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Nov 8th, 2019
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  1. loop {oneline.arena::*}:
  2. if {oneline.arena::%loop-index%} is "ready":
  3. set {oneline.playing::%player%} to true
  4. set {oneline.playing::%clicked entity%} to true
  5. wait 1 tick
  6. send "{@gameprefix} &7Das Spiel beginnt!" to player
  7. send "{@gameprefix} &7Das Spiel beginnt!" to clicked entity
  8. teleport player to {oneline.spawn1::%loop-index%}
  9. teleport clicked entity to {oneline.spawn2::%loop-index%}
  10. set {oneline.arena::%loop-index%} to "ingame"
  11. wait 15 seconds
  12. set {oneline.arena::%loop-index%} to "ready"
  13. stop trigger
  14. if {oneline.arena::%loop-index%} is "ingame":
  15. send "{@gameprefix} &cMomentan ist keine Map verfügbar" to player
  16. send "{@gameprefix} &cMomentan ist keine Map verfügbar" to clicked entity
  17. stop trigger
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