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define serverfiles azy v2

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Nov 8th, 2024
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  1. // ==================================================================== //
  2.  
  3. // ~~~~~~~AzyV2 / Files @ 2023-2024~~~~~~~ //
  4.  
  5. // +++++++++ BINARY +++++++++ //
  6.  
  7. #define ENABLE_SERVERNAME_FROM_SOURCE
  8. #define ENABLE_SERVERNAME "AzyV2 / Files @ 2024"
  9. #define ENABLE_EXTRA_LOGIN_SECURITY_KEY "v2.0"
  10. #define ENABLE_PACK_PROTECT
  11.  
  12. enum eBinaryDefines
  13. {
  14. CHARACTER_NAME_MAX_LEN = 24,
  15. PLAYER_NAME_MAX_LEN = 12,
  16. POINT_MAX_NUM = 255,
  17. MAX_HIT_COUNT = 32,
  18. };
  19.  
  20. // ==================================================================== //
  21.  
  22.  
  23. // ((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((( //
  24. // ))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))) //
  25.  
  26.  
  27. // ==================================================================== //
  28.  
  29. // ~~~~~~~AzyV2 / Files @ 2023-2024~~~~~~~ //
  30.  
  31. // +++++++++ SYSTEMS +++++++++ //
  32.  
  33. #define ENABLE_MULTI_LANGUAGE // Multi Language - Full & Fixed
  34. #define ENABLE_ADMIN_BAN_MANAGER // Ban Tool ingame as a GM
  35. #define ENABLE_WHISPER_ADMIN_SYSTEM // Whisper Admin System (Full & Fixed)
  36. #define ENABLE_INVENTORY_VIEWER // Show Inventory as a GM (NEW)
  37. #define ENABLE_HWID // HwID ingame tool
  38. #define GO_MAP1_IF_MAP_NO_ALLOWED // Trimite playerii map1 daca nu au voie in acea mapa
  39. #define GO_MAP1_IF_MAP_NO_EXIST // Trimite playerii map1 daca mapa nu exista
  40. #define ENABLE_ALCHEMY_EFFECT // Efect cand alchimia toata este activa
  41. #define ENABLE_BONUS_EVENT // Bonus Event
  42. #define ENABLE_WOLFMAN_CHARACTER // Lycan
  43. #define ENABLE_BONUS_EVENT_FIX // Rezolvari bonus event
  44. #define ENABLE_GET_INTERFACE_BINARY // Reading the interface from binary
  45. #define ENABLE_WALL_FOR_GM // Can go into objects and everything as a GM
  46. #define ENABLE_ITEM_BLEND_SYSTEM // Blend System (Full & Fixed)
  47. #define ENABLE_CHAT_STACK // Save the last message typed before teleport
  48. #define CEF_BROWSER // Latest CEF Version
  49. #define ENABLE_DISCORD_RPC // Discord RPC
  50. #define ENABLE_GLOBAL_RANKING_SYSTEM // Global Ranking
  51. #define ENABLE_DUNGEON_EVENT_TIMER // Andun Temple (Full & Fixed)
  52. #define GUILD_RANK_SYSTEM // Guild Ranking (Full & Fixed)
  53. #define ENABLE_SLOT_PET_SYSTEM // Slot pet System (Full & Fixed)
  54. #define NEW_PET_SYSTEM // New Pet System (Full & Fixed)
  55. #define DISABLE_PET_AND_MOUNT_ON_MINIMAP // Disable from the minimap the pets and the mount
  56. #define ENABLE_STOP_COLISSION_GLOBAL // No Collision for mounts, pets
  57. #define ENABLE_STOP_COLLISION_PLAYER_OX // No Collision while you are at the OX Event
  58. #define ENABLE_SKY_BOX_SYSTEM // Change Environment ingame option
  59. #define ENABLE_VIEW_TARGET_PLAYER_HP // View HP 1
  60. #define ENABLE_VIEW_TARGET_DECIMAL_HP // View HP 2
  61. #define ENABLE_DETAILS_UI // Show Bonuses
  62. #define ENABLE_AFFECT_BUFF_REMOVE // Buff Removal instantly from the left corner
  63. #define SKILL_COOLTIME_UPDATE // Instantly refresh cooldown skills after death
  64. #define ENABLE_OBJ_SCALLING // The mount is smaller when you don't ride it
  65. #define ENABLE_GEM_SYSTEM // Gaya System Cube Renewal (Full & Fixed)
  66. #define ENABLE_CUBE_RENEWAL_WORLDARD // Cube Renewal (Full & Fixed)
  67. #define ENABLE_QUEST_RENEWAL // New mission page
  68. #define ENABLE_10X_CHEST_OPEN // Open 10x
  69. #define ENABLE_STACK_EXTINS // Extended Stacked System
  70. #define ENABLE_SELL_ITEM // Sell Item from every map instantly
  71. #define ENABLE_NEW_GAMEOPTION // New Option System
  72. #define OUTLINE_NAMES_TEXTLINE // Name transparent or normal
  73. #define ENABLE_DOGMODE // Dog Option ingame for bosses/metinstones/mobs ingame to decrease the lag
  74. #define ENABLE_METIN_RESIZE // Metin Scale System
  75. #define ENABLE_RENDERING_ONLY_IN_AREA // Render objects nearby the character first, optimization
  76. #define ENABLE_MINIMAP_WHITEMARK_NEW // Minimap Whitemark New
  77. #define ENABLE_NEW_RESTART // Revive here or in town with time
  78. #define ENABLE_NEW_SECONDARY_SKILLS // Passive and secondary skills
  79. #define ENABLE_NEW_EMOTIONS // New Emotions ingame
  80. #define ENABLE_FOV_OPTION // Fov System
  81. #define ENABLE_RENDER_TARGET // RenderTarget (Full & Fixed)
  82. #define GETITEMBYSLOT // Reconize the item based on the slot
  83. #define ENABLE_STACK_ATTRIBUTES // Kills monsters to increase the skin bonus
  84. #define ENABLE_ALCHEMY_EFFECT // Alchemy Effect when is active
  85. #define ENABLE_LUCKY_BOX // Lucky-Box Event
  86. #define ENABLE_MINI_GAME // Mini-Game Event
  87. #define ENABLE_FISH_EVENT // JigSaw Event
  88. #define WJ_ENABLE_TRADABLE_ICON // For items when something is being negociated
  89. #define ENABLE_EXTENDED_ITEMNAME_ON_GROUND // New colors for the items dropped owned, not owned, bonused, not bonused.
  90. #define ENABLE_CHATTING_WINDOW_RENEWAL // New chat (Full & Fixed)
  91. #define ENABLE_SHOP_PAGE // The Shops can be splitted into pages
  92. #define ENABLE_EMOJI_CHAT // Emotion System in the chat and in the private (Full & Fixed)
  93. #define ENABLE_SPECIAL_STORAGE // Special Storage (Full & Fixed)
  94. #define ENABLE_DUNGEON_INFO_SYSTEM // Dungeon Info V2 (Full & Fixed)
  95. #define ENABLE_EXTEND_INVEN_SYSTEM // Inventory Expansion (Full & Fixed)
  96. #define ENABLE_DRAGON_SOUL_SYSTEM // Alchemy System (Full & Fixed)
  97. #define ENABLE_COSTUME_SYSTEM // Costume System (Full & Fixed)
  98. #define ENABLE_COSTUME_WEAPON_SYSTEM // Costume System for Weapons (Full & Fixed)
  99. #define ENABLE_ENERGY_SYSTEM // Energy System (Full & Fixed)
  100. #define ENABLE_SASH_SYSTEM // Sash System (Full & Fixed)
  101. #define ENABLE_MULTISHOP // Buying items from the npcs with items
  102. #define ENABLE_SHOW_CHEST_DROP // Show the chest drop before openning
  103. #define ENABLE_MOVE_CHANNEL // Switch Channels
  104. #define ENABLE_CANBLOCK_PLAYER_SYSTEM // Block System ingame
  105. #define __ENABLE_LARGE_DYNAMIC_PACKET__ // Increases the Dynamic Packet for the OfflineShop
  106. #define ENABLE_LOAD_MAP_BINARY // The map is being loaded from the Binary
  107. #define ENABLE_VOTE4BUFF // VOTE4BUFF (Full & fixed)
  108. #define ENABLE_RENEWAL_AFFECT_SHOWER // Affect Shower Renewal (Fixed)
  109. #define ENABLE_EVENT_MANAGER // Event Manager (Fixed)
  110. #define ENABLE_SHINING_SYSTEM // Shining System (Fixed)
  111. #define ENABLE_NEW_TARGET_UI // New design for uitarget
  112. #define ENABLE_POISON_GAUGE_EFFECT // Green Hp when you are poisoned
  113. #define ENABLE_WINDOW_SLIDE_EFFECT // Slide Effect
  114. #define DISABLE_TASKBAR_GROUPING // Sorting the clients opened in the taskbar
  115. #define ENABLE_TITLE_SYSTEM // Title System (Full & Fixed)
  116. #define ENABLE_SCROLL_MOUSE // Being able to use the middle mouse button to scroll
  117. #define ENABLE_EXTRA_PROTECTION_WALLHACK // New WallHack Security InGame
  118. #define BOSS_EFFECT // Boss Effect
  119. #define Azy_CFG_MODULE // Configuration Module 2
  120. #define ENABLE_SEND_TARGET_INFO // The system that shows the drops on mobs/bosses/metinstones ingame
  121. #define ENABLE_MAINTENANCE_SYSTEM // Maintenance System (Full & Fixed)
  122. #define ENABLE_EXTENDED_EQUIP_VIEW // Show equipment system (Full & Fixed)
  123. #define ENABLE_NEW_EQUIPMENT_SYSTEM // New slots
  124. #define LINK_IN_CHAT // Link in game
  125. #define ENABLE_FEATURES_REFINE_SYSTEM // Refine System Improved
  126. #define ENABLE_ENVIRONMENT_EFFECT_OPTION // Environment system + fix
  127. #define RAFFAEL_WEAPON_EFFECTS // Can add 3d weapon ingame with effects
  128. #define ENABLE_GRAPHIC_ON_OFF // Can disable parts of the graphic ingame for lag reducing
  129. #define ENABLE_BLOCK_MULTIFARM // Block MultiFarm (Full & Fixed)
  130. #define ENABLE_EXTENDED_BATTLE_PASS // The new battlepass (Full & Fixed)
  131. #define ENABLE_SKILL_COLOR_SYSTEM // Skill color (Full & Fixed)
  132. #define ENABLE_CONFIG_MODULE // Configuration Module
  133. #define Azy_HIDE_ENTITY // Hide mount/pet/costume and so on
  134. #define ENABLE_VIEW_ELEMENT // Element system showing on the bosses
  135. #define ENABLE_PENDANT // Talisman System (Full & Fixed)
  136. #define ENABLE_NEW_BONUS_TALISMAN // Talisman new bonuses (Full & Fixed)
  137. #define ELEMENT_NEW_BONUSES // Strong against bosses & strong against metinstones new bonuses (Full & Fixed)
  138. #define ENABLE_DEFENSE_WAVE // Hydra (Full & Fixed)
  139. #define NEW_LEADERSHIP // Leadership system (Full & Fixed)
  140. #define ENABLE_REFINE_ABILITY // Abilitatea de refine ( sansa de refine creste )
  141. #define ENABLE_SWITCHBOT // Switchbot with the yang option
  142. #define ENABLE_BIOLOG_SYSTEM // Biolog system (Full & Fixed)
  143. #define ENABLE_NPC_WEAR_ITEM // Customizing npcs with what you want
  144. #define INGAME_WIKI // WIKI (Full & Fixed)
  145. #define ENABLE_SKIN_EXTENDED // Skins Extended (Full & Fixed)
  146. #define ENABLE_NEW_LOG // New log system
  147. #define ENABLE_LOG_DEBUG // Debug for the new log system
  148. #define ENABLE_MULTIPLE_OPEN_RENEWAL // Renewal for multiple opennings
  149. #define ENABLE_EXTENDED_PICKUP // Auto-Pickup System (Full & Fixed)
  150. #define ENABLE_SPECULAR_SYSTEM // Specular System (Full & Fixed)
  151. #define SET_ALPHACHANNEL_INTENSITY 3 // Specular Intensity (1 - Low, 2 - Medium, 3 - High.)
  152. #define ENABLE_INGAME_WIKI_HEARDERS_WRONGSIZE // LYCAN
  153. #define INGAME_WIKI_WOLFMAN // LYCAN IN WIKI
  154.  
  155. // ==================================================================== //
  156.  
  157.  
  158. // ((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((( //
  159. // ))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))) //
  160.  
  161.  
  162. // ==================================================================== //
  163.  
  164. // ~~~~~~~AzyV2 / Files @ 2023-2024~~~~~~~ //
  165.  
  166. // +++++++++ FIXES +++++++++ //
  167.  
  168. #define FIX_WINDOW_POSITION // Fix for opening the client in the correct position
  169. #define ENABLE_INVISIBLE_COLLISION_FIX // Fix for collision while invisible
  170. #define ENABLE_SKILL_COOLTIME_FIX // Fix 2 for the skills
  171. #define ENABLE_PLAYERS_LOAD_FIX // Optimization ingame for first time while loading the actual players in the map
  172. #define ENABLE_FIX_MOBS_LAG // Optimization ingame for mobs/metinstones/bosses
  173. #define ENABLE_BLACK_SCREEN_FIX // Fix for black screen
  174. #define FIX_SKILL_COOLDOWN // Fix skill Cooldown bug
  175. #define RELOAD_Q_FIX // Fix crash core reload q
  176. #define ENABLE_FOG_FIX // Fix fog
  177. #define __ENABLE_SHAMAN_ATTACK_FIX__ // Fix for the first hit on the horse for the shaman class
  178. #define ENABLE_EXIT_GAME_FIX // Fix when you pressed on exit game (the account remained connected ingame)
  179. #define ENABLE_MOVEMENT_FIX // Fix for the movment of the character
  180. #define ENABLE_SOME_FIXES // Game Improvments and fixes
  181. #define ENABLE_STEALTH_FIX // Fix invisibility
  182. #define ENABLE_EFFECT_DAMAGE_CRITICAL_AND_PENETRATE // Effect enable 1
  183. #define ENABLE_EFFECT_TARGET_CRITICAL_AND_PENETRATE // Effect enable 2
  184. #define ENABLE_EFFECT_DAMAGE_CRITICAL // Effect enable 3
  185. #define ENABLE_EFFECT_TARGET_CRITICAL // Effect enable 4
  186. #define ENABLE_EFFECT_DAMAGE_PENETRATE // Effect enable 5
  187. #define ENABLE_EFFECT_TARGET_PENETRATE // Effect enable 6
  188. #define ENABLE_EFFECT_DAMAGE_POISON // Effect enable 7
  189. #define ENABLE_EFFECT_DAMAGE_FIRE // Effect enable 8
  190. #define ENABLE_EFFECT_DAMAGE_BLEEDING // Effect enable 9
  191. #define ENABLE_AUTO_ATACK_WITH_BOW_CLEAR_FIX // Fix for the attack with the bow
  192. #define ENABLE_UNHANDLED_EMPTY_TEXTURESET_FIX // Fix for textures missing
  193. #define ENABLE_DELETE_FRIEND_REFRESH_FIX // Fix for messenger exploit
  194. #define ENABLE_CAMERA_MINIMIZARE_CLIENT_FIX // Fix for the camera when the client is minimized
  195. #define ENABLE_CHAT_HISTORY_UPDATE_FIX // Fix for chat history
  196. #define ENABLE_UPDATE_PLAYTIME_AND_ITEMS_FIX // Fix for time played and items obtained and not updated properly causing losing items
  197. #define ENABLE_CLEAR_MOUNT_ATTRIBUTE_FIX // Fix crash core when there was no owner to the ClearMountAttributeAndAffect.
  198. #define ENABLE_ITEMS_IN_MALL_TIME_DISSAPEAR_FIX // Fix for the items in the mall, the time for them was running out inside the mall.
  199. #define ENABLE_AFFECT_SKILL_CLEAR_AFTER_RESET_FIX // Fix for the skill affects that weren't cleared after someone would do a skill reset.
  200. #define ENABLE_SYNC_MOUNT_WITH_FAST_SPEED_FIX // Fix Sync for the mounts that had a fast speed, the mobs weren't shown from time to time bcs of it.
  201. #define ENABLE_RENDER_ISSUE_FIX // Fix for the rendertarget not being shown correctly in wiki or preview for some people.
  202.  
  203. // ==================================================================== //
  204.  
  205.  
  206. // ((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((( //
  207. // ))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))) //
  208.  
  209.  
  210. // ==================================================================== //
  211.  
  212. // ~~~~~~~AzyV2 / Files @ 2023-2024~~~~~~~ //
  213.  
  214. // +++++++++ OTHERS +++++++++ //
  215.  
  216. #ifdef ENABLE_GLOBAL_RANKING_SYSTEM // IF GLOBAL RANKING SYSTEM IS ON
  217. #define GLOBAL_RANKING_SYSTEM_LOAD_ALL // LOAD GLOBAL RANKING SYSTEN
  218. #endif // ENDIF GLOBAL RANKING SYSTEM
  219. // ==================================================================== //
Tags: metin2 azy
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