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  1. 2016-12-12 19:28:33.223 - Thread: 1 -> Log Started
  2. 2016-12-12 19:28:33.223 - Thread: 1 -> Timezone (local - UTC): 1h
  3. 2016-12-12 19:28:33.223 - Thread: 1 -> App Version: 01_157_013
  4. 2016-12-12 19:28:33.223 - Thread: 1 -> Steam build: Always true
  5. 2016-12-12 19:28:33.223 - Thread: 1 -> Is official: True [NO][IS][NAMP]
  6. 2016-12-12 19:28:33.223 - Thread: 1 -> Environment.ProcessorCount: 8
  7. 2016-12-12 19:28:33.223 - Thread: 1 -> Environment.OSVersion: Microsoft Windows NT 6.1.7601 Service Pack 1
  8. 2016-12-12 19:28:33.223 - Thread: 1 -> Environment.CommandLine: ...\common\SpaceEngineers\Bin64\SpaceEngineers.exe
  9. 2016-12-12 19:28:33.223 - Thread: 1 -> Environment.Is64BitProcess: True
  10. 2016-12-12 19:28:33.223 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
  11. 2016-12-12 19:28:33.223 - Thread: 1 -> Environment.Version: 4.6.1 or later (394271)
  12. 2016-12-12 19:28:33.223 - Thread: 1 -> Environment.CurrentDirectory: ...\Steam\steamapps\common\SpaceEngineers\Bin64
  13. 2016-12-12 19:28:33.223 - Thread: 1 -> MainAssembly.ProcessorArchitecture: Amd64
  14. 2016-12-12 19:28:33.223 - Thread: 1 -> ExecutingAssembly.ProcessorArchitecture: Amd64
  15. 2016-12-12 19:28:33.223 - Thread: 1 -> IntPtr.Size: 8
  16. 2016-12-12 19:28:33.223 - Thread: 1 -> Default Culture: de-DE
  17. 2016-12-12 19:28:33.223 - Thread: 1 -> Default UI Culture: de-DE
  18. 2016-12-12 19:28:33.223 - Thread: 1 -> IsAdmin: False
  19. 2016-12-12 19:28:33.239 - Thread: 1 -> MyConfig.Load() - START
  20. 2016-12-12 19:28:33.239 - Thread: 1 -> Path: ...\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
  21. 2016-12-12 19:28:33.270 - Thread: 1 -> GraphicsRenderer: DirectX 11
  22. 2016-12-12 19:28:33.270 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String]
  23. 2016-12-12 19:28:33.270 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
  24. 2016-12-12 19:28:33.270 - Thread: 1 -> Language: 3
  25. 2016-12-12 19:28:33.270 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
  26. 2016-12-12 19:28:33.270 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
  27. 2016-12-12 19:28:33.270 - Thread: 1 -> FirstTimeRun: False
  28. 2016-12-12 19:28:33.270 - Thread: 1 -> MinimalHud: False
  29. 2016-12-12 19:28:33.270 - Thread: 1 -> MutedPlayers:
  30. 2016-12-12 19:28:33.270 - Thread: 1 -> ScreenshotSizeMultiplier: 1
  31. 2016-12-12 19:28:33.270 - Thread: 1 -> CubeBuilderBuildingMode: 1
  32. 2016-12-12 19:28:33.270 - Thread: 1 -> ControlsHints: False
  33. 2016-12-12 19:28:33.270 - Thread: 1 -> RotationHints: True
  34. 2016-12-12 19:28:33.270 - Thread: 1 -> AnimatedRotation: True
  35. 2016-12-12 19:28:33.270 - Thread: 1 -> BuildingSizeHint: True
  36. 2016-12-12 19:28:33.270 - Thread: 1 -> ShowCrosshair: True
  37. 2016-12-12 19:28:33.270 - Thread: 1 -> DisableHeadbob: False
  38. 2016-12-12 19:28:33.270 - Thread: 1 -> CompressSaveGames: False
  39. 2016-12-12 19:28:33.270 - Thread: 1 -> ShowPlayerNamesOnHud: True
  40. 2016-12-12 19:28:33.270 - Thread: 1 -> ReleasingAltResetsCamera: True
  41. 2016-12-12 19:28:33.270 - Thread: 1 -> UiTransparency: 1
  42. 2016-12-12 19:28:33.270 - Thread: 1 -> UiBkTransparency: 0.3242187
  43. 2016-12-12 19:28:33.270 - Thread: 1 -> GameVolume: 0.3350307
  44. 2016-12-12 19:28:33.270 - Thread: 1 -> MusicVolume: 0.3378208
  45. 2016-12-12 19:28:33.270 - Thread: 1 -> VoiceChatVolume: 1
  46. 2016-12-12 19:28:33.270 - Thread: 1 -> HudWarnings: True
  47. 2016-12-12 19:28:33.270 - Thread: 1 -> VoiceChat: True
  48. 2016-12-12 19:28:33.270 - Thread: 1 -> EnableMuteWhenNotInFocus: True
  49. 2016-12-12 19:28:33.270 - Thread: 1 -> EnableReverb: True
  50. 2016-12-12 19:28:33.270 - Thread: 1 -> EnableDynamicMusic: True
  51. 2016-12-12 19:28:33.270 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True
  52. 2016-12-12 19:28:33.270 - Thread: 1 -> CubeBuilderUseSymmetry: True
  53. 2016-12-12 19:28:33.270 - Thread: 1 -> LowMemSwitchToLow: 2
  54. 2016-12-12 19:28:33.270 - Thread: 1 -> MyConfig.Load() - END
  55. 2016-12-12 19:28:33.270 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified
  56. 2016-12-12 19:28:33.800 - Thread: 1 -> WMI {
  57. 2016-12-12 19:28:33.800 - Thread: 1 -> {
  58. 2016-12-12 19:28:33.800 - Thread: 1 -> Caption = NVIDIA GeForce GTX 660 Ti
  59. 2016-12-12 19:28:33.800 - Thread: 1 -> AdapterRam = 2147483648
  60. 2016-12-12 19:28:33.800 - Thread: 1 -> DriverVersion = 21.21.13.7619
  61. 2016-12-12 19:28:33.800 - Thread: 1 -> DriverDate = 20161201000000.000000-000
  62. 2016-12-12 19:28:33.800 - Thread: 1 -> Description = NVIDIA GeForce GTX 660 Ti
  63. 2016-12-12 19:28:33.800 - Thread: 1 -> DeviceID = VideoController1
  64. 2016-12-12 19:28:33.800 - Thread: 1 -> Name = NVIDIA GeForce GTX 660 Ti
  65. 2016-12-12 19:28:33.800 - Thread: 1 -> VideoProcessor = GeForce GTX 660 Ti
  66. 2016-12-12 19:28:33.800 - Thread: 1 -> VideoArchitecture = 5
  67. 2016-12-12 19:28:33.800 - Thread: 1 -> PNPDeviceID = PCI\VEN_10DE&DEV_1183&SUBSYS_35521458&REV_A1\4&B77C4C1&0&0008
  68. 2016-12-12 19:28:33.800 - Thread: 1 -> InstalledDisplayDrivers = nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
  69. 2016-12-12 19:28:33.800 - Thread: 1 -> }
  70. 2016-12-12 19:28:33.800 - Thread: 1 -> }
  71. 2016-12-12 19:28:33.972 - Thread: 1 -> Steam.IsActive: True
  72. 2016-12-12 19:28:33.972 - Thread: 1 -> Steam.IsOnline: True
  73. 2016-12-12 19:28:33.972 - Thread: 1 -> Steam.OwnsGame: True
  74. 2016-12-12 19:28:33.972 - Thread: 1 -> Steam.UserId: 76561198011169963
  75. 2016-12-12 19:28:33.972 - Thread: 1 -> Steam.UserName: Rosco ¯\(°_o)/¯
  76. 2016-12-12 19:28:33.972 - Thread: 1 -> Steam.Branch:
  77. 2016-12-12 19:28:33.972 - Thread: 1 -> Build date: 2016-11-25 06:47
  78. 2016-12-12 19:28:33.972 - Thread: 1 -> Build version: 0.1.6173.33812
  79. 2016-12-12 19:28:34.003 - Thread: 1 -> MySandboxGame.Constructor() - START
  80. 2016-12-12 19:28:34.003 - Thread: 1 -> Game dir: D:\Steam\steamapps\common\SpaceEngineers\Bin64
  81. 2016-12-12 19:28:34.003 - Thread: 1 -> Content dir: D:\Steam\steamapps\common\SpaceEngineers\Content
  82. 2016-12-12 19:28:34.003 - Thread: 1 -> Found processor count: 8
  83. 2016-12-12 19:28:34.003 - Thread: 1 -> Using processor count: 8
  84. 2016-12-12 19:28:35.345 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
  85. 2016-12-12 19:28:35.345 - Thread: 1 -> 2c05f1b99b90624b8700ae2e900c4b948824515f
  86. 2016-12-12 19:28:35.719 - Thread: 1 -> Loading scenarios
  87. 2016-12-12 19:28:35.750 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
  88. 2016-12-12 19:28:35.750 - Thread: 1 -> 3c4c8cee2ac7652001abb2fd792c3acfc45e459e
  89. 2016-12-12 19:28:35.766 - Thread: 1 -> Preallocate - START
  90. 2016-12-12 19:28:35.766 - Thread: 1 -> MySpaceBuildComponent - START
  91. 2016-12-12 19:28:35.766 - Thread: 1 -> MySpaceBuildComponent - END
  92. 2016-12-12 19:28:35.766 - Thread: 1 -> MySpaceWorldGenerator - START
  93. 2016-12-12 19:28:35.766 - Thread: 1 -> MySpaceWorldGenerator - END
  94. 2016-12-12 19:28:35.766 - Thread: 1 -> MyEntities - START
  95. 2016-12-12 19:28:35.781 - Thread: 1 -> MyEntities - END
  96. 2016-12-12 19:28:35.781 - Thread: 1 -> MyObjectBuilder_Base - START
  97. 2016-12-12 19:28:35.781 - Thread: 1 -> MyObjectBuilder_Base - END
  98. 2016-12-12 19:28:35.781 - Thread: 1 -> MyTransparentGeometry - START
  99. 2016-12-12 19:28:35.828 - Thread: 1 -> MyTransparentGeometry - END
  100. 2016-12-12 19:28:35.828 - Thread: 1 -> MyCubeGridDeformationTables - START
  101. 2016-12-12 19:28:35.828 - Thread: 1 -> MyCubeGridDeformationTables - END
  102. 2016-12-12 19:28:35.828 - Thread: 1 -> MyMath - START
  103. 2016-12-12 19:28:35.828 - Thread: 1 -> MyMath - END
  104. 2016-12-12 19:28:35.828 - Thread: 1 -> MySimpleObjectDraw - START
  105. 2016-12-12 19:28:35.828 - Thread: 1 -> MySimpleObjectDraw - END
  106. 2016-12-12 19:28:35.844 - Thread: 1 -> MyDefinitionManager - START
  107. 2016-12-12 19:28:35.844 - Thread: 1 -> MyDefinitionManager - END
  108. 2016-12-12 19:28:35.844 - Thread: 1 -> MyCubeGridDefinitions - START
  109. 2016-12-12 19:28:35.875 - Thread: 1 -> MyCubeGridDefinitions - END
  110. 2016-12-12 19:28:35.875 - Thread: 1 -> MyAIActionsParser - START
  111. 2016-12-12 19:28:35.875 - Thread: 1 -> MyAIActionsParser - END
  112. 2016-12-12 19:28:35.875 - Thread: 1 -> MyMultiplayerBase - START
  113. 2016-12-12 19:28:35.875 - Thread: 1 -> MyMultiplayerBase - END
  114. 2016-12-12 19:28:35.875 - Thread: 1 -> MyMultiplayerServerBase - START
  115. 2016-12-12 19:28:35.875 - Thread: 1 -> MyMultiplayerServerBase - END
  116. 2016-12-12 19:28:35.875 - Thread: 1 -> MyDedicatedServerBase - START
  117. 2016-12-12 19:28:35.875 - Thread: 1 -> MyDedicatedServerBase - END
  118. 2016-12-12 19:28:35.875 - Thread: 1 -> MyDedicatedServerBattle - START
  119. 2016-12-12 19:28:35.875 - Thread: 1 -> MyDedicatedServerBattle - END
  120. 2016-12-12 19:28:35.875 - Thread: 1 -> MyMultiplayerLobbyClient - START
  121. 2016-12-12 19:28:35.875 - Thread: 1 -> MyMultiplayerLobbyClient - END
  122. 2016-12-12 19:28:35.875 - Thread: 1 -> MyServerDebugCommands - START
  123. 2016-12-12 19:28:35.891 - Thread: 1 -> MyServerDebugCommands - END
  124. 2016-12-12 19:28:35.891 - Thread: 1 -> MyMultiplayerClient - START
  125. 2016-12-12 19:28:35.891 - Thread: 1 -> MyMultiplayerClient - END
  126. 2016-12-12 19:28:35.891 - Thread: 1 -> MyMultiplayerLobby - START
  127. 2016-12-12 19:28:35.891 - Thread: 1 -> MyMultiplayerLobby - END
  128. 2016-12-12 19:28:35.891 - Thread: 1 -> MyDedicatedServer - START
  129. 2016-12-12 19:28:35.891 - Thread: 1 -> MyDedicatedServer - END
  130. 2016-12-12 19:28:35.891 - Thread: 1 -> MyAiTargetManager - START
  131. 2016-12-12 19:28:35.891 - Thread: 1 -> MyAiTargetManager - END
  132. 2016-12-12 19:28:35.891 - Thread: 1 -> MyEntityComponentsDebugDraw - START
  133. 2016-12-12 19:28:35.891 - Thread: 1 -> MyEntityComponentsDebugDraw - END
  134. 2016-12-12 19:28:35.891 - Thread: 1 -> MyChatHistory - START
  135. 2016-12-12 19:28:35.891 - Thread: 1 -> MyChatHistory - END
  136. 2016-12-12 19:28:35.891 - Thread: 1 -> MySyncDestructions - START
  137. 2016-12-12 19:28:35.891 - Thread: 1 -> MySyncDestructions - END
  138. 2016-12-12 19:28:35.891 - Thread: 1 -> MyGuiIngameScriptsPage - START
  139. 2016-12-12 19:28:35.906 - Thread: 1 -> MyGuiIngameScriptsPage - END
  140. 2016-12-12 19:28:35.906 - Thread: 1 -> MyGuiScreenAdminMenu - START
  141. 2016-12-12 19:28:35.906 - Thread: 1 -> MyGuiScreenAdminMenu - END
  142. 2016-12-12 19:28:35.906 - Thread: 1 -> MyCommandCharacter - START
  143. 2016-12-12 19:28:35.906 - Thread: 1 -> MyCommandCharacter - END
  144. 2016-12-12 19:28:35.906 - Thread: 1 -> MyCommandConsole - START
  145. 2016-12-12 19:28:35.906 - Thread: 1 -> MyCommandConsole - END
  146. 2016-12-12 19:28:35.906 - Thread: 1 -> MyCommandEntity - START
  147. 2016-12-12 19:28:35.906 - Thread: 1 -> MyCommandEntity - END
  148. 2016-12-12 19:28:35.906 - Thread: 1 -> MySyncScenario - START
  149. 2016-12-12 19:28:35.906 - Thread: 1 -> MySyncScenario - END
  150. 2016-12-12 19:28:35.906 - Thread: 1 -> MySyncEntity - START
  151. 2016-12-12 19:28:35.906 - Thread: 1 -> MySyncEntity - END
  152. 2016-12-12 19:28:35.906 - Thread: 1 -> Preallocate - END
  153. 2016-12-12 19:28:35.922 - Thread: 1 -> MySandboxGame.Constructor() - END
  154. 2016-12-12 19:28:35.922 - Thread: 1 -> MyCampaignManager.Constructor() - START
  155. 2016-12-12 19:28:35.937 - Thread: 1 -> MyCampaignManager.Constructor() - END
  156. 2016-12-12 19:28:35.937 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START
  157. 2016-12-12 19:28:35.937 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.6173.33812, Culture=neutral, PublicKeyToken=null
  158. 2016-12-12 19:28:35.937 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.6173.33812, Culture=neutral, PublicKeyToken=null
  159. 2016-12-12 19:28:35.937 - Thread: 1 -> Assembly.Location: D:\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll
  160. 2016-12-12 19:28:35.937 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319
  161. 2016-12-12 19:28:35.937 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END
  162. 2016-12-12 19:28:35.937 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START
  163. 2016-12-12 19:28:35.953 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd.
  164. 2016-12-12 19:28:35.953 - Thread: 1 -> Win32_ComputerSystem.Model: To be filled by O.E.M.
  165. 2016-12-12 19:28:35.953 - Thread: 1 -> Virtualized: False
  166. 2016-12-12 19:28:35.953 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz
  167. 2016-12-12 19:28:35.953 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,136,029,696 bytes
  168. 2016-12-12 19:28:35.953 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 8,796,092,891,136 bytes
  169. 2016-12-12 19:28:35.953 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 14,525,644,800 bytes
  170. 2016-12-12 19:28:35.953 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 8,795,206,057,984 bytes
  171. 2016-12-12 19:28:35.953 - Thread: 1 -> Drive C: | Capacity: 249,952,202,752 bytes | Free space: 74,097,090,560 bytes
  172. 2016-12-12 19:28:35.953 - Thread: 1 -> Drive D: | Capacity: 499,971,518,464 bytes | Free space: 95,859,093,504 bytes
  173. 2016-12-12 19:28:35.953 - Thread: 1 -> Drive E: | Capacity: 63,963,131,904 bytes | Free space: 63,856,836,608 bytes
  174. 2016-12-12 19:28:35.953 - Thread: 1 -> Drive F: | Capacity: 84,934,651,904 bytes | Free space: 49,589,805,056 bytes
  175. 2016-12-12 19:28:35.953 - Thread: 1 -> Drive G: | Capacity: 161,480,699,904 bytes | Free space: 32,958,271,488 bytes
  176. 2016-12-12 19:28:35.953 - Thread: 1 -> Drive H: | Capacity: 161,480,699,904 bytes | Free space: 97,976,070,144 bytes
  177. 2016-12-12 19:28:35.953 - Thread: 1 -> Drive I: | Capacity: 28,243,390,464 bytes | Free space: 20,173,258,752 bytes
  178. 2016-12-12 19:28:35.953 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END
  179. 2016-12-12 19:28:35.953 - Thread: 1 -> MySandboxGame.Initialize() - START
  180. 2016-12-12 19:28:36.062 - Thread: 1 -> MyGuiGameControlsHelpers()
  181. 2016-12-12 19:28:36.125 - Thread: 1 -> HkGameName: SpaceEngineers Release
  182. 2016-12-12 19:28:36.140 - Thread: 1 -> MySandboxGame.LoadData() - START
  183. 2016-12-12 19:28:36.156 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
  184. 2016-12-12 19:28:36.234 - Thread: 1 -> fb06ee4e0019eaf59ca163ab390b3d9cdd29fd3e
  185. 2016-12-12 19:28:36.265 - Thread: 1 -> 515fb01d3c686a3c60038f85ff61b13f2d97d113
  186. 2016-12-12 19:28:36.265 - Thread: 1 -> Loading sound definitions
  187. 2016-12-12 19:28:36.281 - Thread: 1 -> Loading shadow textures definitions
  188. 2016-12-12 19:28:36.281 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
  189. 2016-12-12 19:28:36.281 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
  190. 2016-12-12 19:28:36.281 - Thread: 1 -> MyAudio.LoadData - START
  191. 2016-12-12 19:28:36.343 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Lautsprecher (VIA High Definition Audio) - Channel #: 6
  192. 2016-12-12 19:28:36.394 - Thread: 1 -> MyAudio.LoadData - END
  193. 2016-12-12 19:28:36.397 - Thread: 1 -> MyConfig.Save() - START
  194. 2016-12-12 19:28:36.397 - Thread: 1 -> Path: ...\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
  195. 2016-12-12 19:28:36.422 - Thread: 1 -> MyConfig.Save() - END
  196. 2016-12-12 19:28:36.438 - Thread: 1 -> MyGuiManager()
  197. 2016-12-12 19:28:36.534 - Thread: 1 -> MyScreenManager()
  198. 2016-12-12 19:28:36.638 - Thread: 1 -> MyConfig.Save() - START
  199. 2016-12-12 19:28:36.638 - Thread: 1 -> Path: ...\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
  200. 2016-12-12 19:28:36.664 - Thread: 1 -> MyConfig.Save() - END
  201. 2016-12-12 19:28:36.666 - Thread: 1 -> MyGuiManager.LoadContent() - START
  202. 2016-12-12 19:28:38.409 - Thread: 14 -> MyDefinitionManager.PrepareBaseDefinitions() - START
  203. 2016-12-12 19:28:38.413 - Thread: 14 -> 572de8c4f2d8bc6c87a4f90d9aaa98b76c52d05b
  204. 2016-12-12 19:28:38.433 - Thread: 14 -> e0f8223206c3a994aa24e42654250d1bae02c710
  205. 2016-12-12 19:28:38.445 - Thread: 14 -> ead5863146ffdd1bd2026c4dff8b113be2d8db41
  206. 2016-12-12 19:28:38.462 - Thread: 14 -> 7ec4d7099478f2c3703ffae0212e955c40e1f21c
  207. 2016-12-12 19:28:38.478 - Thread: 14 -> a1272b6b34929ef06c352e8a3c4e5b5ee7c7f38b
  208. 2016-12-12 19:28:38.482 - Thread: 14 -> 2ad0268bccaf2a31f62965c7238a57eb5c877334
  209. 2016-12-12 19:28:38.564 - Thread: 14 -> 6d4c559301eee4489eaf685f09ddaac28047d8cd
  210. 2016-12-12 19:28:38.577 - Thread: 14 -> aa0637332b306b9d03a5b90949faad919930606d
  211. 2016-12-12 19:28:38.593 - Thread: 14 -> e786446e92f19fc7226dc5ceb5bcaef7c2aa9c44
  212. 2016-12-12 19:28:38.618 - Thread: 14 -> f06849ec9de8ca47890763554379b59975004ed4
  213. 2016-12-12 19:28:38.659 - Thread: 14 -> 3dae3cc9d522ccd9efa62bb83df46fd9e6aa112f
  214. 2016-12-12 19:28:38.668 - Thread: 14 -> 152f1620c7fd77997ef34ee23b3db50748499a1c
  215. 2016-12-12 19:28:38.683 - Thread: 14 -> 33c36a96ba8b57f04470cfd207608370db63871c
  216. 2016-12-12 19:28:38.707 - Thread: 14 -> 3c88f1a356907551a33b9134d67a02fba45e73be
  217. 2016-12-12 19:28:38.728 - Thread: 14 -> af117c315fda58286f7fafd97df34a7aa7018c15
  218. 2016-12-12 19:28:38.735 - Thread: 14 -> 78ae2fbe3625d254fea69ccc220b3da3a140e738
  219. 2016-12-12 19:28:38.736 - Thread: 14 -> 649d5e78f4442dd49b65d2c97c85608fda3be4a4
  220. 2016-12-12 19:28:38.795 - Thread: 14 -> 5752d520855798043bbad66e0c9ad91637669093
  221. 2016-12-12 19:28:38.799 - Thread: 14 -> f28958bc788468312dc178647ccb5cd3bf272e80
  222. 2016-12-12 19:28:38.811 - Thread: 14 -> b3ec130af5eeb64791b09a1814da2fd4e6d05f98
  223. 2016-12-12 19:28:38.817 - Thread: 14 -> 6e6dc4852d91d471291e7fef1f11b2935176b8c4
  224. 2016-12-12 19:28:38.834 - Thread: 14 -> 1033ce3a6d09115b4b8ae8961114b17822979f23
  225. 2016-12-12 19:28:39.231 - Thread: 1 -> MyGuiManager.LoadContent() - START
  226. 2016-12-12 19:28:39.231 - Thread: 1 -> MyGuiManager.LoadContent() - END
  227. 2016-12-12 19:28:39.231 - Thread: 1 -> MyGuiManager.LoadContent() - END
  228. 2016-12-12 19:28:39.385 - Thread: 1 -> MySandboxGame.LoadData() - END
  229. 2016-12-12 19:28:40.224 - Thread: 1 -> MySandboxGame.Initialize() - END
  230. 2016-12-12 19:28:40.227 - Thread: 1 -> Timer Frequency: 3410283
  231. 2016-12-12 19:28:40.227 - Thread: 1 -> Ticks per frame: 57076
  232. 2016-12-12 19:28:40.906 - Thread: 14 -> 33c8c99f3a4c739664e1736c30960def4da6b126
  233. 2016-12-12 19:28:40.914 - Thread: 14 -> e3cb911809796821bdafe29c4f25713300a4b2c8
  234. 2016-12-12 19:28:40.923 - Thread: 14 -> 381b66df7d687b4354abce1fde27f26aeaec352f
  235. 2016-12-12 19:28:40.931 - Thread: 14 -> b54fe0d86dddd20672e34f25eefa7f27222caa7d
  236. 2016-12-12 19:28:40.939 - Thread: 14 -> c20fa0b22eb04991758a938a08211560c8547789
  237. 2016-12-12 19:28:40.945 - Thread: 14 -> 1ce3e2fd0313359826977d196e736e485c537d2b
  238. 2016-12-12 19:28:40.973 - Thread: 14 -> 34f3f59b4bfcbe80f807823db4c9d8c1755d4bb7
  239. 2016-12-12 19:28:40.983 - Thread: 14 -> 43f4611f405ee3fa7b9781af1dc77300e7cc15cf
  240. 2016-12-12 19:28:41.033 - Thread: 14 -> 93aca36b1140d898d1b25dc69fb2ff73fb476ef9
  241. 2016-12-12 19:28:41.056 - Thread: 14 -> 8cb790cd8252b3bf20bf18b6230f7a184cbabd65
  242. 2016-12-12 19:28:41.061 - Thread: 14 -> 4ccacd582a39857fff0c59c8a75c2134b3bcb13a
  243. 2016-12-12 19:28:41.064 - Thread: 14 -> 50feae30c77f431b6264950b41805d1aeec272c2
  244. 2016-12-12 19:28:41.069 - Thread: 14 -> ad17bc65c61afe11cb0caaca02b3ddddac009ef6
  245. 2016-12-12 19:28:41.084 - Thread: 14 -> 4cee0a7c9fe017898414135841d376099610b58a
  246. 2016-12-12 19:28:41.160 - Thread: 14 -> 781b8928f67e2883db9754cd68bf28bc3ff4aef5
  247. 2016-12-12 19:28:41.167 - Thread: 14 -> 04cdaaae824a8e9a54717ac49810d74e9f8395e4
  248. 2016-12-12 19:28:41.217 - Thread: 14 -> 484d50768104d77006b581c11f06e514917a4207
  249. 2016-12-12 19:28:41.417 - Thread: 14 -> 849415063c272ae9611087a7b99ab39270d96e37
  250. 2016-12-12 19:28:41.458 - Thread: 14 -> 24676bdf0d03c2b2945456f151fab0b320f6790a
  251. 2016-12-12 19:28:41.466 - Thread: 14 -> 4482bdc3cd1b0bb277cf9554b9deaeb8679f0fda
  252. 2016-12-12 19:28:41.476 - Thread: 14 -> 2886c804a9608db8d017fe8a9d5eb9dda51406bc
  253. 2016-12-12 19:28:41.543 - Thread: 14 -> 7321df189c629329096ead9b53ee3280646ddbb8
  254. 2016-12-12 19:28:41.546 - Thread: 14 -> 69ae87b31923fdc45ce5be967b6fa2640fc0ae24
  255. 2016-12-12 19:28:41.551 - Thread: 14 -> c3f7d9e025527d0da04752b8bd052ec7ff7e8209
  256. 2016-12-12 19:28:41.552 - Thread: 14 -> b808c94fc1db7f3c997edb261559bd654a74757a
  257. 2016-12-12 19:28:41.567 - Thread: 14 -> 35977813ebd4cef7ce011ca4a16a05e91549a31e
  258. 2016-12-12 19:28:41.573 - Thread: 14 -> e4c2b7cc3e6fc6cdd3f58da03461c6f6fd2cf512
  259. 2016-12-12 19:28:41.599 - Thread: 14 -> 17e75aad2b62ccb9b2c21204c672475eb43e6239
  260. 2016-12-12 19:28:41.603 - Thread: 14 -> f2dd0869800f6cbe178bc6f9df9371101596f29d
  261. 2016-12-12 19:28:41.610 - Thread: 14 -> 7c7e5c275cf5f6a37b69b04060d794f649a0969d
  262. 2016-12-12 19:28:41.649 - Thread: 14 -> ea04656f25f4716cee153dab9157263edb82678e
  263. 2016-12-12 19:28:41.649 - Thread: 14 -> b1edcae0bdaae11579523fa98f3715ab5914b496
  264. 2016-12-12 19:28:41.655 - Thread: 14 -> e1a4930cebb96606daeb370268dbe79b5745de38
  265. 2016-12-12 19:28:41.680 - Thread: 14 -> 1ec597df8102a088846f3c9ee556cf8b955949ce
  266. 2016-12-12 19:28:41.692 - Thread: 14 -> 38ea59d95e98178cd8348e2618d21e6d71f035ba
  267. 2016-12-12 19:28:41.714 - Thread: 14 -> 46c6c0f0d1f93156ebdcaffb1addccd943bf7f5a
  268. 2016-12-12 19:28:41.728 - Thread: 14 -> d95b2c719caf587173cddac81ac3b0089f35c04b
  269. 2016-12-12 19:28:41.763 - Thread: 14 -> c97c6f327c9375eabf43b5e2a40d4b9dc64d9c3d
  270. 2016-12-12 19:28:41.808 - Thread: 14 -> 7bf596947c08f130a834d15be861ba4a43bab11b
  271. 2016-12-12 19:28:41.809 - Thread: 14 -> 174e78ab77422a43b2608d1d226bfdf57a77f322
  272. 2016-12-12 19:28:41.811 - Thread: 14 -> e33198cf821eee25214ef7b3d5619285fa859e4c
  273. 2016-12-12 19:28:41.935 - Thread: 14 -> f7142460908ecb5c18976e99d68f706ecd1a0baf
  274. 2016-12-12 19:28:41.999 - Thread: 14 -> 5a7b105dd837131a6ed01bcbabadb5c854710f49
  275. 2016-12-12 19:28:42.060 - Thread: 14 -> 35fead8d3c617cab96bb14271fb019e1ba2ed742
  276. 2016-12-12 19:28:42.114 - Thread: 14 -> 2fa0f01e74d6eea52e7e63084ccb94d3e5c024be
  277. 2016-12-12 19:28:42.234 - Thread: 14 -> 985d02e60146abc100b0d8425b75764579c5c76a
  278. 2016-12-12 19:28:42.289 - Thread: 14 -> 374d947e5379b90f94e3c51d6b703254a4c851fe
  279. 2016-12-12 19:28:42.302 - Thread: 14 -> 64f11d72fad1a45722d76b160b15aa8e2df4df1f
  280. 2016-12-12 19:28:42.343 - Thread: 14 -> 7aa4b4571cc86ec466963230da9d56920cfeba27
  281. 2016-12-12 19:28:42.354 - Thread: 14 -> 33b1659dac5fecf7e7749a67b23ac241c93bdb10
  282. 2016-12-12 19:28:42.359 - Thread: 14 -> ba38db122901a7d1b14ceb4125316c61aa0546af
  283. 2016-12-12 19:28:42.368 - Thread: 14 -> 69b3d9c2b1c9bdc0b48304ba6095c47014367ca5
  284. 2016-12-12 19:28:42.376 - Thread: 14 -> 173ee5020828d56da65d71a43517de9360ea1359
  285. 2016-12-12 19:28:42.393 - Thread: 14 -> d5a39bd570a2e420a1894dfec2b34d3cb6c51659
  286. 2016-12-12 19:28:42.395 - Thread: 14 -> 0dbfce90e16b7d24392e37c2ffa9e8450d432b72
  287. 2016-12-12 19:28:42.396 - Thread: 14 -> 40e4fcdd5923341a212d6ba112a63e76b048887b
  288. 2016-12-12 19:28:42.397 - Thread: 14 -> 2a977f5fabaaa4f8ead1a36f82b51d7fd70bfe5a
  289. 2016-12-12 19:28:42.398 - Thread: 14 -> 1d661f8a930f96194aa27b169c51dbd801c7a885
  290. 2016-12-12 19:28:42.398 - Thread: 14 -> b398c2726474e3a0548e237f98cea04d269278ef
  291. 2016-12-12 19:28:42.399 - Thread: 14 -> 4b99c0a40a6963e97641ee5691f36c7c1b8b1010
  292. 2016-12-12 19:28:42.400 - Thread: 14 -> dbf68c0deb1440206d997e6a1e82ca2f0c9a168c
  293. 2016-12-12 19:28:42.400 - Thread: 14 -> cce55b7e544d08952538b6e10eb3525eb61cea24
  294. 2016-12-12 19:28:42.411 - Thread: 14 -> c6da7351e4a2ab65ae7a77b174f6ff8872ef26c2
  295. 2016-12-12 19:28:42.421 - Thread: 14 -> eecbebf73bdb0489b74d39354d2209e5f1967dc4
  296. 2016-12-12 19:28:42.427 - Thread: 14 -> b19b8d14f80f59004d41f1e547e9268c341dca20
  297. 2016-12-12 19:28:42.434 - Thread: 14 -> bf8b1be856cb9eabf75dfeed76815ff1f5b80012
  298. 2016-12-12 19:28:42.447 - Thread: 14 -> b83d80cddc4afb023f88dee998da4990b7a66b46
  299. 2016-12-12 19:28:42.460 - Thread: 14 -> f1d93214650c55e921721b520e0a52dcf9780c1a
  300. 2016-12-12 19:28:42.461 - Thread: 14 -> 9c3d08621e0d480e81b27afb55a8ccee54f6e6a6
  301. 2016-12-12 19:28:42.462 - Thread: 14 -> 6738f130725d0221276a4a8553498e760dc265f7
  302. 2016-12-12 19:28:42.464 - Thread: 14 -> eea5919c13382f5f727a73a3fb7ec2f4983bb1f4
  303. 2016-12-12 19:28:42.466 - Thread: 14 -> 7ed47bfc9ae8a099482fca458fb8579bdb9e6f7d
  304. 2016-12-12 19:28:42.467 - Thread: 14 -> 9966589025f5aac9807856eb92b7dff3eb45fea7
  305. 2016-12-12 19:28:42.488 - Thread: 14 -> 6c17d995c518432e27929a1cd9cc9e20a4552864
  306. 2016-12-12 19:28:42.509 - Thread: 14 -> 86418f5d873fbb432a299b9d4eea38315741dc34
  307. 2016-12-12 19:28:42.513 - Thread: 14 -> f53a752d3cfdb7f362a1be10cfbc1b1719d8b1f1
  308. 2016-12-12 19:28:42.515 - Thread: 14 -> efbe6c459c6d07f0f7a3e069a98ad591cd954aee
  309. 2016-12-12 19:28:42.516 - Thread: 14 -> d8e95a0a49f42335902187e8883dc77a460e6b12
  310. 2016-12-12 19:28:42.520 - Thread: 14 -> 7365e13cabf38f2bbb7a51240c7a29458e220b07
  311. 2016-12-12 19:28:42.530 - Thread: 14 -> 2f01c368867eacd9ce35e12cc278625d69d7e10e
  312. 2016-12-12 19:28:42.546 - Thread: 14 -> 3fb60281bdf798e21b40cf1c43b0aa0dcfa41cc4
  313. 2016-12-12 19:28:42.560 - Thread: 14 -> cac49438d1181302ac8692cd9ce0fa484a538343
  314. 2016-12-12 19:28:42.564 - Thread: 14 -> 09bf108d59d3b1e67c35e18a59e8cd8ce7f95a4b
  315. 2016-12-12 19:28:42.568 - Thread: 14 -> ce3545ea0025e53a085e3a302acf935e633771af
  316. 2016-12-12 19:28:42.573 - Thread: 14 -> 8a5eaf7a69ad2c573ac85e5dbfc2838fc86ff770
  317. 2016-12-12 19:28:42.575 - Thread: 14 -> e05a55aaa6a7b4b309a23ec17e93af6a5b25cad5
  318. 2016-12-12 19:28:42.577 - Thread: 14 -> 411105bf7ee407d40d0578b03b8cd4c3b45fbdc7
  319. 2016-12-12 19:28:42.584 - Thread: 14 -> 1791a45d4f92ca351c4d635296aa25c32977f963
  320. 2016-12-12 19:28:42.593 - Thread: 14 -> 5ac369cfe937f42957f6ce0caa3ca8f1184fb63b
  321. 2016-12-12 19:28:42.598 - Thread: 14 -> a8aa0725566e9402a0899ad50f8ed13e5822f994
  322. 2016-12-12 19:28:42.603 - Thread: 14 -> e9db4d8cb217463b0ec3c441621c39884925b973
  323. 2016-12-12 19:28:42.608 - Thread: 14 -> caaf6755277ccd96cc54a2b05301328f5bc57081
  324. 2016-12-12 19:28:42.619 - Thread: 14 -> d1d7985eb463fee54865d5d59c5f2a2df0952ee6
  325. 2016-12-12 19:28:42.631 - Thread: 14 -> 11336e27242b8085922d491d4626f5d4279aa0c0
  326. 2016-12-12 19:28:42.636 - Thread: 14 -> 456ae1b2bd3d5a2547e6e41fa26665323ffcfac5
  327. 2016-12-12 19:28:42.640 - Thread: 14 -> ee9ebbab2919d57a7e3f1ba3738e05933ffc00a8
  328. 2016-12-12 19:28:42.651 - Thread: 14 -> b4fbf06080e50594116e1a4599158a61bbdc8a94
  329. 2016-12-12 19:28:42.661 - Thread: 14 -> 8c18c4f252c9b2a4771b3e9932eb051d0312de9a
  330. 2016-12-12 19:28:42.663 - Thread: 14 -> 6b817e3f1ea2a1102b8586278fd8f25c47ac80d6
  331. 2016-12-12 19:28:42.664 - Thread: 14 -> 4746f6b5e72bf390d99ff04960a9402b93866cb1
  332. 2016-12-12 19:28:42.666 - Thread: 14 -> 28f2ae6a70e4924166272850a54cfed8ba121aa2
  333. 2016-12-12 19:28:42.669 - Thread: 14 -> fa8f90790de1396186ecd7219a1490bf6ba9ecb2
  334. 2016-12-12 19:28:42.689 - Thread: 14 -> 9bbbe403f56d0c1581b4666b1fab45f23e2a5724
  335. 2016-12-12 19:28:42.707 - Thread: 14 -> 45caccf7d825cc39458dd33e222e384f4364c74d
  336. 2016-12-12 19:28:42.716 - Thread: 14 -> 8744c8033acdca9b9d2908acfa8857242fb33a27
  337. 2016-12-12 19:28:42.727 - Thread: 14 -> 4407317471d0a843ad11a444274bf818a63509aa
  338. 2016-12-12 19:28:42.729 - Thread: 14 -> 1299a036c60fbe8b5d4a7765e5b4d71ad20b22b9
  339. 2016-12-12 19:28:42.731 - Thread: 14 -> 6e1746db576757681728991b389b1af36dfb539f
  340. 2016-12-12 19:28:42.732 - Thread: 14 -> 929805c5cc0ea3c89b7aa8557bd9037824646d2a
  341. 2016-12-12 19:28:42.735 - Thread: 14 -> c33ab129b5943696ddf132bbc164b443220367a1
  342. 2016-12-12 19:28:42.741 - Thread: 14 -> 3b944ccb0f58d4ac3bb0e5ecd35cb59379780963
  343. 2016-12-12 19:28:42.750 - Thread: 14 -> 131ae2273d5fb9c495bd38bbeaf3213c09cd0fb6
  344. 2016-12-12 19:28:42.766 - Thread: 14 -> 21f795f70b8b81f47d99f53b72026960b899f5ee
  345. 2016-12-12 19:28:42.780 - Thread: 14 -> eecab2a131b38cb75c5252e2ed870d089daf3868
  346. 2016-12-12 19:28:42.792 - Thread: 14 -> 845da6433bbe35df06a121ae5f1c00263eb83e40
  347. 2016-12-12 19:28:42.808 - Thread: 14 -> 4cfe3abcec7a7e4ba26730a019c68bfd311b8832
  348. 2016-12-12 19:28:42.816 - Thread: 14 -> d647e8863b792d31c2c9078dd9566babf082364b
  349. 2016-12-12 19:28:42.819 - Thread: 14 -> fc58d1881483368c6cc06503ace1651ccf587e42
  350. 2016-12-12 19:28:42.824 - Thread: 14 -> fad7b375b37993636a97c740652ef6beb6a6a3be
  351. 2016-12-12 19:28:42.837 - Thread: 14 -> 38454ef98fbb1355dc0adc664b1626f2cb09f113
  352. 2016-12-12 19:28:42.849 - Thread: 14 -> 8d8aced8cf82594ef3812474e973096c782cceab
  353. 2016-12-12 19:28:42.853 - Thread: 14 -> c6aa44546030837dc443fc544e76a9d69a53f5f0
  354. 2016-12-12 19:28:42.857 - Thread: 14 -> 0ad1c963e997623252bd6e631a7ce0d712958d17
  355. 2016-12-12 19:28:42.860 - Thread: 14 -> ef67ece4a0992f8382ac9953b9f6141639a7929e
  356. 2016-12-12 19:28:42.867 - Thread: 14 -> 407c1e771eec2cbf9a7f57243f98ee63619bcc12
  357. 2016-12-12 19:28:42.872 - Thread: 14 -> dcec0c0c8fe34c85fbd4429233cb2d84b9e6060e
  358. 2016-12-12 19:28:42.874 - Thread: 14 -> e56aa2ac49101389aa75f8542560a255851b36cc
  359. 2016-12-12 19:28:42.875 - Thread: 14 -> c3203443fa9ca818ce8a772e04f83c2a6faa4928
  360. 2016-12-12 19:28:42.879 - Thread: 14 -> 5d9903410a09c3beb9eb0dda75b4b1fc92d7b1e3
  361. 2016-12-12 19:28:42.884 - Thread: 14 -> f07e5e223a0fae5b0d0088b90e1017dd0af42c1f
  362. 2016-12-12 19:28:42.886 - Thread: 14 -> 8f31678bdbd0a9fedfcff14a8b0eaff3021a62a1
  363. 2016-12-12 19:28:42.897 - Thread: 14 -> 70fdb78ebc368aa112fb16f51b8260a30fb6ac01
  364. 2016-12-12 19:28:42.908 - Thread: 14 -> d5098f185ba22e44769bab17d022060b7ea36615
  365. 2016-12-12 19:28:42.908 - Thread: 14 -> 09ab3d82c2ef7d337665e7ff14ef46b313b1e135
  366. 2016-12-12 19:28:42.909 - Thread: 14 -> 8eb54c98bcf1d660789d3b2aa9198ea6400a474d
  367. 2016-12-12 19:28:42.909 - Thread: 14 -> 00fccd7657a87c93839b3d803cdd6bafeca25f39
  368. 2016-12-12 19:28:42.909 - Thread: 14 -> 461ba8573ae62b4f781744bd054e50ce7dbcd987
  369. 2016-12-12 19:28:42.909 - Thread: 14 -> 669eb103c533c13260c106977816a2008a431238
  370. 2016-12-12 19:28:42.909 - Thread: 14 -> baf54b66bf787fec13fb702251e8984699185d74
  371. 2016-12-12 19:28:42.910 - Thread: 14 -> e26530b9414c8470bbef9a76441ca39e23dcf53c
  372. 2016-12-12 19:28:42.910 - Thread: 14 -> 42cf2a6b8c711024d1f9dbb28192a7b4ec8de27a
  373. 2016-12-12 19:28:42.936 - Thread: 14 -> a12d87872db8525f51899bc7f21a5ed908f31323
  374. 2016-12-12 19:28:42.965 - Thread: 14 -> b676c75799fb7f050f1e1bd673ae9b4d463a6c57
  375. 2016-12-12 19:28:42.975 - Thread: 14 -> 494485723c3483807c1a1664cbe7b49293bbbbde
  376. 2016-12-12 19:28:42.988 - Thread: 14 -> bb0633bdc8fb98f8b88dc7c6028d2c776273eb06
  377. 2016-12-12 19:28:42.995 - Thread: 14 -> 0c5dade538ccb2257ef23a8e7944fae6f757d62d
  378. 2016-12-12 19:28:42.997 - Thread: 13 -> Loading available saves - START
  379. 2016-12-12 19:28:42.998 - Thread: 13 -> GetWorldInfoFromDirectory (Exists: True) '...\AppData\Roaming\SpaceEngineers\Saves\76561198011169963'
  380. 2016-12-12 19:28:43.004 - Thread: 14 -> fd6a144ae7e8b529b06986c0bb3c77be4fc7df07
  381. 2016-12-12 19:28:43.062 - Thread: 14 -> 3c724038f681690b32ae90ae97b270223635cf55
  382. 2016-12-12 19:28:43.137 - Thread: 14 -> b373aca99d824125712237cbfde66d424a31beb8
  383. 2016-12-12 19:28:43.190 - Thread: 14 -> ec174450bad23f405da20c67db29e36e6d1e6c42
  384. 2016-12-12 19:28:43.226 - Thread: 14 -> 7d39aa9addb21b0f3f3d76889343526833bc64b2
  385. 2016-12-12 19:28:43.243 - Thread: 14 -> 657fa60a4c0ffe581dfbce918c3d48ae15d222c6
  386. 2016-12-12 19:28:43.263 - Thread: 14 -> d2c95d05bf49bc59d15ec857dc3a491bb976b001
  387. 2016-12-12 19:28:43.270 - Thread: 14 -> 93ba3dc35fdd22a2d2535f71aa21366c5d0fa5f9
  388. 2016-12-12 19:28:43.271 - Thread: 14 -> d656fd868e8124812c33d9c786ea249b171dee25
  389. 2016-12-12 19:28:43.271 - Thread: 14 -> 5808bf607cec82ad000f34c8d23a1176d3665dca
  390. 2016-12-12 19:28:43.299 - Thread: 14 -> 2fde4ebf12f1fc21538f26119816041e6abcaf7d
  391. 2016-12-12 19:28:43.328 - Thread: 14 -> e6a8ecc042a00bd42e3ca859487918d7824d2af3
  392. 2016-12-12 19:28:43.332 - Thread: 14 -> 54efd1e6649580892bbc5167b7ee40f89a85dd54
  393. 2016-12-12 19:28:43.337 - Thread: 14 -> 4127b531be969e685aa6ee4f90f1e18e7f76b348
  394. 2016-12-12 19:28:43.349 - Thread: 14 -> 44bab9e763cd827d05a3528dcbcd7401cfd16f83
  395. 2016-12-12 19:28:43.358 - Thread: 14 -> 72ac4dc861abb6cbad6d39fbc8196d7d5636a6ee
  396. 2016-12-12 19:28:43.358 - Thread: 13 -> Loading available saves - END
  397. 2016-12-12 19:28:43.361 - Thread: 14 -> a688818ea5bec88550f81aba6e9131d72429fa65
  398. 2016-12-12 19:28:43.363 - Thread: 14 -> 9112e52218c649ac76373326848dc538fbb2401a
  399. 2016-12-12 19:28:43.366 - Thread: 14 -> ab7525c004aafff0fd9cc34f4bd52a1de537811b
  400. 2016-12-12 19:28:43.370 - Thread: 14 -> 1c85998f07ec0c545db9f3f852a116db6740cb12
  401. 2016-12-12 19:28:43.372 - Thread: 14 -> d49e0e65e0fc5a45f7cb553aefd4b9723a171bd4
  402. 2016-12-12 19:28:43.373 - Thread: 14 -> e51a70d4ae203d03ad055428abd32406b5dcad5a
  403. 2016-12-12 19:28:43.374 - Thread: 14 -> 1e286ef033ff1f1ad07072525537c7368b3bc6bb
  404. 2016-12-12 19:28:43.387 - Thread: 14 -> b56ac0ace03c6f75cdd59fe9b1cfb6dfb2806181
  405. 2016-12-12 19:28:43.399 - Thread: 14 -> b2213ef8d392c522aa58db7f52b6afc78b3da133
  406. 2016-12-12 19:28:43.400 - Thread: 14 -> 3fd0fa2465bf0c02784e8ff456c4b5e21cc8654d
  407. 2016-12-12 19:28:43.402 - Thread: 14 -> 45ca996300fad68821b21e88bf942559168da953
  408. 2016-12-12 19:28:43.404 - Thread: 14 -> fbd4026d5b6a73666538bbbeeb710c1825ca9c72
  409. 2016-12-12 19:28:43.406 - Thread: 14 -> 8939a1259295a4c10866c40f8f326bbadb204c9c
  410. 2016-12-12 19:28:43.409 - Thread: 14 -> b9217802e0504640668cbb0cc7b58e578b95b465
  411. 2016-12-12 19:28:43.410 - Thread: 14 -> d2d66e4355bd1be5d877827ee7d715c01a26c464
  412. 2016-12-12 19:28:43.417 - Thread: 14 -> 00d1eae97e7e6a672552d387775b96a529e1a684
  413. 2016-12-12 19:28:43.423 - Thread: 14 -> 466ea5ee41b37113cfd516ac242683e9e3a5440d
  414. 2016-12-12 19:28:43.425 - Thread: 14 -> b633623a2580fba46a66419c8009ae061e3a51e3
  415. 2016-12-12 19:28:43.427 - Thread: 14 -> 19d989aaf479bef81d97e0a9bdef092736b679e6
  416. 2016-12-12 19:28:43.433 - Thread: 14 -> 96407e5f07a3cc2f8897c5cdcd5707c8eb79ec49
  417. 2016-12-12 19:28:43.441 - Thread: 14 -> ed590f2ae7f744e1b64b02629c5c26dfc37998e7
  418. 2016-12-12 19:28:43.443 - Thread: 14 -> 038bc0c1b940282c3700d673bbeba245a6d945cf
  419. 2016-12-12 19:28:43.444 - Thread: 14 -> 68a224390abc974dc8244a279432eaf5c8fa5160
  420. 2016-12-12 19:28:43.446 - Thread: 14 -> 8626adea6f8c1d9cc71f54081c8ade2f20749f18
  421. 2016-12-12 19:28:43.453 - Thread: 14 -> b5be51eeeac684ff139a4ef53ee306516c894166
  422. 2016-12-12 19:28:43.461 - Thread: 14 -> 30547a0beabb443d28ea4379948b3e3a1685dfc5
  423. 2016-12-12 19:28:43.464 - Thread: 14 -> 3a2dedac467a4b75ebf90948d5ed2416fed07224
  424. 2016-12-12 19:28:43.470 - Thread: 14 -> 38d36394420694e67e31bc4a0f1edbf695cb0d34
  425. 2016-12-12 19:28:43.476 - Thread: 14 -> 9ad428fc5a44348f0d8b362b6286a80289deaba7
  426. 2016-12-12 19:28:43.478 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  427. 2016-12-12 19:28:43.478 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  428. 2016-12-12 19:28:43.503 - Thread: 14 -> 35a77f72cf7ca85888151be8f5b9cefbe149fe48
  429. 2016-12-12 19:28:43.529 - Thread: 14 -> c12f084d65924613a142a4eb767374f0ab12444a
  430. 2016-12-12 19:28:43.541 - Thread: 14 -> 0991b986fb2d8ab28cda1aa664b46e3d4b581816
  431. 2016-12-12 19:28:43.554 - Thread: 14 -> fc4c1c8d29a6ccba3429e22c97a305f920ec8b52
  432. 2016-12-12 19:28:43.556 - Thread: 14 -> e851d7e1de303ddfd8ebc6aa7aa98415a41cb918
  433. 2016-12-12 19:28:43.557 - Thread: 14 -> MyDefinitionManager.PrepareBaseDefinitions() - END
  434. 2016-12-12 19:28:44.716 - Thread: 1 -> LoadSandbox() - Start
  435. 2016-12-12 19:28:44.717 - Thread: 1 -> LoadSession() - Start
  436. 2016-12-12 19:28:44.717 - Thread: 1 -> ...\AppData\Roaming\SpaceEngineers\Saves\76561198011169963\SpaceStation4
  437. 2016-12-12 19:28:44.904 - Thread: 1 -> LoadSandbox() - End
  438. 2016-12-12 19:28:44.912 - Thread: 13 -> Downloading world mods - START
  439. 2016-12-12 19:28:44.923 - Thread: 13 -> MySteamWorkshop.GetItemsBlocking: getting 15 items
  440. 2016-12-12 19:28:44.923 - Thread: 13 -> Querying details of file 294555339
  441. 2016-12-12 19:28:44.925 - Thread: 13 -> Querying details of file 295393908
  442. 2016-12-12 19:28:44.926 - Thread: 13 -> Querying details of file 297348674
  443. 2016-12-12 19:28:44.926 - Thread: 13 -> Querying details of file 298550266
  444. 2016-12-12 19:28:44.926 - Thread: 13 -> Querying details of file 304571628
  445. 2016-12-12 19:28:44.926 - Thread: 13 -> Querying details of file 315223329
  446. 2016-12-12 19:28:44.926 - Thread: 13 -> Querying details of file 328494103
  447. 2016-12-12 19:28:44.926 - Thread: 13 -> Querying details of file 385778606
  448. 2016-12-12 19:28:44.926 - Thread: 13 -> Querying details of file 412986157
  449. 2016-12-12 19:28:44.926 - Thread: 13 -> Querying details of file 416810412
  450. 2016-12-12 19:28:44.927 - Thread: 13 -> Querying details of file 418515207
  451. 2016-12-12 19:28:44.927 - Thread: 13 -> Querying details of file 436025957
  452. 2016-12-12 19:28:44.927 - Thread: 13 -> Querying details of file 439102144
  453. 2016-12-12 19:28:44.927 - Thread: 13 -> Querying details of file 473306528
  454. 2016-12-12 19:28:44.927 - Thread: 13 -> Querying details of file 534512234
  455. 2016-12-12 19:28:45.276 - Thread: 1 -> Obtained details: Id=298550266; Result=OK; ugcHandle=442826522903546906; title='(DX11)Letters Mod'; tags='mod,Block'
  456. 2016-12-12 19:28:45.277 - Thread: 1 -> Obtained details: Id=295393908; Result=OK; ugcHandle=388797915331879682; title='(DX11)Station Walls'; tags='mod,Block'
  457. 2016-12-12 19:28:45.277 - Thread: 1 -> Obtained details: Id=294555339; Result=OK; ugcHandle=388797370586798109; title='(DX11)Titan Engine'; tags='mod,Block'
  458. 2016-12-12 19:28:45.277 - Thread: 1 -> Obtained details: Id=315223329; Result=OK; ugcHandle=541879079252697604; title='ShadowFlux Catwalk Pack'; tags='mod,Block,modpack'
  459. 2016-12-12 19:28:45.676 - Thread: 1 -> Obtained details: Id=412986157; Result=OK; ugcHandle=383161437188818589; title='(DX11)Interior Door'; tags='mod,Block'
  460. 2016-12-12 19:28:45.676 - Thread: 1 -> Obtained details: Id=436025957; Result=OK; ugcHandle=277347560839017746; title='(DX11) Kolt - Command Console Pack'; tags='mod,Block,Animation'
  461. 2016-12-12 19:28:45.676 - Thread: 1 -> Obtained details: Id=534512234; Result=OK; ugcHandle=392169271236498099; title='LCD Sci-fi interface pack'; tags='Other,mod'
  462. 2016-12-12 19:28:45.676 - Thread: 1 -> Obtained details: Id=418515207; Result=OK; ugcHandle=285224644444773510; title='(DX11) Larger Airtight Hangar Door(s)'; tags='mod,Block'
  463. 2016-12-12 19:28:45.676 - Thread: 1 -> Obtained details: Id=439102144; Result=OK; ugcHandle=1470776377116581157; title='XPAR Wedge Reactors'; tags='mod,Block'
  464. 2016-12-12 19:28:45.676 - Thread: 1 -> Obtained details: Id=473306528; Result=OK; ugcHandle=428196161237014383; title='S - Interior Walls - DX11'; tags='mod,Block'
  465. 2016-12-12 19:28:45.676 - Thread: 1 -> Obtained details: Id=304571628; Result=OK; ugcHandle=40855522617119146; title='Kolt - Command Console Pack'; tags='mod,Block,modpack'
  466. 2016-12-12 19:28:45.676 - Thread: 1 -> Obtained details: Id=416810412; Result=OK; ugcHandle=295357100722439756; title='S - Airtight Door - DX11'; tags='mod,Block'
  467. 2016-12-12 19:28:45.676 - Thread: 1 -> Obtained details: Id=385778606; Result=OK; ugcHandle=279597038231900292; title='Conveyor Hinges - transfer items flexibly'; tags='mod,Block'
  468. 2016-12-12 19:28:45.676 - Thread: 1 -> Obtained details: Id=297348674; Result=OK; ugcHandle=687153139809769336; title='(DX11) Bunk Bed'; tags='mod,Block,Animation'
  469. 2016-12-12 19:28:45.676 - Thread: 1 -> Obtained details: Id=328494103; Result=OK; ugcHandle=608349439292568011; title='Armor Ramps [By UncleSte]'; tags='mod,Block'
  470. 2016-12-12 19:28:46.010 - Thread: 16 -> Up to date mod: Id = 295393908, title = '(DX11)Station Walls'
  471. 2016-12-12 19:28:46.011 - Thread: 13 -> Up to date mod: Id = 294555339, title = '(DX11)Titan Engine'
  472. 2016-12-12 19:28:46.395 - Thread: 13 -> Up to date mod: Id = 298550266, title = '(DX11)Letters Mod'
  473. 2016-12-12 19:28:46.445 - Thread: 16 -> Up to date mod: Id = 297348674, title = '(DX11) Bunk Bed'
  474. 2016-12-12 19:28:46.746 - Thread: 16 -> Up to date mod: Id = 315223329, title = 'ShadowFlux Catwalk Pack'
  475. 2016-12-12 19:28:46.796 - Thread: 13 -> Up to date mod: Id = 304571628, title = 'Kolt - Command Console Pack'
  476. 2016-12-12 19:28:47.131 - Thread: 16 -> Up to date mod: Id = 328494103, title = 'Armor Ramps [By UncleSte]'
  477. 2016-12-12 19:28:47.231 - Thread: 13 -> Up to date mod: Id = 385778606, title = 'Conveyor Hinges - transfer items flexibly'
  478. 2016-12-12 19:28:47.533 - Thread: 16 -> Up to date mod: Id = 412986157, title = '(DX11)Interior Door'
  479. 2016-12-12 19:28:47.583 - Thread: 13 -> Up to date mod: Id = 416810412, title = 'S - Airtight Door - DX11'
  480. 2016-12-12 19:28:47.917 - Thread: 16 -> Up to date mod: Id = 418515207, title = '(DX11) Larger Airtight Hangar Door(s)'
  481. 2016-12-12 19:28:47.918 - Thread: 13 -> Up to date mod: Id = 436025957, title = '(DX11) Kolt - Command Console Pack'
  482. 2016-12-12 19:28:48.319 - Thread: 16 -> Up to date mod: Id = 439102144, title = 'XPAR Wedge Reactors'
  483. 2016-12-12 19:28:48.369 - Thread: 13 -> Up to date mod: Id = 473306528, title = 'S - Interior Walls - DX11'
  484. 2016-12-12 19:28:48.654 - Thread: 16 -> Up to date mod: Id = 534512234, title = 'LCD Sci-fi interface pack'
  485. 2016-12-12 19:28:48.656 - Thread: 13 -> Mod download time: 2.98 seconds
  486. 2016-12-12 19:28:48.658 - Thread: 13 -> Downloading world mods - END
  487. 2016-12-12 19:28:48.673 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  488. 2016-12-12 19:28:48.673 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  489. 2016-12-12 19:28:48.673 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  490. 2016-12-12 19:28:48.673 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  491. 2016-12-12 19:28:48.673 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  492. 2016-12-12 19:28:48.674 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  493. 2016-12-12 19:28:48.674 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  494. 2016-12-12 19:28:48.675 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  495. 2016-12-12 19:28:48.686 - Thread: 1 -> LoadSession() - End
  496. 2016-12-12 19:28:48.687 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START
  497. 2016-12-12 19:28:48.688 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END
  498. 2016-12-12 19:28:48.990 - Thread: 1 -> RunLoadingAction - START
  499. 2016-12-12 19:28:48.993 - Thread: 1 -> Loading session: ...\AppData\Roaming\SpaceEngineers\Saves\76561198011169963\SpaceStation4
  500. 2016-12-12 19:28:51.285 - Thread: 1 -> GC Memory: 252,170,704 B
  501. 2016-12-12 19:28:51.288 - Thread: 1 -> Process Memory: 1,044,611,072 B
  502. 2016-12-12 19:28:51.856 - Thread: 1 -> MyScriptManager.LoadData() - START
  503. 2016-12-12 19:28:54.468 - Thread: 1 -> Script loaded: _StatLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
  504. 2016-12-12 19:28:54.468 - Thread: 1 -> Script loaded: 385778606.sbm_ConveyorHinges, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
  505. 2016-12-12 19:28:54.468 - Thread: 1 -> MyScriptManager.LoadData() - END
  506. 2016-12-12 19:28:54.474 - Thread: 1 -> MyDefinitionManager.LoadData() - START
  507. 2016-12-12 19:28:54.474 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
  508. 2016-12-12 19:28:54.476 - Thread: 1 -> 2c05f1b99b90624b8700ae2e900c4b948824515f
  509. 2016-12-12 19:28:54.603 - Thread: 1 -> Loading scenarios
  510. 2016-12-12 19:28:54.603 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
  511. 2016-12-12 19:28:54.604 - Thread: 1 -> Loading behaviors
  512. 2016-12-12 19:28:54.605 - Thread: 1 -> Loading ammo magazines
  513. 2016-12-12 19:28:54.608 - Thread: 1 -> Loading ammo definitions
  514. 2016-12-12 19:28:54.609 - Thread: 1 -> Loading animations
  515. 2016-12-12 19:28:54.613 - Thread: 1 -> Loading animations
  516. 2016-12-12 19:28:54.613 - Thread: 1 -> Loading sound definitions
  517. 2016-12-12 19:28:54.614 - Thread: 1 -> Loading sound definitions
  518. 2016-12-12 19:28:54.614 - Thread: 1 -> Loading sound definitions
  519. 2016-12-12 19:28:54.614 - Thread: 1 -> Loading sound definitions
  520. 2016-12-12 19:28:54.614 - Thread: 1 -> Loading sound definitions
  521. 2016-12-12 19:28:54.614 - Thread: 1 -> Loading category classes
  522. 2016-12-12 19:28:54.615 - Thread: 1 -> Loading blueprint classes
  523. 2016-12-12 19:28:54.616 - Thread: 1 -> Loading blueprint class entries
  524. 2016-12-12 19:28:54.617 - Thread: 1 -> Loading blueprints
  525. 2016-12-12 19:28:54.618 - Thread: 1 -> Loading agent definitions
  526. 2016-12-12 19:28:54.620 - Thread: 1 -> Loading character definitions
  527. 2016-12-12 19:28:54.635 - Thread: 1 -> Loading character definitions
  528. 2016-12-12 19:28:54.635 - Thread: 1 -> Loading components
  529. 2016-12-12 19:28:54.636 - Thread: 1 -> Loading configuration
  530. 2016-12-12 19:28:54.638 - Thread: 1 -> Loading container types
  531. 2016-12-12 19:28:54.639 - Thread: 1 -> Loading block positions
  532. 2016-12-12 19:28:54.642 - Thread: 1 -> Loading curve definitions
  533. 2016-12-12 19:28:54.646 - Thread: 1 -> Loading debris
  534. 2016-12-12 19:28:54.646 - Thread: 1 -> Loading environment items entries
  535. 2016-12-12 19:28:54.647 - Thread: 1 -> Loading decal global definitions
  536. 2016-12-12 19:28:54.647 - Thread: 1 -> Loading decal definitions
  537. 2016-12-12 19:28:54.650 - Thread: 1 -> Loading edges
  538. 2016-12-12 19:28:54.651 - Thread: 1 -> Loading entity components
  539. 2016-12-12 19:28:54.657 - Thread: 1 -> Loading component containers
  540. 2016-12-12 19:28:54.660 - Thread: 1 -> Loading environment items entries
  541. 2016-12-12 19:28:54.660 - Thread: 1 -> Loading factions
  542. 2016-12-12 19:28:54.661 - Thread: 1 -> Loading gas property definitions
  543. 2016-12-12 19:28:54.662 - Thread: 1 -> Loading event definitions
  544. 2016-12-12 19:28:54.663 - Thread: 1 -> Loading physical items
  545. 2016-12-12 19:28:54.673 - Thread: 1 -> Loading LCD texture categories
  546. 2016-12-12 19:28:54.674 - Thread: 1 -> Loading physical items
  547. 2016-12-12 19:28:54.675 - Thread: 1 -> Loading physical material properties
  548. 2016-12-12 19:28:54.679 - Thread: 1 -> Loading pirate antennas
  549. 2016-12-12 19:28:54.686 - Thread: 1 -> Loading resource distribution groups
  550. 2016-12-12 19:28:54.686 - Thread: 1 -> Loading shadow textures definitions
  551. 2016-12-12 19:28:54.686 - Thread: 1 -> Loading ship sound groups
  552. 2016-12-12 19:28:54.701 - Thread: 1 -> Loading ship sound groups
  553. 2016-12-12 19:28:54.702 - Thread: 1 -> Loading sound categories
  554. 2016-12-12 19:28:54.703 - Thread: 1 -> Loading stat definitions
  555. 2016-12-12 19:28:54.704 - Thread: 1 -> Loading grid creators
  556. 2016-12-12 19:28:54.706 - Thread: 1 -> Loading transparent material properties
  557. 2016-12-12 19:28:54.707 - Thread: 1 -> Loading voxel map storage definitions
  558. 2016-12-12 19:28:54.708 - Thread: 1 -> Loading voxel material definitions
  559. 2016-12-12 19:28:54.710 - Thread: 1 -> Loading voxel material definitions
  560. 2016-12-12 19:28:54.732 - Thread: 1 -> Audio effects definitions
  561. 2016-12-12 19:28:54.736 - Thread: 1 -> Loading environment items definitions
  562. 2016-12-12 19:28:54.737 - Thread: 1 -> Loading environment items definitions
  563. 2016-12-12 19:28:54.739 - Thread: 1 -> Loading physical material properties
  564. 2016-12-12 19:28:54.745 - Thread: 1 -> Loading particle effect definitions
  565. 2016-12-12 19:28:54.843 - Thread: 1 -> Loading environment item definitions
  566. 2016-12-12 19:28:54.848 - Thread: 1 -> Loading weapon definitions
  567. 2016-12-12 19:28:54.854 - Thread: 1 -> Loading cube blocks
  568. 2016-12-12 19:28:54.978 - Thread: 1 -> Created block definitions
  569. 2016-12-12 19:28:54.991 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc
  570. 2016-12-12 19:28:54.992 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc
  571. 2016-12-12 19:28:54.992 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc
  572. 2016-12-12 19:28:54.992 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc
  573. 2016-12-12 19:28:54.992 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc
  574. 2016-12-12 19:28:54.992 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc
  575. 2016-12-12 19:28:54.992 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc
  576. 2016-12-12 19:28:54.992 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc
  577. 2016-12-12 19:28:54.992 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc
  578. 2016-12-12 19:28:54.992 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc
  579. 2016-12-12 19:28:54.992 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc
  580. 2016-12-12 19:28:54.992 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc
  581. 2016-12-12 19:28:54.992 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc
  582. 2016-12-12 19:28:54.992 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc
  583. 2016-12-12 19:28:54.992 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc
  584. 2016-12-12 19:28:54.992 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc
  585. 2016-12-12 19:28:54.993 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc
  586. 2016-12-12 19:28:54.993 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc
  587. 2016-12-12 19:28:54.993 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc
  588. 2016-12-12 19:28:54.993 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc
  589. 2016-12-12 19:28:54.993 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc
  590. 2016-12-12 19:28:54.993 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc
  591. 2016-12-12 19:28:54.993 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc
  592. 2016-12-12 19:28:54.993 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buggy.sbc
  593. 2016-12-12 19:28:54.993 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CargoShip.sbc
  594. 2016-12-12 19:28:54.993 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CarrierShipProjector.sbc
  595. 2016-12-12 19:28:54.993 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Carrier_[Infinity].sbc
  596. 2016-12-12 19:28:54.993 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civil_Station.sbc
  597. 2016-12-12 19:28:54.993 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Combatant mk.1_13 Weapons Ready.sbc
  598. 2016-12-12 19:28:54.993 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Commercial_Salvager.sbc
  599. 2016-12-12 19:28:54.993 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Computer_Part_Factory_(No_Mods).sbc
  600. 2016-12-12 19:28:54.993 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ConstructionShip.sbc
  601. 2016-12-12 19:28:54.993 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Constructor_mk.1.sbc
  602. 2016-12-12 19:28:54.993 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Deterrent_mk.1.sbc
  603. 2016-12-12 19:28:54.993 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Dread_Hulk_Nefarious_[A2-9604-p].sbc
  604. 2016-12-12 19:28:54.993 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drifting_Pursuant_mk.1.sbc
  605. 2016-12-12 19:28:54.993 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drill_Ship_Moon_mk.1.sbc
  606. 2016-12-12 19:28:54.993 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DSF3_Duchessa.sbc
  607. 2016-12-12 19:28:54.993 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Dyad_mk.1.sbc
  608. 2016-12-12 19:28:54.993 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EarthEasyStation.sbc
  609. 2016-12-12 19:28:54.993 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EasyStartPirate.sbc
  610. 2016-12-12 19:28:54.993 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EasyStartSpacePirate.sbc
  611. 2016-12-12 19:28:54.993 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Eradicator_mk.1.sbc
  612. 2016-12-12 19:28:54.993 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Explorer.sbc
  613. 2016-12-12 19:28:54.993 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fighter.sbc
  614. 2016-12-12 19:28:54.993 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fighter2.sbc
  615. 2016-12-12 19:28:54.993 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fleeting_Rival_mk.1.sbc
  616. 2016-12-12 19:28:54.993 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GLU_Jaguar_B-1,_light_Interceptor.sbc
  617. 2016-12-12 19:28:54.993 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GLU_Mule_A-1,_light_Freighter.sbc
  618. 2016-12-12 19:28:54.993 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GM2-411_Combat_Destroyer.sbc
  619. 2016-12-12 19:28:54.993 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Hydrogen_Test_Drone.sbc
  620. 2016-12-12 19:28:54.993 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Cerberus_Destroyer_Mk.3.sbc
  621. 2016-12-12 19:28:54.993 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Defense_Platform_NPC.sbc
  622. 2016-12-12 19:28:54.993 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Vulture_Fighter_Bomber.sbc
  623. 2016-12-12 19:28:54.993 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Incisor_mk.1.sbc
  624. 2016-12-12 19:28:54.993 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Informant_mk.1.sbc
  625. 2016-12-12 19:28:54.993 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Kestral-Class_Assault_Fighter.sbc
  626. 2016-12-12 19:28:54.993 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\King_Molar_mk.1.sbc
  627. 2016-12-12 19:28:54.993 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipBlue.sbc
  628. 2016-12-12 19:28:54.993 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRed.sbc
  629. 2016-12-12 19:28:54.993 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedBuilding.sbc
  630. 2016-12-12 19:28:54.993 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedCrashed.sbc
  631. 2016-12-12 19:28:54.993 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedQS1.sbc
  632. 2016-12-12 19:28:54.993 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipUnderConstruction.sbc
  633. 2016-12-12 19:28:54.994 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Large_Ship_1360.sbc
  634. 2016-12-12 19:28:54.994 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Longsword_Mk._9S.sbc
  635. 2016-12-12 19:28:54.994 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MarsEasyStation.sbc
  636. 2016-12-12 19:28:54.994 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MarsLander.sbc
  637. 2016-12-12 19:28:54.994 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Medium-Sized_Explorer_Christine.sbc
  638. 2016-12-12 19:28:54.994 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military1.sbc
  639. 2016-12-12 19:28:54.994 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military2.sbc
  640. 2016-12-12 19:28:54.994 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military3.sbc
  641. 2016-12-12 19:28:54.994 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MinerSmallShip.sbc
  642. 2016-12-12 19:28:54.994 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining1.sbc
  643. 2016-12-12 19:28:54.994 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining2.sbc
  644. 2016-12-12 19:28:54.994 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining3.sbc
  645. 2016-12-12 19:28:54.994 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Molar_mk.1.sbc
  646. 2016-12-12 19:28:54.994 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Monolith.sbc
  647. 2016-12-12 19:28:54.994 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MoonEasyStation.sbc
  648. 2016-12-12 19:28:54.994 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewLargeShipPrefab.sbc
  649. 2016-12-12 19:28:54.994 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewLargeShipPrefabSurvival.sbc
  650. 2016-12-12 19:28:54.994 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewSmallShipPrefab.sbc
  651. 2016-12-12 19:28:54.994 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewSmallShipPrefabSurvival.sbc
  652. 2016-12-12 19:28:54.994 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewStationPrefab.sbc
  653. 2016-12-12 19:28:54.994 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewStationPrefabSurvival.sbc
  654. 2016-12-12 19:28:54.994 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ore_Detection_Station_mk.1.sbc
  655. 2016-12-12 19:28:54.994 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Penguin_mk.1.sbc
  656. 2016-12-12 19:28:54.994 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PirateBase.sbc
  657. 2016-12-12 19:28:54.994 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pirate_Base_Large_mk.2.sbc
  658. 2016-12-12 19:28:54.994 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pirate_Base_Medium_mk.1.sbc
  659. 2016-12-12 19:28:54.994 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pitbull_Bomber.sbc
  660. 2016-12-12 19:28:54.994 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Plataforma_1000.sbc
  661. 2016-12-12 19:28:54.994 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform4328.sbc
  662. 2016-12-12 19:28:54.994 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_417.sbc
  663. 2016-12-12 19:28:54.994 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_5546.sbc
  664. 2016-12-12 19:28:54.994 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6572.sbc
  665. 2016-12-12 19:28:54.994 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6674.sbc
  666. 2016-12-12 19:28:54.994 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_7912.sbc
  667. 2016-12-12 19:28:54.994 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_8820.sbc
  668. 2016-12-12 19:28:54.994 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_9178.sbc
  669. 2016-12-12 19:28:54.994 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PractiseShip.sbc
  670. 2016-12-12 19:28:54.994 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Projector_large_ship.sbc
  671. 2016-12-12 19:28:54.994 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Projector_small_ship.sbc
  672. 2016-12-12 19:28:54.994 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PZK_Coockie_monster_hull.sbc
  673. 2016-12-12 19:28:54.994 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raefftech_Base_Ship_(outdated).sbc
  674. 2016-12-12 19:28:54.994 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Outpost_mk.1.sbc
  675. 2016-12-12 19:28:54.994 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Station_-_Scourge.sbc
  676. 2016-12-12 19:28:54.994 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RAVEN.sbc
  677. 2016-12-12 19:28:54.994 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raven_MkII.sbc
  678. 2016-12-12 19:28:54.994 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Renaissance.sbc
  679. 2016-12-12 19:28:54.994 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnShip.sbc
  680. 2016-12-12 19:28:54.994 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SF-45.sbc
  681. 2016-12-12 19:28:54.994 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small Ship 5418.sbc
  682. 2016-12-12 19:28:54.994 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SmallShip_SingleBlock.sbc
  683. 2016-12-12 19:28:54.995 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Grid_1642.sbc
  684. 2016-12-12 19:28:54.995 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Ship_5727.sbc
  685. 2016-12-12 19:28:54.995 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc
  686. 2016-12-12 19:28:54.995 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc
  687. 2016-12-12 19:28:54.995 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc
  688. 2016-12-12 19:28:54.995 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc
  689. 2016-12-12 19:28:54.995 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc
  690. 2016-12-12 19:28:54.995 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc
  691. 2016-12-12 19:28:54.995 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc
  692. 2016-12-12 19:28:54.995 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc
  693. 2016-12-12 19:28:54.995 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc
  694. 2016-12-12 19:28:54.995 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc
  695. 2016-12-12 19:28:54.995 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc
  696. 2016-12-12 19:28:54.995 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc
  697. 2016-12-12 19:28:54.995 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The_Pilgrims_Curiosity.sbc
  698. 2016-12-12 19:28:54.995 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc
  699. 2016-12-12 19:28:54.995 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc
  700. 2016-12-12 19:28:54.995 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc
  701. 2016-12-12 19:28:54.995 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc
  702. 2016-12-12 19:28:54.995 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc
  703. 2016-12-12 19:28:54.995 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc
  704. 2016-12-12 19:28:54.995 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc
  705. 2016-12-12 19:28:54.995 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc
  706. 2016-12-12 19:28:54.995 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc
  707. 2016-12-12 19:28:54.995 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc
  708. 2016-12-12 19:28:54.995 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc
  709. 2016-12-12 19:28:54.995 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc
  710. 2016-12-12 19:28:54.995 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc
  711. 2016-12-12 19:28:54.995 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc
  712. 2016-12-12 19:28:54.996 - Thread: 1 -> Loading respawn ships
  713. 2016-12-12 19:28:54.997 - Thread: 1 -> Loading spawn groups
  714. 2016-12-12 19:28:55.003 - Thread: 1 -> List of used mods (15) - START
  715. 2016-12-12 19:28:55.003 - Thread: 1 -> Id = 295393908, Filename = '295393908.sbm', Name = '(DX11)Station Walls'
  716. 2016-12-12 19:28:55.004 - Thread: 1 -> Id = 473306528, Filename = '473306528.sbm', Name = 'S - Interior Walls - DX11'
  717. 2016-12-12 19:28:55.004 - Thread: 1 -> Id = 328494103, Filename = '328494103.sbm', Name = 'Armor Ramps [By UncleSte]'
  718. 2016-12-12 19:28:55.004 - Thread: 1 -> Id = 534512234, Filename = '534512234.sbm', Name = 'LCD Sci-fi interface pack'
  719. 2016-12-12 19:28:55.004 - Thread: 1 -> Id = 416810412, Filename = '416810412.sbm', Name = 'S - Airtight Door - DX11'
  720. 2016-12-12 19:28:55.004 - Thread: 1 -> Id = 315223329, Filename = '315223329.sbm', Name = 'ShadowFlux Catwalk Pack'
  721. 2016-12-12 19:28:55.004 - Thread: 1 -> Id = 297348674, Filename = '297348674.sbm', Name = '(DX11) Bunk Bed'
  722. 2016-12-12 19:28:55.004 - Thread: 1 -> Id = 436025957, Filename = '436025957.sbm', Name = '(DX11) Kolt - Command Console Pack'
  723. 2016-12-12 19:28:55.004 - Thread: 1 -> Id = 412986157, Filename = '412986157.sbm', Name = '(DX11)Interior Door'
  724. 2016-12-12 19:28:55.004 - Thread: 1 -> Id = 439102144, Filename = '439102144.sbm', Name = 'XPAR Wedge Reactors'
  725. 2016-12-12 19:28:55.004 - Thread: 1 -> Id = 418515207, Filename = '418515207.sbm', Name = '(DX11) Larger Airtight Hangar Door(s)'
  726. 2016-12-12 19:28:55.004 - Thread: 1 -> Id = 304571628, Filename = '304571628.sbm', Name = 'Kolt - Command Console Pack'
  727. 2016-12-12 19:28:55.004 - Thread: 1 -> Id = 385778606, Filename = '385778606.sbm', Name = 'Conveyor Hinges - transfer items flexibly'
  728. 2016-12-12 19:28:55.004 - Thread: 1 -> Id = 298550266, Filename = '298550266.sbm', Name = '(DX11)Letters Mod'
  729. 2016-12-12 19:28:55.004 - Thread: 1 -> Id = 294555339, Filename = '294555339.sbm', Name = '(DX11)Titan Engine'
  730. 2016-12-12 19:28:55.004 - Thread: 1 -> List of used mods - END
  731. 2016-12-12 19:28:55.007 - Thread: 1 -> 603a8c15cd15ba0a9027c9f1b28634034cf5508a
  732. 2016-12-12 19:28:55.010 - Thread: 1 -> d796ac11942028d0d9aa4f435c9c8a04200593ff
  733. 2016-12-12 19:28:55.014 - Thread: 1 -> Loading category classes
  734. 2016-12-12 19:28:55.017 - Thread: 1 -> Loading block positions
  735. 2016-12-12 19:28:55.018 - Thread: 1 -> Loading cube blocks
  736. 2016-12-12 19:28:55.024 - Thread: 1 -> mod_warning: (DX11)Station Walls
  737. 2016-12-12 19:28:55.024 - Thread: 1 -> in file: ...\AppData\Roaming\SpaceEngineers\Mods\295393908.sbm\data\CubeBlocks.sbc
  738. 2016-12-12 19:28:55.024 - Thread: 1 -> Obsolete default definition of mount points in MyObjectBuilder_CubeBlock/LargeHallwayStraight
  739. 2016-12-12 19:28:55.024 - Thread: 1 -> Created definition for: Large Hallway Wall Straight
  740. 2016-12-12 19:28:55.028 - Thread: 1 -> mod_warning: (DX11)Station Walls
  741. 2016-12-12 19:28:55.028 - Thread: 1 -> in file: ...\AppData\Roaming\SpaceEngineers\Mods\295393908.sbm\data\CubeBlocks.sbc
  742. 2016-12-12 19:28:55.028 - Thread: 1 -> Obsolete default definition of mount points in MyObjectBuilder_CubeBlock/LargeHallwayTurn
  743. 2016-12-12 19:28:55.028 - Thread: 1 -> Created definition for: Large Hallway Wall Turn
  744. 2016-12-12 19:28:55.031 - Thread: 1 -> mod_warning: (DX11)Station Walls
  745. 2016-12-12 19:28:55.031 - Thread: 1 -> in file: ...\AppData\Roaming\SpaceEngineers\Mods\295393908.sbm\data\CubeBlocks.sbc
  746. 2016-12-12 19:28:55.031 - Thread: 1 -> Obsolete default definition of mount points in MyObjectBuilder_CubeBlock/LargeHallwayCorner
  747. 2016-12-12 19:28:55.031 - Thread: 1 -> Created definition for: Large Hallway Wall Corner
  748. 2016-12-12 19:28:55.031 - Thread: 1 -> Created block definitions
  749. 2016-12-12 19:28:55.031 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHallwayStraight
  750. 2016-12-12 19:28:55.032 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHallwayTurn
  751. 2016-12-12 19:28:55.036 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHallwayCorner
  752. 2016-12-12 19:28:55.047 - Thread: 1 -> c4ab59bbc0248afb94b13d6d48884aab48743a46
  753. 2016-12-12 19:28:55.057 - Thread: 1 -> 1df833ac710d3825373ee43e16b9dcc9b833483f
  754. 2016-12-12 19:28:55.100 - Thread: 1 -> 8594adf930fc86dd8782b039a76f68fefd2d046d
  755. 2016-12-12 19:28:55.118 - Thread: 1 -> Loading category classes
  756. 2016-12-12 19:28:55.118 - Thread: 1 -> Loading block positions
  757. 2016-12-12 19:28:55.119 - Thread: 1 -> Loading transparent material properties
  758. 2016-12-12 19:28:55.134 - Thread: 1 -> Loading cube blocks
  759. 2016-12-12 19:28:55.154 - Thread: 1 -> Created definition for: SWall01
  760. 2016-12-12 19:28:55.175 - Thread: 1 -> Created definition for: SWall02
  761. 2016-12-12 19:28:55.196 - Thread: 1 -> Created definition for: SWall03
  762. 2016-12-12 19:28:55.216 - Thread: 1 -> Created definition for: SWall04
  763. 2016-12-12 19:28:55.236 - Thread: 1 -> Created definition for: SWall05
  764. 2016-12-12 19:28:55.257 - Thread: 1 -> Created definition for: SWall06
  765. 2016-12-12 19:28:55.278 - Thread: 1 -> Created definition for: SWall07
  766. 2016-12-12 19:28:55.298 - Thread: 1 -> Created definition for: SWall08
  767. 2016-12-12 19:28:55.319 - Thread: 1 -> Created definition for: SWall09
  768. 2016-12-12 19:28:55.339 - Thread: 1 -> Created definition for: SWall10
  769. 2016-12-12 19:28:55.363 - Thread: 1 -> Created definition for: SWall11
  770. 2016-12-12 19:28:55.385 - Thread: 1 -> Created definition for: SWall12 - Medical Room
  771. 2016-12-12 19:28:55.405 - Thread: 1 -> Created definition for: SWall13 - Conveyor
  772. 2016-12-12 19:28:55.425 - Thread: 1 -> Created definition for: SWall14 - Conveyor Tube
  773. 2016-12-12 19:28:55.446 - Thread: 1 -> Created definition for: SWall15 - Conveyor Tube Curved
  774. 2016-12-12 19:28:55.467 - Thread: 1 -> Created definition for: SWall16 - Conveyor Tube Curved
  775. 2016-12-12 19:28:55.487 - Thread: 1 -> Created definition for: SWall17 - Conveyor Tube
  776. 2016-12-12 19:28:55.508 - Thread: 1 -> Created definition for: SWall18 - Conveyor Tube Curved
  777. 2016-12-12 19:28:55.528 - Thread: 1 -> Could not find any sound for 'ArcBlockAirVentExhale'
  778. 2016-12-12 19:28:55.528 - Thread: 1 -> Could not find any sound for 'ArcBlockAirVentDepressurize'
  779. 2016-12-12 19:28:55.528 - Thread: 1 -> Created definition for: SWall19 - AirVent
  780. 2016-12-12 19:28:55.549 - Thread: 1 -> Created definition for: SWall20 - TextPanel
  781. 2016-12-12 19:28:55.569 - Thread: 1 -> Created definition for: SWall20d1 - ds
  782. 2016-12-12 19:28:55.590 - Thread: 1 -> Created definition for: SWall20d2 - ds
  783. 2016-12-12 19:28:55.610 - Thread: 1 -> Created definition for: SWall20d3 - ds
  784. 2016-12-12 19:28:55.631 - Thread: 1 -> Created definition for: SWall20d4 - ds
  785. 2016-12-12 19:28:55.651 - Thread: 1 -> Created definition for: SWall20d5 - ds
  786. 2016-12-12 19:28:55.672 - Thread: 1 -> Created definition for: SWall20d6 - ds
  787. 2016-12-12 19:28:55.693 - Thread: 1 -> Created definition for: SWall20d7 - ds
  788. 2016-12-12 19:28:55.713 - Thread: 1 -> Created definition for: SWall20d8 - ds corner
  789. 2016-12-12 19:28:55.733 - Thread: 1 -> Created definition for: SW Button Panel
  790. 2016-12-12 19:28:55.753 - Thread: 1 -> Created definition for: InteriorLight 1
  791. 2016-12-12 19:28:55.773 - Thread: 1 -> Created definition for: InteriorLight 2
  792. 2016-12-12 19:28:55.794 - Thread: 1 -> Created definition for: Suit Room
  793. 2016-12-12 19:28:55.815 - Thread: 1 -> Created definition for: SW Stairs
  794. 2016-12-12 19:28:55.836 - Thread: 1 -> Created definition for: SW Stairs left
  795. 2016-12-12 19:28:55.856 - Thread: 1 -> Created definition for: SW Stairs right
  796. 2016-12-12 19:28:55.876 - Thread: 1 -> Created definition for: Ventilation Tube
  797. 2016-12-12 19:28:55.897 - Thread: 1 -> Created definition for: Ventilation Tube T
  798. 2016-12-12 19:28:55.917 - Thread: 1 -> Created definition for: Ventilation Tube L
  799. 2016-12-12 19:28:55.938 - Thread: 1 -> Could not find any sound for 'ArcBlockAirVentExhale'
  800. 2016-12-12 19:28:55.938 - Thread: 1 -> Could not find any sound for 'ArcBlockAirVentDepressurize'
  801. 2016-12-12 19:28:55.938 - Thread: 1 -> Created definition for: Ventilation AirVent
  802. 2016-12-12 19:28:55.958 - Thread: 1 -> Created definition for: Ventilation Tunnel
  803. 2016-12-12 19:28:55.979 - Thread: 1 -> Created definition for: Ventilation Conveyor
  804. 2016-12-12 19:28:55.999 - Thread: 1 -> Created definition for: Ventilation Door
  805. 2016-12-12 19:28:56.033 - Thread: 1 -> Created definition for: SW Cockpit
  806. 2016-12-12 19:28:56.054 - Thread: 1 -> Created definition for: Grid01
  807. 2016-12-12 19:28:56.075 - Thread: 1 -> Created definition for: Grid02
  808. 2016-12-12 19:28:56.094 - Thread: 1 -> Created definition for: Grid03
  809. 2016-12-12 19:28:56.115 - Thread: 1 -> Created definition for: Grid Door
  810. 2016-12-12 19:28:56.135 - Thread: 1 -> Created definition for: SWall21 - ds
  811. 2016-12-12 19:28:56.156 - Thread: 1 -> Created definition for: SWall22 - ds
  812. 2016-12-12 19:28:56.176 - Thread: 1 -> Created definition for: SWall23 - ds
  813. 2016-12-12 19:28:56.197 - Thread: 1 -> Created definition for: SWall24 - ds
  814. 2016-12-12 19:28:56.217 - Thread: 1 -> Created definition for: SWall25 - ds
  815. 2016-12-12 19:28:56.238 - Thread: 1 -> Created definition for: SWall26 - ds
  816. 2016-12-12 19:28:56.258 - Thread: 1 -> Created definition for: SWall27 - ds
  817. 2016-12-12 19:28:56.279 - Thread: 1 -> Created definition for: SWall28 - ds
  818. 2016-12-12 19:28:56.299 - Thread: 1 -> Created definition for: SWall29 Shaft
  819. 2016-12-12 19:28:56.319 - Thread: 1 -> Created definition for: SWall30 Ladder
  820. 2016-12-12 19:28:56.341 - Thread: 1 -> Created definition for: SWall01small
  821. 2016-12-12 19:28:56.362 - Thread: 1 -> Created definition for: SWall02small
  822. 2016-12-12 19:28:56.385 - Thread: 1 -> Created definition for: SWall03small
  823. 2016-12-12 19:28:56.405 - Thread: 1 -> Created definition for: SWall04small
  824. 2016-12-12 19:28:56.426 - Thread: 1 -> Created definition for: SWall05small
  825. 2016-12-12 19:28:56.447 - Thread: 1 -> Created definition for: SWall06small
  826. 2016-12-12 19:28:56.468 - Thread: 1 -> Created definition for: SWall07small
  827. 2016-12-12 19:28:56.491 - Thread: 1 -> Created definition for: SWall08small
  828. 2016-12-12 19:28:56.512 - Thread: 1 -> Created definition for: SWall09small
  829. 2016-12-12 19:28:56.532 - Thread: 1 -> Created definition for: SWall10small
  830. 2016-12-12 19:28:56.553 - Thread: 1 -> Created definition for: SWall11small
  831. 2016-12-12 19:28:56.574 - Thread: 1 -> Created definition for: Grid T
  832. 2016-12-12 19:28:56.594 - Thread: 1 -> Created definition for: Grid cross
  833. 2016-12-12 19:28:56.614 - Thread: 1 -> Created definition for: Ventilation Door2
  834. 2016-12-12 19:28:56.635 - Thread: 1 -> Created definition for: Ventilation Door3
  835. 2016-12-12 19:28:56.656 - Thread: 1 -> Created definition for: Glass Door
  836. 2016-12-12 19:28:56.676 - Thread: 1 -> Created definition for: GlassB - ds
  837. 2016-12-12 19:28:56.697 - Thread: 1 -> Created definition for: GlassC - ds
  838. 2016-12-12 19:28:56.716 - Thread: 1 -> Created definition for: GlassD - ds
  839. 2016-12-12 19:28:56.737 - Thread: 1 -> Created definition for: GlassE - ds
  840. 2016-12-12 19:28:56.758 - Thread: 1 -> Created definition for: GlassF - ds
  841. 2016-12-12 19:28:56.758 - Thread: 1 -> Created block definitions
  842. 2016-12-12 19:28:56.758 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SWall01
  843. 2016-12-12 19:28:56.764 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SWall02
  844. 2016-12-12 19:28:56.771 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SWall03
  845. 2016-12-12 19:28:56.778 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SWall04
  846. 2016-12-12 19:28:56.784 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SWall05
  847. 2016-12-12 19:28:56.791 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SWall06
  848. 2016-12-12 19:28:56.797 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SWall07
  849. 2016-12-12 19:28:56.805 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SWall08
  850. 2016-12-12 19:28:56.812 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SWall09
  851. 2016-12-12 19:28:56.818 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SWall10
  852. 2016-12-12 19:28:56.825 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SWall11
  853. 2016-12-12 19:28:56.831 - Thread: 1 -> Loading cube block: MyObjectBuilder_MedicalRoom/SWall12
  854. 2016-12-12 19:28:56.840 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/SWall13
  855. 2016-12-12 19:28:56.846 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/SWall14
  856. 2016-12-12 19:28:56.853 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/SWall15
  857. 2016-12-12 19:28:56.859 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/SWall16
  858. 2016-12-12 19:28:56.866 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/SWall17
  859. 2016-12-12 19:28:56.873 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/SWall18
  860. 2016-12-12 19:28:56.880 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirVent/SWall19
  861. 2016-12-12 19:28:56.887 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/SWall20
  862. 2016-12-12 19:28:56.893 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SWall20d1
  863. 2016-12-12 19:28:56.900 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SWall20d2
  864. 2016-12-12 19:28:56.906 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SWall20d3
  865. 2016-12-12 19:28:56.914 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SWall20d4
  866. 2016-12-12 19:28:56.920 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SWall20d5
  867. 2016-12-12 19:28:56.926 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SWall20d6
  868. 2016-12-12 19:28:56.933 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SWall20d7
  869. 2016-12-12 19:28:56.939 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SWall20d8
  870. 2016-12-12 19:28:56.946 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/swall21button
  871. 2016-12-12 19:28:56.953 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/swall22light1
  872. 2016-12-12 19:28:56.959 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/swall22light2
  873. 2016-12-12 19:28:56.967 - Thread: 1 -> Loading cube block: MyObjectBuilder_MedicalRoom/suitchanger
  874. 2016-12-12 19:28:56.974 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/iwstairs
  875. 2016-12-12 19:28:56.980 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/iwstairsleft
  876. 2016-12-12 19:28:56.987 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/iwstairsright
  877. 2016-12-12 19:28:56.994 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/vent01
  878. 2016-12-12 19:28:57.001 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/vent02
  879. 2016-12-12 19:28:57.007 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/vent03
  880. 2016-12-12 19:28:57.014 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirVent/vent04
  881. 2016-12-12 19:28:57.020 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/vent05
  882. 2016-12-12 19:28:57.027 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/vent06
  883. 2016-12-12 19:28:57.034 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/vent07
  884. 2016-12-12 19:28:57.040 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/swcockpit
  885. 2016-12-12 19:28:57.047 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/grid01
  886. 2016-12-12 19:28:57.054 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/grid02
  887. 2016-12-12 19:28:57.061 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/grid03
  888. 2016-12-12 19:28:57.067 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/grid04
  889. 2016-12-12 19:28:57.074 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SWall21
  890. 2016-12-12 19:28:57.081 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SWall22
  891. 2016-12-12 19:28:57.088 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SWall23
  892. 2016-12-12 19:28:57.094 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SWall24
  893. 2016-12-12 19:28:57.101 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SWall25
  894. 2016-12-12 19:28:57.107 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SWall26
  895. 2016-12-12 19:28:57.115 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SWall27
  896. 2016-12-12 19:28:57.121 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SWall28
  897. 2016-12-12 19:28:57.128 - Thread: 1 -> Loading cube block: MyObjectBuilder_Passage/SWall29
  898. 2016-12-12 19:28:57.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_Passage/SWall30
  899. 2016-12-12 19:28:57.141 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/gridt
  900. 2016-12-12 19:28:57.148 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/gridx
  901. 2016-12-12 19:28:57.154 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/vent072
  902. 2016-12-12 19:28:57.162 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/vent073
  903. 2016-12-12 19:28:57.168 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/swdoorg2
  904. 2016-12-12 19:28:57.175 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/glassb
  905. 2016-12-12 19:28:57.181 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/glassc
  906. 2016-12-12 19:28:57.188 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/glassd
  907. 2016-12-12 19:28:57.194 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/glasse
  908. 2016-12-12 19:28:57.202 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/glassf
  909. 2016-12-12 19:28:57.208 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SWall01small
  910. 2016-12-12 19:28:57.215 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SWall02small
  911. 2016-12-12 19:28:57.222 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SWall03small
  912. 2016-12-12 19:28:57.229 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SWall04small
  913. 2016-12-12 19:28:57.235 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SWall05small
  914. 2016-12-12 19:28:57.242 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SWall06small
  915. 2016-12-12 19:28:57.248 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SWall07small
  916. 2016-12-12 19:28:57.255 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SWall08small
  917. 2016-12-12 19:28:57.262 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SWall09small
  918. 2016-12-12 19:28:57.269 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SWall10small
  919. 2016-12-12 19:28:57.275 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SWall11small
  920. 2016-12-12 19:28:57.296 - Thread: 1 -> 41581157f919a08d99474ed200289aabc6100d13
  921. 2016-12-12 19:28:57.333 - Thread: 1 -> 0ab29155833d6482aaae013a1e2becd956e386aa
  922. 2016-12-12 19:28:57.369 - Thread: 1 -> Loading block positions
  923. 2016-12-12 19:28:57.369 - Thread: 1 -> Loading category classes
  924. 2016-12-12 19:28:57.370 - Thread: 1 -> Loading cube blocks
  925. 2016-12-12 19:28:57.403 - Thread: 1 -> Created definition for: Armor Ramp
  926. 2016-12-12 19:28:57.434 - Thread: 1 -> Created definition for: Armor Ramp Corner
  927. 2016-12-12 19:28:57.463 - Thread: 1 -> Created definition for: Armor Ramp Corner Inv
  928. 2016-12-12 19:28:57.493 - Thread: 1 -> Created definition for: Armor Ramp Corner 2x2x1
  929. 2016-12-12 19:28:57.524 - Thread: 1 -> Created definition for: Armor Ramp Corner 2x2x1 Mirror
  930. 2016-12-12 19:28:57.553 - Thread: 1 -> Created definition for: Armor Ramp Corner Inv 2x2x1
  931. 2016-12-12 19:28:57.583 - Thread: 1 -> Created definition for: Armor Ramp Corner Inv 2x2x1 Mirror
  932. 2016-12-12 19:28:57.614 - Thread: 1 -> Created definition for: Armor Ramp Corner Split 2x2x1
  933. 2016-12-12 19:28:57.643 - Thread: 1 -> Created definition for: Armor Ramp Corner Split 2x2x1 Mirror
  934. 2016-12-12 19:28:57.673 - Thread: 1 -> Created definition for: Armor Ramp Corner Split
  935. 2016-12-12 19:28:57.704 - Thread: 1 -> Created definition for: Armor Ramp Corner Split Mirror
  936. 2016-12-12 19:28:57.734 - Thread: 1 -> Created definition for: Armor Ramp Corner Double 2x2x1
  937. 2016-12-12 19:28:57.765 - Thread: 1 -> Created definition for: Armor Ramp Corner Double 2x2x1 Mirror
  938. 2016-12-12 19:28:57.794 - Thread: 1 -> Created definition for: Armor Ramp Corner Half Split
  939. 2016-12-12 19:28:57.825 - Thread: 1 -> Created definition for: Armor Ramp Corner Half Split 2x2x1
  940. 2016-12-12 19:28:57.855 - Thread: 1 -> Created definition for: Armor Ramp Corner Half Split 2x2x1 Mirror
  941. 2016-12-12 19:28:57.885 - Thread: 1 -> Created definition for: Armor Ramp Corner Split 1x1x1
  942. 2016-12-12 19:28:57.915 - Thread: 1 -> Created definition for: Armor Ramp Corner Double 1x1x1
  943. 2016-12-12 19:28:57.945 - Thread: 1 -> Created definition for: Armor Ramp 3x1x1
  944. 2016-12-12 19:28:57.975 - Thread: 1 -> Created definition for: Armor Ramp Corner 3x1x1
  945. 2016-12-12 19:28:58.004 - Thread: 1 -> Created definition for: Armor Ramp Corner Inv 3x1x1
  946. 2016-12-12 19:28:58.034 - Thread: 1 -> Created definition for: Armor Ramp Corner Half Split 3x1x1
  947. 2016-12-12 19:28:58.065 - Thread: 1 -> Created definition for: Armor Ramp Corner Split 3x1x1
  948. 2016-12-12 19:28:58.095 - Thread: 1 -> Created definition for: Armor Ramp Corner Split 3x1x1 Mirror
  949. 2016-12-12 19:28:58.125 - Thread: 1 -> Created definition for: Armor Ramp
  950. 2016-12-12 19:28:58.154 - Thread: 1 -> Created definition for: Armor Ramp Corner
  951. 2016-12-12 19:28:58.185 - Thread: 1 -> Created definition for: Armor Ramp Corner Inv
  952. 2016-12-12 19:28:58.214 - Thread: 1 -> Created definition for: Armor Ramp Corner 2x2x1
  953. 2016-12-12 19:28:58.244 - Thread: 1 -> Created definition for: Armor Ramp Corner 2x2x1 Mirror
  954. 2016-12-12 19:28:58.275 - Thread: 1 -> Created definition for: Armor Ramp Corner Inv 2x2x1
  955. 2016-12-12 19:28:58.306 - Thread: 1 -> Created definition for: Armor Ramp Corner Inv 2x2x1 Mirror
  956. 2016-12-12 19:28:58.337 - Thread: 1 -> Created definition for: Armor Ramp Corner Split 2x2x1
  957. 2016-12-12 19:28:58.366 - Thread: 1 -> Created definition for: Armor Ramp Corner Split 2x2x1 Mirror
  958. 2016-12-12 19:28:58.397 - Thread: 1 -> Created definition for: Armor Ramp Corner Split
  959. 2016-12-12 19:28:58.427 - Thread: 1 -> Created definition for: Armor Ramp Corner Split Mirror
  960. 2016-12-12 19:28:58.457 - Thread: 1 -> Created definition for: Armor Ramp Corner Double 2x2x1
  961. 2016-12-12 19:28:58.487 - Thread: 1 -> Created definition for: Armor Ramp Corner Double 2x2x1 Mirror
  962. 2016-12-12 19:28:58.517 - Thread: 1 -> Created definition for: Armor Ramp Corner Half Split
  963. 2016-12-12 19:28:58.547 - Thread: 1 -> Created definition for: Armor Ramp Corner Half Split 2x2x1
  964. 2016-12-12 19:28:58.577 - Thread: 1 -> Created definition for: Armor Ramp Corner Half Split 2x2x1 Mirror
  965. 2016-12-12 19:28:58.607 - Thread: 1 -> Created definition for: Armor Ramp Corner Split 1x1x1
  966. 2016-12-12 19:28:58.636 - Thread: 1 -> Created definition for: Armor Ramp Corner Double 1x1x1
  967. 2016-12-12 19:28:58.666 - Thread: 1 -> Created definition for: Armor Ramp 3x1x1
  968. 2016-12-12 19:28:58.696 - Thread: 1 -> Created definition for: Armor Ramp Corner 3x1x1
  969. 2016-12-12 19:28:58.725 - Thread: 1 -> Created definition for: Armor Ramp Corner Inv 3x1x1
  970. 2016-12-12 19:28:58.755 - Thread: 1 -> Created definition for: Armor Ramp Corner Half Split 3x1x1
  971. 2016-12-12 19:28:58.785 - Thread: 1 -> Created definition for: Armor Ramp Corner Split 3x1x1
  972. 2016-12-12 19:28:58.815 - Thread: 1 -> Created definition for: Armor Ramp Corner Split 3x1x1 Mirror
  973. 2016-12-12 19:28:58.845 - Thread: 1 -> Created definition for: Heavy Armor Ramp
  974. 2016-12-12 19:28:58.875 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner
  975. 2016-12-12 19:28:58.904 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner Inv
  976. 2016-12-12 19:28:58.934 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner 2x2x1
  977. 2016-12-12 19:28:58.964 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner 2x2x1 Mirror
  978. 2016-12-12 19:28:58.994 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner Inv 2x2x1
  979. 2016-12-12 19:28:59.024 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner Inv 2x2x1 Mirror
  980. 2016-12-12 19:28:59.054 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner Split 2x2x1
  981. 2016-12-12 19:28:59.084 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner Split 2x2x1 Mirror
  982. 2016-12-12 19:28:59.114 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner Split
  983. 2016-12-12 19:28:59.144 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner Split Mirror
  984. 2016-12-12 19:28:59.175 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner Double 2x2x1
  985. 2016-12-12 19:28:59.204 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner Double 2x2x1 Mirror
  986. 2016-12-12 19:28:59.234 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner Half Split
  987. 2016-12-12 19:28:59.264 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner Half Split 2x2x1
  988. 2016-12-12 19:28:59.294 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner Half Split 2x2x1 Mirror
  989. 2016-12-12 19:28:59.324 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner Split 1x1x1
  990. 2016-12-12 19:28:59.354 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner Double 1x1x1
  991. 2016-12-12 19:28:59.384 - Thread: 1 -> Created definition for: Heavy Armor Ramp 3x1x1
  992. 2016-12-12 19:28:59.416 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner 3x1x1
  993. 2016-12-12 19:28:59.447 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner Inv 3x1x1
  994. 2016-12-12 19:28:59.477 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner Half Split 3x1x1
  995. 2016-12-12 19:28:59.509 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner Split 3x1x1
  996. 2016-12-12 19:28:59.538 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner Split 3x1x1 Mirror
  997. 2016-12-12 19:28:59.568 - Thread: 1 -> Created definition for: Heavy Armor Ramp
  998. 2016-12-12 19:28:59.598 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner
  999. 2016-12-12 19:28:59.628 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner Inv
  1000. 2016-12-12 19:28:59.657 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner 2x2x1
  1001. 2016-12-12 19:28:59.687 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner 2x2x1 Mirror
  1002. 2016-12-12 19:28:59.717 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner Inv 2x2x1
  1003. 2016-12-12 19:28:59.747 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner Inv 2x2x1 Mirror
  1004. 2016-12-12 19:28:59.777 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner Split 2x2x1
  1005. 2016-12-12 19:28:59.807 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner Split 2x2x1 Mirror
  1006. 2016-12-12 19:28:59.836 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner Split
  1007. 2016-12-12 19:28:59.866 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner Split Mirror
  1008. 2016-12-12 19:28:59.897 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner Double 2x2x1
  1009. 2016-12-12 19:28:59.926 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner Double 2x2x1 Mirror
  1010. 2016-12-12 19:28:59.956 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner Half Split
  1011. 2016-12-12 19:28:59.986 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner Half Split 2x2x1
  1012. 2016-12-12 19:29:00.016 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner Half Split 2x2x1 Mirror
  1013. 2016-12-12 19:29:00.047 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner Split 1x1x1
  1014. 2016-12-12 19:29:00.078 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner Double 1x1x1
  1015. 2016-12-12 19:29:00.107 - Thread: 1 -> Created definition for: Heavy Armor Ramp 3x1x1
  1016. 2016-12-12 19:29:00.138 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner 3x1x1
  1017. 2016-12-12 19:29:00.167 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner Inv 3x1x1
  1018. 2016-12-12 19:29:00.197 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner Half Split 3x1x1
  1019. 2016-12-12 19:29:00.227 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner Split 3x1x1
  1020. 2016-12-12 19:29:00.257 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner Split 3x1x1 Mirror
  1021. 2016-12-12 19:29:00.257 - Thread: 1 -> Created block definitions
  1022. 2016-12-12 19:29:00.257 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorRamp
  1023. 2016-12-12 19:29:00.265 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorRampCorner
  1024. 2016-12-12 19:29:00.273 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorRampCornerInv
  1025. 2016-12-12 19:29:00.280 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorRampCorner2x2x1
  1026. 2016-12-12 19:29:00.288 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorRampCorner2x2x1Mirror
  1027. 2016-12-12 19:29:00.288 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorRampCornerInv2x2x1
  1028. 2016-12-12 19:29:00.296 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorRampCornerInv2x2x1Mirror
  1029. 2016-12-12 19:29:00.296 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorRampCornerSplit2x2x1
  1030. 2016-12-12 19:29:00.303 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorRampCornerSplit2x2x1Mirror
  1031. 2016-12-12 19:29:00.303 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorRampCornerSplit2x1x1
  1032. 2016-12-12 19:29:00.311 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorRampCornerSplit2x1x1Mirror
  1033. 2016-12-12 19:29:00.319 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorRampCornerDouble2x2x1
  1034. 2016-12-12 19:29:00.326 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorRampCornerDouble2x2x1Mirror
  1035. 2016-12-12 19:29:00.326 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorRampCornerHalfSplit
  1036. 2016-12-12 19:29:00.333 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorRampCornerHalfSplit2x2x1
  1037. 2016-12-12 19:29:00.341 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorRampCornerHalfSplit2x2x1Mirror
  1038. 2016-12-12 19:29:00.349 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorRampCornerSplit1x1x1
  1039. 2016-12-12 19:29:00.356 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorRampCornerDouble1x1x1
  1040. 2016-12-12 19:29:00.364 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorRamp3x1x1
  1041. 2016-12-12 19:29:00.371 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorRampCorner3x1x1
  1042. 2016-12-12 19:29:00.379 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorRampCornerInv3x1x1
  1043. 2016-12-12 19:29:00.387 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorRampCornerHalfSplit3x1x1
  1044. 2016-12-12 19:29:00.394 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorRampCornerSplit3x1x1
  1045. 2016-12-12 19:29:00.402 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorRampCornerSplit3x1x1Mirror
  1046. 2016-12-12 19:29:00.409 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyArmorRamp
  1047. 2016-12-12 19:29:00.417 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyArmorRampCorner
  1048. 2016-12-12 19:29:00.425 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyArmorRampCornerInv
  1049. 2016-12-12 19:29:00.433 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyArmorRampCorner2x2x1
  1050. 2016-12-12 19:29:00.441 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyArmorRampCorner2x2x1Mirror
  1051. 2016-12-12 19:29:00.441 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyArmorRampCornerInv2x2x1
  1052. 2016-12-12 19:29:00.448 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyArmorRampCornerInv2x2x1Mirror
  1053. 2016-12-12 19:29:00.448 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyArmorRampCornerSplit2x2x1
  1054. 2016-12-12 19:29:00.457 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyArmorRampCornerSplit2x2x1Mirror
  1055. 2016-12-12 19:29:00.457 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyArmorRampCornerSplit2x1x1
  1056. 2016-12-12 19:29:00.464 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyArmorRampCornerSplit2x1x1Mirror
  1057. 2016-12-12 19:29:00.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyArmorRampCornerDouble2x2x1
  1058. 2016-12-12 19:29:00.479 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyArmorRampCornerDouble2x2x1Mirror
  1059. 2016-12-12 19:29:00.479 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyArmorRampCornerHalfSplit
  1060. 2016-12-12 19:29:00.486 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyArmorRampCornerHalfSplit2x2x1
  1061. 2016-12-12 19:29:00.494 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyArmorRampCornerHalfSplit2x2x1Mirror
  1062. 2016-12-12 19:29:00.501 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyArmorRampCornerSplit1x1x1
  1063. 2016-12-12 19:29:00.509 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyArmorRampCornerDouble1x1x1
  1064. 2016-12-12 19:29:00.516 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyArmorRamp3x1x1
  1065. 2016-12-12 19:29:00.524 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyArmorRampCorner3x1x1
  1066. 2016-12-12 19:29:00.532 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyArmorRampCornerInv3x1x1
  1067. 2016-12-12 19:29:00.539 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyArmorRampCornerHalfSplit3x1x1
  1068. 2016-12-12 19:29:00.546 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyArmorRampCornerSplit3x1x1
  1069. 2016-12-12 19:29:00.554 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyArmorRampCornerSplit3x1x1Mirror
  1070. 2016-12-12 19:29:00.562 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorRamp
  1071. 2016-12-12 19:29:00.569 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorRampCorner
  1072. 2016-12-12 19:29:00.577 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorRampCornerInv
  1073. 2016-12-12 19:29:00.584 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorRampCorner2x2x1
  1074. 2016-12-12 19:29:00.591 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorRampCorner2x2x1Mirror
  1075. 2016-12-12 19:29:00.591 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorRampCornerInv2x2x1
  1076. 2016-12-12 19:29:00.600 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorRampCornerInv2x2x1Mirror
  1077. 2016-12-12 19:29:00.600 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorRampCornerSplit2x2x1
  1078. 2016-12-12 19:29:00.607 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorRampCornerSplit2x2x1Mirror
  1079. 2016-12-12 19:29:00.607 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorRampCornerSplit2x1x1
  1080. 2016-12-12 19:29:00.614 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorRampCornerSplit2x1x1Mirror
  1081. 2016-12-12 19:29:00.622 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorRampCornerDouble2x2x1
  1082. 2016-12-12 19:29:00.630 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorRampCornerDouble2x2x1Mirror
  1083. 2016-12-12 19:29:00.630 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorRampCornerHalfSplit
  1084. 2016-12-12 19:29:00.637 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorRampCornerHalfSplit2x2x1
  1085. 2016-12-12 19:29:00.644 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorRampCornerHalfSplit2x2x1Mirror
  1086. 2016-12-12 19:29:00.652 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorRampCornerSplit1x1x1
  1087. 2016-12-12 19:29:00.659 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorRampCornerDouble1x1x1
  1088. 2016-12-12 19:29:00.667 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorRamp3x1x1
  1089. 2016-12-12 19:29:00.675 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorRampCorner3x1x1
  1090. 2016-12-12 19:29:00.683 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorRampCornerInv3x1x1
  1091. 2016-12-12 19:29:00.690 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorRampCornerHalfSplit3x1x1
  1092. 2016-12-12 19:29:00.697 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorRampCornerSplit3x1x1
  1093. 2016-12-12 19:29:00.705 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorRampCornerSplit3x1x1Mirror
  1094. 2016-12-12 19:29:00.713 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHeavyArmorRamp
  1095. 2016-12-12 19:29:00.720 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHeavyArmorRampCorner
  1096. 2016-12-12 19:29:00.727 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHeavyArmorRampCornerInv
  1097. 2016-12-12 19:29:00.734 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHeavyArmorRampCorner2x2x1
  1098. 2016-12-12 19:29:00.743 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHeavyArmorRampCorner2x2x1Mirror
  1099. 2016-12-12 19:29:00.743 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHeavyArmorRampCornerInv2x2x1
  1100. 2016-12-12 19:29:00.750 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHeavyArmorRampCornerInv2x2x1Mirror
  1101. 2016-12-12 19:29:00.750 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHeavyArmorRampCornerSplit2x2x1
  1102. 2016-12-12 19:29:00.757 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHeavyArmorRampCornerSplit2x2x1Mirror
  1103. 2016-12-12 19:29:00.757 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHeavyArmorRampCornerSplit2x1x1
  1104. 2016-12-12 19:29:00.765 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHeavyArmorRampCornerSplit2x1x1Mirror
  1105. 2016-12-12 19:29:00.772 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHeavyArmorRampCornerDouble2x2x1
  1106. 2016-12-12 19:29:00.780 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHeavyArmorRampCornerDouble2x2x1Mirror
  1107. 2016-12-12 19:29:00.780 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHeavyArmorRampCornerHalfSplit
  1108. 2016-12-12 19:29:00.788 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHeavyArmorRampCornerHalfSplit2x2x1
  1109. 2016-12-12 19:29:00.795 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHeavyArmorRampCornerHalfSplit2x2x1Mirror
  1110. 2016-12-12 19:29:00.802 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHeavyArmorRampCornerSplit1x1x1
  1111. 2016-12-12 19:29:00.809 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHeavyArmorRampCornerDouble1x1x1
  1112. 2016-12-12 19:29:00.818 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHeavyArmorRamp3x1x1
  1113. 2016-12-12 19:29:00.825 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHeavyArmorRampCorner3x1x1
  1114. 2016-12-12 19:29:00.832 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHeavyArmorRampCornerInv3x1x1
  1115. 2016-12-12 19:29:00.840 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHeavyArmorRampCornerHalfSplit3x1x1
  1116. 2016-12-12 19:29:00.847 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHeavyArmorRampCornerSplit3x1x1
  1117. 2016-12-12 19:29:00.855 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHeavyArmorRampCornerSplit3x1x1Mirror
  1118. 2016-12-12 19:29:00.866 - Thread: 1 -> 6b298e4bfb6d353fe371df9e2aa7df767941e445
  1119. 2016-12-12 19:29:00.874 - Thread: 1 -> Loading LCD texture categories
  1120. 2016-12-12 19:29:00.904 - Thread: 1 -> bbda302dc58d28f23c98ca270424d7b2f89e2c56
  1121. 2016-12-12 19:29:00.910 - Thread: 1 -> 4419735497e96e7fcf984a4bb93eb7639703f5d5
  1122. 2016-12-12 19:29:00.915 - Thread: 1 -> bc58012884cf4bbe7a4db59043f475749419dd5a
  1123. 2016-12-12 19:29:00.923 - Thread: 1 -> 02d08816611ef7d63c59613ed6d87e7ac30bfed0
  1124. 2016-12-12 19:29:00.934 - Thread: 1 -> Loading sound definitions
  1125. 2016-12-12 19:29:00.938 - Thread: 1 -> Loading category classes
  1126. 2016-12-12 19:29:00.938 - Thread: 1 -> Loading block positions
  1127. 2016-12-12 19:29:00.938 - Thread: 1 -> Loading transparent material properties
  1128. 2016-12-12 19:29:00.943 - Thread: 1 -> Loading cube blocks
  1129. 2016-12-12 19:29:00.963 - Thread: 1 -> Created definition for: S - Airtight Door 01
  1130. 2016-12-12 19:29:00.981 - Thread: 1 -> Created definition for: S - Airtight Door 02 open
  1131. 2016-12-12 19:29:00.999 - Thread: 1 -> Created definition for: S - Airtight Door 03
  1132. 2016-12-12 19:29:01.018 - Thread: 1 -> Created definition for: S - Airtight Door 03c
  1133. 2016-12-12 19:29:01.036 - Thread: 1 -> Created definition for: S - Airtight Door 04 Outer
  1134. 2016-12-12 19:29:01.055 - Thread: 1 -> Created definition for: S - Airtight Door 05 3x3
  1135. 2016-12-12 19:29:01.074 - Thread: 1 -> Created definition for: S - Airtight Door 06
  1136. 2016-12-12 19:29:01.092 - Thread: 1 -> Created definition for: S - Airtight Door 07
  1137. 2016-12-12 19:29:01.104 - Thread: 1 -> Created definition for: Door 3x2 a
  1138. 2016-12-12 19:29:01.115 - Thread: 1 -> Created definition for: Door 3x2 b
  1139. 2016-12-12 19:29:01.115 - Thread: 1 -> Created block definitions
  1140. 2016-12-12 19:29:01.115 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/SDoor01
  1141. 2016-12-12 19:29:01.118 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/SDoor02
  1142. 2016-12-12 19:29:01.122 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/SDoor03
  1143. 2016-12-12 19:29:01.125 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/SDoor03c
  1144. 2016-12-12 19:29:01.130 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/SDoor04
  1145. 2016-12-12 19:29:01.133 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/SDoor05
  1146. 2016-12-12 19:29:01.137 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/SDoor06
  1147. 2016-12-12 19:29:01.140 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/SDoor07
  1148. 2016-12-12 19:29:01.144 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/SDoor32xa
  1149. 2016-12-12 19:29:01.148 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/SDoor32xb
  1150. 2016-12-12 19:29:01.156 - Thread: 1 -> b05c1878d19b240ebf7ec149421dbfc25681bb15
  1151. 2016-12-12 19:29:01.164 - Thread: 1 -> Loading cube blocks
  1152. 2016-12-12 19:29:01.167 - Thread: 1 -> Created definition for: SF_Cat02_Mount_Long
  1153. 2016-12-12 19:29:01.170 - Thread: 1 -> Created definition for: SF_Cat02_Mount_Short
  1154. 2016-12-12 19:29:01.172 - Thread: 1 -> Created definition for: SF_Cat02_Corner
  1155. 2016-12-12 19:29:01.175 - Thread: 1 -> Created definition for: SF_Cat02_Stairs
  1156. 2016-12-12 19:29:01.179 - Thread: 1 -> Created definition for: SF_Cat02_4-Way
  1157. 2016-12-12 19:29:01.182 - Thread: 1 -> Created definition for: SF_Cat02_Tee
  1158. 2016-12-12 19:29:01.184 - Thread: 1 -> Created definition for: SF_Cat02_Strait
  1159. 2016-12-12 19:29:01.188 - Thread: 1 -> Created definition for: SF_Cat01_Stairs
  1160. 2016-12-12 19:29:01.190 - Thread: 1 -> Created definition for: SF_Cat01_4-way
  1161. 2016-12-12 19:29:01.193 - Thread: 1 -> Created definition for: SF_Cat01_Single
  1162. 2016-12-12 19:29:01.196 - Thread: 1 -> Created definition for: SF_Cat01_Strait
  1163. 2016-12-12 19:29:01.199 - Thread: 1 -> Created definition for: SF_Cat01_Corner
  1164. 2016-12-12 19:29:01.202 - Thread: 1 -> Created definition for: Catwalk_Mount
  1165. 2016-12-12 19:29:01.202 - Thread: 1 -> Created block definitions
  1166. 2016-12-12 19:29:01.202 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SF_Cat02_MountL
  1167. 2016-12-12 19:29:01.203 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SF_Cat02_MountS
  1168. 2016-12-12 19:29:01.205 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SF_Cat02_Corner
  1169. 2016-12-12 19:29:01.206 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SF_Cat02_Stairs
  1170. 2016-12-12 19:29:01.207 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SF_Cat02_4way
  1171. 2016-12-12 19:29:01.209 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SF_Cat02_Tee
  1172. 2016-12-12 19:29:01.210 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SF_Cat02_Strait
  1173. 2016-12-12 19:29:01.211 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SF_Cat01_Stairs
  1174. 2016-12-12 19:29:01.213 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SF_Cat01_4way
  1175. 2016-12-12 19:29:01.214 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SF_Cat01_Single
  1176. 2016-12-12 19:29:01.215 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SF_Cat01_Strait
  1177. 2016-12-12 19:29:01.217 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SF_Cat01_Corner
  1178. 2016-12-12 19:29:01.218 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SF_Cat01_Mount
  1179. 2016-12-12 19:29:01.223 - Thread: 1 -> 62f934ebfd1b69c1372cf6b0d822ed0f62b01f27
  1180. 2016-12-12 19:29:01.225 - Thread: 1 -> c650053f6008b85d7e45558fc7aea928d8c26e2b
  1181. 2016-12-12 19:29:01.227 - Thread: 1 -> 9e4c3b35ac286fe14c707ca58cbf8b38ebc18451
  1182. 2016-12-12 19:29:01.229 - Thread: 1 -> Loading animations
  1183. 2016-12-12 19:29:01.231 - Thread: 1 -> Loading category classes
  1184. 2016-12-12 19:29:01.231 - Thread: 1 -> Loading block positions
  1185. 2016-12-12 19:29:01.233 - Thread: 1 -> Loading cube blocks
  1186. 2016-12-12 19:29:01.238 - Thread: 1 -> Created definition for: LargeBunk
  1187. 2016-12-12 19:29:01.243 - Thread: 1 -> Created definition for: LargeBunk
  1188. 2016-12-12 19:29:01.243 - Thread: 1 -> Created block definitions
  1189. 2016-12-12 19:29:01.243 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeBlockBunk
  1190. 2016-12-12 19:29:01.244 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallBlockBunk
  1191. 2016-12-12 19:29:01.250 - Thread: 1 -> 80223234ed651c70284486d36d29ec03e9b0dc19
  1192. 2016-12-12 19:29:01.254 - Thread: 1 -> 632b5b1db44e237ed59cd82c74a74bb7411fb04a
  1193. 2016-12-12 19:29:01.260 - Thread: 1 -> bb8bfebdffb602dffab16c8ca9e1b4ed76542b12
  1194. 2016-12-12 19:29:01.264 - Thread: 1 -> 858c2ad32ef82df39ec75edeaa76e8a081faf8d7
  1195. 2016-12-12 19:29:01.268 - Thread: 1 -> 0a5d288e155c2e28c924d27fb47c5d6403779dcf
  1196. 2016-12-12 19:29:01.274 - Thread: 1 -> c31fe83f89ad130cc857b1444ca3753288bfa806
  1197. 2016-12-12 19:29:01.283 - Thread: 1 -> b3d2158f60072a836830f4bd9b3de45699812f42
  1198. 2016-12-12 19:29:01.291 - Thread: 1 -> Loading animations
  1199. 2016-12-12 19:29:01.299 - Thread: 1 -> Loading category classes
  1200. 2016-12-12 19:29:01.299 - Thread: 1 -> Loading blueprint class entries
  1201. 2016-12-12 19:29:01.299 - Thread: 1 -> Loading transparent material properties
  1202. 2016-12-12 19:29:01.305 - Thread: 1 -> Loading cube blocks
  1203. 2016-12-12 19:29:01.315 - Thread: 1 -> Created definition for: Switch (Stand - Inv)
  1204. 2016-12-12 19:29:01.325 - Thread: 1 -> Created definition for: Switch (Stand)
  1205. 2016-12-12 19:29:01.333 - Thread: 1 -> Created definition for: Switch (Wall)
  1206. 2016-12-12 19:29:01.347 - Thread: 1 -> Created definition for: Console (Curve Short)
  1207. 2016-12-12 19:29:01.359 - Thread: 1 -> Created definition for: Console (Curve Long)
  1208. 2016-12-12 19:29:01.372 - Thread: 1 -> Created definition for: Console (Cockpit)
  1209. 2016-12-12 19:29:01.385 - Thread: 1 -> Created definition for: Console (Cockpit with Display)
  1210. 2016-12-12 19:29:01.398 - Thread: 1 -> Created definition for: Console (Cockpit with HUD)
  1211. 2016-12-12 19:29:01.411 - Thread: 1 -> Created definition for: Console (Main with Chair)
  1212. 2016-12-12 19:29:01.424 - Thread: 1 -> Created definition for: Console (Straight)
  1213. 2016-12-12 19:29:01.437 - Thread: 1 -> Created definition for: Console (Main)
  1214. 2016-12-12 19:29:01.442 - Thread: 1 -> Created definition for: Ceiling Monitor 02
  1215. 2016-12-12 19:29:01.456 - Thread: 1 -> Created definition for: Ceiling Monitor
  1216. 2016-12-12 19:29:01.456 - Thread: 1 -> Created block definitions
  1217. 2016-12-12 19:29:01.456 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/console_switch_stand_inv
  1218. 2016-12-12 19:29:01.458 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/console_switch_stand
  1219. 2016-12-12 19:29:01.461 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/console_switch_wall
  1220. 2016-12-12 19:29:01.463 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/Console_Curve_short
  1221. 2016-12-12 19:29:01.466 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/Console_Curve_long
  1222. 2016-12-12 19:29:01.468 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/MainConsole_cp
  1223. 2016-12-12 19:29:01.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/MainConsole_cp_monitor
  1224. 2016-12-12 19:29:01.473 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/MainConsole_cp_monitor_02
  1225. 2016-12-12 19:29:01.476 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/MainConsole_c
  1226. 2016-12-12 19:29:01.478 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/console_straight
  1227. 2016-12-12 19:29:01.482 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/console_main
  1228. 2016-12-12 19:29:01.484 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Ceiling_monitor_02
  1229. 2016-12-12 19:29:01.487 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Ceiling_monitor_01
  1230. 2016-12-12 19:29:01.489 - Thread: 1 -> Loading cube blocks
  1231. 2016-12-12 19:29:01.499 - Thread: 1 -> Created definition for: Switch (Stand - Inv)
  1232. 2016-12-12 19:29:01.510 - Thread: 1 -> Created definition for: Switch (Stand)
  1233. 2016-12-12 19:29:01.517 - Thread: 1 -> Created definition for: Switch (Wall)
  1234. 2016-12-12 19:29:01.529 - Thread: 1 -> Created definition for: Console (Curve Short)
  1235. 2016-12-12 19:29:01.542 - Thread: 1 -> Created definition for: Console (Curve Long)
  1236. 2016-12-12 19:29:01.555 - Thread: 1 -> Created definition for: Console (Cockpit)
  1237. 2016-12-12 19:29:01.568 - Thread: 1 -> Created definition for: Console (Cockpit with Display)
  1238. 2016-12-12 19:29:01.581 - Thread: 1 -> Created definition for: Console (Cockpit with HUD)
  1239. 2016-12-12 19:29:01.594 - Thread: 1 -> Created definition for: Console (Main with Chair)
  1240. 2016-12-12 19:29:01.606 - Thread: 1 -> Created definition for: Console (Straight)
  1241. 2016-12-12 19:29:01.619 - Thread: 1 -> Created definition for: Console (Main)
  1242. 2016-12-12 19:29:01.625 - Thread: 1 -> Created definition for: Ceiling Monitor 02
  1243. 2016-12-12 19:29:01.637 - Thread: 1 -> Created definition for: Ceiling Monitor
  1244. 2016-12-12 19:29:01.637 - Thread: 1 -> Created block definitions
  1245. 2016-12-12 19:29:01.637 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/console_switch_stand_inv
  1246. 2016-12-12 19:29:01.640 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/console_switch_stand
  1247. 2016-12-12 19:29:01.642 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/console_switch_wall
  1248. 2016-12-12 19:29:01.645 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/Console_Curve_short
  1249. 2016-12-12 19:29:01.648 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/Console_Curve_long
  1250. 2016-12-12 19:29:01.650 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/MainConsole_cp
  1251. 2016-12-12 19:29:01.653 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/MainConsole_cp_monitor
  1252. 2016-12-12 19:29:01.655 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/MainConsole_cp_monitor_02
  1253. 2016-12-12 19:29:01.658 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/MainConsole_c
  1254. 2016-12-12 19:29:01.660 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/console_straight
  1255. 2016-12-12 19:29:01.663 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/console_main
  1256. 2016-12-12 19:29:01.665 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Ceiling_monitor_02
  1257. 2016-12-12 19:29:01.668 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Ceiling_monitor_01
  1258. 2016-12-12 19:29:01.670 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/Smallconsole_switch_stand_inv
  1259. 2016-12-12 19:29:01.673 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/Smallconsole_switch_stand
  1260. 2016-12-12 19:29:01.675 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/Smallconsole_switch_wall
  1261. 2016-12-12 19:29:01.678 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/SmallConsole_Curve_short
  1262. 2016-12-12 19:29:01.681 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/SmallConsole_Curve_long
  1263. 2016-12-12 19:29:01.683 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallMainConsole_cp
  1264. 2016-12-12 19:29:01.685 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallMainConsole_cp_monitor
  1265. 2016-12-12 19:29:01.688 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallMainConsole_cp_monitor_02
  1266. 2016-12-12 19:29:01.690 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallMainConsole_c
  1267. 2016-12-12 19:29:01.693 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/Smallconsole_straight
  1268. 2016-12-12 19:29:01.695 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/Smallconsole_main
  1269. 2016-12-12 19:29:01.698 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallCeiling_monitor_02
  1270. 2016-12-12 19:29:01.701 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallCeiling_monitor_01
  1271. 2016-12-12 19:29:01.709 - Thread: 1 -> 0d78a8827905c6af015530b393116a261fa97c24
  1272. 2016-12-12 19:29:01.711 - Thread: 1 -> 1b0eec4bc7018610445c8984afaa615855d60422
  1273. 2016-12-12 19:29:01.714 - Thread: 1 -> Loading category classes
  1274. 2016-12-12 19:29:01.714 - Thread: 1 -> Loading block positions
  1275. 2016-12-12 19:29:01.716 - Thread: 1 -> Loading cube blocks
  1276. 2016-12-12 19:29:01.719 - Thread: 1 -> Created definition for: Interrior Door
  1277. 2016-12-12 19:29:01.722 - Thread: 1 -> Created definition for: Interior Door
  1278. 2016-12-12 19:29:01.725 - Thread: 1 -> Created definition for: Interior Door (offset)
  1279. 2016-12-12 19:29:01.725 - Thread: 1 -> Created block definitions
  1280. 2016-12-12 19:29:01.725 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/InteriorDoor
  1281. 2016-12-12 19:29:01.726 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/InteriorDoorOffset
  1282. 2016-12-12 19:29:01.726 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/InterriorDoorSmall
  1283. 2016-12-12 19:29:01.731 - Thread: 1 -> a96423172d8dfa80449ef0e0267823586c319306
  1284. 2016-12-12 19:29:01.737 - Thread: 1 -> Loading cube blocks
  1285. 2016-12-12 19:29:01.746 - Thread: 1 -> Created definition for: Wedge Reactor Large
  1286. 2016-12-12 19:29:01.754 - Thread: 1 -> Created definition for: Wedge Reactor Small
  1287. 2016-12-12 19:29:01.754 - Thread: 1 -> Created block definitions
  1288. 2016-12-12 19:29:01.754 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/XPAR Wedge Reactor_Large
  1289. 2016-12-12 19:29:01.755 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/XPAR Wedge Reactor_Small
  1290. 2016-12-12 19:29:01.760 - Thread: 1 -> 738b014ffb5b1727c57856a29f139101e9c80d9d
  1291. 2016-12-12 19:29:01.761 - Thread: 1 -> b6030b4aa26a22c28007a79326f79591eafb3727
  1292. 2016-12-12 19:29:01.763 - Thread: 1 -> 79c84123c858150354689652a5f2e9bc651d57a3
  1293. 2016-12-12 19:29:01.765 - Thread: 1 -> 0d42c087a592c63cc16c8b35f5a8bbf02e4db5ab
  1294. 2016-12-12 19:29:01.767 - Thread: 1 -> Loading category classes
  1295. 2016-12-12 19:29:01.768 - Thread: 1 -> Loading blueprint class entries
  1296. 2016-12-12 19:29:01.769 - Thread: 1 -> Loading cube blocks
  1297. 2016-12-12 19:29:01.773 - Thread: 1 -> Created definition for: Airtight Hangar Door L (15m)
  1298. 2016-12-12 19:29:01.773 - Thread: 1 -> Created block definitions
  1299. 2016-12-12 19:29:01.773 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/Eikester_AirtightHangarDoorLarge
  1300. 2016-12-12 19:29:01.774 - Thread: 1 -> Loading cube blocks
  1301. 2016-12-12 19:29:01.778 - Thread: 1 -> Created definition for: Airtight Hangar Door M (10m)
  1302. 2016-12-12 19:29:01.778 - Thread: 1 -> Created block definitions
  1303. 2016-12-12 19:29:01.778 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/Eikester_AirtightHangarDoorLarge
  1304. 2016-12-12 19:29:01.779 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/Eikester_AirtightHangarDoorMedium
  1305. 2016-12-12 19:29:01.785 - Thread: 1 -> 058b5d2a5a014bcd87ec41020bfaab12859ef471
  1306. 2016-12-12 19:29:01.790 - Thread: 1 -> affd164e7897e5c9da4eed217fc6db16d23ac93d
  1307. 2016-12-12 19:29:01.794 - Thread: 1 -> b1ba1c721fc1e3203d6dbe082e4beed0d4484607
  1308. 2016-12-12 19:29:01.800 - Thread: 1 -> ac7dd1c9260884d7bfcc38257ffd9b028b156e7c
  1309. 2016-12-12 19:29:01.806 - Thread: 1 -> Loading animations
  1310. 2016-12-12 19:29:01.812 - Thread: 1 -> Loading category classes
  1311. 2016-12-12 19:29:01.813 - Thread: 1 -> Loading block positions
  1312. 2016-12-12 19:29:01.813 - Thread: 1 -> Loading transparent material properties
  1313. 2016-12-12 19:29:01.819 - Thread: 1 -> Loading cube blocks
  1314. 2016-12-12 19:29:01.829 - Thread: 1 -> Created definition for: Switch (Stand - Inv)
  1315. 2016-12-12 19:29:01.838 - Thread: 1 -> Created definition for: Switch (Stand)
  1316. 2016-12-12 19:29:01.845 - Thread: 1 -> Created definition for: Switch (Wall)
  1317. 2016-12-12 19:29:01.856 - Thread: 1 -> Created definition for: Console (Curve Short)
  1318. 2016-12-12 19:29:01.868 - Thread: 1 -> Created definition for: Console (Curve Long)
  1319. 2016-12-12 19:29:01.879 - Thread: 1 -> Created definition for: Console (Cockpit)
  1320. 2016-12-12 19:29:01.890 - Thread: 1 -> Created definition for: Console (Cockpit with Display)
  1321. 2016-12-12 19:29:01.902 - Thread: 1 -> Created definition for: Console (Cockpit with HUD)
  1322. 2016-12-12 19:29:01.913 - Thread: 1 -> Created definition for: Console (Main with Chair)
  1323. 2016-12-12 19:29:01.924 - Thread: 1 -> Created definition for: Console (Straight)
  1324. 2016-12-12 19:29:01.936 - Thread: 1 -> Created definition for: Console (Main)
  1325. 2016-12-12 19:29:01.946 - Thread: 1 -> Created definition for: Ceiling Monitor
  1326. 2016-12-12 19:29:01.947 - Thread: 1 -> Created block definitions
  1327. 2016-12-12 19:29:01.947 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/console_switch_stand_inv
  1328. 2016-12-12 19:29:01.949 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/console_switch_stand
  1329. 2016-12-12 19:29:01.951 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/console_switch_wall
  1330. 2016-12-12 19:29:01.953 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/Console_Curve_short
  1331. 2016-12-12 19:29:01.955 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/Console_Curve_long
  1332. 2016-12-12 19:29:01.957 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/MainConsole_cp
  1333. 2016-12-12 19:29:01.960 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/MainConsole_cp_monitor
  1334. 2016-12-12 19:29:01.962 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/MainConsole_cp_monitor_02
  1335. 2016-12-12 19:29:01.965 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/MainConsole_c
  1336. 2016-12-12 19:29:01.967 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/console_straight
  1337. 2016-12-12 19:29:01.969 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/console_main
  1338. 2016-12-12 19:29:01.971 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Ceiling_monitor_01
  1339. 2016-12-12 19:29:01.977 - Thread: 1 -> dbcd8d7ab2622735ee1436af3ee434fb65bf5700
  1340. 2016-12-12 19:29:01.980 - Thread: 1 -> 2c6c87552082bf77b92714443e80218ff2ef8a57
  1341. 2016-12-12 19:29:01.983 - Thread: 1 -> efd002175a2059bfa1232fb0e488ff92cba86206
  1342. 2016-12-12 19:29:01.985 - Thread: 1 -> f09e534b9f57317788b10ab9b4bf750f87b8ba4d
  1343. 2016-12-12 19:29:01.988 - Thread: 1 -> ef6fc115d7c9524ce9252b395fd8c1a04a454978
  1344. 2016-12-12 19:29:01.991 - Thread: 1 -> b538e0b37df7e7eeec86bf2f72c6f5edbff02dee
  1345. 2016-12-12 19:29:01.994 - Thread: 1 -> Loading blueprint class entries
  1346. 2016-12-12 19:29:01.994 - Thread: 1 -> Loading category classes
  1347. 2016-12-12 19:29:01.994 - Thread: 1 -> Loading category classes
  1348. 2016-12-12 19:29:01.996 - Thread: 1 -> Loading cube blocks
  1349. 2016-12-12 19:29:02.001 - Thread: 1 -> Created definition for: Conveyor Hinge
  1350. 2016-12-12 19:29:02.005 - Thread: 1 -> Created definition for: Conveyor Hinge Head
  1351. 2016-12-12 19:29:02.005 - Thread: 1 -> Created block definitions
  1352. 2016-12-12 19:29:02.005 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/LargeConveyorHinge
  1353. 2016-12-12 19:29:02.007 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LargeConveyorHingeHead
  1354. 2016-12-12 19:29:02.008 - Thread: 1 -> Loading cube blocks
  1355. 2016-12-12 19:29:02.012 - Thread: 1 -> Created definition for: Conveyor Hinge
  1356. 2016-12-12 19:29:02.016 - Thread: 1 -> Created definition for: Conveyor Hinge Head
  1357. 2016-12-12 19:29:02.016 - Thread: 1 -> Created block definitions
  1358. 2016-12-12 19:29:02.016 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/LargeConveyorHinge
  1359. 2016-12-12 19:29:02.017 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LargeConveyorHingeHead
  1360. 2016-12-12 19:29:02.018 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/MediumConveyorHinge
  1361. 2016-12-12 19:29:02.019 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/MediumConveyorHingeHead
  1362. 2016-12-12 19:29:02.021 - Thread: 1 -> Loading cube blocks
  1363. 2016-12-12 19:29:02.025 - Thread: 1 -> Created definition for: Small Conveyor Hinge
  1364. 2016-12-12 19:29:02.029 - Thread: 1 -> Created definition for: Small Conveyor Hinge Head
  1365. 2016-12-12 19:29:02.029 - Thread: 1 -> Created block definitions
  1366. 2016-12-12 19:29:02.029 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/LargeConveyorHinge
  1367. 2016-12-12 19:29:02.031 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LargeConveyorHingeHead
  1368. 2016-12-12 19:29:02.032 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/MediumConveyorHinge
  1369. 2016-12-12 19:29:02.033 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/MediumConveyorHingeHead
  1370. 2016-12-12 19:29:02.034 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/SmallConveyorHinge
  1371. 2016-12-12 19:29:02.036 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/SmallConveyorHingeHead
  1372. 2016-12-12 19:29:02.043 - Thread: 1 -> 2671ca30c3053e81b73512caf2119aa1eee381cb
  1373. 2016-12-12 19:29:02.049 - Thread: 1 -> 5c5d2bd4124b48ac4b1e15e4ab78f9b156e60484
  1374. 2016-12-12 19:29:02.081 - Thread: 1 -> Loading category classes
  1375. 2016-12-12 19:29:02.081 - Thread: 1 -> Loading block positions
  1376. 2016-12-12 19:29:02.084 - Thread: 1 -> Loading cube blocks
  1377. 2016-12-12 19:29:02.095 - Thread: 1 -> Created definition for: Letter 0
  1378. 2016-12-12 19:29:02.104 - Thread: 1 -> Created definition for: Letter 0
  1379. 2016-12-12 19:29:02.113 - Thread: 1 -> Created definition for: Letter 1
  1380. 2016-12-12 19:29:02.122 - Thread: 1 -> Created definition for: Letter 1
  1381. 2016-12-12 19:29:02.131 - Thread: 1 -> Created definition for: Letter 2
  1382. 2016-12-12 19:29:02.139 - Thread: 1 -> Created definition for: Letter 2
  1383. 2016-12-12 19:29:02.149 - Thread: 1 -> Created definition for: Letter 3
  1384. 2016-12-12 19:29:02.157 - Thread: 1 -> Created definition for: Letter 3
  1385. 2016-12-12 19:29:02.167 - Thread: 1 -> Created definition for: Letter 4
  1386. 2016-12-12 19:29:02.175 - Thread: 1 -> Created definition for: Letter 4
  1387. 2016-12-12 19:29:02.184 - Thread: 1 -> Created definition for: Letter 5
  1388. 2016-12-12 19:29:02.194 - Thread: 1 -> Created definition for: Letter 5
  1389. 2016-12-12 19:29:02.202 - Thread: 1 -> Created definition for: Letter 6
  1390. 2016-12-12 19:29:02.211 - Thread: 1 -> Created definition for: Letter 6
  1391. 2016-12-12 19:29:02.220 - Thread: 1 -> Created definition for: Letter 7
  1392. 2016-12-12 19:29:02.229 - Thread: 1 -> Created definition for: Letter 7
  1393. 2016-12-12 19:29:02.238 - Thread: 1 -> Created definition for: Letter 8
  1394. 2016-12-12 19:29:02.247 - Thread: 1 -> Created definition for: Letter 8
  1395. 2016-12-12 19:29:02.256 - Thread: 1 -> Created definition for: Letter 9
  1396. 2016-12-12 19:29:02.265 - Thread: 1 -> Created definition for: Letter 9
  1397. 2016-12-12 19:29:02.274 - Thread: 1 -> Created definition for: Letter A
  1398. 2016-12-12 19:29:02.282 - Thread: 1 -> Created definition for: Letter A
  1399. 2016-12-12 19:29:02.292 - Thread: 1 -> Created definition for: Letter B
  1400. 2016-12-12 19:29:02.300 - Thread: 1 -> Created definition for: Letter B
  1401. 2016-12-12 19:29:02.310 - Thread: 1 -> Created definition for: Letter C
  1402. 2016-12-12 19:29:02.318 - Thread: 1 -> Created definition for: Letter C
  1403. 2016-12-12 19:29:02.327 - Thread: 1 -> Created definition for: Letter D
  1404. 2016-12-12 19:29:02.335 - Thread: 1 -> Created definition for: Letter D
  1405. 2016-12-12 19:29:02.345 - Thread: 1 -> Created definition for: Letter E
  1406. 2016-12-12 19:29:02.353 - Thread: 1 -> Created definition for: Letter E
  1407. 2016-12-12 19:29:02.363 - Thread: 1 -> Created definition for: Letter F
  1408. 2016-12-12 19:29:02.371 - Thread: 1 -> Created definition for: Letter F
  1409. 2016-12-12 19:29:02.381 - Thread: 1 -> Created definition for: Letter G
  1410. 2016-12-12 19:29:02.389 - Thread: 1 -> Created definition for: Letter G
  1411. 2016-12-12 19:29:02.398 - Thread: 1 -> Created definition for: Letter H
  1412. 2016-12-12 19:29:02.407 - Thread: 1 -> Created definition for: Letter H
  1413. 2016-12-12 19:29:02.416 - Thread: 1 -> Created definition for: Letter I
  1414. 2016-12-12 19:29:02.425 - Thread: 1 -> Created definition for: Letter I
  1415. 2016-12-12 19:29:02.433 - Thread: 1 -> Created definition for: Letter J
  1416. 2016-12-12 19:29:02.442 - Thread: 1 -> Created definition for: Letter J
  1417. 2016-12-12 19:29:02.453 - Thread: 1 -> Created definition for: Letter K
  1418. 2016-12-12 19:29:02.465 - Thread: 1 -> Created definition for: Letter K
  1419. 2016-12-12 19:29:02.474 - Thread: 1 -> Created definition for: Letter L
  1420. 2016-12-12 19:29:02.484 - Thread: 1 -> Created definition for: Letter L
  1421. 2016-12-12 19:29:02.492 - Thread: 1 -> Created definition for: Letter M
  1422. 2016-12-12 19:29:02.501 - Thread: 1 -> Created definition for: Letter M
  1423. 2016-12-12 19:29:02.510 - Thread: 1 -> Created definition for: Letter N
  1424. 2016-12-12 19:29:02.519 - Thread: 1 -> Created definition for: Letter N
  1425. 2016-12-12 19:29:02.528 - Thread: 1 -> Created definition for: Letter O
  1426. 2016-12-12 19:29:02.536 - Thread: 1 -> Created definition for: Letter O
  1427. 2016-12-12 19:29:02.546 - Thread: 1 -> Created definition for: Letter P
  1428. 2016-12-12 19:29:02.555 - Thread: 1 -> Created definition for: Letter P
  1429. 2016-12-12 19:29:02.563 - Thread: 1 -> Created definition for: Letter Q
  1430. 2016-12-12 19:29:02.573 - Thread: 1 -> Created definition for: Letter Q
  1431. 2016-12-12 19:29:02.581 - Thread: 1 -> Created definition for: Letter R
  1432. 2016-12-12 19:29:02.590 - Thread: 1 -> Created definition for: Letter R
  1433. 2016-12-12 19:29:02.599 - Thread: 1 -> Created definition for: Letter S
  1434. 2016-12-12 19:29:02.608 - Thread: 1 -> Created definition for: Letter S
  1435. 2016-12-12 19:29:02.617 - Thread: 1 -> Created definition for: Letter T
  1436. 2016-12-12 19:29:02.626 - Thread: 1 -> Created definition for: Letter T
  1437. 2016-12-12 19:29:02.634 - Thread: 1 -> Created definition for: Letter U
  1438. 2016-12-12 19:29:02.643 - Thread: 1 -> Created definition for: Letter U
  1439. 2016-12-12 19:29:02.652 - Thread: 1 -> Created definition for: Letter V
  1440. 2016-12-12 19:29:02.661 - Thread: 1 -> Created definition for: Letter V
  1441. 2016-12-12 19:29:02.670 - Thread: 1 -> Created definition for: Letter W
  1442. 2016-12-12 19:29:02.678 - Thread: 1 -> Created definition for: Letter W
  1443. 2016-12-12 19:29:02.688 - Thread: 1 -> Created definition for: Letter X
  1444. 2016-12-12 19:29:02.696 - Thread: 1 -> Created definition for: Letter X
  1445. 2016-12-12 19:29:02.706 - Thread: 1 -> Created definition for: Letter Y
  1446. 2016-12-12 19:29:02.714 - Thread: 1 -> Created definition for: Letter Y
  1447. 2016-12-12 19:29:02.723 - Thread: 1 -> Created definition for: Letter Z
  1448. 2016-12-12 19:29:02.732 - Thread: 1 -> Created definition for: Letter Z
  1449. 2016-12-12 19:29:02.740 - Thread: 1 -> Created definition for: Letter PERIOD
  1450. 2016-12-12 19:29:02.750 - Thread: 1 -> Created definition for: Letter PERIOD
  1451. 2016-12-12 19:29:02.758 - Thread: 1 -> Created definition for: Letter COMMA
  1452. 2016-12-12 19:29:02.767 - Thread: 1 -> Created definition for: Letter COMMA
  1453. 2016-12-12 19:29:02.776 - Thread: 1 -> Created definition for: Letter EXCLAMATION MARK
  1454. 2016-12-12 19:29:02.785 - Thread: 1 -> Created definition for: Letter EXCLAMATION MARK
  1455. 2016-12-12 19:29:02.793 - Thread: 1 -> Created definition for: Letter QUESTION MARK
  1456. 2016-12-12 19:29:02.803 - Thread: 1 -> Created definition for: Letter QUESTION MARK
  1457. 2016-12-12 19:29:02.812 - Thread: 1 -> Created definition for: Letter QUOTE
  1458. 2016-12-12 19:29:02.820 - Thread: 1 -> Created definition for: Letter QUOTE
  1459. 2016-12-12 19:29:02.830 - Thread: 1 -> Created definition for: Letter COLON
  1460. 2016-12-12 19:29:02.838 - Thread: 1 -> Created definition for: Letter COLON
  1461. 2016-12-12 19:29:02.838 - Thread: 1 -> Created block definitions
  1462. 2016-12-12 19:29:02.838 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_0
  1463. 2016-12-12 19:29:02.841 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_1
  1464. 2016-12-12 19:29:02.845 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_2
  1465. 2016-12-12 19:29:02.848 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_3
  1466. 2016-12-12 19:29:02.850 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_4
  1467. 2016-12-12 19:29:02.853 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_5
  1468. 2016-12-12 19:29:02.856 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_6
  1469. 2016-12-12 19:29:02.859 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_7
  1470. 2016-12-12 19:29:02.862 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_8
  1471. 2016-12-12 19:29:02.864 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_9
  1472. 2016-12-12 19:29:02.868 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_A
  1473. 2016-12-12 19:29:02.871 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_B
  1474. 2016-12-12 19:29:02.873 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_C
  1475. 2016-12-12 19:29:02.876 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_D
  1476. 2016-12-12 19:29:02.879 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_E
  1477. 2016-12-12 19:29:02.882 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_F
  1478. 2016-12-12 19:29:02.884 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_G
  1479. 2016-12-12 19:29:02.888 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_H
  1480. 2016-12-12 19:29:02.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_I
  1481. 2016-12-12 19:29:02.894 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_J
  1482. 2016-12-12 19:29:02.897 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_K
  1483. 2016-12-12 19:29:02.900 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_L
  1484. 2016-12-12 19:29:02.902 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_M
  1485. 2016-12-12 19:29:02.905 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_N
  1486. 2016-12-12 19:29:02.909 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_O
  1487. 2016-12-12 19:29:02.912 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_P
  1488. 2016-12-12 19:29:02.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_Q
  1489. 2016-12-12 19:29:02.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_R
  1490. 2016-12-12 19:29:02.920 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_S
  1491. 2016-12-12 19:29:02.923 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_T
  1492. 2016-12-12 19:29:02.926 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_U
  1493. 2016-12-12 19:29:02.929 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_V
  1494. 2016-12-12 19:29:02.932 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_W
  1495. 2016-12-12 19:29:02.935 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_X
  1496. 2016-12-12 19:29:02.938 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_Y
  1497. 2016-12-12 19:29:02.941 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_Z
  1498. 2016-12-12 19:29:02.943 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_PERIOD
  1499. 2016-12-12 19:29:02.946 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_COMMA
  1500. 2016-12-12 19:29:02.949 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_EXCLAMATION
  1501. 2016-12-12 19:29:02.952 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_QUESTION
  1502. 2016-12-12 19:29:02.955 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_QUOTE
  1503. 2016-12-12 19:29:02.958 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_COLON
  1504. 2016-12-12 19:29:02.961 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_0
  1505. 2016-12-12 19:29:02.964 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_1
  1506. 2016-12-12 19:29:02.967 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_2
  1507. 2016-12-12 19:29:02.969 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_3
  1508. 2016-12-12 19:29:02.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_4
  1509. 2016-12-12 19:29:02.975 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_5
  1510. 2016-12-12 19:29:02.978 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_6
  1511. 2016-12-12 19:29:02.981 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_7
  1512. 2016-12-12 19:29:02.984 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_8
  1513. 2016-12-12 19:29:02.987 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_9
  1514. 2016-12-12 19:29:02.989 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_A
  1515. 2016-12-12 19:29:02.992 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_B
  1516. 2016-12-12 19:29:02.996 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_C
  1517. 2016-12-12 19:29:02.999 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_D
  1518. 2016-12-12 19:29:03.001 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_E
  1519. 2016-12-12 19:29:03.004 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_F
  1520. 2016-12-12 19:29:03.007 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_G
  1521. 2016-12-12 19:29:03.010 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_H
  1522. 2016-12-12 19:29:03.013 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_I
  1523. 2016-12-12 19:29:03.016 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_J
  1524. 2016-12-12 19:29:03.019 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_K
  1525. 2016-12-12 19:29:03.022 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_L
  1526. 2016-12-12 19:29:03.025 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_M
  1527. 2016-12-12 19:29:03.028 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_N
  1528. 2016-12-12 19:29:03.030 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_O
  1529. 2016-12-12 19:29:03.033 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_P
  1530. 2016-12-12 19:29:03.036 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_Q
  1531. 2016-12-12 19:29:03.039 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_R
  1532. 2016-12-12 19:29:03.043 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_S
  1533. 2016-12-12 19:29:03.046 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_T
  1534. 2016-12-12 19:29:03.049 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_U
  1535. 2016-12-12 19:29:03.052 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_V
  1536. 2016-12-12 19:29:03.055 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_W
  1537. 2016-12-12 19:29:03.058 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_X
  1538. 2016-12-12 19:29:03.060 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_Y
  1539. 2016-12-12 19:29:03.063 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_Z
  1540. 2016-12-12 19:29:03.067 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_PERIOD
  1541. 2016-12-12 19:29:03.070 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_COMMA
  1542. 2016-12-12 19:29:03.072 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_EXCLAMATION
  1543. 2016-12-12 19:29:03.075 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_QUESTION
  1544. 2016-12-12 19:29:03.078 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_QUOTE
  1545. 2016-12-12 19:29:03.081 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_COLON
  1546. 2016-12-12 19:29:03.088 - Thread: 1 -> b05be47fc35877842924c9950e54fc7890105145
  1547. 2016-12-12 19:29:03.090 - Thread: 1 -> 6fd1226f0e7d0d2bfbd48f7605c8a010c30f5763
  1548. 2016-12-12 19:29:03.092 - Thread: 1 -> 5f09c99e281b0525b5d6d4cf6020818d0730d178
  1549. 2016-12-12 19:29:03.094 - Thread: 1 -> 643d086f27a2c9fb0dc381c6dde134120b906e96
  1550. 2016-12-12 19:29:03.096 - Thread: 1 -> Loading sound definitions
  1551. 2016-12-12 19:29:03.098 - Thread: 1 -> Loading category classes
  1552. 2016-12-12 19:29:03.098 - Thread: 1 -> Loading block positions
  1553. 2016-12-12 19:29:03.098 - Thread: 1 -> Loading transparent material properties
  1554. 2016-12-12 19:29:03.100 - Thread: 1 -> Loading cube blocks
  1555. 2016-12-12 19:29:03.106 - Thread: 1 -> Created definition for: Titan Engine
  1556. 2016-12-12 19:29:03.106 - Thread: 1 -> Created block definitions
  1557. 2016-12-12 19:29:03.106 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/TitanEngine
  1558. 2016-12-12 19:29:03.148 - Thread: 1 -> MyAudio.UnloadData - START
  1559. 2016-12-12 19:29:03.166 - Thread: 1 -> MyAudio.UnloadData - END
  1560. 2016-12-12 19:29:03.166 - Thread: 1 -> MyAudio.LoadData - START
  1561. 2016-12-12 19:29:03.195 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Lautsprecher (VIA High Definition Audio) n Audio) - Channel #: 6
  1562. 2016-12-12 19:29:03.657 - Thread: 1 -> MyAudio.LoadData - END
  1563. 2016-12-12 19:29:03.711 - Thread: 1 -> MyDefinitionManager.LoadData() - END
  1564. 2016-12-12 19:29:03.716 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  1565. 2016-12-12 19:29:03.730 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.6173.33777, Culture=neutral, PublicKeyToken=null
  1566. 2016-12-12 19:29:03.730 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  1567. 2016-12-12 19:29:03.730 - Thread: 1 -> Registered modules from: _StatLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
  1568. 2016-12-12 19:29:03.730 - Thread: 1 -> Registered modules from: 385778606.sbm_ConveyorHinges, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
  1569. 2016-12-12 19:29:03.730 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  1570. 2016-12-12 19:29:03.741 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.6173.33812, Culture=neutral, PublicKeyToken=null
  1571. 2016-12-12 19:29:03.834 - Thread: 1 -> MyTransparentGeometry.LoadData - START
  1572. 2016-12-12 19:29:03.847 - Thread: 24 -> External debugger: listening...
  1573. 2016-12-12 19:29:03.874 - Thread: 1 -> Skip Procedural World Generator
  1574. 2016-12-12 19:29:03.886 - Thread: 1 -> MyExplosions.LoadData() - START
  1575. 2016-12-12 19:29:03.894 - Thread: 1 -> MyExplosions.LoadData() - END
  1576. 2016-12-12 19:29:03.894 - Thread: 1 -> MyMissiles.LoadContent() - START
  1577. 2016-12-12 19:29:03.895 - Thread: 1 -> MyMissiles.LoadContent() - END
  1578. 2016-12-12 19:29:03.908 - Thread: 1 -> Pre-loading neutral ship spawn groups...
  1579. 2016-12-12 19:29:03.908 - Thread: 1 -> End pre-loading neutral ship spawn groups.
  1580. 2016-12-12 19:29:03.908 - Thread: 1 -> MyLights.LoadData() - START
  1581. 2016-12-12 19:29:03.913 - Thread: 1 -> MyLights.LoadData() - END
  1582. 2016-12-12 19:29:04.054 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent
  1583. 2016-12-12 19:29:05.425 - Thread: 1 -> Checkpoint.CameraAttachedTo: 105966752891565911
  1584. 2016-12-12 19:29:05.456 - Thread: 1 -> MySession.Static.LogSettings - START
  1585. 2016-12-12 19:29:05.456 - Thread: 1 -> Name = SpaceStation4
  1586. 2016-12-12 19:29:05.456 - Thread: 1 -> Description =
  1587. 2016-12-12 19:29:05.456 - Thread: 1 -> GameDateTime = 01/01/2081 15:09:13
  1588. 2016-12-12 19:29:05.456 - Thread: 1 -> Password =
  1589. 2016-12-12 19:29:05.456 - Thread: 1 -> CurrentPath = ...\AppData\Roaming\SpaceEngineers\Saves\76561198011169963\SpaceStation4
  1590. 2016-12-12 19:29:05.456 - Thread: 1 -> WorkshopId =
  1591. 2016-12-12 19:29:05.456 - Thread: 1 -> CameraController = Default_Astronaut
  1592. 2016-12-12 19:29:05.456 - Thread: 1 -> ThumbPath = ...\AppData\Roaming\SpaceEngineers\Saves\76561198011169963\SpaceStation4\thumb.jpg
  1593. 2016-12-12 19:29:05.459 - Thread: 1 -> Settings:
  1594. 2016-12-12 19:29:05.459 - Thread: 1 -> GameMode = Creative
  1595. 2016-12-12 19:29:05.459 - Thread: 1 -> MaxPlayers = 3
  1596. 2016-12-12 19:29:05.459 - Thread: 1 -> OnlineMode = PRIVATE
  1597. 2016-12-12 19:29:05.459 - Thread: 1 -> AutoHealing = True
  1598. 2016-12-12 19:29:05.459 - Thread: 1 -> WeaponsEnabled = True
  1599. 2016-12-12 19:29:05.459 - Thread: 1 -> ThrusterDamage = True
  1600. 2016-12-12 19:29:05.459 - Thread: 1 -> EnableSpectator = False
  1601. 2016-12-12 19:29:05.459 - Thread: 1 -> EnableCopyPaste = True
  1602. 2016-12-12 19:29:05.459 - Thread: 1 -> MaxFloatingObjects = 56
  1603. 2016-12-12 19:29:05.459 - Thread: 1 -> MaxGridSize = 0
  1604. 2016-12-12 19:29:05.459 - Thread: 1 -> MaxBlocksPerPlayer = 0
  1605. 2016-12-12 19:29:05.459 - Thread: 1 -> CargoShipsEnabled = True
  1606. 2016-12-12 19:29:05.459 - Thread: 1 -> EnvironmentHostility = SAFE
  1607. 2016-12-12 19:29:05.459 - Thread: 1 -> ShowPlayerNamesOnHud = True
  1608. 2016-12-12 19:29:05.459 - Thread: 1 -> InventorySizeMultiplier = 10
  1609. 2016-12-12 19:29:05.459 - Thread: 1 -> RefinerySpeedMultiplier = 3
  1610. 2016-12-12 19:29:05.459 - Thread: 1 -> AssemblerSpeedMultiplier = 3
  1611. 2016-12-12 19:29:05.459 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3
  1612. 2016-12-12 19:29:05.459 - Thread: 1 -> WelderSpeedMultiplier = 2
  1613. 2016-12-12 19:29:05.459 - Thread: 1 -> GrinderSpeedMultiplier = 2
  1614. 2016-12-12 19:29:05.459 - Thread: 1 -> ClientCanSave = False
  1615. 2016-12-12 19:29:05.459 - Thread: 1 -> HackSpeedMultiplier = 0.33
  1616. 2016-12-12 19:29:05.459 - Thread: 1 -> PermanentDeath = False
  1617. 2016-12-12 19:29:05.459 - Thread: 1 -> DestructibleBlocks = True
  1618. 2016-12-12 19:29:05.459 - Thread: 1 -> EnableScripts = True
  1619. 2016-12-12 19:29:05.459 - Thread: 1 -> AutoSaveInMinutes = 5
  1620. 2016-12-12 19:29:05.459 - Thread: 1 -> SpawnShipTimeMultiplier = 0.5
  1621. 2016-12-12 19:29:05.459 - Thread: 1 -> ProceduralDensity = 0
  1622. 2016-12-12 19:29:05.459 - Thread: 1 -> ProceduralSeed = 0
  1623. 2016-12-12 19:29:05.459 - Thread: 1 -> DestructibleBlocks = True
  1624. 2016-12-12 19:29:05.459 - Thread: 1 -> EnableIngameScripts = True
  1625. 2016-12-12 19:29:05.459 - Thread: 1 -> ViewDistance = 15000
  1626. 2016-12-12 19:29:05.459 - Thread: 1 -> Battle = False
  1627. 2016-12-12 19:29:05.459 - Thread: 1 -> Voxel destruction = True
  1628. 2016-12-12 19:29:05.459 - Thread: 1 -> EnableStructuralSimulation = False
  1629. 2016-12-12 19:29:05.459 - Thread: 1 -> MaxActiveFracturePieces = 50
  1630. 2016-12-12 19:29:05.459 - Thread: 1 -> MySession.Static.LogSettings - END
  1631. 2016-12-12 19:29:05.572 - Thread: 1 -> Session loaded
  1632. 2016-12-12 19:29:05.572 - Thread: 1 -> RunLoadingAction - END
  1633. 2016-12-12 19:29:05.573 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START
  1634. 2016-12-12 19:29:05.623 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END
  1635. 2016-12-12 19:29:05.624 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START
  1636. 2016-12-12 19:29:05.624 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END
  1637. 2016-12-12 19:29:05.632 - Thread: 1 -> Updating continues.
  1638. 2016-12-12 19:29:05.678 - Thread: 1 -> GC Memory: 1,150,722,064 B
  1639. 2016-12-12 19:29:06.956 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1640. 2016-12-12 19:29:06.957 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1641. 2016-12-12 19:29:20.194 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  1642. 2016-12-12 19:29:20.194 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  1643. 2016-12-12 19:29:20.194 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  1644. 2016-12-12 19:29:20.286 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  1645. 2016-12-12 19:29:35.685 - Thread: 1 -> GC Memory: 2,743,988,304 B
  1646. 2016-12-12 19:30:05.694 - Thread: 1 -> GC Memory: 2,743,446,136 B
  1647. 2016-12-12 19:30:35.702 - Thread: 1 -> GC Memory: 2,740,830,808 B
  1648. 2016-12-12 19:31:05.711 - Thread: 1 -> GC Memory: 1,184,349,328 B
  1649. 2016-12-12 19:31:35.724 - Thread: 1 -> GC Memory: 1,184,622,336 B
  1650. 2016-12-12 19:32:05.739 - Thread: 1 -> GC Memory: 1,187,204,656 B
  1651. 2016-12-12 19:32:35.746 - Thread: 1 -> GC Memory: 1,182,163,824 B
  1652. 2016-12-12 19:33:05.756 - Thread: 1 -> GC Memory: 1,181,886,096 B
  1653. 2016-12-12 19:33:35.765 - Thread: 1 -> GC Memory: 1,183,539,856 B
  1654. 2016-12-12 19:33:48.802 - Thread: 1 -> Autosave initiated
  1655. 2016-12-12 19:33:48.802 - Thread: 1 -> Character state: True
  1656. 2016-12-12 19:33:48.802 - Thread: 1 -> IsServer: True
  1657. 2016-12-12 19:33:48.802 - Thread: 1 -> MyAsyncSaving.InProgress: False
  1658. 2016-12-12 19:33:48.802 - Thread: 1 -> Autosave
  1659. 2016-12-12 19:33:48.807 - Thread: 1 -> Saving world - START
  1660. 2016-12-12 19:33:48.808 - Thread: 1 -> Making world state snapshot.
  1661. 2016-12-12 19:33:48.808 - Thread: 1 -> Before snapshot.: GC Memory: 1,186,307,192 B
  1662. 2016-12-12 19:33:48.909 - Thread: 1 -> After snapshot.: GC Memory: 1,185,790,712 B
  1663. 2016-12-12 19:33:48.910 - Thread: 1 -> Directory cleanup: GC Memory: 1,185,790,712 B
  1664. 2016-12-12 19:33:48.910 - Thread: 1 -> Saving world - END
  1665. 2016-12-12 19:33:48.916 - Thread: 11 -> Session snapshot save - START
  1666. 2016-12-12 19:33:48.916 - Thread: 11 -> Checking file access for files in target dir.
  1667. 2016-12-12 19:33:49.762 - Thread: 11 -> Session snapshot save - END
  1668. 2016-12-12 19:34:05.772 - Thread: 1 -> GC Memory: 1,185,598,616 B
  1669. 2016-12-12 19:34:35.781 - Thread: 1 -> GC Memory: 1,187,434,200 B
  1670. 2016-12-12 19:35:05.790 - Thread: 1 -> GC Memory: 1,187,992,104 B
  1671. 2016-12-12 19:35:35.799 - Thread: 1 -> GC Memory: 1,188,093,192 B
  1672. 2016-12-12 19:36:05.806 - Thread: 1 -> GC Memory: 1,188,483,160 B
  1673. 2016-12-12 19:36:35.816 - Thread: 1 -> GC Memory: 1,187,616,264 B
  1674. 2016-12-12 19:37:05.825 - Thread: 1 -> GC Memory: 1,188,191,640 B
  1675. 2016-12-12 19:37:35.833 - Thread: 1 -> GC Memory: 1,188,378,288 B
  1676. 2016-12-12 19:38:05.843 - Thread: 1 -> GC Memory: 1,185,692,376 B
  1677. 2016-12-12 19:38:08.718 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1678. 2016-12-12 19:38:08.786 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
  1679. 2016-12-12 19:38:08.786 - Thread: 1 -> Next activation in 00:15:12.9790678
  1680. 2016-12-12 19:38:35.853 - Thread: 1 -> GC Memory: 1,187,406,856 B
  1681. 2016-12-12 19:38:48.823 - Thread: 1 -> Autosave initiated
  1682. 2016-12-12 19:38:48.823 - Thread: 1 -> Character state: True
  1683. 2016-12-12 19:38:48.823 - Thread: 1 -> IsServer: True
  1684. 2016-12-12 19:38:48.823 - Thread: 1 -> MyAsyncSaving.InProgress: False
  1685. 2016-12-12 19:38:48.823 - Thread: 1 -> Autosave
  1686. 2016-12-12 19:38:48.823 - Thread: 1 -> Saving world - START
  1687. 2016-12-12 19:38:48.824 - Thread: 1 -> Making world state snapshot.
  1688. 2016-12-12 19:38:48.824 - Thread: 1 -> Before snapshot.: GC Memory: 1,190,656,648 B
  1689. 2016-12-12 19:38:48.833 - Thread: 1 -> After snapshot.: GC Memory: 1,190,295,192 B
  1690. 2016-12-12 19:38:48.833 - Thread: 1 -> Directory cleanup: GC Memory: 1,190,295,192 B
  1691. 2016-12-12 19:38:48.833 - Thread: 1 -> Saving world - END
  1692. 2016-12-12 19:38:48.833 - Thread: 13 -> Session snapshot save - START
  1693. 2016-12-12 19:38:48.834 - Thread: 13 -> Checking file access for files in target dir.
  1694. 2016-12-12 19:38:49.383 - Thread: 13 -> Session snapshot save - END
  1695. 2016-12-12 19:39:05.861 - Thread: 1 -> GC Memory: 1,187,554,704 B
  1696. 2016-12-12 19:39:35.869 - Thread: 1 -> GC Memory: 1,189,742,008 B
  1697. 2016-12-12 19:40:05.878 - Thread: 1 -> GC Memory: 1,189,438,880 B
  1698. 2016-12-12 19:40:35.889 - Thread: 1 -> GC Memory: 1,188,378,048 B
  1699. 2016-12-12 19:41:05.902 - Thread: 1 -> GC Memory: 1,190,617,936 B
  1700. 2016-12-12 19:41:35.912 - Thread: 1 -> GC Memory: 1,189,940,232 B
  1701. 2016-12-12 19:42:05.921 - Thread: 1 -> GC Memory: 1,190,307,544 B
  1702. 2016-12-12 19:42:35.930 - Thread: 1 -> GC Memory: 1,191,109,016 B
  1703. 2016-12-12 19:42:50.668 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1704. 2016-12-12 19:42:50.668 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1705. 2016-12-12 19:43:05.936 - Thread: 1 -> GC Memory: 1,192,133,328 B
  1706. 2016-12-12 19:43:35.944 - Thread: 1 -> GC Memory: 1,192,428,688 B
  1707. 2016-12-12 19:43:48.832 - Thread: 1 -> Autosave initiated
  1708. 2016-12-12 19:43:48.832 - Thread: 1 -> Character state: True
  1709. 2016-12-12 19:43:48.832 - Thread: 1 -> IsServer: True
  1710. 2016-12-12 19:43:48.832 - Thread: 1 -> MyAsyncSaving.InProgress: False
  1711. 2016-12-12 19:43:48.832 - Thread: 1 -> Autosave
  1712. 2016-12-12 19:43:48.832 - Thread: 1 -> Saving world - START
  1713. 2016-12-12 19:43:48.832 - Thread: 1 -> Making world state snapshot.
  1714. 2016-12-12 19:43:48.832 - Thread: 1 -> Before snapshot.: GC Memory: 1,194,428,824 B
  1715. 2016-12-12 19:43:48.841 - Thread: 1 -> After snapshot.: GC Memory: 1,192,253,656 B
  1716. 2016-12-12 19:43:48.841 - Thread: 1 -> Directory cleanup: GC Memory: 1,192,253,656 B
  1717. 2016-12-12 19:43:48.841 - Thread: 1 -> Saving world - END
  1718. 2016-12-12 19:43:48.842 - Thread: 11 -> Session snapshot save - START
  1719. 2016-12-12 19:43:48.842 - Thread: 11 -> Checking file access for files in target dir.
  1720. 2016-12-12 19:43:49.355 - Thread: 11 -> Session snapshot save - END
  1721. 2016-12-12 19:44:05.954 - Thread: 1 -> GC Memory: 1,191,272,328 B
  1722. 2016-12-12 19:44:34.959 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  1723. 2016-12-12 19:44:34.959 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  1724. 2016-12-12 19:44:34.959 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  1725. 2016-12-12 19:44:34.968 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  1726. 2016-12-12 19:44:35.963 - Thread: 1 -> GC Memory: 1,191,988,720 B
  1727. 2016-12-12 19:44:48.161 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1728. 2016-12-12 19:44:48.161 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1729. 2016-12-12 19:44:53.667 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  1730. 2016-12-12 19:44:53.667 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  1731. 2016-12-12 19:44:53.667 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  1732. 2016-12-12 19:44:53.672 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  1733. 2016-12-12 19:45:03.040 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1734. 2016-12-12 19:45:03.040 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1735. 2016-12-12 19:45:05.972 - Thread: 1 -> GC Memory: 1,192,931,496 B
  1736. 2016-12-12 19:45:35.977 - Thread: 1 -> GC Memory: 1,202,163,928 B
  1737. 2016-12-12 19:46:05.986 - Thread: 1 -> GC Memory: 1,196,265,432 B
  1738. 2016-12-12 19:46:12.075 - Thread: 1 -> MyConfig.Save() - START
  1739. 2016-12-12 19:46:12.076 - Thread: 1 -> Path: ...\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
  1740. 2016-12-12 19:46:12.102 - Thread: 1 -> MyConfig.Save() - END
  1741. 2016-12-12 19:46:35.995 - Thread: 1 -> GC Memory: 1,202,096,848 B
  1742. 2016-12-12 19:47:06.004 - Thread: 1 -> GC Memory: 1,203,769,832 B
  1743. 2016-12-12 19:47:36.014 - Thread: 1 -> GC Memory: 1,207,687,736 B
  1744. 2016-12-12 19:48:06.021 - Thread: 1 -> GC Memory: 1,215,494,912 B
  1745. 2016-12-12 19:48:36.030 - Thread: 1 -> GC Memory: 1,221,252,128 B
  1746. 2016-12-12 19:48:48.851 - Thread: 1 -> Autosave initiated
  1747. 2016-12-12 19:48:48.851 - Thread: 1 -> Character state: True
  1748. 2016-12-12 19:48:48.851 - Thread: 1 -> IsServer: True
  1749. 2016-12-12 19:48:48.851 - Thread: 1 -> MyAsyncSaving.InProgress: False
  1750. 2016-12-12 19:48:48.851 - Thread: 1 -> Autosave
  1751. 2016-12-12 19:48:48.851 - Thread: 1 -> Saving world - START
  1752. 2016-12-12 19:48:48.852 - Thread: 1 -> Making world state snapshot.
  1753. 2016-12-12 19:48:48.852 - Thread: 1 -> Before snapshot.: GC Memory: 1,220,443,688 B
  1754. 2016-12-12 19:48:48.862 - Thread: 1 -> After snapshot.: GC Memory: 1,219,219,752 B
  1755. 2016-12-12 19:48:48.862 - Thread: 1 -> Directory cleanup: GC Memory: 1,219,219,752 B
  1756. 2016-12-12 19:48:48.862 - Thread: 1 -> Saving world - END
  1757. 2016-12-12 19:48:48.862 - Thread: 11 -> Session snapshot save - START
  1758. 2016-12-12 19:48:48.863 - Thread: 11 -> Checking file access for files in target dir.
  1759. 2016-12-12 19:48:49.398 - Thread: 11 -> Session snapshot save - END
  1760. 2016-12-12 19:49:06.040 - Thread: 1 -> GC Memory: 1,221,269,632 B
  1761. 2016-12-12 19:49:36.049 - Thread: 1 -> GC Memory: 1,198,490,072 B
  1762. 2016-12-12 19:50:06.058 - Thread: 1 -> GC Memory: 1,200,662,976 B
  1763. 2016-12-12 19:50:36.067 - Thread: 1 -> GC Memory: 1,207,918,496 B
  1764. 2016-12-12 19:51:06.076 - Thread: 1 -> GC Memory: 1,213,075,816 B
  1765. 2016-12-12 19:51:36.084 - Thread: 1 -> GC Memory: 1,218,505,936 B
  1766. 2016-12-12 19:52:06.093 - Thread: 1 -> GC Memory: 1,218,369,688 B
  1767. 2016-12-12 19:52:36.103 - Thread: 1 -> GC Memory: 1,224,104,296 B
  1768. 2016-12-12 19:53:06.112 - Thread: 1 -> GC Memory: 1,230,959,536 B
  1769. 2016-12-12 19:53:22.193 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1770. 2016-12-12 19:53:22.194 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
  1771. 2016-12-12 19:53:22.194 - Thread: 1 -> Next activation in 00:14:47.9466949
  1772. 2016-12-12 19:53:36.120 - Thread: 1 -> GC Memory: 1,203,737,888 B
  1773. 2016-12-12 19:53:48.857 - Thread: 1 -> Autosave initiated
  1774. 2016-12-12 19:53:48.857 - Thread: 1 -> Character state: True
  1775. 2016-12-12 19:53:48.857 - Thread: 1 -> IsServer: True
  1776. 2016-12-12 19:53:48.857 - Thread: 1 -> MyAsyncSaving.InProgress: False
  1777. 2016-12-12 19:53:48.857 - Thread: 1 -> Autosave
  1778. 2016-12-12 19:53:48.857 - Thread: 1 -> Saving world - START
  1779. 2016-12-12 19:53:48.858 - Thread: 1 -> Making world state snapshot.
  1780. 2016-12-12 19:53:48.858 - Thread: 1 -> Before snapshot.: GC Memory: 1,207,592,800 B
  1781. 2016-12-12 19:53:48.865 - Thread: 1 -> After snapshot.: GC Memory: 1,209,598,680 B
  1782. 2016-12-12 19:53:48.865 - Thread: 1 -> Directory cleanup: GC Memory: 1,209,598,680 B
  1783. 2016-12-12 19:53:48.865 - Thread: 1 -> Saving world - END
  1784. 2016-12-12 19:53:48.866 - Thread: 11 -> Session snapshot save - START
  1785. 2016-12-12 19:53:48.866 - Thread: 11 -> Checking file access for files in target dir.
  1786. 2016-12-12 19:53:49.162 - Thread: 11 -> Session snapshot save - END
  1787. 2016-12-12 19:54:06.130 - Thread: 1 -> GC Memory: 1,208,103,944 B
  1788. 2016-12-12 19:54:36.139 - Thread: 1 -> GC Memory: 1,214,231,560 B
  1789. 2016-12-12 19:55:06.147 - Thread: 1 -> GC Memory: 1,219,337,360 B
  1790. 2016-12-12 19:55:36.156 - Thread: 1 -> GC Memory: 1,225,609,032 B
  1791. 2016-12-12 19:55:37.977 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  1792. 2016-12-12 19:55:37.977 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  1793. 2016-12-12 19:55:37.977 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  1794. 2016-12-12 19:55:37.982 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  1795. 2016-12-12 19:55:39.901 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1796. 2016-12-12 19:55:39.902 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1797. 2016-12-12 19:56:06.165 - Thread: 1 -> GC Memory: 1,212,423,104 B
  1798. 2016-12-12 19:56:21.142 - Thread: 1 -> MyConfig.Save() - START
  1799. 2016-12-12 19:56:21.142 - Thread: 1 -> Path: ...\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
  1800. 2016-12-12 19:56:21.167 - Thread: 1 -> MyConfig.Save() - END
  1801. 2016-12-12 19:56:36.175 - Thread: 1 -> GC Memory: 1,221,948,120 B
  1802. 2016-12-12 19:57:02.983 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  1803. 2016-12-12 19:57:02.983 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  1804. 2016-12-12 19:57:02.983 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  1805. 2016-12-12 19:57:02.989 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  1806. 2016-12-12 19:57:06.184 - Thread: 1 -> GC Memory: 1,230,303,896 B
  1807. 2016-12-12 19:57:07.903 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1808. 2016-12-12 19:57:07.904 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1809. 2016-12-12 19:57:36.193 - Thread: 1 -> GC Memory: 1,212,444,128 B
  1810. 2016-12-12 19:57:50.018 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1811. 2016-12-12 19:57:50.018 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1812. 2016-12-12 19:58:00.421 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1813. 2016-12-12 19:58:00.422 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1814. 2016-12-12 19:58:06.200 - Thread: 1 -> GC Memory: 1,220,684,072 B
  1815. 2016-12-12 19:58:19.552 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1816. 2016-12-12 19:58:19.553 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1817. 2016-12-12 19:58:36.208 - Thread: 1 -> GC Memory: 1,225,433,784 B
  1818. 2016-12-12 19:58:36.608 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  1819. 2016-12-12 19:58:36.608 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  1820. 2016-12-12 19:58:36.608 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  1821. 2016-12-12 19:58:36.619 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  1822. 2016-12-12 19:58:40.657 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1823. 2016-12-12 19:58:40.658 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1824. 2016-12-12 19:58:44.389 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1825. 2016-12-12 19:58:44.390 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1826. 2016-12-12 19:58:48.878 - Thread: 1 -> Autosave initiated
  1827. 2016-12-12 19:58:48.879 - Thread: 1 -> Character state: True
  1828. 2016-12-12 19:58:48.879 - Thread: 1 -> IsServer: True
  1829. 2016-12-12 19:58:48.879 - Thread: 1 -> MyAsyncSaving.InProgress: False
  1830. 2016-12-12 19:58:48.879 - Thread: 1 -> Autosave
  1831. 2016-12-12 19:58:48.879 - Thread: 1 -> Saving world - START
  1832. 2016-12-12 19:58:48.880 - Thread: 1 -> Making world state snapshot.
  1833. 2016-12-12 19:58:48.880 - Thread: 1 -> Before snapshot.: GC Memory: 1,225,628,288 B
  1834. 2016-12-12 19:58:48.887 - Thread: 1 -> After snapshot.: GC Memory: 1,227,633,816 B
  1835. 2016-12-12 19:58:48.887 - Thread: 1 -> Directory cleanup: GC Memory: 1,227,633,816 B
  1836. 2016-12-12 19:58:48.887 - Thread: 1 -> Saving world - END
  1837. 2016-12-12 19:58:48.887 - Thread: 13 -> Session snapshot save - START
  1838. 2016-12-12 19:58:48.888 - Thread: 13 -> Checking file access for files in target dir.
  1839. 2016-12-12 19:58:49.446 - Thread: 13 -> Session snapshot save - END
  1840. 2016-12-12 19:59:06.217 - Thread: 1 -> GC Memory: 1,226,914,656 B
  1841. 2016-12-12 19:59:17.461 - Thread: 1 -> MyConfig.Save() - START
  1842. 2016-12-12 19:59:17.462 - Thread: 1 -> Path: ...\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
  1843. 2016-12-12 19:59:17.485 - Thread: 1 -> MyConfig.Save() - END
  1844. 2016-12-12 19:59:36.227 - Thread: 1 -> GC Memory: 1,230,645,736 B
  1845. 2016-12-12 20:00:06.236 - Thread: 1 -> GC Memory: 1,243,620,464 B
  1846. 2016-12-12 20:00:36.244 - Thread: 1 -> GC Memory: 1,247,887,224 B
  1847. 2016-12-12 20:01:06.253 - Thread: 1 -> GC Memory: 1,201,675,408 B
  1848. 2016-12-12 20:01:36.262 - Thread: 1 -> GC Memory: 1,203,744,648 B
  1849. 2016-12-12 20:02:06.271 - Thread: 1 -> GC Memory: 1,201,614,592 B
  1850. 2016-12-12 20:02:36.280 - Thread: 1 -> GC Memory: 1,203,651,456 B
  1851. 2016-12-12 20:03:06.289 - Thread: 1 -> GC Memory: 1,201,545,824 B
  1852. 2016-12-12 20:03:36.298 - Thread: 1 -> GC Memory: 1,203,549,792 B
  1853. 2016-12-12 20:03:48.884 - Thread: 1 -> Autosave initiated
  1854. 2016-12-12 20:03:48.884 - Thread: 1 -> Character state: True
  1855. 2016-12-12 20:03:48.884 - Thread: 1 -> IsServer: True
  1856. 2016-12-12 20:03:48.884 - Thread: 1 -> MyAsyncSaving.InProgress: False
  1857. 2016-12-12 20:03:48.884 - Thread: 1 -> Autosave
  1858. 2016-12-12 20:03:48.884 - Thread: 1 -> Saving world - START
  1859. 2016-12-12 20:03:48.884 - Thread: 1 -> Making world state snapshot.
  1860. 2016-12-12 20:03:48.884 - Thread: 1 -> Before snapshot.: GC Memory: 1,202,776,984 B
  1861. 2016-12-12 20:03:48.894 - Thread: 1 -> After snapshot.: GC Memory: 1,201,764,256 B
  1862. 2016-12-12 20:03:48.894 - Thread: 1 -> Directory cleanup: GC Memory: 1,201,764,256 B
  1863. 2016-12-12 20:03:48.894 - Thread: 1 -> Saving world - END
  1864. 2016-12-12 20:03:48.895 - Thread: 13 -> Session snapshot save - START
  1865. 2016-12-12 20:03:48.895 - Thread: 13 -> Checking file access for files in target dir.
  1866. 2016-12-12 20:03:49.435 - Thread: 13 -> Session snapshot save - END
  1867. 2016-12-12 20:04:06.307 - Thread: 1 -> GC Memory: 1,204,304,824 B
  1868. 2016-12-12 20:04:36.316 - Thread: 1 -> GC Memory: 1,202,133,552 B
  1869. 2016-12-12 20:05:06.325 - Thread: 1 -> GC Memory: 1,204,137,064 B
  1870. 2016-12-12 20:05:36.335 - Thread: 1 -> GC Memory: 1,201,896,864 B
  1871. 2016-12-12 20:06:06.343 - Thread: 1 -> GC Memory: 1,203,826,272 B
  1872. 2016-12-12 20:06:36.352 - Thread: 1 -> GC Memory: 1,201,524,928 B
  1873. 2016-12-12 20:07:06.362 - Thread: 1 -> GC Memory: 1,203,437,456 B
  1874. 2016-12-12 20:07:36.370 - Thread: 1 -> GC Memory: 1,201,161,864 B
  1875. 2016-12-12 20:08:06.379 - Thread: 1 -> GC Memory: 1,203,049,648 B
  1876. 2016-12-12 20:08:12.150 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1877. 2016-12-12 20:08:12.150 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
  1878. 2016-12-12 20:08:12.150 - Thread: 1 -> Next activation in 00:11:15.9566821
  1879. 2016-12-12 20:08:36.388 - Thread: 1 -> GC Memory: 1,203,129,536 B
  1880. 2016-12-12 20:08:48.891 - Thread: 1 -> Autosave initiated
  1881. 2016-12-12 20:08:48.891 - Thread: 1 -> Character state: True
  1882. 2016-12-12 20:08:48.891 - Thread: 1 -> IsServer: True
  1883. 2016-12-12 20:08:48.891 - Thread: 1 -> MyAsyncSaving.InProgress: False
  1884. 2016-12-12 20:08:48.891 - Thread: 1 -> Autosave
  1885. 2016-12-12 20:08:48.891 - Thread: 1 -> Saving world - START
  1886. 2016-12-12 20:08:48.891 - Thread: 1 -> Making world state snapshot.
  1887. 2016-12-12 20:08:48.891 - Thread: 1 -> Before snapshot.: GC Memory: 1,202,194,080 B
  1888. 2016-12-12 20:08:48.899 - Thread: 1 -> After snapshot.: GC Memory: 1,204,138,656 B
  1889. 2016-12-12 20:08:48.899 - Thread: 1 -> Directory cleanup: GC Memory: 1,204,138,656 B
  1890. 2016-12-12 20:08:48.899 - Thread: 1 -> Saving world - END
  1891. 2016-12-12 20:08:48.899 - Thread: 13 -> Session snapshot save - START
  1892. 2016-12-12 20:08:48.900 - Thread: 13 -> Checking file access for files in target dir.
  1893. 2016-12-12 20:08:49.469 - Thread: 13 -> Session snapshot save - END
  1894. 2016-12-12 20:09:06.398 - Thread: 1 -> GC Memory: 1,205,134,936 B
  1895. 2016-12-12 20:09:36.406 - Thread: 1 -> GC Memory: 1,262,542,840 B
  1896. 2016-12-12 20:10:06.415 - Thread: 1 -> GC Memory: 1,202,639,576 B
  1897. 2016-12-12 20:10:36.424 - Thread: 1 -> GC Memory: 1,204,337,984 B
  1898. 2016-12-12 20:11:06.432 - Thread: 1 -> GC Memory: 1,201,841,752 B
  1899. 2016-12-12 20:11:36.442 - Thread: 1 -> GC Memory: 1,203,445,936 B
  1900. 2016-12-12 20:12:06.451 - Thread: 1 -> GC Memory: 1,200,849,648 B
  1901. 2016-12-12 20:12:36.460 - Thread: 1 -> GC Memory: 1,202,364,896 B
  1902. 2016-12-12 20:13:06.469 - Thread: 1 -> GC Memory: 1,204,325,008 B
  1903. 2016-12-12 20:13:36.478 - Thread: 1 -> GC Memory: 1,201,614,888 B
  1904. 2016-12-12 20:13:48.896 - Thread: 1 -> Autosave initiated
  1905. 2016-12-12 20:13:48.896 - Thread: 1 -> Character state: True
  1906. 2016-12-12 20:13:48.896 - Thread: 1 -> IsServer: True
  1907. 2016-12-12 20:13:48.896 - Thread: 1 -> MyAsyncSaving.InProgress: False
  1908. 2016-12-12 20:13:48.896 - Thread: 1 -> Autosave
  1909. 2016-12-12 20:13:48.897 - Thread: 1 -> Saving world - START
  1910. 2016-12-12 20:13:48.897 - Thread: 1 -> Making world state snapshot.
  1911. 2016-12-12 20:13:48.897 - Thread: 1 -> Before snapshot.: GC Memory: 1,204,470,064 B
  1912. 2016-12-12 20:13:48.906 - Thread: 1 -> After snapshot.: GC Memory: 1,202,615,480 B
  1913. 2016-12-12 20:13:48.906 - Thread: 1 -> Directory cleanup: GC Memory: 1,202,615,480 B
  1914. 2016-12-12 20:13:48.906 - Thread: 1 -> Saving world - END
  1915. 2016-12-12 20:13:48.907 - Thread: 11 -> Session snapshot save - START
  1916. 2016-12-12 20:13:48.907 - Thread: 11 -> Checking file access for files in target dir.
  1917. 2016-12-12 20:13:49.460 - Thread: 11 -> Session snapshot save - END
  1918. 2016-12-12 20:14:06.487 - Thread: 1 -> GC Memory: 1,201,728,960 B
  1919. 2016-12-12 20:14:36.492 - Thread: 1 -> GC Memory: 1,202,918,960 B
  1920. 2016-12-12 20:15:06.501 - Thread: 1 -> GC Memory: 1,204,192,504 B
  1921. 2016-12-12 20:15:36.511 - Thread: 1 -> GC Memory: 1,202,262,512 B
  1922. 2016-12-12 20:16:06.523 - Thread: 1 -> GC Memory: 1,202,272,576 B
  1923. 2016-12-12 20:16:36.529 - Thread: 1 -> GC Memory: 1,202,312,904 B
  1924. 2016-12-12 20:17:06.539 - Thread: 1 -> GC Memory: 1,202,255,584 B
  1925. 2016-12-12 20:17:36.542 - Thread: 1 -> GC Memory: 1,202,500,592 B
  1926. 2016-12-12 20:18:06.550 - Thread: 1 -> GC Memory: 1,202,407,024 B
  1927. 2016-12-12 20:18:36.559 - Thread: 1 -> GC Memory: 1,202,367,248 B
  1928. 2016-12-12 20:18:48.911 - Thread: 1 -> Autosave initiated
  1929. 2016-12-12 20:18:48.911 - Thread: 1 -> Character state: True
  1930. 2016-12-12 20:18:48.911 - Thread: 1 -> IsServer: True
  1931. 2016-12-12 20:18:48.911 - Thread: 1 -> MyAsyncSaving.InProgress: False
  1932. 2016-12-12 20:18:48.911 - Thread: 1 -> Autosave
  1933. 2016-12-12 20:18:48.911 - Thread: 1 -> Saving world - START
  1934. 2016-12-12 20:18:48.911 - Thread: 1 -> Making world state snapshot.
  1935. 2016-12-12 20:18:48.911 - Thread: 1 -> Before snapshot.: GC Memory: 1,203,517,136 B
  1936. 2016-12-12 20:18:48.920 - Thread: 1 -> After snapshot.: GC Memory: 1,205,453,768 B
  1937. 2016-12-12 20:18:48.920 - Thread: 1 -> Directory cleanup: GC Memory: 1,205,453,768 B
  1938. 2016-12-12 20:18:48.920 - Thread: 1 -> Saving world - END
  1939. 2016-12-12 20:18:48.920 - Thread: 14 -> Session snapshot save - START
  1940. 2016-12-12 20:18:48.921 - Thread: 14 -> Checking file access for files in target dir.
  1941. 2016-12-12 20:18:49.476 - Thread: 14 -> Session snapshot save - END
  1942. 2016-12-12 20:19:06.568 - Thread: 1 -> GC Memory: 1,206,687,928 B
  1943. 2016-12-12 20:19:28.976 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1944. 2016-12-12 20:19:28.976 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
  1945. 2016-12-12 20:19:28.976 - Thread: 1 -> Next activation in 00:16:36.3415188
  1946. 2016-12-12 20:19:36.582 - Thread: 1 -> GC Memory: 1,205,372,680 B
  1947. 2016-12-12 20:20:06.586 - Thread: 1 -> GC Memory: 1,205,045,240 B
  1948. 2016-12-12 20:20:36.596 - Thread: 1 -> GC Memory: 1,205,666,912 B
  1949. 2016-12-12 20:21:06.606 - Thread: 1 -> GC Memory: 1,205,575,056 B
  1950. 2016-12-12 20:21:36.613 - Thread: 1 -> GC Memory: 1,205,552,064 B
  1951. 2016-12-12 20:22:06.623 - Thread: 1 -> GC Memory: 1,205,440,248 B
  1952. 2016-12-12 20:22:36.633 - Thread: 1 -> GC Memory: 1,205,307,072 B
  1953. 2016-12-12 20:23:06.641 - Thread: 1 -> GC Memory: 1,205,225,904 B
  1954. 2016-12-12 20:23:36.648 - Thread: 1 -> GC Memory: 1,205,225,280 B
  1955. 2016-12-12 20:23:48.917 - Thread: 1 -> Autosave initiated
  1956. 2016-12-12 20:23:48.917 - Thread: 1 -> Character state: True
  1957. 2016-12-12 20:23:48.917 - Thread: 1 -> IsServer: True
  1958. 2016-12-12 20:23:48.917 - Thread: 1 -> MyAsyncSaving.InProgress: False
  1959. 2016-12-12 20:23:48.917 - Thread: 1 -> Autosave
  1960. 2016-12-12 20:23:48.917 - Thread: 1 -> Saving world - START
  1961. 2016-12-12 20:23:48.917 - Thread: 1 -> Making world state snapshot.
  1962. 2016-12-12 20:23:48.917 - Thread: 1 -> Before snapshot.: GC Memory: 1,206,355,280 B
  1963. 2016-12-12 20:23:48.927 - Thread: 1 -> After snapshot.: GC Memory: 1,204,739,248 B
  1964. 2016-12-12 20:23:48.927 - Thread: 1 -> Directory cleanup: GC Memory: 1,204,739,248 B
  1965. 2016-12-12 20:23:48.927 - Thread: 1 -> Saving world - END
  1966. 2016-12-12 20:23:48.928 - Thread: 13 -> Session snapshot save - START
  1967. 2016-12-12 20:23:48.928 - Thread: 13 -> Checking file access for files in target dir.
  1968. 2016-12-12 20:23:49.466 - Thread: 13 -> Session snapshot save - END
  1969. 2016-12-12 20:24:06.658 - Thread: 1 -> GC Memory: 1,203,906,160 B
  1970. 2016-12-12 20:24:36.668 - Thread: 1 -> GC Memory: 1,204,468,192 B
  1971. 2016-12-12 20:25:06.677 - Thread: 1 -> GC Memory: 1,204,351,952 B
  1972. 2016-12-12 20:25:36.684 - Thread: 1 -> GC Memory: 1,204,230,840 B
  1973. 2016-12-12 20:26:06.694 - Thread: 1 -> GC Memory: 1,204,534,304 B
  1974. 2016-12-12 20:26:36.703 - Thread: 1 -> GC Memory: 1,204,476,152 B
  1975. 2016-12-12 20:27:06.712 - Thread: 1 -> GC Memory: 1,204,395,200 B
  1976. 2016-12-12 20:27:36.721 - Thread: 1 -> GC Memory: 1,204,363,376 B
  1977. 2016-12-12 20:28:06.730 - Thread: 1 -> GC Memory: 1,204,303,560 B
  1978. 2016-12-12 20:28:36.740 - Thread: 1 -> GC Memory: 1,204,165,880 B
  1979. 2016-12-12 20:28:48.923 - Thread: 1 -> Autosave initiated
  1980. 2016-12-12 20:28:48.923 - Thread: 1 -> Character state: True
  1981. 2016-12-12 20:28:48.923 - Thread: 1 -> IsServer: True
  1982. 2016-12-12 20:28:48.923 - Thread: 1 -> MyAsyncSaving.InProgress: False
  1983. 2016-12-12 20:28:48.923 - Thread: 1 -> Autosave
  1984. 2016-12-12 20:28:48.923 - Thread: 1 -> Saving world - START
  1985. 2016-12-12 20:28:48.923 - Thread: 1 -> Making world state snapshot.
  1986. 2016-12-12 20:28:48.923 - Thread: 1 -> Before snapshot.: GC Memory: 1,205,181,464 B
  1987. 2016-12-12 20:28:48.931 - Thread: 1 -> After snapshot.: GC Memory: 1,207,118,096 B
  1988. 2016-12-12 20:28:48.931 - Thread: 1 -> Directory cleanup: GC Memory: 1,207,118,096 B
  1989. 2016-12-12 20:28:48.931 - Thread: 1 -> Saving world - END
  1990. 2016-12-12 20:28:48.931 - Thread: 14 -> Session snapshot save - START
  1991. 2016-12-12 20:28:48.932 - Thread: 14 -> Checking file access for files in target dir.
  1992. 2016-12-12 20:28:49.478 - Thread: 14 -> Session snapshot save - END
  1993. 2016-12-12 20:29:06.748 - Thread: 1 -> GC Memory: 1,208,687,760 B
  1994. 2016-12-12 20:29:36.758 - Thread: 1 -> GC Memory: 1,208,335,520 B
  1995. 2016-12-12 20:30:06.766 - Thread: 1 -> GC Memory: 1,208,248,048 B
  1996. 2016-12-12 20:30:36.775 - Thread: 1 -> GC Memory: 1,208,133,904 B
  1997. 2016-12-12 20:31:06.783 - Thread: 1 -> GC Memory: 1,208,041,704 B
  1998. 2016-12-12 20:31:36.794 - Thread: 1 -> GC Memory: 1,208,685,440 B
  1999. 2016-12-12 20:32:06.802 - Thread: 1 -> GC Memory: 1,208,578,936 B
  2000. 2016-12-12 20:32:36.812 - Thread: 1 -> GC Memory: 1,206,614,192 B
  2001. 2016-12-12 20:33:06.819 - Thread: 1 -> GC Memory: 1,204,734,384 B
  2002. 2016-12-12 20:33:36.827 - Thread: 1 -> GC Memory: 1,206,670,176 B
  2003. 2016-12-12 20:33:48.944 - Thread: 1 -> Autosave initiated
  2004. 2016-12-12 20:33:48.944 - Thread: 1 -> Character state: True
  2005. 2016-12-12 20:33:48.944 - Thread: 1 -> IsServer: True
  2006. 2016-12-12 20:33:48.944 - Thread: 1 -> MyAsyncSaving.InProgress: False
  2007. 2016-12-12 20:33:48.944 - Thread: 1 -> Autosave
  2008. 2016-12-12 20:33:48.944 - Thread: 1 -> Saving world - START
  2009. 2016-12-12 20:33:48.944 - Thread: 1 -> Making world state snapshot.
  2010. 2016-12-12 20:33:48.944 - Thread: 1 -> Before snapshot.: GC Memory: 1,206,764,208 B
  2011. 2016-12-12 20:33:48.956 - Thread: 1 -> After snapshot.: GC Memory: 1,205,907,664 B
  2012. 2016-12-12 20:33:48.956 - Thread: 1 -> Directory cleanup: GC Memory: 1,205,907,664 B
  2013. 2016-12-12 20:33:48.956 - Thread: 1 -> Saving world - END
  2014. 2016-12-12 20:33:48.956 - Thread: 13 -> Session snapshot save - START
  2015. 2016-12-12 20:33:48.957 - Thread: 13 -> Checking file access for files in target dir.
  2016. 2016-12-12 20:33:49.757 - Thread: 13 -> Session snapshot save - END
  2017. 2016-12-12 20:34:06.835 - Thread: 1 -> GC Memory: 1,208,672,040 B
  2018. 2016-12-12 20:34:36.847 - Thread: 1 -> GC Memory: 1,205,148,424 B
  2019. 2016-12-12 20:35:06.856 - Thread: 1 -> GC Memory: 1,207,115,856 B
  2020. 2016-12-12 20:35:36.862 - Thread: 1 -> GC Memory: 1,204,952,784 B
  2021. 2016-12-12 20:36:06.871 - Thread: 1 -> GC Memory: 1,206,941,904 B
  2022. 2016-12-12 20:36:07.153 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  2023. 2016-12-12 20:36:07.153 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
  2024. 2016-12-12 20:36:07.153 - Thread: 1 -> Next activation in 00:14:56.8891478
  2025. 2016-12-12 20:36:36.880 - Thread: 1 -> GC Memory: 1,209,052,384 B
  2026. 2016-12-12 20:37:06.892 - Thread: 1 -> GC Memory: 1,207,002,208 B
  2027. 2016-12-12 20:37:36.898 - Thread: 1 -> GC Memory: 1,209,099,776 B
  2028. 2016-12-12 20:38:06.913 - Thread: 1 -> GC Memory: 1,207,015,712 B
  2029. 2016-12-12 20:38:36.917 - Thread: 1 -> GC Memory: 1,209,202,768 B
  2030. 2016-12-12 20:38:48.966 - Thread: 1 -> Autosave initiated
  2031. 2016-12-12 20:38:48.966 - Thread: 1 -> Character state: True
  2032. 2016-12-12 20:38:48.966 - Thread: 1 -> IsServer: True
  2033. 2016-12-12 20:38:48.966 - Thread: 1 -> MyAsyncSaving.InProgress: False
  2034. 2016-12-12 20:38:48.966 - Thread: 1 -> Autosave
  2035. 2016-12-12 20:38:48.966 - Thread: 1 -> Saving world - START
  2036. 2016-12-12 20:38:48.967 - Thread: 1 -> Making world state snapshot.
  2037. 2016-12-12 20:38:48.967 - Thread: 1 -> Before snapshot.: GC Memory: 1,209,254,936 B
  2038. 2016-12-12 20:38:48.982 - Thread: 1 -> After snapshot.: GC Memory: 1,207,101,344 B
  2039. 2016-12-12 20:38:48.982 - Thread: 1 -> Directory cleanup: GC Memory: 1,207,101,344 B
  2040. 2016-12-12 20:38:48.982 - Thread: 1 -> Saving world - END
  2041. 2016-12-12 20:38:48.983 - Thread: 11 -> Session snapshot save - START
  2042. 2016-12-12 20:38:48.983 - Thread: 11 -> Checking file access for files in target dir.
  2043. 2016-12-12 20:38:49.573 - Thread: 11 -> Session snapshot save - END
  2044. 2016-12-12 20:39:06.925 - Thread: 1 -> GC Memory: 1,206,915,896 B
  2045. 2016-12-12 20:39:36.935 - Thread: 1 -> GC Memory: 1,207,542,576 B
  2046. 2016-12-12 20:40:06.943 - Thread: 1 -> GC Memory: 1,205,528,072 B
  2047. 2016-12-12 20:40:36.952 - Thread: 1 -> GC Memory: 1,207,689,768 B
  2048. 2016-12-12 20:41:06.968 - Thread: 1 -> GC Memory: 1,205,689,224 B
  2049. 2016-12-12 20:41:36.971 - Thread: 1 -> GC Memory: 1,207,834,392 B
  2050. 2016-12-12 20:42:06.979 - Thread: 1 -> GC Memory: 1,205,931,376 B
  2051. 2016-12-12 20:42:36.988 - Thread: 1 -> GC Memory: 1,208,103,216 B
  2052. 2016-12-12 20:43:06.997 - Thread: 1 -> GC Memory: 1,206,182,744 B
  2053. 2016-12-12 20:43:37.014 - Thread: 1 -> GC Memory: 1,208,594,912 B
  2054. 2016-12-12 20:43:48.973 - Thread: 1 -> Autosave initiated
  2055. 2016-12-12 20:43:48.973 - Thread: 1 -> Character state: True
  2056. 2016-12-12 20:43:48.973 - Thread: 1 -> IsServer: True
  2057. 2016-12-12 20:43:48.973 - Thread: 1 -> MyAsyncSaving.InProgress: False
  2058. 2016-12-12 20:43:48.973 - Thread: 1 -> Autosave
  2059. 2016-12-12 20:43:48.973 - Thread: 1 -> Saving world - START
  2060. 2016-12-12 20:43:48.974 - Thread: 1 -> Making world state snapshot.
  2061. 2016-12-12 20:43:48.974 - Thread: 1 -> Before snapshot.: GC Memory: 1,208,652,592 B
  2062. 2016-12-12 20:43:48.984 - Thread: 1 -> After snapshot.: GC Memory: 1,206,534,672 B
  2063. 2016-12-12 20:43:48.984 - Thread: 1 -> Directory cleanup: GC Memory: 1,206,534,672 B
  2064. 2016-12-12 20:43:48.984 - Thread: 1 -> Saving world - END
  2065. 2016-12-12 20:43:48.985 - Thread: 11 -> Session snapshot save - START
  2066. 2016-12-12 20:43:48.985 - Thread: 11 -> Checking file access for files in target dir.
  2067. 2016-12-12 20:43:49.539 - Thread: 11 -> Session snapshot save - END
  2068. 2016-12-12 20:44:07.015 - Thread: 1 -> GC Memory: 1,207,169,184 B
  2069. 2016-12-12 20:44:37.023 - Thread: 1 -> GC Memory: 1,208,203,984 B
  2070. 2016-12-12 20:45:07.033 - Thread: 1 -> GC Memory: 1,206,885,840 B
  2071. 2016-12-12 20:45:37.042 - Thread: 1 -> GC Memory: 1,209,039,768 B
  2072. 2016-12-12 20:46:07.052 - Thread: 1 -> GC Memory: 1,207,332,040 B
  2073. 2016-12-12 20:46:37.059 - Thread: 1 -> GC Memory: 1,205,753,600 B
  2074. 2016-12-12 20:47:07.069 - Thread: 1 -> GC Memory: 1,208,149,520 B
  2075. 2016-12-12 20:47:37.078 - Thread: 1 -> GC Memory: 1,206,365,912 B
  2076. 2016-12-12 20:48:07.086 - Thread: 1 -> GC Memory: 1,208,842,456 B
  2077. 2016-12-12 20:48:37.096 - Thread: 1 -> GC Memory: 1,207,127,920 B
  2078. 2016-12-12 20:48:48.979 - Thread: 1 -> Autosave initiated
  2079. 2016-12-12 20:48:48.979 - Thread: 1 -> Character state: True
  2080. 2016-12-12 20:48:48.979 - Thread: 1 -> IsServer: True
  2081. 2016-12-12 20:48:48.979 - Thread: 1 -> MyAsyncSaving.InProgress: False
  2082. 2016-12-12 20:48:48.979 - Thread: 1 -> Autosave
  2083. 2016-12-12 20:48:48.979 - Thread: 1 -> Saving world - START
  2084. 2016-12-12 20:48:48.980 - Thread: 1 -> Making world state snapshot.
  2085. 2016-12-12 20:48:48.980 - Thread: 1 -> Before snapshot.: GC Memory: 1,207,257,056 B
  2086. 2016-12-12 20:48:48.989 - Thread: 1 -> After snapshot.: GC Memory: 1,206,367,296 B
  2087. 2016-12-12 20:48:48.989 - Thread: 1 -> Directory cleanup: GC Memory: 1,206,367,296 B
  2088. 2016-12-12 20:48:48.989 - Thread: 1 -> Saving world - END
  2089. 2016-12-12 20:48:48.989 - Thread: 13 -> Session snapshot save - START
  2090. 2016-12-12 20:48:48.990 - Thread: 13 -> Checking file access for files in target dir.
  2091. 2016-12-12 20:48:49.541 - Thread: 13 -> Session snapshot save - END
  2092. 2016-12-12 20:49:07.104 - Thread: 1 -> GC Memory: 1,210,024,624 B
  2093. 2016-12-12 20:49:37.115 - Thread: 1 -> GC Memory: 1,207,169,128 B
  2094. 2016-12-12 20:50:07.122 - Thread: 1 -> GC Memory: 1,205,640,672 B
  2095. 2016-12-12 20:50:37.132 - Thread: 1 -> GC Memory: 1,208,215,216 B
  2096. 2016-12-12 20:51:04.912 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  2097. 2016-12-12 20:51:06.731 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
  2098. 2016-12-12 20:51:06.731 - Thread: 1 -> Next activation in 00:12:01.7292313
  2099. 2016-12-12 20:51:07.143 - Thread: 1 -> GC Memory: 1,208,717,296 B
  2100. 2016-12-12 20:51:37.154 - Thread: 1 -> GC Memory: 1,274,447,344 B
  2101. 2016-12-12 20:52:07.162 - Thread: 1 -> GC Memory: 1,274,459,632 B
  2102. 2016-12-12 20:52:37.172 - Thread: 1 -> GC Memory: 1,274,770,272 B
  2103. 2016-12-12 20:53:07.181 - Thread: 1 -> GC Memory: 1,275,789,080 B
  2104. 2016-12-12 20:53:37.191 - Thread: 1 -> GC Memory: 1,276,122,184 B
  2105. 2016-12-12 20:53:48.993 - Thread: 1 -> Autosave initiated
  2106. 2016-12-12 20:53:48.993 - Thread: 1 -> Character state: True
  2107. 2016-12-12 20:53:48.993 - Thread: 1 -> IsServer: True
  2108. 2016-12-12 20:53:48.993 - Thread: 1 -> MyAsyncSaving.InProgress: False
  2109. 2016-12-12 20:53:48.993 - Thread: 1 -> Autosave
  2110. 2016-12-12 20:53:48.993 - Thread: 1 -> Saving world - START
  2111. 2016-12-12 20:53:48.994 - Thread: 1 -> Making world state snapshot.
  2112. 2016-12-12 20:53:48.994 - Thread: 1 -> Before snapshot.: GC Memory: 1,274,342,256 B
  2113. 2016-12-12 20:53:49.018 - Thread: 1 -> After snapshot.: GC Memory: 1,276,966,640 B
  2114. 2016-12-12 20:53:49.018 - Thread: 1 -> Directory cleanup: GC Memory: 1,276,966,640 B
  2115. 2016-12-12 20:53:49.018 - Thread: 1 -> Saving world - END
  2116. 2016-12-12 20:53:49.019 - Thread: 14 -> Session snapshot save - START
  2117. 2016-12-12 20:53:49.019 - Thread: 14 -> Checking file access for files in target dir.
  2118. 2016-12-12 20:53:49.393 - Thread: 14 -> Session snapshot save - END
  2119. 2016-12-12 20:54:07.199 - Thread: 1 -> GC Memory: 1,274,791,840 B
  2120. 2016-12-12 20:54:37.208 - Thread: 1 -> GC Memory: 1,275,120,752 B
  2121. 2016-12-12 20:55:07.217 - Thread: 1 -> GC Memory: 1,228,204,888 B
  2122. 2016-12-12 20:55:37.227 - Thread: 1 -> GC Memory: 1,235,067,216 B
  2123. 2016-12-12 20:56:07.237 - Thread: 1 -> GC Memory: 1,231,929,408 B
  2124. 2016-12-12 20:56:37.245 - Thread: 1 -> GC Memory: 1,232,589,848 B
  2125. 2016-12-12 20:57:07.260 - Thread: 1 -> GC Memory: 1,233,442,536 B
  2126. 2016-12-12 20:57:37.263 - Thread: 1 -> GC Memory: 1,234,128,168 B
  2127. 2016-12-12 20:58:07.274 - Thread: 1 -> GC Memory: 1,234,821,648 B
  2128. 2016-12-12 20:58:37.282 - Thread: 1 -> GC Memory: 1,232,411,096 B
  2129. 2016-12-12 20:58:48.999 - Thread: 1 -> Autosave initiated
  2130. 2016-12-12 20:58:48.999 - Thread: 1 -> Character state: True
  2131. 2016-12-12 20:58:48.999 - Thread: 1 -> IsServer: True
  2132. 2016-12-12 20:58:48.999 - Thread: 1 -> MyAsyncSaving.InProgress: False
  2133. 2016-12-12 20:58:48.999 - Thread: 1 -> Autosave
  2134. 2016-12-12 20:58:48.999 - Thread: 1 -> Saving world - START
  2135. 2016-12-12 20:58:48.999 - Thread: 1 -> Making world state snapshot.
  2136. 2016-12-12 20:58:48.999 - Thread: 1 -> Before snapshot.: GC Memory: 1,231,432,504 B
  2137. 2016-12-12 20:58:49.010 - Thread: 1 -> After snapshot.: GC Memory: 1,234,180,072 B
  2138. 2016-12-12 20:58:49.010 - Thread: 1 -> Directory cleanup: GC Memory: 1,234,180,072 B
  2139. 2016-12-12 20:58:49.010 - Thread: 1 -> Saving world - END
  2140. 2016-12-12 20:58:49.011 - Thread: 14 -> Session snapshot save - START
  2141. 2016-12-12 20:58:49.011 - Thread: 14 -> Checking file access for files in target dir.
  2142. 2016-12-12 20:58:49.363 - Thread: 14 -> Session snapshot save - END
  2143. 2016-12-12 20:59:07.295 - Thread: 1 -> GC Memory: 1,233,644,664 B
  2144. 2016-12-12 20:59:37.301 - Thread: 1 -> GC Memory: 1,232,276,672 B
  2145. 2016-12-12 21:00:07.309 - Thread: 1 -> GC Memory: 1,234,857,904 B
  2146. 2016-12-12 21:00:37.317 - Thread: 1 -> GC Memory: 1,233,010,408 B
  2147. 2016-12-12 21:01:07.330 - Thread: 1 -> GC Memory: 1,231,695,200 B
  2148. 2016-12-12 21:01:37.335 - Thread: 1 -> GC Memory: 1,234,968,448 B
  2149. 2016-12-12 21:02:07.344 - Thread: 1 -> GC Memory: 1,233,586,096 B
  2150. 2016-12-12 21:02:37.353 - Thread: 1 -> GC Memory: 1,232,374,528 B
  2151. 2016-12-12 21:03:07.363 - Thread: 1 -> GC Memory: 1,234,567,800 B
  2152. 2016-12-12 21:03:08.278 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  2153. 2016-12-12 21:03:08.279 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
  2154. 2016-12-12 21:03:08.279 - Thread: 1 -> Next activation in 00:13:12.9130018
  2155. 2016-12-12 21:03:37.371 - Thread: 1 -> GC Memory: 1,234,330,320 B
  2156. 2016-12-12 21:03:49.003 - Thread: 1 -> Autosave initiated
  2157. 2016-12-12 21:03:49.003 - Thread: 1 -> Character state: True
  2158. 2016-12-12 21:03:49.003 - Thread: 1 -> IsServer: True
  2159. 2016-12-12 21:03:49.003 - Thread: 1 -> MyAsyncSaving.InProgress: False
  2160. 2016-12-12 21:03:49.003 - Thread: 1 -> Autosave
  2161. 2016-12-12 21:03:49.003 - Thread: 1 -> Saving world - START
  2162. 2016-12-12 21:03:49.004 - Thread: 1 -> Making world state snapshot.
  2163. 2016-12-12 21:03:49.004 - Thread: 1 -> Before snapshot.: GC Memory: 1,236,619,232 B
  2164. 2016-12-12 21:03:49.016 - Thread: 1 -> After snapshot.: GC Memory: 1,235,623,912 B
  2165. 2016-12-12 21:03:49.016 - Thread: 1 -> Directory cleanup: GC Memory: 1,235,623,912 B
  2166. 2016-12-12 21:03:49.016 - Thread: 1 -> Saving world - END
  2167. 2016-12-12 21:03:49.017 - Thread: 14 -> Session snapshot save - START
  2168. 2016-12-12 21:03:49.017 - Thread: 14 -> Checking file access for files in target dir.
  2169. 2016-12-12 21:03:49.367 - Thread: 14 -> Session snapshot save - END
  2170. 2016-12-12 21:04:07.380 - Thread: 1 -> GC Memory: 1,237,918,312 B
  2171. 2016-12-12 21:04:37.390 - Thread: 1 -> GC Memory: 1,238,417,344 B
  2172. 2016-12-12 21:05:07.398 - Thread: 1 -> GC Memory: 1,238,202,128 B
  2173. 2016-12-12 21:05:37.409 - Thread: 1 -> GC Memory: 1,236,188,424 B
  2174. 2016-12-12 21:06:07.417 - Thread: 1 -> GC Memory: 1,237,096,968 B
  2175. 2016-12-12 21:06:37.425 - Thread: 1 -> GC Memory: 1,233,534,464 B
  2176. 2016-12-12 21:07:07.435 - Thread: 1 -> GC Memory: 1,234,254,944 B
  2177. 2016-12-12 21:07:37.446 - Thread: 1 -> GC Memory: 1,235,137,832 B
  2178. 2016-12-12 21:08:07.451 - Thread: 1 -> GC Memory: 1,234,708,496 B
  2179. 2016-12-12 21:08:37.460 - Thread: 1 -> GC Memory: 1,238,199,352 B
  2180. 2016-12-12 21:08:49.010 - Thread: 1 -> Autosave initiated
  2181. 2016-12-12 21:08:49.010 - Thread: 1 -> Character state: True
  2182. 2016-12-12 21:08:49.010 - Thread: 1 -> IsServer: True
  2183. 2016-12-12 21:08:49.010 - Thread: 1 -> MyAsyncSaving.InProgress: False
  2184. 2016-12-12 21:08:49.010 - Thread: 1 -> Autosave
  2185. 2016-12-12 21:08:49.010 - Thread: 1 -> Saving world - START
  2186. 2016-12-12 21:08:49.011 - Thread: 1 -> Making world state snapshot.
  2187. 2016-12-12 21:08:49.011 - Thread: 1 -> Before snapshot.: GC Memory: 1,238,039,992 B
  2188. 2016-12-12 21:08:49.020 - Thread: 1 -> After snapshot.: GC Memory: 1,235,956,992 B
  2189. 2016-12-12 21:08:49.020 - Thread: 1 -> Directory cleanup: GC Memory: 1,235,956,992 B
  2190. 2016-12-12 21:08:49.020 - Thread: 1 -> Saving world - END
  2191. 2016-12-12 21:08:49.020 - Thread: 11 -> Session snapshot save - START
  2192. 2016-12-12 21:08:49.021 - Thread: 11 -> Checking file access for files in target dir.
  2193. 2016-12-12 21:08:49.557 - Thread: 11 -> Session snapshot save - END
  2194. 2016-12-12 21:09:07.468 - Thread: 1 -> GC Memory: 1,236,842,624 B
  2195. 2016-12-12 21:09:37.477 - Thread: 1 -> GC Memory: 1,237,986,728 B
  2196. 2016-12-12 21:10:07.487 - Thread: 1 -> GC Memory: 1,236,637,216 B
  2197. 2016-12-12 21:10:37.495 - Thread: 1 -> GC Memory: 1,235,207,376 B
  2198. 2016-12-12 21:11:07.504 - Thread: 1 -> GC Memory: 1,237,807,744 B
  2199. 2016-12-12 21:11:37.513 - Thread: 1 -> GC Memory: 1,225,150,776 B
  2200. 2016-12-12 21:12:07.523 - Thread: 1 -> GC Memory: 1,223,631,648 B
  2201. 2016-12-12 21:12:37.533 - Thread: 1 -> GC Memory: 1,226,406,864 B
  2202. 2016-12-12 21:13:07.539 - Thread: 1 -> GC Memory: 1,224,721,432 B
  2203. 2016-12-12 21:13:37.549 - Thread: 1 -> GC Memory: 1,223,248,224 B
  2204. 2016-12-12 21:13:49.020 - Thread: 1 -> Autosave initiated
  2205. 2016-12-12 21:13:49.020 - Thread: 1 -> Character state: True
  2206. 2016-12-12 21:13:49.020 - Thread: 1 -> IsServer: True
  2207. 2016-12-12 21:13:49.020 - Thread: 1 -> MyAsyncSaving.InProgress: False
  2208. 2016-12-12 21:13:49.020 - Thread: 1 -> Autosave
  2209. 2016-12-12 21:13:49.020 - Thread: 1 -> Saving world - START
  2210. 2016-12-12 21:13:49.020 - Thread: 1 -> Making world state snapshot.
  2211. 2016-12-12 21:13:49.020 - Thread: 1 -> Before snapshot.: GC Memory: 1,227,034,856 B
  2212. 2016-12-12 21:13:49.031 - Thread: 1 -> After snapshot.: GC Memory: 1,224,982,400 B
  2213. 2016-12-12 21:13:49.031 - Thread: 1 -> Directory cleanup: GC Memory: 1,224,982,400 B
  2214. 2016-12-12 21:13:49.031 - Thread: 1 -> Saving world - END
  2215. 2016-12-12 21:13:49.031 - Thread: 11 -> Session snapshot save - START
  2216. 2016-12-12 21:13:49.032 - Thread: 11 -> Checking file access for files in target dir.
  2217. 2016-12-12 21:13:49.573 - Thread: 11 -> Session snapshot save - END
  2218. 2016-12-12 21:14:07.558 - Thread: 1 -> GC Memory: 1,226,734,248 B
  2219. 2016-12-12 21:14:37.567 - Thread: 1 -> GC Memory: 1,227,649,328 B
  2220. 2016-12-12 21:15:07.576 - Thread: 1 -> GC Memory: 1,226,016,392 B
  2221. 2016-12-12 21:15:37.580 - Thread: 1 -> GC Memory: 1,227,630,040 B
  2222. 2016-12-12 21:16:07.590 - Thread: 1 -> GC Memory: 1,225,131,512 B
  2223. 2016-12-12 21:16:21.594 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  2224. 2016-12-12 21:16:21.594 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
  2225. 2016-12-12 21:16:21.594 - Thread: 1 -> Next activation in 00:14:12.5046088
  2226. 2016-12-12 21:16:37.598 - Thread: 1 -> GC Memory: 1,226,807,784 B
  2227. 2016-12-12 21:17:07.607 - Thread: 1 -> GC Memory: 1,228,021,488 B
  2228. 2016-12-12 21:17:37.616 - Thread: 1 -> GC Memory: 1,225,435,256 B
  2229. 2016-12-12 21:18:07.624 - Thread: 1 -> GC Memory: 1,227,010,632 B
  2230. 2016-12-12 21:18:37.633 - Thread: 1 -> GC Memory: 1,224,439,376 B
  2231. 2016-12-12 21:18:49.032 - Thread: 1 -> Autosave initiated
  2232. 2016-12-12 21:18:49.032 - Thread: 1 -> Character state: True
  2233. 2016-12-12 21:18:49.032 - Thread: 1 -> IsServer: True
  2234. 2016-12-12 21:18:49.032 - Thread: 1 -> MyAsyncSaving.InProgress: False
  2235. 2016-12-12 21:18:49.032 - Thread: 1 -> Autosave
  2236. 2016-12-12 21:18:49.032 - Thread: 1 -> Saving world - START
  2237. 2016-12-12 21:18:49.032 - Thread: 1 -> Making world state snapshot.
  2238. 2016-12-12 21:18:49.032 - Thread: 1 -> Before snapshot.: GC Memory: 1,225,765,704 B
  2239. 2016-12-12 21:18:49.040 - Thread: 1 -> After snapshot.: GC Memory: 1,227,702,128 B
  2240. 2016-12-12 21:18:49.040 - Thread: 1 -> Directory cleanup: GC Memory: 1,227,702,128 B
  2241. 2016-12-12 21:18:49.040 - Thread: 1 -> Saving world - END
  2242. 2016-12-12 21:18:49.040 - Thread: 11 -> Session snapshot save - START
  2243. 2016-12-12 21:18:49.041 - Thread: 11 -> Checking file access for files in target dir.
  2244. 2016-12-12 21:18:49.606 - Thread: 11 -> Session snapshot save - END
  2245. 2016-12-12 21:19:07.643 - Thread: 1 -> GC Memory: 1,226,286,656 B
  2246. 2016-12-12 21:19:37.652 - Thread: 1 -> GC Memory: 1,227,832,472 B
  2247. 2016-12-12 21:20:07.660 - Thread: 1 -> GC Memory: 1,229,407,544 B
  2248. 2016-12-12 21:20:37.670 - Thread: 1 -> GC Memory: 1,226,845,240 B
  2249. 2016-12-12 21:21:07.679 - Thread: 1 -> GC Memory: 1,228,447,136 B
  2250. 2016-12-12 21:21:37.695 - Thread: 1 -> GC Memory: 1,224,368,320 B
  2251. 2016-12-12 21:22:07.704 - Thread: 1 -> GC Memory: 1,225,969,504 B
  2252. 2016-12-12 21:22:37.713 - Thread: 1 -> GC Memory: 1,227,652,048 B
  2253. 2016-12-12 21:23:07.722 - Thread: 1 -> GC Memory: 1,225,146,784 B
  2254. 2016-12-12 21:23:37.729 - Thread: 1 -> GC Memory: 1,226,495,656 B
  2255. 2016-12-12 21:23:49.043 - Thread: 1 -> Autosave initiated
  2256. 2016-12-12 21:23:49.043 - Thread: 1 -> Character state: True
  2257. 2016-12-12 21:23:49.043 - Thread: 1 -> IsServer: True
  2258. 2016-12-12 21:23:49.043 - Thread: 1 -> MyAsyncSaving.InProgress: False
  2259. 2016-12-12 21:23:49.043 - Thread: 1 -> Autosave
  2260. 2016-12-12 21:23:49.043 - Thread: 1 -> Saving world - START
  2261. 2016-12-12 21:23:49.044 - Thread: 1 -> Making world state snapshot.
  2262. 2016-12-12 21:23:49.044 - Thread: 1 -> Before snapshot.: GC Memory: 1,227,827,792 B
  2263. 2016-12-12 21:23:49.053 - Thread: 1 -> After snapshot.: GC Memory: 1,225,790,552 B
  2264. 2016-12-12 21:23:49.053 - Thread: 1 -> Directory cleanup: GC Memory: 1,225,790,552 B
  2265. 2016-12-12 21:23:49.053 - Thread: 1 -> Saving world - END
  2266. 2016-12-12 21:23:49.053 - Thread: 12 -> Session snapshot save - START
  2267. 2016-12-12 21:23:49.054 - Thread: 12 -> Checking file access for files in target dir.
  2268. 2016-12-12 21:23:49.616 - Thread: 12 -> Session snapshot save - END
  2269. 2016-12-12 21:24:07.738 - Thread: 1 -> GC Memory: 1,226,960,056 B
  2270. 2016-12-12 21:24:37.747 - Thread: 1 -> GC Memory: 1,224,576,672 B
  2271. 2016-12-12 21:25:07.756 - Thread: 1 -> GC Memory: 1,226,340,784 B
  2272. 2016-12-12 21:25:37.765 - Thread: 1 -> GC Memory: 1,228,210,672 B
  2273. 2016-12-12 21:26:07.774 - Thread: 1 -> GC Memory: 1,226,269,912 B
  2274. 2016-12-12 21:26:37.784 - Thread: 1 -> GC Memory: 1,224,510,088 B
  2275. 2016-12-12 21:27:07.792 - Thread: 1 -> GC Memory: 1,226,959,816 B
  2276. 2016-12-12 21:27:37.801 - Thread: 1 -> GC Memory: 1,225,547,328 B
  2277. 2016-12-12 21:28:07.810 - Thread: 1 -> GC Memory: 1,224,265,928 B
  2278. 2016-12-12 21:28:37.819 - Thread: 1 -> GC Memory: 1,227,246,448 B
  2279. 2016-12-12 21:28:49.049 - Thread: 1 -> Autosave initiated
  2280. 2016-12-12 21:28:49.049 - Thread: 1 -> Character state: True
  2281. 2016-12-12 21:28:49.049 - Thread: 1 -> IsServer: True
  2282. 2016-12-12 21:28:49.049 - Thread: 1 -> MyAsyncSaving.InProgress: False
  2283. 2016-12-12 21:28:49.049 - Thread: 1 -> Autosave
  2284. 2016-12-12 21:28:49.049 - Thread: 1 -> Saving world - START
  2285. 2016-12-12 21:28:49.050 - Thread: 1 -> Making world state snapshot.
  2286. 2016-12-12 21:28:49.050 - Thread: 1 -> Before snapshot.: GC Memory: 1,224,792,080 B
  2287. 2016-12-12 21:28:49.058 - Thread: 1 -> After snapshot.: GC Memory: 1,226,733,704 B
  2288. 2016-12-12 21:28:49.058 - Thread: 1 -> Directory cleanup: GC Memory: 1,226,733,704 B
  2289. 2016-12-12 21:28:49.058 - Thread: 1 -> Saving world - END
  2290. 2016-12-12 21:28:49.058 - Thread: 11 -> Session snapshot save - START
  2291. 2016-12-12 21:28:49.059 - Thread: 11 -> Checking file access for files in target dir.
  2292. 2016-12-12 21:28:49.635 - Thread: 11 -> Session snapshot save - END
  2293. 2016-12-12 21:29:07.828 - Thread: 1 -> GC Memory: 1,227,401,360 B
  2294. 2016-12-12 21:29:37.837 - Thread: 1 -> GC Memory: 1,230,396,600 B
  2295. 2016-12-12 21:30:07.846 - Thread: 1 -> GC Memory: 1,227,888,176 B
  2296. 2016-12-12 21:30:35.173 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  2297. 2016-12-12 21:30:35.174 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
  2298. 2016-12-12 21:30:35.174 - Thread: 1 -> Next activation in 00:16:55.9357353
  2299. 2016-12-12 21:30:37.855 - Thread: 1 -> GC Memory: 1,227,899,296 B
  2300. 2016-12-12 21:31:07.864 - Thread: 1 -> GC Memory: 1,227,092,144 B
  2301. 2016-12-12 21:31:37.873 - Thread: 1 -> GC Memory: 1,226,620,984 B
  2302. 2016-12-12 21:32:07.881 - Thread: 1 -> GC Memory: 1,226,237,944 B
  2303. 2016-12-12 21:32:37.890 - Thread: 1 -> GC Memory: 1,230,003,616 B
  2304. 2016-12-12 21:33:07.900 - Thread: 1 -> GC Memory: 1,229,577,584 B
  2305. 2016-12-12 21:33:37.909 - Thread: 1 -> GC Memory: 1,229,315,640 B
  2306. 2016-12-12 21:33:49.055 - Thread: 1 -> Autosave initiated
  2307. 2016-12-12 21:33:49.055 - Thread: 1 -> Character state: True
  2308. 2016-12-12 21:33:49.055 - Thread: 1 -> IsServer: True
  2309. 2016-12-12 21:33:49.055 - Thread: 1 -> MyAsyncSaving.InProgress: False
  2310. 2016-12-12 21:33:49.055 - Thread: 1 -> Autosave
  2311. 2016-12-12 21:33:49.055 - Thread: 1 -> Saving world - START
  2312. 2016-12-12 21:33:49.056 - Thread: 1 -> Making world state snapshot.
  2313. 2016-12-12 21:33:49.056 - Thread: 1 -> Before snapshot.: GC Memory: 1,226,859,728 B
  2314. 2016-12-12 21:33:49.063 - Thread: 1 -> After snapshot.: GC Memory: 1,228,804,464 B
  2315. 2016-12-12 21:33:49.063 - Thread: 1 -> Directory cleanup: GC Memory: 1,228,804,464 B
  2316. 2016-12-12 21:33:49.063 - Thread: 1 -> Saving world - END
  2317. 2016-12-12 21:33:49.063 - Thread: 13 -> Session snapshot save - START
  2318. 2016-12-12 21:33:49.064 - Thread: 13 -> Checking file access for files in target dir.
  2319. 2016-12-12 21:33:49.616 - Thread: 13 -> Session snapshot save - END
  2320. 2016-12-12 21:34:07.917 - Thread: 1 -> GC Memory: 1,227,614,160 B
  2321. 2016-12-12 21:34:37.926 - Thread: 1 -> GC Memory: 1,226,986,608 B
  2322. 2016-12-12 21:35:07.936 - Thread: 1 -> GC Memory: 1,226,801,424 B
  2323. 2016-12-12 21:35:37.944 - Thread: 1 -> GC Memory: 1,226,694,792 B
  2324. 2016-12-12 21:36:07.954 - Thread: 1 -> GC Memory: 1,226,679,928 B
  2325. 2016-12-12 21:36:37.963 - Thread: 1 -> GC Memory: 1,226,266,296 B
  2326. 2016-12-12 21:37:07.972 - Thread: 1 -> GC Memory: 1,225,874,976 B
  2327. 2016-12-12 21:37:37.980 - Thread: 1 -> GC Memory: 1,229,621,368 B
  2328. 2016-12-12 21:38:07.990 - Thread: 1 -> GC Memory: 1,229,205,080 B
  2329. 2016-12-12 21:38:37.999 - Thread: 1 -> GC Memory: 1,228,789,888 B
  2330. 2016-12-12 21:38:49.061 - Thread: 1 -> Autosave initiated
  2331. 2016-12-12 21:38:49.061 - Thread: 1 -> Character state: True
  2332. 2016-12-12 21:38:49.061 - Thread: 1 -> IsServer: True
  2333. 2016-12-12 21:38:49.061 - Thread: 1 -> MyAsyncSaving.InProgress: False
  2334. 2016-12-12 21:38:49.061 - Thread: 1 -> Autosave
  2335. 2016-12-12 21:38:49.061 - Thread: 1 -> Saving world - START
  2336. 2016-12-12 21:38:49.062 - Thread: 1 -> Making world state snapshot.
  2337. 2016-12-12 21:38:49.062 - Thread: 1 -> Before snapshot.: GC Memory: 1,226,289,200 B
  2338. 2016-12-12 21:38:49.069 - Thread: 1 -> After snapshot.: GC Memory: 1,228,239,560 B
  2339. 2016-12-12 21:38:49.069 - Thread: 1 -> Directory cleanup: GC Memory: 1,228,239,560 B
  2340. 2016-12-12 21:38:49.069 - Thread: 1 -> Saving world - END
  2341. 2016-12-12 21:38:49.070 - Thread: 13 -> Session snapshot save - START
  2342. 2016-12-12 21:38:49.070 - Thread: 13 -> Checking file access for files in target dir.
  2343. 2016-12-12 21:38:49.653 - Thread: 13 -> Session snapshot save - END
  2344. 2016-12-12 21:39:08.007 - Thread: 1 -> GC Memory: 1,227,148,296 B
  2345. 2016-12-12 21:39:38.016 - Thread: 1 -> GC Memory: 1,226,691,488 B
  2346. 2016-12-12 21:40:08.025 - Thread: 1 -> GC Memory: 1,226,332,544 B
  2347. 2016-12-12 21:40:38.035 - Thread: 1 -> GC Memory: 1,225,908,496 B
  2348. 2016-12-12 21:41:08.044 - Thread: 1 -> GC Memory: 1,225,442,456 B
  2349. 2016-12-12 21:41:38.052 - Thread: 1 -> GC Memory: 1,229,165,424 B
  2350. 2016-12-12 21:42:08.061 - Thread: 1 -> GC Memory: 1,228,733,128 B
  2351. 2016-12-12 21:42:38.070 - Thread: 1 -> GC Memory: 1,228,284,736 B
  2352. 2016-12-12 21:43:08.079 - Thread: 1 -> GC Memory: 1,227,951,840 B
  2353. 2016-12-12 21:43:38.088 - Thread: 1 -> GC Memory: 1,227,545,504 B
  2354. 2016-12-12 21:43:49.068 - Thread: 1 -> Autosave initiated
  2355. 2016-12-12 21:43:49.068 - Thread: 1 -> Character state: True
  2356. 2016-12-12 21:43:49.068 - Thread: 1 -> IsServer: True
  2357. 2016-12-12 21:43:49.068 - Thread: 1 -> MyAsyncSaving.InProgress: False
  2358. 2016-12-12 21:43:49.068 - Thread: 1 -> Autosave
  2359. 2016-12-12 21:43:49.068 - Thread: 1 -> Saving world - START
  2360. 2016-12-12 21:43:49.068 - Thread: 1 -> Making world state snapshot.
  2361. 2016-12-12 21:43:49.069 - Thread: 1 -> Before snapshot.: GC Memory: 1,228,862,552 B
  2362. 2016-12-12 21:43:49.078 - Thread: 1 -> After snapshot.: GC Memory: 1,227,011,912 B
  2363. 2016-12-12 21:43:49.078 - Thread: 1 -> Directory cleanup: GC Memory: 1,227,011,912 B
  2364. 2016-12-12 21:43:49.078 - Thread: 1 -> Saving world - END
  2365. 2016-12-12 21:43:49.078 - Thread: 13 -> Session snapshot save - START
  2366. 2016-12-12 21:43:49.079 - Thread: 13 -> Checking file access for files in target dir.
  2367. 2016-12-12 21:43:49.673 - Thread: 13 -> Session snapshot save - END
  2368. 2016-12-12 21:44:08.097 - Thread: 1 -> GC Memory: 1,225,852,240 B
  2369. 2016-12-12 21:44:38.106 - Thread: 1 -> GC Memory: 1,229,509,568 B
  2370. 2016-12-12 21:45:08.115 - Thread: 1 -> GC Memory: 1,229,036,240 B
  2371. 2016-12-12 21:45:38.124 - Thread: 1 -> GC Memory: 1,228,522,056 B
  2372. 2016-12-12 21:46:08.133 - Thread: 1 -> GC Memory: 1,229,975,440 B
  2373. 2016-12-12 21:46:38.141 - Thread: 1 -> GC Memory: 1,229,606,048 B
  2374. 2016-12-12 21:47:08.151 - Thread: 1 -> GC Memory: 1,228,679,384 B
  2375. 2016-12-12 21:47:31.428 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  2376. 2016-12-12 21:47:31.428 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
  2377. 2016-12-12 21:47:31.428 - Thread: 1 -> Next activation in 00:10:49.3421301
  2378. 2016-12-12 21:47:38.160 - Thread: 1 -> GC Memory: 1,228,349,664 B
  2379. 2016-12-12 21:48:08.168 - Thread: 1 -> GC Memory: 1,231,999,560 B
  2380. 2016-12-12 21:48:38.178 - Thread: 1 -> GC Memory: 1,231,502,080 B
  2381. 2016-12-12 21:48:49.074 - Thread: 1 -> Autosave initiated
  2382. 2016-12-12 21:48:49.074 - Thread: 1 -> Character state: True
  2383. 2016-12-12 21:48:49.074 - Thread: 1 -> IsServer: True
  2384. 2016-12-12 21:48:49.074 - Thread: 1 -> MyAsyncSaving.InProgress: False
  2385. 2016-12-12 21:48:49.074 - Thread: 1 -> Autosave
  2386. 2016-12-12 21:48:49.074 - Thread: 1 -> Saving world - START
  2387. 2016-12-12 21:48:49.074 - Thread: 1 -> Making world state snapshot.
  2388. 2016-12-12 21:48:49.074 - Thread: 1 -> Before snapshot.: GC Memory: 1,228,740,264 B
  2389. 2016-12-12 21:48:49.082 - Thread: 1 -> After snapshot.: GC Memory: 1,230,684,992 B
  2390. 2016-12-12 21:48:49.082 - Thread: 1 -> Directory cleanup: GC Memory: 1,230,684,992 B
  2391. 2016-12-12 21:48:49.082 - Thread: 1 -> Saving world - END
  2392. 2016-12-12 21:48:49.082 - Thread: 13 -> Session snapshot save - START
  2393. 2016-12-12 21:48:49.083 - Thread: 13 -> Checking file access for files in target dir.
  2394. 2016-12-12 21:48:49.651 - Thread: 13 -> Session snapshot save - END
  2395. 2016-12-12 21:49:08.187 - Thread: 1 -> GC Memory: 1,229,835,576 B
  2396. 2016-12-12 21:49:38.196 - Thread: 1 -> GC Memory: 1,229,370,040 B
  2397. 2016-12-12 21:50:08.204 - Thread: 1 -> GC Memory: 1,228,864,408 B
  2398. 2016-12-12 21:50:38.214 - Thread: 1 -> GC Memory: 1,228,423,264 B
  2399. 2016-12-12 21:51:08.223 - Thread: 1 -> GC Memory: 1,228,024,416 B
  2400. 2016-12-12 21:51:38.231 - Thread: 1 -> GC Memory: 1,231,821,152 B
  2401. 2016-12-12 21:52:08.240 - Thread: 1 -> GC Memory: 1,231,366,752 B
  2402. 2016-12-12 21:52:38.250 - Thread: 1 -> GC Memory: 1,230,861,352 B
  2403. 2016-12-12 21:53:08.259 - Thread: 1 -> GC Memory: 1,230,404,080 B
  2404. 2016-12-12 21:53:38.268 - Thread: 1 -> GC Memory: 1,229,972,360 B
  2405. 2016-12-12 21:53:49.080 - Thread: 1 -> Autosave initiated
  2406. 2016-12-12 21:53:49.080 - Thread: 1 -> Character state: True
  2407. 2016-12-12 21:53:49.080 - Thread: 1 -> IsServer: True
  2408. 2016-12-12 21:53:49.080 - Thread: 1 -> MyAsyncSaving.InProgress: False
  2409. 2016-12-12 21:53:49.080 - Thread: 1 -> Autosave
  2410. 2016-12-12 21:53:49.080 - Thread: 1 -> Saving world - START
  2411. 2016-12-12 21:53:49.080 - Thread: 1 -> Making world state snapshot.
  2412. 2016-12-12 21:53:49.080 - Thread: 1 -> Before snapshot.: GC Memory: 1,231,038,376 B
  2413. 2016-12-12 21:53:49.089 - Thread: 1 -> After snapshot.: GC Memory: 1,229,392,240 B
  2414. 2016-12-12 21:53:49.089 - Thread: 1 -> Directory cleanup: GC Memory: 1,229,392,240 B
  2415. 2016-12-12 21:53:49.089 - Thread: 1 -> Saving world - END
  2416. 2016-12-12 21:53:49.090 - Thread: 14 -> Session snapshot save - START
  2417. 2016-12-12 21:53:49.090 - Thread: 14 -> Checking file access for files in target dir.
  2418. 2016-12-12 21:53:49.657 - Thread: 14 -> Session snapshot save - END
  2419. 2016-12-12 21:54:08.276 - Thread: 1 -> GC Memory: 1,228,177,688 B
  2420. 2016-12-12 21:54:38.286 - Thread: 1 -> GC Memory: 1,232,074,312 B
  2421. 2016-12-12 21:55:08.294 - Thread: 1 -> GC Memory: 1,231,609,064 B
  2422. 2016-12-12 21:55:38.303 - Thread: 1 -> GC Memory: 1,231,101,448 B
  2423. 2016-12-12 21:56:08.313 - Thread: 1 -> GC Memory: 1,230,622,384 B
  2424. 2016-12-12 21:56:38.322 - Thread: 1 -> GC Memory: 1,230,165,240 B
  2425. 2016-12-12 21:57:08.331 - Thread: 1 -> GC Memory: 1,229,724,560 B
  2426. 2016-12-12 21:57:38.339 - Thread: 1 -> GC Memory: 1,229,226,720 B
  2427. 2016-12-12 21:58:08.349 - Thread: 1 -> GC Memory: 1,228,769,328 B
  2428. 2016-12-12 21:58:22.152 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  2429. 2016-12-12 21:58:22.153 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
  2430. 2016-12-12 21:58:22.153 - Thread: 1 -> Next activation in 00:12:37.5922777
  2431. 2016-12-12 21:58:38.357 - Thread: 1 -> GC Memory: 1,232,635,104 B
  2432. 2016-12-12 21:58:49.085 - Thread: 1 -> Autosave initiated
  2433. 2016-12-12 21:58:49.085 - Thread: 1 -> Character state: True
  2434. 2016-12-12 21:58:49.085 - Thread: 1 -> IsServer: True
  2435. 2016-12-12 21:58:49.085 - Thread: 1 -> MyAsyncSaving.InProgress: False
  2436. 2016-12-12 21:58:49.085 - Thread: 1 -> Autosave
  2437. 2016-12-12 21:58:49.085 - Thread: 1 -> Saving world - START
  2438. 2016-12-12 21:58:49.086 - Thread: 1 -> Making world state snapshot.
  2439. 2016-12-12 21:58:49.086 - Thread: 1 -> Before snapshot.: GC Memory: 1,229,620,936 B
  2440. 2016-12-12 21:58:49.094 - Thread: 1 -> After snapshot.: GC Memory: 1,231,622,808 B
  2441. 2016-12-12 21:58:49.094 - Thread: 1 -> Directory cleanup: GC Memory: 1,231,622,808 B
  2442. 2016-12-12 21:58:49.094 - Thread: 1 -> Saving world - END
  2443. 2016-12-12 21:58:49.094 - Thread: 12 -> Session snapshot save - START
  2444. 2016-12-12 21:58:49.095 - Thread: 12 -> Checking file access for files in target dir.
  2445. 2016-12-12 21:58:49.658 - Thread: 12 -> Session snapshot save - END
  2446. 2016-12-12 21:59:08.366 - Thread: 1 -> GC Memory: 1,232,804,104 B
  2447. 2016-12-12 21:59:38.376 - Thread: 1 -> GC Memory: 1,230,789,264 B
  2448. 2016-12-12 22:00:08.385 - Thread: 1 -> GC Memory: 1,230,340,632 B
  2449. 2016-12-12 22:00:38.393 - Thread: 1 -> GC Memory: 1,230,021,936 B
  2450. 2016-12-12 22:01:08.403 - Thread: 1 -> GC Memory: 1,229,572,696 B
  2451. 2016-12-12 22:01:38.411 - Thread: 1 -> GC Memory: 1,229,132,336 B
  2452. 2016-12-12 22:02:08.420 - Thread: 1 -> GC Memory: 1,232,948,088 B
  2453. 2016-12-12 22:02:38.429 - Thread: 1 -> GC Memory: 1,232,505,736 B
  2454. 2016-12-12 22:03:08.439 - Thread: 1 -> GC Memory: 1,232,091,400 B
  2455. 2016-12-12 22:03:38.448 - Thread: 1 -> GC Memory: 1,231,682,512 B
  2456. 2016-12-12 22:03:49.091 - Thread: 1 -> Autosave initiated
  2457. 2016-12-12 22:03:49.091 - Thread: 1 -> Character state: True
  2458. 2016-12-12 22:03:49.091 - Thread: 1 -> IsServer: True
  2459. 2016-12-12 22:03:49.091 - Thread: 1 -> MyAsyncSaving.InProgress: False
  2460. 2016-12-12 22:03:49.091 - Thread: 1 -> Autosave
  2461. 2016-12-12 22:03:49.091 - Thread: 1 -> Saving world - START
  2462. 2016-12-12 22:03:49.092 - Thread: 1 -> Making world state snapshot.
  2463. 2016-12-12 22:03:49.092 - Thread: 1 -> Before snapshot.: GC Memory: 1,232,486,424 B
  2464. 2016-12-12 22:03:49.101 - Thread: 1 -> After snapshot.: GC Memory: 1,230,430,184 B
  2465. 2016-12-12 22:03:49.101 - Thread: 1 -> Directory cleanup: GC Memory: 1,230,430,184 B
  2466. 2016-12-12 22:03:49.101 - Thread: 1 -> Saving world - END
  2467. 2016-12-12 22:03:49.101 - Thread: 13 -> Session snapshot save - START
  2468. 2016-12-12 22:03:49.102 - Thread: 13 -> Checking file access for files in target dir.
  2469. 2016-12-12 22:03:49.673 - Thread: 13 -> Session snapshot save - END
  2470. 2016-12-12 22:04:08.456 - Thread: 1 -> GC Memory: 1,230,968,392 B
  2471. 2016-12-12 22:04:38.465 - Thread: 1 -> GC Memory: 1,229,195,712 B
  2472. 2016-12-12 22:05:08.474 - Thread: 1 -> GC Memory: 1,228,770,888 B
  2473. 2016-12-12 22:05:38.483 - Thread: 1 -> GC Memory: 1,232,437,592 B
  2474. 2016-12-12 22:06:08.492 - Thread: 1 -> GC Memory: 1,232,028,408 B
  2475. 2016-12-12 22:06:38.501 - Thread: 1 -> GC Memory: 1,231,620,824 B
  2476. 2016-12-12 22:07:08.510 - Thread: 1 -> GC Memory: 1,231,179,792 B
  2477. 2016-12-12 22:07:38.518 - Thread: 1 -> GC Memory: 1,230,755,032 B
  2478. 2016-12-12 22:08:08.528 - Thread: 1 -> GC Memory: 1,230,346,632 B
  2479. 2016-12-12 22:08:38.537 - Thread: 1 -> GC Memory: 1,229,877,312 B
  2480. 2016-12-12 22:08:49.097 - Thread: 1 -> Autosave initiated
  2481. 2016-12-12 22:08:49.097 - Thread: 1 -> Character state: True
  2482. 2016-12-12 22:08:49.097 - Thread: 1 -> IsServer: True
  2483. 2016-12-12 22:08:49.097 - Thread: 1 -> MyAsyncSaving.InProgress: False
  2484. 2016-12-12 22:08:49.097 - Thread: 1 -> Autosave
  2485. 2016-12-12 22:08:49.097 - Thread: 1 -> Saving world - START
  2486. 2016-12-12 22:08:49.098 - Thread: 1 -> Making world state snapshot.
  2487. 2016-12-12 22:08:49.098 - Thread: 1 -> Before snapshot.: GC Memory: 1,230,699,448 B
  2488. 2016-12-12 22:08:49.107 - Thread: 1 -> After snapshot.: GC Memory: 1,229,817,528 B
  2489. 2016-12-12 22:08:49.107 - Thread: 1 -> Directory cleanup: GC Memory: 1,229,817,528 B
  2490. 2016-12-12 22:08:49.107 - Thread: 1 -> Saving world - END
  2491. 2016-12-12 22:08:49.108 - Thread: 11 -> Session snapshot save - START
  2492. 2016-12-12 22:08:49.109 - Thread: 11 -> Checking file access for files in target dir.
  2493. 2016-12-12 22:08:49.677 - Thread: 11 -> Session snapshot save - END
  2494. 2016-12-12 22:09:08.545 - Thread: 1 -> GC Memory: 1,232,364,232 B
  2495. 2016-12-12 22:09:38.554 - Thread: 1 -> GC Memory: 1,231,987,176 B
  2496. 2016-12-12 22:10:08.564 - Thread: 1 -> GC Memory: 1,231,539,272 B
  2497. 2016-12-12 22:10:38.573 - Thread: 1 -> GC Memory: 1,231,138,568 B
  2498. 2016-12-12 22:11:01.331 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  2499. 2016-12-12 22:11:01.332 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
  2500. 2016-12-12 22:11:01.332 - Thread: 1 -> Next activation in 00:13:00.7294146
  2501. 2016-12-12 22:11:08.581 - Thread: 1 -> GC Memory: 1,230,882,152 B
  2502. 2016-12-12 22:11:38.590 - Thread: 1 -> GC Memory: 1,230,458,936 B
  2503. 2016-12-12 22:12:08.600 - Thread: 1 -> GC Memory: 1,230,043,696 B
  2504. 2016-12-12 22:12:38.608 - Thread: 1 -> GC Memory: 1,229,790,096 B
  2505. 2016-12-12 22:13:08.617 - Thread: 1 -> GC Memory: 1,229,424,840 B
  2506. 2016-12-12 22:13:38.626 - Thread: 1 -> GC Memory: 1,233,148,144 B
  2507. 2016-12-12 22:13:49.104 - Thread: 1 -> Autosave initiated
  2508. 2016-12-12 22:13:49.104 - Thread: 1 -> Character state: True
  2509. 2016-12-12 22:13:49.104 - Thread: 1 -> IsServer: True
  2510. 2016-12-12 22:13:49.104 - Thread: 1 -> MyAsyncSaving.InProgress: False
  2511. 2016-12-12 22:13:49.104 - Thread: 1 -> Autosave
  2512. 2016-12-12 22:13:49.104 - Thread: 1 -> Saving world - START
  2513. 2016-12-12 22:13:49.105 - Thread: 1 -> Making world state snapshot.
  2514. 2016-12-12 22:13:49.105 - Thread: 1 -> Before snapshot.: GC Memory: 1,229,552,632 B
  2515. 2016-12-12 22:13:49.113 - Thread: 1 -> After snapshot.: GC Memory: 1,231,550,600 B
  2516. 2016-12-12 22:13:49.113 - Thread: 1 -> Directory cleanup: GC Memory: 1,231,550,600 B
  2517. 2016-12-12 22:13:49.113 - Thread: 1 -> Saving world - END
  2518. 2016-12-12 22:13:49.113 - Thread: 14 -> Session snapshot save - START
  2519. 2016-12-12 22:13:49.114 - Thread: 14 -> Checking file access for files in target dir.
  2520. 2016-12-12 22:13:49.673 - Thread: 14 -> Session snapshot save - END
  2521. 2016-12-12 22:14:08.636 - Thread: 1 -> GC Memory: 1,233,227,368 B
  2522. 2016-12-12 22:14:38.644 - Thread: 1 -> GC Memory: 1,231,439,848 B
  2523. 2016-12-12 22:15:08.653 - Thread: 1 -> GC Memory: 1,231,041,608 B
  2524. 2016-12-12 22:15:38.662 - Thread: 1 -> GC Memory: 1,230,650,304 B
  2525. 2016-12-12 22:16:08.671 - Thread: 1 -> GC Memory: 1,230,274,728 B
  2526. 2016-12-12 22:16:38.680 - Thread: 1 -> GC Memory: 1,229,846,032 B
  2527. 2016-12-12 22:17:08.689 - Thread: 1 -> GC Memory: 1,229,480,664 B
  2528. 2016-12-12 22:17:38.693 - Thread: 1 -> GC Memory: 1,232,989,528 B
  2529. 2016-12-12 22:18:08.704 - Thread: 1 -> GC Memory: 1,232,540,352 B
  2530. 2016-12-12 22:18:30.753 - Thread: 1 -> Saving world - START
  2531. 2016-12-12 22:18:30.753 - Thread: 1 -> Making world state snapshot.
  2532. 2016-12-12 22:18:30.753 - Thread: 1 -> Before snapshot.: GC Memory: 1,230,191,992 B
  2533. 2016-12-12 22:18:30.761 - Thread: 1 -> After snapshot.: GC Memory: 1,232,136,496 B
  2534. 2016-12-12 22:18:30.761 - Thread: 1 -> Directory cleanup: GC Memory: 1,232,136,496 B
  2535. 2016-12-12 22:18:30.761 - Thread: 1 -> Saving world - END
  2536. 2016-12-12 22:18:30.761 - Thread: 13 -> Session snapshot save - START
  2537. 2016-12-12 22:18:30.761 - Thread: 13 -> Checking file access for files in target dir.
  2538. 2016-12-12 22:18:30.785 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2539. 2016-12-12 22:18:30.786 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2540. 2016-12-12 22:18:31.314 - Thread: 13 -> Session snapshot save - END
  2541. 2016-12-12 22:18:32.994 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2542. 2016-12-12 22:18:32.995 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2543. 2016-12-12 22:18:33.263 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  2544. 2016-12-12 22:18:33.263 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  2545. 2016-12-12 22:18:33.263 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  2546. 2016-12-12 22:18:33.268 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  2547. 2016-12-12 22:18:38.705 - Thread: 1 -> GC Memory: 1,229,700,776 B
  2548. 2016-12-12 22:18:38.852 - Thread: 1 -> Importing asset failed ...\AppData\Roaming\SpaceEngineers\Mods\304571628.sbm\Models\console_cp_monitor.mwm
  2549. 2016-12-12 22:18:38.860 - Thread: 1 -> Exception occured: System.OutOfMemoryException: Array dimensions exceeded supported range.
  2550. at BulletXNA.LinearMath.ObjectArray`1..ctor(Int32 capacity)
  2551. at BulletXNA.BulletCollision.QuantizedBvhTree.Load(Byte[] byteArray)
  2552. at BulletXNA.BulletCollision.GImpactQuantizedBvh.Load(Byte[] byteArray)
  2553. at VRageRender.Import.MyModelImporter.LoadOldVersion(BinaryReader reader)
  2554. at VRageRender.Import.MyModelImporter.ImportData(String assetFileName, String[] tags)
  2555. at VRage.Game.Models.MyModel.LoadData()
  2556. at VRage.Game.Models.MyModels.GetModelOnlyData(String modelAsset)
  2557. at Sandbox.Game.Entities.MyBlockBuilderBase.AddFastBuildModelWithSubparts(MatrixD& matrix, List`1 matrices, List`1 models, MyCubeBlockDefinition blockDefinition, Single gridScale)
  2558. at Sandbox.Game.Entities.MyCubeBuilder.AddFastBuildModels(MatrixD baseMatrix, Matrix& localMatrixAdd, List`1 matrices, List`1 models, MyCubeBlockDefinition definition, Nullable`1 startBuild, Nullable`1 continueBuild)
  2559. at Sandbox.Game.Entities.MyCubeBuilder.AddFastBuildModels(MyGizmoSpaceProperties gizmoSpace, MatrixD baseMatrix, List`1 matrices, List`1 models, MyCubeBlockDefinition definition)
  2560. at Sandbox.Game.Entities.MyCubeBuilder.UpdateGizmo_Grid(MyGizmoSpaceProperties gizmoSpace, Boolean add, Boolean remove, Boolean draw)
  2561. at Sandbox.Game.Entities.MyCubeBuilder.UpdateGizmos(Boolean addPos, Boolean removePos, Boolean draw)
  2562. at Sandbox.Game.Entities.MyCubeBuilder.Draw()
  2563. at Sandbox.Game.World.MySession.Draw()
  2564. at Sandbox.Game.Gui.MyGuiScreenGamePlay.Draw()
  2565. at Sandbox.Graphics.GUI.MyScreenManager.Draw()
  2566. at Sandbox.Graphics.GUI.MyDX9Gui.Draw()
  2567. at Sandbox.MySandboxGame.PrepareForDraw()
  2568. at Sandbox.Engine.Platform.Game.UpdateInternal()
  2569. at Sandbox.Engine.Platform.Game.RunSingleFrame()
  2570. at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.<Run>b__0()
  2571. at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback)
  2572. at Sandbox.Engine.Platform.Game.RunLoop()
  2573. at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen)
  2574. at SpaceEngineers.MyProgram.Main(String[] args)
  2575. 2016-12-12 22:18:38.862 - Thread: 1 -> Handling out of memory exception... Sandbox.Engine.Utils.MyConfig
  2576. 2016-12-12 22:18:38.862 - Thread: 1 -> Exception occured: System.OutOfMemoryException: Array dimensions exceeded supported range.
  2577. at BulletXNA.LinearMath.ObjectArray`1..ctor(Int32 capacity)
  2578. at BulletXNA.BulletCollision.QuantizedBvhTree.Load(Byte[] byteArray)
  2579. at BulletXNA.BulletCollision.GImpactQuantizedBvh.Load(Byte[] byteArray)
  2580. at VRageRender.Import.MyModelImporter.LoadOldVersion(BinaryReader reader)
  2581. at VRageRender.Import.MyModelImporter.ImportData(String assetFileName, String[] tags)
  2582. at VRage.Game.Models.MyModel.LoadData()
  2583. at VRage.Game.Models.MyModels.GetModelOnlyData(String modelAsset)
  2584. at Sandbox.Game.Entities.MyBlockBuilderBase.AddFastBuildModelWithSubparts(MatrixD& matrix, List`1 matrices, List`1 models, MyCubeBlockDefinition blockDefinition, Single gridScale)
  2585. at Sandbox.Game.Entities.MyCubeBuilder.AddFastBuildModels(MatrixD baseMatrix, Matrix& localMatrixAdd, List`1 matrices, List`1 models, MyCubeBlockDefinition definition, Nullable`1 startBuild, Nullable`1 continueBuild)
  2586. at Sandbox.Game.Entities.MyCubeBuilder.AddFastBuildModels(MyGizmoSpaceProperties gizmoSpace, MatrixD baseMatrix, List`1 matrices, List`1 models, MyCubeBlockDefinition definition)
  2587. at Sandbox.Game.Entities.MyCubeBuilder.UpdateGizmo_Grid(MyGizmoSpaceProperties gizmoSpace, Boolean add, Boolean remove, Boolean draw)
  2588. at Sandbox.Game.Entities.MyCubeBuilder.UpdateGizmos(Boolean addPos, Boolean removePos, Boolean draw)
  2589. at Sandbox.Game.Entities.MyCubeBuilder.Draw()
  2590. at Sandbox.Game.World.MySession.Draw()
  2591. at Sandbox.Game.Gui.MyGuiScreenGamePlay.Draw()
  2592. at Sandbox.Graphics.GUI.MyScreenManager.Draw()
  2593. at Sandbox.Graphics.GUI.MyDX9Gui.Draw()
  2594. at Sandbox.MySandboxGame.PrepareForDraw()
  2595. at Sandbox.Engine.Platform.Game.UpdateInternal()
  2596. at Sandbox.Engine.Platform.Game.RunSingleFrame()
  2597. at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.<Run>b__0()
  2598. at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback)
  2599. at Sandbox.Engine.Platform.Game.RunLoop()
  2600. at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen)
  2601. at SpaceEngineers.MyProgram.Main(String[] args)
  2602. 2016-12-12 22:18:38.862 - Thread: 1 -> Hiding window
  2603. 2016-12-12 22:18:38.864 - Thread: 24 -> External debugger: interrupted.
  2604. 2016-12-12 22:18:38.868 - Thread: 1 -> Network readers disposed
  2605. 2016-12-12 22:18:39.630 - Thread: 1 -> Hiding window done
  2606. 2016-12-12 22:18:39.630 - Thread: 1 -> Showing message
  2607. 2016-12-12 22:18:43.660 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
  2608. 2016-12-12 22:18:43.660 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
  2609. 2016-12-12 22:18:43.660 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
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