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  1. Warning: [CpuId] ht/smt/cmt detection for AMD is not implemented! Using processor number reported by OS.
  2. [ParseCmdLine] command-line args: "C:\Users\Santiago\Documents\My Games\Spring\engine\100.0\spring.exe "C:\Users\Santiago\AppData\Roaming\springlobby\script.txt""
  3. Using configuration source: "C:\Users\Santiago\Documents\My Games\Spring\springsettings.cfg"
  4. ============== <User Config> ==============
  5. 3DTrees = 0
  6. AdvUnitShading = 0
  7. BumpWaterReflection = 0
  8. BumpWaterRefraction = 0
  9. BumpWaterShoreWaves = 0
  10. BumpWaterTexSizeReflection = 0
  11. BumpWaterUseDepthTexture = 0
  12. CamMode = 3
  13. GrassDetail = 0
  14. GroundDecals = 0
  15. GroundDetail = 20
  16. InputTextGeo = 0.26 0.73 0.02 0.028
  17. LastSelectedMap = 1944_Road_To_Rome_V3
  18. LastSelectedMod = Player's Scenario 1
  19. LastSelectedScript = Player vs. AI: NullAI 0.1
  20. LinkIncomingMaxPacketRate = 64000
  21. LinkIncomingMaxWaitingPackets = 512000
  22. LinkIncomingPeakBandwidth = 32768000
  23. LinkIncomingSustainedBandwidth = 2048000
  24. LinkOutgoingBandwidth = 65536000
  25. LuaShaders = 0
  26. MaxNanoParticles = 100
  27. MaxParticles = 100
  28. MaxSounds = 20
  29. ReflectiveWater = 0
  30. RotOverheadScrollSpeed = 25
  31. ShadowMapSize = 1024
  32. Shadows = 0
  33. ShowFPS = 1
  34. SmoothLines = 0
  35. SmoothPoints = 0
  36. TreeRadius = 600
  37. UnitIconDist = 250
  38. UnitLodDist = 100
  39. VSync = -1
  40. WindowState = 0
  41. XResolution = 1366
  42. XResolutionWindowed = 1366
  43. YResolution = 768
  44. YResolutionWindowed = 768
  45. ============== </User Config> ==============
  46. Available log sections: KeyBindings, AutohostInterface, GameServer, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket, GroundMoveType, Path, UnitScript
  47. Enabled log sections: Sound(Notice)
  48. Enable or disable log sections using the LogSections configuration key
  49. or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  50. Use "none" to disable the default log sections.
  51. LogOutput initialized.
  52. Spring 100.0
  53. Build Environment: boost-105500, GNU libstdc++ version 20130531
  54. Compiler Version: gcc-4.8.1
  55. Operating System: Microsoft Windows
  56. Microsoft Windows 7 Home Basic Edition, 64-bit Service Pack 1 (build 7601)
  57. AMD A4-3305M APU with Radeon(tm) HD Graphics; 7657MB RAM, 15312MB pagefile
  58. Word Size: 32-bit (emulated)
  59. CPU Clock: win32::TimeGetTime
  60. Physical CPU Cores: 2
  61. Logical CPU Cores: 2
  62. [CMyMath::Init] CPU SSE mask: 888, flags:
  63. SSE 1.0: 1, SSE 2.0: 1
  64. SSE 3.0: 1, SSSE 3.0: 0
  65. SSE 4.1: 0, SSE 4.2: 0
  66. SSE 4.0A: 1, SSE 5.0A: 0
  67. using streflop SSE FP-math mode, CPU supports SSE instructions
  68. Supported Video modes on Display 1 x:0 y:0 1366x768:
  69. 640x480, 800x480, 800x600, 1024x600, 1024x768, 1280x720, 1280x768, 1360x768, 1366x768
  70. SDL version: linked 2.0.3; compiled 2.0.2
  71. GL version: 4.5.13399 Compatibility Profile Context 15.200.1062.1004
  72. GL vendor: ATI Technologies Inc.
  73. GL renderer: AMD Radeon(TM) HD 6480G
  74. GLSL version: 4.40
  75. GLEW version: 1.5.8
  76. Video RAM: unknown
  77. SwapInterval: 0
  78. GL info:
  79. haveARB: 1, haveGLSL: 1, ATI hacks: 1
  80. FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0
  81. maximum texture size: 16384, compress MIP-map textures: 0
  82. maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 32/29
  83. maximum drawbuffers: 8, maximum recommended indices/vertices: 16777215/2147483647
  84. number of UniformBufferBindings: 90 (64kB)
  85. VSync disabled
  86. [InitOpenGL] video mode set to 1366x768:24bit @60Hz
  87. [WatchDogInstall] Installed (HangTimeout: 10sec)
  88. [ThreadPool::SetThreadCount][1] #wanted=2 #current=1 #max=2
  89. [ThreadPool::SetThreadCount][2] #threads=1
  90. Using read-write data directory: C:\Users\Santiago\Documents\My Games\Spring\
  91. Using read-only data directory: C:\Users\Santiago\Documents\My Games\Spring\engine\100.0\
  92. Scanning: C:\Users\Santiago\Documents\My Games\Spring\engine\100.0\base
  93. Scanning: C:\Users\Santiago\Documents\My Games\Spring\maps
  94. Scanning: C:\Users\Santiago\Documents\My Games\Spring\games
  95. Scanning: C:\Users\Santiago\Documents\My Games\Spring\packages
  96. [f=0000000] [Sound] OpenAL info:
  97. [f=0000000] [Sound] Available Devices:
  98. [f=0000000] [Sound] Altavoces y auriculares (IDT High Definition Audio CODEC)
  99. [f=0000000] [Sound] Device: OpenAL Soft
  100. [f=0000000] [Sound] Vendor: OpenAL Community
  101. [f=0000000] [Sound] Version: 1.1 ALSOFT 1.15.1
  102. [f=0000000] [Sound] Renderer: OpenAL Soft
  103. [f=0000000] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency
  104. [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback
  105. [f=0000000] [Sound] EFX Enabled: yes
  106. [f=0000000] [Sound] Max Sounds: 20
  107. [f=0000000] Joysticks found: 0
  108. [f=0000000] [ThreadPool::SetThreadCount][1] #wanted=2 #current=2 #max=2
  109. [f=0000000] [ThreadPool::SetThreadCount][2] #threads=1
  110. [f=0000000] [Threading] Main thread CPU affinity mask set: 2
  111. [f=0000000] [StartScript] Loading StartScript from: C:\Users\Santiago\AppData\Roaming\springlobby\script.txt
  112. [f=0000000] Hosting on: :8452
  113. [f=0000000] Connecting to local server
  114. [f=0000000] [AddGameSetupArchivesToVFS] using map: 1944_Caucasus_Skirmish_V4
  115. [f=0000000] Binding UDP socket to IP (v6) :: port 8452
  116. [f=0000000] [UDPListener] successfully bound socket on port 8452
  117. [f=0000000] PreGame::StartServer: 166 ms
  118. [f=0000000] [InitOpenGL] video mode set to 1366x768:24bit @60Hz
  119. [f=0000000] [AddGameSetupArchivesToVFS] using map: 1944_Caucasus_Skirmish_V4
  120. [f=0000000] [AddGameSetupArchivesToVFS] using game: Spring: 1944 $VERSION (archive: S44Main.sdd)
  121. [f=0000000] Recording demo to: C:\Users\Santiago\Documents\My Games\Spring\demos\20160426_083048_1944_Caucasus_Skirmish_V4_100.sdf
  122. [f=0000000] PreGame::GameDataReceived: 1925 ms
  123. [f=0000000] [PreGame::UpdateClientNet] user number 0 (team 1, allyteam 0)
  124. [f=0000000] [LuaIntro] Searching for new Widgets
  125. [f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
  126. [f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
  127. [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
  128. [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
  129. [f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
  130. [f=0000000] [LuaIntro] Found new widget "SpringLogo"
  131. [f=0000000] [LuaIntro] Found new widget "LoadTexture"
  132. [f=0000000] [LuaIntro] Found new widget "LoadProgress"
  133. [f=0000000] [LuaIntro] Found new widget "Main"
  134. [f=0000000] [LuaIntro] Found new widget "Music"
  135. [f=0000000] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
  136. [f=0000000] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
  137. [f=0000000] [LuaIntro] Loading widget: Main <main.lua>
  138. [f=0000000] [LuaIntro] Loading widget: Music <music.lua>
  139. [f=0000000] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua>
  140. [f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
  141. [f=0000000] Parsing Map Information
  142. [f=0000000] Loading SMF
  143. [f=0000000] Loading Map (14 MB)
  144. [f=0000000] Loading Radar Icons
  145. [f=0000000] Loading GameData Definitions
  146. [f=0000000] [unitdefs post] Warning: No turret turn speed for Deployed PvLv m/40 AT Tripod
  147. [f=0000000] [unitdefs post] Warning: No turret turn speed for Towed Type 90 75mm Gun
  148. [f=0000000] [unitdefs post] Warning: No turret turn speed for Deployed MG42 Heavy Machinegun
  149. [f=0000000] [unitdefs post] Warning: No turret turn speed for SdKfz 162 JagdPanzer IV/70(V)
  150. [f=0000000] [unitdefs post] Warning: No turret turn speed for Carro Protetto A.S. 37
  151. [f=0000000] [unitdefs post] Warning: No turret turn speed for Deployed Kulsprutegevär m/36 Heavy Machinegun
  152. [f=0000000] [unitdefs post] Warning: No turret turn speed for Towed Cannone da 75/32
  153. [f=0000000] [unitdefs post] Warning: No turret turn speed for Wasp Mk.II
  154. [f=0000000] [unitdefs post] Warning: No turret turn speed for Deployed 44M Buzogányvető
  155. [f=0000000] [unitdefs post] Warning: No turret turn speed for M3A1 Halftrack
  156. [f=0000000] [unitdefs post] Warning: No turret turn speed for Deployed Q.F. 17 Pounder
  157. [f=0000000] [unitdefs post] Warning: No turret turn speed for SdKfz 142/1 StuG III Ausf. G
  158. [f=0000000] [unitdefs post] Warning: No turret turn speed for T-70/M42
  159. [f=0000000] [unitdefs post] Warning: No turret turn speed for Type 1 Ho-Ni I
  160. [f=0000000] [unitdefs post] Warning: No turret turn speed for Autocannone 90/53 su Lancia 3Ro
  161. [f=0000000] [unitdefs post] Warning: No turret turn speed for SdKfz 138 Panzerjäger Marder III Ausf. M
  162. [f=0000000] [unitdefs post] Warning: No turret turn speed for Deployed 15cm Nebelwerfer 41
  163. [f=0000000] [unitdefs post] Warning: No turret turn speed for SdKfz 10/5
  164. [f=0000000] [unitdefs post] Warning: No turret turn speed for Semovente da 75/18
  165. [f=0000000] [unitdefs post] Warning: No turret turn speed for Deployed 7.5cm PaK 40
  166. [f=0000000] [unitdefs post] Warning: No turret turn speed for Ram Kangaroo
  167. [f=0000000] [unitdefs post] Warning: No turret turn speed for Autocannone da 100/17
  168. [f=0000000] [unitdefs post] Warning: No turret turn speed for M5A1 Halftrack
  169. [f=0000000] [unitdefs post] Warning: No turret turn speed for M16 MGMC
  170. [f=0000000] [unitdefs post] Warning: No turret turn speed for M5A1 Halftrack
  171. [f=0000000] [unitdefs post] Warning: No turret turn speed for Semovente da 90/53
  172. [f=0000000] [unitdefs post] Warning: No turret turn speed for Type 97 Te-Ke
  173. [f=0000000] [unitdefs post] Warning: No turret turn speed for LVT(A)-4
  174. [f=0000000] [unitdefs post] Warning: Cost (2050) and time (25000) mismatch on Hungarian HQ Bunker
  175. [f=0000000] [unitdefs post] Warning: No turret turn speed for SU-85
  176. [f=0000000] [unitdefs post] Warning: No turret turn speed for Deployed 57mm ZiS-2
  177. [f=0000000] [unitdefs post] Warning: No turret turn speed for M7 HMC Priest
  178. [f=0000000] [unitdefs post] Warning: No turret turn speed for Deployed Type 92 Heavy Machinegun
  179. [f=0000000] [unitdefs post] Warning: No turret turn speed for SU-100
  180. [f=0000000] [unitdefs post] Warning: No turret turn speed for Deployed Vickers Mk I Heavy Machinegun
  181. [f=0000000] [unitdefs post] Warning: No turret turn speed for Deployed Vickers Mk I Heavy Machinegun
  182. [f=0000000] [unitdefs post] Warning: No turret turn speed for Deployed 3-Inch M5
  183. [f=0000000] [unitdefs post] Warning: No turret turn speed for Deployed 105mm M2
  184. [f=0000000] [unitdefs post] Warning: No turret turn speed for 41.M Turan II
  185. [f=0000000] [unitdefs post] Warning: No turret turn speed for Deployed Schwarzlose 07/31M heavy machinegun
  186. [f=0000000] [unitdefs post] Warning: No turret turn speed for Sd.Kfz. 138/2 JagdPanzer 38 Hetzer
  187. [f=0000000] [unitdefs post] Warning: No turret turn speed for Autocannone Breda da 20 mm A/A su Fiat-SPA Dovunque 35
  188. [f=0000000] [unitdefs post] Warning: No turret turn speed for PBil m/40 Lynx
  189. [f=0000000] [unitdefs post] Warning: No turret turn speed for PBil m/31f Command Car
  190. [f=0000000] [unitdefs post] Warning: No turret turn speed for PBil m/31 w/ 20mm Bofors m/40
  191. [f=0000000] [unitdefs post] Warning: No turret turn speed for Stridsvagn m/42
  192. [f=0000000] [unitdefs post] Warning: No turret turn speed for Stridsvagn m/41 SII
  193. [f=0000000] [unitdefs post] Warning: No turret turn speed for Stridsvagn m/40
  194. [f=0000000] [unitdefs post] Warning: No turret turn speed for Stridsvagn m/37
  195. [f=0000000] [unitdefs post] Warning: No turret turn speed for Deployed 76mm ZiS-3
  196. [f=0000000] [unitdefs post] Warning: No turret turn speed for Type 97 Chi-Ha
  197. [f=0000000] [unitdefs post] Warning: No turret turn speed for Type 97 Chi-Ha
  198. [f=0000000] [unitdefs post] Warning: No turret turn speed for Deployed 5.7cm PvKan m/43
  199. [f=0000000] [unitdefs post] Warning: No turret turn speed for Deployed Obice da 100/22
  200. [f=0000000] [unitdefs post] Warning: No turret turn speed for Deployed 7,5cm Kanon m/02-33
  201. [f=0000000] [unitdefs post] Warning: No turret turn speed for Deployed 10.5cm Haubits m/39
  202. [f=0000000] [unitdefs post] Warning: No turret turn speed for Deployed Cannone da 47/32
  203. [f=0000000] [unitdefs post] Warning: No turret turn speed for M4 GAZ-AAA
  204. [f=0000000] [unitdefs post] Warning: No turret turn speed for BA-64
  205. [f=0000000] [unitdefs post] Warning: No turret turn speed for T-60/M41
  206. [f=0000000] [unitdefs post] Warning: No turret turn speed for Deployed Maxim PM 1910 Heavy Machinegun
  207. [f=0000000] [unitdefs post] Warning: No turret turn speed for 40.M Turan
  208. [f=0000000] [unitdefs post] Warning: No turret turn speed for Carro Mediuo M15/42
  209. [f=0000000] [unitdefs post] Warning: Cost (2050) and time (40000) mismatch on Wehrmacht HQ Bunker
  210. [f=0000000] [unitdefs post] Warning: No turret turn speed for SU-76
  211. [f=0000000] [unitdefs post] Warning: No turret turn speed for Deployed 122mm M-30
  212. [f=0000000] [unitdefs post] Warning: No turret turn speed for ISU-152
  213. [f=0000000] [unitdefs post] Warning: No turret turn speed for Deployed Breda M37 Heavy Machinegun
  214. [f=0000000] [unitdefs post] Warning: No turret turn speed for 25pdr SP Sexton Mk. II
  215. [f=0000000] [unitdefs post] Warning: No turret turn speed for Type 97 Te-Ke
  216. [f=0000000] [unitdefs post] Warning: No turret turn speed for Type 2 Ka-Mi
  217. [f=0000000] [unitdefs post] Warning: No turret turn speed for PzKpfw III Ausf L
  218. [f=0000000] [unitdefs post] Warning: No turret turn speed for Type 3 Ho-Ni III
  219. [f=0000000] [unitdefs post] Warning: No turret turn speed for Type 1 Chi-He
  220. [f=0000000] [unitdefs post] Warning: No turret turn speed for 43.M Turan III
  221. [f=0000000] [unitdefs post] Warning: No turret turn speed for Type 97 Shinhoto Chi-Ha
  222. [f=0000000] [unitdefs post] Warning: No turret turn speed for L6/40 Lancia Flamme
  223. [f=0000000] [unitdefs post] Warning: No turret turn speed for SdKfz 173 JagdPanther
  224. [f=0000000] [unitdefs post] Warning: No turret turn speed for Type 4 Ka-Tsu
  225. [f=0000000] [unitdefs post] Warning: No turret turn speed for Deployed Type 91 105mm Howitzer
  226. [f=0000000] [unitdefs post] Warning: No turret turn speed for Deployed 7.5cm PaK 40
  227. [f=0000000] [unitdefs post] Warning: No turret turn speed for Type 3 Chi-Nu
  228. [f=0000000] [unitdefs post] Warning: No turret turn speed for Deployed 10.5cm LeFH 18M
  229. [f=0000000] [unitdefs post] Warning: No turret turn speed for Type 2 Ho-Ni II
  230. [f=0000000] [unitdefs post] Warning: No turret turn speed for Autoblinda AB-41
  231. [f=0000000] [unitdefs post] Warning: No turret turn speed for Carro Pesante P26/40
  232. [f=0000000] [unitdefs post] Warning: No turret turn speed for Type 95 Ha-Go
  233. [f=0000000] [unitdefs post] Warning: No turret turn speed for Semovente da 75/46
  234. [f=0000000] [unitdefs post] Warning: No turret turn speed for Semovente da 47/32
  235. [f=0000000] [unitdefs post] Warning: No turret turn speed for Semovente da 105/25
  236. [f=0000000] [unitdefs post] Warning: No turret turn speed for Deployed Type 1 47mm Gun
  237. [f=0000000] [unitdefs post] Warning: No turret turn speed for Deployed Vickers Mk I Heavy Machinegun
  238. [f=0000000] [unitdefs post] Warning: No turret turn speed for Deployed 10.5cm LeFH 18M
  239. [f=0000000] [unitdefs post] Warning: No turret turn speed for Autocannone da 75/27
  240. [f=0000000] [unitdefs post] Warning: No turret turn speed for Deployed Q.F. 25 Pounder
  241. [f=0000000] [unitdefs post] Warning: No turret turn speed for Type 4 Ho-Ro
  242. [f=0000000] [unitdefs post] Warning: No turret turn speed for SdKfz 124 Wespe
  243. [f=0000000] [unitdefs post] Warning: No turret turn speed for 40.M Nimrod
  244. [f=0000000] [unitdefs post] Warning: No turret turn speed for SAV m/43
  245. [f=0000000] [unitdefs post] Warning: No turret turn speed for 43.M Zrynyi II
  246. [f=0000000] [unitdefs post] Warning: No turret turn speed for SdKfz 251/1 Halftrack
  247. [f=0000000] [unitdefs post] Warning: No turret turn speed for Type 94 Isuzu w/ Type 98 20mm AA
  248. [f=0000000] [weapondefs_post] Warning: mismatch in weapon costs (swepbilm31, boforsm40_20mmhe [8 (current) vs. 4(new)])
  249. [f=0000000] Loading all definitions: 5.540000
  250. [f=0000000] Game::LoadDefs (GameData): 5651 ms
  251. [f=0000000] Loading Sound Definitions
  252. [f=0000000] [Sound] parsed 6 sounds from gamedata/sounds.lua
  253. [f=0000000] Game::LoadDefs (Sound): 39 ms
  254. [f=0000000] Creating Smooth Height Mesh
  255. [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 29 ms
  256. [f=0000000] Creating QuadField & CEGs
  257. [f=0000000] [CDamageArrayHandler] number of ArmorDefs: 17
  258. [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
  259. [f=0000000] Creating Unit Textures
  260. [f=0000000] Creating Sky
  261. [f=0000000] Loading Weapon Definitions
  262. [f=0000000] Warning: WeaponDefs: Unknown tag "manualbombsettings" in "a_tkbomb"
  263. [f=0000000] Warning: WeaponDefs: Unknown tag "selfexplode" in "a_tkbomb"
  264. [f=0000000] Warning: WeaponDefs: Unknown tag "manualbombsettings" in "bomb"
  265. [f=0000000] Warning: WeaponDefs: Unknown tag "manualbombsettings" in "bomb160kg"
  266. [f=0000000] Warning: WeaponDefs: Unknown tag "manualbombsettings" in "bomb50kg"
  267. [f=0000000] Warning: WeaponDefs: Unknown tag "manualbombsettings" in "ptab"
  268. [f=0000000] Warning: WeaponDefs: Unknown tag "selfexplode" in "ptab"
  269. [f=0000000] Warning: WeaponDefs: Unknown tag "manualbombsettings" in "rus_partisandrop"
  270. [f=0000000] Warning: WeaponDefs: Unknown tag "manualbombsettings" in "us_paratrooper"
  271. [f=0000000] Warning: WeaponDefs: Unknown tag "manualbombsettings" in "v1"
  272. [f=0000000] Loading Unit Definitions
  273. [f=0000000] Loading Feature Definitions
  274. [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
  275. [f=0000000] Initializing Map Features
  276. [f=0000000] Creating ShadowHandler & DecalHandler
  277. [f=0000000] FBO::maxSamples: 8
  278. [f=0000000] Creating GroundDrawer
  279. [f=0000000] Loading Map Tiles
  280. [f=0000000] Loading Square Textures
  281. [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 2 ms
  282. [f=0000000] Switching to ROAM Mesh Rendering
  283. [f=0000000] Creating TreeDrawer
  284. [f=0000000] Creating ProjectileDrawer & UnitDrawer
  285. [f=0000000] Creating Projectile Textures
  286. [f=0000000] Creating Water
  287. [f=0000000] Game::LoadInterface (Camera&Mouse): 116 ms
  288. [f=0000000] Game::LoadInterface (Console): 21 ms
  289. [f=0000000] InfoTexture: shaders
  290. [f=0000000] Loading LuaRules
  291. [f=0000000] Loaded SYNCED gadget: 1944 Custom Command Handler <0_api_customcmdhandler.lua>
  292. [f=0000000] Loaded SYNCED gadget: Texture preloader <game_texpreload.lua>
  293. [f=0000000] Loaded SYNCED gadget: Gadget/Widget remover <remover.lua>
  294. [f=0000000] Loaded SYNCED gadget: Commands API <api_cmdqueue.lua>
  295. [f=0000000] Loaded SYNCED gadget: Delay API <api_delay.lua>
  296. [f=0000000] Loaded SYNCED gadget: Util API <api_util.lua>
  297. [f=0000000] Loaded SYNCED gadget: Vector API <api_vector.lua>
  298. [f=0000000] Loaded SYNCED gadget: Cruise Missiles <game_cruisemissile.lua>
  299. [f=0000000] Loaded SYNCED gadget: Flag Manager <game_flagmanager.lua>
  300. [f=0000000] Loaded SYNCED gadget: LockCamera <camera_broadcast.lua>
  301. [f=0000000] Loaded SYNCED gadget: Partisan Spawner <game_partisanspawn.lua>
  302. [f=0000000] Loaded SYNCED gadget: Spring: 1944 Paratroopers <game_paratroopers.lua>
  303. [f=0000000] Loaded SYNCED gadget: Spring: 1944 Planes <game_planes.lua>
  304. [f=0000000] Loaded SYNCED gadget: Squad Spawner <unit_squadspawner.lua>
  305. [f=0000000] Loaded SYNCED gadget: Storage Dies Penalty <unit_storage_dies_penalty.lua>
  306. [f=0000000] Loaded SYNCED gadget: Turn Command <unit_turn.lua>
  307. [f=0000000] Loaded SYNCED gadget: Developer commands <dev_cheats.lua>
  308. [f=0000000] Loaded SYNCED gadget: LUS Helper <lus_helper.lua>
  309. [f=0000000] Loaded SYNCED gadget: Ammo Limiter <game_ammo.lua>
  310. [f=0000000] Loaded SYNCED gadget: Armour Hit Volumes <unit_armourhitvols.lua>
  311. [f=0000000] Loaded SYNCED gadget: Base Command Income <game_basecommandincome.lua>
  312. [f=0000000] Loaded SYNCED gadget: Binocs for Scouts <unit_scoutbinocs.lua>
  313. [f=0000000] Loaded SYNCED gadget: Button Manipulator <cmd_fixbuttons.lua>
  314. [f=0000000] Loaded SYNCED gadget: Command Controller <game_notreereclaim.lua>
  315. [f=0000000] Loaded SYNCED gadget: Composite Ships Helper <unit_compositeships.lua>
  316. [f=0000000] Loaded SYNCED gadget: Corpse cleaner <game_corpsecleaner.lua>
  317. [f=0000000] Loaded SYNCED gadget: Feature CEG <feature_ceg.lua>
  318. [f=0000000] Loaded SYNCED gadget: Flag Returns <game_handleflagreturns.lua>
  319. [f=0000000] Loaded SYNCED gadget: Indirect Fire Accuracy Manager <unit_indirectfireaccuracy.lua>
  320. [f=0000000] Loaded SYNCED gadget: Infantry supply rules <game_infsupply.lua>
  321. [f=0000000] Loaded SYNCED gadget: Lua unit script framework <unit_script.lua>
  322. [f=0000000] Loaded SYNCED gadget: Minefield spawner <game_minefields.lua>
  323. [f=0000000] Loaded SYNCED gadget: Plane Fear <game_planefear.lua>
  324. [f=0000000] Loaded SYNCED gadget: Satchels for Commandos <unit_commandossatchel.lua>
  325. [f=0000000] Loaded SYNCED gadget: Shockwaves <lups_shockwaves.lua>
  326. [f=0000000] Loaded SYNCED gadget: Spawn <game_setup.lua>
  327. [f=0000000] Loaded SYNCED gadget: Spring 1944 Armor <game_armor.lua>
  328. [f=0000000] Loaded SYNCED gadget: Target on the move <unit_target_on_the_move.lua>
  329. [f=0000000] Loaded SYNCED gadget: Transport Helper <unit_hidetransported.lua>
  330. [f=0000000] Loaded SYNCED gadget: UnitFortify <unit_fortify.lua>
  331. [f=0000000] Loaded SYNCED gadget: UnitMorph <unit_morph.lua>
  332. [f=0000000] Loaded SYNCED gadget: lups_nano_spray.lua <lups_nano_spray.lua>
  333. [f=0000000] Loaded SYNCED gadget: lups_wrapper.lua <lups_wrapper.lua>
  334. [f=0000000] Loaded SYNCED gadget: Beaching Command <cmd_lcgm.lua>
  335. [f=0000000] Loaded SYNCED gadget: C.R.A.I.G. <craig.lua>
  336. [f=0000000] Loaded SYNCED gadget: Clear Path <cmd_clearpath.lua>
  337. [f=0000000] Loaded SYNCED gadget: Communism mode <game_communismmode.lua>
  338. [f=0000000] Loaded SYNCED gadget: CustomUnitShaders <gfx_customunitshaders.lua>
  339. [f=0000000] Loaded SYNCED gadget: Detonate Button <cmd_detonate.lua>
  340. [f=0000000] Loaded SYNCED gadget: Game Over <game_end.lua>
  341. [f=0000000] Loaded SYNCED gadget: Game Sensors <game_sensors.lua>
  342. [f=0000000] Loaded SYNCED gadget: Logistics Supply <game_logisticssupply.lua>
  343. [f=0000000] Loaded SYNCED gadget: Spring: 1944 Damage Over Time <game_damageovertime.lua>
  344. [f=0000000] Loaded SYNCED gadget: Spring: 1944 Visible Cover Areas <game_visiblecover.lua>
  345. [f=0000000] Loaded SYNCED gadget: Target Priorities for LUS vehicles <unit_targetpriorities.lua>
  346. [f=0000000] Loaded SYNCED gadget: Tracers <gfx_tracers.lua>
  347. [f=0000000] Loaded SYNCED gadget: Fake fire state <unit_fakefirestate.lua>
  348. [f=0000000] Loaded SYNCED gadget: Infantry Suppression <game_fearhandler.lua>
  349. [f=0000000] Loaded SYNCED gadget: LUS weapon toggle <unit_weapontoggle.lua>
  350. [f=0000000] Loaded SYNCED gadget: Area Attack <cmd_areaattack.lua>
  351. [f=0000000] Loaded SYNCED gadget: LupsSyncedManager <lups_manager.lua>
  352. [f=0000000] Loaded SYNCED gadget: Smoke shells and generators <unit_smokeshells.lua>
  353. [f=0000000] Loaded SYNCED gadget: 1944 Unit Kill Voice <game_killvoice.lua>
  354. [f=0000000] Loaded SYNCED gadget: Profiler <dbg_profiler.lua>
  355. [f=0000000] Switching to Overview style camera
  356. [f=0000000] Switching to Spring style camera
  357. [f=0000000] Switching to Free style camera
  358. [f=0000000] Switching to Rotatable overhead camera
  359. [f=0000000] Switching to Overhead (TA) style camera
  360. [f=0000000] Switching to FPS style camera
  361. [f=0000000] Switching to Rotatable overhead camera
  362. [f=0000000] Loaded UNSYNCED gadget: 1944 Custom Command Handler <0_api_customcmdhandler.lua>
  363. [f=0000000] Loaded UNSYNCED gadget: Texture preloader <game_texpreload.lua>
  364. [f=0000000] Loaded UNSYNCED gadget: Gadget/Widget remover <remover.lua>
  365. [f=0000000] Loaded UNSYNCED gadget: Commands API <api_cmdqueue.lua>
  366. [f=0000000] Loaded UNSYNCED gadget: Delay API <api_delay.lua>
  367. [f=0000000] Loaded UNSYNCED gadget: Util API <api_util.lua>
  368. [f=0000000] Loaded UNSYNCED gadget: Vector API <api_vector.lua>
  369. [f=0000000] Loaded UNSYNCED gadget: Cruise Missiles <game_cruisemissile.lua>
  370. [f=0000000] Loaded UNSYNCED gadget: Flag Manager <game_flagmanager.lua>
  371. [f=0000000] Loaded UNSYNCED gadget: LockCamera <camera_broadcast.lua>
  372. [f=0000000] Loaded UNSYNCED gadget: Partisan Spawner <game_partisanspawn.lua>
  373. [f=0000000] Loaded UNSYNCED gadget: Spring: 1944 Paratroopers <game_paratroopers.lua>
  374. [f=0000000] Loaded UNSYNCED gadget: Spring: 1944 Planes <game_planes.lua>
  375. [f=0000000] Loaded UNSYNCED gadget: Storage Dies Penalty <unit_storage_dies_penalty.lua>
  376. [f=0000000] Loaded UNSYNCED gadget: Turn Command <unit_turn.lua>
  377. [f=0000000] Loaded UNSYNCED gadget: Developer commands <dev_cheats.lua>
  378. [f=0000000] Loaded UNSYNCED gadget: LUS Helper <lus_helper.lua>
  379. [f=0000000] Loaded UNSYNCED gadget: Ammo Limiter <game_ammo.lua>
  380. [f=0000000] Loaded UNSYNCED gadget: Armour Hit Volumes <unit_armourhitvols.lua>
  381. [f=0000000] Loaded UNSYNCED gadget: Base Command Income <game_basecommandincome.lua>
  382. [f=0000000] Loaded UNSYNCED gadget: Binocs for Scouts <unit_scoutbinocs.lua>
  383. [f=0000000] Loaded UNSYNCED gadget: Button Manipulator <cmd_fixbuttons.lua>
  384. [f=0000000] Loaded UNSYNCED gadget: Command Controller <game_notreereclaim.lua>
  385. [f=0000000] Loaded UNSYNCED gadget: Composite Ships Helper <unit_compositeships.lua>
  386. [f=0000000] Loaded UNSYNCED gadget: Corpse cleaner <game_corpsecleaner.lua>
  387. [f=0000000] Loaded UNSYNCED gadget: Flag Returns <game_handleflagreturns.lua>
  388. [f=0000000] Loaded UNSYNCED gadget: Infantry supply rules <game_infsupply.lua>
  389. [f=0000000] Loaded UNSYNCED gadget: Minefield spawner <game_minefields.lua>
  390. [f=0000000] Loaded UNSYNCED gadget: Plane Fear <game_planefear.lua>
  391. [f=0000000] Loaded UNSYNCED gadget: Satchels for Commandos <unit_commandossatchel.lua>
  392. [f=0000000] Loaded UNSYNCED gadget: Shockwaves <lups_shockwaves.lua>
  393. [f=0000000] Loaded UNSYNCED gadget: Target on the move <unit_target_on_the_move.lua>
  394. [f=0000000] Loaded UNSYNCED gadget: Transport Helper <unit_hidetransported.lua>
  395. [f=0000000] Loaded UNSYNCED gadget: UnitFortify <unit_fortify.lua>
  396. [f=0000000] Loaded UNSYNCED gadget: UnitMorph <unit_morph.lua>
  397. [f=0000000] Loaded UNSYNCED gadget: game_end.lua <game_end.lua>
  398. [f=0000000] Loaded UNSYNCED gadget: lups_nano_spray.lua <lups_nano_spray.lua>
  399. [f=0000000] Loaded UNSYNCED gadget: C.R.A.I.G. <craig.lua>
  400. [f=0000000] Loaded UNSYNCED gadget: Clear Path <cmd_clearpath.lua>
  401. [f=0000000] Loaded UNSYNCED gadget: Communism mode <game_communismmode.lua>
  402. [f=0000000] Loaded UNSYNCED gadget: Detonate Button <cmd_detonate.lua>
  403. [f=0000000] Loaded UNSYNCED gadget: Game Sensors <game_sensors.lua>
  404. [f=0000000] Loaded UNSYNCED gadget: Logistics Supply <game_logisticssupply.lua>
  405. [f=0000000] Loaded UNSYNCED gadget: Target Priorities for LUS vehicles <unit_targetpriorities.lua>
  406. [f=0000000] Loaded UNSYNCED gadget: Tracers <gfx_tracers.lua>
  407. [f=0000000] Loaded UNSYNCED gadget: Infantry Suppression <game_fearhandler.lua>
  408. [f=0000000] Loaded UNSYNCED gadget: Area Attack <cmd_areaattack.lua>
  409. [f=0000000] Loaded UNSYNCED gadget: LupsSyncedManager <lups_manager.lua>
  410. [f=0000000] Loaded UNSYNCED gadget: Lups <lups_wrapper.lua>
  411. [f=0000000] Loaded UNSYNCED gadget: 1944 Unit Kill Voice <game_killvoice.lua>
  412. [f=0000000] Loaded UNSYNCED gadget: Profiler <dbg_profiler.lua>
  413. [f=0000000] Loading LuaGaia
  414. [f=0000000] Loading LuaUI
  415. [f=0000000] LuaSocketEnabled: yes
  416. [f=0000000] This game has locked LuaUI access
  417. [f=0000000] This game has locked LuaUI access
  418. [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
  419. [f=0000000] [LuaUI] Warning: Headers files aren't supported anymore use "require" instead!
  420. [f=0000000] LuaUI: bound F11 to the widget selector
  421. [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
  422. [f=0000000] Switching to Overview style camera
  423. [f=0000000] Switching to Spring style camera
  424. [f=0000000] Switching to Free style camera
  425. [f=0000000] Switching to Rotatable overhead camera
  426. [f=0000000] Switching to Overhead (TA) style camera
  427. [f=0000000] Switching to FPS style camera
  428. [f=0000000] Switching to Rotatable overhead camera
  429. [f=0000000] CMDIDs in keeptarget:, 1054, 1055
  430. [f=0000000] Set UnitIconDist to 250
  431. [f=0000000] S44 Widgets Only disabling non-S44 widgets...
  432. [f=0000000] BuildBar Warning: you deactivated the "blurApi" widget, please reactivate it.
  433. [f=0000000] Reloaded cmdcolors from file: cmdcolors.tmp
  434. [f=0000000] LuaUI v1.0
  435. [f=0000000] C.R.A.I.G.: Map waypoint profile found. Loading waypoints.
  436. [f=0000000] C.R.A.I.G.: Map waypoint profile found. Loading waypoints.
  437. [f=0000000] [LoadFinalize] finalizing PFS
  438. [f=0000000] [Path] [PathEstimator::ReadFile] hash=2920122722
  439. [f=0000000] PathCosts: creating PE8 cache with 2 PF threads (5 MB)
  440. [f=0000000] PathCosts: precached 1 of 2304 blocks
  441. [f=0000000] PathCosts: precached 146 of 2304 blocks
  442. [f=0000000] PathCosts: precached 290 of 2304 blocks
  443. [f=0000000] PathCosts: precached 434 of 2304 blocks
  444. [f=0000000] PathCosts: precached 578 of 2304 blocks
  445. [f=0000000] PathCosts: precached 728 of 2304 blocks
  446. [f=0000000] PathCosts: precached 872 of 2304 blocks
  447. [f=0000000] PathCosts: precached 1017 of 2304 blocks
  448. [f=0000000] PathCosts: precached 1162 of 2304 blocks
  449. [f=0000000] PathCosts: precached 1306 of 2304 blocks
  450. [f=0000000] PathCosts: precached 1450 of 2304 blocks
  451. [f=0000000] PathCosts: precached 1595 of 2304 blocks
  452. [f=0000000] PathCosts: precached 1739 of 2304 blocks
  453. [f=0000000] PathCosts: precached 1883 of 2304 blocks
  454. [f=0000000] PathCosts: precached 2028 of 2304 blocks
  455. [f=0000000] PathCosts: precached 2173 of 2304 blocks
  456. [f=0000000] PathCosts: writing
  457. [f=0000000] [Path] [PathEstimator::WriteFile] hash=2920122722
  458. [f=0000000] PathCosts: written
  459. [f=0000000] [Path] [PathEstimator::ReadFile] hash=2920122746
  460. [f=0000000] PathCosts: creating PE32 cache with 2 PF threads (2 MB)
  461. [f=0000000] PathCosts: precached 0 of 144 blocks
  462. [f=0000000] PathCosts: precached 9 of 144 blocks
  463. [f=0000000] PathCosts: precached 18 of 144 blocks
  464. [f=0000000] PathCosts: precached 27 of 144 blocks
  465. [f=0000000] PathCosts: precached 36 of 144 blocks
  466. [f=0000000] PathCosts: precached 45 of 144 blocks
  467. [f=0000000] PathCosts: precached 54 of 144 blocks
  468. [f=0000000] PathCosts: precached 63 of 144 blocks
  469. [f=0000000] PathCosts: precached 72 of 144 blocks
  470. [f=0000000] PathCosts: precached 81 of 144 blocks
  471. [f=0000000] PathCosts: precached 90 of 144 blocks
  472. [f=0000000] PathCosts: precached 101 of 144 blocks
  473. [f=0000000] PathCosts: precached 110 of 144 blocks
  474. [f=0000000] PathCosts: precached 122 of 144 blocks
  475. [f=0000000] PathCosts: precached 131 of 144 blocks
  476. [f=0000000] PathCosts: precached 140 of 144 blocks
  477. [f=0000000] PathCosts: writing
  478. [f=0000000] [Path] [PathEstimator::WriteFile] hash=2920122746
  479. [f=0000000] PathCosts: written
  480. [f=0000000] [LoadFinalize] finalized PFS (2454ms, checksum c8e524c2)
  481. [f=0000000] Loading Skirmish AIs
  482. [f=0000000] Loaded DecalsDrawer: Legacy
  483. [f=0000000] Reloaded ctrlpanel from file: panel.txt
  484. [f=0000000] GameID: 866d1f57652c1ee505eb5ac29b5e087a
  485. [f=0000000] Connection attempt from Player
  486. [f=0000000] -> Version: 100.0
  487. [f=0000000] -> Connection established (given id 0)
  488. [f=0000000] Skirmish AI "Bot1" (ID:0, Short-Name:"C.R.A.I.G.", Version:"<not-versioned>") took over control of team 0
  489. [f=0000000] Player Player finished loading and is now ingame
  490. [f=0000000] STATS:plist,Player
  491. [f=0000000] Reloaded ctrlpanel from file: panel.txt
  492. [f=0000016] [Sound] Error: Unable to open audio file: sounds/cloak.wav
  493. [f=0000016] [Sound] Error: CSound::GetSoundId: could not find sound: sounds/cloak.wav
  494. [f=0000174] Buildings set to face South
  495. [f=0001089] Saved: screenshots/screen00000.png
  496. [f=0001356] Recon Sortie ordered. ETE 15s.
  497. [f=0001806] Recon Sortie arrived.
  498. [f=0012947] Player added point: AP Minefield!
  499. [f=0014198] Player added point: AP Minefield!
  500. [f=0014678] Player added point: AP Minefield!
  501. [f=0019330] Error: Spring 100.0 has crashed.
  502. [f=0019330] Error: DLL information:
  503. [f=0019330] Error: 0x00400000 spring
  504. [f=0019330] Error: 0x77100000 ntdll
  505. [f=0019330] Error: 0x76230000 kernel32
  506. [f=0019330] Error: 0x767e0000 KERNELBASE
  507. [f=0019330] Error: 0x74f80000 ADVAPI32
  508. [f=0019330] Error: 0x76840000 msvcrt
  509. [f=0019330] Error: 0x74f50000 sechost
  510. [f=0019330] Error: 0x753f0000 RPCRT4
  511. [f=0019330] Error: 0x74b50000 SspiCli
  512. [f=0019330] Error: 0x74b40000 CRYPTBASE
  513. [f=0019330] Error: 0x72490000 GLU32
  514. [f=0019330] Error: 0x724c0000 OPENGL32
  515. [f=0019330] Error: 0x74d80000 GDI32
  516. [f=0019330] Error: 0x76350000 USER32
  517. [f=0019330] Error: 0x76190000 LPK
  518. [f=0019330] Error: 0x74cd0000 USP10
  519. [f=0019330] Error: 0x723a0000 DDRAW
  520. [f=0019330] Error: 0x72390000 DCIMAN32
  521. [f=0019330] Error: 0x76960000 SETUPAPI
  522. [f=0019330] Error: 0x750a0000 CFGMGR32
  523. [f=0019330] Error: 0x76480000 OLEAUT32
  524. [f=0019330] Error: 0x75290000 ole32
  525. [f=0019330] Error: 0x766c0000 DEVOBJ
  526. [f=0019330] Error: 0x72370000 dwmapi
  527. [f=0019330] Error: 0x76450000 IMAGEHLP
  528. [f=0019330] Error: 0x75540000 SHELL32
  529. [f=0019330] Error: 0x76520000 SHLWAPI
  530. [f=0019330] Error: 0x68990000 WINMM
  531. [f=0019330] Error: 0x74f10000 WS2_32
  532. [f=0019330] Error: 0x770d0000 NSI
  533. [f=0019330] Error: 0x10000000 DevIL
  534. [f=0019330] Error: 0x646c0000 MSVCP80
  535. [f=0019330] Error: 0x73a70000 MSVCR80
  536. [f=0019330] Error: 0x6b600000 OpenAL32
  537. [f=0019330] Error: 0x6cec0000 libgcc_s_sjlj-1
  538. [f=0019330] Error: 0x70780000 vorbisfile
  539. [f=0019330] Error: 0x68140000 ogg
  540. [f=0019330] Error: 0x64cc0000 vorbis
  541. [f=0019330] Error: 0x62e80000 zlib1
  542. [f=0019330] Error: 0x70e40000 libfreetype-6
  543. [f=0019330] Error: 0x64f80000 libfontconfig-1
  544. [f=0019330] Error: 0x68f40000 libexpat-1
  545. [f=0019330] Error: 0x62aa0000 glew32
  546. [f=0019330] Error: 0x6c740000 SDL2
  547. [f=0019330] Error: 0x74ea0000 IMM32
  548. [f=0019330] Error: 0x76710000 MSCTF
  549. [f=0019330] Error: 0x72d30000 VERSION
  550. [f=0019330] Error: 0x64380000 gameoverlayrenderer
  551. [f=0019330] Error: 0x74f00000 PSAPI
  552. [f=0019330] Error: 0x68960000 profapi
  553. [f=0019330] Error: 0x68c60000 atiglpxx
  554. [f=0019330] Error: 0x04610000 atioglxx
  555. [f=0019330] Error: 0x639c0000 atiadlxy
  556. [f=0019330] Error: 0x64160000 PROPSYS
  557. [f=0019330] Error: 0x74580000 USERENV
  558. [f=0019330] Error: 0x6d540000 WTSAPI32
  559. [f=0019330] Error: 0x6f920000 IPHLPAPI
  560. [f=0019330] Error: 0x6f910000 WINNSI
  561. [f=0019330] Error: 0x766e0000 WINTRUST
  562. [f=0019330] Error: 0x74bb0000 CRYPT32
  563. [f=0019330] Error: 0x75530000 MSASN1
  564. [f=0019330] Error: 0x00f90000 atigktxx
  565. [f=0019330] Error: 0x74e10000 CLBCatQ
  566. [f=0019330] Error: 0x6dd00000 MMDevApi
  567. [f=0019330] Error: 0x6e0a0000 AUDIOSES
  568. [f=0019330] Error: 0x6b9c0000 shfolder
  569. [f=0019330] Error: 0x6d550000 dsound
  570. [f=0019330] Error: 0x72d00000 POWRPROF
  571. [f=0019330] Error: 0x6de90000 dinput8
  572. [f=0019330] Error: 0x74540000 HID
  573. [f=0019330] Error: 0x09d20000 XInput1_3
  574. [f=0019330] Error: 0x6fa30000 mswsock
  575. [f=0019330] Error: 0x6f8f0000 wship6
  576. [f=0019330] Error: 0x6f9f0000 wshtcpip
  577. [f=0019330] Error: 0x6d880000 dbghelp
  578. [f=0019330] Error: Exception: Access violation (0xc0000005)
  579. [f=0019330] Error: Exception Address: 0x768543f9
  580. [f=0019330] Error: Stacktrace for Spring 100.0:
  581. [f=0019330] Error: (0) C:\Windows\syswow64\msvcrt.dll(strlen+0x26) [0x768543F9]
  582. [f=0019330] Error: (1) Unknown [0x13E71168]
  583. [f=0019330] Error: (2) C:\Users\Santiago\Documents\My Games\Spring\engine\100.0\spring.exe [0x00573285]
  584. [f=0019330] Error: (3) C:\Users\Santiago\Documents\My Games\Spring\engine\100.0\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x69100) [0x008148C0]
  585. [f=0019330] Error: (4) C:\Users\Santiago\Documents\My Games\Spring\engine\100.0\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x6d124) [0x008188E4]
  586. [f=0019330] Error: (5) C:\Users\Santiago\Documents\My Games\Spring\engine\100.0\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x6c4e9) [0x00817CA9]
  587. [f=0019330] Error: (6) C:\Users\Santiago\Documents\My Games\Spring\engine\100.0\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x25fe18) [0x00A0B5D8]
  588. [f=0019330] Error: (7) C:\Users\Santiago\Documents\My Games\Spring\engine\100.0\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x6887c) [0x0081403C]
  589. [f=0019330] Error: (8) C:\Users\Santiago\Documents\My Games\Spring\engine\100.0\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x60ea5) [0x0080C665]
  590. [f=0019330] Error: (9) C:\Users\Santiago\Documents\My Games\Spring\engine\100.0\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x69461) [0x00814C21]
  591. [f=0019330] Error: (10) C:\Users\Santiago\Documents\My Games\Spring\engine\100.0\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x60f69) [0x0080C729]
  592. [f=0019330] Error: (11) C:\Users\Santiago\Documents\My Games\Spring\engine\100.0\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x5d575) [0x00808D35]
  593. [f=0019330] Error: [ErrorMessageBox][1] msg="Spring has crashed:
  594. Access violation.
  595.  
  596. A stacktrace has been written to:
  597. C:\Users\Santiago\Documents\My Games\Spring\infolog.txt" IsMainThread()=1 fromMain=0
  598. [f=0019330] Error: [ErrorMessageBox][2]
  599. [f=0019330] [SpringApp::ShutDown][1]
  600. [f=0019330] [ThreadPool::SetThreadCount][1] #wanted=0 #current=2 #max=2
  601. [f=0019330] [ThreadPool::SetThreadCount][2] #threads=0
  602. [f=0019330] [SpringApp::ShutDown][2]
  603. [f=0019330] [KillLua][1]
  604. [f=0019330] [KillLua][2]
  605. [f=0019330] [KillLua][3]
  606. [f=0019330] Reloaded ctrlpanel from file: LuaUI/panel.txt
  607. [f=0019330] Reloaded cmdcolors from file: cmdcolors.tmp
  608. [f=0019330] [KillLua][4]
  609. [f=0019330] [~CGame]1]
  610. [f=0019330] [KillLua][1]
  611. [f=0019330] [KillLua][2]
  612. [f=0019330] [KillLua][3]
  613. [f=0019330] [KillLua][4]
  614. [f=0019330] [KillMisc][1]
  615. [f=0019330] [KillMisc][2]
  616. [f=0019330] [KillRendering][1]
  617. [f=0019330] [KillInterface][1]
  618. [f=0019330] [KillInterface][2]
  619. [f=0019330] [KillSimulation][1]
  620. [f=0019330] [KillSimulation][2]
  621. [f=0019330] [CCollisionHandler] dis-/continuous tests: 0/15073267
  622. [f=0019330] [KillSimulation][3]
  623. [f=0019330] [KillSimulation][4]
  624. [f=0019330] [~CPathCache(12x12)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
  625. [f=0019330] [~CPathCache(12x12)] cacheHits=421 hitPercentage=61% numHashColls=0 maxCacheSize=15
  626. [f=0019330] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
  627. [f=0019330] [~CPathCache(48x48)] cacheHits=2596 hitPercentage=14% numHashColls=0 maxCacheSize=201
  628. [f=0019330] Statistics for RectangleOptimizer: 0%
  629. [f=0019330] Statistics for RectangleOptimizer: 0%
  630. [f=0019330] [KillSimulation][5]
  631. [f=0019330] [~CGame][2]
  632. [f=0019330] [~CGame][3]
  633. [f=0019330] [SpringApp::ShutDown][3]
  634. [f=0019330] Statistics for local connection:
  635. Received: 76137 bytes
  636. Sent: 247119 bytes
  637.  
  638. [f=0019330] Writing demo: C:\Users\Santiago\Documents\My Games\Spring\demos\20160426_083048_1944_Caucasus_Skirmish_V4_100.sdf
  639. [f=0019330] [SpringApp::ShutDown][4]
  640. [f=0019330] [SpringApp::ShutDown][5]
  641. [f=0019330] [SpringApp::ShutDown][6]
  642. [f=0019330] [SpringApp::ShutDown][7]
  643. [LuaSocket] Dumping luasocket rules:
  644. [LuaSocket] TCP_CONNECT ALLOW * -1
  645. [LuaSocket] TCP_LISTEN ALLOW * -1
  646. [LuaSocket] UDP_LISTEN ALLOW * -1
  647. [SpringApp::ShutDown][8]
  648. [WatchDog::Uninstall][1] hangDetectorThread=02ECE218
  649. [WatchDog::Uninstall][2]
  650. [WatchDog::Uninstall][3]
  651. [SpringApp::ShutDown][9]
  652. Error: [ErrorMessageBox][3]
  653. Error: [ErrorMessageBox][4]
  654. Fatal: Spring: Unhandled exception
  655. Spring has crashed:
  656. Access violation.
  657.  
  658. A stacktrace has been written to:
  659. C:\Users\Santiago\Documents\My Games\Spring\infolog.txt
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