anphu04

ROBLOX Audio Stealer Script 2.0

Feb 26th, 2020
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  1. -- 26/2/2020 by Konethorix --
  2.  
  3. local gui = Instance.new('ScreenGui')
  4. gui.Name = 'AUDIO STEALER GUI'
  5. local scroll = Instance.new('ScrollingFrame')
  6. scroll.Size = UDim2.new(0.8,0,0.8,0)
  7. scroll.Position = UDim2.new(0.1,0,0.1,0)
  8. scroll.BackgroundColor3 = Color3.new(0,0,0)
  9. scroll.BackgroundTransparency = 0.5
  10. scroll.ScrollingDirection = Enum.ScrollingDirection.X
  11. scroll.CanvasSize = UDim2.new(0,20000,0,0)
  12. scroll.Parent = gui
  13. local listlayout = Instance.new('UIListLayout')
  14. listlayout.FillDirection = Enum.FillDirection.Horizontal
  15. listlayout.Parent = scroll
  16.  
  17.  
  18.  
  19. local boxes = {}
  20. local boxnum = 1
  21.  
  22. function makebox()
  23. local boz = Instance.new('TextBox')
  24. boz.Size = UDim2.new(0,250,1,-12)
  25. boz.PlaceholderText = "output goes here"
  26. boz.BackgroundColor3 = Color3.new(1,1,1)
  27. --boz.TextWrapped = true
  28. boz.TextSize = 12
  29. boz.ClearTextOnFocus = false
  30. boz.Text = ''
  31. boz.Parent = scroll
  32. boxes[boxnum] = boz
  33. local page = Instance.new('TextLabel')
  34. page.BackgroundColor3 = Color3.new(0,0,0)
  35. page.BackgroundTransparency = 0.5
  36. page.TextScaled = true
  37. page.Size = UDim2.new(0,40,0,40)
  38. page.Position = UDim2.new(0,0,1,-40-6)
  39. page.Text = boxnum
  40. page.Parent = boz
  41. return boz
  42. end
  43.  
  44. local services = {workspace, game:GetService("Players").LocalPlayer, game.ReplicatedStorage}
  45.  
  46. for i,serv in pairs(services) do
  47. for i,p in pairs(serv:GetDescendants()) do
  48. local boz
  49. if boxes[boxnum] == nil then
  50. boz = makebox()
  51. elseif #boxes[boxnum].Text + 384 > 128^2 then -- check if current box is full
  52. boxnum = boxnum + 1
  53. boz = makebox() -- set the boz var to the new box
  54. else
  55. boz = boxes[boxnum] -- set the boz var to the existing box
  56. end
  57.  
  58.  
  59. function cout(str) -- lmao
  60. boz.Text = boz.Text .. str
  61. end
  62.  
  63. if p:IsA("Sound") then
  64. if p.Parent.Parent then
  65. cout(p.Parent.Parent.Name.. ' / ' ..p.Parent.Name.. ' / ' ..p.Name..' --> '..p.SoundId.. '\n')
  66. else
  67. cout(p.Parent.Name.. ' / ' ..p.Name..' --> '..p.SoundId.. '\n')
  68. end
  69. end
  70. end
  71. end
  72.  
  73. gui.Parent = game:GetService('Players').LocalPlayer:WaitForChild('PlayerGui')
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