Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- using UnityEngine;
- public class ToastMakeScript : MonoBehaviour
- {
- void Start ()
- {
- MakeToast("本日は晴天なり~");
- }
- void MakeToast( string str )
- {
- #if UNITY_ANDROID && !UNITY_EDITOR
- using( var unityPlayer = new AndroidJavaClass("com.unity3d.player.UnityPlayer") )
- {
- var activity = unityPlayer.GetStatic<AndroidJavaObject>("currentActivity");
- var andJavaRunnable = new AndroidJavaRunnable(()=>
- {
- using ( var toastClass = new AndroidJavaClass( "android.widget.Toast" ) )
- {
- var duration = toastClass.GetStatic<int>( "LENGTH_LONG" );
- var toast = toastClass.CallStatic<AndroidJavaObject>( "makeText", activity, str, duration );
- toast.Call("show");
- }
- });
- activity.Call( "runOnUiThread", andJavaRunnable );
- }
- #endif
- }
- }
Add Comment
Please, Sign In to add comment