjectMapping: 15.720200 ms MarkObjects: 320.632500 ms DeleteObjects: 0.387900 ms)
  312.  
  313. Unloading 4 Unused Serialized files (Serialized files now loaded: 26)
  314.  
  315. Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 286469.
  316. Total: 347.122300 ms (FindLiveObjects: 11.688500 ms CreateObjectMapping: 15.828900 ms MarkObjects: 319.304800 ms DeleteObjects: 0.299900 ms)
  317.  
  318. Unloading 6 Unused Serialized files (Serialized files now loaded: 26)
  319.  
  320. Unloading 143 unused Assets to reduce memory usage. Loaded Objects now: 286498.
  321. Total: 345.602800 ms (FindLiveObjects: 10.992200 ms CreateObjectMapping: 15.487100 ms MarkObjects: 318.577100 ms DeleteObjects: 0.546100 ms)
  322.  
  323. Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
  324.  
  325. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 286498.
  326. Total: 343.585700 ms (FindLiveObjects: 10.470300 ms CreateObjectMapping: 15.410200 ms MarkObjects: 317.431700 ms DeleteObjects: 0.273000 ms)
  327.  
  328. Unloading 6 Unused Serialized files (Serialized files now loaded: 26)
  329.  
  330. Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 286866.
  331. Total: 343.988000 ms (FindLiveObjects: 11.572100 ms CreateObjectMapping: 15.553400 ms MarkObjects: 316.544000 ms DeleteObjects: 0.318300 ms)
  332.  
  333. Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
  334.  
  335. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 286866.
  336. Total: 342.693300 ms (FindLiveObjects: 10.416900 ms CreateObjectMapping: 15.751700 ms MarkObjects: 316.208900 ms DeleteObjects: 0.315600 ms)
  337.  
  338. Unloading 6 Unused Serialized files (Serialized files now loaded: 26)
  339.  
  340. Unloading 113 unused Assets to reduce memory usage. Loaded Objects now: 286985.
  341. Total: 344.690000 ms (FindLiveObjects: 11.563200 ms CreateObjectMapping: 15.298000 ms MarkObjects: 317.472100 ms DeleteObjects: 0.356300 ms)
  342.  
  343. Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
  344.  
  345. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 286985.
  346. Total: 344.679200 ms (FindLiveObjects: 11.209400 ms CreateObjectMapping: 15.556300 ms MarkObjects: 317.642100 ms DeleteObjects: 0.271000 ms)
  347.  
  348. Unloading 6 Unused Serialized files (Serialized files now loaded: 27)
  349.  
  350. Unloading 47 unused Assets to reduce memory usage. Loaded Objects now: 293626.
  351. Total: 354.318200 ms (FindLiveObjects: 12.683800 ms CreateObjectMapping: 15.579000 ms MarkObjects: 325.694700 ms DeleteObjects: 0.360300 ms)
  352.  
  353. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  354.  
  355. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 293626.
  356. Total: 344.763000 ms (FindLiveObjects: 11.514100 ms CreateObjectMapping: 15.472000 ms MarkObjects: 317.452400 ms DeleteObjects: 0.324100 ms)
  357.  
  358. NullReferenceException: Object reference not set to an instance of an object
  359. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  360. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  361. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  362. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  363. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  364. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  365. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  366. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  367.  
  368. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  369.  
  370. Unloading 6 Unused Serialized files (Serialized files now loaded: 27)
  371.  
  372. Unloading 360 unused Assets to reduce memory usage. Loaded Objects now: 293809.
  373. Total: 354.479400 ms (FindLiveObjects: 11.892600 ms CreateObjectMapping: 16.046200 ms MarkObjects: 325.485200 ms DeleteObjects: 1.055200 ms)
  374.  
  375. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  376.  
  377. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 293809.
  378. Total: 346.607300 ms (FindLiveObjects: 11.156200 ms CreateObjectMapping: 16.506600 ms MarkObjects: 318.658800 ms DeleteObjects: 0.285300 ms)
  379.  
  380. Unloading 6 Unused Serialized files (Serialized files now loaded: 27)
  381.  
  382. Unloading 117 unused Assets to reduce memory usage. Loaded Objects now: 293879.
  383. Total: 347.536100 ms (FindLiveObjects: 11.109400 ms CreateObjectMapping: 15.755500 ms MarkObjects: 320.226100 ms DeleteObjects: 0.444900 ms)
  384.  
  385. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  386.  
  387. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 293879.
  388. Total: 348.576600 ms (FindLiveObjects: 10.797500 ms CreateObjectMapping: 15.693600 ms MarkObjects: 321.811800 ms DeleteObjects: 0.273400 ms)
  389.  
  390. NullReferenceException: Object reference not set to an instance of an object
  391. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  392. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  393. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  394. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  395. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  396. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  397. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  398. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  399.  
  400. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  401.  
  402. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  403.  
  404. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  405.  
  406. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  407.  
  408. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  409.  
  410. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  411.  
  412. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  413.  
  414. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  415.  
  416. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  417.  
  418. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  419.  
  420. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  421.  
  422. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  423.  
  424. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  425.  
  426. Unloading 7 Unused Serialized files (Serialized files now loaded: 27)
  427.  
  428. Unloading 614 unused Assets to reduce memory usage. Loaded Objects now: 300702.
  429. Total: 368.577200 ms (FindLiveObjects: 14.848800 ms CreateObjectMapping: 15.823900 ms MarkObjects: 337.147100 ms DeleteObjects: 0.757100 ms)
  430.  
  431. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  432.  
  433. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 300702.
  434. Total: 367.830800 ms (FindLiveObjects: 16.249900 ms CreateObjectMapping: 17.426300 ms MarkObjects: 333.937800 ms DeleteObjects: 0.216400 ms)
  435.  
  436. Unloading 6 Unused Serialized files (Serialized files now loaded: 27)
  437.  
  438. Unloading 121 unused Assets to reduce memory usage. Loaded Objects now: 300862.
  439. Total: 359.605000 ms (FindLiveObjects: 11.437300 ms CreateObjectMapping: 15.775500 ms MarkObjects: 331.847300 ms DeleteObjects: 0.544400 ms)
  440.  
  441. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  442.  
  443. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 300862.
  444. Total: 357.931700 ms (FindLiveObjects: 10.984300 ms CreateObjectMapping: 15.804700 ms MarkObjects: 330.763500 ms DeleteObjects: 0.378800 ms)
  445.  
  446. Unloading 6 Unused Serialized files (Serialized files now loaded: 27)
  447.  
  448. Unloading 123 unused Assets to reduce memory usage. Loaded Objects now: 301109.
  449. Total: 363.334700 ms (FindLiveObjects: 12.603900 ms CreateObjectMapping: 17.217700 ms MarkObjects: 333.114900 ms DeleteObjects: 0.397400 ms)
  450.  
  451. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  452.  
  453. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 301109.
  454. Total: 360.654300 ms (FindLiveObjects: 12.401300 ms CreateObjectMapping: 17.476700 ms MarkObjects: 330.571300 ms DeleteObjects: 0.204700 ms)
  455.  
  456. NullReferenceException: Object reference not set to an instance of an object
  457. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  458. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  459. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  460. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  461. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  462. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  463. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  464. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  465.  
  466. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  467.  
  468. NullReferenceException: Object reference not set to an instance of an object
  469. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  470. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  471. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  472. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  473. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  474. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  475. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  476. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  477.  
  478. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  479.  
  480. Unloading 6 Unused Serialized files (Serialized files now loaded: 27)
  481.  
  482. Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 301343.
  483. Total: 367.765000 ms (FindLiveObjects: 13.176900 ms CreateObjectMapping: 17.039200 ms MarkObjects: 337.177500 ms DeleteObjects: 0.371200 ms)
  484.  
  485. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  486.  
  487. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 301343.
  488. Total: 358.981800 ms (FindLiveObjects: 11.732900 ms CreateObjectMapping: 16.777600 ms MarkObjects: 330.262700 ms DeleteObjects: 0.208300 ms)
  489.  
  490. Unloading 6 Unused Serialized files (Serialized files now loaded: 27)
  491.  
  492. Unloading 111 unused Assets to reduce memory usage. Loaded Objects now: 301445.
  493. Total: 362.242900 ms (FindLiveObjects: 12.739500 ms CreateObjectMapping: 17.097600 ms MarkObjects: 332.094900 ms DeleteObjects: 0.310500 ms)
  494.  
  495. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  496.  
  497. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 301445.
  498. Total: 359.834600 ms (FindLiveObjects: 11.678900 ms CreateObjectMapping: 16.876700 ms MarkObjects: 331.014300 ms DeleteObjects: 0.264500 ms)
  499.  
  500. Unloading 6 Unused Serialized files (Serialized files now loaded: 27)
  501.  
  502. Unloading 111 unused Assets to reduce memory usage. Loaded Objects now: 301452.
  503. Total: 362.933900 ms (FindLiveObjects: 13.351300 ms CreateObjectMapping: 17.317300 ms MarkObjects: 331.957900 ms DeleteObjects: 0.307000 ms)
  504.  
  505. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  506.  
  507. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 301452.
  508. Total: 360.987700 ms (FindLiveObjects: 11.657400 ms CreateObjectMapping: 17.241900 ms MarkObjects: 331.882900 ms DeleteObjects: 0.205100 ms)
  509.  
  510. Unloading 6 Unused Serialized files (Serialized files now loaded: 27)
  511.  
  512. Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 301764.
  513. Total: 369.558500 ms (FindLiveObjects: 13.955900 ms CreateObjectMapping: 17.314700 ms MarkObjects: 337.971900 ms DeleteObjects: 0.315700 ms)
  514.  
  515. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  516.  
  517. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 301764.
  518. Total: 360.515800 ms (FindLiveObjects: 11.799700 ms CreateObjectMapping: 17.025500 ms MarkObjects: 331.392700 ms DeleteObjects: 0.297400 ms)
  519.  
  520. NullReferenceException: Object reference not set to an instance of an object
  521. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  522. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  523. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  524. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  525. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  526. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  527. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  528. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  529.  
  530. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  531.  
  532. Unloading 6 Unused Serialized files (Serialized files now loaded: 27)
  533.  
  534. Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 301829.
  535. Total: 367.996200 ms (FindLiveObjects: 13.596900 ms CreateObjectMapping: 17.388300 ms MarkObjects: 336.758600 ms DeleteObjects: 0.252000 ms)
  536.  
  537. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  538.  
  539. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 301829.
  540. Total: 360.999100 ms (FindLiveObjects: 12.107400 ms CreateObjectMapping: 17.153900 ms MarkObjects: 331.425800 ms DeleteObjects: 0.311600 ms)
  541.  
  542. Unloading 6 Unused Serialized files (Serialized files now loaded: 27)
  543.  
  544. Unloading 116 unused Assets to reduce memory usage. Loaded Objects now: 301930.
  545. Total: 362.210000 ms (FindLiveObjects: 11.841000 ms CreateObjectMapping: 16.949100 ms MarkObjects: 333.007600 ms DeleteObjects: 0.411900 ms)
  546.  
  547. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  548.  
  549. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 301930.
  550. Total: 361.073000 ms (FindLiveObjects: 11.656000 ms CreateObjectMapping: 17.106000 ms MarkObjects: 331.947000 ms DeleteObjects: 0.363600 ms)
  551.  
  552. Unloading 6 Unused Serialized files (Serialized files now loaded: 27)
  553.  
  554. Unloading 120 unused Assets to reduce memory usage. Loaded Objects now: 301932.
  555. Total: 362.489200 ms (FindLiveObjects: 12.259400 ms CreateObjectMapping: 16.972500 ms MarkObjects: 332.875500 ms DeleteObjects: 0.381500 ms)
  556.  
  557. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  558.  
  559. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 301932.
  560. Total: 360.168000 ms (FindLiveObjects: 11.786800 ms CreateObjectMapping: 16.857500 ms MarkObjects: 331.242700 ms DeleteObjects: 0.280800 ms)
  561.  
  562. Unloading 6 Unused Serialized files (Serialized files now loaded: 27)
  563.  
  564. Unloading 126 unused Assets to reduce memory usage. Loaded Objects now: 302001.
  565. Total: 364.592300 ms (FindLiveObjects: 13.358300 ms CreateObjectMapping: 17.745100 ms MarkObjects: 333.081500 ms DeleteObjects: 0.407000 ms)
  566.  
  567. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  568.  
  569. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 302001.
  570. Total: 363.365900 ms (FindLiveObjects: 11.695800 ms CreateObjectMapping: 17.216900 ms MarkObjects: 334.139100 ms DeleteObjects: 0.313900 ms)
  571.  
  572. Unloading 6 Unused Serialized files (Serialized files now loaded: 27)
  573.  
  574. Unloading 127 unused Assets to reduce memory usage. Loaded Objects now: 302100.
  575. Total: 368.965800 ms (FindLiveObjects: 13.039800 ms CreateObjectMapping: 17.082900 ms MarkObjects: 338.259900 ms DeleteObjects: 0.582900 ms)
  576.  
  577. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  578.  
  579. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 302100.
  580. Total: 362.759400 ms (FindLiveObjects: 12.287600 ms CreateObjectMapping: 18.104400 ms MarkObjects: 332.071800 ms DeleteObjects: 0.295300 ms)
  581.  
  582. Unloading 6 Unused Serialized files (Serialized files now loaded: 29)
  583.  
  584. Unloading 1140 unused Assets to reduce memory usage. Loaded Objects now: 303133.
  585. Total: 377.768700 ms (FindLiveObjects: 16.301600 ms CreateObjectMapping: 17.255800 ms MarkObjects: 342.076300 ms DeleteObjects: 2.134700 ms)
  586.  
  587. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  588.  
  589. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 303133.
  590. Total: 372.672900 ms (FindLiveObjects: 16.401400 ms CreateObjectMapping: 18.663300 ms MarkObjects: 335.636300 ms DeleteObjects: 1.971600 ms)
  591.  
  592. Unloading 6 Unused Serialized files (Serialized files now loaded: 29)
  593.  
  594. Unloading 120 unused Assets to reduce memory usage. Loaded Objects now: 303136.
  595. Total: 370.151900 ms (FindLiveObjects: 12.141800 ms CreateObjectMapping: 16.970000 ms MarkObjects: 340.672800 ms DeleteObjects: 0.367100 ms)
  596.  
  597. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  598.  
  599. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 303136.
  600. Total: 365.676500 ms (FindLiveObjects: 13.046700 ms CreateObjectMapping: 17.151000 ms MarkObjects: 335.095400 ms DeleteObjects: 0.383100 ms)
  601.  
  602. Unloading 6 Unused Serialized files (Serialized files now loaded: 29)
  603.  
  604. Unloading 111 unused Assets to reduce memory usage. Loaded Objects now: 303397.
  605. Total: 369.759300 ms (FindLiveObjects: 12.563400 ms CreateObjectMapping: 19.029800 ms MarkObjects: 337.731100 ms DeleteObjects: 0.434800 ms)
  606.  
  607. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  608.  
  609. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 303397.
  610. Total: 366.508100 ms (FindLiveObjects: 12.159200 ms CreateObjectMapping: 17.354400 ms MarkObjects: 336.707800 ms DeleteObjects: 0.286400 ms)
  611.  
  612. Unloading 6 Unused Serialized files (Serialized files now loaded: 29)
  613.  
  614. Unloading 118 unused Assets to reduce memory usage. Loaded Objects now: 303396.
  615. Total: 370.748700 ms (FindLiveObjects: 12.323100 ms CreateObjectMapping: 17.050500 ms MarkObjects: 340.885900 ms DeleteObjects: 0.488700 ms)
  616.  
  617. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  618.  
  619. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 303396.
  620. Total: 368.059200 ms (FindLiveObjects: 11.976900 ms CreateObjectMapping: 17.137700 ms MarkObjects: 338.733100 ms DeleteObjects: 0.211100 ms)
  621.  
  622. Unloading 6 Unused Serialized files (Serialized files now loaded: 29)
  623.  
  624. Unloading 173 unused Assets to reduce memory usage. Loaded Objects now: 303828.
  625. Total: 376.526300 ms (FindLiveObjects: 15.977400 ms CreateObjectMapping: 17.112600 ms MarkObjects: 342.889000 ms DeleteObjects: 0.546900 ms)
  626.  
  627. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  628.  
  629. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 303828.
  630. Total: 368.356900 ms (FindLiveObjects: 12.509600 ms CreateObjectMapping: 17.664900 ms MarkObjects: 337.862600 ms DeleteObjects: 0.319500 ms)
  631.  
  632. Unloading 6 Unused Serialized files (Serialized files now loaded: 29)
  633.  
  634. Unloading 112 unused Assets to reduce memory usage. Loaded Objects now: 303828.
  635. Total: 368.607800 ms (FindLiveObjects: 11.656700 ms CreateObjectMapping: 16.960600 ms MarkObjects: 339.597600 ms DeleteObjects: 0.392600 ms)
  636.  
  637. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  638.  
  639. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 303828.
  640. Total: 366.611300 ms (FindLiveObjects: 11.913300 ms CreateObjectMapping: 16.979300 ms MarkObjects: 337.415600 ms DeleteObjects: 0.302800 ms)
  641.  
  642. Unloading 4 Unused Serialized files (Serialized files now loaded: 29)
  643.  
  644. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 304426.
  645. Total: 372.357100 ms (FindLiveObjects: 13.645800 ms CreateObjectMapping: 17.028700 ms MarkObjects: 341.376900 ms DeleteObjects: 0.305400 ms)
  646.  
  647. Unloading 6 Unused Serialized files (Serialized files now loaded: 29)
  648.  
  649. Unloading 38 unused Assets to reduce memory usage. Loaded Objects now: 304454.
  650. Total: 367.701700 ms (FindLiveObjects: 12.216500 ms CreateObjectMapping: 18.095400 ms MarkObjects: 337.023800 ms DeleteObjects: 0.365700 ms)
  651.  
  652. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  653.  
  654. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 304454.
  655. Total: 370.204100 ms (FindLiveObjects: 12.431000 ms CreateObjectMapping: 18.998400 ms MarkObjects: 338.306400 ms DeleteObjects: 0.467800 ms)
  656.  
  657. Unloading 6 Unused Serialized files (Serialized files now loaded: 29)
  658.  
  659. Unloading 161 unused Assets to reduce memory usage. Loaded Objects now: 304622.
  660. Total: 378.126800 ms (FindLiveObjects: 14.372100 ms CreateObjectMapping: 17.140500 ms MarkObjects: 346.213900 ms DeleteObjects: 0.400100 ms)
  661.  
  662. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  663.  
  664. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 304622.
  665. Total: 368.418700 ms (FindLiveObjects: 12.102900 ms CreateObjectMapping: 17.237900 ms MarkObjects: 338.729800 ms DeleteObjects: 0.347700 ms)
  666.  
  667. Unloading 6 Unused Serialized files (Serialized files now loaded: 29)
  668.  
  669. Unloading 108 unused Assets to reduce memory usage. Loaded Objects now: 304665.
  670. Total: 372.457600 ms (FindLiveObjects: 12.905100 ms CreateObjectMapping: 17.533200 ms MarkObjects: 341.636500 ms DeleteObjects: 0.382300 ms)
  671.  
  672. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  673.  
  674. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 304665.
  675. Total: 370.121900 ms (FindLiveObjects: 11.879400 ms CreateObjectMapping: 17.367500 ms MarkObjects: 340.569300 ms DeleteObjects: 0.305300 ms)
  676.  
  677. Unloading 6 Unused Serialized files (Serialized files now loaded: 29)
  678.  
  679. Unloading 104 unused Assets to reduce memory usage. Loaded Objects now: 304813.
  680. Total: 376.943000 ms (FindLiveObjects: 13.091400 ms CreateObjectMapping: 17.611200 ms MarkObjects: 345.740600 ms DeleteObjects: 0.499600 ms)
  681.  
  682. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  683.  
  684. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 304813.
  685. Total: 370.534700 ms (FindLiveObjects: 12.118700 ms CreateObjectMapping: 17.064000 ms MarkObjects: 341.066100 ms DeleteObjects: 0.285500 ms)
  686.  
  687. Unloading 6 Unused Serialized files (Serialized files now loaded: 29)
  688.  
  689. Unloading 111 unused Assets to reduce memory usage. Loaded Objects now: 304895.
  690. Total: 372.132600 ms (FindLiveObjects: 13.381000 ms CreateObjectMapping: 17.743100 ms MarkObjects: 340.596300 ms DeleteObjects: 0.411800 ms)
  691.  
  692. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  693.  
  694. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 304895.
  695. Total: 376.379300 ms (FindLiveObjects: 12.068700 ms CreateObjectMapping: 17.972300 ms MarkObjects: 346.003100 ms DeleteObjects: 0.335000 ms)
  696.  
  697. NullReferenceException: Object reference not set to an instance of an object
  698. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  699. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  700. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  701. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  702. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  703. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  704. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  705. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  706.  
  707. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  708.  
  709. Unloading 6 Unused Serialized files (Serialized files now loaded: 29)
  710.  
  711. Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 305125.
  712. Total: 378.556100 ms (FindLiveObjects: 13.849500 ms CreateObjectMapping: 17.364700 ms MarkObjects: 347.030600 ms DeleteObjects: 0.310900 ms)
  713.  
  714. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  715.  
  716. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 305125.
  717. Total: 368.819000 ms (FindLiveObjects: 14.058200 ms CreateObjectMapping: 17.107900 ms MarkObjects: 337.441600 ms DeleteObjects: 0.211000 ms)
  718.  
  719. NullReferenceException: Object reference not set to an instance of an object
  720. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  721. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  722. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  723. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  724. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  725. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  726. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  727. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  728.  
  729. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  730.  
  731. Unloading 6 Unused Serialized files (Serialized files now loaded: 29)
  732.  
  733. Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 305297.
  734. Total: 379.028300 ms (FindLiveObjects: 14.194300 ms CreateObjectMapping: 17.258400 ms MarkObjects: 347.250300 ms DeleteObjects: 0.325000 ms)
  735.  
  736. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  737.  
  738. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 305297.
  739. Total: 370.880000 ms (FindLiveObjects: 11.961800 ms CreateObjectMapping: 16.958100 ms MarkObjects: 341.599400 ms DeleteObjects: 0.360300 ms)
  740.  
  741. Unloading 6 Unused Serialized files (Serialized files now loaded: 30)
  742.  
  743. Unloading 110 unused Assets to reduce memory usage. Loaded Objects now: 305864.
  744. Total: 374.376700 ms (FindLiveObjects: 12.470500 ms CreateObjectMapping: 18.194700 ms MarkObjects: 343.344100 ms DeleteObjects: 0.367000 ms)
  745.  
  746. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  747.  
  748. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 305864.
  749. Total: 371.968400 ms (FindLiveObjects: 11.773800 ms CreateObjectMapping: 17.823800 ms MarkObjects: 342.101300 ms DeleteObjects: 0.269200 ms)
  750.  
  751. Unloading 6 Unused Serialized files (Serialized files now loaded: 30)
  752.  
  753. Unloading 273 unused Assets to reduce memory usage. Loaded Objects now: 307025.
  754. Total: 382.248400 ms (FindLiveObjects: 13.185700 ms CreateObjectMapping: 17.659700 ms MarkObjects: 350.606500 ms DeleteObjects: 0.796200 ms)
  755.  
  756. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  757.  
  758. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 307025.
  759. Total: 372.989900 ms (FindLiveObjects: 12.243300 ms CreateObjectMapping: 17.257000 ms MarkObjects: 343.249500 ms DeleteObjects: 0.239800 ms)
  760.  
  761. Unloading 6 Unused Serialized files (Serialized files now loaded: 30)
  762.  
  763. Unloading 109 unused Assets to reduce memory usage. Loaded Objects now: 307024.
  764. Total: 378.627500 ms (FindLiveObjects: 13.378700 ms CreateObjectMapping: 18.094600 ms MarkObjects: 346.726100 ms DeleteObjects: 0.427700 ms)
  765.  
  766. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  767.  
  768. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 307024.
  769. Total: 371.868300 ms (FindLiveObjects: 11.996700 ms CreateObjectMapping: 18.142000 ms MarkObjects: 341.441100 ms DeleteObjects: 0.288200 ms)
  770.  
  771. Unloading 6 Unused Serialized files (Serialized files now loaded: 30)
  772.  
  773. Unloading 115 unused Assets to reduce memory usage. Loaded Objects now: 307022.
  774. Total: 374.976500 ms (FindLiveObjects: 12.724300 ms CreateObjectMapping: 18.647100 ms MarkObjects: 343.287400 ms DeleteObjects: 0.317300 ms)
  775.  
  776. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  777.  
  778. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 307022.
  779. Total: 371.025300 ms (FindLiveObjects: 11.749100 ms CreateObjectMapping: 17.099400 ms MarkObjects: 341.893500 ms DeleteObjects: 0.282900 ms)
  780.  
  781. Unloading 6 Unused Serialized files (Serialized files now loaded: 30)
  782.  
  783. Unloading 32 unused Assets to reduce memory usage. Loaded Objects now: 307349.
  784. Total: 384.791100 ms (FindLiveObjects: 14.044900 ms CreateObjectMapping: 19.035300 ms MarkObjects: 351.365000 ms DeleteObjects: 0.345500 ms)
  785.  
  786. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  787.  
  788. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 307349.
  789. Total: 372.295600 ms (FindLiveObjects: 12.394400 ms CreateObjectMapping: 17.605300 ms MarkObjects: 342.021400 ms DeleteObjects: 0.274200 ms)
  790.  
  791. SpawnPool BattlePool: Temtem not found in SpawnPool
  792.  
  793. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  794.  
  795. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  796.  
  797. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  798.  
  799. Unloading 6 Unused Serialized files (Serialized files now loaded: 30)
  800.  
  801. Unloading 144 unused Assets to reduce memory usage. Loaded Objects now: 307363.
  802. Total: 377.603800 ms (FindLiveObjects: 14.476200 ms CreateObjectMapping: 18.305600 ms MarkObjects: 344.367600 ms DeleteObjects: 0.454200 ms)
  803.  
  804. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  805.  
  806. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 307363.
  807. Total: 378.336600 ms (FindLiveObjects: 12.353700 ms CreateObjectMapping: 17.696500 ms MarkObjects: 347.949100 ms DeleteObjects: 0.337000 ms)
  808.  
  809. Unloading 6 Unused Serialized files (Serialized files now loaded: 30)
  810.  
  811. Unloading 112 unused Assets to reduce memory usage. Loaded Objects now: 307367.
  812. Total: 377.997100 ms (FindLiveObjects: 12.113700 ms CreateObjectMapping: 17.556000 ms MarkObjects: 347.937000 ms DeleteObjects: 0.390100 ms)
  813.  
  814. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  815.  
  816. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 307367.
  817. Total: 371.673300 ms (FindLiveObjects: 12.581500 ms CreateObjectMapping: 17.336500 ms MarkObjects: 341.478700 ms DeleteObjects: 0.276200 ms)
  818.  
  819. Unloading 6 Unused Serialized files (Serialized files now loaded: 30)
  820.  
  821. Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 307886.
  822. Total: 378.756600 ms (FindLiveObjects: 13.665700 ms CreateObjectMapping: 18.128300 ms MarkObjects: 346.635600 ms DeleteObjects: 0.326800 ms)
  823.  
  824. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  825.  
  826. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 307886.
  827. Total: 373.689100 ms (FindLiveObjects: 12.453500 ms CreateObjectMapping: 18.015100 ms MarkObjects: 342.931700 ms DeleteObjects: 0.288500 ms)
  828.  
  829. NullReferenceException: Object reference not set to an instance of an object
  830. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  831. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  832. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  833. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  834. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  835. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  836. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  837. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  838.  
  839. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  840.  
  841. NullReferenceException: Object reference not set to an instance of an object
  842. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  843. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  844. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  845. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  846. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  847. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  848. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  849. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  850.  
  851. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  852.  
  853. Unloading 6 Unused Serialized files (Serialized files now loaded: 30)
  854.  
  855. Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 308180.
  856. Total: 378.424600 ms (FindLiveObjects: 13.561700 ms CreateObjectMapping: 17.607800 ms MarkObjects: 346.932400 ms DeleteObjects: 0.322000 ms)
  857.  
  858. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  859.  
  860. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 308180.
  861. Total: 374.187400 ms (FindLiveObjects: 12.065000 ms CreateObjectMapping: 17.531600 ms MarkObjects: 344.302100 ms DeleteObjects: 0.288200 ms)
  862.  
  863. NullReferenceException: Object reference not set to an instance of an object
  864. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  865. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  866. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  867. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  868. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  869. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  870. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  871. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  872.  
  873. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  874.  
  875. NullReferenceException: Object reference not set to an instance of an object
  876. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  877. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  878. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  879. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  880. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  881. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  882. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  883. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  884.  
  885. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  886.  
  887. NullReferenceException: Object reference not set to an instance of an object
  888. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  889. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  890. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  891. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  892. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  893. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  894. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  895. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  896.  
  897. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  898.  
  899. NullReferenceException: Object reference not set to an instance of an object
  900. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  901. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  902. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  903. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  904. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  905. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  906. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  907. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  908.  
  909. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  910.  
  911. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  912.  
  913. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  914.  
  915. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  916.  
  917. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  918.  
  919. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  920.  
  921. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  922.  
  923. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  924.  
  925. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  926.  
  927. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  928.  
  929. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  930.  
  931. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  932.  
  933. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  934.  
  935. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  936.  
  937. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  938.  
  939. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  940.  
  941. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  942.  
  943. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  944.  
  945. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  946.  
  947. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  948.  
  949. Unloading 892 unused Assets to reduce memory usage. Loaded Objects now: 312675.
  950. Total: 398.353900 ms (FindLiveObjects: 16.994300 ms CreateObjectMapping: 18.569600 ms MarkObjects: 361.387000 ms DeleteObjects: 1.402500 ms)
  951.  
  952. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  953.  
  954. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 312675.
  955. Total: 387.234500 ms (FindLiveObjects: 18.202400 ms CreateObjectMapping: 17.649300 ms MarkObjects: 351.108300 ms DeleteObjects: 0.274300 ms)
  956.  
  957. NullReferenceException: Object reference not set to an instance of an object
  958. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  959. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  960. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  961. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  962. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  963. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  964. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  965. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  966.  
  967. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  968.  
  969. NullReferenceException: Object reference not set to an instance of an object
  970. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  971. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  972. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  973. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  974. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  975. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  976. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  977. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  978.  
  979. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  980.  
  981. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  982.  
  983. Unloading 155 unused Assets to reduce memory usage. Loaded Objects now: 312925.
  984. Total: 388.868500 ms (FindLiveObjects: 16.048300 ms CreateObjectMapping: 17.192200 ms MarkObjects: 355.115300 ms DeleteObjects: 0.512300 ms)
  985.  
  986. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  987.  
  988. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 312925.
  989. Total: 379.990000 ms (FindLiveObjects: 13.583000 ms CreateObjectMapping: 17.131300 ms MarkObjects: 349.002400 ms DeleteObjects: 0.273000 ms)
  990.  
  991. NullReferenceException: Object reference not set to an instance of an object
  992. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  993. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  994. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  995. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  996. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  997. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  998. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  999. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1000.  
  1001. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  1002.  
  1003. NullReferenceException: Object reference not set to an instance of an object
  1004. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  1005. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  1006. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  1007. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  1008. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  1009. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  1010. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  1011. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1012.  
  1013. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  1014.  
  1015. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  1016.  
  1017. Unloading 117 unused Assets to reduce memory usage. Loaded Objects now: 313028.
  1018. Total: 384.123900 ms (FindLiveObjects: 13.656100 ms CreateObjectMapping: 17.562900 ms MarkObjects: 352.493700 ms DeleteObjects: 0.410900 ms)
  1019.  
  1020. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  1021.  
  1022. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 313028.
  1023. Total: 376.270400 ms (FindLiveObjects: 12.238700 ms CreateObjectMapping: 17.699600 ms MarkObjects: 345.976400 ms DeleteObjects: 0.355300 ms)
  1024.  
  1025. NullReferenceException: Object reference not set to an instance of an object
  1026. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  1027. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  1028. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  1029. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  1030. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  1031. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  1032. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  1033. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1034.  
  1035. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  1036.  
  1037. NullReferenceException: Object reference not set to an instance of an object
  1038. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  1039. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  1040. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  1041. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  1042. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  1043. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  1044. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  1045. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1046.  
  1047. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  1048.  
  1049. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  1050.  
  1051. Unloading 123 unused Assets to reduce memory usage. Loaded Objects now: 313026.
  1052. Total: 381.104500 ms (FindLiveObjects: 12.450700 ms CreateObjectMapping: 17.315300 ms MarkObjects: 350.811500 ms DeleteObjects: 0.526800 ms)
  1053.  
  1054. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  1055.  
  1056. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 313026.
  1057. Total: 379.002900 ms (FindLiveObjects: 12.348900 ms CreateObjectMapping: 17.005400 ms MarkObjects: 349.357500 ms DeleteObjects: 0.290600 ms)
  1058.  
  1059. NullReferenceException: Object reference not set to an instance of an object
  1060. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  1061. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  1062. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  1063. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  1064. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  1065. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  1066. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  1067. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1068.  
  1069. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  1070.  
  1071. NullReferenceException: Object reference not set to an instance of an object
  1072. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  1073. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  1074. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  1075. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  1076. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  1077. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  1078. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  1079. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1080.  
  1081. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  1082.  
  1083. NullReferenceException: Object reference not set to an instance of an object
  1084. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  1085. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  1086. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  1087. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  1088. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  1089. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  1090. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  1091. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1092.  
  1093. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  1094.  
  1095. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  1096.  
  1097. Unloading 265 unused Assets to reduce memory usage. Loaded Objects now: 313277.
  1098. Total: 378.352700 ms (FindLiveObjects: 12.856200 ms CreateObjectMapping: 17.453200 ms MarkObjects: 347.006100 ms DeleteObjects: 1.037000 ms)
  1099.  
  1100. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  1101.  
  1102. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 313277.
  1103. Total: 377.293200 ms (FindLiveObjects: 12.549700 ms CreateObjectMapping: 17.427700 ms MarkObjects: 346.869500 ms DeleteObjects: 0.445900 ms)
  1104.  
  1105. NullReferenceException: Object reference not set to an instance of an object
  1106. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  1107. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  1108. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  1109. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  1110. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  1111. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  1112. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  1113. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1114.  
  1115. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  1116.  
  1117. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  1118.  
  1119. Unloading 155 unused Assets to reduce memory usage. Loaded Objects now: 313283.
  1120. Total: 386.390800 ms (FindLiveObjects: 15.455400 ms CreateObjectMapping: 17.793000 ms MarkObjects: 352.645500 ms DeleteObjects: 0.496700 ms)
  1121.  
  1122. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  1123.  
  1124. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 313283.
  1125. Total: 379.225900 ms (FindLiveObjects: 12.174900 ms CreateObjectMapping: 17.399200 ms MarkObjects: 349.274400 ms DeleteObjects: 0.376800 ms)
  1126.  
  1127. NullReferenceException: Object reference not set to an instance of an object
  1128. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  1129. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  1130. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  1131. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  1132. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  1133. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  1134. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  1135. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1136.  
  1137. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  1138.  
  1139. NullReferenceException: Object reference not set to an instance of an object
  1140. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  1141. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  1142. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  1143. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  1144. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  1145. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  1146. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  1147. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1148.  
  1149. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  1150.  
  1151. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  1152.  
  1153. Unloading 126 unused Assets to reduce memory usage. Loaded Objects now: 313405.
  1154. Total: 382.951000 ms (FindLiveObjects: 12.852400 ms CreateObjectMapping: 17.254300 ms MarkObjects: 352.198100 ms DeleteObjects: 0.646000 ms)
  1155.  
  1156. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  1157.  
  1158. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 313405.
  1159. Total: 380.384200 ms (FindLiveObjects: 13.546700 ms CreateObjectMapping: 17.199700 ms MarkObjects: 349.354800 ms DeleteObjects: 0.282500 ms)
  1160.  
  1161. NullReferenceException: Object reference not set to an instance of an object
  1162. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  1163. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  1164. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  1165. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  1166. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  1167. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  1168. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  1169. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1170.  
  1171. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  1172.  
  1173. <color=#0099bc><b>DOTWEEN ► </b></color>Max Tweens reached: capacity has automatically been increased from 500/50 to 500/125. Use DOTween.SetTweensCapacity to set it manually at startup
  1174.  
  1175. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1176.  
  1177. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  1178.  
  1179. Unloading 118 unused Assets to reduce memory usage. Loaded Objects now: 313404.
  1180. Total: 378.818900 ms (FindLiveObjects: 12.825300 ms CreateObjectMapping: 17.500100 ms MarkObjects: 348.091400 ms DeleteObjects: 0.401900 ms)
  1181.  
  1182. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  1183.  
  1184. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 313404.
  1185. Total: 377.569000 ms (FindLiveObjects: 12.115800 ms CreateObjectMapping: 17.055100 ms MarkObjects: 348.114900 ms DeleteObjects: 0.282900 ms)
  1186.  
  1187. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  1188.  
  1189. Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 313502.
  1190. Total: 388.631100 ms (FindLiveObjects: 13.857400 ms CreateObjectMapping: 17.763500 ms MarkObjects: 356.622900 ms DeleteObjects: 0.387000 ms)
  1191.  
  1192. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  1193.  
  1194. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 313502.
  1195. Total: 379.639600 ms (FindLiveObjects: 12.461300 ms CreateObjectMapping: 17.417000 ms MarkObjects: 349.357100 ms DeleteObjects: 0.403700 ms)
  1196.  
  1197. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  1198.  
  1199. Unloading 119 unused Assets to reduce memory usage. Loaded Objects now: 313508.
  1200. Total: 382.996200 ms (FindLiveObjects: 12.829100 ms CreateObjectMapping: 17.556500 ms MarkObjects: 352.142700 ms DeleteObjects: 0.467500 ms)
  1201.  
  1202. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  1203.  
  1204. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 313508.
  1205. Total: 378.209200 ms (FindLiveObjects: 12.580400 ms CreateObjectMapping: 17.142400 ms MarkObjects: 348.195400 ms DeleteObjects: 0.290800 ms)
  1206.  
  1207. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  1208.  
  1209. Unloading 169 unused Assets to reduce memory usage. Loaded Objects now: 313573.
  1210. Total: 383.880800 ms (FindLiveObjects: 13.701400 ms CreateObjectMapping: 17.367100 ms MarkObjects: 352.347400 ms DeleteObjects: 0.464500 ms)
  1211.  
  1212. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  1213.  
  1214. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 313573.
  1215. Total: 384.007600 ms (FindLiveObjects: 12.216800 ms CreateObjectMapping: 17.002700 ms MarkObjects: 354.459300 ms DeleteObjects: 0.328300 ms)
  1216.  
  1217. NullReferenceException: Object reference not set to an instance of an object
  1218. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  1219. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  1220. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  1221. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  1222. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  1223. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  1224. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  1225. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1226.  
  1227. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  1228.  
  1229. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  1230.  
  1231. Unloading 134 unused Assets to reduce memory usage. Loaded Objects now: 313580.
  1232. Total: 380.326900 ms (FindLiveObjects: 12.966900 ms CreateObjectMapping: 17.256800 ms MarkObjects: 349.631000 ms DeleteObjects: 0.472000 ms)
  1233.  
  1234. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  1235.  
  1236. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 313580.
  1237. Total: 376.627400 ms (FindLiveObjects: 12.224200 ms CreateObjectMapping: 17.015400 ms MarkObjects: 347.098500 ms DeleteObjects: 0.288900 ms)
  1238.  
  1239. NullReferenceException: Object reference not set to an instance of an object
  1240. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  1241. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  1242. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  1243. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  1244. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  1245. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  1246. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  1247. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1248.  
  1249. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  1250.  
  1251. NullReferenceException: Object reference not set to an instance of an object
  1252. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  1253. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  1254. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  1255. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  1256. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  1257. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  1258. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  1259. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1260.  
  1261. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  1262.  
  1263. NullReferenceException: Object reference not set to an instance of an object
  1264. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  1265. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  1266. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  1267. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  1268. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  1269. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  1270. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  1271. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1272.  
  1273. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  1274.  
  1275. NullReferenceException: Object reference not set to an instance of an object
  1276. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  1277. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  1278. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  1279. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  1280. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  1281. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  1282. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  1283. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1284.  
  1285. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  1286.  
  1287. NullReferenceException: Object reference not set to an instance of an object
  1288. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  1289. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  1290. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  1291. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  1292. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  1293. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  1294. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  1295. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1296.  
  1297. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  1298.  
  1299. NullReferenceException: Object reference not set to an instance of an object
  1300. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  1301. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  1302. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  1303. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  1304. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  1305. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  1306. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  1307. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1308.  
  1309. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  1310.  
  1311. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  1312.  
  1313. Unloading 120 unused Assets to reduce memory usage. Loaded Objects now: 313583.
  1314. Total: 382.013000 ms (FindLiveObjects: 13.255000 ms CreateObjectMapping: 17.718900 ms MarkObjects: 350.424200 ms DeleteObjects: 0.614400 ms)
  1315.  
  1316. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  1317.  
  1318. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 313583.
  1319. Total: 378.661700 ms (FindLiveObjects: 12.379700 ms CreateObjectMapping: 17.977800 ms MarkObjects: 347.918500 ms DeleteObjects: 0.385400 ms)
  1320.  
  1321. Unloading 6 Unused Serialized files (Serialized files now loaded: 33)
  1322.  
  1323. Unloading 122 unused Assets to reduce memory usage. Loaded Objects now: 313992.
  1324. Total: 386.732700 ms (FindLiveObjects: 14.996400 ms CreateObjectMapping: 17.289700 ms MarkObjects: 353.980900 ms DeleteObjects: 0.465200 ms)
  1325.  
  1326. Unloading 0 Unused Serialized files (Serialized files now loaded: 33)
  1327.  
  1328. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 313992.
  1329. Total: 379.544800 ms (FindLiveObjects: 12.750200 ms CreateObjectMapping: 17.780500 ms MarkObjects: 348.675100 ms DeleteObjects: 0.338700 ms)
  1330.  
  1331. NullReferenceException: Object reference not set to an instance of an object
  1332. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  1333. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  1334. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  1335. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  1336. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  1337. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  1338. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  1339. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1340.  
  1341. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  1342.  
  1343. NullReferenceException: Object reference not set to an instance of an object
  1344. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  1345. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  1346. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  1347. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  1348. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  1349. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  1350. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  1351. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1352.  
  1353. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  1354.  
  1355. NullReferenceException: Object reference not set to an instance of an object
  1356. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  1357. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  1358. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  1359. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  1360. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  1361. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  1362. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  1363. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1364.  
  1365. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  1366.  
  1367. NullReferenceException: Object reference not set to an instance of an object
  1368. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  1369. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  1370. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  1371. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  1372. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  1373. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  1374. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  1375. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1376.  
  1377. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  1378.  
  1379. Unloading 6 Unused Serialized files (Serialized files now loaded: 33)
  1380.  
  1381. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 314172.
  1382. Total: 383.758900 ms (FindLiveObjects: 14.017600 ms CreateObjectMapping: 17.240000 ms MarkObjects: 351.554200 ms DeleteObjects: 0.946800 ms)
  1383.  
  1384. Unloading 0 Unused Serialized files (Serialized files now loaded: 33)
  1385.  
  1386. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 314172.
  1387. Total: 379.990800 ms (FindLiveObjects: 12.495700 ms CreateObjectMapping: 17.114200 ms MarkObjects: 350.140200 ms DeleteObjects: 0.240200 ms)
  1388.  
  1389. Unloading 6 Unused Serialized files (Serialized files now loaded: 33)
  1390.  
  1391. Unloading 115 unused Assets to reduce memory usage. Loaded Objects now: 314369.
  1392. Total: 385.671500 ms (FindLiveObjects: 15.209900 ms CreateObjectMapping: 17.122000 ms MarkObjects: 352.940000 ms DeleteObjects: 0.399300 ms)
  1393.  
  1394. Unloading 0 Unused Serialized files (Serialized files now loaded: 33)
  1395.  
  1396. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 314369.
  1397. Total: 378.891600 ms (FindLiveObjects: 12.219900 ms CreateObjectMapping: 17.042700 ms MarkObjects: 349.297100 ms DeleteObjects: 0.331600 ms)
  1398.  
  1399. Unloading 6 Unused Serialized files (Serialized files now loaded: 33)
  1400.  
  1401. Unloading 140 unused Assets to reduce memory usage. Loaded Objects now: 314491.
  1402. Total: 383.645500 ms (FindLiveObjects: 12.698000 ms CreateObjectMapping: 17.414200 ms MarkObjects: 353.028200 ms DeleteObjects: 0.504800 ms)
  1403.  
  1404. Unloading 0 Unused Serialized files (Serialized files now loaded: 33)
  1405.  
  1406. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 314491.
  1407. Total: 381.217600 ms (FindLiveObjects: 12.425700 ms CreateObjectMapping: 17.222900 ms MarkObjects: 351.266700 ms DeleteObjects: 0.301700 ms)
  1408.  
  1409. Unloading 6 Unused Serialized files (Serialized files now loaded: 33)
  1410.  
  1411. Unloading 126 unused Assets to reduce memory usage. Loaded Objects now: 314496.
  1412. Total: 381.568800 ms (FindLiveObjects: 12.843500 ms CreateObjectMapping: 17.428200 ms MarkObjects: 350.877200 ms DeleteObjects: 0.419500 ms)
  1413.  
  1414. Unloading 0 Unused Serialized files (Serialized files now loaded: 33)
  1415.  
  1416. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 314496.
  1417. Total: 380.505300 ms (FindLiveObjects: 12.510400 ms CreateObjectMapping: 17.084300 ms MarkObjects: 350.571500 ms DeleteObjects: 0.338800 ms)
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