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Sep 21st, 2024
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  1. #BlossomWarrior
  2. Blossom_Warrior:
  3. Type: ZOMBIE
  4. Display: '&dBlossom Warrior'
  5. Health: 50
  6. Damage: 4
  7. Options:
  8. MovementSpeed: 0.2
  9. ShowHealth: false
  10. PreventRandomEquipment: true
  11. AlwaysShowName: false
  12. Persistent: false
  13. Despawn: true
  14. PreventOtherDrops: true
  15. FollowRange: 30
  16. Silent: true
  17. KnockbackResistance: 1
  18. PreventSunburn: true
  19. Modules:
  20. ThreatTable: true
  21. AIGoalSelectors:
  22. - 0 clear
  23. - 1 meleeattack
  24. - 2 movetowardstarget
  25. - 3 randomstroll
  26. AITargetSelectors:
  27. - 0 clear
  28. - 1 players
  29. Skills:
  30. #models
  31. - model{mid=blossom_warrior;n=false;step=1} @self ~onSpawn
  32. - state{s=death;li=2;lo=3} @self ~onDeath
  33. #sound
  34. - effect:sound{s=entity.zoglin.ambient;volume=0.6;pitch=0.4} @self ~onTimer:140 0.35
  35. - effect:sound{s=entity.zoglin.death;volume=0.6;pitch=0.5} @self ~onDeath
  36. - effect:sound{s=entity.zoglin.hurt;volume=0.3;pitch=0.4} @self ~onDamaged
  37. #Attacks and AI
  38. - skill{s=Changetarget} ~onTimer:160 <99%
  39. - skill{s=Cancelattack;sync=true} ~onAttack
  40. - skill{s=Blossom_Warrior_Attack} ~onTimer:20 0.7
  41. #particles
  42. - effect:particles{particle=CHERRY_LEAVES;amount=20;hS=1;vS=1;speed=5} @self ~onTimer:100 0.8
  43. - effect:particles{particle=CHERRY_LEAVES;amount=50;hS=1;vS=1;speed=5} @self ~onDeath
  44. # Drops
  45. DropOptions:
  46. DropMethod: FANCY
  47. ShowDeathChatMessage: false
  48. ShowDeathHologram: false
  49. PerPlayerDrops: true
  50. ClientSideDrops: true
  51. Lootsplosion: false
  52. HologramItemNames: false
  53. ItemGlowByDefault: false
  54. ItemBeamByDefault: false
  55. ItemVFXByDefault: false
  56. ItemVFX:
  57. Material: PAPER
  58. Model: 10015
  59. Color: ff1100
  60. RequiredDamagePercent: 20
  61. Drops:
  62. - mmoitems{type=CROSSBOW;id=WOODEN_BOW;lootsplosion=true;vfxmaterial=PAPER;vfxdata=10015;vfxc=#ff1100} 1 1
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