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- Initialize engine version: 5.5.3f1 (4d2f809fd6f3)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: Radeon(TM) RX 460 Graphics (ID=0x67ef)
- Vendor: ATI
- VRAM: 1995 MB
- Driver: 22.19.677.257
- Begin MonoManager ReloadAssembly
- Platform assembly: D:\Games\SteamLibrary\steamapps\common\Unturned\Unturned_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading D:\Games\SteamLibrary\steamapps\common\Unturned\Unturned_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: D:\Games\SteamLibrary\steamapps\common\Unturned\Unturned_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading D:\Games\SteamLibrary\steamapps\common\Unturned\Unturned_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: D:\Games\SteamLibrary\steamapps\common\Unturned\Unturned_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading D:\Games\SteamLibrary\steamapps\common\Unturned\Unturned_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: D:\Games\SteamLibrary\steamapps\common\Unturned\Unturned_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading D:\Games\SteamLibrary\steamapps\common\Unturned\Unturned_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: D:\Games\SteamLibrary\steamapps\common\Unturned\Unturned_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading D:\Games\SteamLibrary\steamapps\common\Unturned\Unturned_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: D:\Games\SteamLibrary\steamapps\common\Unturned\Unturned_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading D:\Games\SteamLibrary\steamapps\common\Unturned\Unturned_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: D:\Games\SteamLibrary\steamapps\common\Unturned\Unturned_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
- Loading D:\Games\SteamLibrary\steamapps\common\Unturned\Unturned_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
- Platform assembly: D:\Games\SteamLibrary\steamapps\common\Unturned\Unturned_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
- Loading D:\Games\SteamLibrary\steamapps\common\Unturned\Unturned_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Platform assembly: D:\Games\SteamLibrary\steamapps\common\Unturned\Unturned_Data\Managed\Pathfinding.ClipperLib.dll (this message is harmless)
- Loading D:\Games\SteamLibrary\steamapps\common\Unturned\Unturned_Data\Managed\Pathfinding.ClipperLib.dll into Unity Child Domain
- Platform assembly: D:\Games\SteamLibrary\steamapps\common\Unturned\Unturned_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll (this message is harmless)
- Loading D:\Games\SteamLibrary\steamapps\common\Unturned\Unturned_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll into Unity Child Domain
- Platform assembly: D:\Games\SteamLibrary\steamapps\common\Unturned\Unturned_Data\Managed\Pathfinding.JsonFx.dll (this message is harmless)
- Loading D:\Games\SteamLibrary\steamapps\common\Unturned\Unturned_Data\Managed\Pathfinding.JsonFx.dll into Unity Child Domain
- Platform assembly: D:\Games\SteamLibrary\steamapps\common\Unturned\Unturned_Data\Managed\Pathfinding.Poly2Tri.dll (this message is harmless)
- Loading D:\Games\SteamLibrary\steamapps\common\Unturned\Unturned_Data\Managed\Pathfinding.Poly2Tri.dll into Unity Child Domain
- Platform assembly: D:\Games\SteamLibrary\steamapps\common\Unturned\Unturned_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
- Loading D:\Games\SteamLibrary\steamapps\common\Unturned\Unturned_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
- Platform assembly: D:\Games\SteamLibrary\steamapps\common\Unturned\Unturned_Data\Managed\UnityEngine.CrashLog.dll (this message is harmless)
- Loading D:\Games\SteamLibrary\steamapps\common\Unturned\Unturned_Data\Managed\UnityEngine.CrashLog.dll into Unity Child Domain
- - Completed reload, in 0.029 seconds
- Platform assembly: D:\Games\SteamLibrary\steamapps\common\Unturned\Unturned_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: D:\Games\SteamLibrary\steamapps\common\Unturned\Unturned_Data\Managed\System.dll (this message is harmless)
- Platform assembly: D:\Games\SteamLibrary\steamapps\common\Unturned\Unturned_Data\Managed\System.Xml.dll (this message is harmless)
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
- <RI> Initialized touch support.
- UnloadTime: 1.750208 ms
- Platform assembly: D:\Games\SteamLibrary\steamapps\common\Unturned\Unturned_Data\Managed\System.Data.dll (this message is harmless)
- Non platform assembly: D:\Games\SteamLibrary\steamapps\common\Unturned\Modules\Framework\Framework.dll (this message is harmless)
- Non platform assembly: D:\Games\SteamLibrary\steamapps\common\Unturned\Modules\Unturned\Unturned.dll (this message is harmless)
- Non platform assembly: D:\Games\SteamLibrary\steamapps\common\Unturned\Modules\Community\0Harmony.dll (this message is harmless)
- Non platform assembly: D:\Games\SteamLibrary\steamapps\common\Unturned\Modules\Community\CommunityModule.dll (this message is harmless)
- Non platform assembly: D:\Games\SteamLibrary\steamapps\common\Unturned\Modules\Framework\Framework.dll (this message is harmless)
- Non platform assembly: D:\Games\SteamLibrary\steamapps\common\Unturned\Modules\Framework\Framework.dll (this message is harmless)
- Non platform assembly: D:\Games\SteamLibrary\steamapps\common\Unturned\Modules\Unturned\Unturned.dll (this message is harmless)
- Non platform assembly: D:\Games\SteamLibrary\steamapps\common\Unturned\Modules\Unturned\Unturned.dll (this message is harmless)
- Non platform assembly: D:\Games\SteamLibrary\steamapps\common\Unturned\Modules\Community\0Harmony.dll (this message is harmless)
- Non platform assembly: D:\Games\SteamLibrary\steamapps\common\Unturned\Modules\Community\0Harmony.dll (this message is harmless)
- Non platform assembly: D:\Games\SteamLibrary\steamapps\common\Unturned\Modules\Community\CommunityModule.dll (this message is harmless)
- Non platform assembly: D:\Games\SteamLibrary\steamapps\common\Unturned\Modules\Community\CommunityModule.dll (this message is harmless)
- Initializing: AudioModule
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Community Module initialization completed at ch: #2
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 1889.
- Total: 2.244966 ms (FindLiveObjects: 0.087086 ms CreateObjectMapping: 0.051433 ms MarkObjects: 2.097094 ms DeleteObjects: 0.007013 ms)
- GfxDevice: creating device client; threaded=1
- GfxDevice: creating device client; threaded=1
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: '' - Setting to default shader.
- Failed to analyze Boulder_3.dat!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- NotSupportedException: Missing object gameobject
- at SDG.Unturned.ObjectAsset..ctor (SDG.Unturned.Bundle bundle, SDG.Unturned.Data data, SDG.Unturned.Local localization, UInt16 id) [0x00000] in <filename unknown>:0
- at (wrapper managed-to-native) System.Reflection.MonoCMethod:InternalInvoke (object,object[],System.Exception&)
- at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
- at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- at System.Reflection.MonoCMethod.Invoke (BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to analyze Boulder_4.dat!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- NotSupportedException: Missing object gameobject
- at SDG.Unturned.ObjectAsset..ctor (SDG.Unturned.Bundle bundle, SDG.Unturned.Data data, SDG.Unturned.Local localization, UInt16 id) [0x00000] in <filename unknown>:0
- at (wrapper managed-to-native) System.Reflection.MonoCMethod:InternalInvoke (object,object[],System.Exception&)
- at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
- at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- at System.Reflection.MonoCMethod.Invoke (BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to analyze Boulder_5.dat!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- NotSupportedException: Missing object gameobject
- at SDG.Unturned.ObjectAsset..ctor (SDG.Unturned.Bundle bundle, SDG.Unturned.Data data, SDG.Unturned.Local localization, UInt16 id) [0x00000] in <filename unknown>:0
- at (wrapper managed-to-native) System.Reflection.MonoCMethod:InternalInvoke (object,object[],System.Exception&)
- at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
- at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- at System.Reflection.MonoCMethod.Invoke (BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to analyze Boulder_6.dat!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- NotSupportedException: Missing object gameobject
- at SDG.Unturned.ObjectAsset..ctor (SDG.Unturned.Bundle bundle, SDG.Unturned.Data data, SDG.Unturned.Local localization, UInt16 id) [0x00000] in <filename unknown>:0
- at (wrapper managed-to-native) System.Reflection.MonoCMethod:InternalInvoke (object,object[],System.Exception&)
- at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
- at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- at System.Reflection.MonoCMethod.Invoke (BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to analyze Boulder_7.dat!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- NotSupportedException: Missing object gameobject
- at SDG.Unturned.ObjectAsset..ctor (SDG.Unturned.Bundle bundle, SDG.Unturned.Data data, SDG.Unturned.Local localization, UInt16 id) [0x00000] in <filename unknown>:0
- at (wrapper managed-to-native) System.Reflection.MonoCMethod:InternalInvoke (object,object[],System.Exception&)
- at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
- at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- at System.Reflection.MonoCMethod.Invoke (BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to analyze Boulder_8.dat!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- NotSupportedException: Missing object gameobject
- at SDG.Unturned.ObjectAsset..ctor (SDG.Unturned.Bundle bundle, SDG.Unturned.Data data, SDG.Unturned.Local localization, UInt16 id) [0x00000] in <filename unknown>:0
- at (wrapper managed-to-native) System.Reflection.MonoCMethod:InternalInvoke (object,object[],System.Exception&)
- at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
- at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- at System.Reflection.MonoCMethod.Invoke (BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to analyze Boulder_9.dat!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- NotSupportedException: Missing object gameobject
- at SDG.Unturned.ObjectAsset..ctor (SDG.Unturned.Bundle bundle, SDG.Unturned.Data data, SDG.Unturned.Local localization, UInt16 id) [0x00000] in <filename unknown>:0
- at (wrapper managed-to-native) System.Reflection.MonoCMethod:InternalInvoke (object,object[],System.Exception&)
- at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
- at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- at System.Reflection.MonoCMethod.Invoke (BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to analyze Note_1.dat!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- NotSupportedException: Missing object gameobject
- at SDG.Unturned.ObjectAsset..ctor (SDG.Unturned.Bundle bundle, SDG.Unturned.Data data, SDG.Unturned.Local localization, UInt16 id) [0x00000] in <filename unknown>:0
- at (wrapper managed-to-native) System.Reflection.MonoCMethod:InternalInvoke (object,object[],System.Exception&)
- at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
- at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- at System.Reflection.MonoCMethod.Invoke (BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to analyze Note_2.dat!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- NotSupportedException: Missing object gameobject
- at SDG.Unturned.ObjectAsset..ctor (SDG.Unturned.Bundle bundle, SDG.Unturned.Data data, SDG.Unturned.Local localization, UInt16 id) [0x00000] in <filename unknown>:0
- at (wrapper managed-to-native) System.Reflection.MonoCMethod:InternalInvoke (object,object[],System.Exception&)
- at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
- at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- at System.Reflection.MonoCMethod.Invoke (BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to analyze Note_3.dat!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- NotSupportedException: Missing object gameobject
- at SDG.Unturned.ObjectAsset..ctor (SDG.Unturned.Bundle bundle, SDG.Unturned.Data data, SDG.Unturned.Local localization, UInt16 id) [0x00000] in <filename unknown>:0
- at (wrapper managed-to-native) System.Reflection.MonoCMethod:InternalInvoke (object,object[],System.Exception&)
- at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
- at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- at System.Reflection.MonoCMethod.Invoke (BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to analyze Note_4.dat!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- NotSupportedException: Missing object gameobject
- at SDG.Unturned.ObjectAsset..ctor (SDG.Unturned.Bundle bundle, SDG.Unturned.Data data, SDG.Unturned.Local localization, UInt16 id) [0x00000] in <filename unknown>:0
- at (wrapper managed-to-native) System.Reflection.MonoCMethod:InternalInvoke (object,object[],System.Exception&)
- at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
- at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- at System.Reflection.MonoCMethod.Invoke (BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to analyze Note_5.dat!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- NotSupportedException: Missing object gameobject
- at SDG.Unturned.ObjectAsset..ctor (SDG.Unturned.Bundle bundle, SDG.Unturned.Data data, SDG.Unturned.Local localization, UInt16 id) [0x00000] in <filename unknown>:0
- at (wrapper managed-to-native) System.Reflection.MonoCMethod:InternalInvoke (object,object[],System.Exception&)
- at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
- at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- at System.Reflection.MonoCMethod.Invoke (BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
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