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Jan 9th, 2022
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  1. on rightclick on polished blackstone button:
  2. set {_loc} to location at random integer between {@x-min} and {@x-max}, 256, random integer between {@z-min} and {@z-max} in "{@world}"
  3. while block under {_loc} is air or lava:
  4. remove 1 from y-coords of {_loc}
  5. block under {_loc} is lava:
  6. set {_loc} to location at random integer between {@x-min} and {@x-max}, 256, random integer between {@z-min} and {@z-max} in "{@world}"
  7. loop players in radius 4 around block behind block:
  8. teleport loop-player to {_loc}
  9. equip(loop-player)
  10. set {god.%loop-player%} to true
  11. god(loop-player)
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