Anemone42069

Anemone's Hellion

Apr 10th, 2022 (edited)
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  1. Stats at Legend:
  2. HP: 50
  3. DODGE: 20
  4. DMG: 8-16
  5. CRIT: 9%
  6. SPD: 7
  7.  
  8. Resistances at Base:
  9. Bleed: 30%
  10. Blight: 30%
  11. Stun: 50%
  12. Move: 30%
  13. Debuff: 20%
  14. Disease: 20%
  15. Deathblow: 75%
  16. Trap: 20%
  17.  
  18. Role: Frontliner - exceeds at hitting midliners and backliners. Can still deal heavy damage to the frontline, or disrupt the frontline, at a cost. Becomes stronger at low HP, or when going Berserk. Can do mid tanking to redirect damage to herself, and stay alive while low HP with restoration and a heal actor dot. Debuffs self on many attacks, but has 2 skills in kit + a provision to remove these debuffs. CRITs also remove these debuffs. Has strong bleed synergy, with If It Bleeds buffing self for every bleeding enemy. Breakthrough as an opener, into IIB, is a strong combo in her kit.
  19.  
  20. On Death's Door: Debuff Self: -30% DMG and -3 SPD (100%) for Battle.
  21. These debuffs are still clearable via Clear Self Debuffs, but not by Medicinal Herbs.
  22.  
  23. Crit effect: +30% DMG vs Bleeding for 3rds, Unimmobilize
  24. Below 40% Max HP: Clear Self Debuffs
  25.  
  26. Provision: 2 War Paint (blue Medicinal Herbs)
  27. War Paint
  28. Self: Clear Self Debuffs
  29. Self: Gain Berserk for 3rds
  30.  
  31. Toe to Toe - Melee
  32. X-O-O-O - O-O-X-X
  33. -70% DMG/115 ACC/4% CRIT
  34. Forward 1
  35. Self: Immobilized
  36. Party: Guarded until Round End
  37. Below 40% Max HP:
  38. Self: Clear Self Debuffs
  39. Buff Self: +3 SPD for 3rds
  40.  
  41. Iron Swan - Melee
  42. X-X-X-O - X-X-X-O
  43. 0% DMG/105 ACC/8% CRIT
  44. Below 40% Max HP:
  45. Target: Bleed (140%) 3 pts/rd for 3rds
  46. Self: Activate Riposte* for 1 Hit
  47.  
  48. *Riposte is If It Bleeds with universal launch. Still buffs self per bleeding enemy.
  49. O-O-O-O - O+O+O-X
  50.  
  51. Breakthrough - Melee
  52. O-O-O-X - O+O+O-X
  53. -50% DMG/105 ACC/4% CRIT
  54. Forward 1
  55. Ignore Protection
  56. Self: -30% DMG for 3rds
  57. Self: -3 SPD for 3rds
  58. Below 40% Max HP:
  59. Target: Bleed (140%) 3 pts/rd for 3rds
  60. Target: Remove Guarded and Guarding
  61.  
  62. Adrenaline Rush
  63. O-O-O-O
  64. Cooldown: 3
  65. Self: Restore 4 pts/rd for 3rds
  66. Self: Clear Self Debuffs
  67. Below 40% Max HP:
  68. Self: +30% DMG for 3rds
  69. Self: +3 SPD for 3rds
  70. Self: On Attack: Heal 15% Max HP for 3 Attacks
  71.  
  72. Barbaric YAWP! - Ranged
  73. X-X-O-O - O+O-X-X
  74. -90% DMG/115 ACC/CANNOT CRIT
  75. Cooldown: 3
  76. Debuff Target: -15 ACC for 3rds
  77. Debuff Target: -15% CRIT for 3rds
  78. Below 40% Max HP:
  79. Self: -30% DMG for 3rds
  80. Self: -3 SPD for 3rds
  81. Target: Stun (150%)
  82.  
  83. If It Bleeds - Melee
  84. X-O-O-X - X-O-O-X
  85. -35% DMG/105 ACC/6% CRIT
  86. Target: Bleed (140%) 4 pts/rd for 3rds
  87. Self: +10% DMG for 3rds per Enemy Bleeding
  88. Below 40% Max HP:
  89. Target: Bleed (140%) 3 pts/rd for 3rds
  90. Self: +1 SPD for 3rds per Enemy Bleeding
  91.  
  92. Bleed Out - Melee
  93. X-X-X-O - O-X-X-X
  94. +20% DMG/105 ACC/10% CRIT
  95. Target: Bleed (140%) 6 pts/rd for 3rds
  96. Self: -30% DMG for 3rds
  97. Self: -3 SPD for 3rds
  98. Below 40% Max HP:
  99. Target: Bleed (140%) 3 pts/rd for 3rds
  100. Debuff Target: +30% Bleed Amount Received (140%) for 3rds
  101.  
  102. Camp Skills:
  103.  
  104. War Party
  105. 5 Respite
  106. Party: +20% DMG if in Position 1 for 4 Battles
  107. Party: +10 ACC if in Position 2 for 4 Battles
  108. Party: +8% CRIT if in Position 3 for 4 Battles
  109. Party: +3 SPD if in Position 4 for 4 Battles
  110.  
  111. Raucous Revelry
  112. 2 Respite
  113. Guarantees Nighttime Ambush
  114. Party: -20 Stress
  115. Party: -20% Stress
  116.  
  117. Blood for Blood
  118. 2 Respite
  119. Self: +10 Stress
  120. Self: Take 33% Max HP DMG
  121. Party: Cure Death's Door Debuffs if Not Religious
  122.  
  123. Hone Halberd
  124. 3 Respite
  125. Self: +7% CRIT Chance for 4 Battles
  126. Self: +7 ACC for 4 Battles
  127.  
  128. Clan Trinkets:
  129. Sometimes found as combat loot with Hellion in the party. Obtainable in Veteran and Champion level dungeons, with greater chance at Champion.
  130.  
  131. Ancestral Bone Armor
  132. Clan
  133. +30% Max HP
  134. +30% PROT
  135. +30% Stress
  136.  
  137. Breacher Pendant
  138. Clan
  139. +3% CRIT per Position
  140. +4 SPD on First Round
  141.  
  142. Meat on the Bone
  143. Clan
  144. +40% Healing Received when Eating
  145. +40% Healing Received when HP < 40%
  146.  
  147. Whetstone
  148. Clan
  149. On Friendly Skill: Buff Self: +15% CRIT Mod for Battle
  150. On Attack Hit: Debuff Self: -10% CRIT Mod for 3rds
  151.  
  152. Blood Oath
  153. Clan
  154. +30% Bleed Skill Chance
  155. On Attack Hit: +100% Bleed Cure Chance vs Bleeding*
  156.  
  157. *Meaning, cure bleed on self if target is bleeding
  158.  
  159. Berserker Gauntlets
  160. Clan
  161. Hellion Only
  162. +8% CRIT when Berserk
  163. On Kill: Self: Gain Berserk* for 3rds
  164.  
  165. Berserker Halberd
  166. Clan
  167. Hellion Only
  168. +3 Flat DMG when Berserk
  169. +50% Bleed Skill Chance while Bleeding
  170.  
  171. Berserker Tattoo
  172. Clan
  173. Hellion Only
  174. Bleed 1 pts/rd when Berserk
  175. Berserk Lasts until Quest End
  176.  
  177. Berserker Hairpin
  178. Clan
  179. Hellion Only
  180. +15 ACC while Bleeding
  181. +30% DMG Reflection
  182.  
  183. Berserker Set Bonus:
  184. +4 SPD when Berserk
  185.  
  186. *Temporary negative quirk. Ideally size 0.
  187. Berserk
  188. Ferociously Attacks Friend and Foe*
  189. On Turn Start: Gain Below 40% Max HP Effects while Above 40% Max HP
  190. "AH-KLORAAAA!"
  191.  
  192. *Act Out Attack (15%): 15% Max HP as DMG, Bleed (120%) 3 pts/rd for 3rds
  193. Random Action (15%)
  194. Stress Heal 6 Self (10%)
  195. Restore 2 pts/rd for 3rds Self (10%)
  196. Nothing (50%)
  197. Refuse Movement (100%)
  198.  
  199. Barbaric Brew
  200. Clan
  201. Hellion Only
  202. On Barbaric YAWP: Target: Blight (140%) 2 pts/rd for 3rds
  203. On Barbaric YAWP: Debuff Target: -20% PROT (140%) for 3rds
  204.  
  205. Counterweight
  206. Clan
  207. Hellion Only
  208. +10% ACC
  209. +3 Flat Melee DMG
  210. -2 SPD
  211.  
  212. Heavenly Pendant
  213. Clan
  214. Hellion Only
  215. Restore 1 pt/rd
  216. -10% Stress when Max HP below 40%
  217. -10% DMG Received when Max HP Below 40%
  218.  
  219. Hellish Pendant
  220. Clan
  221. Hellion Only
  222. Bleed 1 pt/rd
  223. +10 ACC when Max HP below 40%
  224. +10% CRIT when Max HP below 40%
  225.  
  226. Fury of the Fallen
  227. Clan
  228. Hellion Only
  229. +4 SPD if in Position 1
  230. On Being Hit: Self: +50% Max HP for 3rds per Ally Missing
  231. On Being Hit: Self: +20% CRIT for 3rds per Ally Missing
  232. (Buffs don't stack)
  233.  
  234. Other Quirks:
  235.  
  236. Hesitation
  237. -30% DMG on First Round
  238. -3 SPD on First Round
  239.  
  240. Zealous
  241. +30% DMG on First Round
  242. +3 SPD on First Round
  243.  
  244. Advancer
  245. +15% DMG if in Position 1
  246. End of Turn: Pull 1
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