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  1. Interface.Client = CaptureInterface <IBaseClientDLL> (XorStr ("client.dll"), XorStr ("VClient018")); //
  2. Interface.EntityList = CaptureInterface <IClientEntityList> (XorStr ( "client.dll") XorStr ( "VClientEntityList003"));
  3. Interface.Engine = CaptureInterface <IVEngineClient> (XorStr ( "engine.dll") XorStr ( "VEngineClient014"));
  4. Interface.EngineTrace = CaptureInterface <IEngineTrace> (XorStr ( "engine.dll") XorStr ( "EngineTraceClient004"));
  5. Interface.ModelInfo = CaptureInterface <IVModelInfoClient> (XorStr ("engine.dll"), XorStr ("VModelInfoClient004"));
  6. Interface.ModelRender = CaptureInterface <IVModelRender> (XorStr ("engine.dll"), XorStr ("VEngineModel016"));
  7. Interface.RenderView = CaptureInterface <IVRenderView> (XorStr ("engine.dll"), XorStr ("VEngineRenderView014")); //
  8. Interface.GameEventsManager = CaptureInterface <IGameEventManager2> (XorStr ( "engine.dll") XorStr ( "GAMEEVENTSMANAGER002"));
  9. Interface.DebugOverlay = CaptureInterface <IVDebugOverlay> (XorStr ( "engine.dll") XorStr ( "VDebugOverlay004"));
  10. Interface.Input = CaptureInterface <IInputSystem> (XorStr ("inputsystem.dll"), XorStr ("InputSystemVersion001"));
  11. Interface.CVar = CaptureInterface <ICVar> (XorStr ("vstdlib.dll"), XorStr ("VEngineCvar007"));
  12. Interface.PlayerInfoManager = CaptureInterface <IPlayerInfoManager> (XorStr ("server.dll"), XorStr ("PlayerInfoManager002")));
  13. Interface.MatSystem = CaptureInterface <IMaterialSystem> (XorStr ("materialsystem.dll"), XorStr ("VMaterialSystem080"));
  14. Interface.ClientMode = ** (IClientMode ***) ((* (DWORD **) Interface.Client) [10] + 0x5);
  15. Interface.Globals = ** (CGlobalVars ***) ((* (DWORD **) Interface.Client) [0] + 0x1B); //
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