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- - simplified chinese?
- - rolling uphill w/ motion; rolling down momentum is fine
- - backflip = same height as ground pound jump, minus the 1st half of ground pound animation!
- /// TUTORIAL:
- hat guy = throw hat twice @ it aggro af
- /// CASCADE:
- triple jump dive over 1st cliff
- t-rex after bridge
- free moon after boss before odyssey warp
- /// SAND:
- bird, top of town, rumble, employees only, rumble hill, archway, alcove, [ice hill], crate, hidden crack, sphynx 1 *warp* bullet break, leaning pillar, jaxi treasure, lonely cactus, birds gather, tree notes
- /// LAKE:
- shore ground pound, zipper, top middle square, lapris, broken pillar, BOSS
- /// WOOD:
- [same route]
- 188 coins @ end
- - walk into rock while cappy deployed! POG
- - dive into pipe lake & sink
- - pipe movement: single dive, swim past first gap, no long jumps?
- - jump off pipe dissapearing into cliff cheese
- - cutscene piranha = toss then dive into
- - use homing in boss fight for coins
- /// LOST:
- walking mtn, butterfly, distant pillar, butterfly pillar, *trigger vulture*, tree in swamp, hidden stairs, DAMAGELESS homing mine, early stairs, under stairs
- /// RAINY METRO:
- girder sandwich, city hall lost/found, BOSS
- /// DAYTIME METRO:
- hidden girder w/ cap warp, RC car, garbage, feelsbadman bench, crate girder, *warp*, high garbage, *THEN* hanging in breeze, top of city hall, pool, cafe, shooving ppl vanilla, shoving secret, *talk to pauline* YAOI, broken boss, YAY,*warp to odyssey*
- - doulbe triple jump to electric line
- - GIT GUD, no setup into canopy skip
- - long jump + double dive to girder sandwich
- - city hall setup = backflip into wall for start, rode elevator?
- BOSS = shoot left-to-right; aim at middle, move to remainder
- /// SNOW:
- captn toad w/ vanilla route + rolling, shiveria entrance, 100coin shop, bridge vanila, bridge secret, top of wood, blow job, goomba, bottom right vanilla, top right secret *warp*
- /// SEASIDE:
- high cliff, rumble, waterway, notes, underwater chest, underwater tunnel, underwater hidden, lapris, seaweed gangbang, 2D underwater tunnel *warp*
- /// LUNCH:
- pjsalt, lava gap, BOSS, magma corner, cystal mountain, break crate, golden turnip, town pillar, salt island *capture fireball*, crag, koopa switch, lantern, fireball vanilla, fireball room secret, surrounded mtn, twitch steak (x3)
- - diving @ angle for pjsalt
- - break crate *VIA* homing toss
- - long jump into double dive for twitch steak
- /// DARK SOULS 4:
- - as soon as cappy lifts, grond pound
- - try out getting hit into double dive onto dragon
- /// WEEABOWSER
- behind door, odyssey
- - uses bird to climb crate wall (side waggle + up waggle)
- - toss cappy as soon as spike balls come in female rabbid
- - trigger spin, walk right/left THEN attack
- - for hat boss, you can rest in center
- - learn birdless mecha boss
- /// BOWSER 2
- - can skip as soon as defeated
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