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  1. Initialize engine version: 2017.4.2f2 (52d9cb89b362)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 11.0 [level 11.1]
  5. Renderer: NVIDIA GeForce GTX 1050 Ti (ID=0x1c82)
  6. Vendor: NVIDIA
  7. VRAM: 4018 MB
  8. Driver: 24.21.13.9793
  9. Begin MonoManager ReloadAssembly
  10. - Completed reload, in 0.813 seconds
  11. Shader 'Nature/Terrain/Diffuse': dependency 'Details0' shader 'Hidden/TerrainEngine/Details/Vertexlit' not found
  12. Shader 'Nature/Terrain/Diffuse': dependency 'Details1' shader 'Hidden/TerrainEngine/Details/WavingDoublePass' not found
  13. Shader 'Nature/Terrain/Diffuse': dependency 'Tree0' shader 'Hidden/TerrainEngine/BillboardTree' not found
  14. <RI> Initializing input.
  15.  
  16. <RI> Input initialized.
  17.  
  18. <RI> Initialized touch support.
  19.  
  20. UnloadTime: 0.947789 ms
  21. Commandline options: D:\Steam\steamapps\common\WW1GameSeries\WW1 Game Series.exe FMOD FMOD_WIP
  22.  
  23. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  24.  
  25. Skipped loading UILibrary.
  26.  
  27. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  28.  
  29. Steamworks initialized and ready to use. IsCloudEnabledForAccount=True IsCloudEnabledForApp=True fileC=391
  30.  
  31. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  32.  
  33. Setting up 2 worker threads for Enlighten.
  34. Thread -> id: 1c6c -> priority: 1
  35. Thread -> id: e18 -> priority: 1
  36. Loading start bundles for Western
  37.  
  38. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  39.  
  40. Loading start bundles took 19.5 s.
  41.  
  42. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  43.  
  44. Unloading 5 Unused Serialized files (Serialized files now loaded: 11)
  45. UnloadTime: 1.052671 ms
  46. Fallback handler could not load library D:/Steam/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/data-0000021DC2CF6AB0.dll
  47. Fallback handler could not load library D:/Steam/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/data-0000021DC2D86740.dll
  48. Fallback handler could not load library D:/Steam/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/data-0000021DCE53E040.dll
  49. Searching for compatible XInput library...
  50. Found Xinput1_4.dll.
  51.  
  52. Unloading 157 unused Assets to reduce memory usage. Loaded Objects now: 6465.
  53. Total: 15.270155 ms (FindLiveObjects: 0.280006 ms CreateObjectMapping: 0.178973 ms MarkObjects: 14.073470 ms DeleteObjects: 0.736741 ms)
  54.  
  55. Architecture Test: Unity64bits=True and System64bits=False
  56.  
  57. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  58.  
  59. 19.56397 Steamworks setup done front:Western GetMySteamID=76561198126190623
  60.  
  61. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  62.  
  63. The referenced script on this Behaviour (Game Object 'Canvas') is missing!
  64.  
  65. (Filename: Line: 1758)
  66.  
  67. Unloading 3 Unused Serialized files (Serialized files now loaded: 15)
  68. UnloadTime: 1.459371 ms
  69. FmodManager: FMOD = True FMOD_WIP = True
  70.  
  71. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  72.  
  73. ###########################################
  74.  
  75.  
  76. Network Version: 289 Build=10120 CommandLineFront=Western Platform=Steam Branch=None
  77.  
  78. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  79.  
  80.  
  81. Unloading 1761 unused Assets to reduce memory usage. Loaded Objects now: 28135.
  82. Total: 44.896995 ms (FindLiveObjects: 1.279756 ms CreateObjectMapping: 0.791267 ms MarkObjects: 32.808269 ms DeleteObjects: 10.017380 ms)
  83.  
  84. Unloading 3 Unused Serialized files (Serialized files now loaded: 15)
  85.  
  86. Unloading 249 unused Assets to reduce memory usage. Loaded Objects now: 23639.
  87. Total: 35.484211 ms (FindLiveObjects: 1.657909 ms CreateObjectMapping: 0.874981 ms MarkObjects: 32.346082 ms DeleteObjects: 0.604596 ms)
  88.  
  89. Joining squad: MasticaCiters on role 3
  90.  
  91. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  92.  
  93. 42.38132{2289737.516} Loading _7Flanders_BAKED Frontlines
  94.  
  95. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  96.  
  97. Unloading 1 Unused Serialized files (Serialized files now loaded: 15)
  98.  
  99. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 24943.
  100. Total: 37.798998 ms (FindLiveObjects: 1.782998 ms CreateObjectMapping: 1.077689 ms MarkObjects: 34.888595 ms DeleteObjects: 0.049073 ms)
  101.  
  102. Unloading 1 Unused Serialized files (Serialized files now loaded: 17)
  103. UnloadTime: 12.977499 ms
  104.  
  105. Unloading 4840 unused Assets to reduce memory usage. Loaded Objects now: 7723.
  106. Total: 34.810655 ms (FindLiveObjects: 0.411831 ms CreateObjectMapping: 0.702101 ms MarkObjects: 21.736934 ms DeleteObjects: 11.959788 ms)
  107.  
  108. LevelLoaderEmpty start
  109.  
  110. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  111.  
  112. FMOD Studio Integration: Please add an 'FMOD Studio Listener' component to your a camera in the scene for correct 3D positioning of sounds
  113.  
  114. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  115.  
  116. Unloading 0 Unused Serialized files (Serialized files now loaded: 17)
  117.  
  118. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 7718.
  119. Total: 21.010455 ms (FindLiveObjects: 0.664895 ms CreateObjectMapping: 0.601068 ms MarkObjects: 19.731020 ms DeleteObjects: 0.012829 ms)
  120.  
  121. {2289738.438} LevelLoaderEmpty load level..
  122.  
  123. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  124.  
  125. The referenced script on this Behaviour (Game Object 'Canvas') is missing!
  126.  
  127. (Filename: Line: 1758)
  128.  
  129. The referenced script on this Behaviour (Game Object 'waterfoam') is missing!
  130.  
  131. (Filename: Line: 1758)
  132.  
  133. Unloading 2 Unused Serialized files (Serialized files now loaded: 19)
  134. UnloadTime: 0.751496 ms
  135.  
  136. Unloading 302 unused Assets to reduce memory usage. Loaded Objects now: 26228.
  137. Total: 64.191166 ms (FindLiveObjects: 0.964467 ms CreateObjectMapping: 2.827652 ms MarkObjects: 60.262731 ms DeleteObjects: 0.135994 ms)
  138.  
  139. Unloading 0 Unused Serialized files (Serialized files now loaded: 19)
  140.  
  141. Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 26222.
  142. Total: 97.670105 ms (FindLiveObjects: 2.129399 ms CreateObjectMapping: 6.172338 ms MarkObjects: 89.286899 ms DeleteObjects: 0.080505 ms)
  143.  
  144. Unloading 2 Unused Serialized files (Serialized files now loaded: 21)
  145. UnloadTime: 0.804097 ms
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