ForbodingAngel

Untitled

Mar 2nd, 2014
172
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 1.55 KB | None | 0 0
  1. local weaponDefs = {
  2. lightbeamlaser = {
  3. badTargetCategory = [[ARMORED BUILDING VTOL]],
  4. TargetMoveError = 0.3,
  5. AreaOfEffect = 1,
  6. avoidFeature = false,
  7. avoidFriendly = false,
  8. beamTime = 0.2,
  9. beamlaser = true,
  10. collideFeature = false,
  11. collideFriendly = false,
  12. coreThickness = 0.2,
  13. duration = 0.2,
  14. explosionGenerator = "custom:genericshellexplosion-small-sparks-burn",
  15. energypershot = 1.6,
  16. fallOffRate = 1,
  17. fireStarter = 50,
  18. interceptedByShieldType = 4,
  19. impulsefactor = 0.1,
  20. lineOfSight = true,
  21. laserflaresize = 5,
  22. largebeamlaser = true,
  23. leadlimit = 10,
  24. minintensity = 1,
  25. name = "Laser",
  26. range = 300,
  27. reloadtime = 0.2,
  28. WeaponType = "BeamLaser",
  29. rgbColor = "0.5 0 0",
  30. rgbColor2 = "0.8 0.8 0.8",
  31. soundTrigger = true,
  32. soundstart = "amphibbuggytankshothit.wav",
  33. -- soundHit = "amphibbuggytankshothit.wav",
  34. scrollspeed = 5,
  35. texture1 = "lightning",
  36. texture2 = "laserend",
  37. thickness = 5,
  38. tolerance = 3000,
  39. turret = true,
  40. weaponVelocity = 1000,
  41. waterweapon = true,
  42. customparams = {
  43. damagetype = "eamphibbuggy",
  44.  
  45. --Upgrades--
  46. upgradeClass = "groundweapons",
  47. },
  48. damage = {
  49. default = 32, -- multiply * 1.2 for correct dps output
  50. },
  51. },
  52. }
Advertisement
Add Comment
Please, Sign In to add comment