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- #BlossomWarrior
- Blossom_Warrior:
- Type: ZOMBIE
- Display: '&dBlossom Warrior'
- Health: 50
- Damage: 4
- Options:
- MovementSpeed: 0.2
- ShowHealth: false
- PreventRandomEquipment: true
- AlwaysShowName: false
- Persistent: false
- Despawn: true
- PreventOtherDrops: true
- FollowRange: 30
- Silent: true
- KnockbackResistance: 1
- PreventSunburn: true
- Modules:
- ThreatTable: true
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 2 movetowardstarget
- - 3 randomstroll
- AITargetSelectors:
- - 0 clear
- - 1 players
- Skills:
- #models
- - model{mid=blossom_warrior;n=false;step=1} @self ~onSpawn
- - state{s=death;li=2;lo=3} @self ~onDeath
- #sound
- - effect:sound{s=entity.zoglin.ambient;volume=0.6;pitch=0.4} @self ~onTimer:140 0.35
- - effect:sound{s=entity.zoglin.death;volume=0.6;pitch=0.5} @self ~onDeath
- - effect:sound{s=entity.zoglin.hurt;volume=0.3;pitch=0.4} @self ~onDamaged
- #Attacks and AI
- - skill{s=Changetarget} ~onTimer:160 <99%
- - skill{s=Cancelattack;sync=true} ~onAttack
- - skill{s=Blossom_Warrior_Attack} ~onTimer:20 0.7
- #particles
- - effect:particles{particle=CHERRY_LEAVES;amount=20;hS=1;vS=1;speed=5} @self ~onTimer:100 0.8
- - effect:particles{particle=CHERRY_LEAVES;amount=50;hS=1;vS=1;speed=5} @self ~onDeath
- # Drops
- DropOptions:
- DropMethod: FANCY
- ShowDeathChatMessage: false
- ShowDeathHologram: false
- PerPlayerDrops: true
- ClientSideDrops: true
- Lootsplosion: false
- HologramItemNames: false
- ItemGlowByDefault: false
- ItemBeamByDefault: false
- ItemVFXByDefault: false
- ItemVFX:
- Material: PAPER
- Model: 10015
- Color: ff1100
- RequiredDamagePercent: 20
- Drops:
- - mmoitems{type=CROSSBOW;id=WOODEN_BOW;lootsplosion=true;vfxmaterial=PAPER;vfxdata=10015;vfxc=#ff1100} 1 1
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