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- Initialize engine version: 2017.4.2f2 (52d9cb89b362)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 1050 Ti (ID=0x1c82)
- Vendor: NVIDIA
- VRAM: 4018 MB
- Driver: 24.21.13.9793
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.813 seconds
- Shader 'Nature/Terrain/Diffuse': dependency 'Details0' shader 'Hidden/TerrainEngine/Details/Vertexlit' not found
- Shader 'Nature/Terrain/Diffuse': dependency 'Details1' shader 'Hidden/TerrainEngine/Details/WavingDoublePass' not found
- Shader 'Nature/Terrain/Diffuse': dependency 'Tree0' shader 'Hidden/TerrainEngine/BillboardTree' not found
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 0.947789 ms
- Commandline options: D:\Steam\steamapps\common\WW1GameSeries\WW1 Game Series.exe FMOD FMOD_WIP
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Skipped loading UILibrary.
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Steamworks initialized and ready to use. IsCloudEnabledForAccount=True IsCloudEnabledForApp=True fileC=391
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 1c6c -> priority: 1
- Thread -> id: e18 -> priority: 1
- Loading start bundles for Western
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading start bundles took 19.5 s.
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 11)
- UnloadTime: 1.052671 ms
- Fallback handler could not load library D:/Steam/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/data-0000021DC2CF6AB0.dll
- Fallback handler could not load library D:/Steam/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/data-0000021DC2D86740.dll
- Fallback handler could not load library D:/Steam/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/data-0000021DCE53E040.dll
- Searching for compatible XInput library...
- Found Xinput1_4.dll.
- Unloading 157 unused Assets to reduce memory usage. Loaded Objects now: 6465.
- Total: 15.270155 ms (FindLiveObjects: 0.280006 ms CreateObjectMapping: 0.178973 ms MarkObjects: 14.073470 ms DeleteObjects: 0.736741 ms)
- Architecture Test: Unity64bits=True and System64bits=False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 19.56397 Steamworks setup done front:Western GetMySteamID=76561198126190623
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- The referenced script on this Behaviour (Game Object 'Canvas') is missing!
- (Filename: Line: 1758)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 15)
- UnloadTime: 1.459371 ms
- FmodManager: FMOD = True FMOD_WIP = True
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ###########################################
- Network Version: 289 Build=10120 CommandLineFront=Western Platform=Steam Branch=None
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 1761 unused Assets to reduce memory usage. Loaded Objects now: 28135.
- Total: 44.896995 ms (FindLiveObjects: 1.279756 ms CreateObjectMapping: 0.791267 ms MarkObjects: 32.808269 ms DeleteObjects: 10.017380 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 15)
- Unloading 249 unused Assets to reduce memory usage. Loaded Objects now: 23639.
- Total: 35.484211 ms (FindLiveObjects: 1.657909 ms CreateObjectMapping: 0.874981 ms MarkObjects: 32.346082 ms DeleteObjects: 0.604596 ms)
- Joining squad: MasticaCiters on role 3
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 42.38132{2289737.516} Loading _7Flanders_BAKED Frontlines
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 15)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 24943.
- Total: 37.798998 ms (FindLiveObjects: 1.782998 ms CreateObjectMapping: 1.077689 ms MarkObjects: 34.888595 ms DeleteObjects: 0.049073 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 17)
- UnloadTime: 12.977499 ms
- Unloading 4840 unused Assets to reduce memory usage. Loaded Objects now: 7723.
- Total: 34.810655 ms (FindLiveObjects: 0.411831 ms CreateObjectMapping: 0.702101 ms MarkObjects: 21.736934 ms DeleteObjects: 11.959788 ms)
- LevelLoaderEmpty start
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FMOD Studio Integration: Please add an 'FMOD Studio Listener' component to your a camera in the scene for correct 3D positioning of sounds
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 17)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 7718.
- Total: 21.010455 ms (FindLiveObjects: 0.664895 ms CreateObjectMapping: 0.601068 ms MarkObjects: 19.731020 ms DeleteObjects: 0.012829 ms)
- {2289738.438} LevelLoaderEmpty load level..
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- The referenced script on this Behaviour (Game Object 'Canvas') is missing!
- (Filename: Line: 1758)
- The referenced script on this Behaviour (Game Object 'waterfoam') is missing!
- (Filename: Line: 1758)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 19)
- UnloadTime: 0.751496 ms
- Unloading 302 unused Assets to reduce memory usage. Loaded Objects now: 26228.
- Total: 64.191166 ms (FindLiveObjects: 0.964467 ms CreateObjectMapping: 2.827652 ms MarkObjects: 60.262731 ms DeleteObjects: 0.135994 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 19)
- Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 26222.
- Total: 97.670105 ms (FindLiveObjects: 2.129399 ms CreateObjectMapping: 6.172338 ms MarkObjects: 89.286899 ms DeleteObjects: 0.080505 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 21)
- UnloadTime: 0.804097 ms
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