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- Initialize engine version: 5.4.4p3 (f19cbbe7deef)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.0]
- Renderer: Radeon RX 550 Series (ID=0x699f)
- Vendor: ATI
- VRAM: 1991 MB
- Begin MonoManager ReloadAssembly
- Platform assembly: C:\Steam\steamapps\common\Blackwake\Blackwake_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading C:\Steam\steamapps\common\Blackwake\Blackwake_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: C:\Steam\steamapps\common\Blackwake\Blackwake_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading C:\Steam\steamapps\common\Blackwake\Blackwake_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Steam\steamapps\common\Blackwake\Blackwake_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading C:\Steam\steamapps\common\Blackwake\Blackwake_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: C:\Steam\steamapps\common\Blackwake\Blackwake_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading C:\Steam\steamapps\common\Blackwake\Blackwake_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Steam\steamapps\common\Blackwake\Blackwake_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading C:\Steam\steamapps\common\Blackwake\Blackwake_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: C:\Steam\steamapps\common\Blackwake\Blackwake_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading C:\Steam\steamapps\common\Blackwake\Blackwake_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: C:\Steam\steamapps\common\Blackwake\Blackwake_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading C:\Steam\steamapps\common\Blackwake\Blackwake_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: C:\Steam\steamapps\common\Blackwake\Blackwake_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
- Loading C:\Steam\steamapps\common\Blackwake\Blackwake_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Platform assembly: C:\Steam\steamapps\common\Blackwake\Blackwake_Data\Managed\Ionic.Zlib.dll (this message is harmless)
- Loading C:\Steam\steamapps\common\Blackwake\Blackwake_Data\Managed\Ionic.Zlib.dll into Unity Child Domain
- Platform assembly: C:\Steam\steamapps\common\Blackwake\Blackwake_Data\Managed\NSpeex.dll (this message is harmless)
- Loading C:\Steam\steamapps\common\Blackwake\Blackwake_Data\Managed\NSpeex.dll into Unity Child Domain
- Platform assembly: C:\Steam\steamapps\common\Blackwake\Blackwake_Data\Managed\Rewired_Core.dll (this message is harmless)
- Loading C:\Steam\steamapps\common\Blackwake\Blackwake_Data\Managed\Rewired_Core.dll into Unity Child Domain
- Platform assembly: C:\Steam\steamapps\common\Blackwake\Blackwake_Data\Managed\Rewired_Windows_Lib.dll (this message is harmless)
- Loading C:\Steam\steamapps\common\Blackwake\Blackwake_Data\Managed\Rewired_Windows_Lib.dll into Unity Child Domain
- - Completed reload, in 0.133 seconds
- Platform assembly: C:\Steam\steamapps\common\Blackwake\Blackwake_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: C:\Steam\steamapps\common\Blackwake\Blackwake_Data\Managed\System.dll (this message is harmless)
- Platform assembly: C:\Steam\steamapps\common\Blackwake\Blackwake_Data\Managed\UnityScript.Lang.dll (this message is harmless)
- Platform assembly: C:\Steam\steamapps\common\Blackwake\Blackwake_Data\Managed\Boo.Lang.dll (this message is harmless)
- OnLevelWasLoaded was found on InGameLog
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 375)
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1920x1080 59Hz; virtual: 1920x1080 at 0,0
- <RI> Initialized touch support.
- UnloadTime: 1.249891 ms
- WARNING: Shader Unsupported: 'Blackwake/Invisible' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _INCLUDE_SLOPE_VARIANCE _NORMALMAP _PLANAR_REFLECTIONS _VOLUMETRIC_LIGHTING _WATER_REFRACTION _WAVES_FFT' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _INCLUDE_SLOPE_VARIANCE _NORMALMAP _PLANAR_REFLECTIONS _VOLUMETRIC_LIGHTING _WATER_REFRACTION _WAVES_FFT' - Pass 'SHADOWCASTER' has no vertex shader
- WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _INCLUDE_SLOPE_VARIANCE _NORMALMAP _PLANAR_REFLECTIONS _VOLUMETRIC_LIGHTING _WATER_REFRACTION _WAVES_FFT' - All passes removed
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- WARNING: Shader Unsupported: 'PlayWay Water/Standard' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'PlayWay Water/Standard' - Pass 'SHADOWCASTER' has no vertex shader
- WARNING: Shader Unsupported: 'PlayWay Water/Standard' - All passes removed
- WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _INCLUDE_SLOPE_VARIANCE _NORMALMAP _PLANAR_REFLECTIONS _VOLUMETRIC_LIGHTING _WATER_FOAM_WS _WATER_REFRACTION _WAVES_FFT' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _INCLUDE_SLOPE_VARIANCE _NORMALMAP _PLANAR_REFLECTIONS _VOLUMETRIC_LIGHTING _WATER_FOAM_WS _WATER_REFRACTION _WAVES_FFT' - Pass 'SHADOWCASTER' has no vertex shader
- WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _INCLUDE_SLOPE_VARIANCE _NORMALMAP _PLANAR_REFLECTIONS _VOLUMETRIC_LIGHTING _WATER_FOAM_WS _WATER_REFRACTION _WAVES_FFT' - All passes removed
- UnloadTime: 12.799796 ms
- Non platform assembly: data-00000000C5C39DC0 (this message is harmless)
- Fallback handler could not load library C:/Steam/steamapps/common/Blackwake/Blackwake_Data/Mono/data-00000000C5C39DC0.dll
- Non platform assembly: data-00000000C5C569F0 (this message is harmless)
- Fallback handler could not load library C:/Steam/steamapps/common/Blackwake/Blackwake_Data/Mono/data-00000000C5C569F0.dll
- Non platform assembly: data-0000000049610040 (this message is harmless)
- Fallback handler could not load library C:/Steam/steamapps/common/Blackwake/Blackwake_Data/Mono/data-0000000049610040.dll
- Rewired: Searching for compatible XInput library...
- Fallback handler could not load library C:/Steam/steamapps/common/Blackwake/Blackwake_Data/Mono/xinput1_4.dll
- Fallback handler could not load library C:/Steam/steamapps/common/Blackwake/Blackwake_Data/Mono/.\xinput1_4.dll
- Fallback handler could not load library C:/Steam/steamapps/common/Blackwake/Blackwake_Data/Mono/xinput1_4.dll
- Fallback handler could not load library C:/Steam/steamapps/common/Blackwake/Blackwake_Data/Mono/xinput1_4
- Fallback handler could not load library C:/Steam/steamapps/common/Blackwake/Blackwake_Data/Mono/.\xinput1_4
- Fallback handler could not load library C:/Steam/steamapps/common/Blackwake/Blackwake_Data/Mono/xinput1_4
- Fallback handler could not load library C:/Steam/steamapps/common/Blackwake/Blackwake_Data/Mono/libxinput1_4.dll
- Fallback handler could not load library C:/Steam/steamapps/common/Blackwake/Blackwake_Data/Mono/.\libxinput1_4.dll
- Fallback handler could not load library C:/Steam/steamapps/common/Blackwake/Blackwake_Data/Mono/libxinput1_4.dll
- Rewired: Found Xinput1_3.dll.
- Platform assembly: C:\Steam\steamapps\common\Blackwake\Blackwake_Data\Managed\System.Xml.dll (this message is harmless)
- NullReferenceException: Object reference not set to an instance of an object
- at PagedElement.OnEnable () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at PagedElement.OnEnable () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at PagedElement.OnEnable () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- 6595:IOCR, ID_OPEN_CONNECTION_REQUEST
- setting 1920x1080
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Server version 3.04
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- 1 args found
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- ARG 0= C:\Steam\steamapps\common\Blackwake\Blackwake.exe
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unloading 30 unused Assets to reduce memory usage. Loaded Objects now: 250298.
- Total: 263.616943 ms (FindLiveObjects: 21.474720 ms CreateObjectMapping: 13.793528 ms MarkObjects: 144.883163 ms DeleteObjects: 83.463875 ms)
- No response from gameserver
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- No response from gameserver
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- No response from gameserver
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- No response from gameserver
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- No response from gameserver
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
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- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
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- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
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- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
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- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
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- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
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- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
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- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
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- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
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- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
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- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- No response from gameserver
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- No response from gameserver
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- No response from gameserver
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- No response from gameserver
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- No response from gameserver
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- No response from gameserver
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- No response from gameserver
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- No response from gameserver
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- No response from gameserver
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- No response from gameserver
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- No response from gameserver
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- No response from gameserver
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- No response from gameserver
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- No response from gameserver
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- No response from gameserver
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- No response from gameserver
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- No response from gameserver
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- No response from gameserver
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- No response from gameserver
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- No response from gameserver
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- No response from gameserver
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- No response from gameserver
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- No response from gameserver
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- No response from gameserver
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- No response from gameserver
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- No response from gameserver
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- No response from gameserver
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- No response from gameserver
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- No response from gameserver
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- No response from gameserver
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- No response from gameserver
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- No response from gameserver
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- No response from gameserver
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- No response from gameserver
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- No response from gameserver
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- No response from gameserver
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- No response from gameserver
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- No response from gameserver
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- No response from gameserver
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- No response from gameserver
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Refresh completed
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- 95.172.92.82
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- pinging 1605131346 27015
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Got ping response 33/54
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- [NetworkHandler] Connecting...
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Client socket creation successful!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Error: WrongConnection Socket: -1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Connected to server
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- [NetworkHandler] Connected to server
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Log: connection {1} has been disconnected by timeout; address {::ffff:95.172.92.82:25001}
- Error: WrongConnection Socket: -1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Error: Timeout Socket: 1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Lost connection to server!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Error: WrongConnection Socket: -1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Error: WrongConnection Socket: -1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Error: WrongConnection Socket: -1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Error: WrongConnection Socket: -1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- host id {0} has been already deleted
- (Filename: Line: 697)
- Error: WrongHost Socket: -1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 343.014160 ms
- Unloading 2993 unused Assets to reduce memory usage. Loaded Objects now: 39823.
- Total: 3999.552490 ms (FindLiveObjects: 2.573441 ms CreateObjectMapping: 4.206751 ms MarkObjects: 40.181332 ms DeleteObjects: 3952.590088 ms)
- WARNING: Shader Unsupported: 'Blackwake/Invisible' - Pass '' has no vertex shader
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _INCLUDE_SLOPE_VARIANCE _NORMALMAP _PLANAR_REFLECTIONS _VOLUMETRIC_LIGHTING _WATER_REFRACTION _WAVES_FFT' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _INCLUDE_SLOPE_VARIANCE _NORMALMAP _PLANAR_REFLECTIONS _VOLUMETRIC_LIGHTING _WATER_REFRACTION _WAVES_FFT' - Pass 'SHADOWCASTER' has no vertex shader
- WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _INCLUDE_SLOPE_VARIANCE _NORMALMAP _PLANAR_REFLECTIONS _VOLUMETRIC_LIGHTING _WATER_REFRACTION _WAVES_FFT' - All passes removed
- UnloadTime: 4.436933 ms
- setting 1920x1080
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Server version 3.04
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- 1 args found
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- ARG 0= C:\Steam\steamapps\common\Blackwake\Blackwake.exe
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- NullReferenceException
- at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
- at UnityEngine.Component.GetComponent[Image] () [0x00000] in <filename unknown>:0
- at GeneralStats.OnEnable () [0x00000] in <filename unknown>:0
- UnityEngine.GameObject:SetActive(Boolean)
- êçðëìòéæíòè:íîçëèðêëëëð()
- MainMenu:Start()
- (Filename: Line: -1)
- Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 250355.
- Total: 259.767609 ms (FindLiveObjects: 20.690454 ms CreateObjectMapping: 14.658028 ms MarkObjects: 143.401138 ms DeleteObjects: 81.016708 ms)
- Refresh completed
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Refresh completed
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Refresh completed
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Refresh completed
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 1fdc -> priority: 1
- Thread -> id: 17e0 -> priority: 1
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