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- Let's make a game!
- name:another clicker test
- by:Dunnknow
- desc:wow, incredible
- created:someday
- updated:someotherday
- version:123456789
- Settings
- tiling background:https://image.ibb.co/kzZBTo/bg1.png
- building cost increase:100%
- building cost refund:0%
- spritesheet:icons, 48 by 48, https://i.ibb.co/tD9n5Sk/release.png
- Resources
- *money
- name:Money
- desc:The First Currency<//>Total: [money:earned]
- on tick:hide tag:hiddenthings
- start with:1
- *sacrificedMoney
- name:Sacrificed Money
- tag:hiddenthings
- *infinity
- name:Infinity|Infinities
- desc:A step up from money. Currently applying a +[infinity]x boost to MMOrder-1<//>Total: [infinity:earned]
- passive:multiply yield of money by infinity+1
- *claimableInf
- name:Claimable Infinities
- desc:The amount of infinities you can claim with the amount of money you have
- tag:hiddenthings
- Buttons
- *moneyPrestige
- name:Money Prestige
- text:<b>Claim [claimableInf] Infinities</b>
- desc:Restarts everything money related and creates infinities.
- on click:lose :Upgrades:owned:tag:moneyup
- on click:lose pow(10,307) :Buildings:tag:money
- on click:yield claimableInf infinity
- on click:yield sacrificedMoney money
- on click:money is 1
- on click:toast You have restarted your money and claimed [claimableInf] infinities.
- on click:claimableInf is 0
- on tick:claimableInf is ((money:earned - sacrificedMoney)-1)/(1*(claimableInf+1))
- Buildings
- *mmorder1
- name:Money Maker Order-1
- desc:<.>Creates 1 money per second.
- on tick:yield 1 money
- passive:increase cost of mmorder1 by 1
- cost:1 money
- icon:icons[0,0]
- tags:money
- *mmorder2
- name:Money Maker Order-2
- desc:<.>Creates 1 MMOrder-1 per second.
- on tick:yield 1 mmorder1
- passive:increase cost of mmorder2 by 10
- cost:10 money
- req:1 mmorder1
- icon:icons[0,0]
- tags:money
- *mmorder3
- name:Money Maker Order-3
- desc:<.>Creates 1 MMOrder-2 per second.
- on tick:yield 1 mmorder2
- passive:increase cost of mmorder3 by 1000
- cost:1000 money
- req:1 mmorder2
- icon:icons[0,0]
- tags:money
- *mmorder4
- name:Money Maker Order-4
- desc:<.>Creates 1 MMOrder-3 per second.
- on tick:yield 1 mmorder3
- passive:increase cost of mmorder4 by 1000000
- cost:1000000 money
- req:1 mmorder3
- icon:icons[0,0]
- tags:money
- *mmorder5
- name:Money Maker Order-5
- desc:<.>Creates 1 MMOrder-4 per second.
- on tick:yield 1 mmorder4
- passive:increase cost of mmorder5 by 10000000000
- cost:10000000000 money
- req:1 mmorder4
- icon:icons[0,0]
- tags:money
- *mmorder6
- name:Money Maker Order-6
- desc:<.>Creates 1 MMOrder-5 per second.
- on tick:yield 1 mmorder5
- passive:increase cost of mmorder6 by 1000000000000000
- cost:1000000000000000 money
- req:1 mmorder5
- icon:icons[0,0]
- tags:money
- Upgrades
- *moneyup1
- name:Fundamental Compressor Order-1
- desc:Doubles efficiency of all MMOrder-1 machines, and multiplies cost of all money makers by 1.5
- passive:multiply yield of mmorder1 by 2
- passive:multiply cost of tag:money by 1.5
- cost:100000 money
- icon:icons[0,0]
- tags:moneyup
- *moneyup2
- name:Fundamental Compressor Order-2
- desc:Doubles efficiency of all MMOrder-2 machines, and multiplies cost of all money makers by 1.5
- passive:multiply yield of mmorder2 by 2
- passive:multiply cost of tag:money by 1.5
- cost:1000000 money
- icon:icons[0,0]
- tags:moneyup
- *moneyup3
- name:Fundamental Compressor Order-3
- desc:Doubles efficiency of all MMOrder-3 machines, and multiplies cost of all money makers by 1.5
- passive:multiply yield of mmorder3 by 2
- passive:multiply cost of tag:money by 1.5
- cost:100000000 money
- icon:icons[0,0]
- tags:moneyup
- CSS
- #box-res2.fullWidth
- {
- width:50%;
- top:85%;
- height:5%;
- min-height:32px;
- z-index:100;
- position:absolute;
- }
- #box-buildings
- {
- top:0px;
- bottom:0px;
- width:50%;
- height:80%;
- right:50%;
- overflow-x:hidden;
- overflow-y:scroll;
- padding-bottom:48px;/* this is to accommodate the info and settings buttons */
- position:absolute;
- }
- #box-items
- {
- top:80%;
- bottom:0px;
- width:50%;
- height:20%;
- right:50%;
- overflow-x:hidden;
- overflow-y:scroll;
- padding-bottom:48px;/* this is to accommodate the info and settings buttons */
- position:absolute;
- }
- #box-upgrades
- {
- top:0px;
- bottom:0px;
- width:50%;
- height:50%;
- right:0%;
- overflow-x:hidden;
- overflow-y:scroll;
- padding-bottom:48px;/* this is to accommodate the info and settings buttons */
- position:absolute;
- }
- #box-upgrades2
- {
- top:50%;
- bottom:0px;
- width:50%;
- height:50%;
- right:0%;
- overflow-x:hidden;
- overflow-y:scroll;
- padding-bottom:48px;/* this is to accommodate the info and settings buttons */
- position:absolute;
- }
- .upgrade.cantAfford
- {
- border:none;
- background:rgba(200,50,50,1);
- }
- .upgrade.owned
- {
- background:rgba(50,220,50,1);
- box-shadow:0px 0px 0px 2px rgba(0,0,0,0.5) inset;
- }
- Layout
- *main
- contains:res, res2, buttons
- *res
- contains:Resources
- class:fullWidth
- *res2
- contains:tag:special
- class:fullWidth
- *buttons
- contains:Buttons
- *store
- contains:buildings, items, upgrades, upgrades2
- *buildings
- contains:Buildings
- header:<b>Buildings</b>
- tooltip origin:left
- *items
- contains:Items
- header:<b>Items</b>
- tooltip origin:left
- names:hide
- *upgrades
- contains:Upgrades
- header:<b>Upgrades</b>
- costs:hide
- names:hide
- *upgrades2
- contains:tag:specialUp
- header:<b>Special Upgrades</b>
- costs:hide
- names:hide
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