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- Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
- Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
- Initialize engine version: 2019.1.11f1 (9b001d489a54)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 1660 (ID=0x2184)
- Vendor:
- VRAM: 5991 MB
- Driver: 26.21.14.4166
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.254 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 1.598800 ms
- Searching for compatible XInput library...
- Found Xinput1_4.dll.
- Init Time: 1/29/2020 8:22:32 PM
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- TemtemVersion: v0.5.8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Setting up 6 worker threads for Enlighten.
- Thread -> id: 4830 -> priority: 1
- Thread -> id: 4298 -> priority: 1
- Thread -> id: 44b8 -> priority: 1
- Thread -> id: 4520 -> priority: 1
- Thread -> id: 47c0 -> priority: 1
- Thread -> id: 4958 -> priority: 1
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
- Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174876.
- Total: 420.869900 ms (FindLiveObjects: 21.538800 ms CreateObjectMapping: 13.847500 ms MarkObjects: 384.844600 ms DeleteObjects: 0.638400 ms)
- Tamer ID: 259290
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175678.
- Total: 372.334300 ms (FindLiveObjects: 8.494600 ms CreateObjectMapping: 10.784100 ms MarkObjects: 352.711700 ms DeleteObjects: 0.343300 ms)
- Unloading 14 Unused Serialized files (Serialized files now loaded: 4)
- Unloading 1363 unused Assets to reduce memory usage. Loaded Objects now: 188721.
- Total: 385.876000 ms (FindLiveObjects: 11.134000 ms CreateObjectMapping: 8.382900 ms MarkObjects: 365.144300 ms DeleteObjects: 1.214300 ms)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 5)
- Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 197348.
- Total: 388.677200 ms (FindLiveObjects: 9.469800 ms CreateObjectMapping: 9.133000 ms MarkObjects: 369.667500 ms DeleteObjects: 0.406300 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 5)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 197348.
- Total: 382.340600 ms (FindLiveObjects: 9.388000 ms CreateObjectMapping: 7.874200 ms MarkObjects: 364.646100 ms DeleteObjects: 0.431900 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 5)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 197348.
- Total: 395.530000 ms (FindLiveObjects: 10.614000 ms CreateObjectMapping: 10.380300 ms MarkObjects: 374.130200 ms DeleteObjects: 0.405100 ms)
- Close Time: 1/29/2020 8:25:13 PM
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
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