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- Commander: Another rework iges
- Scrapped Features: None somehow
- Reworked Features: Literally fucking everything to make up for that, but most only had frequency alteration or typo fixes
- Added Features Because The Class Only Had Twelve For Some Fucking Reason: On My Order!, Commanding Lead
- Commander's Demeanor
- Static
- Effect: Your experiences under heavy stress and crisis situations has made you a natural leader. Whenever you make a Charisma check, add +5 to your roll. Additionally, you are conditioned in dealing with fear and temptation. You are Immune to the Abilities Cute Charm, Intimidate, and Unnerve, as well as the Moves Attract, Captivate, Charm, Flatter, Swagger, Encore, Glare, Leer, Mean Look, Roar, Scary Face, Fake Tears, Sweet Kiss, Lovely Kiss, Taunt, and Baby-Doll Eyes.
- Encourage
- At-Will
- Target: An Allied Trainer or Pokemon
- Trigger: You deal damage to an enemy.
- Effect: If the target successfully deals damage to an enemy on their next turn, they deal additional damage equal to your Charisma modifier.
- At My Signal
- Prerequisites: Commander, 20 CHA
- Daily - Every 4 levels gained, you may perform this Feature another time per day
- Target: An Allied Trainer or Pokemon
- Trigger: You deal damage to an enemy.
- Effect: If the target makes an accuracy roll on their next turn, they add half of your CHA modifier to their Accuracy Roll.
- Commander's Rally
- Prerequisites: Commander, 20 CHA
- Daily
- Target: Self.
- Effect: All allied trainers within sight or hearing range of you gain +3 to all of their modifiers for a number of rounds equal to your CHA modifier. This Feature may only be in effect once at any given time.
- Commanding Lead
- Prerequisites: Commander
- Static
- Effect: You gain the Weapon of Choice Feature, and you may add your CHA modifier to damage you deal as a Trainer. If you already had the Weapon of Choice Feature, you gain a Commander, Ranger, or General Feature that you qualify for.
- Herder
- Prerequisites: Commander, Ranger, 20 DEX
- Static
- Effect: You may make two Restraint attempts as one Trainer Action. You must target two adjacent Pokemon when using Herder.
- Inspiring Presence
- Prerequisites: Commander
- Daily - Every 6 levels gained, you may use this Feature another time per day.
- Target: An Allied Trainer or Pokemon
- Trigger: You deal damage to an enemy.
- Effect: The target gains Temporary HP equal to twice your CHA modifier until the end of the encounter. A specific target may only gain this benefit once per encounter.
- Leader's Guidance
- Prerequisites: Commander
- Daily - Every 5 levels gained, you may perform this Feature another time per day.
- Target: An Allied Trainer
- Effect: Target allied Trainer may immediately perform any trainer action or feature that has a frequency of At-Will. All rolls they make while performing this action gain a bonus equal to your CHA modifier.
- Master Befriender
- Prerequisites: Commander, Ranger, Befriender taken 2 times
- Static
- Effect: You subtract an additional half of your Charisma or Dexterity scores from Capture Rolls made against Restrained Pokemon. Additionally, you may subtract an additional 5 from your Restrain rolls, and you may give the Helpful title to two additional Pokemon. You now subtract 2x your Charisma or Dexterity score on Capture Rolls, -20 on Restrain Rolls, and may have 7 Helpful Pokemon.
- On My Order!
- Prerequisites: Commander, 18 CHA
- Daily – Every 6 levels gained, you may perform this Feature another time per day.
- Target: An Allied Trainer or Pokemon
- Trigger: You deal damage to an enemy.
- Effect: The target may immediately Shift up to half of their highest speed capability, using said capability.
- Pull Through!
- Prerequisites: Commander
- Daily - Every 8 levels gained, you may perform this Feature another time per day.
- Trigger: An Ally makes a roll due to a status condition.
- Effect: The Triggering Ally gets a +X Bonus on any rolls made due to Paralysis, Sleep, Frozen, Confusion, or Infatuation that turn, where X is your CHA modifier.
- Stand Up!
- Prerequisites: Commander, Pull Through!, 20 CHA
- Daily- Every 20 levels gained, you may perform this Class Feature another time per day.
- Trigger: An Ally Trainer with over 1 HP is reduced to 0 HP or lower
- Effect: That Ally's HP is reduced to 1 instead. This ability may be used as intercept, and only once per encounter on a single target.
- Requested Assistance
- Prerequisites: Commander, Ranger
- Daily - Every 15 levels you may use this Feature another time per day.
- Target: Any Route, Town, City, Mountain, etc.
- Effect: Roll 1d20 and add your CHA modifier, if the total is higher than 13 you locate a Pokemon who has a Capability of your choice, if choosing a capability with a value, the value may not be higher than 6. If choosing a speed capability, it may not be any higher than 12. If the total is higher than 18, you may pick another capability that the Pokemon will have. Any attempt at attacking the Pokemon or capturing it before making it Helpful or a Companion results in the Pokemon fleeing without fail. The Pokemon must still be made Helpful or Companion to use.
- Tactician
- Prerequisites: Commander, At My Signal!, Inspiring Presence, Leader's Guidance
- Daily - Every 20 levels you may use this Feature another time per day.
- Target: An Allied Trainer or Pokemon
- Trigger: You deal damage to an enemy.
- Effect: Choose two of Encourage, At My Signal!, Inspiring Presence, On My Order!, or Leader's Guidance. The target gains the effects of both of the chosen features. Use of Tactician does not deplete a daily use of the chosen features. You may also use Tactician as a Trainer Action; in this case, you do not need to meet the normal triggers to use these features.
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