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- Mark Taggart, level 16 Technician,
- killed on Conamara Chaos Biolabs L1 by a ravager.
- He survived for 18448 turns.
- The run time was 2h 43m 35s.
- World seed was 56551.
- He scored 11121 points.
- He challenged the INFERNO!
- He wanted to see everything!
- Death log
- * your action, you're at 26 health
- * your action, you're at 36 health
- * ravager deals 28 damage to you
- * your action, you're at 18 health
- * ravager deals 28 damage to you
- * health down to 0, you die
- CALLISTO L2 - Volatile Storage
- CALLISTO L2 -> Callisto Mines L1
- Callisto Mines L2 - Desolation
- Callisto Mines L3 -> Callisto Anomaly
- Callisto Anomaly - Cleared!
- CALLISTO L3 -> Callisto Rift L1
- Callisto Rift L2 - Infestation
- Callisto Rift L3 -> The Rift
- The Rift - Cleared!
- Callisto Hub -> Mimir Habitat L1
- Mimir Habitat L1 - Low Power
- Mimir Habitat L3 -> MDF Central
- MDF Central - Cleared!
- CALLISTO L5 -> Valhalla Terminal L1
- Valhalla Terminal L3 - The Hunt
- Valhalla Terminal L3 -> Valhalla Command
- Valhalla Command - Cleared!
- CALLISTO L6 -> Callisto Docking Bay
- Callisto Docking Bay - Cleared!
- CALLISTO L7 -> Military Barracks
- Military Barracks - Cleared!
- EUROPA L2 -> Conamara Chaos Biolabs L1
- Conamara Chaos Biolabs L1 - Secure Vault
- He killed 907 out of 912 enemies.
- 151former grunts 6 security sentries
- 24 former grenadiers 2 military sentries
- 1 corrupted grenadier 20 CalSec bots
- 45 former soldiers 2 security bots
- 9 corrupted soldiers 2 military bots
- 4 hellish soldiers 66 reavers
- 24 former sergeants 13 cryoreavers
- 1 corrupted sergeant 18 archreavers
- 3 hellish sergeants 6 kerberi
- 87 former guards 3 cyberi
- 4 corrupted guards 19 medusae
- 39 former commandoes 10 archmedusae
- 6 corrupted commandoes 16 ravagers
- 3 hellish commandoes 6 watchers
- 16 former heavies 12 MDF sentries
- 16 fanatics 2 zealots
- 8 security drones 7 printed security drones
- 1 combat drone 8 printed combat drones
- 41 fiends 2 drone printers
- 59 fire fiends 2 combat drone printers
- 16 ice fiends 69 medusalings
- 5 toxic fiends 5 corrupted paladins
- 31 CalSec sentries
- Traits
- Skilled L1
- Whizkid L1
- Cover Master L1
- Son of a Gun L2
- Hacker L3
- Headshot L2
- Remote Hack L3
- WIZARD L2
- Trait order
- SoG->SoG->Hsh->Hsh->Hak->Hak->RHa->Hak->
- RHa->RHa->Skl->MWZ->MWZ->Cov->Whk
- Equipment
- Slot #1 : 12ga elephant gun B
- * Swap Harness
- * Concussion
- Slot #2 : 7.62 gatling +
- * Auto-calibrating 38%
- * Rush 2
- * Peacekeeper
- * Spin-up
- Slot #3 : CCB AWP 7.62 long rifle
- * CC BioLabs
- * Longshot 6
- * Git gud
- * Scope
- Body : AV2 basic armor BA
- * Swift
- * Durable
- * Pockets
- * Compartments
- Head : JS analytic visor A
- * Critical 10
- * JoviSec
- * Aim assist
- * Health Monitor
- * Tactical computer
- Utility : AV2 utility AMP
- * Carrier
- * Auto-med 10
- Relic : - NONE -
- Permanents
- Medusa's Curse
- Rift Attunement
- Inventory
- 12ga shell (x22)
- 7.62 ammo (x100)
- 7.62 ammo (x100)
- 7.62 ammo (x100)
- 7.62 ammo (x16)
- smoke grenade (x1)
- CRI phase kit (x2)
- multitool (x5)
- multitool (x4)
- red keycard (x2)
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