Advertisement
HoneyBadger69

Untitled

Sep 15th, 2018
91
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 19.69 KB | None | 0 0
  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("DarkPengeHUNs Ball c:")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = Player:GetMouse()
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86.  
  87. local plr = owner
  88. local chr = plr.Character
  89. local PGui=plr.PlayerGui
  90. local lleg = chr["Left Leg"]
  91. local rleg = chr["Right Leg"]
  92. local larm = chr["Left Arm"]
  93. local rarm = chr["Right Arm"]
  94. local hed = chr.Head
  95. local rutprt = chr.HumanoidRootPart
  96. local torso = chr.Torso
  97. local otheranims=false
  98. local armmovement=false
  99. local hitdb=false
  100. local toss=false
  101. local jamp=false
  102. chr.Animate.Disabled=true
  103. chr.Humanoid.WalkSpeed=10
  104. local running=false
  105. local tempignore={}
  106.  
  107. local weit=Instance.new('Part',hed)
  108. weit.Shape='Ball'
  109. weit.BrickColor=BrickColor.new('Black')
  110. weit.Material='Neon'
  111. weit.Size=Vector3.new(3,3,3)
  112. weit.CanCollide=true
  113. weit.Name='Weight'
  114. weit.Friction=1
  115. weit.Elasticity=0
  116.  
  117.  
  118.  
  119. local at1=Instance.new("Attachment",torso)
  120. local at2=Instance.new("Attachment",weit)
  121. local const=Instance.new("RopeConstraint",chr)
  122. const.Attachment0=at2
  123. const.Attachment1=at1
  124. const.Visible=true
  125. const.Restitution=0
  126. const.Length=100
  127.  
  128. local pseudohead=hed:Clone()
  129. for i,x in pairs(pseudohead:GetChildren()) do if not x.ClassName:find('Mesh') then x:Destroy() end end
  130. pseudohead.Name='PseudoHead'
  131. pseudohead.Parent=chr.Head
  132. local pseudoweld=Instance.new('Weld',torso)
  133. pseudoweld.Part0=hed
  134. pseudoweld.Name='PseudoHedWld'
  135. pseudoweld.Part1=pseudohead
  136. hed.Transparency=1
  137.  
  138. --[[coroutine.resume(coroutine.create(function()
  139. local rate=.05
  140. local Hats={}
  141. for i,x in pairs(chr:GetChildren()) do if x:IsA("Hat") then table.insert(Hats,x) x.Handle.Mesh.TextureId="http://www.roblox.com/asset?id=25701026"
  142. end
  143. end
  144. local lam=Instance.new("SpecialMesh",larm)
  145. lam.MeshId="http://www.roblox.com/asset?id=12221505"
  146. lam.TextureId="http://www.roblox.com/asset?id=25701026"
  147. local ram=Instance.new("SpecialMesh",rarm)
  148. ram.MeshId="http://www.roblox.com/asset?id=12221505"
  149. ram.TextureId="http://www.roblox.com/asset?id=25701026"
  150. local rlm=Instance.new("SpecialMesh",rleg)
  151. rlm.MeshId="http://www.roblox.com/asset?id=12221626"
  152. rlm.TextureId="http://www.roblox.com/asset?id=25701026"
  153. local llm=Instance.new("SpecialMesh",lleg)
  154. llm.MeshId="http://www.roblox.com/asset?id=12221626"
  155. llm.TextureId="http://www.roblox.com/asset?id=25701026"
  156. local trm=Instance.new("SpecialMesh",torso)
  157. trm.MeshId="http://www.roblox.com/asset?id=12221758"
  158. trm.TextureId="http://www.roblox.com/asset?id=25701026"
  159. local hem=Instance.new("SpecialMesh",hed)
  160. hem.MeshId="rbxasset://fonts/head.mesh"
  161. hem.TextureId="http://www.roblox.com/asset?id=25701026"
  162. local hem2=Instance.new("SpecialMesh",pseudohead)
  163. hem2.MeshId="rbxasset://fonts/head.mesh"
  164. hem2.TextureId="http://www.roblox.com/asset?id=25701026"
  165. local weitmesh=Instance.new("SpecialMesh",weit)
  166. weitmesh.MeshId="http://www.roblox.com/asset/?id=1527559"
  167. weitmesh.TextureId="http://www.roblox.com/asset?id=25701026"
  168. local asd=Instance.new('PointLight',torso)
  169. asd.Brightness=123
  170. asd.Range=12
  171. asd.Shadows=true
  172.  
  173. while wait'0' do
  174. for a=0,1,rate do
  175. lam.VertexColor=Vector3.new(a,0,-a+1)
  176. ram.VertexColor=Vector3.new(a,0,-a+1)
  177. rlm.VertexColor=Vector3.new(a,0,-a+1)
  178. llm.VertexColor=Vector3.new(a,0,-a+1)
  179. trm.VertexColor=Vector3.new(a,0,-a+1)
  180. hem.VertexColor=Vector3.new(a,0,-a+1)
  181. hem2.VertexColor=Vector3.new(a,0,-a+1)
  182. weitmesh.VertexColor=Vector3.new(a,0,-a+1)
  183. asd.Color=Color3.new(a,0,-a+1)
  184. coroutine.wrap(function()
  185. for x=1,#Hats do
  186. Hats[x].Handle.Mesh.VertexColor=Vector3.new(a,0,-a+1)
  187. end
  188. end)()
  189. wait''
  190. end
  191. for a=0,1,rate do
  192. lam.VertexColor=Vector3.new(-a+1,a,0)
  193. ram.VertexColor=Vector3.new(-a+1,a,0)
  194. rlm.VertexColor=Vector3.new(-a+1,a,0)
  195. llm.VertexColor=Vector3.new(-a+1,a,0)
  196. trm.VertexColor=Vector3.new(-a+1,a,0)
  197. hem.VertexColor=Vector3.new(-a+1,a,0)
  198. hem2.VertexColor=Vector3.new(-a+1,a,0)
  199. weitmesh.VertexColor=Vector3.new(-a+1,a,0)
  200. asd.Color=Color3.new(-a+1,a,0)
  201. coroutine.wrap(function()
  202. for x=1,#Hats do
  203. Hats[x].Handle.Mesh.VertexColor=Vector3.new(-a+1,a,0)
  204. end
  205. end)()
  206. wait''
  207. end
  208. for a=0,1,rate do
  209. lam.VertexColor=Vector3.new(0,-a+1,a)
  210. ram.VertexColor=Vector3.new(0,-a+1,a)
  211. rlm.VertexColor=Vector3.new(0,-a+1,a)
  212. llm.VertexColor=Vector3.new(0,-a+1,a)
  213. trm.VertexColor=Vector3.new(0,-a+1,a)
  214. hem.VertexColor=Vector3.new(0,-a+1,a)
  215. hem2.VertexColor=Vector3.new(0,-a+1,a)
  216. weitmesh.VertexColor=Vector3.new(0,-a+1,a)
  217. asd.Color=Color3.new(0,-a+1,a)
  218. coroutine.wrap(function()
  219. for x=1,#Hats do
  220. Hats[x].Handle.Mesh.VertexColor=Vector3.new(0,-a+1,a)
  221. end
  222. end)()
  223. wait''
  224. end
  225. end
  226. end))]]
  227.  
  228.  
  229. function Lerp(a, b, i)
  230. local com1 = {a.X, a.Y, a.Z, a:toEulerAnglesXYZ()}
  231. local com2 = {b.X, b.Y, b.Z, b:toEulerAnglesXYZ()}
  232. local calx = com1[1] + (com2[1] - com1[1]) * i
  233. local caly = com1[2] + (com2[2] - com1[2]) * i
  234. local calz = com1[3] + (com2[3] - com1[3]) * i
  235. local cala = com1[4] + (com2[4] - com1[4]) * i
  236. local calb = com1[5] + (com2[5] - com1[5]) * i
  237. local calc = com1[6] + (com2[6] - com1[6]) * i
  238. return CFrame.new(calx, caly, calz) * CFrame.Angles(cala, calb, calc)
  239. end
  240.  
  241. function TwnSingleNumber(s,f,m)
  242. local wot=s+(f-s)*m
  243. return wot
  244. end
  245.  
  246. function TwnVector3(q,w,e)
  247. local begin={q.x,q.y,q.z}
  248. local ending={w.x,w.y,w.z}
  249. local bgx=begin[1]+(ending[1]-begin[1])*e
  250. local bgy=begin[2]+(ending[2]-begin[2])*e
  251. local bgz=begin[3]+(ending[3]-begin[3])*e
  252. return Vector3.new(bgx,bgy,bgz)
  253. end
  254.  
  255. newWeld = function(wld, wp0, wp1, wc0x, wc0y, wc0z)
  256. wld = Instance.new("Weld", wp1)
  257. wld.Part0 = wp0
  258. wld.Part1 = wp1
  259. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  260. end
  261.  
  262. newWeld(law, torso, larm, -1.5, 0.5, 0)
  263. newWeld(raw, torso, rarm, 1.5, 0.5, 0)
  264. newWeld(llw, torso, lleg, -.5, -2, 0)
  265. newWeld(rlw, torso, rleg, .5, -2, 0)
  266. newWeld(hw, torso, hed, 0, 1.5, 0)
  267. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  268. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  269. rleg.Weld.C1=CFrame.new(0,.25,.05)*CFrame.Angles(math.rad(30),0,0)
  270. lleg.Weld.C1=CFrame.new(0,.25,.05)*CFrame.Angles(math.rad(30),0,0)
  271.  
  272. local anim = "Idling"
  273. local lastanim = "Idling"
  274. local val = 0
  275. local syne = 0
  276. local num = 0
  277. local runtime = 0
  278.  
  279.  
  280. maus.KeyUp:connect(function(kei)
  281. if string.byte(kei)==48 and not otheranims then
  282. running=false
  283. chr.Humanoid.WalkSpeed=10
  284. end
  285. end)
  286.  
  287. maus.KeyDown:connect(function(kei)
  288. if string.byte(kei)==48 and not otheranims then
  289. running=true
  290. chr.Humanoid.WalkSpeed=18
  291. end
  292.  
  293. chr.Humanoid.Changed:connect(function(ch)
  294. if ch=='Jump' and not chr.Humanoid.Sit and not chr.Humanoid.PlatformStand then
  295. local rei=Ray.new(torso.CFrame.p,((torso.CFrame*CFrame.new(0,-1,0)).p-torso.CFrame.p).unit*10)
  296. local t,p=Workspace:FindPartOnRay(rei,chr)
  297. if t then
  298. chr.Humanoid.Jump=false
  299. end
  300. end
  301. end)
  302.  
  303. if kei==' ' and not chr.Humanoid.Jump and not chr.Humanoid.Sit and not chr.Humanoid.PlatformStand and not jamp then
  304. local rei=Ray.new(torso.CFrame.p,((rutprt.CFrame*CFrame.new(0,-1,0)).p-rutprt.CFrame.p).unit*3)
  305. local t,p=Workspace:FindPartOnRay(rei,chr)
  306. if t then
  307. chr.Humanoid.PlatformStand=true
  308. jamp=true
  309. coroutine.wrap(function()
  310. repeat wait()
  311. chr.Torso.Velocity=Vector3.new(0,35,0)
  312. until not chr.Humanoid.PlatformStand
  313. end)()
  314. wait(.1)
  315. chr.Humanoid.PlatformStand=false
  316. jamp=false
  317. end
  318. end
  319. end)
  320.  
  321.  
  322.  
  323. local grunt=Instance.new('Sound',hed)
  324. grunt.Name='Grunt'
  325. grunt.Volume=1
  326. grunt.Pitch=.9
  327. grunt.Looped=false
  328. grunt.SoundId="http://www.roblox.com/asset?id=143384769"
  329.  
  330.  
  331.  
  332. local hut=Instance.new('Sound',weit)
  333. hut.Name='Hit'
  334. hut.Volume=1
  335. hut.Looped=false
  336. hut.Pitch=1
  337. hut.SoundId="http://www.roblox.com/asset?id=146163534"
  338. local wtl=Instance.new('PointLight',weit)
  339. wtl.Shadows=true
  340. wtl.Brightness=123
  341. wtl.Range=12
  342. wtl.Color=weit.BrickColor.Color
  343. wtl.Name='WeightLight'
  344. local wgui=Instance.new('SurfaceGui',weit)
  345. wgui.Face='Front'
  346. wgui.Adornee=weit
  347. wgui.CanvasSize=Vector2.new(100,100)
  348. wgui.Name='WeightGui'
  349. local tb=Instance.new('TextLabel',wgui)
  350. tb.Size=UDim2.new(1,0,1,0)
  351. tb.Text=[[LAWL'D]]
  352. tb.TextColor3=Color3.new(1,1,1)
  353. tb.BackgroundTransparency=1
  354. local wtw=Instance.new('Weld',torso)
  355. wtw.Name='WeightWeld'
  356. wtw.Part0=torso
  357. wtw.Part1=weit
  358. wtw.C0=CFrame.new(0,.5,-1.8)*CFrame.Angles(math.rad(-20),0,0)
  359. weit.Touched:connect(function(hit)
  360. if hit and hit.CanCollide and hit.Parent and hit.Parent~=chr and hit.Parent.Parent~=chr and otheranims then
  361. hum=hit.Parent:findFirstChild('Humanoid') and hit.Parent:findFirstChild('Torso') and hit.Parent.ClassName=='Model'
  362. if hum and not hitdb then
  363. local ex=Instance.new('Explosion',workspace)
  364. ex.DestroyJointRadiusPercent=0
  365. ex.BlastPressure=222222
  366. ex.BlastRadius=18
  367. hitdb=true
  368. ex.Position=hit.Parent.Torso.Position
  369. hit.Parent.Humanoid.Health=hit.Parent.Humanoid.Health-(101*(hit.Parent.Humanoid.MaxHealth/100))
  370. table.insert(tempignore,hit.Parent)
  371. hut:Play()
  372. toss=false
  373. hit.Parent.Humanoid.PlatformStand=true
  374. coroutine.wrap(function()
  375. repeat wait()
  376. hit.Parent.Torso.Velocity=((hit.Parent.Torso.CFrame.p*Vector3.new(1,0,1))-(weit.CFrame.p*Vector3.new(1,0,1))).unit*100
  377. weit.Velocity=((hit.Parent.Torso.CFrame.p*Vector3.new(1,0,1))-(weit.CFrame.p*Vector3.new(1,0,1))).unit*-10+Vector3.new(0,20,0)
  378. until not hit.Parent.Humanoid.PlatformStand
  379. end)()
  380. wait(.2)
  381. hit.Parent.Humanoid.PlatformStand=false
  382. end
  383. end
  384. end)
  385. maus.Button1Down:connect(function()
  386. if not otheranims then
  387. chr.Humanoid.WalkSpeed=0
  388. otheranims=true
  389. anim='PreThrow'
  390. hitdb=false
  391. coroutine.resume(coroutine.create(function()
  392. for fgh,hgf in pairs(tempignore) do
  393. table.remove(tempignore,hgf)
  394. end
  395. end))
  396. wait(.3)
  397. grunt:Play()
  398. wait(.2)
  399. anim='Throw'
  400. const.Parent=nil
  401. wtw.Parent=nil
  402. wtw.Part0=nil
  403. toss=true
  404. weit.CFrame=rutprt.CFrame*CFrame.new(0,3,-3)
  405. wait()
  406. weit.Velocity=((rutprt.CFrame.p*Vector3.new(1,0,1))-(weit.CFrame.p*Vector3.new(1,0,1))).unit*-200+Vector3.new(0,12,0)
  407. wait(.25)
  408. const.Parent=chr
  409. anim='Rest'
  410. wait(1)
  411. wtw.Parent=torso
  412. wtw.Part0=torso
  413. otheranims=false
  414. chr.Humanoid.WalkSpeed=10
  415. toss=false
  416. end
  417. end)
  418.  
  419. -----------------------------------------------------------------------------
  420.  
  421. game:service'RunService'.RenderStepped:connect(function()
  422. chr.Humanoid.CameraOffset=(rutprt.CFrame:toObjectSpace(hed.CFrame)).p+Vector3.new(0,-1.25,0)
  423. syne=syne+.95
  424. if running and not otheranims then chr.Humanoid.WalkSpeed=18
  425. elseif not running and not otheranims then chr.Humanoid.WalkSpeed=10
  426. end
  427. if not otheranims then
  428. if (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 1 and torso.Velocity.y<1 and torso.Velocity.y>-1 then
  429. anim="Idling"
  430.  
  431. elseif (rutprt.Velocity*Vector3.new(1, 0, 1)).magnitude > 1 and (rutprt.Velocity*Vector3.new(1, 0, 1)).magnitude < 12 and torso.Velocity.y<1 and torso.Velocity.y>-1 then
  432. anim="Walking"
  433.  
  434. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 12 and torso.Velocity.y<1 and torso.Velocity.y>-1 then
  435. anim="Sprinting"
  436.  
  437. elseif torso.Velocity.y>1 then
  438. anim='Jumping'
  439.  
  440. elseif (torso.Velocity.y < -1) then
  441. anim='Falling'
  442. end
  443. end
  444.  
  445. if anim=="Idling" then if not armmovement then
  446. rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.35,.425,-.225)*CFrame.Angles(math.rad(67),0,math.rad(-12.5)),.05)
  447. end
  448. wtw.C0=Lerp(wtw.C0,CFrame.new(0,.375,-1.7)*CFrame.Angles(math.rad(-20),0,0),.25)
  449. larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.35,.425,-.225)*CFrame.Angles(math.rad(67),0,math.rad(12.5)),.05)
  450. lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.525,-1.3,.35)*CFrame.Angles(math.rad(-7),0,math.rad(-2.5)),.05)
  451. rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.525,-1.3,.35)*CFrame.Angles(math.rad(-7),0,math.rad(2.5)),.05)
  452. hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(30),0,math.cos(syne/30)/25),.05)
  453. rutprt.RootJoint.C0=Lerp(rutprt.RootJoint.C0,CFrame.new(0,math.cos(syne/40)/15-.5,0)*CFrame.Angles(math.rad(125),math.rad(180),0),.05)
  454. end
  455. if anim=="Walking" then if not armmovement then
  456. rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.35,.425,-.225)*CFrame.Angles(math.rad(67),0,math.rad(-12.5)),.05)
  457. end
  458. wtw.C0=Lerp(wtw.C0,CFrame.new(0,.375,-1.8)*CFrame.Angles(math.rad(-20),0,0),.25)
  459. larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.35,.425,-.225)*CFrame.Angles(math.rad(67),0,math.rad(12.5)),.05)
  460. lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.525,(math.cos(syne/10))-1.3,(math.cos(syne/10))+.475)*CFrame.Angles((math.cos(syne/10))*-1,0,math.rad(-2.5)),.05)
  461. rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.525,(math.cos(syne/10))*-1-1.3,(math.cos(syne/10))*-1+.475)*CFrame.Angles((math.cos(syne/10)),0,math.rad(2.5)),.05)
  462. hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(30),math.cos(syne/10)/10*-1,math.cos(syne/10)/20),.05)
  463. rutprt.RootJoint.C0=Lerp(rutprt.RootJoint.C0,CFrame.new(0,math.cos(syne/6)/4-.5,0)*CFrame.Angles(math.rad(125),math.cos(syne/10)/10+math.rad(180),0),.05)
  464. end
  465.  
  466. if anim=="Sprinting" then if not armmovement then
  467. rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.35,.425,-.225)*CFrame.Angles(math.rad(67),0,math.rad(-12.5)),.05)
  468. end
  469. wtw.C0=Lerp(wtw.C0,CFrame.new(0,.375,-1.8)*CFrame.Angles(math.rad(-20),0,0),.25)
  470. larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.35,.425,-.225)*CFrame.Angles(math.rad(67),0,math.rad(12.5)),.05)
  471. lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.525,(math.cos(syne/7))-1.3,(math.cos(syne/7))+.475)*CFrame.Angles((math.cos(syne/7))*-1,0,math.rad(-2.5)),.05)
  472. rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.525,(math.cos(syne/7))*-1-1.3,(math.cos(syne/7))*-1+.475)*CFrame.Angles((math.cos(syne/7)),0,math.rad(2.5)),.05)
  473. hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(30),math.cos(syne/7)/7*-1,math.cos(syne/7)/20),.05)
  474. rutprt.RootJoint.C0=Lerp(rutprt.RootJoint.C0,CFrame.new(0,math.cos(syne/6)/4-.5,0)*CFrame.Angles(math.rad(125),math.cos(syne/7)/7+math.rad(180),0),.05)
  475. end
  476.  
  477. if anim=="Jumping" then if not armmovement then
  478. rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.5,.525,0)*CFrame.Angles(math.rad(30),0,math.rad(30)),.15)
  479. end
  480. larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.5,.525,0)*CFrame.Angles(math.rad(30),0,math.rad(-30)),.15)
  481. lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.55,-1.85,1)*CFrame.Angles(0,0,math.rad(-2.5)),.05)
  482. rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.55,-1.85,1)*CFrame.Angles(0,0,math.rad(2.5)),.05)
  483. hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),0,0),.05)
  484. rutprt.RootJoint.C0=Lerp(rutprt.RootJoint.C0,CFrame.new(0,math.cos(syne/50)/20,.5)*CFrame.Angles(math.rad(75),math.rad(180),math.rad(0)),.05)
  485. end
  486.  
  487. if anim=="Falling" then if not armmovement then
  488. rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.425,.525,0)*CFrame.Angles(math.cos(syne/10)/5+math.rad(120),0,math.rad(22.5)),.15)
  489. end
  490. wtw.C0=Lerp(wtw.C0,CFrame.new(0,1.25,-2.25)*CFrame.Angles(math.cos(syne/20)/20,math.cos(syne/10)/30,0),.25)
  491. larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.425,.525,0)*CFrame.Angles((math.cos(syne/10)/5)*-1+math.rad(120),0,math.rad(-22.5)),.15)
  492. lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.725,-1.5,-.3)*CFrame.Angles(math.cos(syne/10)/5+math.rad(33),0,math.rad(-15)),.05)
  493. rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.725,-1.5,-.3)*CFrame.Angles(math.cos(syne/10)/5*-1+math.rad(33),0,math.rad(15)),.05)
  494. hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(30),0,0),.05)
  495. rutprt.RootJoint.C0=Lerp(rutprt.RootJoint.C0,CFrame.new(0,0,1)*CFrame.Angles(math.rad(125),math.rad(180),math.rad(0)),.05)
  496. end
  497.  
  498. if anim=="PreThrow" then
  499. rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.35,.5,-.225)*CFrame.Angles(math.rad(105),0,math.rad(-12.5)),.1)
  500. wtw.C0=Lerp(wtw.C0,CFrame.new(0,1,-2)*CFrame.Angles(math.rad(-10),0,0),.1)
  501. larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.35,.425,-.225)*CFrame.Angles(math.rad(105),0,math.rad(12.5)),.1)
  502. lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.525,-1.3,.3)*CFrame.Angles(math.rad(-10),0,math.rad(-2.5)),.1)
  503. rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.525,-1.3,.3)*CFrame.Angles(math.rad(-10),0,math.rad(2.5)),.1)
  504. hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(40),0,0),.1)
  505. rutprt.RootJoint.C0=Lerp(rutprt.RootJoint.C0,CFrame.new(0,math.cos(syne/40)/15-.5,0)*CFrame.Angles(math.rad(132.5),math.rad(180),0),.1)
  506. end
  507.  
  508. if anim=="Throw" then
  509. rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.35,.6,-.225)*CFrame.Angles(math.rad(105),0,math.rad(-12.5)),.1)
  510. larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.35,.425,-.225)*CFrame.Angles(math.rad(105),0,math.rad(12.5)),.1)
  511. lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.525,-1.3,0)*CFrame.Angles(math.rad(40),0,math.rad(-2.5)),.1)
  512. rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.525,-1.3,0)*CFrame.Angles(math.rad(40),0,math.rad(2.5)),.1)
  513. hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-5),0,0),.1)
  514. rutprt.RootJoint.C0=Lerp(rutprt.RootJoint.C0,CFrame.new(0,math.cos(syne/40)/15-.5,0)*CFrame.Angles(math.rad(75),math.rad(180),0),.1)
  515. end
  516.  
  517. if anim=="Rest" then
  518. rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.35,.55,-.225)*CFrame.Angles(math.rad(35),0,math.rad(-12.5)),.1)
  519. larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.35,.425,-.225)*CFrame.Angles(math.rad(35),0,math.rad(12.5)),.1)
  520. lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.525,-.85,-.25)*CFrame.Angles(math.rad(40),0,math.rad(-2.5)),.1)
  521. rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.525,-.85,-.25)*CFrame.Angles(math.rad(40),0,math.rad(2.5)),.1)
  522. hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-5),0,0),.1)
  523. rutprt.RootJoint.C0=Lerp(rutprt.RootJoint.C0,CFrame.new(0,math.cos(syne/40)/15-1,0)*CFrame.Angles(math.rad(75),math.rad(180),0),.1)
  524. end
  525.  
  526. end)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement