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- BASIC CAMERA MOVEMENT AND CONTROL
- W – forward
- A – left
- S – back
- D – right
- Space – Up
- Control – Down
- Shift – Faster WASD camera movement
- Z – Nudge camera left
- C – Nudge camera right
- Mouse_Right – unlock preset camera orientation; this allows you to stay locked on a player with a preset camera (see below) but not have the camera rotate as the player moves their ‘head’ to look around.
- Mouse_Left – lock preset camera orientation (default each time you switch to a new preset camera)
- ScrollWheel – FOV zoom in/out
- Shift-ScrollWheel – Camera move forward/back when targeting a player (see below)
- Mouse_Right + Scroll Wheel – camera movement (WASD) speed increase/decrease; this allows you to change the speed that WASD moves the camera. You do not need to continuously hold this down; set it once per match and forget it.
- PLAYER TARGETING
- R – Nearest player
- E – Next (nearest) player
- Q – Previous player
- CAMERA PRESETS
- 1 – Free cam/no tracking
- 2 – 3rd person, behind
- 3 – True 3rd Person Cam
- The newly added “True 3rd Person Camera” (T3PC) is now available at Preset (keybind) “3”
- Includes true 3rd person orientation, reticle and in/outbound hit markers
- Which Reticle is displayed is based on your game settings
- Which hitmarkers are displayed is based on your game settings
- No mouse movement allowed; this is a locked orientation camera
- You can however zoom POV with the mouse scroll wheel
- Shows scoped view for hunting rifle and binoculars
- Shows (minor) ADS change
- 4 – 3rd person, right
- 5 – 3rd person, left
- 6 – First person
- 7 – Top Down
- 8 – 3rd Person, behind, max range @ 45 degree angle
- 9 – Pin cam; locks onto the selected player from your current camera distance and orientation to them
- OTHER
- V - Toggle Versus mode on/off
- A brand new feature that allows you to see full stats (including health, equipped weapon and ammo, vehicle condition and more) for the Q E R targeted player and up to two opponents s/he is in combat with
- To use
- Hit V at the start of the match to toggle Vs on
- Use Q E R to target a player; you should immediately see a HUD for the targeted player (which will update dynamically)
- If/when that player enters combat with other players, HUDs for opponents will automatically appear; Vs supports 1v1 and 1v2 scenarios
- Camera “1” now clears the Q E R selected state
- M – Map mode
- Within Map Mode, you can:
- Click a player name on the map and the GOTO button to warp to them
- Click a location on the map and the GOTO button to warp to that location
- Click a player name in the Player List (to the right of the map) to warp to them
- Click any of the Player List column headings to sort by that column (e.g., Health remaining) in ascending order; clicking the same column a 2nd time will sort by in descending order
- X – Show/hide character health bars
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