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savegame json (indented)

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Jan 17th, 2018
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  1. {
  2.     "test": {
  3.         "MechanicDoor": {
  4.             "0": "{\"open\":true,\"allowEnter\":true,\"useInstantOpen\":true,\"switchStates\":[true]}",
  5.             "1": "{\"open\":true,\"allowEnter\":true,\"useInstantOpen\":true,\"switchStates\":[true]}",
  6.             "2": "{\"open\":true,\"allowEnter\":true,\"useInstantOpen\":true,\"switchStates\":[true]}",
  7.             "3": "{\"open\":true,\"allowEnter\":true,\"useInstantOpen\":true,\"switchStates\":[true]}"
  8.         },
  9.         "Box": {
  10.             "0": "{\"lastPosition\":[-23.8038731,-2.64500046,0.0]}"
  11.         },
  12.         "Camera": {
  13.             "0": "{\"lastPosition\":[-1.60784614,1.151913,-10.0]}"
  14.         },
  15.         "Player": {
  16.             "0": "{\"lastPosition\":[-1.70729518,-0.04808648,0.0]}"
  17.         }
  18.     },
  19.     "unique": {
  20.         "Game": {
  21.             "0": "{\"lastSceneName\":\"test\"}"
  22.         },
  23.         "Focus": {
  24.             "0": "{\"unlocked_MoveMode\":true,\"unlocked_EditMode\":true}"
  25.         }
  26.     },
  27.     "test2": {
  28.         "MechanicDoor": {
  29.             "0": "{\"open\":false,\"allowEnter\":false,\"useInstantOpen\":true,\"switchStates\":[false]}",
  30.             "1": "{\"open\":true,\"allowEnter\":true,\"useInstantOpen\":true,\"switchStates\":[true,true]}"
  31.         },
  32.         "Box": {
  33.             "0": "{\"lastPosition\":[-12.8400784,-2.64500046,0.0]}",
  34.             "1": "{\"lastPosition\":[-22.4247589,-37.3724251,0.0]}"
  35.         },
  36.         "Camera": {
  37.             "0": "{\"lastPosition\":[-27.12138,-0.954160035,-10.0]}"
  38.         },
  39.         "Player": {
  40.             "0": "{\"lastPosition\":[-27.21894,-2.15416,0.0]}"
  41.         }
  42.     }
  43. }
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