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- Prompt:
- >"My shop is for ponies only. NO humans allowed."
- Apparently, segregation exists in Equestria.
- What do?
- ----------------------------------------------------------------
- > Start organization dedicated to the advancement of non-pony species.
- > Gather griffons, diamond dogs, zebras, and other nonpoonies to your cause.
- > Early efforts at protests are small, but prominently staged in Canterlot.
- > Until they are quietly and brutally put down by unsympathetic guard.
- > Faced with the reality that protest is not going to change anything, your actions turn darker.
- > Stones replace signs.
- > Molotov cocktails replace stones.
- > You are declared a maniac and forced to go underground.
- > That's okay.
- > The dogs have plenty of places to hide.
- > And your griffons are worth five pony guards each.
- > A year down the line.
- > You make your first move.
- > Your rioters hit hard and fast.
- > Dozens of shops in manehatten trashed, looted, and burned.
- > The worst offenders - those who did not merely ban ponies, but revelled in their racism.
- > It's to much, to soon.
- > Nearly a third of your raiders are taken prisoner.
- > But you learn from your failures.
- > Your loot will be traded on the black market - sold for bits that will fund your efforts.
- > The next targets are smaller, more widespread, less defensible.
- > But now, you have a PR problem.
- > In the eyes of the common pony, you're raiders, thieves, criminals.
- > Degenerates lining their own pockets, not revolutionaries supporting the cause of equality.
- > Counter-groups, seeking to 'protect the noble citizens of Equestria' from the 'degenerate pillagers' spring up.
- > Racial purity groups in disguise, but worryingly popular.
- > And then a golden opportunity falls into your lap.
- > Appleoosa had long been one of the most open towns in Equestria.
- > Buffalo, ponies, and others living in relative equality and peace.
- > A choice for which they are now made a target.
- > Your front's ears catch wind of an impending attack on the town, to 'drive out the bringers of disharmony and all who would support them'.
- > Ponies included.
- > The guard will, of course, arrive far to late.
- > It's going to be a massacre.
- > One of your agents approaches the sheriff.
- > He agrees to accept your help, so long as your militia behaves itself.
- > You agree.
- > Two days before the raid, you kidnap reporters from three of Equestia's foremost newspapers.
- > A rough decision, but they have to see the truth.
- > When the would-be 'purifiers' descend on Appleoosa, they instead find an ambush of well-armed, battle-hardened militia.
- > They are disorganized, approaching one group at a time.
- > Intended casual butchery turns to total rout.
- > And all through it, the newsponies record everything.
- > When the story breaks, of course, their tales have been twisted.
- > But the kernel of truth is undeniable.
- > Your forces were the ones protecting the town, not trying to level it.
- > Doubt begins to form.
- > Word begins to spread.
- > The name Anonymous, long since forgotten by most ponies, becomes a household word again.
- > Now you have a working plan.
- > Those who accept true equality, you aid and protect.
- > Those who refuse, you pillage and loot.
- > Discipline becomes the norm, rather than a luxury in your ranks.
- > You receive shelter from sympathetic ponies across Equestria.
- > The guard is not fast enough to catch you. They've never dealt with anything like this.
- > Instead they try and strike at the source.
- > Your supply caches.
- > How they find them is never entirely clear, although you have your suspicions.
- > What is clear is that in two days, nearly a half of your resources across Equestria are lost.
- > With the political climate in Canterlot at the moment, there is only one outcome in the trials of your captured allies.
- > Guilty.
- > Imprisoned.
- > But amid the pain of loss, an unexpected boon.
- > The thestrals of the Night Guard are already viewed with suspicion by many.
- > When they see how your captured are being treated, the first cracks appear.
- > Two weeks after the trials conclude, you receive your first defector.
- > The next, eight days after that.
- > The next, three.
- > Most are returned to their positions, to feed you information on the guard's activities.
- > It doesn't take the royal guard long to try another massive raid.
- > This time, you are waiting.
- > Now you have prisoners too.
- > And in contrast to the almost total silence in which the guard has held your lost, the prisoners you take are allowed to send word back.
- > Popular opinion begins to shift.
- > You are no longer boogeymen, burning shops in the night.
- > Less than a month later, a force of royal guard and your militia quietly meet at the bottom of a valley.
- > Prisoners are exchanged.
- > Tears are shed.
- > Another battle is won.
- > A tense peace falls across Equestria in the following months.
- > Your militia skirmishes with a few self-proclaimed 'purification squads'
- > But there are no more major raids, no more massive guard operations.
- > The final boon you need comes nearly a year and a half later.
- > The Changeling hive had been in a state of near-social collapse for ages.
- > They had finally reached out to Equestria to seek peace, but the nobles' council in Canterlot, hardened by anti-equality sentiment, refused.
- > Total civil war occurs in due time.
- > Your organization opens its arms to the fleeing changelings.
- > They can have a new home, one that does not fear them.
- > It is not a popular decison.
- > Two major fragments of your group break away.
- > One is crushed by the royal guard.
- > The other rejoins after its leadership suddenly develops a severe case of blade-in-throat syndrome.
- > When all is said and done, there are now suddenly several thousand dedicated new recruits to your cause.
- > You have soldiers, government, territory where the 'purification squads' and 'Equestrian nobility' fronts dare not roam.
- > You are a state in all but name.
- > You can be denied no longer.
- > Word is quietly sent to you from Canterlot.
- > The princesses are willing to negotiate.
- > They offer a total pardon for you and any who operate under your banner.
- > And a promise to begin ramming through legislation to make species-based segregation and assault illegal
- > In return, they seek the disarmament of your organization.
- > It's a fair offer, from their standpoint.
- > But, do you dare?
- > The purification squads and angry voices will not disappear - not even when the new laws come.
- > Especially not for those such as griffons and changelings.
- > This fight will not end with mere ink in a book.
- > Do you dare to give up so much of what you have won?
- > Do you accept the risk that you may place more lives - non-equine and pony alike - in danger?
- > But, do you dare to refuse the best offer to end this half-war you're likely to get?
- > Do you dare?
- ----------------------------------------------------------------
- [At this point I left the thread for several hours. Although the ending to the above had been meant to be rhetorical, people started suggesting courses of action. I wrote alternate endings for the options suggested.]
- > You stared at the message long and hard.
- > You spent days in consultation with your highest lieutenants.
- > You did your best to gauge the popular sentiment towards all the options among your varied subjects.
- > No, not subjects.
- > Citizens.
- > Griffons, diamond dogs, changelings, zebras, even sympathetic ponies.
- > Some had families or friends in Equestria.
- > Some had lost families or friends to Equestria.
- > No choice would satisfy all of them.
- > A week later, with a heavy heart you touch pen to paper and begin writing your response.
- > You only hope it is the right choice...
- Multi-ending mode, go!
- > Ending 1A: Inclusion, good end.
- > Your answer to the princesses is short and to the point.
- > Their idea has merit, but a total disarmament at this point is not possible.
- > Instead, you offer a compromise.
- > A proper, negotiated ceasefire between your militia and the guard.
- > Celestia and Luna would begin pushing the legislation through.
- > For every step forward you saw, you would begin drawing down more of your forces.
- > It is not a solid plan.
- > It requires trust.
- > But if there is to be any coexistence in Equestria at all, trust is going to be necessary.
- > Where better to start than at the top?
- > The princess' reply comes indirectly.
- > An announcement that the first legislation making it illegal to discriminate against a law-abiding subject of Equestria in matters of public property and resources.
- > For a first step, it is a small one.
- > After all, most of the nobles' court regards you still as lawless brigands.
- > They cannot bring themselves to even consider the idea that you might some day be a lawful subject of Equestria again.
- > Probably presume that they will merely bring their citizens back from your influence.
- > But the princesses have trusted you to play along.
- > And so you do.
- > Of course, small steps are met with small steps.
- > Your first disarmament takes place in regions that are already well under your control.
- > But the announcement that your militia will cease activities in certain regions comes as a total surprise to the nobles' court.
- > Celestia's proclamation that militia members who lay down their arms will be given full pardons comes as a double slam.
- > By the time they realize what they have begun, they have already passed two more bills making segregation increasingly illegal.
- > Now the pressure is on them.
- > For the first time, however unwanted, they are producing results.
- > Now it is our turn to trust the princesses.
- > Your militias still walk the streets, but instead of wielding blades they call on the guard.
- > The efforts are not without incidents.
- > Lives are still lost.
- > But each of you take of your own sides' failures, and correct them.
- > For the first time, they work with the guard - not against.
- > The nobles' court tries to halt all further legislation until your militia are 'properly punished'.
- > But the avalanche is already begun.
- > The vast majority of Equestria's subjects and yours alike are tired of fighting.
- > Twenty years later.
- > All is not yet well.
- > Bigotry still holds steady in some regions.
- > But tonight, you face the culmination of your efforts.
- > You are the guest of honor at a party in Canterlot tonight, to be recognized for your efforts in resolving a long-simmering conflict.
- > Your honor guard - changeling and griffon, minotaur and pony - face the gold-clad royal guard.
- > Both lines raise varied limbs in salute.
- > And for the first time, you bow to a princess with a smile.
- --------------------------------------------------------------------
- > Ending 1B, inclusion, bad end.
- > If there is ever to be coexistence in Equestria, trust is to be necessary.
- > Where better than to start at the top?
- > If only that trust had filtered down.
- > When the first orders to disarm came down, there was grumbling.
- > Inevitably, success was not universal.
- > In some places, the guard still sided with those who would support 'purity'.
- > The second set of disarmament orders was met with open arguing.
- > Some branches outright refused.
- > Blood being spilled was only a matter of time.
- > Still you drove ahead, stubbornly determined to see this to its end.
- > Success was never instantaneous!
- > If they would only hold out long enough, progress would be made!
- > The nobles' court was passing more laws, however grudgingly.
- > All you needed was more time, and things could change.
- > The third set of orders was the breaking point.
- > Assault by guards, conflicting opinions between races, and sometimes near-starvation had failed to break your organization.
- > The drive for peace did.
- > Two, three, four subgroups broke off.
- > Refusing to stand down, staking their claim in various regions.
- > You drive ahead, praying that they would turn to the cause of peace when you brought more results.
- > Twenty years later.
- > You resided in a manor in Canterlot.
- > Along with the remainder of your loyalists, you had received pardons for your actions.
- > But you had lead less than twenty percent of your once-subjects to this 'victory'.
- > Six separate successors to your organization had not chosen to follow your steps and receive a pardon.
- > In you opinion, most of them did not deserve such.
- > Without you guidance, your resources, your contacts in the Equestrian government, none had come as close to peace as you had.
- > They had nearly all devolved to their roots - wild raiders, robbers and pillagers.
- > And in turn, the efforts in Canterlot to shift the national opinion had slid back.
- > Why should they tolerate, when the other races continued to attack them?
- > You and your peace-seekers were barely accepted, staying to certain regions that still remembered the goodness you had brought.
- > And every night, you looked out the window and wondered.
- > Could you have done better?
- > Could you have brought peace?
- --------------------------------------------------------------------
- > Ending 2A: Seperatist, good end.
- > Your reply was delivered to Celestia in due time.
- > It was also delivered to four of the most prominent of the Equestrian newspapers.
- > A declaration of independence deserved to be public, after all.
- > And that was just what you were delivering.
- > A declaration that however noble the princess' intentions were, they could not force the will of their entire country.
- > Only by standing strong and standing together could you survive.
- > And so that was what you did.
- > You stood together.
- > When the guard was mobilized to stare down your militia in the territory you had declared your own, you stood together.
- > When Equestria fell to the bare rim of civil war, you stood together and stood strong.
- > You opened your gates to all who would seek refuge.
- > Equestria danced close, but never fell.
- > The guard was called off.
- > You made your second announcement:
- > That conflict with Equestria was not your goal.
- > So long as they would not halt those who sought safety with you, peace was and acceptance was all you sought.
- > To be treated as an equal - if not as a person, then as a nation.
- > The first few years were a terrible trial.
- > Food was short, and refugees many.
- > But you persevered.
- > Barely any of your citizens could use magic.
- > Science replaced it.
- > Steelworks and shipyards sprung up.
- > Griffon knowledge of the winds, changeling engineering, minotaur metallurgy.
- > All combined to bring you life, and then prosperity.
- > And when your newborn nation failed to turn into a haven for murders and criminals, public opinion in Equestria began to shift.
- > How evil could you be?
- > Your citizens were not slaughtering each other in the streets.
- > Perhaps your choices had a logic to them?
- > And slowly, grudgingly, the nobles' council begin to catch up.
- > Began to accept.
- > Equality, true equality, began to come into law there as well.
- > Twenty years later.
- > Equality was making slow, painful progress across Equestria.
- > Especially with so many dedicated supporters coming to your lands, it would be many years before it came in truth.
- > But that was a thought for later.
- > Today, you had visitors.
- > Some of the Equestrian nobles were nervous to be coming to your new capital.
- > You could understand why.
- > A faint simmering of resentment still hung just out of sight.
- > But as they entered your Hall of Law and saw the ranks and ranks of guard - your guard - saluting them, you could see their fears fading.
- > These were not the ragged militia that had once ravaged their lands.
- > These were a proud, dedicated force that aimed to do what the Royal Guard had been meant to do.
- > Protect their citizens.
- > All of them.
- > As the princesses enter the hall, you rise and bow to them in greeting.
- > And for the first time, they bow to you in return.
- > As equals.
- ------------------------------------------------------------------------
- > Ending 2B, Seperatist, bad end.
- > Celestia's error had been keeping your negotiations secret.
- > When your proclamation hit the streets, the nobles' council had been infuriated.
- > Legislation was quickly run through severely curtailing the princess' power.
- > Your only true allies had been gelded.
- > When the guard was called out, you stood strong and together against them.
- > Equestria's guard was dealt twin shocks that day.
- > One, when your militia held the bloody ground against the once-invincible guard.
- > Two, when they were ordered to suppress Equestrian subjects protesting the unprovoked attack on you.
- > You were hardly surprised.
- > It was just this suppression that had originally driven you from protest to take up arms.
- > Protests turned to riots.
- > Suppression turned brutal.
- > The guard crumbled under the strain.
- > For the first time in living memory, civil war came to Equestria.
- > Brother against sister, daughter against father.
- > Inevitably, some true criminals chose to take advantage of the chaos.
- > Inevitably, it was blamed on you.
- > Again you held the line against the second wave of Equestrian guard.
- > You fought them with minotaur steel and griffon cannon, changeling ichor and even pony magic.
- > By the end of the year, it was clear that no true progress would be made against you.
- > The guard retired to lick their wounds and adapt to this new threat.
- > In the meantime, the reformed nobles' council continued to secure their power base.
- > Which meant pandering to their harshest 'purity' elements.
- > Those years were the toughest.
- > Refugees flooded across the border to your lands.
- > Dodging Equestrian guard patrols however they could, lest they be imprisoned for aiding the enemy.
- > Your forces aided them as best they could, but it was never enough.
- > Food ran short.
- > Somehow, you survived.
- > Twenty years later.
- > You rest in your room far above the hall of law in your new capital.
- > The report in your hand casting strange shadows on your desk in the light of the guttering candle.
- > The nobles' court was cranking up the rhetoric against you.
- > The Equestrian guard was mobilizing again.
- > Another war loomed on the horizon.
- > Of your victory, you had no doubt.
- > The first series of repeating rifles were being rushed to your troops to make ready for the inevitable invasion.
- > They would hold the line.
- > But you wondered.
- > You wondered, staring out into the pouring rain beyond the glass and feeling a wetness on your cheeks despite the windows being closed.
- > How much more blood was to be spilt?
- > How many more lives would be lost?
- > Could you have avoided this?
- > Could you have done better?
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