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- <!--
- biome
- maxcount: int - the sum of all spawned entities in the group may not exceed this number
- respawndelay: game days - .000278 real seconds, .0167 mins
- daytime: Any,Day,Night - determines the time of day the entity spawns
- <property name="TotalAlive" value="3" />
- total alive means how many are alive at once.
- <property name="TotalPerWave" value="10,20" />Total per wave means a random number between the first and second. The total alive will replenish the dead ranks until TotalPerWave's random number is met.
- -->
- <spawning>
- <!-- *** BIOME_SPAWNING -->
- <!-- *** PINE_FOREST_SPAWNS -->
- <biome name="pine_forest">
- <!--Element removed by: "A21 - Increased Zombie Spawns" (XPath: "/spawning/biome[@name='pine_forest']/spawn")-->
- <!--Element removed by: "A21 - Increased Zombie Spawns" (XPath: "/spawning/biome[@name='pine_forest']/spawn")-->
- <!--Element removed by: "A21 - Increased Zombie Spawns" (XPath: "/spawning/biome[@name='pine_forest']/spawn")-->
- <!--Element removed by: "A21 - Increased Zombie Spawns" (XPath: "/spawning/biome[@name='pine_forest']/spawn")-->
- <!--Element removed by: "A21 - Increased Zombie Spawns" (XPath: "/spawning/biome[@name='pine_forest']/spawn")-->
- <!--Element removed by: "A21 - Increased Zombie Spawns" (XPath: "/spawning/biome[@name='pine_forest']/spawn")-->
- <!--Element removed by: "A21 - Increased Zombie Spawns" (XPath: "/spawning/biome[@name='pine_forest']/spawn")-->
- <!--Element removed by: "A21 - Increased Zombie Spawns" (XPath: "/spawning/biome[@name='pine_forest']/spawn")-->
- <!--Element removed by: "A21 - Increased Zombie Spawns" (XPath: "/spawning/biome[@name='pine_forest']/spawn")-->
- <spawn maxcount="3" respawndelay="0.05" time="Day" entitygroup="ZombiesAll" notags="commercial,industrial,downtown">
- <!--Element appended by: "A21 - Increased Zombie Spawns"-->
- </spawn>
- <spawn maxcount="2" respawndelay="0.05" time="Night" entitygroup="ZombiesNight" notags="commercial,industrial,downtown">
- <!--Element appended by: "A21 - Increased Zombie Spawns"-->
- </spawn>
- <spawn maxcount="4" respawndelay="0.15" time="Day" entitygroup="ZombiesAll" tags="commercial,industrial" notags="downtown">
- <!--Element appended by: "A21 - Increased Zombie Spawns"-->
- </spawn>
- <spawn maxcount="5" respawndelay="0.08" time="Night" entitygroup="ZombiesNight" tags="commercial,industrial" notags="downtown">
- <!--Element appended by: "A21 - Increased Zombie Spawns"-->
- </spawn>
- <spawn maxcount="5" respawndelay="0.15" time="Day" entitygroup="ZombiesForestDowntown" tags="downtown">
- <!--Element appended by: "A21 - Increased Zombie Spawns"-->
- </spawn>
- <spawn maxcount="5" respawndelay="0.05" time="Night" entitygroup="ZombiesForestDowntownNight" tags="downtown">
- <!--Element appended by: "A21 - Increased Zombie Spawns"-->
- </spawn>
- <spawn maxcount="2" respawndelay="0.1668" time="Any" entitygroup="WildGameForest" spawnDeadChance="0">
- <!--Element appended by: "A21 - Increased Zombie Spawns"-->
- </spawn>
- <spawn maxcount="1" respawndelay="0.1668" time="Night" entitygroup="WildGameForestNight" spawnDeadChance="0">
- <!--Element appended by: "A21 - Increased Zombie Spawns"-->
- </spawn>
- <spawn maxcount="1" respawndelay="1" time="Night" entitygroup="EnemyAnimalsForest" spawnDeadChance="0">
- <!--Element appended by: "A21 - Increased Zombie Spawns"-->
- </spawn>
- </biome>
- <!-- *** BURNT_FOREST_SPAWNS -->
- <biome name="burnt_forest">
- <!--Element removed by: "A21 - Increased Zombie Spawns" (XPath: "/spawning/biome[@name='burnt_forest']/spawn")-->
- <!--Element removed by: "A21 - Increased Zombie Spawns" (XPath: "/spawning/biome[@name='burnt_forest']/spawn")-->
- <!--Element removed by: "A21 - Increased Zombie Spawns" (XPath: "/spawning/biome[@name='burnt_forest']/spawn")-->
- <!--Element removed by: "A21 - Increased Zombie Spawns" (XPath: "/spawning/biome[@name='burnt_forest']/spawn")-->
- <!--Element removed by: "A21 - Increased Zombie Spawns" (XPath: "/spawning/biome[@name='burnt_forest']/spawn")-->
- <!--Element removed by: "A21 - Increased Zombie Spawns" (XPath: "/spawning/biome[@name='burnt_forest']/spawn")-->
- <!--Element removed by: "A21 - Increased Zombie Spawns" (XPath: "/spawning/biome[@name='burnt_forest']/spawn")-->
- <!--Element removed by: "A21 - Increased Zombie Spawns" (XPath: "/spawning/biome[@name='burnt_forest']/spawn")-->
- <spawn maxcount="2" respawndelay="0.5" time="Day" entitygroup="ZombiesBurntForest">
- <!--Element appended by: "A21 - Increased Zombie Spawns"-->
- </spawn>
- <spawn maxcount="2" respawndelay="0.75" time="Night" entitygroup="ZombiesNight">
- <!--Element appended by: "A21 - Increased Zombie Spawns"-->
- </spawn>
- <spawn maxcount="6" respawndelay="0.15" time="Day" entitygroup="ZombiesAll" tags="commercial,industrial" notags="downtown">
- <!--Element appended by: "A21 - Increased Zombie Spawns"-->
- </spawn>
- <spawn maxcount="6" respawndelay="0.08" time="Night" entitygroup="ZombiesNight" tags="commercial,industrial" notags="downtown">
- <!--Element appended by: "A21 - Increased Zombie Spawns"-->
- </spawn>
- <spawn maxcount="6" respawndelay="0.08" time="Day" entitygroup="ZombiesDowntown" tags="downtown">
- <!--Element appended by: "A21 - Increased Zombie Spawns"-->
- </spawn>
- <spawn maxcount="6" respawndelay="0.05" time="Night" entitygroup="ZombiesDowntown" tags="downtown">
- <!--Element appended by: "A21 - Increased Zombie Spawns"-->
- </spawn>
- <spawn maxcount="1" respawndelay="1" time="Any" entitygroup="WildGameForest" spawnDeadChance="0">
- <!--Element appended by: "A21 - Increased Zombie Spawns"-->
- </spawn>
- <spawn maxcount="1" respawndelay="1.1" time="Night" entitygroup="EnemyAnimalsBurntForest" spawnDeadChance="0">
- <!--Element appended by: "A21 - Increased Zombie Spawns"-->
- </spawn>
- </biome>
- <!-- *** DESERT_SPAWNS -->
- <biome name="desert">
- <!--Element removed by: "A21 - Increased Zombie Spawns" (XPath: "/spawning/biome[@name='desert']/spawn")-->
- <!--Element removed by: "A21 - Increased Zombie Spawns" (XPath: "/spawning/biome[@name='desert']/spawn")-->
- <!--Element removed by: "A21 - Increased Zombie Spawns" (XPath: "/spawning/biome[@name='desert']/spawn")-->
- <!--Element removed by: "A21 - Increased Zombie Spawns" (XPath: "/spawning/biome[@name='desert']/spawn")-->
- <!--Element removed by: "A21 - Increased Zombie Spawns" (XPath: "/spawning/biome[@name='desert']/spawn")-->
- <!--Element removed by: "A21 - Increased Zombie Spawns" (XPath: "/spawning/biome[@name='desert']/spawn")-->
- <!--Element removed by: "A21 - Increased Zombie Spawns" (XPath: "/spawning/biome[@name='desert']/spawn")-->
- <!--Element removed by: "A21 - Increased Zombie Spawns" (XPath: "/spawning/biome[@name='desert']/spawn")-->
- <spawn maxcount="3" respawndelay="0.05" time="Any" entitygroup="ZombiesAll" notags="commercial,industrial,downtown">
- <!--Element appended by: "A21 - Increased Zombie Spawns"-->
- </spawn>
- <spawn maxcount="1" respawndelay="0.025" time="Night" entitygroup="ZombiesNight" notags="commercial,industrial,downtown">
- <!--Element appended by: "A21 - Increased Zombie Spawns"-->
- </spawn>
- <spawn maxcount="5" respawndelay="0.1" time="Day" entitygroup="ZombiesAll" tags="commercial,industrial" notags="downtown">
- <!--Element appended by: "A21 - Increased Zombie Spawns"-->
- </spawn>
- <spawn maxcount="5" respawndelay="0.05" time="Night" entitygroup="ZombiesNight" tags="commercial,industrial" notags="downtown">
- <!--Element appended by: "A21 - Increased Zombie Spawns"-->
- </spawn>
- <spawn maxcount="6" respawndelay="0.1" time="Day" entitygroup="ZombiesDowntown" tags="downtown">
- <!--Element appended by: "A21 - Increased Zombie Spawns"-->
- </spawn>
- <spawn maxcount="6" respawndelay="0.05" time="Night" entitygroup="ZombiesDowntown" tags="downtown">
- <!--Element appended by: "A21 - Increased Zombie Spawns"-->
- </spawn>
- <spawn maxcount="1" respawndelay="0.1668" time="Any" entitygroup="WildGameForest" spawnDeadChance="0">
- <!--Element appended by: "A21 - Increased Zombie Spawns"-->
- </spawn>
- <spawn maxcount="1" respawndelay="1" time="Any" entitygroup="EnemyAnimalsDesert" spawnDeadChance="0">
- <!--Element appended by: "A21 - Increased Zombie Spawns"-->
- </spawn>
- </biome>
- <!-- *** SNOW_SPAWNS -->
- <biome name="snow">
- <!--Element removed by: "A21 - Increased Zombie Spawns" (XPath: "/spawning/biome[@name='snow']/spawn")-->
- <!--Element removed by: "A21 - Increased Zombie Spawns" (XPath: "/spawning/biome[@name='snow']/spawn")-->
- <!--Element removed by: "A21 - Increased Zombie Spawns" (XPath: "/spawning/biome[@name='snow']/spawn")-->
- <!--Element removed by: "A21 - Increased Zombie Spawns" (XPath: "/spawning/biome[@name='snow']/spawn")-->
- <!--Element removed by: "A21 - Increased Zombie Spawns" (XPath: "/spawning/biome[@name='snow']/spawn")-->
- <!--Element removed by: "A21 - Increased Zombie Spawns" (XPath: "/spawning/biome[@name='snow']/spawn")-->
- <!--Element removed by: "A21 - Increased Zombie Spawns" (XPath: "/spawning/biome[@name='snow']/spawn")-->
- <!--Element removed by: "A21 - Increased Zombie Spawns" (XPath: "/spawning/biome[@name='snow']/spawn")-->
- <spawn maxcount="3" respawndelay="0.0167" time="Any" entitygroup="SnowZombies" notags="downtown">
- <!--Element appended by: "A21 - Increased Zombie Spawns"-->
- </spawn>
- <spawn maxcount="1" respawndelay="0.0139" time="Night" entitygroup="ZombiesNight" notags="commercial,industrial,downtown">
- <!--Element appended by: "A21 - Increased Zombie Spawns"-->
- </spawn>
- <spawn maxcount="6" respawndelay="0.05" time="Day" entitygroup="ZombiesAll" tags="commercial,industrial" notags="downtown">
- <!--Element appended by: "A21 - Increased Zombie Spawns"-->
- </spawn>
- <spawn maxcount="6" respawndelay="0.03" time="Night" entitygroup="ZombiesNight" tags="commercial,industrial" notags="downtown">
- <!--Element appended by: "A21 - Increased Zombie Spawns"-->
- </spawn>
- <spawn maxcount="6" respawndelay="0.04" time="Day" entitygroup="ZombiesDowntown" tags="downtown">
- <!--Element appended by: "A21 - Increased Zombie Spawns"-->
- </spawn>
- <spawn maxcount="6" respawndelay="0.03" time="Night" entitygroup="ZombiesDowntown" tags="downtown">
- <!--Element appended by: "A21 - Increased Zombie Spawns"-->
- </spawn>
- <spawn maxcount="1" respawndelay="0.1668" time="Any" entitygroup="WildGameForest" spawnDeadChance="0">
- <!--Element appended by: "A21 - Increased Zombie Spawns"-->
- </spawn>
- <spawn maxcount="1" respawndelay="1" time="Any" entitygroup="EnemyAnimalsSnow" spawnDeadChance="0">
- <!--Element appended by: "A21 - Increased Zombie Spawns"-->
- </spawn>
- </biome>
- <!-- *** WASTELAND_SPAWNS -->
- <biome name="wasteland">
- <!--Element removed by: "A21 - Increased Zombie Spawns" (XPath: "/spawning/biome[@name='wasteland']/spawn")-->
- <!--Element removed by: "A21 - Increased Zombie Spawns" (XPath: "/spawning/biome[@name='wasteland']/spawn")-->
- <!--Element removed by: "A21 - Increased Zombie Spawns" (XPath: "/spawning/biome[@name='wasteland']/spawn")-->
- <!--Element removed by: "A21 - Increased Zombie Spawns" (XPath: "/spawning/biome[@name='wasteland']/spawn")-->
- <!--Element removed by: "A21 - Increased Zombie Spawns" (XPath: "/spawning/biome[@name='wasteland']/spawn")-->
- <!--Element removed by: "A21 - Increased Zombie Spawns" (XPath: "/spawning/biome[@name='wasteland']/spawn")-->
- <!--Element removed by: "A21 - Increased Zombie Spawns" (XPath: "/spawning/biome[@name='wasteland']/spawn")-->
- <spawn maxcount="4" respawndelay="0.0056" time="Day" entitygroup="ZombiesWasteland" notags="commercial,industrial,downtown">
- <!--Element appended by: "A21 - Increased Zombie Spawns"-->
- </spawn>
- <spawn maxcount="4" respawndelay="0.0014" time="Night" entitygroup="ZombiesWastelandNight" notags="commercial,industrial,downtown">
- <!--Element appended by: "A21 - Increased Zombie Spawns"-->
- </spawn>
- <spawn maxcount="6" respawndelay="0.033" time="Day" entitygroup="ZombiesWasteland" tags="commercial,industrial" notags="downtown">
- <!--Element appended by: "A21 - Increased Zombie Spawns"-->
- </spawn>
- <spawn maxcount="6" respawndelay="0.002" time="Night" entitygroup="ZombiesWastelandNight" tags="commercial,industrial" notags="downtown">
- <!--Element appended by: "A21 - Increased Zombie Spawns"-->
- </spawn>
- <spawn maxcount="6" respawndelay="0.0167" time="Day" entitygroup="ZombiesWastelandDowntown" tags="downtown">
- <!--Element appended by: "A21 - Increased Zombie Spawns"-->
- </spawn>
- <spawn maxcount="6" respawndelay="0.002" time="Night" entitygroup="ZombiesWastelandDowntown" tags="downtown">
- <!--Element appended by: "A21 - Increased Zombie Spawns"-->
- </spawn>
- <spawn maxcount="1" respawndelay="0.03" time="Any" entitygroup="EnemyAnimalsWasteland" spawnDeadChance="0">
- <!--Element appended by: "A21 - Increased Zombie Spawns"-->
- </spawn>
- </biome>
- <!-- *** ENTITY_SPAWNER_CLASSES -->
- <!-- *** ZOMBIES_DOG_SMALL -->
- <entityspawner name="Dog_Sm_Territorial">
- <day value="*">
- <property name="ResetToday" value="false" />
- <property name="EntityGroupName" value="ZombieDogGroup" />
- <property name="Time" value="Any" />
- <property name="DelayBetweenSpawns" value="0" />
- <property name="TotalAlive" value="2" />
- <property name="TotalPerWave" value="2" />
- <property name="DaysToRespawnIfPlayerLeft" value="5" />
- <property name="AttackPlayerAtOnce" value="false" />
- <property name="Territorial" value="false" />
- <property name="TerritorialRange" value="40" />
- </day>
- </entityspawner>
- <!-- *** ZOMBIES_AND_ANIMALS_FARM -->
- <entityspawner name="Farm_Med_Territorial">
- <day value="*">
- <property name="ResetToday" value="false" />
- <property name="EntityGroupName" value="ZombieFarmGroup" />
- <property name="Time" value="Any" />
- <property name="DelayBetweenSpawns" value="0" />
- <property name="TotalAlive" value="5" />
- <property name="TotalPerWave" value="5" />
- <property name="DaysToRespawnIfPlayerLeft" value="5" />
- <property name="AttackPlayerAtOnce" value="false" />
- <property name="Territorial" value="false" />
- <property name="TerritorialRange" value="60" />
- </day>
- </entityspawner>
- <!-- *** ZOMBIES_DOG_MED -->
- <entityspawner name="Zombie_Soldier_Med_Territorial">
- <day value="*">
- <property name="ResetToday" value="false" />
- <property name="EntityGroupName" value="ZombieSoldierGroup" />
- <property name="Time" value="Any" />
- <property name="DelayBetweenSpawns" value="0" />
- <property name="TotalAlive" value="6" />
- <property name="TotalPerWave" value="6" />
- <property name="DaysToRespawnIfPlayerLeft" value="5" />
- <property name="AttackPlayerAtOnce" value="false" />
- <property name="Territorial" value="false" />
- <property name="TerritorialRange" value="40" />
- </day>
- </entityspawner>
- <!-- *** ZOMBIES_UTILITY_WORKER_MED -->
- <entityspawner name="Zombie_Utility_Worker_Med_Territorial">
- <day value="*">
- <property name="ResetToday" value="false" />
- <property name="EntityGroupName" value="ZombieUtilityWorkerGroup" />
- <property name="Time" value="Any" />
- <property name="DelayBetweenSpawns" value="0" />
- <property name="TotalAlive" value="6" />
- <property name="TotalPerWave" value="6" />
- <property name="DaysToRespawnIfPlayerLeft" value="5" />
- <property name="AttackPlayerAtOnce" value="false" />
- <property name="Territorial" value="false" />
- <property name="TerritorialRange" value="40" />
- </day>
- </entityspawner>
- <!-- *** ZOMBIES_UTILITY_WORKER_SMALL -->
- <entityspawner name="Zombie_Utility_Worker_Sm_Territorial">
- <day value="*">
- <property name="ResetToday" value="false" />
- <property name="EntityGroupName" value="ZombieUtilityWorkerGroup" />
- <property name="Time" value="Any" />
- <property name="DelayBetweenSpawns" value="0" />
- <property name="TotalAlive" value="3" />
- <property name="TotalPerWave" value="3" />
- <property name="DaysToRespawnIfPlayerLeft" value="5" />
- <property name="AttackPlayerAtOnce" value="false" />
- <property name="Territorial" value="false" />
- <property name="TerritorialRange" value="40" />
- </day>
- </entityspawner>
- <!-- *** ZOMBIES_GHOST_TOWN_LARGE -->
- <entityspawner name="Zombie_Ghost_Town_Large_Territorial">
- <day value="*">
- <property name="ResetToday" value="false" />
- <property name="EntityGroupName" value="ZombieGhostTownGroup" />
- <property name="Time" value="Any" />
- <property name="DelayBetweenSpawns" value="0" />
- <property name="TotalAlive" value="12" />
- <property name="TotalPerWave" value="12" />
- <property name="DaysToRespawnIfPlayerLeft" value="5" />
- <property name="AttackPlayerAtOnce" value="false" />
- <property name="Territorial" value="false" />
- <property name="TerritorialRange" value="40" />
- </day>
- </entityspawner>
- <!-- *** ZOMBIES_GHOST_TOWN_SMALL -->
- <entityspawner name="Zombie_Ghost_Town_Sm_Territorial">
- <day value="*">
- <property name="ResetToday" value="false" />
- <property name="EntityGroupName" value="ZombieGhostTownGroup" />
- <property name="Time" value="Any" />
- <property name="DelayBetweenSpawns" value="0" />
- <property name="TotalAlive" value="2" />
- <property name="TotalPerWave" value="2" />
- <property name="DaysToRespawnIfPlayerLeft" value="5" />
- <property name="AttackPlayerAtOnce" value="false" />
- <property name="Territorial" value="false" />
- <property name="TerritorialRange" value="40" />
- </day>
- </entityspawner>
- <!-- *** ZOMBIES_BIKER_BAR_MED -->
- <entityspawner name="Zombie_Biker_Bar_Med_Territorial">
- <day value="*">
- <property name="ResetToday" value="false" />
- <property name="EntityGroupName" value="ZombieBikerBarGroup" />
- <property name="Time" value="Any" />
- <property name="DelayBetweenSpawns" value="0" />
- <property name="TotalAlive" value="6" />
- <property name="TotalPerWave" value="6" />
- <property name="DaysToRespawnIfPlayerLeft" value="5" />
- <property name="AttackPlayerAtOnce" value="false" />
- <property name="Territorial" value="false" />
- <property name="TerritorialRange" value="40" />
- </day>
- </entityspawner>
- <!-- *** ZOMBIES_NIGHT_CLUB_MED -->
- <entityspawner name="Zombie_Night_Club_Med_Territorial">
- <day value="*">
- <property name="ResetToday" value="false" />
- <property name="EntityGroupName" value="ZombieNightClubGroup" />
- <property name="Time" value="Any" />
- <property name="DelayBetweenSpawns" value="0" />
- <property name="TotalAlive" value="6" />
- <property name="TotalPerWave" value="6" />
- <property name="DaysToRespawnIfPlayerLeft" value="5" />
- <property name="AttackPlayerAtOnce" value="false" />
- <property name="Territorial" value="false" />
- <property name="TerritorialRange" value="40" />
- </day>
- </entityspawner>
- <!-- *** ZOMBIES_SPECIAL_INFECTED -->
- <entityspawner name="Zombie_Special_Infected_Med_Territorial">
- <day value="*">
- <property name="ResetToday" value="false" />
- <property name="EntityGroupName" value="ZombieSpecialInfectedGroup" />
- <property name="Time" value="Any" />
- <property name="DelayBetweenSpawns" value="0" />
- <property name="TotalAlive" value="6" />
- <property name="TotalPerWave" value="6" />
- <property name="DaysToRespawnIfPlayerLeft" value="5" />
- <property name="AttackPlayerAtOnce" value="false" />
- <property name="Territorial" value="false" />
- <property name="TerritorialRange" value="40" />
- </day>
- </entityspawner>
- <!-- *** ZOMBIE_ANIMALS_DOG_MED -->
- <entityspawner name="Dog_Med_Territorial">
- <day value="*">
- <property name="ResetToday" value="false" />
- <property name="EntityGroupName" value="ZombieDogGroup" />
- <property name="Time" value="Any" />
- <property name="DelayBetweenSpawns" value="0" />
- <property name="TotalAlive" value="3" />
- <property name="TotalPerWave" value="3" />
- <property name="DaysToRespawnIfPlayerLeft" value="5" />
- <property name="AttackPlayerAtOnce" value="false" />
- <property name="Territorial" value="false" />
- <property name="TerritorialRange" value="55" />
- </day>
- </entityspawner>
- <!-- *** ZOMBIE_FERAL_SMALL -->
- <entityspawner name="Spawn_Small_Feral_Territorial">
- <day value="*">
- <property name="ResetToday" value="false" />
- <property name="EntityGroupName" value="ZombiesFeral" />
- <property name="Time" value="Any" />
- <property name="DelayBetweenSpawns" value="0" />
- <property name="TotalAlive" value="1" />
- <property name="TotalPerWave" value="1" />
- <property name="DaysToRespawnIfPlayerLeft" value="5" />
- <property name="AttackPlayerAtOnce" value="false" />
- <property name="Territorial" value="false" />
- <property name="TerritorialRange" value="25" />
- </day>
- </entityspawner>
- <!-- *** ZOMBIES_CAVE -->
- <entityspawner name="SpawnCave">
- <day value="*">
- <property name="ResetToday" value="false" />
- <property name="EntityGroupName" value="ZombiesCave" />
- <property name="Time" value="Any" />
- <property name="DelayBetweenSpawns" value="0" />
- <property name="TotalAlive" value="1" />
- <property name="TotalPerWave" value="1" />
- <property name="DaysToRespawnIfPlayerLeft" value="3" />
- <property name="AttackPlayerAtOnce" value="false" />
- </day>
- </entityspawner>
- <!-- *** ZOMBIES_ALL_EXTRA_SMALL -->
- <entityspawner name="SpawnExtraSmall">
- <day value="*">
- <property name="ResetToday" value="false" />
- <property name="EntityGroupName" value="ZombiesAll" />
- <property name="Time" value="Any" />
- <property name="DelayBetweenSpawns" value="0" />
- <property name="TotalAlive" value="2" />
- <property name="TotalPerWave" value="2" />
- <property name="DaysToRespawnIfPlayerLeft" value="5" />
- <property name="AttackPlayerAtOnce" value="false" />
- </day>
- </entityspawner>
- <!-- *** ZOMBIES_ALL_SMALL -->
- <entityspawner name="SpawnSmall">
- <day value="*">
- <property name="ResetToday" value="false" />
- <property name="EntityGroupName" value="ZombiesAll" />
- <property name="Time" value="Any" />
- <property name="DelayBetweenSpawns" value="0" />
- <property name="TotalAlive" value="4" />
- <property name="TotalPerWave" value="4" />
- <property name="DaysToRespawnIfPlayerLeft" value="5" />
- <property name="AttackPlayerAtOnce" value="false" />
- </day>
- </entityspawner>
- <!-- *** ZOMBIES_ALL_MED -->
- <entityspawner name="SpawnMedium">
- <day value="*">
- <property name="ResetToday" value="false" />
- <property name="EntityGroupName" value="ZombiesAll" />
- <property name="Time" value="Any" />
- <property name="DelayBetweenSpawns" value="0" />
- <property name="TotalAlive" value="6" />
- <property name="TotalPerWave" value="6" />
- <property name="DaysToRespawnIfPlayerLeft" value="5" />
- <property name="AttackPlayerAtOnce" value="false" />
- </day>
- </entityspawner>
- <!-- *** ZOMBIES_ALL_LARGE -->
- <entityspawner name="SpawnLarge">
- <day value="*">
- <property name="ResetToday" value="false" />
- <property name="EntityGroupName" value="ZombiesAll" />
- <property name="Time" value="Any" />
- <property name="DelayBetweenSpawns" value="0" />
- <property name="TotalAlive" value="10" />
- <property name="TotalPerWave" value="10" />
- <property name="DaysToRespawnIfPlayerLeft" value="5" />
- <property name="AttackPlayerAtOnce" value="false" />
- </day>
- </entityspawner>
- <!-- *** ZOMBIES_ALL_EXTRA_LARGE -->
- <entityspawner name="SpawnExLarge">
- <day value="*">
- <property name="ResetToday" value="false" />
- <property name="EntityGroupName" value="ZombiesAll" />
- <property name="Time" value="Any" />
- <property name="DelayBetweenSpawns" value="0" />
- <property name="TotalAlive" value="12" />
- <property name="TotalPerWave" value="12" />
- <property name="DaysToRespawnIfPlayerLeft" value="5" />
- <property name="AttackPlayerAtOnce" value="false" />
- </day>
- </entityspawner>
- <!-- *** ZOMBIE_CRAWLERS -->
- <entityspawner name="SpawnCrawlers">
- <day value="*">
- <property name="ResetToday" value="false" />
- <property name="EntityGroupName" value="ZombiesCrawlers" />
- <property name="Time" value="Any" />
- <property name="DelayBetweenSpawns" value="0" />
- <property name="TotalAlive" value="3" />
- <property name="TotalPerWave" value="3" />
- <property name="DaysToRespawnIfPlayerLeft" value="5" />
- <property name="AttackPlayerAtOnce" value="false" />
- </day>
- </entityspawner>
- <!-- *** ZOMBIES_BURNT -->
- <entityspawner name="SpawnBurntTown">
- <day value="*">
- <property name="ResetToday" value="false" />
- <property name="EntityGroupName" value="ZombiesBurntForest" />
- <property name="Time" value="Any" />
- <property name="DelayBetweenSpawns" value="0" />
- <property name="TotalAlive" value="12" />
- <property name="TotalPerWave" value="12" />
- <property name="DaysToRespawnIfPlayerLeft" value="5" />
- <property name="AttackPlayerAtOnce" value="false" />
- </day>
- </entityspawner>
- <!-- *** ZOMBIES_SNOW_SMALL -->
- <entityspawner name="SpawnSnowSmall">
- <day value="*">
- <property name="ResetToday" value="false" />
- <property name="EntityGroupName" value="SnowZombies" />
- <property name="Time" value="Any" />
- <property name="DelayBetweenSpawns" value="0" />
- <property name="TotalAlive" value="3" />
- <property name="TotalPerWave" value="3" />
- <property name="DaysToRespawnIfPlayerLeft" value="5" />
- <property name="AttackPlayerAtOnce" value="false" />
- </day>
- </entityspawner>
- <!-- *** ZOMBIES_SNOW_MED -->
- <entityspawner name="SpawnSnowMedium">
- <day value="*">
- <property name="ResetToday" value="false" />
- <property name="EntityGroupName" value="SnowZombies" />
- <property name="Time" value="Any" />
- <property name="DelayBetweenSpawns" value="0" />
- <property name="TotalAlive" value="7" />
- <property name="TotalPerWave" value="7" />
- <property name="DaysToRespawnIfPlayerLeft" value="5" />
- <property name="AttackPlayerAtOnce" value="false" />
- </day>
- </entityspawner>
- <!-- *** ZOMBIES_SNOW_LARGE -->
- <entityspawner name="SpawnSnowLarge">
- <day value="*">
- <property name="ResetToday" value="false" />
- <property name="EntityGroupName" value="SnowZombies" />
- <property name="Time" value="Any" />
- <property name="DelayBetweenSpawns" value="0" />
- <property name="TotalAlive" value="10" />
- <property name="TotalPerWave" value="10" />
- <property name="DaysToRespawnIfPlayerLeft" value="5" />
- <property name="AttackPlayerAtOnce" value="false" />
- </day>
- </entityspawner>
- <!-- *** ZOMBIES_SCOUT_SCREAMER -->
- <!-- *** NOTE: This is referenced in code for the screamer system -->
- <entityspawner name="Scouts" dynamic="true" wrapMode="wrap">
- <day value="*">
- <!--* means it is used when no day is specified -->
- <property name="ResetToday" value="true" />
- <property name="EntityGroupName" value="ZombieScouts" />
- <property name="Time" value="Any" />
- <property name="DelayBetweenSpawns" value="1" />
- <property name="TotalAlive" value="1" />
- <property name="TotalPerWave" value="1" />
- </day>
- </entityspawner>
- </spawning>
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