Fluxushr

Untitled

Apr 9th, 2023
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  1. setfpscap(60)
  2.  
  3. game.Players.localPlayer.Character ["MotherboardShades"].Handle.Mesh:Destroy()
  4. game.Players.LocalPlayer.Character["Lipstick_Bag_3.0"].Handle.Mesh:Destroy()
  5. game.Players.LocalPlayer.Character["InternationalFedora"].Handle.SpecialMesh:Destroy() --Pink Hair
  6. game.Players.LocalPlayer.Character["Pink Hair"].Handle.Mesh:Destroy()
  7. game.Players.LocalPlayer.Character["Kate Hair"].Handle.Mesh:Destroy() --LavanderHair
  8. game.Players.LocalPlayer.Character["LavanderHair"].Handle.Mesh:Destroy()
  9. game.Players.LocalPlayer.Character["Robloxclassicred"].Handle.Mesh:Destroy()
  10. game.Players.LocalPlayer.Character["LongStraightHair"].Handle.Mesh:Destroy()
  11. game.Players.LocalPlayer.Character["MediHood"].Handle.Mesh:Destroy()
  12.  
  13. local c = game.Players.LocalPlayer.Character
  14. for i, v in pairs({"Right Arm", "Left Arm"}) do
  15. local arm = c[v]
  16. arm.Parent = nil
  17. arm.Transparency = 1
  18. arm.Parent = c
  19. end
  20.  
  21. local c = game.Players.LocalPlayer.Character
  22. for i, v in pairs({"Right Leg", "Left Leg"}) do
  23. local Leg = c[v]
  24. Leg.Parent = nil
  25. Leg.Transparency = 1
  26. Leg.Parent = c
  27. end
  28.  
  29. local v3_net, v3_808 = Vector3.new(0, 25.1, 0), Vector3.new(8, 0, 8)
  30. local function getNetlessVelocity(realPartVelocity)
  31. local mag = realPartVelocity.Magnitude
  32. if mag > 1 then
  33. local unit = realPartVelocity.Unit
  34. if (unit.Y > 0.25) or (unit.Y < -0.75) then
  35. return unit * (25.1 / unit.Y)
  36. end
  37. end
  38. return v3_net + realPartVelocity * v3_808
  39. end
  40. local simradius = "shp" --simulation radius (net bypass) method
  41. --simulation radius (net bypass) method
  42. --"shp" - sethiddenproperty
  43. --"ssr" - setsimulationradius
  44. --false - disable
  45. local antiragdoll = true --removes hingeConstraints and ballSocketConstraints from your character
  46. local newanimate = true --disables the animate script and enables after reanimation
  47. local discharscripts = true --disables all localScripts parented to your character before reanimation
  48. local R15toR6 = true --tries to convert your character to r6 if its r15
  49. local hatcollide = true --makes hats cancollide (only method 0)
  50. local humState16 = true --enables collisions for limbs before the humanoid dies (using hum:ChangeState)
  51. local addtools = false --puts all tools from backpack to character and lets you hold them after reanimation
  52. local hedafterneck = false --disable aligns for head and enable after neck is removed
  53. local loadtime = game:GetService("Players").RespawnTime + 0.5 --anti respawn delay
  54. local method = 0 --reanimation method
  55. --methods:
  56. --0 - breakJoints (takes [loadtime] seconds to laod)
  57. --1 - limbs
  58. --2 - limbs + anti respawn
  59. --3 - limbs + breakJoints after [loadtime] seconds
  60. --4 - remove humanoid + breakJoints
  61. --5 - remove humanoid + limbs
  62. local alignmode = 2 --AlignPosition mode
  63. --modes:
  64. --1 - AlignPosition rigidity enabled true
  65. --2 - 2 AlignPositions rigidity enabled both true and false
  66. --3 - AlignPosition rigidity enabled false
  67.  
  68. healthHide = healthHide and ((method == 0) or (method == 2) or (method == 000)) and gp(c, "Head", "BasePart")
  69.  
  70. local lp = game:GetService("Players").LocalPlayer
  71. local rs = game:GetService("RunService")
  72. local stepped = rs.Stepped
  73. local heartbeat = rs.Heartbeat
  74. local renderstepped = rs.RenderStepped
  75. local sg = game:GetService("StarterGui")
  76. local ws = game:GetService("Workspace")
  77. local cf = CFrame.new
  78. local v3 = Vector3.new
  79. local v3_0 = v3(0, 0, 0)
  80. local inf = math.huge
  81.  
  82. local c = lp.Character
  83.  
  84. if not (c and c.Parent) then
  85. return
  86. end
  87.  
  88. c.Destroying:Connect(function()
  89. c = nil
  90. end)
  91.  
  92. local function gp(parent, name, className)
  93. if typeof(parent) == "Instance" then
  94. for i, v in pairs(parent:GetChildren()) do
  95. if (v.Name == name) and v:IsA(className) then
  96. return v
  97. end
  98. end
  99. end
  100. return nil
  101. end
  102.  
  103. local function align(Part0, Part1)
  104. Part0.CustomPhysicalProperties = PhysicalProperties.new(0.0001, 0.0001, 0.0001, 0.0001, 0.0001)
  105.  
  106. local att0 = Instance.new("Attachment", Part0)
  107. att0.Orientation = v3_0
  108. att0.Position = v3_0
  109. att0.Name = "att0_" .. Part0.Name
  110. local att1 = Instance.new("Attachment", Part1)
  111. att1.Orientation = v3_0
  112. att1.Position = v3_0
  113. att1.Name = "att1_" .. Part1.Name
  114.  
  115. if (alignmode == 1) or (alignmode == 2) then
  116. local ape = Instance.new("AlignPosition", att0)
  117. ape.ApplyAtCenterOfMass = false
  118. ape.MaxForce = inf
  119. ape.MaxVelocity = inf
  120. ape.ReactionForceEnabled = false
  121. ape.Responsiveness = 200
  122. ape.Attachment1 = att1
  123. ape.Attachment0 = att0
  124. ape.Name = "AlignPositionRtrue"
  125. ape.RigidityEnabled = true
  126. end
  127.  
  128. if (alignmode == 2) or (alignmode == 3) then
  129. local apd = Instance.new("AlignPosition", att0)
  130. apd.ApplyAtCenterOfMass = false
  131. apd.MaxForce = inf
  132. apd.MaxVelocity = inf
  133. apd.ReactionForceEnabled = false
  134. apd.Responsiveness = 200
  135. apd.Attachment1 = att1
  136. apd.Attachment0 = att0
  137. apd.Name = "AlignPositionRfalse"
  138. apd.RigidityEnabled = false
  139. end
  140.  
  141. local ao = Instance.new("AlignOrientation", att0)
  142. ao.MaxAngularVelocity = inf
  143. ao.MaxTorque = inf
  144. ao.PrimaryAxisOnly = false
  145. ao.ReactionTorqueEnabled = false
  146. ao.Responsiveness = 200
  147. ao.Attachment1 = att1
  148. ao.Attachment0 = att0
  149. ao.RigidityEnabled = false
  150.  
  151. if type(getNetlessVelocity) == "function" then
  152. local realVelocity = v3_0
  153. local steppedcon = stepped:Connect(function()
  154. Part0.Velocity = realVelocity
  155. end)
  156. local heartbeatcon = heartbeat:Connect(function()
  157. realVelocity = Part0.Velocity
  158. Part0.Velocity = getNetlessVelocity(realVelocity)
  159. end)
  160. Part0.Destroying:Connect(function()
  161. Part0 = nil
  162. steppedcon:Disconnect()
  163. heartbeatcon:Disconnect()
  164. end)
  165. end
  166. end
  167.  
  168. local function respawnrequest()
  169. local ccfr = ws.CurrentCamera.CFrame
  170. local c = lp.Character
  171. lp.Character = nil
  172. lp.Character = c
  173. local con = nil
  174. con = ws.CurrentCamera.Changed:Connect(function(prop)
  175. if (prop ~= "Parent") and (prop ~= "CFrame") then
  176. return
  177. end
  178. ws.CurrentCamera.CFrame = ccfr
  179. con:Disconnect()
  180. end)
  181. end
  182.  
  183. local destroyhum = (method == 4) or (method == 5)
  184. local breakjoints = (method == 0) or (method == 4)
  185. local antirespawn = (method == 0) or (method == 2) or (method == 3)
  186.  
  187. hatcollide = hatcollide and (method == 0)
  188.  
  189. addtools = addtools and gp(lp, "Backpack", "Backpack")
  190.  
  191. local fenv = getfenv()
  192. local shp = fenv.sethiddenproperty or fenv.set_hidden_property or fenv.set_hidden_prop or fenv.sethiddenprop
  193. local ssr = fenv.setsimulationradius or fenv.set_simulation_radius or fenv.set_sim_radius or fenv.setsimradius or fenv.set_simulation_rad or fenv.setsimulationrad
  194.  
  195. if shp and (simradius == "shp") then
  196. spawn(function()
  197. while c and heartbeat:Wait() do
  198. shp(lp, "SimulationRadius", inf)
  199. end
  200. end)
  201. elseif ssr and (simradius == "ssr") then
  202. spawn(function()
  203. while c and heartbeat:Wait() do
  204. ssr(inf)
  205. end
  206. end)
  207. end
  208.  
  209. antiragdoll = antiragdoll and function(v)
  210. if v:IsA("HingeConstraint") or v:IsA("BallSocketConstraint") then
  211. v.Parent = nil
  212. end
  213. end
  214.  
  215. if antiragdoll then
  216. for i, v in pairs(c:GetDescendants()) do
  217. antiragdoll(v)
  218. end
  219. c.DescendantAdded:Connect(antiragdoll)
  220. end
  221.  
  222. if antirespawn then
  223. respawnrequest()
  224. end
  225.  
  226. if method == 0 then
  227. wait(loadtime)
  228. if not c then
  229. return
  230. end
  231. end
  232.  
  233. if discharscripts then
  234. for i, v in pairs(c:GetChildren()) do
  235. if v:IsA("LocalScript") then
  236. v.Disabled = true
  237. end
  238. end
  239. elseif newanimate then
  240. local animate = gp(c, "Animate", "LocalScript")
  241. if animate and (not animate.Disabled) then
  242. animate.Disabled = true
  243. else
  244. newanimate = false
  245. end
  246. end
  247.  
  248. if addtools then
  249. for i, v in pairs(addtools:GetChildren()) do
  250. if v:IsA("Tool") then
  251. v.Parent = c
  252. end
  253. end
  254. end
  255.  
  256. pcall(function()
  257. settings().Physics.AllowSleep = false
  258. settings().Physics.PhysicsEnvironmentalThrottle = Enum.EnviromentalPhysicsThrottle.Disabled
  259. end)
  260.  
  261. local OLDscripts = {}
  262.  
  263. for i, v in pairs(c:GetDescendants()) do
  264. if v.ClassName == "Script" then
  265. table.insert(OLDscripts, v)
  266. end
  267. end
  268.  
  269. local scriptNames = {}
  270.  
  271. for i, v in pairs(c:GetDescendants()) do
  272. if v:IsA("BasePart") then
  273. local newName = tostring(i)
  274. local exists = true
  275. while exists do
  276. exists = false
  277. for i, v in pairs(OLDscripts) do
  278. if v.Name == newName then
  279. exists = true
  280. end
  281. end
  282. if exists then
  283. newName = newName .. "_"
  284. end
  285. end
  286. table.insert(scriptNames, newName)
  287. Instance.new("Script", v).Name = newName
  288. end
  289. end
  290.  
  291. c.Archivable = true
  292. local hum = c:FindFirstChildOfClass("Humanoid")
  293. if hum then
  294. for i, v in pairs(hum:GetPlayingAnimationTracks()) do
  295. v:Stop()
  296. end
  297. end
  298. local cl = c:Clone()
  299. if hum and humState16 then
  300. hum:ChangeState(Enum.HumanoidStateType.Physics)
  301. if destroyhum then
  302. wait(1.6)
  303. end
  304. end
  305. if hum and hum.Parent and destroyhum then
  306. hum:Destroy()
  307. end
  308.  
  309. if not c then
  310. return
  311. end
  312.  
  313. local head = gp(c, "Head", "BasePart")
  314. local torso = gp(c, "Torso", "BasePart") or gp(c, "UpperTorso", "BasePart")
  315. local root = gp(c, "HumanoidRootPart", "BasePart")
  316. if hatcollide and c:FindFirstChildOfClass("Accessory") then
  317. local anything = c:FindFirstChildOfClass("BodyColors") or gp(c, "Health", "Script")
  318. if not (torso and root and anything) then
  319. return
  320. end
  321. torso:Destroy()
  322. root:Destroy()
  323. if shp then
  324. for i,v in pairs(c:GetChildren()) do
  325. if v:IsA("Accessory") then
  326. shp(v, "BackendAccoutrementState", 0)
  327. end
  328. end
  329. end
  330. anything:Destroy()
  331. if head then
  332. head:Destroy()
  333. end
  334. end
  335.  
  336. for i, v in pairs(cl:GetDescendants()) do
  337. if v:IsA("BasePart") then
  338. v.Transparency = 1
  339. v.Anchored = false
  340. end
  341. end
  342.  
  343. local model = Instance.new("Model", c)
  344. model.Name = model.ClassName
  345.  
  346. model.Destroying:Connect(function()
  347. model = nil
  348. end)
  349.  
  350. for i, v in pairs(c:GetChildren()) do
  351. if v ~= model then
  352. if addtools and v:IsA("Tool") then
  353. for i1, v1 in pairs(v:GetDescendants()) do
  354. if v1 and v1.Parent and v1:IsA("BasePart") then
  355. local bv = Instance.new("BodyVelocity", v1)
  356. bv.Velocity = v3_0
  357. bv.MaxForce = v3(1000, 1000, 1000)
  358. bv.P = 1250
  359. bv.Name = "bv_" .. v.Name
  360. end
  361. end
  362. end
  363. v.Parent = model
  364. end
  365. end
  366.  
  367. if breakjoints then
  368. model:BreakJoints()
  369. else
  370. if head and torso then
  371. for i, v in pairs(model:GetDescendants()) do
  372. if v:IsA("Weld") or v:IsA("Snap") or v:IsA("Glue") or v:IsA("Motor") or v:IsA("Motor6D") then
  373. local save = false
  374. if (v.Part0 == torso) and (v.Part1 == head) then
  375. save = true
  376. end
  377. if (v.Part0 == head) and (v.Part1 == torso) then
  378. save = true
  379. end
  380. if save then
  381. if hedafterneck then
  382. hedafterneck = v
  383. end
  384. else
  385. v:Destroy()
  386. end
  387. end
  388. end
  389. end
  390. if method == 3 then
  391. spawn(function()
  392. wait(loadtime)
  393. if model then
  394. model:BreakJoints()
  395. end
  396. end)
  397. end
  398. end
  399.  
  400. cl.Parent = c
  401. for i, v in pairs(cl:GetChildren()) do
  402. v.Parent = c
  403. end
  404. cl:Destroy()
  405.  
  406. local modelDes = {}
  407. for i, v in pairs(model:GetDescendants()) do
  408. if v:IsA("BasePart") then
  409. i = tostring(i)
  410. v.Destroying:Connect(function()
  411. modelDes[i] = nil
  412. end)
  413. modelDes[i] = v
  414. end
  415. end
  416. local modelcolcon = nil
  417. local function modelcolf()
  418. if model then
  419. for i, v in pairs(modelDes) do
  420. v.CanCollide = false
  421. end
  422. else
  423. modelcolcon:Disconnect()
  424. end
  425. end
  426. modelcolcon = stepped:Connect(modelcolf)
  427. modelcolf()
  428.  
  429. for i, scr in pairs(model:GetDescendants()) do
  430. if (scr.ClassName == "Script") and table.find(scriptNames, scr.Name) then
  431. local Part0 = scr.Parent
  432. if Part0:IsA("BasePart") then
  433. for i1, scr1 in pairs(c:GetDescendants()) do
  434. if (scr1.ClassName == "Script") and (scr1.Name == scr.Name) and (not scr1:IsDescendantOf(model)) then
  435. local Part1 = scr1.Parent
  436. if (Part1.ClassName == Part0.ClassName) and (Part1.Name == Part0.Name) then
  437. align(Part0, Part1)
  438. break
  439. end
  440. end
  441. end
  442. end
  443. end
  444. end
  445.  
  446. if (typeof(hedafterneck) == "Instance") and head then
  447. local aligns = {}
  448. local con = nil
  449. con = hedafterneck.Changed:Connect(function(prop)
  450. if (prop == "Parent") and not hedafterneck.Parent then
  451. con:Disconnect()
  452. for i, v in pairs(aligns) do
  453. v.Enabled = true
  454. end
  455. end
  456. end)
  457. for i, v in pairs(head:GetDescendants()) do
  458. if v:IsA("AlignPosition") or v:IsA("AlignOrientation") then
  459. i = tostring(i)
  460. aligns[i] = v
  461. v.Destroying:Connect(function()
  462. aligns[i] = nil
  463. end)
  464. v.Enabled = false
  465. end
  466. end
  467. end
  468.  
  469. for i, v in pairs(c:GetDescendants()) do
  470. if v and v.Parent then
  471. if v.ClassName == "Script" then
  472. if table.find(scriptNames, v.Name) then
  473. v:Destroy()
  474. end
  475. elseif not v:IsDescendantOf(model) then
  476. if v:IsA("Decal") then
  477. v.Transparency = 1
  478. elseif v:IsA("ForceField") then
  479. v.Visible = false
  480. elseif v:IsA("Sound") then
  481. v.Playing = false
  482. elseif v:IsA("BillboardGui") or v:IsA("SurfaceGui") or v:IsA("ParticleEmitter") or v:IsA("Fire") or v:IsA("Smoke") or v:IsA("Sparkles") then
  483. v.Enabled = false
  484. end
  485. end
  486. end
  487. end
  488.  
  489. if newanimate then
  490. local animate = gp(c, "Animate", "LocalScript")
  491. if animate then
  492. animate.Disabled = false
  493. end
  494. end
  495.  
  496. if addtools then
  497. for i, v in pairs(c:GetChildren()) do
  498. if v:IsA("Tool") then
  499. v.Parent = addtools
  500. end
  501. end
  502. end
  503.  
  504. local hum0 = model:FindFirstChildOfClass("Humanoid")
  505. if hum0 then
  506. hum0.Destroying:Connect(function()
  507. hum0 = nil
  508. end)
  509. end
  510.  
  511. local hum1 = c:FindFirstChildOfClass("Humanoid")
  512. if hum1 then
  513. hum1.Destroying:Connect(function()
  514. hum1 = nil
  515. end)
  516. end
  517.  
  518. if hum1 then
  519. ws.CurrentCamera.CameraSubject = hum1
  520. local camSubCon = nil
  521. local function camSubFunc()
  522. camSubCon:Disconnect()
  523. if c and hum1 then
  524. ws.CurrentCamera.CameraSubject = hum1
  525. end
  526. end
  527. camSubCon = renderstepped:Connect(camSubFunc)
  528. if hum0 then
  529. hum0.Changed:Connect(function(prop)
  530. if hum1 and (prop == "Jump") then
  531. hum1.Jump = hum0.Jump
  532. end
  533. end)
  534. else
  535. respawnrequest()
  536. end
  537. end
  538.  
  539. local rb = Instance.new("BindableEvent", c)
  540. rb.Event:Connect(function()
  541. rb:Destroy()
  542. sg:SetCore("ResetButtonCallback", true)
  543. if destroyhum then
  544. c:BreakJoints()
  545. return
  546. end
  547. if hum0 and (hum0.Health > 0) then
  548. model:BreakJoints()
  549. hum0.Health = 0
  550. end
  551. if antirespawn then
  552. respawnrequest()
  553. end
  554. end)
  555. sg:SetCore("ResetButtonCallback", rb)
  556.  
  557. spawn(function()
  558. while c do
  559. if hum0 and hum1 then
  560. hum1.Jump = hum0.Jump
  561. end
  562. wait()
  563. end
  564. sg:SetCore("ResetButtonCallback", true)
  565. end)
  566.  
  567. R15toR6 = R15toR6 and hum1 and (hum1.RigType == Enum.HumanoidRigType.R15)
  568. if R15toR6 then
  569. local part = gp(c, "HumanoidRootPart", "BasePart") or gp(c, "UpperTorso", "BasePart") or gp(c, "LowerTorso", "BasePart") or gp(c, "Head", "BasePart") or c:FindFirstChildWhichIsA("BasePart")
  570. if part then
  571. local cfr = part.CFrame
  572. local R6parts = {
  573. head = {
  574. Name = "Head",
  575. Size = v3(2, 1, 1),
  576. R15 = {
  577. Head = 0
  578. }
  579. },
  580. torso = {
  581. Name = "Torso",
  582. Size = v3(2, 2, 1),
  583. R15 = {
  584. UpperTorso = 0.2,
  585. LowerTorso = -100
  586. }
  587. },
  588. root = {
  589. Name = "HumanoidRootPart",
  590. Size = v3(2, 2, 1),
  591. R15 = {
  592. HumanoidRootPart = 0
  593. }
  594. },
  595. leftArm = {
  596. Name = "Left Arm",
  597. Size = v3(1, 2, 1),
  598. R15 = {
  599. LeftHand = -0.73,
  600. LeftLowerArm = -0.2,
  601. LeftUpperArm = 0.4
  602. }
  603. },
  604. rightArm = {
  605. Name = "Right Arm",
  606. Size = v3(1, 2, 1),
  607. R15 = {
  608. RightHand = -0.73,
  609. RightLowerArm = -0.2,
  610. RightUpperArm = 0.4
  611. }
  612. },
  613. leftLeg = {
  614. Name = "Left Leg",
  615. Size = v3(1, 2, 1),
  616. R15 = {
  617. LeftFoot = -0.73,
  618. LeftLowerLeg = -0.15,
  619. LeftUpperLeg = 0.6
  620. }
  621. },
  622. rightLeg = {
  623. Name = "Right Leg",
  624. Size = v3(1, 2, 1),
  625. R15 = {
  626. RightFoot = -0.73,
  627. RightLowerLeg = -0.15,
  628. RightUpperLeg = 0.6
  629. }
  630. }
  631. }
  632. for i, v in pairs(c:GetChildren()) do
  633. if v:IsA("BasePart") then
  634. for i1, v1 in pairs(v:GetChildren()) do
  635. if v1:IsA("Motor6D") then
  636. v1.Part0 = nil
  637. end
  638. end
  639. end
  640. end
  641. part.Archivable = true
  642. for i, v in pairs(R6parts) do
  643. local part = part:Clone()
  644. part:ClearAllChildren()
  645. part.Name = v.Name
  646. part.Size = v.Size
  647. part.CFrame = cfr
  648. part.Anchored = false
  649. part.Transparency = 1
  650. part.CanCollide = false
  651. for i1, v1 in pairs(v.R15) do
  652. local R15part = gp(c, i1, "BasePart")
  653. local att = gp(R15part, "att1_" .. i1, "Attachment")
  654. if R15part then
  655. local weld = Instance.new("Weld", R15part)
  656. weld.Name = "Weld_" .. i1
  657. weld.Part0 = part
  658. weld.Part1 = R15part
  659. weld.C0 = cf(0, v1, 0)
  660. weld.C1 = cf(0, 0, 0)
  661. R15part.Massless = true
  662. R15part.Name = "R15_" .. i1
  663. R15part.Parent = part
  664. if att then
  665. att.Parent = part
  666. att.Position = v3(0, v1, 0)
  667. end
  668. end
  669. end
  670. part.Parent = c
  671. R6parts[i] = part
  672. end
  673. local R6joints = {
  674. neck = {
  675. Parent = Scarf,
  676. Name = "Neck",
  677. Part0 = Scarf, --R6parts.torso
  678. Part1 = Scarf, --R6parts.head
  679. C0 = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0),
  680. C1 = cf(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  681. },
  682. rootJoint = {
  683. Parent = R6parts.root,
  684. Name = "RootJoint" ,
  685. Part0 = R6parts.root,
  686. Part1 = R6parts.torso,
  687. C0 = cf(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0),
  688. C1 = cf(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  689. },
  690. rightShoulder = {
  691. Parent = R6parts.torso,
  692. Name = "Right Shoulder",
  693. Part0 = R6parts.torso,
  694. Part1 = R6parts.rightArm,
  695. C0 = cf(1, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),
  696. C1 = cf(-0.5, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  697. },
  698. leftShoulder = {
  699. Parent = R6parts.torso,
  700. Name = "Left Shoulder",
  701. Part0 = R6parts.torso,
  702. Part1 = R6parts.leftArm,
  703. C0 = cf(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),
  704. C1 = cf(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  705. },
  706. rightHip = {
  707. Parent = R6parts.torso,
  708. Name = "Right Hip",
  709. Part0 = R6parts.torso,
  710. Part1 = R6parts.rightLeg,
  711. C0 = cf(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),
  712. C1 = cf(0.5, 1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  713. },
  714. leftHip = {
  715. Parent = R6parts.torso,
  716. Name = "Left Hip" ,
  717. Part0 = R6parts.torso,
  718. Part1 = R6parts.leftLeg,
  719. C0 = cf(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),
  720. C1 = cf(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  721. }
  722. }
  723. for i, v in pairs(R6joints) do
  724. local joint = Instance.new("Motor6D")
  725. for prop, val in pairs(v) do
  726. joint[prop] = val
  727. end
  728. R6joints[i] = joint
  729. end
  730. hum1.RigType = Enum.HumanoidRigType.R6
  731. hum1.HipHeight = 0
  732. end
  733. end
  734.  
  735.  
  736.  
  737. --find rig joints
  738.  
  739. local function fakemotor()
  740. return {C0=cf(), C1=cf()}
  741. end
  742.  
  743. local torso = gp(c, "Torso", "BasePart")
  744. local root = gp(c, "HumanoidRootPart", "BasePart")
  745.  
  746. local neck = gp(torso, "Neck", "Motor6D")
  747. neck = neck or fakemotor()
  748.  
  749. local rootJoint = gp(root, "RootJoint", "Motor6D")
  750. rootJoint = rootJoint or fakemotor()
  751.  
  752. local leftShoulder = gp(torso, "Left Shoulder", "Motor6D")
  753. leftShoulder = leftShoulder or fakemotor()
  754.  
  755. local rightShoulder = gp(torso, "Right Shoulder", "Motor6D")
  756. rightShoulder = rightShoulder or fakemotor()
  757.  
  758. local leftHip = gp(torso, "Left Hip", "Motor6D")
  759. leftHip = leftHip or fakemotor()
  760.  
  761. local rightHip = gp(torso, "Right Hip", "Motor6D")
  762. rightHip = rightHip or fakemotor()
  763.  
  764. --120 fps
  765.  
  766. local fps = 0
  767. local event = Instance.new("BindableEvent", c)
  768. event.Name = "120 fps"
  769. local floor = math.floor
  770. fps = 1 / fps
  771. local tf = 0
  772. local con = nil
  773. con = game:GetService("RunService").RenderStepped:Connect(function(s)
  774. if not c then
  775. con:Disconnect()
  776. return
  777. end
  778. --tf += s
  779. if tf >= fps then
  780. for i=1, floor(tf / fps) do
  781. event:Fire(c)
  782. end
  783. tf = 0
  784. end
  785. end)
  786. local event = event.Event
  787.  
  788. local hedrot = v3(0, 5, 0)
  789.  
  790. local uis = game:GetService("UserInputService")
  791. local function isPressed(key)
  792. return (not uis:GetFocusedTextBox()) and uis:IsKeyDown(Enum.KeyCode[key])
  793. end
  794.  
  795. local biggesthandle = nil
  796. for i, v in pairs(c:GetChildren()) do
  797. if v:IsA("Accessory") and v.Name == "LongStraightHair" then
  798. local handle = gp(v, "Handle", "BasePart")
  799. if biggesthandle then
  800. if biggesthandle.Size.Magnitude < handle.Size.Magnitude then
  801. biggesthandle = Handle
  802. end
  803. else
  804. biggesthandle = gp(v, "Handle", "BasePart")
  805. end
  806. end
  807. end
  808.  
  809. if not biggesthandle then
  810. return
  811. end
  812.  
  813. local handle1 = gp(gp(model, biggesthandle.Parent.Name, "Accessory"), "Handle", "BasePart")
  814. if not handle1 then
  815. return
  816. end
  817.  
  818. handle1.Destroying:Connect(function()
  819. handle1 = nil
  820. end)
  821. biggesthandle.Destroying:Connect(function()
  822. biggesthandle = nil
  823. end)
  824.  
  825. biggesthandle:BreakJoints()
  826. biggesthandle.Anchored = true
  827.  
  828. for i, v in pairs(handle1:GetDescendants()) do
  829. if v:IsA("AlignOrientation") then
  830. v.Enabled = false
  831. end
  832. end
  833.  
  834. local mouse = lp:GetMouse()
  835. local fling = false
  836. mouse.Button1Down:Connect(function()
  837. fling = true
  838. end)
  839. mouse.Button1Up:Connect(function()
  840. fling = false
  841. end)
  842. local function doForSignal(signal, vel)
  843. spawn(function()
  844. while signal:Wait() and c and handle1 and biggesthandle do
  845. if fling and mouse.Target then
  846. biggesthandle.Position = mouse.Hit.Position
  847. end
  848. handle1.RotVelocity = vel
  849. end
  850. end)
  851. end
  852. doForSignal(stepped, v3(10000, 10000, 10000))
  853. doForSignal(renderstepped, v3(10000, 10000, 10000))
  854. doForSignal(heartbeat, v3(200000000000000, 200000000000000, 200000000000000)) --https://web.roblox.com/catalog/63690008/Pal-Hair
  855.  
  856. local lp = game:GetService("Players").LocalPlayer
  857. local rs = game:GetService("RunService")
  858. local stepped = rs.Stepped
  859. local heartbeat = rs.Heartbeat
  860. local renderstepped = rs.RenderStepped
  861. local sg = game:GetService("StarterGui")
  862. local ws = game:GetService("Workspace")
  863. local cf = CFrame.new
  864. local v3 = Vector3.new
  865. local v3_0 = Vector3.zero
  866. local inf = math.huge
  867.  
  868. local cplayer = lp.Character
  869.  
  870. local v3 = Vector3.new
  871.  
  872. local function gp(parent, name, className)
  873. if typeof(parent) == "Instance" then
  874. for i, v in pairs(parent:GetChildren()) do
  875. if (v.Name == name) and v:IsA(className) then
  876. return v
  877. end
  878. end
  879. end
  880. return nil
  881. end
  882.  
  883. local hat2 = gp(cplayer, "MotherboardShades", "Accessory")
  884. local handle2 = gp(hat2, "Handle", "BasePart")
  885. local att2 = gp(handle2, "att1_Handle", "Attachment")
  886. att2.Parent = cplayer["Left Arm"]
  887. att2.Position = Vector3.new(0, 0, 0)
  888. att2.Rotation = Vector3.new(90, 0, 0)
  889.  
  890. local hat2 = gp(cplayer, "MediHood", "Accessory")
  891. local handle2 = gp(hat2, "Handle", "BasePart")
  892. local att2 = gp(handle2, "att1_Handle", "Attachment")
  893. att2.Parent = cplayer["Right Arm"]
  894. att2.Position = Vector3.new(0, -0, 0)
  895. att2.Rotation = Vector3.new(90, 0, 0)
  896.  
  897. local hat2 = gp(cplayer, "InternationalFedora", "Accessory")
  898. local handle2 = gp(hat2, "Handle", "BasePart")
  899. local att2 = gp(handle2, "att1_Handle", "Attachment")
  900. att2.Parent = cplayer["Head"]
  901. att2.Position = Vector3.new(0, 0, 0)
  902. att2.Rotation = Vector3.new(90, 0, 0)
  903.  
  904. local hat2 = gp(cplayer, "Lipstick_Bag_3.0", "Accessory")
  905. local handle2 = gp(hat2, "Handle", "BasePart")
  906. local att2 = gp(handle2, "att1_Handle", "Attachment")
  907. att2.Parent = cplayer["Torso"]
  908. att2.Position = Vector3.new(0, 0, 0)
  909. att2.Rotation = Vector3.new(90, 0, 0)
  910.  
  911. local hat2 = gp(cplayer, "Pink Hair", "Accessory")
  912. local handle2 = gp(hat2, "Handle", "BasePart")
  913. local att2 = gp(handle2, "att1_Handle", "Attachment")
  914. att2.Parent = cplayer["Left Arm"]
  915. att2.Position = Vector3.new(0, -0, 0)
  916. att2.Rotation = Vector3.new(90, 0, 0)
  917.  
  918. local hat2 = gp(cplayer, "Kate Hair", "Accessory")
  919. local handle2 = gp(hat2, "Handle", "BasePart")
  920. local att2 = gp(handle2, "att1_Handle", "Attachment")
  921. att2.Parent = cplayer["Right Arm"]
  922. att2.Position = Vector3.new(-0, -0, 0)
  923. att2.Rotation = Vector3.new(90, 0, 0) --LavanderHair
  924.  
  925. local hat2 = gp(cplayer, "LavanderHair", "Accessory")
  926. local handle2 = gp(hat2, "Handle", "BasePart")
  927. local att2 = gp(handle2, "att1_Handle", "Attachment")
  928. att2.Parent = cplayer["Right Leg"]
  929. att2.Position = Vector3.new(0, 0, 0) --Robloxclassicred
  930. att2.Rotation = Vector3.new(90, 0, 0)
  931.  
  932. local hat2 = gp(cplayer, "Robloxclassicred", "Accessory")
  933. local handle2 = gp(hat2, "Handle", "BasePart")
  934. local att2 = gp(handle2, "att1_Handle", "Attachment")
  935. att2.Parent = cplayer["Left Leg"]
  936. att2.Position = Vector3.new(-0, 0, 0)
  937. att2.Rotation = Vector3.new(90, 0, 0)
  938.  
  939. local hat2 = gp(cplayer, "LongStraightHair", "Accessory")
  940. local handle2 = gp(hat2, "Handle", "BasePart")
  941. local att2 = gp(handle2, "att1_Handle", "Attachment")
  942. att2.Parent = cplayer["Right Arm"]
  943. att2.Position = Vector3.new(-0 , -7, -0)
  944. att2.Rotation = Vector3.new(130, 85, -10)
  945.  
  946. lol = getcustomasset or getsynasset
  947. getgenv().LoadLibrary = function(lib) return loadstring(game:HttpGet("https://raw.githubusercontent.com/Roblox/Core-Scripts/master/CoreScriptsRoot/Libraries/" .. lib .. ".lua"))() end
  948. wait(.2)
  949. rainParts={}
  950. plr=game.Players.LocalPlayer
  951. chr=plr.Character
  952. Head=chr.Head
  953. Root=chr.HumanoidRootPart
  954. Torso=chr.Torso
  955. RArm=chr["Right Arm"]
  956. LArm=chr["Left Arm"]
  957. RLeg=chr["Right Leg"]
  958. LLeg=chr["Left Leg"]
  959. RJ=Root.RootJoint
  960. Neck=Torso.Neck
  961. LS=Torso["Left Shoulder"]
  962. LH=Torso["Left Hip"]
  963. RS=Torso["Right Shoulder"]
  964. RH=Torso["Right Hip"]
  965. hum=chr:FindFirstChildOfClass("Humanoid")
  966. mouse=plr:GetMouse()
  967. Pose="Idle"
  968. attack=false
  969. attack2=false
  970. combo=1
  971. sin=0
  972. cha=1
  973. choice=1
  974. musicset="Character"
  975. lal=1
  976. lal2=1
  977. haa=nil
  978. aaa=false
  979. unleashed=false
  980. col={"Really black","Institutional white"}
  981.  
  982. create=LoadLibrary("RbxUtility").Create
  983.  
  984. chr.Animate:Remove()
  985. hum.Animator:Remove()
  986.  
  987. function clerp(a,b,t)
  988. return a:lerp(b,t)
  989. end
  990.  
  991. local newMotor=function(name,p0,p1,c0,c1)
  992. local w=Instance.new('Motor',p0)
  993. w.Name=name
  994. w.Part0=p0
  995. w.Part1=p1
  996. w.C0=c0
  997. w.C1=c1
  998. return w
  999. end
  1000. for _,c in pairs(Torso:children()) do
  1001. if c:IsA("Motor") and c.Name~="Neck" then
  1002. c:Remove()
  1003. end
  1004. end
  1005.  
  1006. RJ.C0,RJ.C1=CFrame.new(0,0,0),CFrame.new(0,0,0)
  1007. Neck.C0,Neck.C1=CFrame.new(0,1.5,0),CFrame.new(0,0,0)
  1008.  
  1009. local RS=newMotor("Right Shoulder",Torso, RArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  1010. local LS=newMotor("Left Hip",Torso, LArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  1011. local RH=newMotor("Right Shoulder",Torso, RLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  1012. local LH=newMotor("Left Hip",Torso, LLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  1013.  
  1014. function NoOutline(Part)
  1015. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface=10,10,10,10,10,10
  1016. end
  1017.  
  1018. function rayCast(Position,Direction,Range,Ignore)
  1019. return game:service("Workspace"):FindPartOnRay(Ray.new(Position,Direction.unit*(Range or 999.999)),Ignore)
  1020. end
  1021.  
  1022. ArtificialHB=create("BindableEvent"){
  1023. Parent=script,
  1024. Name="Heartbeat"}
  1025.  
  1026. script:WaitForChild("Heartbeat")
  1027.  
  1028. frame=0.0166666666666666667
  1029. tf=0
  1030. allowframeloss=false
  1031. tossremainder=false
  1032. lastframe=tick()
  1033. script.Heartbeat:Fire()
  1034.  
  1035. game:GetService("RunService").Heartbeat:connect(function(s,p)
  1036. tf=tf+s
  1037. if tf >=frame then
  1038. if allowframeloss then
  1039. script.Heartbeat:Fire()
  1040. lastframe=tick()
  1041. else
  1042. for i=1,math.floor(tf/frame) do
  1043. script.Heartbeat:Fire()
  1044. end
  1045. lastframe=tick()
  1046. end
  1047. if tossremainder then
  1048. tf=0
  1049. else
  1050. tf=tf-frame*math.floor(tf/frame)
  1051. end
  1052. end
  1053. end)
  1054.  
  1055. function swait(num)
  1056. if num==0 or num==nil then
  1057. ArtificialHB.Event:wait()
  1058. else
  1059. for i=0,num do
  1060. ArtificialHB.Event:wait()
  1061. end
  1062. end
  1063. end
  1064.  
  1065. function parts(Par,name,size,color,mat,ref,tra)
  1066. local part=create("Part"){
  1067. Parent=Par,
  1068. Name=name,
  1069. Size=size,
  1070. CanCollide=false,
  1071. Anchored=false,
  1072. BrickColor=BrickColor.new(color),
  1073. Material=mat,
  1074. Reflectance=ref,
  1075. Transparency=tra}
  1076. NoOutline(part)
  1077. if choice==9 then
  1078. part.Color=Color3.new(math.random(0,255)/255,math.random(0,255)/255,math.random(0,255)/255)
  1079. end
  1080. part:BreakJoints()
  1081. return part
  1082. end
  1083.  
  1084. function meshs(Par,name,scale,mtype,id)
  1085. local mesh=create("SpecialMesh"){
  1086. Parent=Par,
  1087. Name=name,
  1088. Scale=scale,
  1089. MeshType=mtype}
  1090. if id~="" then
  1091. mesh.MeshId="rbxassetid://"..id
  1092. end
  1093. return meshs
  1094. end
  1095.  
  1096. function welds(Par,name,p0,p1,c0,c1)
  1097. local weld=create("Weld"){
  1098. Parent=Par,
  1099. Name=name,
  1100. Part0=p0,
  1101. Part1=p1,
  1102. C0=c0,
  1103. C1=c1}
  1104. return weld
  1105. end
  1106.  
  1107. function sounds(Par,id,vol,pit)
  1108. local sound=create("Sound"){
  1109. Parent=Par,
  1110. SoundId="rbxassetid://"..id,
  1111. Volume=vol,
  1112. PlaybackSpeed=pit,
  1113. MaxDistance=66666666}
  1114. sound:Play()
  1115. game:GetService("Debris"):AddItem(sound,10)
  1116. return sound
  1117. end
  1118.  
  1119. m=create("Model"){
  1120. Parent=chr,
  1121. Name="WModel"}
  1122. e=create("Model"){
  1123. Parent=chr,
  1124. Name="Effect"}
  1125.  
  1126. theme=create("Sound"){
  1127. Parent=chr,
  1128. SoundId="rbxassetid://1845818501",
  1129. Volume=1.6,
  1130. PlaybackSpeed=1,
  1131. MaxDistance=66666666,
  1132. Name="Theme",
  1133. Looped=true}
  1134. theme:Play()
  1135.  
  1136. local timeposit=create("NumberValue"){
  1137. Name="STP",
  1138. Value=true,
  1139. Parent=script}
  1140.  
  1141. R1=parts(m,"R1",Vector3.new(1, 0.100000016, 1),"Medium stone grey",Enum.Material.SmoothPlastic,0,0)
  1142. R1Weld=welds(R1,"R1Weld",RArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-06, 0.649999857, 0, -1, 0, 0, 0, 0.999999881, -1.48607702e-41, 0, 1.48607702e-41, -1))
  1143. meshs(R1,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
  1144. R1=parts(m,"R1",Vector3.new(1, 0.700000048, 1),"Medium stone grey",Enum.Material.SmoothPlastic,0,0)
  1145. R1Weld=welds(R1,"R1Weld",RArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-06, -0.349999428, 0, -1, 0, 0, 0, 0.999999881, -1.48607702e-41, 0, 1.48607702e-41, -1))
  1146. meshs(R1,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
  1147. R1=parts(m,"R1",Vector3.new(1, 0.300000131, 1),"Medium stone grey",Enum.Material.SmoothPlastic,0,0)
  1148. R1Weld=welds(R1,"R1Weld",RArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.849998951, -3.81469727e-06, 0, -1.48607702e-41, 1, 0, 0.999999881, -1.48607702e-41, -1, 0, 0))
  1149. meshs(R1,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Wedge,"")
  1150. R1=parts(m,"R1",Vector3.new(1, 0.300000131, 1),"Medium stone grey",Enum.Material.SmoothPlastic,0,0)
  1151. R1Weld=welds(R1,"R1Weld",RArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.150000811, 3.81469727e-06, 0, -1.48607702e-41, 1, 0, -0.999999881, 1.48607702e-41, 1, 0, 0))
  1152. meshs(R1,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Wedge,"")
  1153. R1=parts(m,"R1",Vector3.new(1, 0.300000131, 1),"Medium stone grey",Enum.Material.SmoothPlastic,0,0)
  1154. R1Weld=welds(R1,"R1Weld",RArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.450000763, 3.81469727e-06, 0, 1.48607702e-41, -1, 0, 0.999999881, -1.48607702e-41, 1, 0, 0))
  1155. meshs(R1,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Wedge,"")
  1156. R1=parts(m,"R1",Vector3.new(1, 0.300000131, 1),"Medium stone grey",Enum.Material.SmoothPlastic,0,0)
  1157. R1Weld=welds(R1,"R1Weld",RArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.850000858, -3.81469727e-06, 0, 1.48607702e-41, -1, 0, -0.999999881, 1.48607702e-41, -1, 0, 0))
  1158. meshs(R1,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Wedge,"")
  1159. R2=parts(m,"R2",Vector3.new(0.200000003, 0.550000012, 0.550000012),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1160. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.409994125, 0.134350777, 0.148492813, -1, 0, 0, 0, 0.707106769, 0.707106829, 0, 0.707106769, -0.707106829))
  1161. meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Brick,"")
  1162. R2=parts(m,"R2",Vector3.new(0.200000003, 0.400000006, 0.849999964),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1163. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.409994125, -0.0100002289, -0.249998569, -1, 0, 0, 0, -1.48607702e-41, 1, 0, 0.999999881, -1.48607702e-41))
  1164. meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Brick,"")
  1165. R2=parts(m,"R2",Vector3.new(0.200000003, 0.150000036, 1.1500001),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1166. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.409994125, -0.240001678, -0.399998426, -1, 0, 0, 0, -1.48607702e-41, 1, 0, 0.999999881, -1.48607702e-41))
  1167. meshs(R2,"Mesh",Vector3.new(1, 0.200000003, 1),Enum.MeshType.Brick,"")
  1168. R2=parts(m,"R2",Vector3.new(0.200000003, 0.150000036, 1.1500001),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1169. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.409994125, 0.220001221, -0.399998426, -1, 0, 0, 0, -1.48607702e-41, 1, 0, 0.999999881, -1.48607702e-41))
  1170. meshs(R2,"Mesh",Vector3.new(1, 0.200000003, 1),Enum.MeshType.Brick,"")
  1171. R2=parts(m,"R2",Vector3.new(0.200000003, 0.200000018, 0.249999911),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1172. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.409994125, -0.0900020599, 0.799996614, -1, 0, 0, 0, 1.48607702e-41, -1, 0, -0.999999881, 1.48607702e-41))
  1173. meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  1174. R2=parts(m,"R2",Vector3.new(0.200000003, 0.200000018, 0.249999911),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1175. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.409994125, -0.109998703, 0.799996138, 1, 0, 0, 0, -1.48607702e-41, 1, 0, -0.999999881, 1.48607702e-41))
  1176. meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  1177. R2=parts(m,"R2",Vector3.new(0.200000003, 0.200000003, 0.300000012),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1178. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.919998169, 0.220001221, -0.259996414, 0, 0.999999881, -1.48607702e-41, 0, -1.48607702e-41, 1, 1, 0, 0))
  1179. meshs(R2,"Mesh",Vector3.new(1, 0.200000003, 1),Enum.MeshType.Brick,"")
  1180. R2=parts(m,"R2",Vector3.new(0.200000003, 0.200000003, 0.300000012),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1181. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.919998169, -0.239999771, -0.259996414, 0, 0.999999881, -1.48607702e-41, 0, -1.48607702e-41, 1, 1, 0, 0))
  1182. meshs(R2,"Mesh",Vector3.new(1, 0.200000003, 1),Enum.MeshType.Brick,"")
  1183. R2=parts(m,"R2",Vector3.new(0.200000003, 0.200000003, 0.300000012),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1184. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.919998169, -0.0848560333, -0.10455513, 0, 0.999999881, -1.48607702e-41, -0.707106829, -1.05083372e-41, 0.707106829, 0.707106829, -1.05083372e-41, 0.707106829))
  1185. meshs(R2,"Mesh",Vector3.new(1, 0.200000003, 1),Enum.MeshType.Brick,"")
  1186. R2=parts(m,"R2",Vector3.new(0.200000003, 0.200000003, 0.300000012),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1187. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.919998169, 0.0707149506, -0.0904140472, 0, 0.999999881, -1.48607702e-41, 0.707106829, -1.05083372e-41, 0.707106829, 0.707106829, 1.05083372e-41, -0.707106829))
  1188. meshs(R2,"Mesh",Vector3.new(1, 0.200000003, 1),Enum.MeshType.Brick,"")
  1189. R2=parts(m,"R2",Vector3.new(0.200000003, 0.350000024, 0.350000024),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1190. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.919999123, 0.114140511, 0.12121582, 0, 0.999999881, -1.48607702e-41, 0.707106829, -1.05083372e-41, 0.707106829, 0.707106829, 1.05083372e-41, -0.707106829))
  1191. meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Brick,"")
  1192. R1=parts(m,"R1",Vector3.new(0.200000003, 0.400000006, 0.400000006),"Medium stone grey",Enum.Material.SmoothPlastic,0,0)
  1193. R1Weld=welds(R1,"R1Weld",RArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.909999132, 0.114140511, 0.12121582, 0, 0.999999881, -1.48607702e-41, 0.707106829, -1.05083372e-41, 0.707106829, 0.707106829, 1.05083372e-41, -0.707106829))
  1194. meshs(R1,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Brick,"")
  1195. R2=parts(m,"R2",Vector3.new(0.200000003, 0.100000016, 0.100000001),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1196. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.409999847, 0.399998903, -0.260002136, 1, 0, 0, 0, 0.999999881, -1.48607702e-41, 0, -1.48607702e-41, 1))
  1197. meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  1198. R2=parts(m,"R2",Vector3.new(0.099999927, 0.150000006, 0.299999923),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1199. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.50504303, -0.51999712, -0.360067368, 1, 0, 0, 0, 0.999999881, -1.48607702e-41, 0, -1.48607702e-41, 1))
  1200. meshs(R2,"Mesh",Vector3.new(0.0599999987, 1, 1),Enum.MeshType.Wedge,"")
  1201. R2=parts(m,"R2",Vector3.new(0.099999927, 0.150000006, 0.299999923),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1202. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.50504303, 0.369997025, -0.360067368, -1, 0, 0, 0, -0.999999881, 1.48607702e-41, 0, -1.48607702e-41, 1))
  1203. meshs(R2,"Mesh",Vector3.new(0.0599999987, 1, 1),Enum.MeshType.Wedge,"")
  1204. R2=parts(m,"R2",Vector3.new(0.200000003, 0.100000016, 0.100000001),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1205. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.409999847, 0.5, -0.159999847, 1, 0, 0, 0, 0.999999881, -1.48607702e-41, 0, -1.48607702e-41, 1))
  1206. meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  1207. R2=parts(m,"R2",Vector3.new(0.200000003, 0.100000016, 0.100000001),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1208. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.409999847, -0.500004053, 0.260000229, 1, 0, 0, 0, -0.999999881, 1.48607702e-41, 0, 1.48607702e-41, -1))
  1209. meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  1210. R2=parts(m,"R2",Vector3.new(0.099999927, 0.150000006, 0.299999923),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1211. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.50504303, -0.130002022, -0.360067368, -1, 0, 0, 0, -0.999999881, 1.48607702e-41, 0, -1.48607702e-41, 1))
  1212. meshs(R2,"Mesh",Vector3.new(0.0599999987, 1, 1),Enum.MeshType.Wedge,"")
  1213. R2=parts(m,"R2",Vector3.new(0.200000003, 0.400000006, 0.400000006),"Smoky grey",Enum.Material.Neon,0,0)
  1214. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.419994354, 0.134350777, 0.148492813, -1, 0, 0, 0, 0.707106769, 0.707106829, 0, 0.707106769, -0.707106829))
  1215. meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Brick,"")
  1216. R2=parts(m,"R2",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Smoky grey",Enum.Material.Neon,0,0)
  1217. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.419994354, -0.219202042, -0.205059052, -1, 0, 0, 0, 0.707106769, 0.707106829, 0, 0.707106769, -0.707106829))
  1218. meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Brick,"")
  1219. R2=parts(m,"R2",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Smoky grey",Enum.Material.Neon,0,0)
  1220. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.419994354, -0.473760605, -0.459617615, -1, 0, 0, 0, 0.707106769, 0.707106829, 0, 0.707106769, -0.707106829))
  1221. meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Brick,"")
  1222. R1=parts(m,"R1",Vector3.new(0.200000003, 0.0799999982, 0.0799999982),"Mid gray",Enum.Material.Neon,0,0)
  1223. R1Weld=welds(R1,"R1Weld",RArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.419994354, -0.0212125778, -0.162633896, -1, 0, 0, 0, 0.707106769, 0.707106829, 0, 0.707106769, -0.707106829))
  1224. meshs(R1,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Brick,"")
  1225. R1=parts(m,"R1",Vector3.new(0.200000003, 0.0799999982, 0.0799999982),"Mid gray",Enum.Material.Neon,0,0)
  1226. R1Weld=welds(R1,"R1Weld",RArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.419994354, -0.268699646, -0.41012001, -1, 0, 0, 0, 0.707106769, 0.707106829, 0, 0.707106769, -0.707106829))
  1227. meshs(R1,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Brick,"")
  1228. R1=parts(m,"R1",Vector3.new(0.200000003, 0.0799999982, 0.0799999982),"Mid gray",Enum.Material.Neon,0,0)
  1229. R1Weld=welds(R1,"R1Weld",RArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.419994354, -0.424263954, -0.254556656, -1, 0, 0, 0, 0.707106769, 0.707106829, 0, 0.707106769, -0.707106829))
  1230. meshs(R1,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Brick,"")
  1231. R1=parts(m,"R1",Vector3.new(0.200000003, 0.0799999982, 0.0799999982),"Mid gray",Enum.Material.Neon,0,0)
  1232. R1Weld=welds(R1,"R1Weld",RArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.419994354, -0.176776886, -0.00706863403, -1, 0, 0, 0, 0.707106769, 0.707106829, 0, 0.707106769, -0.707106829))
  1233. meshs(R1,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Brick,"")
  1234. R2=parts(m,"R2",Vector3.new(0.200000003, 0.200000003, 0.100000016),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1235. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.220001221, -0.509992599, 0.96999836, 0, 1.48607702e-41, -1, 1, 0, 0, 0, -0.999999881, 1.48607702e-41))
  1236. meshs(R2,"Mesh",Vector3.new(0.200000003, 1, 1),Enum.MeshType.Wedge,"")
  1237. R2=parts(m,"R2",Vector3.new(0.200000003, 0.200000003, 0.100000016),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1238. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.239999771, -0.509992599, 0.96999836, 0, 1.48607702e-41, -1, 1, 0, 0, 0, -0.999999881, 1.48607702e-41))
  1239. meshs(R2,"Mesh",Vector3.new(0.200000003, 1, 1),Enum.MeshType.Wedge,"")
  1240. R1=parts(m,"R1",Vector3.new(0.180000007, 0.200000003, 0.100000001),"Medium stone grey",Enum.Material.Neon,0,0)
  1241. R1Weld=welds(R1,"R1Weld",RArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.220001221, -0.862760544, 0.739753723, 0, 1.48607702e-41, -1, 0.933451414, 0.358703732, -5.33053936e-42, 0.358703762, -0.933451295, 1.38714535e-41))
  1242. meshs(R1,"Mesh",Vector3.new(0.200000003, 1, 1),Enum.MeshType.Wedge,"")
  1243. R1=parts(m,"R1",Vector3.new(0.180000007, 0.200000003, 0.100000001),"Medium stone grey",Enum.Material.Neon,0,0)
  1244. R1Weld=welds(R1,"R1Weld",RArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.239999771, -0.862760544, 0.739753723, 0, 1.48607702e-41, -1, 0.933451414, 0.358703732, -5.33053936e-42, 0.358703762, -0.933451295, 1.38714535e-41))
  1245. meshs(R1,"Mesh",Vector3.new(0.200000003, 1, 1),Enum.MeshType.Wedge,"")
  1246. R1=parts(m,"R1",Vector3.new(0.150000006, 0.200000003, 0.200000003),"Medium stone grey",Enum.Material.Neon,0,0)
  1247. R1Weld=welds(R1,"R1Weld",RArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.220001221, -0.896935225, -0.666307449, 0, 1.48607702e-41, -1, -0.280028909, 0.959991515, -1.42666197e-41, 0.959991634, 0.28002888, -4.16185644e-42))
  1248. meshs(R1,"Mesh",Vector3.new(0.200000003, 1, 1),Enum.MeshType.Wedge,"")
  1249. R1=parts(m,"R1",Vector3.new(0.150000006, 0.200000003, 0.200000003),"Medium stone grey",Enum.Material.Neon,0,0)
  1250. R1Weld=welds(R1,"R1Weld",RArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.239999771, -0.896935225, -0.666307449, 0, 1.48607702e-41, -1, -0.280028909, 0.959991515, -1.42666197e-41, 0.959991634, 0.28002888, -4.16185644e-42))
  1251. meshs(R1,"Mesh",Vector3.new(0.200000003, 1, 1),Enum.MeshType.Wedge,"")
  1252. R1=parts(m,"R1",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Medium stone grey",Enum.Material.SmoothPlastic,0,0)
  1253. R1Weld=welds(R1,"R1Weld",RArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.909999132, -0.0272817612, 0.262638092, 0, 0.999999881, -1.48607702e-41, 0.707106829, -1.05083372e-41, 0.707106829, 0.707106829, 1.05083372e-41, -0.707106829))
  1254. meshs(R1,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Brick,"")
  1255. R1=parts(m,"R1",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Medium stone grey",Enum.Material.SmoothPlastic,0,0)
  1256. R1Weld=welds(R1,"R1Weld",RArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.909999132, 0.255561829, -0.0202064514, 0, 0.999999881, -1.48607702e-41, 0.707106829, -1.05083372e-41, 0.707106829, 0.707106829, 1.05083372e-41, -0.707106829))
  1257. meshs(R1,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Brick,"")
  1258. R1=parts(m,"R1",Vector3.new(0.150000006, 0.400000006, 0.200000003),"Medium stone grey",Enum.Material.Neon,0,0)
  1259. R1Weld=welds(R1,"R1Weld",RArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.239999771, -0.218418121, -1.05363274, 0, 1.48607702e-41, -1, -0.907014251, 0.42110002, -6.25819894e-42, 0.42110005, 0.907014132, -1.34790899e-41))
  1260. meshs(R1,"Mesh",Vector3.new(0.200000003, 1, 1),Enum.MeshType.Wedge,"")
  1261. R1=parts(m,"R1",Vector3.new(0.150000006, 0.400000006, 0.200000003),"Medium stone grey",Enum.Material.Neon,0,0)
  1262. R1Weld=welds(R1,"R1Weld",RArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.220001221, -0.218418121, -1.05363274, 0, 1.48607702e-41, -1, -0.907014251, 0.42110002, -6.25819894e-42, 0.42110005, 0.907014132, -1.34790899e-41))
  1263. meshs(R1,"Mesh",Vector3.new(0.200000003, 1, 1),Enum.MeshType.Wedge,"")
  1264. R2=parts(m,"R2",Vector3.new(1, 0.300000131, 1),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1265. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.749999046, -3.81469727e-06, 0, -1.48607702e-41, 1, 0, 0.999999881, -1.48607702e-41, -1, 0, 0))
  1266. meshs(R2,"Mesh",Vector3.new(1.01999998, 1, 1),Enum.MeshType.Wedge,"")
  1267. R2=parts(m,"R2",Vector3.new(1, 0.300000131, 1),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1268. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.449999332, 3.81469727e-06, 0, -1.48607702e-41, 1, 0, -0.999999881, 1.48607702e-41, 1, 0, 0))
  1269. meshs(R2,"Mesh",Vector3.new(1.01999998, 1, 1),Enum.MeshType.Wedge,"")
  1270. R2=parts(m,"R2",Vector3.new(1, 0.300000131, 1),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1271. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.0500001907, 3.81469727e-06, 0, -1.48607702e-41, 1, 0, -0.999999881, 1.48607702e-41, 1, 0, 0))
  1272. meshs(R2,"Mesh",Vector3.new(1.01999998, 1, 1),Enum.MeshType.Wedge,"")
  1273. R2=parts(m,"R2",Vector3.new(1, 0.300000131, 1),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1274. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.249999523, -3.81469727e-06, 0, -1.48607702e-41, 1, 0, 0.999999881, -1.48607702e-41, -1, 0, 0))
  1275. meshs(R2,"Mesh",Vector3.new(1.01999998, 1, 1),Enum.MeshType.Wedge,"")
  1276. R2=parts(m,"R2",Vector3.new(0.099999927, 0.150000006, 0.299999923),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1277. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.50504303, -0.0199980736, -0.35993576, -1, 0, 0, 0, 0.999999881, -1.48607702e-41, 0, 1.48607702e-41, -1))
  1278. meshs(R2,"Mesh",Vector3.new(0.0599999987, 1, 1),Enum.MeshType.Wedge,"")
  1279. R2=parts(m,"R2",Vector3.new(0.099999927, 0.150000006, 0.299999923),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1280. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.50504303, -0.130002022, -0.35993576, 1, 0, 0, 0, -0.999999881, 1.48607702e-41, 0, 1.48607702e-41, -1))
  1281. meshs(R2,"Mesh",Vector3.new(0.0599999987, 1, 1),Enum.MeshType.Wedge,"")
  1282. R2=parts(m,"R2",Vector3.new(0.099999927, 0.150000006, 0.299999923),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1283. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.50504303, -0.519997597, -0.35993576, -1, 0, 0, 0, 0.999999881, -1.48607702e-41, 0, 1.48607702e-41, -1))
  1284. meshs(R2,"Mesh",Vector3.new(0.0599999987, 1, 1),Enum.MeshType.Wedge,"")
  1285. R2=parts(m,"R2",Vector3.new(0.099999927, 0.150000006, 0.299999923),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1286. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.50504303, 0.369997501, -0.35993576, 1, 0, 0, 0, -0.999999881, 1.48607702e-41, 0, 1.48607702e-41, -1))
  1287. meshs(R2,"Mesh",Vector3.new(0.0599999987, 1, 1),Enum.MeshType.Wedge,"")
  1288. R2=parts(m,"R2",Vector3.new(0.099999927, 0.150000006, 0.299999923),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1289. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.50504303, -0.0199980736, -0.36006546, 1, 0, 0, 0, 0.999999881, -1.48607702e-41, 0, -1.48607702e-41, 1))
  1290. meshs(R2,"Mesh",Vector3.new(0.0599999987, 1, 1),Enum.MeshType.Wedge,"")
  1291. R2=parts(m,"R2",Vector3.new(0.200000003, 0.100000016, 0.100000001),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1292. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.409999847, -0.400001049, 0.36000061, 1, 0, 0, 0, -0.999999881, 1.48607702e-41, 0, 1.48607702e-41, -1))
  1293. meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  1294. R2=parts(m,"R2",Vector3.new(0.200000003, 0.100000016, 0.100000001),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1295. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.409999847, -0.400000811, 0.340000153, -1, 0, 0, 0, -0.999999881, 1.48607702e-41, 0, -1.48607702e-41, 1))
  1296. meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  1297. R2=parts(m,"R2",Vector3.new(0.200000003, 0.100000016, 0.100000001),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1298. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410003662, 0.399998903, -0.240003586, -1, 0, 0, 0, 0.999999881, -1.48607702e-41, 0, 1.48607702e-41, -1))
  1299. meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  1300. R2=parts(m,"R2",Vector3.new(0.200000003, 0.100000016, 0.100000001),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1301. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.409999847, -0.500003815, 0.240001678, -1, 0, 0, 0, -0.999999881, 1.48607702e-41, 0, -1.48607702e-41, 1))
  1302. meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  1303. R2=parts(m,"R2",Vector3.new(0.200000003, 0.100000016, 0.100000001),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1304. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.409999847, 0.5, -0.13999939, -1, 0, 0, 0, 0.999999881, -1.48607702e-41, 0, 1.48607702e-41, -1))
  1305. meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  1306. R2=parts(m,"R2",Vector3.new(0.200000003, 0.100000016, 0.100000001),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1307. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.409999847, -0.600003958, 0.159999847, 1, 0, 0, 0, -0.999999881, 1.48607702e-41, 0, 1.48607702e-41, -1))
  1308. meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  1309. R2=parts(m,"R2",Vector3.new(0.200000003, 0.100000016, 0.100000001),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1310. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.409999847, 0.599999905, -0.0599994659, 1, 0, 0, 0, 0.999999881, -1.48607702e-41, 0, -1.48607702e-41, 1))
  1311. meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  1312. R2=parts(m,"R2",Vector3.new(0.200000003, 0.100000016, 0.100000001),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1313. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.409999847, 0.599999905, -0.0399990082, -1, 0, 0, 0, 0.999999881, -1.48607702e-41, 0, 1.48607702e-41, -1))
  1314. meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  1315. R2=parts(m,"R2",Vector3.new(0.200000003, 0.100000016, 0.100000001),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1316. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.409999847, -0.600003719, 0.140001297, -1, 0, 0, 0, -0.999999881, 1.48607702e-41, 0, -1.48607702e-41, 1))
  1317. meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  1318. R2=parts(m,"R2",Vector3.new(0.200000003, 0.100000001, 0.200000003),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1319. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.199998856, -0.599999666, -0.40999794, -2.98023224e-08, 3.7033562e-08, 0.999999642, 4.63025478e-15, -0.999999642, 3.7033562e-08, 0.999999762, 1.08736457e-14, 2.98023153e-08))
  1320. meshs(R2,"Mesh",Vector3.new(1, 0.200000003, 1),Enum.MeshType.Brick,"")
  1321. R2=parts(m,"R2",Vector3.new(0.200000003, 0.100000001, 0.200000003),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1322. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.20000267, -0.599999666, -0.40999794, -2.98023224e-08, 3.7033562e-08, 0.999999642, 4.63025478e-15, -0.999999642, 3.7033562e-08, 0.999999762, 1.08736457e-14, 2.98023153e-08))
  1323. meshs(R2,"Mesh",Vector3.new(1, 0.200000003, 1),Enum.MeshType.Brick,"")
  1324. R2=parts(m,"R2",Vector3.new(0.200000003, 0.100000001, 0.200000003),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1325. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.25, -0.549999714, -0.40999794, -2.98023224e-08, 3.7033562e-08, 0.999999642, 4.63025478e-15, -0.999999642, 3.7033562e-08, 0.999999762, 1.08736457e-14, 2.98023153e-08))
  1326. meshs(R2,"Mesh",Vector3.new(1, 0.200000003, 1),Enum.MeshType.Brick,"")
  1327. R2=parts(m,"R2",Vector3.new(0.200000003, 0.100000001, 0.200000003),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1328. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.250003815, -0.549999714, -0.40999794, -2.98023224e-08, 3.7033562e-08, 0.999999642, 4.63025478e-15, -0.999999642, 3.7033562e-08, 0.999999762, 1.08736457e-14, 2.98023153e-08))
  1329. meshs(R2,"Mesh",Vector3.new(1, 0.200000003, 1),Enum.MeshType.Brick,"")
  1330. R2=parts(m,"R2",Vector3.new(0.200000003, 0.100000001, 0.200000003),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1331. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.300001144, -0.5, -0.40999794, -2.98023224e-08, 3.7033562e-08, 0.999999642, 4.63025478e-15, -0.999999642, 3.7033562e-08, 0.999999762, 1.08736457e-14, 2.98023153e-08))
  1332. meshs(R2,"Mesh",Vector3.new(1, 0.200000003, 1),Enum.MeshType.Brick,"")
  1333. R2=parts(m,"R2",Vector3.new(0.200000003, 0.100000001, 0.200000003),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1334. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.300004959, -0.5, -0.40999794, -2.98023224e-08, 3.7033562e-08, 0.999999642, 4.63025478e-15, -0.999999642, 3.7033562e-08, 0.999999762, 1.08736457e-14, 2.98023153e-08))
  1335. meshs(R2,"Mesh",Vector3.new(1, 0.200000003, 1),Enum.MeshType.Brick,"")
  1336. R2=parts(m,"R2",Vector3.new(0.400000006, 0.100000001, 0.200000003),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1337. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0767774582, -0.572755814, -0.409999847, 0, 0.707106769, 0.707106829, 0, -0.707106769, 0.707106829, 1, 0, 0))
  1338. meshs(R2,"Mesh",Vector3.new(1, 0.200000003, 1),Enum.MeshType.Brick,"")
  1339. R2=parts(m,"R2",Vector3.new(0.400000006, 0.100000001, 0.200000003),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1340. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0767745972, -0.572758675, -0.409999847, 0, -0.707106769, 0.707106829, -0, -0.707106769, -0.707106829, 1, 0, 0))
  1341. meshs(R2,"Mesh",Vector3.new(1, 0.200000003, 1),Enum.MeshType.Brick,"")
  1342. R2=parts(m,"R2",Vector3.new(0.300000012, 0.100000001, 0.200000003),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1343. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.175271034, -0.636394501, -0.409999847, 0, 0.707106769, 0.707106829, 0, -0.707106769, 0.707106829, 1, 0, 0))
  1344. meshs(R2,"Mesh",Vector3.new(1, 0.200000003, 1),Enum.MeshType.Brick,"")
  1345. R2=parts(m,"R2",Vector3.new(0.300000012, 0.100000001, 0.200000003),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1346. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.175270081, -0.636396408, -0.409999847, 0, -0.707106769, 0.707106829, -0, -0.707106769, -0.707106829, 1, 0, 0))
  1347. meshs(R2,"Mesh",Vector3.new(1, 0.200000003, 1),Enum.MeshType.Brick,"")
  1348. R2=parts(m,"R2",Vector3.new(0.0999999568, 0.600000024, 1),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1349. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.263830185, -0.35447979, 0, -0.965925872, 0.258818954, -3.84656428e-42, 0.258818984, 0.965925753, -1.43549015e-41, 0, 1.48607702e-41, -1))
  1350. meshs(R2,"Mesh",Vector3.new(1, 1, 1.01999998),Enum.MeshType.Brick,"")
  1351. R2=parts(m,"R2",Vector3.new(0.0999999568, 0.600000024, 1),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1352. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0361690521, -0.354480743, 0, -0.965925872, 0.258818954, -3.84656428e-42, 0.258818984, 0.965925753, -1.43549015e-41, 0, 1.48607702e-41, -1))
  1353. meshs(R2,"Mesh",Vector3.new(1, 1, 1.01999998),Enum.MeshType.Brick,"")
  1354. R2=parts(m,"R2",Vector3.new(0.0999999568, 0.600000024, 1),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1355. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.336166382, -0.354481697, 0, -0.965925872, 0.258818954, -3.84656428e-42, 0.258818984, 0.965925753, -1.43549015e-41, 0, 1.48607702e-41, -1))
  1356. meshs(R2,"Mesh",Vector3.new(1, 1, 1.01999998),Enum.MeshType.Brick,"")
  1357. R2=parts(m,"R2",Vector3.new(0.199999958, 0.100000001, 1),"Medium stone grey",Enum.Material.Neon,0,0)
  1358. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.201862335, -0.581261635, 0, -0.956305027, 0.292370975, -4.34542654e-42, 0.292371005, 0.956304908, -1.4211969e-41, 0, 1.48607702e-41, -1))
  1359. meshs(R2,"Mesh",Vector3.new(1, 1, 1.02999997),Enum.MeshType.Brick,"")
  1360. R2=parts(m,"R2",Vector3.new(0.0999999717, 0.300000012, 1),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1361. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504964828, -0.249998093, 0.0100650787, -1, 0, 0, 0, 0.999999881, -1.48607702e-41, 0, 1.48607702e-41, -1))
  1362. meshs(R2,"Mesh",Vector3.new(0.0799999982, 1, 1.04999995),Enum.MeshType.Brick,"")
  1363. R2=parts(m,"R2",Vector3.new(0.0999999717, 0.300000012, 1),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1364. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504964828, -0.749997616, 0.0100650787, -1, 0, 0, 0, 0.999999881, -1.48607702e-41, 0, 1.48607702e-41, -1))
  1365. meshs(R2,"Mesh",Vector3.new(0.0799999982, 1, 1.04999995),Enum.MeshType.Brick,"")
  1366. R3=parts(m,"R3",Vector3.new(0.099999927, 0.100000001, 0.0999999568),"Olivine",Enum.Material.SmoothPlastic,0,0)
  1367. R3Weld=welds(R3,"R3Weld",RArm,R3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.459999084, -0.636394501, 0.424265862, -1.00000036, 1.86264515e-09, -1.86264515e-09, 3.95127042e-09, 0.707107544, -0.707107306, 1.31709066e-09, -0.707107306, -0.707107544))
  1368. meshs(R3,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
  1369. R3=parts(m,"R3",Vector3.new(0.099999927, 0.100000001, 0.0999999568),"Bright bluish green",Enum.Material.SmoothPlastic,0,0)
  1370. R3Weld=welds(R3,"R3Weld",RArm,R3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.459999084, -0.282840729, 0.777820587, -1.00000036, 1.86264515e-09, -1.86264515e-09, 3.95127042e-09, 0.707107544, -0.707107306, 1.31709066e-09, -0.707107306, -0.707107544))
  1371. meshs(R3,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
  1372. R3=parts(m,"R3",Vector3.new(0.099999927, 0.100000001, 0.0999999568),"Maroon",Enum.Material.SmoothPlastic,0,0)
  1373. R3Weld=welds(R3,"R3Weld",RArm,R3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.459999084, -0.424263, 0.636398315, -1.00000036, 1.86264515e-09, -1.86264515e-09, 3.95127042e-09, 0.707107544, -0.707107306, 1.31709066e-09, -0.707107306, -0.707107544))
  1374. meshs(R3,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
  1375. R3=parts(m,"R3",Vector3.new(0.099999927, 0.100000001, 0.0999999568),"Institutional white",Enum.Material.SmoothPlastic,0,0)
  1376. R3Weld=welds(R3,"R3Weld",RArm,R3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.459999084, -0.777816772, 0.28284359, -1.00000036, 1.86264515e-09, -1.86264515e-09, 3.95127042e-09, 0.707107544, -0.707107306, 1.31709066e-09, -0.707107306, -0.707107544))
  1377. meshs(R3,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
  1378. R3=parts(m,"R3",Vector3.new(0.099999927, 0.100000001, 0.0999999568),"Neon orange",Enum.Material.SmoothPlastic,0,0)
  1379. R3Weld=welds(R3,"R3Weld",RArm,R3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.459999084, -0.0707092285, 0.282844543, -1.00000036, 1.86264515e-09, -1.86264515e-09, 3.95127042e-09, 0.707107544, -0.707107306, 1.31709066e-09, -0.707107306, -0.707107544))
  1380. meshs(R3,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
  1381. R3=parts(m,"R3",Vector3.new(0.099999927, 0.100000001, 0.0999999568),"Daisy orange",Enum.Material.SmoothPlastic,0,0)
  1382. R3Weld=welds(R3,"R3Weld",RArm,R3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.459999084, -0.282842636, 0.0707130432, -1.00000036, 1.86264515e-09, -1.86264515e-09, 3.95127042e-09, 0.707107544, -0.707107306, 1.31709066e-09, -0.707107306, -0.707107544))
  1383. meshs(R3,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
  1384. R3=parts(m,"R3",Vector3.new(0.099999927, 0.100000001, 0.0999999568),"Royal purple",Enum.Material.SmoothPlastic,0,0)
  1385. R3Weld=welds(R3,"R3Weld",RArm,R3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.459999084, -0.424264908, -0.0707092285, -1.00000036, 1.86264515e-09, -1.86264515e-09, 3.95127042e-09, 0.707107544, -0.707107306, 1.31709066e-09, -0.707107306, -0.707107544))
  1386. meshs(R3,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
  1387. R3=parts(m,"R3",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),"Toothpaste",Enum.Material.SmoothPlastic,0,0)
  1388. R3Weld=welds(R3,"R3Weld",RArm,R3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.489997864, -0.282840729, 0.777820587, -1.00000036, 1.86264493e-09, -1.86264515e-09, 3.95812094e-09, 0.707107604, -0.707107306, 1.31709077e-09, -0.707107306, -0.707107604))
  1389. meshs(R3,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
  1390. R3=parts(m,"R3",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),"Really red",Enum.Material.SmoothPlastic,0,0)
  1391. R3Weld=welds(R3,"R3Weld",RArm,R3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.489997864, -0.424263, 0.636398315, -1.00000036, 1.86264493e-09, -1.86264515e-09, 3.95812094e-09, 0.707107604, -0.707107306, 1.31709077e-09, -0.707107306, -0.707107604))
  1392. meshs(R3,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
  1393. R3=parts(m,"R3",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),"Olivine",Enum.Material.SmoothPlastic,0,0)
  1394. R3Weld=welds(R3,"R3Weld",RArm,R3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.489997864, -0.636396408, 0.424264908, -1.00000036, 1.86264493e-09, -1.86264515e-09, 3.95812094e-09, 0.707107604, -0.707107306, 1.31709077e-09, -0.707107306, -0.707107604))
  1395. meshs(R3,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
  1396. R3=parts(m,"R3",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),"Really black",Enum.Material.SmoothPlastic,0,0)
  1397. R3Weld=welds(R3,"R3Weld",RArm,R3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.489997864, -0.77781868, 0.28284359, -1.00000036, 1.86264493e-09, -1.86264515e-09, 3.95812094e-09, 0.707107604, -0.707107306, 1.31709077e-09, -0.707107306, -0.707107604))
  1398. meshs(R3,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
  1399. R3=parts(m,"R3",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),"Pastel yellow",Enum.Material.SmoothPlastic,0,0)
  1400. R3Weld=welds(R3,"R3Weld",RArm,R3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.489997864, -0.282842636, 0.0707120895, -1.00000036, 1.86264493e-09, -1.86264515e-09, 3.95812094e-09, 0.707107604, -0.707107306, 1.31709077e-09, -0.707107306, -0.707107604))
  1401. meshs(R3,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
  1402. R3=parts(m,"R3",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),"Alder",Enum.Material.SmoothPlastic,0,0)
  1403. R3Weld=welds(R3,"R3Weld",RArm,R3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.489997864, -0.424264908, -0.0707101822, -1.00000036, 1.86264493e-09, -1.86264515e-09, 3.95812094e-09, 0.707107604, -0.707107306, 1.31709077e-09, -0.707107306, -0.707107604))
  1404. meshs(R3,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
  1405. R3=parts(m,"R3",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),"Bright yellow",Enum.Material.SmoothPlastic,0,0)
  1406. R3Weld=welds(R3,"R3Weld",RArm,R3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.489997864, -0.0707092285, 0.282845497, -1.00000036, 1.86264493e-09, -1.86264515e-09, 3.95812094e-09, 0.707107604, -0.707107306, 1.31709077e-09, -0.707107306, -0.707107604))
  1407. meshs(R3,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
  1408. R2=parts(m,"R2",Vector3.new(0.199999958, 0.100000001, 1),"Medium stone grey",Enum.Material.Neon,0,0)
  1409. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0981369019, -0.581263542, 0, -0.956305027, 0.292370975, -4.34542654e-42, 0.292371005, 0.956304908, -1.4211969e-41, 0, 1.48607702e-41, -1))
  1410. meshs(R2,"Mesh",Vector3.new(1, 1, 1.02999997),Enum.MeshType.Brick,"")
  1411. R2=parts(m,"R2",Vector3.new(0.199999958, 0.100000001, 1),"Medium stone grey",Enum.Material.Neon,0,0)
  1412. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00185966492, -0.101263046, 0, -0.956305027, 0.292370975, -4.34542654e-42, 0.292371005, 0.956304908, -1.4211969e-41, 0, 1.48607702e-41, -1))
  1413. meshs(R2,"Mesh",Vector3.new(1, 1, 1.02999997),Enum.MeshType.Brick,"")
  1414. R2=parts(m,"R2",Vector3.new(0.199999958, 0.100000001, 1),"Medium stone grey",Enum.Material.Neon,0,0)
  1415. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.398138046, -0.581264496, 0, -0.956305027, 0.292370975, -4.34542654e-42, 0.292371005, 0.956304908, -1.4211969e-41, 0, 1.48607702e-41, -1))
  1416. meshs(R2,"Mesh",Vector3.new(1, 1, 1.02999997),Enum.MeshType.Brick,"")
  1417. R2=parts(m,"R2",Vector3.new(0.199999958, 0.100000001, 1),"Medium stone grey",Enum.Material.Neon,0,0)
  1418. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.298141479, -0.101261139, 0, -0.956305027, 0.292370975, -4.34542654e-42, 0.292371005, 0.956304908, -1.4211969e-41, 0, 1.48607702e-41, -1))
  1419. meshs(R2,"Mesh",Vector3.new(1, 1, 1.02999997),Enum.MeshType.Brick,"")
  1420. R2=parts(m,"R2",Vector3.new(0.199999958, 0.100000001, 1),"Medium stone grey",Enum.Material.Neon,0,0)
  1421. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.301858902, -0.101263046, 0, -0.956305027, 0.292370975, -4.34542654e-42, 0.292371005, 0.956304908, -1.4211969e-41, 0, 1.48607702e-41, -1))
  1422. meshs(R2,"Mesh",Vector3.new(1, 1, 1.02999997),Enum.MeshType.Brick,"")
  1423. R3=parts(m,"R3",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),"Deep blue",Enum.Material.SmoothPlastic,0,0)
  1424. R3Weld=welds(R3,"R3Weld",RArm,R3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.489997864, 0.0707130432, 0.424267769, -1.00000036, 1.86264493e-09, -1.86264515e-09, 3.95812094e-09, 0.707107604, -0.707107306, 1.31709077e-09, -0.707107306, -0.707107604))
  1425. meshs(R3,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
  1426. table.insert(rainParts,#rainParts+1,R3)
  1427. R3=parts(m,"R3",Vector3.new(0.099999927, 0.100000001, 0.0999999568),"Deep blue",Enum.Material.SmoothPlastic,0,0)
  1428. R3Weld=welds(R3,"R3Weld",RArm,R3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.459999084, 0.0707130432, 0.424266815, -1.00000036, 1.86264515e-09, -1.86264515e-09, 3.95127042e-09, 0.707107544, -0.707107306, 1.31709066e-09, -0.707107306, -0.707107544))
  1429. meshs(R3,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
  1430. table.insert(rainParts,#rainParts+1,R3)
  1431.  
  1432. R1=parts(m,"R1",Vector3.new(0.299999982, 1.50000024, 0.599999905),"Medium stone grey",Enum.Material.SmoothPlastic,0,0)
  1433. R1Weld=welds(R1,"R1Weld",LArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.452291489, 0.050109148, -0.000789642334, -1, 2.72032397e-13, 0, -2.72032397e-13, 1, -2.99999992e-05, 8.16097137e-18, -2.99999992e-05, -1))
  1434. meshs(R1,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
  1435. R1=parts(m,"R1",Vector3.new(1, 0.100000016, 1),"Medium stone grey",Enum.Material.SmoothPlastic,0,0)
  1436. R1Weld=welds(R1,"R1Weld",LArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00228977203, -0.449890375, -0.000789642334, -1, 2.72032397e-13, 0, -2.72032397e-13, 1, -2.99999992e-05, 8.16097137e-18, -2.99999992e-05, -1))
  1437. meshs(R1,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
  1438. R1=parts(m,"R1",Vector3.new(1, 0.100000016, 1),"Medium stone grey",Enum.Material.SmoothPlastic,0,0)
  1439. R1Weld=welds(R1,"R1Weld",LArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00228977203, 0.55010891, -0.000789642334, -1, 2.72032397e-13, 0, -2.72032397e-13, 1, -2.99999992e-05, 8.16097137e-18, -2.99999992e-05, -1))
  1440. meshs(R1,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
  1441. R1=parts(m,"R1",Vector3.new(0.300000012, 0.700000048, 0.700000048),"Medium stone grey",Enum.Material.SmoothPlastic,0,0)
  1442. R1Weld=welds(R1,"R1Weld",LArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.452291489, 0.0348739624, -0.0359916687, -1, 2.72032397e-13, 0, -1.92350191e-13, 0.707085609, -0.707128048, 1.92361738e-13, -0.707128048, -0.707085609))
  1443. meshs(R1,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
  1444. R2=parts(m,"R2",Vector3.new(0.300000012, 0.200000003, 0.200000003),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1445. R2Weld=welds(R2,"R2Weld",LArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.452292442, 0.248123169, -0.177259445, -1, 2.72032397e-13, 0, -1.92361738e-13, 0.707128048, 0.707085609, -1.92350191e-13, 0.707085609, -0.707128048))
  1446. meshs(R2,"Mesh",Vector3.new(1.01999998, 1, 1),Enum.MeshType.Wedge,"")
  1447. R2=parts(m,"R2",Vector3.new(0.300000012, 0.200000003, 0.200000003),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1448. R2Weld=welds(R2,"R2Weld",LArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.452292442, 0.176141739, -0.24700737, -1, 2.72032397e-13, 0, 1.92361738e-13, -0.707128048, -0.707085609, 1.92350191e-13, -0.707085609, 0.707128048))
  1449. meshs(R2,"Mesh",Vector3.new(1.01999998, 1, 1),Enum.MeshType.Wedge,"")
  1450.  
  1451. anti=parts(e,"ref",Vector3.new(.1,.1,.1),"Smoky grey",Enum.Material.SmoothPlastic,0,1)
  1452. anti.Anchored=true
  1453. anti.CFrame=Root.CFrame
  1454.  
  1455.  
  1456. Handle1=parts(m,"Handle",Vector3.new(.1,.1,.1),"Institutional white",Enum.Material.SmoothPlastic,0,1)
  1457. Handle1Weld=welds(Handle1,"HandleWeld",LArm,Handle1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.462291718, 0.699890137, 0.000787714147, -1, 2.72032397e-13, 0, 2.72032397e-13, -1, 2.99999992e-05, -8.16097137e-18, 2.99999992e-05, 1))
  1458. meshs(Handle1,"Mesh",Vector3.new(1.04999995, 1, 1),Enum.MeshType.Cylinder,"")
  1459. Handle=parts(m,"R2",Vector3.new(0.300000012, 0.400000006, 0.400000006),"Institutional white",Enum.Material.SmoothPlastic,0,0)
  1460. HandleWeld=welds(Handle1,"HandleWeld",Handle1,Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  1461. meshs(Handle,"Mesh",Vector3.new(1.04999995, 1, 1),Enum.MeshType.Cylinder,"")
  1462. R1=parts(m,"R1",Vector3.new(0.300000012, 0.400000006, 0.400000006),"Really black",Enum.Material.SmoothPlastic,0,0)
  1463. R1Weld=welds(R1,"R1Weld",Handle,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, -5.44064793e-13, 1.63219427e-17, -5.44064793e-13, 1, 0, 1.63219427e-17, 0, 1))
  1464. meshs(R1,"Mesh",Vector3.new(1.05999994, 0.800000012, 0.800000012),Enum.MeshType.Cylinder,"")
  1465. R2=parts(m,"R2",Vector3.new(0.300000012, 0.100000016, 0.600000024),"Institutional white",Enum.Material.SmoothPlastic,0,0)
  1466. R2Weld=welds(R2,"R2Weld",Handle,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, -1.48516847e-06, 1, -5.44064793e-13, 1.63219427e-17, -5.44064793e-13, 1, 0, 1.63219427e-17, 0, 1))
  1467. meshs(R2,"Mesh",Vector3.new(1.04999995, 1, 1),Enum.MeshType.Brick,"")
  1468. R2=parts(m,"R2",Vector3.new(0.300000012, 0.100000016, 0.600000024),"Institutional white",Enum.Material.SmoothPlastic,0,0)
  1469. R2Weld=welds(R2,"R2Weld",Handle,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.38418579e-07, -1.71089778e-06, 2.38418579e-07, 1, -2.72032397e-13, 8.16097137e-18, 8.16097137e-18, 0, 1, 2.72032397e-13, -1, 0))
  1470. meshs(R2,"Mesh",Vector3.new(1.04999995, 1, 1),Enum.MeshType.Brick,"")
  1471. R2=parts(m,"R2",Vector3.new(0.300000012, 0.100000016, 0.600000024),"Institutional white",Enum.Material.SmoothPlastic,0,0)
  1472. R2Weld=welds(R2,"R2Weld",Handle,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.38418579e-07, -1.43051147e-06, -1.1920929e-06, 1, -2.72032397e-13, 8.16097137e-18, -1.92350259e-13, 0.707107067, 0.70710659, 1.9236167e-13, -0.70710659, 0.707107067))
  1473. meshs(R2,"Mesh",Vector3.new(1.04999995, 1, 1),Enum.MeshType.Brick,"")
  1474. R2=parts(m,"R2",Vector3.new(0.300000012, 0.100000016, 0.600000024),"Institutional white",Enum.Material.SmoothPlastic,0,0)
  1475. R2Weld=welds(R2,"R2Weld",Handle,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.38418579e-07, 1.1920929e-06, -1.43051147e-06, 1, -2.72032397e-13, 8.16097137e-18, -1.9236167e-13, 0.70710659, -0.707107067, -1.92350259e-13, 0.707107067, 0.70710659))
  1476. meshs(R2,"Mesh",Vector3.new(1.04999995, 1, 1),Enum.MeshType.Brick,"")
  1477. R1=parts(m,"R1",Vector3.new(0.300000012, 0.100000016, 0.600000024),"Really black",Enum.Material.SmoothPlastic,0,0)
  1478. R1Weld=welds(R1,"R1Weld",Handle,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, -1.48516847e-06, 1, -5.44064793e-13, 1.63219427e-17, -5.44064793e-13, 1, 0, 1.63219427e-17, 0, 1))
  1479. meshs(R1,"Mesh",Vector3.new(1.05999994, 0.800000012, 0.800000012),Enum.MeshType.Brick,"")
  1480. R1=parts(m,"R1",Vector3.new(0.300000012, 0.100000016, 0.600000024),"Really black",Enum.Material.SmoothPlastic,0,0)
  1481. R1Weld=welds(R1,"R1Weld",Handle,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.38418579e-07, -1.71089778e-06, 2.38418579e-07, 1, -2.72032397e-13, 8.16097137e-18, 8.16097137e-18, 0, 1, 2.72032397e-13, -1, 0))
  1482. meshs(R1,"Mesh",Vector3.new(1.05999994, 0.800000012, 0.800000012),Enum.MeshType.Brick,"")
  1483. R1=parts(m,"R1",Vector3.new(0.300000012, 0.100000016, 0.600000024),"Really black",Enum.Material.SmoothPlastic,0,0)
  1484. R1Weld=welds(R1,"R1Weld",Handle,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.38418579e-07, -1.43051147e-06, -1.1920929e-06, 1, -2.72032397e-13, 8.16097137e-18, -1.92350259e-13, 0.707107067, 0.70710659, 1.9236167e-13, -0.70710659, 0.707107067))
  1485. meshs(R1,"Mesh",Vector3.new(1.05999994, 0.800000012, 0.800000012),Enum.MeshType.Brick,"")
  1486. R1=parts(m,"R1",Vector3.new(0.300000012, 0.100000016, 0.600000024),"Really black",Enum.Material.SmoothPlastic,0,0)
  1487. R1Weld=welds(R1,"R1Weld",Handle,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.38418579e-07, 1.1920929e-06, -1.43051147e-06, 1, -2.72032397e-13, 8.16097137e-18, -1.9236167e-13, 0.70710659, -0.707107067, -1.92350259e-13, 0.707107067, 0.70710659))
  1488. meshs(R1,"Mesh",Vector3.new(1.05999994, 0.800000012, 0.800000012),Enum.MeshType.Brick,"")
  1489. R2=parts(m,"R2",Vector3.new(0.300000012, 0.25, 0.100000001),"Institutional white",Enum.Material.Neon,0,0)
  1490. R2Weld=welds(R2,"R2Weld",LArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.462291718, 0.699889421, 0.0707877204, -1, 2.72032397e-13, 0, 2.72032397e-13, -1, 2.99999992e-05, -8.16097137e-18, 2.99999992e-05, 1))
  1491. meshs(R2,"Mesh",Vector3.new(1.07000005, 1, 0.100000001),Enum.MeshType.Brick,"")
  1492. R2=parts(m,"R2",Vector3.new(0.300000012, 0.100000001, 0.100000001),"Institutional white",Enum.Material.Neon,0,0)
  1493. R2Weld=welds(R2,"R2Weld",LArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.462291956, 0.0257844031, -0.819885492, -1, 0, 0, 0, 2.99999992e-05, 1, 0, 1, -2.99999992e-05))
  1494. meshs(R2,"Mesh",Vector3.new(1.07000005, 1, 0.100000001),Enum.MeshType.Brick,"")
  1495. R2=parts(m,"R2",Vector3.new(0.300000012, 0.100000001, 0.100000001),"Institutional white",Enum.Material.Neon,0,0)
  1496. R2Weld=welds(R2,"R2Weld",LArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.462291956, 0.0257844049, -0.719885588, -1, 0, 0, 0, 2.99999992e-05, 1, 0, 1, -2.99999992e-05))
  1497. meshs(R2,"Mesh",Vector3.new(1.07000005, 1, 0.100000001),Enum.MeshType.Brick,"")
  1498. R2=parts(m,"R2",Vector3.new(0.300000012, 0.0500000045, 0.100000001),"Institutional white",Enum.Material.Neon,0,0)
  1499. R2Weld=welds(R2,"R2Weld",LArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.462000012, 0.548022509, 0.492837429, -1, 0, 0, 0, -0.70712781, -0.707085848, 0, -0.707085848, 0.70712781))
  1500. meshs(R2,"Mesh",Vector3.new(1.07000005, 1, 0.100000001),Enum.MeshType.Brick,"")
  1501. R2=parts(m,"R2",Vector3.new(0.300000012, 0.0500000045, 0.100000001),"Institutional white",Enum.Material.Neon,0,0)
  1502. R2Weld=welds(R2,"R2Weld",LArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.462000012, 0.54091835, -0.596107483, -1, 0, 0, 0, -0.707085371, 0.707128346, 0, 0.707128346, 0.707085371))
  1503. meshs(R2,"Mesh",Vector3.new(1.07000005, 1, 0.100000001),Enum.MeshType.Brick,"")
  1504. R2=parts(m,"R2",Vector3.new(0.300000012, 0.0600000024, 0.100000001),"Institutional white",Enum.Material.Neon,0,0)
  1505. R2Weld=welds(R2,"R2Weld",LArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.462000012, 0.465209961, -0.52539444, -1, 0, 0, 0, -0.707085371, 0.707128346, 0, 0.707128346, 0.707085371))
  1506. meshs(R2,"Mesh",Vector3.new(1.07000005, 1, 0.100000001),Enum.MeshType.Brick,"")
  1507. R2=parts(m,"R2",Vector3.new(0.300000012, 0.110000007, 0.100000001),"Institutional white",Enum.Material.Neon,0,0)
  1508. R2Weld=welds(R2,"R2Weld",LArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.462000012, 0.629998207, -0.0620189011, -1, 2.72032397e-13, 0, 2.72032397e-13, -1, 2.99999992e-05, -8.16097137e-18, 2.99999992e-05, 1))
  1509. meshs(R2,"Mesh",Vector3.new(1.07000005, 1, 0.100000001),Enum.MeshType.Brick,"")
  1510. R2=parts(m,"R2",Vector3.new(0.300000012, 0.100000001, 0.100000001),"Institutional white",Enum.Material.Neon,0,0)
  1511. R2Weld=welds(R2,"R2Weld",LArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.462291956, 0.509591579, -0.579190969, -1, 0, 0, 0, -0.707085371, 0.707128346, 0, 0.707128346, 0.707085371))
  1512. meshs(R2,"Mesh",Vector3.new(1.07000005, 0.5, 0.5),Enum.MeshType.Brick,"")
  1513. R1=parts(m,"R1",Vector3.new(0.300000012, 0.100000001, 0.100000001),"Really black",Enum.Material.SmoothPlastic,0,0)
  1514. R1Weld=welds(R1,"R1Weld",LArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.462291956, 0.509591579, -0.579190969, -1, 0, 0, 0, -0.707085371, 0.707128346, 0, 0.707128346, 0.707085371))
  1515. meshs(R1,"Mesh",Vector3.new(1.08000004, 0.400000006, 0.400000006),Enum.MeshType.Brick,"")
  1516.  
  1517.  
  1518.  
  1519.  
  1520.  
  1521. R34=parts(m,"R34",Vector3.new(0.299999982, 1.40000021, 0.499999911),"Black",Enum.Material.SmoothPlastic,0,0)
  1522. R34Weld=welds(R34,"R34Weld",LArm,R34,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.462291718, -0.050109148, 0.000787734985, -1, 2.72032397e-13, 0, 2.72032397e-13, -1, 2.99999992e-05, -8.16097137e-18, 2.99999992e-05, 1))
  1523. meshs(R34,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
  1524.  
  1525. local Ruin=create("ScreenGui"){
  1526. Name="Ruin",
  1527. Parent=plr.PlayerGui}
  1528.  
  1529. local Visss=create("SurfaceGui"){
  1530. Name="Visss",
  1531. Parent=R34,
  1532. CanvasSize=Vector2.new(300,300),
  1533. LightInfluence=0,
  1534. Face="Right"}
  1535.  
  1536. haah=1
  1537. for i=.2,.8,.2 do
  1538. local ssss=create("Frame"){
  1539. Name="vais"..haah,
  1540. Parent=Visss,
  1541. AnchorPoint=Vector2.new(0.5, 0),
  1542. BackgroundColor3=Color3.new(1, 1, 1),
  1543. BackgroundTransparency=0,
  1544. BorderSizePixel=0,
  1545. Position=UDim2.new(i, 0, 0, 0),
  1546. Size=UDim2.new(.15, 0, 0, 0)}
  1547. haah=haah+1
  1548. end
  1549.  
  1550. local Mode=create("Frame"){
  1551. Name="Mode",
  1552. Parent=Ruin,
  1553. AnchorPoint=Vector2.new(0.5, 0.5),
  1554. BackgroundColor3=Color3.new(1, 1, 1),
  1555. BackgroundTransparency=1,
  1556. Position=UDim2.new(1, 0, 0.899999976, 0),
  1557. Size=UDim2.new(0, 340, 0, 340)}
  1558.  
  1559. local Astral=create("TextLabel"){
  1560. Name="Astral",
  1561. Parent=Mode,
  1562. AnchorPoint=Vector2.new(0.5, 0.5),
  1563. BackgroundColor3=Color3.new(0.666667, 0.666667, 1),
  1564. BorderColor3=Color3.new(0.537255, 0, 0.807843),
  1565. BorderSizePixel=10,
  1566. Position=UDim2.new(1.22000003, 0, 0.5, 0),
  1567. Rotation=180,
  1568. Size=UDim2.new(0, 250, 0, 60),
  1569. ZIndex=3,
  1570. Font=Enum.Font.Arcade,
  1571. Text="Astral",
  1572. TextColor3=Color3.new(0.470588, 0, 0.705882),
  1573. TextScaled=true,
  1574. TextSize=14,
  1575. TextWrapped=true}
  1576.  
  1577. local Misfortune=create("TextLabel"){
  1578. Name="Misfortune",
  1579. Parent=Mode,
  1580. AnchorPoint=Vector2.new(0.5, 0.5),
  1581. BackgroundColor3=Color3.new(0, 0, 0),
  1582. BorderColor3=Color3.new(1, 1, 1),
  1583. BorderSizePixel=10,
  1584. Position=UDim2.new(-0.219999999, 0, 0.5, 0),
  1585. Size=UDim2.new(0, 250, 0, 60),
  1586. ZIndex=3,
  1587. Font=Enum.Font.Arcade,
  1588. Text="Misfortune",
  1589. TextColor3=Color3.new(1, 1, 1),
  1590. TextScaled=true,
  1591. TextSize=14,
  1592. TextWrapped=true}
  1593.  
  1594. local Solar=create("TextLabel"){
  1595. Name="Solar",
  1596. Parent=Mode,
  1597. AnchorPoint=Vector2.new(0.5, 0.5),
  1598. BackgroundColor3=Color3.new(1, 0.439216, 0.160784),
  1599. BorderColor3=Color3.new(1, 0.666667, 0),
  1600. BorderSizePixel=10,
  1601. Position=UDim2.new(0.5, 0, 1.22000003, 0),
  1602. Rotation=270,
  1603. Size=UDim2.new(0, 250, 0, 60),
  1604. ZIndex=3,
  1605. Font=Enum.Font.Arcade,
  1606. Text="Solar",
  1607. TextColor3=Color3.new(1, 0.666667, 0),
  1608. TextScaled=true,
  1609. TextSize=14,
  1610. TextWrapped=true}
  1611.  
  1612. local Agony=create("TextLabel"){
  1613. Name="Agony",
  1614. Parent=Mode,
  1615. AnchorPoint=Vector2.new(0.5, 0.5),
  1616. BackgroundColor3=Color3.new(0.666667, 0, 0),
  1617. BorderColor3=Color3.new(1, 0.0470588, 0.0470588),
  1618. BorderSizePixel=10,
  1619. Position=UDim2.new(0.5, 0, -0.219999999, 0),
  1620. Rotation=90,
  1621. Size=UDim2.new(0, 250, 0, 60),
  1622. ZIndex=3,
  1623. Font=Enum.Font.Arcade,
  1624. Text="Agony",
  1625. TextColor3=Color3.new(1, 0, 0),
  1626. TextScaled=true,
  1627. TextSize=14,
  1628. TextWrapped=true}
  1629.  
  1630. local Mode2=create("Frame"){
  1631. Name="Mode2",
  1632. Parent=Mode,
  1633. AnchorPoint=Vector2.new(0.5, 0.5),
  1634. BackgroundColor3=Color3.new(1, 1, 1),
  1635. BackgroundTransparency=1,
  1636. Position=UDim2.new(0.5, 0, 0.5, 0),
  1637. Rotation=45,
  1638. Size=UDim2.new(0, 340, 0, 340)}
  1639.  
  1640. local Honor=create("TextLabel"){
  1641. Name="Honor",
  1642. Parent=Mode2,
  1643. AnchorPoint=Vector2.new(0.5, 0.5),
  1644. BackgroundColor3=Color3.new(1, 0.858824, 0.145098),
  1645. BorderColor3=Color3.new(1, 1, 0.498039),
  1646. BorderSizePixel=10,
  1647. Position=UDim2.new(1.22000003, 0, 0.5, 0),
  1648. Rotation=180,
  1649. Size=UDim2.new(0, 250, 0, 60),
  1650. ZIndex=3,
  1651. Font=Enum.Font.Arcade,
  1652. Text="Honor",
  1653. TextColor3=Color3.new(1, 1, 0.498039),
  1654. TextScaled=true,
  1655. TextSize=14,
  1656. TextWrapped=true}
  1657.  
  1658. local Gale=create("TextLabel"){
  1659. Name="Gale",
  1660. Parent=Mode2,
  1661. AnchorPoint=Vector2.new(0.5, 0.5),
  1662. BackgroundColor3=Color3.new(0.223529, 0.807843, 0.458824),
  1663. BorderColor3=Color3.new(0.560784, 1, 0.482353),
  1664. BorderSizePixel=10,
  1665. Position=UDim2.new(-0.219999999, 0, 0.5, 0),
  1666. Size=UDim2.new(0, 250, 0, 60),
  1667. ZIndex=3,
  1668. Font=Enum.Font.Arcade,
  1669. Text="Gale",
  1670. TextColor3=Color3.new(0.560784, 1, 0.482353),
  1671. TextScaled=true,
  1672. TextSize=14,
  1673. TextWrapped=true}
  1674.  
  1675. local Pastel=create("TextLabel"){
  1676. Name="Pastel",
  1677. Parent=Mode2,
  1678. AnchorPoint=Vector2.new(0.5, 0.5),
  1679. BackgroundColor3=Color3.new(0, 0.666667, 1),
  1680. BorderColor3=Color3.new(0.333333, 0.333333, 1),
  1681. BorderSizePixel=10,
  1682. Position=UDim2.new(0.5, 0, 1.22000003, 0),
  1683. Rotation=270,
  1684. Size=UDim2.new(0, 250, 0, 60),
  1685. ZIndex=3,
  1686. Font=Enum.Font.Arcade,
  1687. Text="Pastel",
  1688. TextColor3=Color3.new(0.333333, 0.333333, 1),
  1689. TextScaled=true,
  1690. TextSize=14,
  1691. TextWrapped=true}
  1692.  
  1693. local Glace=create("TextLabel"){
  1694. Name="Glace",
  1695. Parent=Mode2,
  1696. AnchorPoint=Vector2.new(0.5, 0.5),
  1697. BackgroundColor3=Color3.new(10/255,140/255,212/255),
  1698. BorderColor3=Color3.new(90/255,190/255,246/255),
  1699. BorderSizePixel=10,
  1700. Position=UDim2.new(0.5, 0, -0.219999999, 0),
  1701. Rotation=90,
  1702. Size=UDim2.new(0, 250, 0, 60),
  1703. ZIndex=3,
  1704. Font=Enum.Font.Arcade,
  1705. Text="Glace",
  1706. TextColor3=Color3.new(90/255,190/255,246/255),
  1707. TextScaled=true,
  1708. TextSize=14,
  1709. TextWrapped=true}
  1710.  
  1711.  
  1712. local Roll=create("Frame"){
  1713. Name="Roll",
  1714. Parent=Ruin,
  1715. AnchorPoint=Vector2.new(0.5, 0.5),
  1716. BackgroundColor3=Color3.new(1, 1, 1),
  1717. BackgroundTransparency=1,
  1718. Position=UDim2.new(1, 0, 0.899999976, 0),
  1719. Size=UDim2.new(0, 300, 0, 300)}
  1720.  
  1721.  
  1722. Trauma=create("TextLabel"){
  1723. Name="Trauma",
  1724. Parent=Roll,
  1725. AnchorPoint=Vector2.new(0.5, 0.5),
  1726. BackgroundColor3=Color3.new(0.666667, 0.666667, 1),
  1727. BorderColor3=Color3.new(0.537255, 0, 0.807843),
  1728. BorderSizePixel=10,
  1729. Position=UDim2.new(1.32000003, 0, 0.5, 0),
  1730. Rotation=180,
  1731. Size=UDim2.new(0, 250, 0, 60),
  1732. ZIndex=3,
  1733. Font=Enum.Font.Arcade,
  1734. Text="Trauma",
  1735. TextColor3=Color3.new(0.470588, 0, 0.705882),
  1736. TextScaled=true,
  1737. TextSize=14,
  1738. TextTransparency=1,
  1739. TextStrokeTransparency=1,
  1740. BackgroundTransparency=1,
  1741. TextWrapped=true}
  1742.  
  1743.  
  1744. local ImageLabel=create("ImageLabel"){
  1745. Parent=Roll,
  1746. AnchorPoint=Vector2.new(0.5, 0.5),
  1747. BackgroundColor3=Color3.new(1, 1, 1),
  1748. BackgroundTransparency=1,
  1749. Position=UDim2.new(0.5, 0, 0.5, 0),
  1750. Size=UDim2.new(1, 0, 1, 0),
  1751. ZIndex=2,
  1752. Image="rbxassetid://329394848",
  1753. ImageColor3=Color3.new(0, 0, 0)}
  1754.  
  1755. local Vis=create("ImageLabel"){
  1756. Name="Vis",
  1757. Parent=Roll,
  1758. AnchorPoint=Vector2.new(0.5, 0.5),
  1759. BackgroundColor3=Color3.new(1, 1, 1),
  1760. BackgroundTransparency=1,
  1761. Position=UDim2.new(0.5, 0, 0.5, 0),
  1762. Size=UDim2.new(0.899999976, 0, 0.899999976, 0),
  1763. ZIndex=9,
  1764. Image="rbxassetid://329394848"}
  1765.  
  1766. local Vis_2=create("ImageLabel"){
  1767. Name="Vis",
  1768. Parent=Roll,
  1769. AnchorPoint=Vector2.new(0.5, 0.5),
  1770. BackgroundColor3=Color3.new(1, 1, 1),
  1771. BackgroundTransparency=1,
  1772. Position=UDim2.new(0.5, 0, 0.5, 0),
  1773. Size=UDim2.new(0.400000006, 0, 0.400000006, 0),
  1774. ZIndex=2,
  1775. Image="rbxassetid://329394848"}
  1776.  
  1777. local Vis_3=create("ImageLabel"){
  1778. Name="Vis",
  1779. Parent=Mode,
  1780. AnchorPoint=Vector2.new(0.5, 0.5),
  1781. BackgroundColor3=Color3.new(1, 1, 1),
  1782. BackgroundTransparency=1,
  1783. BorderColor3=Color3.new(1, 1, 1),
  1784. Position=UDim2.new(0.5, 0, 0.5, 0),
  1785. Rotation=45,
  1786. Size=UDim2.new(0.200000012, 0, 0.200000012, 0),
  1787. ZIndex=3,
  1788. Image="rbxassetid://730778073"}
  1789.  
  1790. local Frame=create("Frame"){
  1791. Parent=Roll,
  1792. AnchorPoint=Vector2.new(0.5, 0.5),
  1793. BackgroundColor3=Color3.new(0, 0, 0),
  1794. Position=UDim2.new(0.5, 0, 0.5, 0),
  1795. Size=UDim2.new(0, 20, 0, 300)}
  1796.  
  1797. local Frame_2=create("Frame"){
  1798. Parent=Roll,
  1799. AnchorPoint=Vector2.new(0.5, 0.5),
  1800. BackgroundColor3=Color3.new(0, 0, 0),
  1801. Position=UDim2.new(0.5, 0, 0.5, 0),
  1802. Rotation=90,
  1803. Size=UDim2.new(0, 20, 0, 300)}
  1804.  
  1805. local Frame_3=create("Frame"){
  1806. Parent=Roll,
  1807. AnchorPoint=Vector2.new(0.5, 0.5),
  1808. BackgroundColor3=Color3.new(0, 0, 0),
  1809. Position=UDim2.new(0.5, 0, 0.5, 0),
  1810. Rotation=135,
  1811. Size=UDim2.new(0, 20, 0, 300)}
  1812.  
  1813. local Frame_4=create("Frame"){
  1814. Parent=Roll,
  1815. AnchorPoint=Vector2.new(0.5, 0.5),
  1816. BackgroundColor3=Color3.new(0, 0, 0),
  1817. Position=UDim2.new(0.5, 0, 0.5, 0),
  1818. Rotation=45,
  1819. Size=UDim2.new(0, 20, 0, 300)}
  1820.  
  1821. local Vis_4=create("Frame"){
  1822. Name="Vis",
  1823. Parent=Roll,
  1824. AnchorPoint=Vector2.new(0.5, 0.5),
  1825. BackgroundColor3=Color3.new(1, 1, 1),
  1826. BorderSizePixel=18,
  1827. Position=UDim2.new(0.860000014, 0, 0.140000001, 0),
  1828. Rotation=-45,
  1829. Size=UDim2.new(0, 75, 0, 50),
  1830. ZIndex=2}
  1831.  
  1832. local Vis_5=create("Frame"){
  1833. Name="Vis",
  1834. Parent=Roll,
  1835. AnchorPoint=Vector2.new(0.5, 0.5),
  1836. BackgroundColor3=Color3.new(1, 1, 1),
  1837. BorderSizePixel=18,
  1838. Position=UDim2.new(0.860000014, 0, 0.860000014, 0),
  1839. Rotation=45,
  1840. Size=UDim2.new(0, 75, 0, 50),
  1841. ZIndex=2}
  1842.  
  1843. local Vis_6=create("Frame"){
  1844. Name="Vis",
  1845. Parent=Roll,
  1846. AnchorPoint=Vector2.new(0.5, 0.5),
  1847. BackgroundColor3=Color3.new(1, 1, 1),
  1848. BorderSizePixel=18,
  1849. Position=UDim2.new(0.140000001, 0, 0.860000014, 0),
  1850. Rotation=-45,
  1851. Size=UDim2.new(0, 75, 0, 50),
  1852. ZIndex=2}
  1853.  
  1854. local Vis_7=create("Frame"){
  1855. Name="Vis",
  1856. Parent=Roll,
  1857. AnchorPoint=Vector2.new(0.5, 0.5),
  1858. BackgroundColor3=Color3.new(1, 1, 1),
  1859. BorderSizePixel=18,
  1860. Position=UDim2.new(0.140000001, 0, 0.140000001, 0),
  1861. Rotation=45,
  1862. Size=UDim2.new(0, 75, 0, 50),
  1863. ZIndex=2}
  1864.  
  1865. local Vis_8=create("Frame"){
  1866. Name="Vis",
  1867. Parent=Roll,
  1868. AnchorPoint=Vector2.new(0.5, 0.5),
  1869. BackgroundColor3=Color3.new(1, 1, 1),
  1870. BorderSizePixel=18,
  1871. Position=UDim2.new(0, 0, 0.5, 0),
  1872. Size=UDim2.new(0, 75, 0, 50),
  1873. ZIndex=2}
  1874.  
  1875. local Vis_9=create("Frame"){
  1876. Name="Vis",
  1877. Parent=Roll,
  1878. AnchorPoint=Vector2.new(0.5, 0.5),
  1879. BackgroundColor3=Color3.new(1, 1, 1),
  1880. BorderSizePixel=18,
  1881. Position=UDim2.new(1, 0, 0.5, 0),
  1882. Size=UDim2.new(0, 75, 0, 50),
  1883. ZIndex=2}
  1884.  
  1885. local Vis_10=create("Frame"){
  1886. Name="Vis",
  1887. Parent=Roll,
  1888. AnchorPoint=Vector2.new(0.5, 0.5),
  1889. BackgroundColor3=Color3.new(1, 1, 1),
  1890. BorderSizePixel=18,
  1891. Position=UDim2.new(0.5, 0, 0, 0),
  1892. Rotation=90,
  1893. Size=UDim2.new(0, 75, 0, 50),
  1894. ZIndex=2}
  1895.  
  1896. local Vis_11=create("Frame"){
  1897. Name="Vis",
  1898. Parent=Roll,
  1899. AnchorPoint=Vector2.new(0.5, 0.5),
  1900. BackgroundColor3=Color3.new(1, 1, 1),
  1901. BorderSizePixel=18,
  1902. Position=UDim2.new(0.5, 0, 1, 0),
  1903. Rotation=90,
  1904. Size=UDim2.new(0, 75, 0, 50),
  1905. ZIndex=2}
  1906.  
  1907. local ImageLabel_2=create("ImageLabel"){
  1908. Parent=Mode,
  1909. AnchorPoint=Vector2.new(0.5, 0.5),
  1910. BackgroundColor3=Color3.new(0, 0, 0),
  1911. BackgroundTransparency=1,
  1912. BorderColor3=Color3.new(1, 1, 1),
  1913. Position=UDim2.new(0.5, 0, 0.5, 0),
  1914. Rotation=45,
  1915. Size=UDim2.new(0.140000003, 0, 0.140000003, 0),
  1916. ZIndex=3,
  1917. Image="rbxassetid://730778073",
  1918. ImageColor3=Color3.new(0, 0, 0)}
  1919.  
  1920. local Screen=create("Frame"){
  1921. Name="Screen",
  1922. Parent=Ruin,
  1923. AnchorPoint=Vector2.new(0.5, 0.5),
  1924. BackgroundColor3=Color3.new(1, 1, 1),
  1925. BackgroundTransparency=1,
  1926. Position=UDim2.new(.5, 0, .5, 0),
  1927. Size=UDim2.new(1,0, 1,0)}
  1928.  
  1929. lalsdl=.8
  1930. for i=1,8 do
  1931. local faf=create("Frame"){
  1932. Name="Bar"..i,
  1933. Parent=Screen,
  1934. AnchorPoint=Vector2.new(0, 0.5),
  1935. BackgroundColor3=Color3.new(0,0,0),
  1936. BackgroundTransparency=.3,
  1937. Position=UDim2.new(0.915, 0, lalsdl, 0),
  1938. Rotation=180,
  1939. Size=UDim2.new(0, 0, 0, 10),
  1940. ZIndex=1,
  1941. BorderSizePixel=0}
  1942. lalsdl=lalsdl+.03
  1943. end
  1944.  
  1945. local rain=Color3.new()
  1946. sincolor=function(sine)
  1947. sine=math.deg(sine)
  1948. local radcolor=function(col)
  1949. return math.rad(col/255*360)
  1950. end
  1951. local r=math.abs(math.sin(radcolor(sine + 10)))
  1952. local g=math.abs(math.sin(radcolor(sine + 85)))
  1953. local b=math.abs(math.sin(radcolor(sine + 170)))
  1954. return Color3.new(r, g, b)
  1955. end
  1956.  
  1957. local rain2=Color3.new()
  1958. sincolor2=function(sine2)
  1959. sine2=math.deg(sine2)
  1960. local radcolor=function(col)
  1961. return math.rad(col/255*360)
  1962. end
  1963. local r=math.abs(math.sin(radcolor(sine2 + 25)))
  1964. local g=math.abs(math.sin(radcolor(sine2 + 100)))
  1965. local b=math.abs(math.sin(radcolor(sine2 + 185)))
  1966. return Color3.new(r, g, b)
  1967. end
  1968.  
  1969. HitSound={
  1970. "199149137",
  1971. "199149186",
  1972. "199149221",
  1973. "199149235",
  1974. "199149269",
  1975. "199149297",
  1976. }
  1977.  
  1978. function FindNearestTorso(pos,distance)
  1979. local list=(workspace:children())
  1980. local torso=nil
  1981. local dist=distance
  1982. local temp,human,temp2=nil,nil,nil
  1983. for x=1,#list do
  1984. temp2=list[x]
  1985. if temp2.className=="Model"and temp2.Name~=chr.Name then
  1986. temp=temp2:findFirstChild("Torso")
  1987. human=temp2:findFirstChildOfClass("Humanoid")
  1988. if temp~=nil and human~=nil and human.Health>=0 and (temp.Position-pos).magnitude<dist then
  1989. local dohit=true
  1990. if dohit==true then
  1991. torso=temp
  1992. dist=(temp.Position-pos).magnitude
  1993. end
  1994. end
  1995. end
  1996. end
  1997. return torso,dist
  1998. end
  1999.  
  2000. function Damage(Type,Partzz,hit,dmg,delayz,hs,hv,hp)
  2001. if hit.Parent==nil then
  2002. return
  2003. end
  2004. local h=hit.Parent:FindFirstChildOfClass("Humanoid")
  2005. for _,v in pairs(hit.Parent:children()) do
  2006. if v:IsA("Humanoid")then
  2007. h=v
  2008. end
  2009. end
  2010. if h~=nil and hit.Parent.Name~=chr.Name then
  2011. if hit.Parent:findFirstChild("AHit")==nil then
  2012. local c=create("BoolValue"){
  2013. Name="AHit",
  2014. Value=true,
  2015. Parent=hit.Parent}
  2016. game:GetService("Debris"):AddItem(c,delayz)
  2017. if choice~=9 then
  2018. h.Health=h.Health
  2019. else
  2020.  
  2021. end
  2022. if h.Health==math.huge then
  2023. elseif h.Health>=10000 then
  2024. h.MaxHealth=100
  2025. h.Health=100
  2026. end
  2027. if hs~=""and hit.Parent.Head.Parent~=nil then
  2028. sounds(hit.Parent.Head,hs,hv,hp)
  2029. end
  2030. local ref=parts(e,"ref",Vector3.new(.1,.1,.1),"Smoky grey",Enum.Material.SmoothPlastic,0,1)
  2031. ref.Anchored=true
  2032. ref.CFrame=CFrame.new(hit.Position+Vector3.new(math.random(-250,250)/100,math.random(-100,100)/100,math.random(-250,250)/100))
  2033. damagegui(ref,dmg)
  2034. if Type=="Disappear"then
  2035. Partzz.Parent=nil
  2036.  
  2037.  
  2038. elseif Type=="None"then
  2039.  
  2040. elseif Type=="Wind"then
  2041. local angle=(hit.Position-(Partzz.Position + Vector3.new(0, 0, 0))).unit
  2042. hit.Parent.Torso.Velocity=(angle*-25)
  2043. elseif Type=="Push" then
  2044. hit.Parent.Torso.Velocity=(Root.CFrame.lookVector*80)+(Root.CFrame.upVector*80)
  2045. elseif Type=="Push2" then
  2046. hit.Parent.Torso.Velocity=(Root.CFrame.lookVector*80)+(-Root.CFrame.upVector*80)
  2047. end
  2048. end
  2049. end
  2050. end
  2051.  
  2052. function Mdamage(Type,Partzz,Magn,Dmg,delayz,hs,hv,hp)
  2053. for _,c in pairs(workspace:children()) do
  2054. local hum=c:findFirstChildOfClass("Humanoid")
  2055. if hum~=nil then
  2056. local ddee=c:findFirstChild("Head")
  2057. if ddee~=nil then
  2058. local targ=ddee.Position-Partzz.Position
  2059. local mag=targ.magnitude
  2060. if mag<=Magn and c.Name~=plr.Name then
  2061. Damage(Type,Partzz,ddee,Dmg,delayz,hs,hv,hp)
  2062. if hum.Health==math.huge then
  2063.  
  2064. end
  2065. end
  2066. end
  2067. end
  2068. end
  2069. end
  2070.  
  2071. function damagegui(parz,text)
  2072. local damag=create("BillboardGui"){
  2073. Size=UDim2.new(5, 0, 15, 0),
  2074. Adornee=parz,
  2075. Parent=parz,
  2076. ExtentsOffset=Vector3.new(0, 3, 0),
  2077. AlwaysOnTop=true
  2078. }
  2079. local damagLabel=create("TextLabel"){
  2080. AnchorPoint=Vector2.new(.5,.5),
  2081. BackgroundTransparency=1,
  2082. TextStrokeTransparency=0,
  2083. TextTransparency=0,
  2084. Position=UDim2.new(.5, 0, .5, 0),
  2085. Size=UDim2.new(1.5, 0, .5, 0),
  2086. Text=text,
  2087. Font="Arcade",
  2088. TextScaled=true,
  2089. Parent=damag,
  2090. TextColor3=BrickColor.new(col[1]).Color,
  2091. TextStrokeColor3=BrickColor.new(col[2]).Color
  2092. }
  2093. if rainb==true then
  2094. damagLabel.TextColor3=rain
  2095. damagLabel.TextStrokeColor3=rain2
  2096. end
  2097. local raise=.2
  2098. local rot=math.random(-10,10)/15
  2099. game:GetService("Debris"):AddItem(par,4)
  2100. coroutine.resume(coroutine.create(function()
  2101. for i=0,1.1,.02 do
  2102. swait()
  2103. raise=raise-.008
  2104. if choice~=9 then
  2105. damagLabel.Text=text
  2106. else
  2107. damagLabel.TextColor3=Color3.new(math.random(0,255)/255,math.random(0,255)/255,math.random(0,255)/255)
  2108. damagLabel.TextStrokeColor3=Color3.new(math.random(0,255)/255,math.random(0,255)/255,math.random(0,255)/255)
  2109. damagLabel.Text=math.random(6,666666)/math.random(math.random(6,66))
  2110. end
  2111. damagLabel.TextTransparency=i
  2112. damagLabel.TextStrokeTransparency=i
  2113. damagLabel.Rotation=damagLabel.Rotation+rot
  2114. parz.Position=parz.Position+Vector3.new(0,raise,0)
  2115. end
  2116. parz:Remove()
  2117. end))
  2118. end
  2119.  
  2120. function Effect(par,color,CF,x,y,z,x1,y1,z1,de,mtyp,typ,rad,id,min,max,qu)
  2121. local ex=create("Part"){
  2122. Size=Vector3.new(.2,.2,.2),
  2123. BrickColor=BrickColor.new(color),
  2124. CanCollide=false,
  2125. Material="Neon",
  2126. Anchored=true,
  2127. CFrame=CF,
  2128. Parent=par}
  2129. if choice==8 then
  2130. ex.Color=rain
  2131. end
  2132. NoOutline(ex)
  2133. local exe=create("SpecialMesh"){
  2134. Scale=Vector3.new(x,y,z),
  2135. MeshType=mtyp,
  2136. Parent=ex}
  2137. if mtyp=="FileMesh"and id~=""then
  2138. exe.MeshId="rbxassetid://"..id
  2139. end
  2140. game:GetService("Debris"):AddItem(ex,10)
  2141. local ez=ex.CFrame
  2142. local nu=0
  2143. local no=math.random()-math.random()
  2144. coroutine.resume(coroutine.create(function()
  2145. for i=0,1.01,de do
  2146. swait()
  2147. if choice==8 then
  2148. ex.Color=rain
  2149. end
  2150. if typ~=5 then
  2151. ex.Transparency=i
  2152. end
  2153. if choice==9 then
  2154. ex.Color=Color3.new(math.random(0,255)/255,math.random(0,255)/255,math.random(0,255)/255)
  2155. end
  2156. exe.Scale=exe.Scale+Vector3.new(x1,y1,z1)
  2157. if typ==1 then
  2158. ex.CFrame=ex.CFrame*CFrame.Angles(math.random(-360,360),math.random(-360,360),math.random(-360,360))
  2159. elseif typ==2 then
  2160. ex.CFrame=ex.CFrame*CFrame.Angles(0,math.rad(rad),0)
  2161. elseif typ==3 then
  2162. ex.CFrame=ex.CFrame*CFrame.new(0,0,rad)
  2163. elseif typ==4 then
  2164. nu=nu+no
  2165. ez=ez*CFrame.new(0,math.random(min,max)/qu,0)
  2166. ex.CFrame=ez*CFrame.Angles(nu,0,0)
  2167. elseif typ==7 then
  2168. ex.CFrame=CFrame.new(ex.Position+Vector3.new(0,rad,0))*CFrame.Angles(math.random(-360,360),math.random(-360,360),math.random(-360,360))
  2169. end
  2170. end
  2171. ex:Remove()
  2172. end))
  2173. end
  2174.  
  2175. function REffect(par,color,CF,x,y,z,x1,y1,z1,de,mtyp,typ,rad,id)
  2176. local ex=create("Part"){
  2177. Size=Vector3.new(.2,.2,.2),
  2178. BrickColor=BrickColor.new(color),
  2179. CanCollide=false,
  2180. Material="Neon",
  2181. Anchored=true,
  2182. CFrame=CF,
  2183. Transparency=1,
  2184. Parent=par}
  2185. if choice==8 then
  2186. ex.Color=rain
  2187. end
  2188. NoOutline(ex)
  2189. local exe=create("SpecialMesh"){
  2190. Scale=Vector3.new(x,y,z),
  2191. MeshType=mtyp,
  2192. Parent=ex}
  2193. if mtyp=="FileMesh"and id~=""then
  2194. exe.MeshId="rbxassetid://"..id
  2195. end
  2196. game:GetService("Debris"):AddItem(ex,10)
  2197. local ez=ex.CFrame
  2198. local nu=0
  2199. local no=math.random()-math.random()
  2200. coroutine.resume(coroutine.create(function()
  2201. for i=1,-.01,-de do
  2202. swait()
  2203. if choice==8 then
  2204. ex.Color=rain
  2205. end
  2206. if typ~=5 then
  2207. ex.Transparency=i
  2208. end
  2209. if choice==9 then
  2210. ex.Color=Color3.new(math.random(0,255)/255,math.random(0,255)/255,math.random(0,255)/255)
  2211. end
  2212. exe.Scale=exe.Scale+Vector3.new(x1,y1,z1)
  2213. if typ==1 then
  2214. ex.CFrame=ex.CFrame*CFrame.Angles(math.random(-360,360),math.random(-360,360),math.random(-360,360))
  2215. elseif typ==2 then
  2216. ex.CFrame=ex.CFrame*CFrame.Angles(0,math.rad(rad),0)
  2217. elseif typ==3 then
  2218. ex.CFrame=ex.CFrame*CFrame.new(0,0,rad)
  2219. elseif typ==4 then
  2220. nu=nu+no
  2221. ez=ez*CFrame.new(0,rad,0)
  2222. ex.CFrame=ez*CFrame.Angles(nu,0,0)
  2223. end
  2224. end
  2225. ex:Remove()
  2226. end))
  2227. end
  2228.  
  2229. function LockEffect(par,color,CF,locke,x,y,z,x1,y1,z1,de,mtyp,typ,rad,id)
  2230. local ex=create("Part"){
  2231. Size=Vector3.new(.2,.2,.2),
  2232. BrickColor=BrickColor.new(color),
  2233. CanCollide=false,
  2234. Material="Neon",
  2235. Anchored=true,
  2236. CFrame=CF,
  2237. Parent=par}
  2238. if choice==8 then
  2239. ex.Color=rain
  2240. end
  2241. NoOutline(ex)
  2242. local exe=create("SpecialMesh"){
  2243. Scale=Vector3.new(x,y,z),
  2244. MeshType=mtyp,
  2245. Parent=ex}
  2246. if mtyp=="FileMesh"and id~=""then
  2247. exe.MeshId="rbxassetid://"..id
  2248. end
  2249. game:GetService("Debris"):AddItem(ex,10)
  2250. local ez=ex.CFrame
  2251. local nu=0
  2252. local no=math.random()-math.random()
  2253. coroutine.resume(coroutine.create(function()
  2254. for i=0,1.01,de do
  2255. swait()
  2256. if choice==8 then
  2257. ex.Color=rain
  2258. end
  2259. if typ~=5 then
  2260. ex.Transparency=i
  2261. end
  2262. if choice==9 then
  2263. ex.Color=Color3.new(math.random(0,255)/255,math.random(0,255)/255,math.random(0,255)/255)
  2264. end
  2265. exe.Scale=exe.Scale+Vector3.new(x1,y1,z1)
  2266. if typ==1 then
  2267. ex.CFrame=locke.CFrame*CFrame.Angles(math.random(-360,360),math.random(-360,360),math.random(-360,360))
  2268. elseif typ==2 then
  2269. ex.CFrame=locke.CFrame*CFrame.Angles(0,math.rad(rad),0)
  2270. elseif typ==3 then
  2271. ex.CFrame=locke.CFrame*CFrame.new(0,0,rad)
  2272. elseif typ==4 then
  2273. nu=nu+no
  2274. locke=locke*CFrame.new(0,rad,0)
  2275. ex.CFrame=locke*CFrame.Angles(nu,0,0)
  2276. else
  2277. ex.CFrame=locke.CFrame
  2278. end
  2279. end
  2280. ex:Remove()
  2281. end))
  2282. end
  2283.  
  2284. function Lightning(par,pos0, pos1, howmany, offset, color, thick, transp, de)
  2285. local magz=(pos0 - pos1).magnitude
  2286. local curpos=pos0
  2287. local trz={
  2288. -offset,
  2289. offset
  2290. }
  2291. for i=1, howmany do
  2292. local li=create("Part"){
  2293. Size=Vector3.new(thick,thick,magz/howmany),
  2294. BrickColor=BrickColor.new(color),
  2295. CanCollide=false,
  2296. Material="Neon",
  2297. Anchored=true,
  2298. Parent=par}
  2299. if choice==8 then
  2300. li.Color=rain
  2301. end
  2302. NoOutline(li)
  2303. local ofz=Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  2304. local trolpos=CFrame.new(curpos, pos1) * CFrame.new(0, 0, magz / howmany).p + ofz
  2305. li.Material="Neon"
  2306. if howmany == i then
  2307. local magz2=(curpos - pos1).magnitude
  2308. li.Size=Vector3.new(thick, thick, magz2)
  2309. li.CFrame=CFrame.new(curpos, pos1) * CFrame.new(0, 0, -magz2 / 2)
  2310. coroutine.resume(coroutine.create(function()
  2311. for i=0,1.01,de do
  2312. swait()
  2313. if choice==8 then
  2314. li.Color=rain
  2315. end
  2316. li.Transparency=i
  2317. end
  2318. if li.Parent~=nil then
  2319. li:Remove()
  2320. end
  2321. end))
  2322. else
  2323. do
  2324. do
  2325. li.CFrame=CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / howmany / 2)
  2326. curpos=li.CFrame * CFrame.new(0, 0, magz / howmany / 2).p
  2327. game.Debris:AddItem(li, 10)
  2328. coroutine.resume(coroutine.create(function()
  2329. for i=0,1.01,de do
  2330. swait()
  2331. if choice==8 then
  2332. li.Color=rain
  2333. end
  2334. li.Transparency=i
  2335. end
  2336. if li.Parent~=nil then
  2337. li:Remove()
  2338. end
  2339. end))
  2340. end
  2341. end
  2342. end
  2343. end
  2344. end
  2345.  
  2346. --v other
  2347. function CameraShake(Intensity,par,mag,del)
  2348. local magz=(par.Position-Root.Position).magnitude
  2349. if magz<=mag then
  2350. coroutine.resume(coroutine.create(function()
  2351. local Focus=(workspace.CurrentCamera.CoordinateFrame.p-workspace.CurrentCamera.Focus.p).magnitude
  2352. Focus=100/Intensity+Focus/150
  2353. for i=math.random(150, 250)/100, 0, -del do
  2354. hum.CameraOffset=Vector3.new(math.random(-30, 30)/20*(i*Focus), math.random(-30, 30)/20*(i*Focus), math.random(-30, 30)/20*(i*Focus))
  2355. swait()
  2356. end
  2357. hum.CameraOffset=Vector3.new(0, 0, 0)
  2358. end))
  2359. end
  2360. end
  2361.  
  2362. function LASER()
  2363. local s=create("Model"){
  2364. Parent=chr,
  2365. Name="asc"}
  2366. local asdfz=parts(s,"asdfz",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Daisy orange",Enum.Material.Neon,0,1)
  2367. asdfz.CFrame=Root.CFrame
  2368. local asdf2=parts(s,"asdf2",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Daisy orange",Enum.Material.Neon,0,1)
  2369. local asdf2Weld=welds(asdf2,"asdf2Weld",asdfz,asdf2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  2370. local asdf=parts(s,"asdf",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Daisy orange",Enum.Material.Neon,0,1)
  2371. local asdfWeld=welds(asdf,"asdfWeld",asdf2,asdf,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  2372. asdf.CFrame=Root.CFrame
  2373. asdf2.CFrame=Root.CFrame
  2374. local Part=parts(s,"Part",Vector3.new(0.200000003, 0.300000012, 0.200000003),"Daisy orange",Enum.Material.Neon,0,0)
  2375. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(12.8999443, 0, 3.24249268e-05, 0.866025388, 0.500000238, 0, 0, 0, -1, -0.500000238, 0.866025388, 0))
  2376. meshs(Part,"Mesh",Vector3.new(10, 1, 18.3999996),Enum.MeshType.Brick,"")
  2377. local Part=parts(s,"Part",Vector3.new(0.200000003, 0.300000012, 0.200000003),"Daisy orange",Enum.Material.Neon,0,0)
  2378. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-12.9000549, -7.20024109e-05, -2.47955322e-05, 0.866025388, 0.500000238, 0, 0, 0, -1, -0.500000238, 0.866025388, 0))
  2379. meshs(Part,"Mesh",Vector3.new(10, 1, 18.3999996),Enum.MeshType.Brick,"")
  2380. local Part=parts(s,"Part",Vector3.new(0.200000003, 0.300000012, 0.200000003),"Daisy orange",Enum.Material.Neon,0,0)
  2381. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-12.8999863, -7.20024109e-05, -7.62939453e-05, 0.500000238, -0.866025388, 0, 0, 0, -1, 0.866025388, 0.500000238, 0))
  2382. meshs(Part,"Mesh",Vector3.new(10, 1, 18.3999996),Enum.MeshType.Brick,"")
  2383. local Part=parts(s,"Part",Vector3.new(0.200000003, 0.300000012, 0.200000003),"Daisy orange",Enum.Material.Neon,0,0)
  2384. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(12.8999786, 0, -1.52587891e-05, 0.707106829, -0.707106829, 0, 0, 0, -1, 0.707106829, 0.707106829, 0))
  2385. meshs(Part,"Mesh",Vector3.new(10, 1, 18.3999996),Enum.MeshType.Brick,"")
  2386. local Part=parts(s,"Part",Vector3.new(0.200000003, 0.300000012, 0.200000003),"Daisy orange",Enum.Material.Neon,0,0)
  2387. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-12.8999939, -7.20024109e-05, -7.62939453e-05, 0.707106829, -0.707106829, 0, 0, 0, -1, 0.707106829, 0.707106829, 0))
  2388. meshs(Part,"Mesh",Vector3.new(10, 1, 18.3999996),Enum.MeshType.Brick,"")
  2389. local Part=parts(s,"Part",Vector3.new(0.200000003, 0.300000012, 0.200000003),"Daisy orange",Enum.Material.Neon,0,0)
  2390. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(12.8999481, 0, 4.57763672e-05, 0.707106829, 0.707106829, 0, 0, 0, -1, -0.707106829, 0.707106829, 0))
  2391. meshs(Part,"Mesh",Vector3.new(10, 1, 18.3999996),Enum.MeshType.Brick,"")
  2392. local Part=parts(s,"Part",Vector3.new(0.200000003, 0.300000012, 0.200000003),"Daisy orange",Enum.Material.Neon,0,0)
  2393. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-12.9000397, -7.20024109e-05, -1.52587891e-05, 0.707106829, 0.707106829, 0, 0, 0, -1, -0.707106829, 0.707106829, 0))
  2394. meshs(Part,"Mesh",Vector3.new(10, 1, 18.3999996),Enum.MeshType.Brick,"")
  2395. local Part=parts(s,"Part",Vector3.new(0.200000003, 0.300000012, 0.200000003),"Daisy orange",Enum.Material.Neon,0,0)
  2396. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(12.8999481, 0, 6.48498535e-05, 0.500000238, 0.866025388, 0, 0, 0, -1, -0.866025388, 0.500000238, 0))
  2397. meshs(Part,"Mesh",Vector3.new(10, 1, 18.3999996),Enum.MeshType.Brick,"")
  2398. local Part=parts(s,"Part",Vector3.new(0.200000003, 0.300000012, 0.200000003),"Daisy orange",Enum.Material.Neon,0,0)
  2399. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(12.899971, 0, -1.14440918e-05, 0.866025388, -0.500000238, 0, 0, 0, -1, 0.500000238, 0.866025388, 0))
  2400. meshs(Part,"Mesh",Vector3.new(10, 1, 18.3999996),Enum.MeshType.Brick,"")
  2401. local Part=parts(s,"Part",Vector3.new(0.200000003, 0.300000012, 0.200000003),"Daisy orange",Enum.Material.Neon,0,0)
  2402. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-12.9000435, -7.20024109e-05, -3.81469727e-06, 0.500000238, 0.866025388, 0, 0, 0, -1, -0.866025388, 0.500000238, 0))
  2403. meshs(Part,"Mesh",Vector3.new(10, 1, 18.3999996),Enum.MeshType.Brick,"")
  2404. local Part=parts(s,"Part",Vector3.new(0.200000003, 0.300000012, 0.200000003),"Daisy orange",Enum.Material.Neon,0,0)
  2405. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-12.9000015, -7.20024109e-05, -7.62939453e-05, 0.866025388, -0.500000238, 0, 0, 0, -1, 0.500000238, 0.866025388, 0))
  2406. meshs(Part,"Mesh",Vector3.new(10, 1, 18.3999996),Enum.MeshType.Brick,"")
  2407. local Part=parts(s,"Part",Vector3.new(0.200000003, 0.300000012, 0.200000003),"Daisy orange",Enum.Material.Neon,0,0)
  2408. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(12.8999958, 0, -2.28881836e-05, 0.500000238, -0.866025388, 0, 0, 0, -1, 0.866025388, 0.500000238, 0))
  2409. meshs(Part,"Mesh",Vector3.new(10, 1, 18.3999996),Enum.MeshType.Brick,"")
  2410. local Part=parts(s,"Part",Vector3.new(0.200000003, 5.39999914, 3.19999981),"Daisy orange",Enum.Material.Neon,0,0)
  2411. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.76837158e-07, 7.50000381, 1.6000042, 0, 0, 1, 1, 0, 0, 0, 1, 0))
  2412. meshs(Part,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  2413. local Part=parts(s,"Part",Vector3.new(0.200000003, 5.39999866, 3.19999909),"Daisy orange",Enum.Material.Neon,0,0)
  2414. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-07, 7.50003433, 1.60000706, 0, 0, -1, 1, 0, 0, 0, -1, 0))
  2415. meshs(Part,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  2416. local Part=parts(s,"Part",Vector3.new(0.200000003, 14.2000036, 3.19999909),"Daisy orange",Enum.Material.Neon,0,0)
  2417. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -17.2999802, 1.6000061, 0, 0, -1, -1, 0, 0, 0, 1, 0))
  2418. meshs(Part,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  2419. local Part=parts(s,"Part",Vector3.new(0.200000003, 14.300005, 3.19999981),"Daisy orange",Enum.Material.Neon,0,0)
  2420. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -17.3500252, 1.59999561, 0, 0, 1, -1, 0, 0, 0, -1, 0))
  2421. meshs(Part,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  2422. local Part=parts(s,"Part",Vector3.new(0.200000003, 5.39999866, 3.19999909),"Daisy orange",Enum.Material.Neon,0,0)
  2423. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.76837158e-07, 7.7000351, 1.60000706, -0, -0, 1, -1, 0, 0, 0, -1, 0))
  2424. meshs(Part,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  2425. local Part=parts(s,"Part",Vector3.new(0.200000003, 5.39999914, 3.19999981),"Daisy orange",Enum.Material.Neon,0,0)
  2426. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-07, 7.70000458, 1.6000042, 0, 0, -1, -1, 0, 0, 0, 1, 0))
  2427. meshs(Part,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  2428. local Part=parts(s,"Part",Vector3.new(0.200000003, 14.2000036, 3.19999909),"Daisy orange",Enum.Material.Neon,0,0)
  2429. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -17.4999771, 1.6000061, -0, -0, 1, 1, 0, 0, 0, 1, 0))
  2430. meshs(Part,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  2431. local Part=parts(s,"Part",Vector3.new(0.200000003, 14.300005, 3.19999981),"Daisy orange",Enum.Material.Neon,0,0)
  2432. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -17.5500259, 1.59999561, 0, 0, -1, 1, 0, 0, 0, -1, 0))
  2433. meshs(Part,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  2434. local Part=parts(s,"Part",Vector3.new(0.200000003, 14.2000036, 3.19999909),"Daisy orange",Enum.Material.Neon,0,0)
  2435. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -17.399971, 1.50000763, 0, 0, 1, 0, -1, 0, 1, 0, 0))
  2436. meshs(Part,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  2437. local Part=parts(s,"Part",Vector3.new(0.200000003, 5.39999914, 3.19999981),"Daisy orange",Enum.Material.Neon,0,0)
  2438. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 7.60000134, 1.50000763, 0, 0, -1, 0, 1, 0, 1, 0, 0))
  2439. meshs(Part,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  2440. local Part=parts(s,"Part",Vector3.new(0.200000003, 5.39999914, 3.19999981),"Daisy orange",Enum.Material.Neon,0,0)
  2441. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 7.60000134, 1.50000763, 0, 0, 1, 0, -1, 0, 1, 0, 0))
  2442. meshs(Part,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  2443. local Part=parts(s,"Part",Vector3.new(0.200000003, 14.300005, 3.19999981),"Daisy orange",Enum.Material.Neon,0,0)
  2444. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -17.4500275, 1.69998932, 0, 0, 1, 0, 1, 0, -1, 0, 0))
  2445. meshs(Part,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  2446. local Part=parts(s,"Part",Vector3.new(0.200000003, 5.39999866, 3.19999909),"Daisy orange",Enum.Material.Neon,0,0)
  2447. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 7.60002995, 1.70001221, 0, 0, -1, 0, -1, 0, -1, 0, 0))
  2448. meshs(Part,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  2449. local Part=parts(s,"Part",Vector3.new(0.200000003, 5.39999866, 3.19999909),"Daisy orange",Enum.Material.Neon,0,0)
  2450. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 7.60003948, 1.70001984, 0, 0, 1, 0, 1, 0, -1, 0, 0))
  2451. meshs(Part,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  2452. local Part=parts(s,"Part",Vector3.new(0.200000003, 14.300005, 3.19999981),"Daisy orange",Enum.Material.Neon,0,0)
  2453. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -17.4500198, 1.69998932, 0, 0, -1, 0, -1, 0, -1, 0, 0))
  2454. meshs(Part,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  2455. local Part=parts(s,"Part",Vector3.new(0.200000003, 14.2000036, 3.19999909),"Daisy orange",Enum.Material.Neon,0,0)
  2456. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -17.3999748, 1.50000763, 0, 0, -1, 0, 1, 0, 1, 0, 0))
  2457. meshs(Part,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  2458. local Part=parts(s,"Part",Vector3.new(0.200000003, 0.300000012, 0.200000003),"Daisy orange",Enum.Material.Neon,0,0)
  2459. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(12.8999443, 0, -1.19997025, 0.866025388, 0.500000238, 0, 0, 0, -1, -0.500000238, 0.866025388, 0))
  2460. meshs(Part,"Mesh",Vector3.new(25, 1, 8),Enum.MeshType.Brick,"")
  2461. local Part=parts(s,"Part",Vector3.new(0.200000003, 0.300000012, 0.200000003),"Daisy orange",Enum.Material.Neon,0,0)
  2462. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(12.899971, 0, 1.1999855, 0.866025388, -0.500000238, 0, 0, 0, -1, 0.500000238, 0.866025388, 0))
  2463. meshs(Part,"Mesh",Vector3.new(25, 1, 8),Enum.MeshType.Brick,"")
  2464. local Part=parts(s,"Part",Vector3.new(0.200000003, 0.300000012, 0.200000003),"Daisy orange",Enum.Material.Neon,0,0)
  2465. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-13.073143, 0, -1.29996872, 0.866025388, -0.500000238, 0, 0, 0, -1, 0.500000238, 0.866025388, 0))
  2466. meshs(Part,"Mesh",Vector3.new(25, 1, 8),Enum.MeshType.Brick,"")
  2467. local Part=parts(s,"Part",Vector3.new(0.200000003, 0.300000012, 0.200000003),"Daisy orange",Enum.Material.Neon,0,0)
  2468. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-13.0731659, 0, 1.29998398, 0.866025388, 0.500000238, 0, 0, 0, -1, -0.500000238, 0.866025388, 0))
  2469. meshs(Part,"Mesh",Vector3.new(25, 1, 8),Enum.MeshType.Brick,"")
  2470. local Part=parts(s,"Part",Vector3.new(0.200000003, 0.300000012, 0.200000003),"Daisy orange",Enum.Material.Neon,0,0)
  2471. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-12.936552, 0, -1.33655548, -0.500000238, -0.866025388, -0, 0, 0, -1, 0.866025388, -0.500000238, 0))
  2472. meshs(Part,"Mesh",Vector3.new(25, 1, 8),Enum.MeshType.Brick,"")
  2473. local Part=parts(s,"Part",Vector3.new(0.200000003, 0.300000012, 0.200000003),"Daisy orange",Enum.Material.Neon,0,0)
  2474. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-13.0365486, 0, 1.16339874, 0.500000238, -0.866025388, 0, 0, 0, -1, 0.866025388, 0.500000238, 0))
  2475. meshs(Part,"Mesh",Vector3.new(25, 1, 8),Enum.MeshType.Brick,"")
  2476. local Part=parts(s,"Part",Vector3.new(0.200000003, 0.300000012, 0.200000003),"Daisy orange",Enum.Material.Neon,0,0)
  2477. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(12.936552, 0, -1.33655548, 0.500000238, -0.866025388, 0, 0, 0, -1, 0.866025388, 0.500000238, 0))
  2478. meshs(Part,"Mesh",Vector3.new(25, 1, 8),Enum.MeshType.Brick,"")
  2479. local Part=parts(s,"Part",Vector3.new(0.200000003, 0.300000012, 0.200000003),"Daisy orange",Enum.Material.Neon,0,0)
  2480. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(13.0365715, 0, 1.16339493, -0.500000238, -0.866025388, -0, 0, 0, -1, 0.866025388, -0.500000238, 0))
  2481. meshs(Part,"Mesh",Vector3.new(25, 1, 8),Enum.MeshType.Brick,"")
  2482. s.PrimaryPart=asdfz
  2483. asdfz.Anchored=true
  2484. asdfz.CFrame=Root.CFrame
  2485. asdf2.CFrame=Root.CFrame*CFrame.new(0,30,0)
  2486. local hec=0
  2487. LockEffect(e,col[1],asdf2.CFrame,asdf2,55,55,1,25,25,0,.06,"Sphere",6,0,"")
  2488. for i=0,1,0.01 do
  2489. swait()
  2490. hec=hec+.5
  2491. asdfz.CFrame=Root.CFrame
  2492. asdf2.CFrame=Root.CFrame*CFrame.new(0,30,0)
  2493. asdf.CFrame=CFrame.new(asdf.CFrame.p,mouse.Hit.p)
  2494. asdfWeld.C0=clerp(asdfWeld.C0,asdfWeld.C0*CFrame.Angles(0,0,math.rad(4+hec)),.3)
  2495. end
  2496. local asdf3=parts(s,"asdf3",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Daisy orange",Enum.Material.Neon,0,1)
  2497. asdf3.Anchored=true
  2498. for i=1,200 do
  2499. swait()
  2500. asdf3.CFrame=CFrame.new(mouse.Hit.p)
  2501. asdfz.CFrame=Root.CFrame
  2502. asdf2.CFrame=Root.CFrame*CFrame.new(0,30,0)
  2503. asdf.CFrame=CFrame.new(asdf.CFrame.p,mouse.Hit.p)
  2504. asdfWeld.C0=clerp(asdfWeld.C0,asdfWeld.C0*CFrame.Angles(0,0,math.rad(4+hec)),.3)
  2505. local mag=(asdf2.Position-asdf3.Position).magnitude
  2506. Effect(e,col[1],CFrame.new((asdf2.Position+asdf3.Position)/2,asdf3.Position)*CFrame.Angles(0,math.rad(90),0),mag*5,40,40,0,.6,.6,.07,"Cylinder",6,0,"")
  2507. Effect(e,col[1],CFrame.new(asdf3.Position)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),41,41,122,-1,-1,0,.07,"Sphere",3,-5,"")
  2508. Effect(e,col[1],CFrame.new(asdf3.Position),20,20,20,11,11,11,.07,"Sphere",6,0,"")
  2509. Effect(e,col[1],CFrame.new(asdf3.Position),20,20,20,11,11,11,.07,"Brick",1,0,"")
  2510. Mdamage("None",asdf3,11,math.random(10,18),0,"")
  2511. end
  2512. for i=0,1.1,.02 do
  2513. swait()
  2514. asdf3.CFrame=CFrame.new(mouse.Hit.p)
  2515. asdfz.CFrame=Root.CFrame
  2516. asdf2.CFrame=Root.CFrame*CFrame.new(0,30,0)
  2517. asdf.CFrame=CFrame.new(asdf.CFrame.p,mouse.Hit.p)
  2518. asdfWeld.C0=clerp(asdfWeld.C0,asdfWeld.C0*CFrame.Angles(0,0,math.rad(4+hec)),.3)
  2519. for _,v in pairs(s:children()) do
  2520. if v:IsA("BasePart") then
  2521. v.Transparency=i
  2522. end
  2523. end
  2524. end
  2525. s:Remove()
  2526. end
  2527.  
  2528. --v atak
  2529. function Attack()
  2530. attack=true
  2531. if combo==1 then
  2532. combo=2
  2533. for i=0,1,0.12 do
  2534. swait()
  2535. Mdamage("None",RArm,4.2,math.random(10,20),.2,HitSound[math.random(1,#HitSound)],1,1)
  2536. RJ.C0=clerp(RJ.C0,CFrame.new(-1.40964985e-05, -0.11372108, -0.099010177, 0.611814082, -4.5593481e-08, -0.791001678, 0.156692281, 0.980183184, 0.121196352, 0.775326431, -0.198093489, 0.599689901)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2537. Neck.C0=clerp(Neck.C0,CFrame.new(-0.00178098679, 1.47727787, -0.00157509744, 0.6777668, 0.0772434175, 0.731208384, -4.27256055e-07, 0.994466662, -0.105053134, -0.735276997, 0.0712012053, 0.674016595)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2538. RS.C0=clerp(RS.C0,CFrame.new(1.14380527, 0.516936123, -0.69855082, 0.0887541175, 0.434946328, 0.896071672, 0.986419916, -0.163200051, -0.0184868611, 0.138198152, 0.885543644, -0.443524361)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2539. LS.C0=clerp(LS.C0,CFrame.new(-1.6822449, 0.177517071, -0.228325516, 0.954484642, 0.288956225, -0.0739153624, -0.297713399, 0.908013403, -0.294751585, -0.0180541277, 0.303341419, 0.952710986)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2540. RH.C0=clerp(RH.C0,CFrame.new(0.580742657, -2.05176497, 0.210113317, 0.933486521, -0.0691385269, 0.351884663, 1.72682337e-06, 0.981240153, 0.192790017, -0.358612567, -0.179966271, 0.915974498)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2541. LH.C0=clerp(LH.C0,CFrame.new(-1.01665866, -1.76135993, -0.431322992, 0.640841186, 0.179314032, 0.746437669, 1.48042e-06, 0.972337186, -0.233582348, -0.767673552, 0.149690285, 0.623113334)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2542. end
  2543. sounds(RArm,"200632136",1,1.2)
  2544. for i=0,1,0.1 do
  2545. swait()
  2546. Mdamage("None",RArm,4.2,math.random(10,20),.2,HitSound[math.random(1,#HitSound)],1,1)
  2547. RJ.C0=clerp(RJ.C0,CFrame.new(0.0256003067, -0.0520002246, -0.354070067, 0.350081027, -0.169843271, 0.921193123, -0.0253130943, 0.981350303, 0.19055441, -0.936377347, -0.0900277197, 0.339252859)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2548. Neck.C0=clerp(Neck.C0,CFrame.new(0.151640147, 1.4738127, 0.0224934965, 0.270301849, 0.125617236, -0.954545557, -0.154247329, 0.984295189, 0.085853532, 0.950339496, 0.124029756, 0.285432875)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2549. RS.C0=clerp(RS.C0,CFrame.new(1.80110931, 0.426911324, -0.625986278, 0.0936775953, -0.809836626, 0.579128146, 0.994559765, 0.0495007969, -0.0916557088, 0.0455588624, 0.584563673, 0.810067952)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2550. LS.C0=clerp(LS.C0,CFrame.new(-1.85886598, 0.161566481, -0.2567029, 0.378758818, 0.837661624, -0.39352873, -0.89434731, 0.440661192, 0.0772067085, 0.238085926, 0.322708666, 0.91606462)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2551. RH.C0=clerp(RH.C0,CFrame.new(0.775518239, -1.92589116, -0.236844152, 0.481832683, -0.00619276613, -0.876241446, -0.169701144, 0.980383933, -0.100245029, 0.859673798, 0.197000504, 0.471330076)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2552. LH.C0=clerp(LH.C0,CFrame.new(-0.90784061, -2.00480008, -0.172252461, 0.285467356, 0.359883249, -0.888252497, -0.223748147, 0.926233113, 0.303363025, 0.931904256, 0.112144619, 0.344932497)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2553. end
  2554. local ref=parts(e,"ref",Vector3.new(.1,.1,.1),"Smoky grey",Enum.Material.SmoothPlastic,0,1)
  2555. ref.Anchored=true
  2556. ref.CFrame=Root.CFrame*CFrame.new(0,0,-6)
  2557. Effect(e,col[2],ref.CFrame,5,5,5,5,5,5,.06,"Sphere",6,0,"")
  2558. Effect(e,col[1],ref.CFrame,5,5,5,7,7,7,.07,"Sphere",6,0,"")
  2559. Effect(e,col[2],ref.CFrame,5,5,5,6,0,0,.05,"Sphere",6,0,"")
  2560. Effect(e,col[2],ref.CFrame,5,5,5,0,6,0,.05,"Sphere",6,0,"")
  2561. Effect(e,col[2],ref.CFrame,5,5,5,0,0,6,.05,"Sphere",6,0,"")
  2562. Mdamage("None",ref,8,math.random(10,20),0,"")
  2563. sounds(ref,"161006093",1.2,1.2)
  2564. game:GetService("Debris"):AddItem(ref,4)
  2565. for i=0,1,0.08 do
  2566. swait()
  2567. Torso.Velocity=Root.CFrame.lookVector*-20
  2568. RJ.C0=clerp(RJ.C0,CFrame.new(2.77385116e-05, -0.397874027, -0.107908018, 0.504696071, -0.000202174866, -0.863297164, 0.254513651, 0.955589056, 0.1485686, 0.824927092, -0.294702888, 0.482333422)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.25)
  2569. Neck.C0=clerp(Neck.C0,CFrame.new(-0.0580789, 1.53893268, -0.0402470827, 0.606136084, -0.208425328, 0.767566264, 0.0864968821, 0.976604223, 0.196882278, -0.790643632, -0.0529453754, 0.609983265)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.25)
  2570. RS.C0=clerp(RS.C0,CFrame.new(1.95940983, 0.502833605, -0.351823866, -0.0271940455, -0.944740415, 0.326689422, 0.988820434, -0.0733546838, -0.129820853, 0.146611214, 0.319506735, 0.936173439)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.25)
  2571. LS.C0=clerp(LS.C0,CFrame.new(-1.51987219, 0.114249595, -0.644724607, 0.409938663, 0.502568185, -0.761167288, -0.869661272, 0.466988117, -0.160036281, 0.275026947, 0.727562726, 0.628500462)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.25)
  2572. RH.C0=clerp(RH.C0,CFrame.new(0.759764791, -2.06948805, 0.377683461, 0.826902926, -0.343313456, 0.445384741, 0.158799037, 0.902335942, 0.400715649, -0.539457679, -0.260626286, 0.800661981)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.25)
  2573. LH.C0=clerp(LH.C0,CFrame.new(-1.10064852, -1.48462117, -0.274196982, 0.415272266, 0.443577677, 0.79422152, 3.56705277e-06, 0.873060644, -0.487611741, -0.909697294, 0.202494413, 0.362556309)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.25)
  2574. end
  2575.  
  2576. elseif combo==2 then
  2577. combo=3
  2578. for i=0,1,0.09 do
  2579. swait()
  2580. Mdamage("None",LArm,4.2,math.random(10,20),.2,HitSound[math.random(1,#HitSound)],1,1)
  2581. RJ.C0=clerp(RJ.C0,CFrame.new(0, -0, 0, 0.908417106, -1.17093835e-15, -0.418065071, 1.25419519e-05, 1, 2.72525122e-05, 0.418065071, -2.99999992e-05, 0.908417106)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2582. Neck.C0=clerp(Neck.C0,CFrame.new(4.28571184e-06, 1.50002289, 4.94055348e-05, 0.886384606, 0, 0.462949723, 0, 1, 0, -0.462949723, 0, 0.886384606)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2583. RS.C0=clerp(RS.C0,CFrame.new(1.56685495, 0.0783409849, 0.210455388, 0.96724993, -0.244476244, -0.0682572424, 0.253826082, 0.931572556, 0.260278672, -4.5388937e-05, -0.269079983, 0.963117838)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2584. LS.C0=clerp(LS.C0,CFrame.new(-0.546535552, 0.835143328, -0.873486161, 0.602048159, -0.729962826, 0.323562026, -0.075689964, -0.455583066, -0.886969686, 0.794864237, 0.509508073, -0.329533845)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2585. RH.C0=clerp(RH.C0,CFrame.new(0.602877498, -2.02466917, 0.29541105, 0.944397688, -0.0989037603, 0.313578069, 0, 0.953688264, 0.300797045, -0.328805655, -0.284072042, 0.900660932)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2586. LH.C0=clerp(LH.C0,CFrame.new(-0.661388874, -2.02991033, -0.260612905, 0.850234628, 0.0459307507, 0.5243963, 0, 0.996186137, -0.0872537941, -0.526403964, 0.0741862059, 0.846991897)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2587. end
  2588. sounds(LArm,"200633377",1.2,1.4)
  2589. local ref1=parts(e,"ref",Vector3.new(.2,.2,.2),col[2],Enum.Material.Neon,0,.5)
  2590. meshs(ref1,"Mesh",Vector3.new(20,20,20),Enum.MeshType.Sphere,"")
  2591. ref1.Anchored=true
  2592. ref1.CFrame=Root.CFrame*CFrame.new(0,0,-4)
  2593. local ref2=ref1:Clone()
  2594. ref2.Parent=e
  2595. ref2.CFrame=ref1.CFrame
  2596. ref2.BrickColor=BrickColor.new(col[1])
  2597. ref2:findFirstChild("Mesh").Scale=Vector3.new(30,30,30)
  2598. ref1.Transparency=0
  2599. if rainb==true then
  2600. ref1.Color=rain
  2601. ref2.Color=rain
  2602. end
  2603. game:GetService("Debris"):AddItem(ref1,4)
  2604. game:GetService("Debris"):AddItem(ref2,4)
  2605. for i=0,1,0.07 do
  2606. swait()
  2607. Mdamage("None",ref1,7,math.random(10,20),.2,"")
  2608. ref1.CFrame=ref1.CFrame*CFrame.new(0,0,-5)
  2609. ref2.CFrame=ref1.CFrame
  2610. if choice==9 then
  2611. ref1.Color=Color3.new(math.random(0,255)/255,math.random(0,255)/255,math.random(0,255)/255)
  2612. ref2.Color=Color3.new(math.random(0,255)/255,math.random(0,255)/255,math.random(0,255)/255)
  2613. end
  2614. Effect(e,col[2],ref1.CFrame*CFrame.new(math.random(-35,35)/10,math.random(-35,35)/10,math.random(-35,35)/10),3,3,3,0,0,0,.06,"Brick",1,0,"")
  2615. Effect(e,col[2],ref1.CFrame*CFrame.new(math.random(-35,35)/10,math.random(-35,35)/10,math.random(-35,35)/10),3,3,3,0,0,0,.06,"Brick",1,0,"")
  2616. RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, 0, 0.957886219, -1.17093835e-15, 0.287148058, -8.61444187e-06, 1, 2.87365856e-05, -0.287148058, -2.99999992e-05, 0.957886219)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2617. Neck.C0=clerp(Neck.C0,CFrame.new(-1.29853488e-05, 1.50002289, 4.40614167e-05, 0.97937429, 0, -0.202054739, 0, 1, 0, 0.202054739, 0, 0.97937429)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2618. RS.C0=clerp(RS.C0,CFrame.new(1.71655941, 0.132248193, -0.0551169962, 0.862222314, -0.505995154, -0.0232733786, 0.496118933, 0.852876127, -0.162691191, 0.102170259, 0.128729627, 0.986402512)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2619. LS.C0=clerp(LS.C0,CFrame.new(-1.89950287, 0.433939457, -0.00832587667, 0.00264006853, 0.99847132, 0.0552114658, -0.0167260002, 0.0552480295, -0.99833262, -0.999856651, 0.00171220303, 0.0168462899)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2620. RH.C0=clerp(RH.C0,CFrame.new(0.672698855, -2.02514911, -0.2984671, 0.960695028, -0.0169820078, -0.277086377, 0.0515700057, 0.991670907, 0.11802268, 0.272774249, -0.127673134, 0.953568995)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2621. LH.C0=clerp(LH.C0,CFrame.new(-0.706217289, -1.98748994, 0.169790402, 0.93224138, 0.16299127, -0.323047906, -0.100813977, 0.974446774, 0.200723708, 0.347509235, -0.154555187, 0.924851418)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2622. end
  2623. sounds(ref1,"206083232",1.2,1.5)
  2624. sounds(ref1,"206083252",1.2,1.3)
  2625. Effect(e,col[2],ref1.CFrame,20,20,20,2,2,2,.04,"Sphere",6,0,"")
  2626. Effect(e,col[1],ref1.CFrame,30,30,30,2,2,2,.04,"Sphere",6,0,"")
  2627. ref1.Transparency=1
  2628. ref2.Transparency=1
  2629.  
  2630. elseif combo==3 then
  2631. combo=4
  2632. sounds(RArm,"200632136",1,1.4)
  2633. local ref1=parts(e,"ref",Vector3.new(.1,.1,.1),"Smoky grey",Enum.Material.SmoothPlastic,0,1)
  2634. ref1.Anchored=true
  2635. ref1.CFrame=Root.CFrame*CFrame.new(0,.5,-6)
  2636. local ref2=parts(e,"ref",Vector3.new(.1,.1,.1),"Smoky grey",Enum.Material.SmoothPlastic,0,1)
  2637. ref2.Anchored=true
  2638. ref2.CFrame=Root.CFrame*CFrame.new(0,.5,6)
  2639. game:GetService("Debris"):AddItem(ref1,4)
  2640. game:GetService("Debris"):AddItem(ref2,4)
  2641. local gl=3
  2642. for i=0,1,0.06 do
  2643. swait()
  2644. gl=gl+1
  2645. ref1.CFrame=Root.CFrame*CFrame.Angles(0,math.rad(0-720*i),0)*CFrame.new(0,.5,gl)
  2646. ref2.CFrame=Root.CFrame*CFrame.Angles(0,math.rad(0-720*i),0)*CFrame.new(0,.5,-gl)
  2647. Effect(e,col[2],ref2.CFrame,5,5,5,4,4,4,.08,"Sphere",6,0,"")
  2648. Effect(e,col[1],ref1.CFrame,5,5,5,4,4,4,.08,"Sphere",6,0,"")
  2649. Mdamage("None",ref1,6,math.random(8,14),.05,"")
  2650. Mdamage("None",ref2,6,math.random(8,14),.05,"")
  2651. sounds(ref1,"206083252",1.2,1.6)
  2652. sounds(ref2,"206083252",1.2,1.6)
  2653. RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, -0, 1, -9.36750677e-17, 0, -9.36750677e-17, 1, 0, 0, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(0-720*i),0),.4)
  2654. Neck.C0=clerp(Neck.C0,CFrame.new(2.62259618e-07, 1.50002122, -1.16301089e-06, 0.966869354, -4.44266561e-06, -0.25527209, 7.65816276e-06, 1, 1.16024312e-05, 0.25527209, -1.31729485e-05, 0.966869354)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2655. RS.C0=clerp(RS.C0,CFrame.new(1.97359252, 0.461725712, 0.132297397, -0.0138839949, -0.993113995, -0.116326779, 0.999903619, -0.0137932096, -0.0015854399, -2.9997107e-05, -0.116337582, 0.99320972)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2656. LS.C0=clerp(LS.C0,CFrame.new(-1.98128402, 0.443997294, -0.162216201, 0.175949037, 0.984316707, 0.0127538545, 0.0111114727, 0.0109692821, -0.999878168, -0.984336615, 0.176069304, -0.00900717359)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2657. RH.C0=clerp(RH.C0,CFrame.new(0.530800819, -1.99872804, 3.16160481e-07, 0.999048352, -0.0436170138, 1.30851083e-06, 0.0436170138, 0.999048352, 2.85399437e-08, -1.30851038e-06, 2.85599526e-08, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2658. LH.C0=clerp(LH.C0,CFrame.new(-0.575502217, -2.01157212, -1.7279857e-06, 0.998795986, 0.0490569994, -1.47170999e-06, -0.0490569994, 0.998795986, 3.61214916e-08, 1.47170999e-06, 3.61196726e-08, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2659. end
  2660. hum.WalkSpeed=0
  2661. for i=0,1,0.07 do
  2662. swait()
  2663. RJ.C0=clerp(RJ.C0,CFrame.new(-9.56654549e-06, -0.947861552, -0.387094289, 0.473338813, 7.18723072e-08, -0.880882382, 0.681949854, 0.632979989, 0.366442889, 0.557581186, -0.774168193, 0.299614102)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  2664. Neck.C0=clerp(Neck.C0,CFrame.new(0.277080625, 1.45817256, -0.0415501148, 0.589401186, 0.338981122, 0.733280361, -2.8388813e-06, 0.90770328, -0.419612646, -0.807842851, 0.247317076, 0.535002112)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  2665. RS.C0=clerp(RS.C0,CFrame.new(1.88354349, 0.814501822, -0.372365743, -0.412279636, -0.839163423, 0.354727, 0.911057711, -0.379755259, 0.160498932, 2.44528055e-05, 0.389347881, 0.921091557)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  2666. LS.C0=clerp(LS.C0,CFrame.new(-1.91487217, 0.304715246, -0.124129072, 0.140907407, 0.976222038, -0.164732158, -0.990021467, 0.139218867, -0.0218067821, 0.00164588168, 0.166160643, 0.986098051)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  2667. RH.C0=clerp(RH.C0,CFrame.new(0.398423433, -1.85718119, -0.452500671, 0.599491179, 0.0752810985, 0.796833813, 0.184934542, 0.955598235, -0.229415059, -0.778724015, 0.284894049, 0.558950484)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  2668. LH.C0=clerp(LH.C0,CFrame.new(-1.01205671, -0.524863005, -0.345139563, 0.60284251, 0.746555448, 0.281490713, -0.135852024, 0.443699926, -0.885818601, -0.786210477, 0.495767653, 0.368902445)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  2669. end
  2670.  
  2671. elseif combo==4 then
  2672. combo=1
  2673. for i=0,1,0.07 do
  2674. swait()
  2675. RJ.C0=clerp(RJ.C0,CFrame.new(-2.61414241e-18, 0.0558129847, -0.142009795, 1, -4.63824687e-17, -6.51316803e-18, -4.68375339e-17, 0.990284204, 0.139058739, 0, -0.139058754, 0.990284204)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2676. Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.53615165, -0.133319393, 1, 0, 0, 0, 0.980868459, 0.194672525, 0, -0.19467257, 0.980868459)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2677. RS.C0=clerp(RS.C0,CFrame.new(0.701637089, 0.589969814, -1.10076773, 0.905114114, 0.424492478, 0.0239735786, 0.0420583636, -0.0332833603, -0.998560727, -0.423083603, 0.904819667, -0.0479786843)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2678. LS.C0=clerp(LS.C0,CFrame.new(-0.882859528, 0.530957997, -0.990593553, -0.0114530027, -0.32663402, -0.945081472, -0.999210954, -0.0322082937, 0.0232406352, -0.0380306318, 0.944602013, -0.326007426)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2679. RH.C0=clerp(RH.C0,CFrame.new(0.546855628, -2.05208206, -0.144755617, 0.997041583, -0.0768650472, 2.22908784e-06, 0.0761185661, 0.987354636, -0.139057681, 0.010686473, 0.138646439, 0.990284383)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2680. LH.C0=clerp(LH.C0,CFrame.new(-0.552921951, -2.05310154, -0.144903407, 0.99881202, 0.0487289988, -1.46186994e-06, -0.0482557602, 0.989107788, -0.139058709, -0.00677474542, 0.138893574, 0.990284204)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2681. end
  2682. sounds(Root,"200633492",1.2,1.2)
  2683. Effect(e,col[1],Root.CFrame*CFrame.new(0,.5,-4),3,3,3,2,2,2,.05,"Sphere",6,0,"")
  2684. Effect(e,col[1],Root.CFrame*CFrame.new(0,.5,-4),3,3,3,3,3,3,.05,"Sphere",6,0,"")
  2685. for i=-40,40,20 do
  2686. local ref1=parts(e,"ref",Vector3.new(.2,.2,.2),col[2],Enum.Material.Neon,0,.5)
  2687. meshs(ref1,"Mesh",Vector3.new(7,7,18),Enum.MeshType.Sphere,"")
  2688. ref1.Anchored=true
  2689. ref1.CFrame=Root.CFrame*CFrame.new(0,.5,-4)*CFrame.Angles(0,math.rad(i),0)
  2690. local ref2=ref1:Clone()
  2691. ref2.Parent=e
  2692. ref2.CFrame=ref1.CFrame
  2693. ref2.BrickColor=BrickColor.new(col[1])
  2694. ref2:findFirstChild("Mesh").Scale=Vector3.new(10,10,25)
  2695. ref1.Transparency=0
  2696. if rainb==true then
  2697. ref1.Color=rain
  2698. ref2.Color=rain
  2699. end
  2700. game:GetService("Debris"):AddItem(ref1,4)
  2701. game:GetService("Debris"):AddItem(ref2,4)
  2702. coroutine.resume(coroutine.create(function()
  2703. for i=0,1,.04 do
  2704. swait()
  2705. ref1.CFrame=ref1.CFrame*CFrame.new(0,0,-2)
  2706. ref2.CFrame=ref1.CFrame
  2707. if choice==9 then
  2708. ref1.Color=Color3.new(math.random(0,255)/255,math.random(0,255)/255,math.random(0,255)/255)
  2709. ref2.Color=Color3.new(math.random(0,255)/255,math.random(0,255)/255,math.random(0,255)/255)
  2710. end
  2711. Mdamage("None",ref1,4,math.random(9,16),.2,"")
  2712. Effect(e,col[2],ref1.CFrame*CFrame.new(math.random(-15,15)/10,math.random(-15,15)/10,math.random(-15,15)/10),1,1,1,0,0,0,.05,"Brick",1,0,"")
  2713. end
  2714. ref1.Transparency=1
  2715. ref2.Transparency=1
  2716. Effect(e,col[2],ref1.CFrame,7,7,18,1,1,4,.055,"Sphere",6,0,"")
  2717. Effect(e,col[1],ref1.CFrame,10,10,25,1,1,4,.055,"Sphere",6,0,"")
  2718. sounds(ref1,"206083232",1.2,1.5)
  2719. sounds(ref1,"206083252",1.2,1.6)
  2720. end))
  2721. end
  2722. for i=0,1,0.05 do
  2723. swait()
  2724. Torso.Velocity=Root.CFrame.lookVector*-18
  2725. RJ.C0=clerp(RJ.C0,CFrame.new(-0.0297317505, 0.0401754044, 0.393005818, 1, -4.66701853e-17, 3.9558581e-18, -4.68375339e-17, 0.996427059, -0.0844591483, 0, 0.0844591483, 0.996427059)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2726. Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.53614163, -0.133327335, 1, 0, 0, 0, 0.980868399, 0.194672689, 0, -0.194672689, 0.980868399)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2727. RS.C0=clerp(RS.C0,CFrame.new(1.95122457, 0.57680428, -0.30010882, 0.311983943, -0.947476506, 0.0703873113, -0.0381239727, -0.0865099505, -0.995521367, 0.949322283, 0.30790326, -0.0631112754)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2728. LS.C0=clerp(LS.C0,CFrame.new(-2.03361034, 0.486680925, -0.248973221, -0.0547970086, 0.949463546, -0.309056938, -0.994616807, -0.02464021, 0.100651473, 0.0879496783, 0.31290853, 0.945702553)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2729. RH.C0=clerp(RH.C0,CFrame.new(0.576583743, -2.04903936, -0.0633620992, 0.997041345, -0.0768679157, 1.12512282e-07, 0.076671347, 0.994491577, -0.0714716017, 0.00549376057, 0.0712601617, 0.997442722)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2730. LH.C0=clerp(LH.C0,CFrame.new(-0.523191214, -2.05006337, -0.0634361655, 0.998812258, 0.0487252697, -2.3978821e-06, -0.0486008301, 0.996257842, -0.0714741722, -0.00348020904, 0.0713893846, 0.997442663)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2731. end
  2732. end
  2733. attack=false
  2734. end
  2735.  
  2736. function PERISH()
  2737. attack2=true
  2738. if haa~=nil then
  2739. local ref4=parts(e,"ref",Vector3.new(.2,.2,.2),col[2],Enum.Material.Neon,0,1)
  2740. ref4.Anchored=true
  2741. ref4.CFrame=haa.CFrame
  2742. sounds(ref4,"206082273",3,.9)
  2743. sounds(ref4,"199145534",3,1)
  2744. CameraShake(60,ref4,25,.06)
  2745. for i=1,15 do
  2746. Effect(e,col[1],ref4.CFrame*CFrame.new(math.random(-100,100)/6,math.random(-100,100)/6,math.random(0,20)/10)*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),5,5,5,0,0,2,.02,"Sphere",3,-.7,"")
  2747. end
  2748. Mdamage("None",ref4,20,0,0,"")
  2749. Effect(e,col[1],ref4.CFrame*CFrame.Angles(math.rad(90),0,0),200,1,200,2,0,2,.03,"Sphere",6,0,"")
  2750. Effect(e,col[1],ref4.CFrame*CFrame.Angles(-math.rad(90),0,0),3,3,3,4,0,4,.05,"FileMesh",2,math.random(-10,10),"20329976")
  2751. Effect(e,col[1],ref4.CFrame*CFrame.Angles(-math.rad(90),0,0),3,3,3,5,0,5,.05,"FileMesh",2,math.random(-10,10),"20329976")
  2752. game:GetService("Debris"):AddItem(ref4,4)
  2753. end
  2754. for i=0,1,0.07 do
  2755. swait()
  2756. RJ.C0=clerp(RJ.C0,CFrame.new(9.82645361e-07, -.2-.1*math.cos(sin/25), -5.42081143e-05, 0.647161186, -1.46387433e-11, 0.762353182, -2.28706049e-05, 1, 1.94148233e-05, -0.762353182, -2.99999992e-05, 0.647161186)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2757. Neck.C0=clerp(Neck.C0,CFrame.new(0.237783283, 1.5387131, -0.198758632, 0.641355515, 0.358043998, -0.678577662, 2.50000048e-05, 0.8844257, 0.466681093, 0.767243862, -0.299325466, 0.567222357)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2758. RS.C0=clerp(RS.C0,CFrame.new(1.66746926, 0.0401464105, -0.615105569, 0.556770682, -0.448266119, -0.699331045, -0.000109000051, 0.841852427, -0.539707899, 0.830666244, 0.300569803, 0.468669832)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2759. LS.C0=clerp(LS.C0,CFrame.new(-1.53162372, 0.100231051, -4.13375892e-06, 0.970351577, 0.241698042, -6.85453415e-07, -0.241698056, 0.970351517, -6.14382225e-06, -8.94069672e-07, 6.11692667e-06, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2760. RH.C0=clerp(RH.C0,CFrame.new(0.500023007, -1.80007105+.1*math.cos(sin/25), -5.93066216e-05, 0.528373897, 0, -0.849011838, 0, 1, 0, 0.849011838, 0, 0.528373897)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2761. LH.C0=clerp(LH.C0,CFrame.new(-0.500042558, -1.80007105+.1*math.cos(sin/25), -7.36862421e-05, 0.625953257, 0, -0.779860556, 0, 1, 0, 0.779860556, 0, 0.625953257)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2762. end
  2763. attack2=false
  2764. end
  2765.  
  2766. local doing=false
  2767. function Skillone()
  2768. attack=true
  2769.  
  2770. if unleashed==false then
  2771.  
  2772. if choice==1 then
  2773. --sounds(Root,"588734356",1,1.8)
  2774. sounds(Root,"588736245",1,1.4)
  2775. Effect(e,col[1],Root.CFrame*CFrame.new(0,-2,0),1,2,1,1,0,1,.065,"FileMesh",2,math.random(-10,10),"20329976")
  2776. Effect(e,col[2],Root.CFrame*CFrame.new(0,-2,0),1,2,1,1.8,0,1.8,.065,"FileMesh",2,math.random(-10,10),"20329976")
  2777.  
  2778. Root.Anchored=true
  2779. hum.WalkSpeed=0
  2780. hum.JumpPower=0
  2781. --hum.AutoRotate=false
  2782. for i=0,1.1,0.12 do
  2783. swait()
  2784. for _,v in pairs(m:children()) do
  2785. if v:IsA("BasePart") then
  2786. v.Transparency=i
  2787. end
  2788. end
  2789. for _,v in pairs(chr:children()) do
  2790. if v:IsA("BasePart") and v.Name~=Root.Name then
  2791. v.Transparency=i
  2792. if v.Name=="Head" and v:findFirstChildOfClass("Decal")~=nil then
  2793. v:findFirstChildOfClass("Decal").Transparency=i
  2794. end
  2795. elseif v:IsA("Accessory") then
  2796. v.Handle.Transparency=i
  2797. end
  2798. end
  2799. for _,v in pairs(Visss:children()) do
  2800. if v:IsA("Frame") then
  2801. v.BackgroundTransparency=i
  2802. end
  2803. end
  2804. RJ.C0=clerp(RJ.C0,CFrame.new(8.04073818e-18, -0.171673298, -5.39911079, 1, -3.36414918e-17, -3.25884114e-17, -4.68375339e-17, 0.718259215, 0.695775628, 0, -0.695775628, 0.718259215)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2805. Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.46953106, 0.131826505, 1, 0, 0, 0, 0.974297523, -0.225265354, 0, 0.225265354, 0.974297523)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2806. RS.C0=clerp(RS.C0,CFrame.new(1.62392759, 0.0303899646, 0.307594776, 0.963093758, -0.269166172, 1.61457979e-06, 0.240263328, 0.859680355, 0.450802982, -0.121342286, -0.43416518, 0.892623544)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2807. LS.C0=clerp(LS.C0,CFrame.new(-1.68626499, -0.0852672756, 0.377795845, 0.968706012, 0.24821119, 1.33306537e-06, -0.223841816, 0.873596013, 0.432116687, 0.107255027, -0.418594241, 0.901817739)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2808. RH.C0=clerp(RH.C0,CFrame.new(0.502402782, -1.36833, -0.406561017, 0.999982774, 0.00105297484, -0.00578947924, 8.17072578e-06, 0.983610272, 0.180307716, 0.00588445039, -0.180304646, 0.983593285)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2809. LH.C0=clerp(LH.C0,CFrame.new(-0.641488135, -2.06682062, 0.441533804, 0.976107895, 0.203549683, 0.0760326684, -0.216890514, 0.891615272, 0.39746803, 0.0131126046, -0.404462397, 0.914460659)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2810. end
  2811. local ref1=parts(e,"ref",Vector3.new(.2,.2,.2),col[2],Enum.Material.Neon,0,1)
  2812. ref1.Anchored=true
  2813. ref1.CFrame=Root.CFrame
  2814. game:GetService("Debris"):AddItem(ref1,5)
  2815. for i=1,8 do
  2816. swait(4)
  2817. ref1.CFrame=Root.CFrame
  2818. Root.Anchored=true
  2819. for si=1,2 do
  2820. local ref2=parts(e,"saz1",Vector3.new(.2,.2,.2),col[2],Enum.Material.Neon,0,0)
  2821. ref2.Anchored=true
  2822. ref2.CFrame=ref1.CFrame*CFrame.new(math.random(-3,3),math.random(-3,3),-i*12+math.random(-3,3))
  2823. meshs(ref2,"Mesh",Vector3.new(6,6,6),Enum.MeshType.Sphere,"")
  2824. local ref3=parts(e,"saz2",Vector3.new(.2,.2,.2),col[1],Enum.Material.Neon,0,0)
  2825. ref3.Anchored=true
  2826. ref3.CFrame=ref1.CFrame*CFrame.new(math.random(-3,3),math.random(-3,3),-i*12+math.random(-3,3))
  2827. meshs(ref3,"Mesh",Vector3.new(6,6,6),Enum.MeshType.Sphere,"")
  2828. sounds(ref2,"1724878544",1.3,1.2)
  2829. sounds(ref3,"1724878544",1.3,1.2)
  2830. Effect(e,col[2],ref2.CFrame,3,3,3,4,4,4,.05,"Sphere",6,0,"")
  2831. Effect(e,col[1],ref3.CFrame,3,3,3,4,4,4,.05,"Sphere",6,0,"")
  2832. Effect(e,col[2],ref2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,3,2,2,0,.09,"FileMesh",6,0,"3270017")
  2833. Effect(e,col[1],ref3.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,3,2,2,0,.09,"FileMesh",6,0,"3270017")
  2834. Mdamage("None",ref2,11,math.random(15,18),0,"")
  2835. Mdamage("None",ref3,11,math.random(15,18),0,"")
  2836. game:GetService("Debris"):AddItem(ref2,5)
  2837. game:GetService("Debris"):AddItem(ref3,5)
  2838. end
  2839. end
  2840.  
  2841. coroutine.resume(coroutine.create(function()
  2842. swait(40)
  2843. CameraShake(200,Head,3,.08)
  2844. for _,v in pairs(e:children()) do
  2845. if v:IsA("BasePart") and v.Transparency~=1 then
  2846. v.Transparency=1
  2847. sounds(v,"769011266",.8,1.1)
  2848. Mdamage("None",v,10,math.random(15,18),0,"")
  2849. game:GetService("Debris"):AddItem(v,1)
  2850. if v.Name=="saz1" then
  2851. for i=1,6 do
  2852. Effect(e,col[2],v.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),6,6,35,0,0,0,.03,"Sphere",4,.1,"",130,180,150)
  2853. end
  2854. elseif v.Name=="saz2" then
  2855. for i=1,6 do
  2856. Effect(e,col[1],v.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),6,6,35,0,0,0,.03,"Sphere",4,.1,"",130,180,150)
  2857. end
  2858. end
  2859. game:GetService("Debris"):AddItem(v,2)
  2860. swait()
  2861. end
  2862. end
  2863. end))
  2864.  
  2865.  
  2866. Root.CFrame=Root.CFrame*CFrame.new(0,0,-110)
  2867. RJ.C0=CFrame.new(-2.31750309e-05, -0.295795858, -0.0982816592, 0.120410018, 3.58849772e-09, 0.99272424, -0.207693145, 0.97786963, 0.0251916163, -0.970754862, -0.209215343, 0.117745295)*CFrame.new(-30,0,0)*CFrame.Angles(0,0,0)
  2868. for i=1,-.1,-0.12 do
  2869. swait()
  2870. for _,v in pairs(m:children()) do
  2871. if v:IsA("BasePart") then
  2872. v.Transparency=i
  2873. end
  2874. end
  2875. for _,v in pairs(chr:children()) do
  2876. if v:IsA("BasePart") and v.Name~=Root.Name then
  2877. v.Transparency=i
  2878. if v.Name=="Head" and v:findFirstChildOfClass("Decal")~=nil then
  2879. v:findFirstChildOfClass("Decal").Transparency=i
  2880. end
  2881. elseif v:IsA("Accessory") then
  2882. v.Handle.Transparency=i
  2883. end
  2884. end
  2885. for _,v in pairs(Visss:children()) do
  2886. if v:IsA("Frame") then
  2887. v.BackgroundTransparency=i
  2888. end
  2889. end
  2890. Root.Anchored=true
  2891. RJ.C0=clerp(RJ.C0,CFrame.new(-2.31750309e-05, -0.295795858, -0.0982816592, 0.120410018, 3.58849772e-09, 0.99272424, -0.207693145, 0.97786963, 0.0251916163, -0.970754862, -0.209215343, 0.117745295)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2892. Neck.C0=clerp(Neck.C0,CFrame.new(3.28570604e-06, 1.5000205, 3.73702496e-05, 0.154529616, -0.0533964448, -0.986544251, 1.74841921e-06, 0.998538494, -0.0540453643, 0.987988174, 0.00834988151, 0.154303864)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2893. RS.C0=clerp(RS.C0,CFrame.new(1.94193518, 0.69839561, -0.200542808, -0.19561635, -0.965838432, 0.169972032, 0.980680525, -0.192655623, 0.0339051746, -8.51228833e-07, 0.173320651, 0.984865427)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2894. LS.C0=clerp(LS.C0,CFrame.new(-1.75503612, 0.0148609895, -0.143688738, 0.453105718, 0.883608997, -0.11802768, -0.891456783, 0.449117064, -0.0599888749, 1.53854489e-06, 0.132397875, 0.991196632)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2895. RH.C0=clerp(RH.C0,CFrame.new(0.594118297, -1.68184936, -0.0120359957, 0.126216277, 0.0626058653, -0.990025342, -2.11912857e-06, 0.998006582, 0.0631102771, 0.992002726, -0.00796345249, 0.12596482)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2896. LH.C0=clerp(LH.C0,CFrame.new(-0.780936897, -1.93743944, 0.0516012944, 0.0825548619, 0.304184377, -0.949029446, 0.0449628718, 0.950173259, 0.308462381, 0.995571733, -0.0681361482, 0.0647644252)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2897. end
  2898. for i=0,1,.04 do
  2899. swait()
  2900. Root.Anchored=true
  2901. RJ.C0=clerp(RJ.C0,CFrame.new(-2.31750309e-05, -0.295795858, -0.0982816592, 0.120410018, 3.58849772e-09, 0.99272424, -0.207693145, 0.97786963, 0.0251916163, -0.970754862, -0.209215343, 0.117745295)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2902. Neck.C0=clerp(Neck.C0,CFrame.new(3.28570604e-06, 1.5000205, 3.73702496e-05, 0.154529616, -0.0533964448, -0.986544251, 1.74841921e-06, 0.998538494, -0.0540453643, 0.987988174, 0.00834988151, 0.154303864)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2903. RS.C0=clerp(RS.C0,CFrame.new(1.94193518, 0.69839561, -0.200542808, -0.19561635, -0.965838432, 0.169972032, 0.980680525, -0.192655623, 0.0339051746, -8.51228833e-07, 0.173320651, 0.984865427)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2904. LS.C0=clerp(LS.C0,CFrame.new(-1.75503612, 0.0148609895, -0.143688738, 0.453105718, 0.883608997, -0.11802768, -0.891456783, 0.449117064, -0.0599888749, 1.53854489e-06, 0.132397875, 0.991196632)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2905. RH.C0=clerp(RH.C0,CFrame.new(0.594118297, -1.68184936, -0.0120359957, 0.126216277, 0.0626058653, -0.990025342, -2.11912857e-06, 0.998006582, 0.0631102771, 0.992002726, -0.00796345249, 0.12596482)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2906. LH.C0=clerp(LH.C0,CFrame.new(-0.780936897, -1.93743944, 0.0516012944, 0.0825548619, 0.304184377, -0.949029446, 0.0449628718, 0.950173259, 0.308462381, 0.995571733, -0.0681361482, 0.0647644252)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2907. end
  2908. Root.Anchored=false
  2909. hum.AutoRotate=true
  2910.  
  2911. elseif choice==2 then
  2912. sounds(RArm,"199145659",1,1.2)
  2913. hum.WalkSpeed=0
  2914. for i=0,1,0.04 do
  2915. swait()
  2916. RJ.C0=clerp(RJ.C0,CFrame.new(1.81758351e-05, -2.39048489e-07, -2.09973896e-05, 0.837009132, -4.68375339e-17, 0.547189057, -1.64156718e-05, 1, 2.51102738e-05, -0.547189057, -2.99999992e-05, 0.837009132)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2917. Neck.C0=clerp(Neck.C0,CFrame.new(0.117549829, 1.460724, -0.179843515, 0.837009132, 0.0984081477, -0.538267314, 0, 0.983695328, 0.179843053, 0.547189057, -0.150530279, 0.823361993)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2918. RS.C0=clerp(RS.C0,CFrame.new(0.258909285, 0.760815978, -0.701461196, 0.337321371, 0.886091411, 0.317893654, 0.940674365, -0.330426395, -0.0771375448, 0.0366895348, 0.325054526, -0.944983423)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2919. LS.C0=clerp(LS.C0,CFrame.new(-1.62461603, 0.0846784189, 0.242279738, 0.95075649, 0.305410147, 0.0527905822, -0.309939027, 0.936852455, 0.162004158, 2.0802021e-05, -0.170388341, 0.985377073)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2920. RH.C0=clerp(RH.C0,CFrame.new(0.500019193, -2.00007105, -6.71595335e-05, 0.77207607, 0, -0.635530174, 0, 1, 0, 0.635530174, 0, 0.77207607)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2921. LH.C0=clerp(LH.C0,CFrame.new(-0.500020981, -2.00007105, -7.00354576e-05, 0.794756949, 0, -0.606928051, 0, 1, 0, 0.606928051, 0, 0.794756949)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2922. end
  2923. for i=0,1,0.05 do
  2924. swait()
  2925. RJ.C0=clerp(RJ.C0,CFrame.new(1.81758351e-05, -2.39048489e-07, -2.09973896e-05, 0.837009132, -4.68375339e-17, 0.547189057, -1.64156718e-05, 1, 2.51102738e-05, -0.547189057, -2.99999992e-05, 0.837009132)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2926. Neck.C0=clerp(Neck.C0,CFrame.new(0.0767034665, 1.4602052, -0.11736276, 0.837009132, -0.0037953034, -0.547175884, 0, 0.999975979, -0.00693600019, 0.547189057, 0.00580549566, 0.836989045)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  2927. RS.C0=clerp(RS.C0,CFrame.new(0.295620054, 1.02689278, -0.704312861, 0.546934605, 0.807849228, 0.219641536, 0.832490206, -0.552539766, -0.0407429673, 0.0884464979, 0.205133215, -0.974729657)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  2928. LS.C0=clerp(LS.C0,CFrame.new(-1.62461603, 0.0846784189, 0.242279738, 0.95075649, 0.305410147, 0.0527905822, -0.309939027, 0.936852455, 0.162004158, 2.0802021e-05, -0.170388341, 0.985377073)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2929. RH.C0=clerp(RH.C0,CFrame.new(0.500019193, -2.00007105, -6.71595335e-05, 0.77207607, 0, -0.635530174, 0, 1, 0, 0.635530174, 0, 0.77207607)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2930. LH.C0=clerp(LH.C0,CFrame.new(-0.500020981, -2.00007105, -7.00354576e-05, 0.794756949, 0, -0.606928051, 0, 1, 0, 0.606928051, 0, 0.794756949)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2931. end
  2932. local ref1=parts(e,"ref",Vector3.new(.2,.2,.2),col[2],Enum.Material.Neon,0,1)
  2933. ref1.Anchored=true
  2934. ref1.CFrame=Root.CFrame*CFrame.new(0,1,0)
  2935. local soundz=create("Sound"){
  2936. Parent=ref1,
  2937. SoundId="rbxassetid://362395087",
  2938. Volume=2.7,
  2939. PlaybackSpeed=1.2,
  2940. Looped=true}
  2941. soundz:Play()
  2942. game:GetService("Debris"):AddItem(ref1,10)
  2943. local cf=ref1.CFrame
  2944. local radz=0
  2945. coroutine.resume(coroutine.create(function()
  2946. while ref1.Parent~=nil do
  2947. radz=radz+24
  2948. ref1.CFrame=ref1.CFrame*CFrame.new(0,0,-1)
  2949. Effect(e,"Olivine",ref1.CFrame*CFrame.Angles(0,math.rad(radz),0),5,4,5,3,2,3,.08,"FileMesh",6,0,"1051557")
  2950. LockEffect(e,"Olivine",ref1.CFrame,ref1,2,2,2,6,6,6,.08,"Brick",1,0,"")
  2951. Effect(e,"Olivine",ref1.CFrame*CFrame.new(0,-1.8,0)*CFrame.Angles(0,math.rad(radz),0),5,.3,5,1.4,.4,1.4,.07,"FileMesh",2,math.random(-5,5),"20329976")
  2952. Mdamage("Wind",ref1,15,math.random(3,4),0,"")
  2953. swait(2)
  2954. end
  2955. end))
  2956. for i=0,1,0.04 do
  2957. swait()
  2958. RJ.C0=clerp(RJ.C0,CFrame.new(1.25523657e-05, -0.0822996572, -0.0451444313, 0.738116086, -1.26486043e-07, -0.674673796, 0.0587351732, 0.996203363, 0.0642580912, 0.672112286, -0.0870569944, 0.735313773)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2959. Neck.C0=clerp(Neck.C0,CFrame.new(-0.100675002, 1.55531347, -0.105848208, 0.724777937, -0.117443964, 0.678899169, -2.84732073e-06, 0.985364258, 0.170462966, -0.688982546, -0.1235497, 0.714169919)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2960. RS.C0=clerp(RS.C0,CFrame.new(1.8776567, 0.0713712722, -0.32728371, 0.35267517, -0.841815352, 0.408616364, 0.896032453, 0.429673374, 0.111834109, -0.26971519, 0.326692343, 0.905829012)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2961. LS.C0=clerp(LS.C0,CFrame.new(-1.66632402, 0.0740345269, -0.323752016, 0.949790835, 0.2798177, -0.139998615, -0.308992952, 0.909204006, -0.279054791, 0.0492028594, 0.308302253, 0.950015247)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2962. RH.C0=clerp(RH.C0,CFrame.new(0.654585898, -2.03037429, 0.165298417, 0.730504274, -0.157548994, 0.66448617, 1.74868171e-06, 0.973024666, 0.230701193, -0.682908118, -0.168527082, 0.710798979)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2963. LH.C0=clerp(LH.C0,CFrame.new(-0.93840462, -1.90897703, -0.37861383, 0.653578281, 0.116541043, 0.747832775, -2.46678837e-07, 0.988074124, -0.153979674, -0.756858945, 0.100637585, 0.645783901)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2964. end
  2965.  
  2966. elseif choice==3 then
  2967. local grabbed=nil
  2968.  
  2969. local ref1=parts(e,"ref",Vector3.new(.2,.2,.2),col[2],Enum.Material.Neon,0,0)
  2970. meshs(ref1,"Mesh",Vector3.new(6,6,6),Enum.MeshType.Sphere,"")
  2971. local refWeld=welds(ref1,"R2Weld",RArm,ref1,CFrame.new(0, -1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0,0,0))
  2972. local ref2=parts(e,"ref",Vector3.new(.2,.2,.2),col[1],Enum.Material.Neon,0,.6)
  2973. meshs(ref2,"Mesh",Vector3.new(10,10,10),Enum.MeshType.Sphere,"")
  2974. local refWeld=welds(ref2,"R2Weld",RArm,ref2,CFrame.new(0, -1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0,0,0))
  2975. LockEffect(e,col[1],ref1.CFrame,ref1,2,2,2,4,4,4,.07,"Sphere",6,0,"")
  2976.  
  2977. sounds(ref1,"400765064",1,1.6)
  2978. sounds(Root,"2767090",1.2,1.2)
  2979. for i=0,1,0.03 do
  2980. swait()
  2981. local grab=FindNearestTorso(RArm.Position,4)
  2982. if grab~=nil and grabbed==nil then
  2983. grabbed=grab
  2984. sounds(grab,"200632875",1.2,1)
  2985. ref1.Transparency=1
  2986. ref2.Transparency=1
  2987. end
  2988. if grabbed~=nil then
  2989. grabbed.CFrame=RArm.CFrame*CFrame.new(0,-1.3,0)*CFrame.Angles(-math.rad(90),0,0)
  2990. end
  2991. Root.Velocity=Root.CFrame.lookVector*100
  2992. Effect(e,col[1],RLeg.CFrame*CFrame.new(0,-1,0),1,1,1,1,1,1,.07,"Brick",1,0,"")
  2993. Effect(e,col[1],LLeg.CFrame*CFrame.new(0,-1,0),1,1,1,1,1,1,.07,"Brick",1,0,"")
  2994. RJ.C0=clerp(RJ.C0,CFrame.new(-3.95476818e-05, -0.805751622, -0.373705924, 0.410960197, -3.67426978e-08, -0.91165334, 0.340748519, 0.927521467, 0.153604463, 0.845578194, -0.37376982, 0.381174386)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2995. Neck.C0=clerp(Neck.C0,CFrame.new(0.164378285, 1.46717274, -0.0596249029, 0.410960197, -0.0320049822, 0.911091506, -3.67426978e-08, 0.999383569, 0.0351065099, -0.91165334, -0.0144274235, 0.410706848)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2996. RS.C0=clerp(RS.C0,CFrame.new(1.87885034, 0.424660593, -0.693294346, 0.637165308, -0.767974138, 0.0650874451, 0.255559325, 0.130846128, -0.95789808, 0.727124453, 0.626973152, 0.279633552)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2997. LS.C0=clerp(LS.C0,CFrame.new(-1.46604145, 0.505524516, -0.609988809, 0.058447063, 0.327494889, -0.943043709, -0.996839285, -0.0317716189, -0.0728145912, -0.053808406, 0.944318771, 0.324602813)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2998. RH.C0=clerp(RH.C0,CFrame.new(0.950460553, -1.95577824, 0.20016557, 0.812948048, -0.416581929, -0.406909257, 0.459606081, 0.888076782, 0.00904171169, 0.357600003, -0.194368392, 0.913424015)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2999. LH.C0=clerp(LH.C0,CFrame.new(-1.32565701, -0.835368335, -0.34942764, 0.470233411, 0.561475813, 0.680900633, 0.0216006599, 0.763968527, -0.644891739, -0.882277787, 0.31795752, 0.347115278)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3000. end
  3001. hum.WalkSpeed=0
  3002. for i=0,1,0.07 do
  3003. swait()
  3004. if grabbed~=nil then
  3005. grabbed.CFrame=RArm.CFrame*CFrame.new(0,-1.3,0)*CFrame.Angles(-math.rad(90),0,0)
  3006. end
  3007. RJ.C0=clerp(RJ.C0,CFrame.new(5.18746674e-06, -0.913503587, -0.278308749, 0.249630064, -5.95164238e-08, 0.968341351, 0.404667675, 0.908494115, -0.104319789, -0.87973237, 0.417897791, 0.226787448)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.45)
  3008. Neck.C0=clerp(Neck.C0,CFrame.new(-0.171314687, 1.40448451, 0.0441576354, 0.249630064, -0.246295452, -0.936495423, -5.95164238e-08, 0.967113018, -0.254347742, 0.968341351, 0.0634929091, 0.241420418)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.45)
  3009. RS.C0=clerp(RS.C0,CFrame.new(1.71731317, 1.32349575, -0.285644293, -0.866462886, -0.413608044, 0.279590011, 0.453933239, -0.885811567, 0.0963464901, 0.207814321, 0.210395813, 0.95527333)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.45)
  3010. LS.C0=clerp(LS.C0,CFrame.new(-1.94655478, 0.581689835, -0.359367311, -0.0202600658, 0.943094373, -0.33190757, -0.994043946, -0.0545569398, -0.0943423733, -0.107081637, 0.328019321, 0.93858242)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.45)
  3011. RH.C0=clerp(RH.C0,CFrame.new(0.808143616, -1.6289773, -0.0854113251, 0.232678771, 0.215462193, -0.94838649, -0.02221727, 0.976073921, 0.216301635, 0.972299933, -0.0292582344, 0.231898651)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.45)
  3012. LH.C0=clerp(LH.C0,CFrame.new(-1.50866926, -0.975405693, 0.109960198, 0.100519896, 0.983781099, -0.148562118, 0.0883358121, 0.139904007, 0.986216962, 0.991005898, -0.112257764, -0.0728399605)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.45)
  3013. end
  3014.  
  3015. CameraShake(150,Head,3,.07)
  3016.  
  3017. sounds(ref1,"206082327",1.2,.9)
  3018. sounds(ref1,"199145534",1.1,1.3)
  3019. Mdamage("None",ref1,14,math.random(25,35),0,"")
  3020. if grabbed~=nil and grabbed.Parent~=nil then
  3021. grabbed.Parent:BreakJoints()
  3022. end
  3023. Effect(e,col[1],ref1.CFrame,1,1,1,5,5,5,.06,"Sphere",6,0,"")
  3024. Effect(e,col[1],ref1.CFrame,1,1,1,8,8,8,.06,"Sphere",6,0,"")
  3025. for i=1,2 do
  3026. Effect(e,col[1],ref1.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,2,2,.1,.04,"FileMesh",6,0,"3270017")
  3027. end
  3028. for i=1,8 do
  3029. Effect(e,col[1],ref1.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,22,0,0,0,.02,"Sphere",3,-.5,"")
  3030. end
  3031. ref1.Transparency=1
  3032. ref2.Transparency=1
  3033. game:GetService("Debris"):AddItem(ref1,3)
  3034. game:GetService("Debris"):AddItem(ref2,3)
  3035. for i=0,1,0.05 do
  3036. swait()
  3037. RS.C0=clerp(RS.C0,CFrame.new(1.71731317, 1.32349575, -0.285644293, -0.866462886, -0.413608044, 0.279590011, 0.453933239, -0.885811567, 0.0963464901, 0.207814321, 0.210395813, 0.95527333)*CFrame.new(0,.4,0)*CFrame.Angles(0,0,0),.4)
  3038. end
  3039.  
  3040. elseif choice==4 then
  3041. hum.WalkSpeed=0
  3042. hum.JumpPower=0
  3043. sounds(Root,"588733125",1.1,.7)
  3044. for i=0,1,0.04 do
  3045. swait()
  3046. Effect(e,col[1],RArm.CFrame*CFrame.new(0,-1.5,0),1,1,1,1,1,1,.07,"Brick",1,0,"")
  3047. Effect(e,col[1],LArm.CFrame*CFrame.new(0,-1.5,0),1,1,1,1,1,1,.07,"Brick",1,0,"")
  3048. RJ.C0=clerp(RJ.C0,CFrame.new(6.00931378e-15, -1.17707562, -0.169359982, 1, -4.80336503e-15, -1.7296489e-15, -5.10529119e-15, 0.940860152, 0.338795334, 0, -0.338795334, 0.940860152)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  3049. Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.56103146, -0.180980295, 1, 0, 0, 0, 0.940576434, 0.339582145, 0, -0.339582145, 0.940576434)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  3050. RS.C0=clerp(RS.C0,CFrame.new(0.800449967, -0.187214166, -0.887697816, 0.912252486, 0.409397066, 0.0137643171, -0.287467182, 0.66377306, -0.690484047, -0.29181847, 0.625939012, 0.723216832)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  3051. LS.C0=clerp(LS.C0,CFrame.new(-0.744458914, -0.00975477695, -1.03553545, 0.804527998, -0.553871632, -0.214385211, 0.0958740115, 0.477351785, -0.873466492, 0.586125493, 0.682174206, 0.437144727)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  3052. RH.C0=clerp(RH.C0,CFrame.new(0.469845772, -1.71390557, 0.771302402, 1, 0, 0, 0, 0.589814305, 0.807539105, 0, -0.807539105, 0.589814246)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  3053. LH.C0=clerp(LH.C0,CFrame.new(-0.500022888, -0.680210114, -0.91726172, 1, 0, 0, 0, 0.82908982, -0.559115708, 0, 0.559115708, 0.82908982)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  3054. end
  3055. for i=0,1,0.06 do
  3056. swait()
  3057. Effect(e,col[1],RArm.CFrame*CFrame.new(0,-1.5,0),1,1,1,1,1,1,.07,"Brick",1,0,"")
  3058. Effect(e,col[1],LArm.CFrame*CFrame.new(0,-1.5,0),1,1,1,1,1,1,.07,"Brick",1,0,"")
  3059. Neck.C0=clerp(Neck.C0,CFrame.new(-4.47034836e-07, 1.51806176, 0.0463362709, 1, 0, 0, 0, 0.996593475, -0.082471624, 0, 0.082471624, 0.996593475)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  3060. end
  3061. Effect(e,col[1],RArm.CFrame*CFrame.new(0,-1.5,0),1,1,1,4,4,4,.07,"Brick",1,0,"")
  3062. local refy=parts(e,"ref",Vector3.new(.2,.2,.2),col[2],Enum.Material.Neon,0,1)
  3063. refy.Anchored=true
  3064. refy.CFrame=Root.CFrame*CFrame.new(0,-2,0)
  3065. game:GetService("Debris"):AddItem(refy,10)
  3066. coroutine.resume(coroutine.create(function()
  3067. for i=1,50 do
  3068. swait(1)
  3069. local refz=parts(e,"ref",Vector3.new(.2,.2,.2),"Bright blue",Enum.Material.Neon,.4,0)
  3070. meshs(refz,"Mesh",Vector3.new(2+(i/30), 6+(i/30), 2+(i/30)),Enum.MeshType.FileMesh,"1778999")
  3071. refz.Anchored=true
  3072. sounds(refz,"588732660",1.1,1)
  3073. game:GetService("Debris"):AddItem(refz,10)
  3074. refz.CFrame=refy.CFrame*CFrame.Angles(0,math.rad(math.random(-15,15)),0)*CFrame.new(0,-2,-8-(i*1.5))*CFrame.Angles(-math.rad(30),0,math.rad(math.random(-12,12)))
  3075. Mdamage("None",refz,7+(i/5),math.random(12,15),.02,"")
  3076. coroutine.resume(coroutine.create(function()
  3077. Effect(e,"Cyan",refz.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,15,9,9,9,.08,"Brick",1,0,"")
  3078. for i=1,20 do
  3079. swait()
  3080. refz.CFrame=refz.CFrame*CFrame.new(0,.2+i/120,0)
  3081. end
  3082. swait(150)
  3083. for i=1,20 do
  3084. swait()
  3085. refz.Transparency=refz.Transparency+.05
  3086. refz.CFrame=refz.CFrame*CFrame.new(0,-.4+i/100,0)
  3087. end
  3088. refz:Remove()
  3089. end))
  3090. end
  3091. end))
  3092.  
  3093. for i=0,1,0.04 do
  3094. swait()
  3095. Torso.Velocity=Root.CFrame.lookVector*-15
  3096. RJ.C0=clerp(RJ.C0,CFrame.new(4.76837158e-07, -0.944757998, 0.155951917, 1, -4.4502178e-17, 1.4605179e-17, -4.68375339e-17, 0.950139403, -0.311826378, 0, 0.311824679, 0.950139701)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3097. Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.58596992, -0.16490005, 1, 0, 0, 0, 0.969312131, 0.245831758, 0, -0.245833457, 0.969312668)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3098. RS.C0=clerp(RS.C0,CFrame.new(1.97497809, 0.438210815, -0.191041768, 0.0243609957, -0.97459954, 0.222625896, 0.982131004, 0.064901717, 0.176652864, -0.186615437, 0.214344397, 0.958765805)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3099. LS.C0=clerp(LS.C0,CFrame.new(-2.05303121, 0.509687543, -0.300363779, -0.0873610303, 0.933307707, -0.348288387, -0.965731263, 0.00642960519, 0.25946337, 0.244400203, 0.359020233, 0.900763094)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3100. RH.C0=clerp(RH.C0,CFrame.new(0.500016212, -1.44184816, 1.17676687, 1, 0, 0, 0, 0.0799156725, 0.996801257, 0, -0.99680233, 0.079914242)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3101. LH.C0=clerp(LH.C0,CFrame.new(-0.500022888, -1.43480039, -0.347751558, 1, 0, 0, 0, 0.900971234, 0.433878124, 0, -0.433879882, 0.900971353)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3102. end
  3103.  
  3104. elseif choice==5 then
  3105. hum.WalkSpeed=8
  3106. for i=0,1,0.07 do
  3107. swait()
  3108. RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, 0, 1, -1.85452656e-15, -3.23117427e-27, -2.15452656e-15, 1, 0, -3.23117427e-27, 0, 1)*CFrame.new(0,-.2,0)*CFrame.Angles(0,0,0),.4)
  3109. Neck.C0=clerp(Neck.C0,CFrame.new(-2.38418579e-07, 1.51055896, -0.0127647072, 1, -1.07478285e-15, -7.30631761e-17, -1.07726328e-15, 0.997697473, 0.0678229481, 0, -0.0678229555, 0.997697473)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3110. RS.C0=clerp(RS.C0,CFrame.new(1.52165616, 1.26009512, -3.76836433e-05, -0.992719233, -0.120452031, -3.23179013e-20, 0.120452031, -0.992719233, 2.99999992e-05, -3.61356092e-06, 2.97815768e-05, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3111. LS.C0=clerp(LS.C0,CFrame.new(-0.983192325, -0.0979874432, 0.472811818, 0.893586993, -0.448817492, 0.00807471853, 0.397765756, 0.800024748, 0.449157983, -0.208049938, -0.398149818, 0.893415928)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3112. RH.C0=clerp(RH.C0,CFrame.new(0.513582528, -1.79938452, 0.00132172182, 0.994032621, -0.0501478165, -0.0968735367, 0.0503848828, 0.998730004, 9.88113243e-07, 0.0967504531, -0.00488194451, 0.995296717)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3113. LH.C0=clerp(LH.C0,CFrame.new(-0.515292525, -1.80007272, -0.0472557023, 0.9858675, 0.032826975, 0.164279073, -0.0332799107, 0.999446154, 4.85404598e-06, -0.164187923, -0.00547197927, 0.986413896)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3114. end
  3115. sounds(RArm,"188959311",1.2,1)
  3116. Effect(e,col[1],RArm.CFrame*CFrame.new(0,-1.2,0),45,45,45,-2,-2,-2,.06,"Brick",1,0,"")
  3117. local refz=parts(e,"ref",Vector3.new(.2,.2,.2),"Bright blue",Enum.Material.Neon,.4,1)
  3118. refz.Anchored=true
  3119. refz.CFrame=RArm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0)
  3120. game:GetService("Debris"):AddItem(refz,5)
  3121. coroutine.resume(coroutine.create(function()
  3122. local masd=mouse.Hit.p
  3123.  
  3124. Mdamage("None",refz,15,math.random(15,18),0,"")
  3125. Effect(e,"Royal purple",refz.CFrame,65,65,65,-7,-7,-7,.08,"Sphere",6,0,"")
  3126. for i=1,60 do
  3127. swait()
  3128. refz.CFrame=clerp(refz.CFrame,CFrame.new(masd),.1)
  3129. Effect(e,"Royal purple",refz.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,10,0,0,12,.09,"Sphere",6,0,"")
  3130. end
  3131. sounds(refz,"1325061182",1.6,1.3)
  3132. sounds(refz,"151776391",1.6,1)
  3133. local ref1=parts(refz,"ref",Vector3.new(.2,.2,.2),"Bright blue",Enum.Material.Neon,.4,1)
  3134. ref1.Anchored=true
  3135. ref1.CFrame=refz.CFrame*CFrame.new(0,1,0)
  3136. local ref2=parts(refz,"ref",Vector3.new(.2,.2,.2),"Bright blue",Enum.Material.Neon,.4,1)
  3137. ref2.Anchored=true
  3138. ref2.CFrame=refz.CFrame*CFrame.new(0,1,0)
  3139. for i=-0,1,.02 do
  3140. swait()
  3141. ref1.CFrame=refz.CFrame*CFrame.Angles(0,math.rad(0-720*i),0)*CFrame.new(0,1,i*42)
  3142. ref2.CFrame=refz.CFrame*CFrame.Angles(0,math.rad(0-720*i),0)*CFrame.new(0,1,-i*42)
  3143. Effect(e,"Royal purple",ref1.CFrame,12,12,12,5,5,5,.05,"Sphere",6,0,"")
  3144. Effect(e,"Alder",ref1.CFrame,11,11,11,4,4,4,.05,"Sphere",6,0,"")
  3145. Effect(e,"Alder",ref1.CFrame,11,11,11,4,4,4,.05,"Brick",1,0,"")
  3146. Mdamage("None",ref1,12,math.random(15,18),0.04,"")
  3147. Effect(e,"Royal purple",ref2.CFrame,12,12,12,5,5,5,.05,"Sphere",6,0,"")
  3148. Effect(e,"Alder",ref2.CFrame,11,11,11,4,4,4,.05,"Sphere",6,0,"")
  3149. Effect(e,"Alder",ref2.CFrame,11,11,11,4,4,4,.05,"Brick",1,0,"")
  3150. Mdamage("None",ref2,12,math.random(15,18),0.04,"")
  3151. end
  3152. end))
  3153. for i=0,1,0.07 do
  3154. swait()
  3155. RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, 0, 1, -1.85452656e-15, -3.23117427e-27, -2.15452656e-15, 1, 0, -3.23117427e-27, 0, 1)*CFrame.new(0,-.2,0)*CFrame.Angles(0,0,0),.4)
  3156. Neck.C0=clerp(Neck.C0,CFrame.new(-2.38418579e-07, 1.51055896, -0.0127647072, 1, -1.07478285e-15, -7.30631761e-17, -1.07726328e-15, 0.997697473, 0.0678229481, 0, -0.0678229555, 0.997697473)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3157. RS.C0=clerp(RS.C0,CFrame.new(1.62226772, 1.23509347, -3.69335976e-05, -0.959269106, -0.282494038, -3.23179013e-20, 0.282494038, -0.959269106, 2.99999992e-05, -8.47482079e-06, 2.87780731e-05, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  3158. LS.C0=clerp(LS.C0,CFrame.new(-0.983192325, -0.0979874432, 0.472811818, 0.893586993, -0.448817492, 0.00807471853, 0.397765756, 0.800024748, 0.449157983, -0.208049938, -0.398149818, 0.893415928)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3159. RH.C0=clerp(RH.C0,CFrame.new(0.513582528, -1.79938452, 0.00132172182, 0.994032621, -0.0501478165, -0.0968735367, 0.0503848828, 0.998730004, 9.88113243e-07, 0.0967504531, -0.00488194451, 0.995296717)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3160. LH.C0=clerp(LH.C0,CFrame.new(-0.515292525, -1.80007272, -0.0472557023, 0.9858675, 0.032826975, 0.164279073, -0.0332799107, 0.999446154, 4.85404598e-06, -0.164187923, -0.00547197927, 0.986413896)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3161. end
  3162.  
  3163. elseif choice==6 then
  3164.  
  3165. for i=0,1,0.1 do
  3166. swait()
  3167. RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, -0, 1, -9.36750677e-17, 0, -9.36750677e-17, 1, 0, 0, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3168. Neck.C0=clerp(Neck.C0,CFrame.new(-1.40514719e-16, 1.50002265, 3.81469727e-06, 1, -9.36750677e-17, 0, -9.36750677e-17, 1, 0, 0, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3169. RS.C0=clerp(RS.C0,CFrame.new(1.50838256, 1.22279298, -0.0667292699, 0.990302503, -0.138928249, -4.3769127e-08, -0.138721839, -0.988831222, -0.0544900708, 0.00757016521, 0.0539616533, -0.998514414)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3170. LS.C0=clerp(LS.C0,CFrame.new(-0.871417761, -0.147628829, 0.549702168, 0.832722127, -0.530777693, 0.157635748, 0.387307197, 0.761839628, 0.519224048, -0.395685673, -0.371315807, 0.839974761)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3171. RH.C0=clerp(RH.C0,CFrame.new(0.500015259, -1.10708332, -0.233533353, 1, -4.53134304e-17, -1.18510721e-17, -4.68375339e-17, 0.967459798, 0.253025115, 0, -0.253025115, 0.967459798)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3172. LH.C0=clerp(LH.C0,CFrame.new(-0.500022888, -2.06652951, 0.29434827, 1, -4.54794456e-17, -1.11970857e-17, -4.68375339e-17, 0.971004307, 0.23906225, 0, -0.23906225, 0.971004307)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3173. end
  3174.  
  3175. Lightning(e,RArm.Position, mouse.Hit.p, 15, 1, col[1], .8, 0, .02)
  3176.  
  3177.  
  3178. elseif choice==7 then
  3179. hum.WalkSpeed=0
  3180. sounds(RArm,"588737452",1.3,.7)
  3181. local refs=parts(e,"ref",Vector3.new(.2,.2,.2),col[2],Enum.Material.Neon,0,1)
  3182. local refWeld=welds(refs,"R2Weld",RArm,refs,CFrame.new(0, -1.2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0,0,0))
  3183. game:GetService("Debris"):AddItem(refs,5)
  3184. for i=0,1,0.03 do
  3185. swait()
  3186. LockEffect(e,col[1],refs.CFrame,refs,1,1,1,.8,.8,.8,.1,"Brick",1,0,"")
  3187. Effect(e,col[1],refs.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,.4,.4,.4,.08,"Sphere",3,.3,"")
  3188. RJ.C0=clerp(RJ.C0,CFrame.new(-7.1694285e-07, -0.115567684, -4.32867018e-05, 0.188919917, -7.02563008e-16, 0.981992543, -2.94597758e-05, 1, 5.66759718e-06, -0.981992543, -2.99999992e-05, 0.188919917)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3189. Neck.C0=clerp(Neck.C0,CFrame.new(0.145333856, 1.50490248, 0.0145381317, 0.188919917, 0.310079902, -0.931750953, 0, 0.948837101, 0.315766037, 0.981992543, -0.0596544929, 0.179254219)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3190. RS.C0=clerp(RS.C0,CFrame.new(1.83202589, 0.0988616049, -0.349778682, 0.694897592, -0.671097994, 0.258350432, 0.696331024, 0.717667758, -0.00872217305, -0.179556355, 0.185958445, 0.966011941)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3191. LS.C0=clerp(LS.C0,CFrame.new(-1.70524883, 0.0745566338, -0.233700261, 0.870548964, 0.481558561, -0.101221561, -0.492081702, 0.851939082, -0.179040372, 1.61677599e-05, 0.205672726, 0.978620887)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3192. RH.C0=clerp(RH.C0,CFrame.new(0.642196834, -1.93521571, -0.0256682932, 0.177223787, -0.0520141758, -0.982795238, 0, 0.99860245, -0.0528507754, 0.984170616, 0.00936641358, 0.176976115)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3193. LH.C0=clerp(LH.C0,CFrame.new(-0.594589353, -1.97232008, -0.145275459, 0.991398931, 0.122632131, 0.0457128882, -0.116721973, 0.986484885, -0.114993982, -0.0591970086, 0.108669207, 0.992313981)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3194. end
  3195. Effect(e,col[1],refs.CFrame,1,1,1,2,2,2,.06,"Brick",1,0,"")
  3196.  
  3197.  
  3198. local function lasr()
  3199. sounds(RArm,"379557765",1.3,math.random(20,30)/10)
  3200. local refss=parts(e,"ref",Vector3.new(.2,.2,.2),col[2],Enum.Material.Neon,0,1)
  3201. refss.Anchored=true
  3202. refss.CFrame=RArm.CFrame
  3203. game:GetService("Debris"):AddItem(refss,.1)
  3204. local hit,pos=rayCast(refss.Position,-RArm.CFrame.UpVector,999,chr)
  3205. refss.Position=pos
  3206. local pas=(refs.Position-refss.Position).magnitude
  3207. if hit~=nil then
  3208. Damage("None",refss,hit,math.random(8,10),.2,"")
  3209. end
  3210. Effect(e,col[1],refss.CFrame,1,1,1,2,2,2,.1,"Brick",1,0,"")
  3211. Effect(e,col[1],CFrame.new((refs.Position+refss.Position)/2,refss.Position)*CFrame.Angles(0,math.rad(90),0),pas*5,1,1,0,.6,.6,.07,"Cylinder",6,0,"")
  3212.  
  3213. local refsss=parts(e,"ref",Vector3.new(.2,.2,.2),col[2],Enum.Material.Neon,0,1)
  3214. refsss.Anchored=true
  3215. refsss.CFrame=CFrame.new(refss.Position)
  3216.  
  3217. game:GetService("Debris"):AddItem(refsss,8)
  3218. Effect(e,col[1],refsss.CFrame,1,1,1,2,2,2,.04,"Brick",1,0,"")
  3219. coroutine.resume(coroutine.create(function()
  3220. Effect(e,col[1],refsss.CFrame,2,2,2,0,0,0,.01,"Brick",1,0,"")
  3221. swait(80)
  3222. sounds(refsss,"588695708",1.3,.7)
  3223. Effect(e,"Bright orange",refsss.CFrame,2,2,2,4,4,4,.06,"Brick",1,0,"")
  3224. Mdamage("None",refsss,8,math.random(7,8),0,"")
  3225. end))
  3226. end
  3227.  
  3228. for i=0,1,0.01 do
  3229. swait()
  3230. lasr()
  3231. LockEffect(e,col[1],refs.CFrame,refs,1,1,1,.8,.8,.8,.1,"Brick",1,0,"")
  3232. Effect(e,col[1],refs.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,.4,.4,.4,.08,"Sphere",3,.3,"")
  3233. RJ.C0=clerp(RJ.C0,CFrame.new(-7.1694285e-07, -0.115567684, -4.32867018e-05, 0.188919917, -7.02563008e-16, 0.981992543, -2.94597758e-05, 1, 5.66759718e-06, -0.981992543, -2.99999992e-05, 0.188919917)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3234. Neck.C0=clerp(Neck.C0,CFrame.new(0.145335227, 1.50490153, 0.0145378578, 0.188919917, 0.018436905, -0.981819451, 0, 0.999823749, 0.0187749974, 0.981992543, -0.00354697066, 0.188886613)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.06)
  3235. RS.C0=clerp(RS.C0,CFrame.new(1.99503291, 0.504822254, -0.389725208, -0.0171545371, -0.965878367, 0.258427978, 0.999760211, -0.0200885795, -0.00871692039, 0.0136109358, 0.25821653, 0.965991199)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.06)
  3236. LS.C0=clerp(LS.C0,CFrame.new(-1.70524883, 0.0745566338, -0.233700261, 0.870548964, 0.481558561, -0.101221561, -0.492081702, 0.851939082, -0.179040372, 1.61677599e-05, 0.205672726, 0.978620887)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3237. RH.C0=clerp(RH.C0,CFrame.new(0.642196834, -1.93521571, -0.0256682932, 0.177223787, -0.0520141758, -0.982795238, 0, 0.99860245, -0.0528507754, 0.984170616, 0.00936641358, 0.176976115)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3238. LH.C0=clerp(LH.C0,CFrame.new(-0.594589353, -1.97232008, -0.145275459, 0.991398931, 0.122632131, 0.0457128882, -0.116721973, 0.986484885, -0.114993982, -0.0591970086, 0.108669207, 0.992313981)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3239. end
  3240.  
  3241. elseif choice==8 then
  3242.  
  3243. elseif choice==9 then
  3244. doing=true
  3245. local sas=mouse.KeyDown:connect(function(k)
  3246. k=k:lower()
  3247. if k=="z" and doing==true then
  3248. doing=false
  3249. end
  3250. end)
  3251. local refe=parts(e,"ref",Vector3.new(.2,.2,.2),col[2],Enum.Material.Neon,0,1)
  3252. refe.Anchored=true
  3253. haa=refe
  3254. local refs=parts(e,"ref",Vector3.new(.2,.2,.2),col[2],Enum.Material.Neon,0,1)
  3255. local refWeld=welds(refs,"R2Weld",RArm,refs,CFrame.new(0, -1.2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0,0,0))
  3256.  
  3257.  
  3258. local numz=0
  3259. while doing==true do
  3260. swait()
  3261. numz=numz+1
  3262. refe.CFrame=CFrame.new(mouse.Hit.p)*CFrame.Angles(math.rad(90),0,0)
  3263. if numz==10 then
  3264. numz=0
  3265. LockEffect(workspace.CurrentCamera,col[1],refe.CFrame,refe,2,2,1,4,4,0,.07,"FileMesh",6,0,"3270017")
  3266. LockEffect(e,col[1],refs.CFrame,refs,1,1,1,.6,.6,0,.08,"FileMesh",1,0,"3270017")
  3267. end
  3268. LockEffect(e,col[1],refs.CFrame,refs,1,1,1,1,1,1,.1,"Brick",1,0,"")
  3269. hum.WalkSpeed=8
  3270. if attack2==false then
  3271. RJ.C0=clerp(RJ.C0,CFrame.new(9.82645361e-07, -.2-.1*math.cos(sin/25), -5.42081143e-05, 0.647161186, -1.46387433e-11, 0.762353182, -2.28706049e-05, 1, 1.94148233e-05, -0.762353182, -2.99999992e-05, 0.647161186)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3272. Neck.C0=clerp(Neck.C0,CFrame.new(-2.54695206e-05, 1.5000248, 3.12392112e-05, 0.641426861, 0, -0.767184138, 0, 1, 0, 0.767184138, 0, 0.641426861)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3273. RS.C0=clerp(RS.C0,CFrame.new(1.40617871, 1.34100902, -0.55221802, 0.556814194, -0.251128912, 0.791765332, -7.40000323e-05, -0.953217447, -0.302285641, 0.830637097, 0.168258324, -0.530783594)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3274. LS.C0=clerp(LS.C0,CFrame.new(-1.53162372, 0.100231051, -4.13375892e-06, 0.970351577, 0.241698042, -6.85453415e-07, -0.241698056, 0.970351517, -6.14382225e-06, -8.94069672e-07, 6.11692667e-06, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3275. RH.C0=clerp(RH.C0,CFrame.new(0.500023007, -1.80007105+.1*math.cos(sin/25), -5.93066216e-05, 0.528373897, 0, -0.849011838, 0, 1, 0, 0.849011838, 0, 0.528373897)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3276. LH.C0=clerp(LH.C0,CFrame.new(-0.500042558, -1.80007105+.1*math.cos(sin/25), -7.36862421e-05, 0.625953257, 0, -0.779860556, 0, 1, 0, 0.779860556, 0, 0.625953257)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3277. end
  3278. end
  3279. haa=nil
  3280. refe:Remove()
  3281. sas:Disconnect()
  3282. end
  3283.  
  3284. else
  3285.  
  3286. if choice==1 then
  3287. hum.WalkSpeed=8
  3288. for i=0,1,0.08 do
  3289. swait()
  3290. RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, 0, 1, -1.40512602e-15, -1.61558713e-27, -1.40512602e-15, 1, 0, -1.61558713e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  3291. Neck.C0=clerp(Neck.C0,CFrame.new(-1.08187918e-15, 1.53990352, 0.166146547, 1, -6.63869907e-16, 2.29938105e-16, -7.02563008e-16, 0.944925845, -0.327284664, 0, 0.327284664, 0.944925845)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  3292. RS.C0=clerp(RS.C0,CFrame.new(1.32545364, 1.29256904, -0.409047306, 0.118548028, 0.127795905, 0.98469013, 0.445469737, -0.893128037, 0.0622820929, 0.887413859, 0.431266218, -0.162807748)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  3293. LS.C0=clerp(LS.C0,CFrame.new(-0.0991366506, 0.968719363, -0.563359261, 0.160328016, -0.822585762, 0.54557097, 0.364644527, -0.464262813, -0.807152033, 0.917240143, 0.328348547, 0.22551702)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  3294. RH.C0=clerp(RH.C0,CFrame.new(0.513582528, -1.79938452, 0.00132172182, 0.994032621, -0.0501478165, -0.0968735367, 0.0503848828, 0.998730004, 9.88113243e-07, 0.0967504531, -0.00488194451, 0.995296717)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  3295. LH.C0=clerp(LH.C0,CFrame.new(-0.515292525, -1.80007272, -0.0472557023, 0.9858675, 0.032826975, 0.164279073, -0.0332799107, 0.999446154, 4.85404598e-06, -0.164187923, -0.00547197927, 0.986413896)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  3296. end
  3297. sounds(RArm,"1222885383",1,1)
  3298. for i=0,1,0.09 do
  3299. swait()
  3300. RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, 0, 1, -1.40512602e-15, -1.61558713e-27, -1.40512602e-15, 1, 0, -1.61558713e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  3301. Neck.C0=clerp(Neck.C0,CFrame.new(-1.08187918e-15, 1.53990352, 0.166146547, 1, -6.63869907e-16, 2.29938105e-16, -7.02563008e-16, 0.944925845, -0.327284664, 0, 0.327284664, 0.944925845)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  3302. RS.C0=clerp(RS.C0,CFrame.new(1.32545364, 1.29256904, -0.409047306, 0.118548028, 0.127795905, 0.98469013, 0.445469737, -0.893128037, 0.0622820929, 0.887413859, 0.431266218, -0.162807748)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  3303. LS.C0=clerp(LS.C0,CFrame.new(-0.0283950269, 0.783390403, -0.502045631, 0.160330951, -0.926400006, 0.340700865, 0.364636421, -0.265162021, -0.89259696, 0.917242765, 0.267342865, 0.295285523)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  3304. RH.C0=clerp(RH.C0,CFrame.new(0.513582528, -1.79938452, 0.00132172182, 0.994032621, -0.0501478165, -0.0968735367, 0.0503848828, 0.998730004, 9.88113243e-07, 0.0967504531, -0.00488194451, 0.995296717)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  3305. LH.C0=clerp(LH.C0,CFrame.new(-0.515292525, -1.80007272, -0.0472557023, 0.9858675, 0.032826975, 0.164279073, -0.0332799107, 0.999446154, 4.85404598e-06, -0.164187923, -0.00547197927, 0.986413896)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  3306. end
  3307. for i=0,1,0.08 do
  3308. swait()
  3309. RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, 0, 1, -1.40512602e-15, -1.61558713e-27, -1.40512602e-15, 1, 0, -1.61558713e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  3310. Neck.C0=clerp(Neck.C0,CFrame.new(-1.08187918e-15, 1.53990352, 0.166146547, 1, -6.63869907e-16, 2.29938105e-16, -7.02563008e-16, 0.944925845, -0.327284664, 0, 0.327284664, 0.944925845)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  3311. RS.C0=clerp(RS.C0,CFrame.new(1.32545364, 1.29256904, -0.409047306, 0.118548028, 0.127795905, 0.98469013, 0.445469737, -0.893128037, 0.0622820929, 0.887413859, 0.431266218, -0.162807748)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  3312. LS.C0=clerp(LS.C0,CFrame.new(-0.0991366506, 0.968719363, -0.563359261, 0.160328016, -0.822585762, 0.54557097, 0.364644527, -0.464262813, -0.807152033, 0.917240143, 0.328348547, 0.22551702)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  3313. RH.C0=clerp(RH.C0,CFrame.new(0.513582528, -1.79938452, 0.00132172182, 0.994032621, -0.0501478165, -0.0968735367, 0.0503848828, 0.998730004, 9.88113243e-07, 0.0967504531, -0.00488194451, 0.995296717)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  3314. LH.C0=clerp(LH.C0,CFrame.new(-0.515292525, -1.80007272, -0.0472557023, 0.9858675, 0.032826975, 0.164279073, -0.0332799107, 0.999446154, 4.85404598e-06, -0.164187923, -0.00547197927, 0.986413896)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  3315. end
  3316. for i=0,1,0.07 do
  3317. swait()
  3318. RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, 0, 1, -1.40512602e-15, -1.61558713e-27, -1.40512602e-15, 1, 0, -1.61558713e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3319. Neck.C0=clerp(Neck.C0,CFrame.new(-1.08059784e-15, 1.53807974, -0.0334641188, 1, -6.94644361e-16, -1.05185445e-16, -7.02563008e-16, 0.988729, 0.14971675, 0, -0.14971675, 0.988729)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3320. RS.C0=clerp(RS.C0,CFrame.new(1.0236448, 0.510529995, -1.07723355, -0.0622590072, 0.162809014, 0.984691381, 0.998046279, 0.00497597037, 0.0622806735, 0.00524005899, 0.986645103, -0.162800714)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3321. LS.C0=clerp(LS.C0,CFrame.new(-0.226216763, 0.511607587, -0.778035164, 0.336760134, -0.938928425, 0.0707538649, 0.22414054, 0.00695441896, -0.974532068, 0.914523661, 0.344042391, 0.212793902)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3322. RH.C0=clerp(RH.C0,CFrame.new(0.513582528, -1.79938452, 0.00132172182, 0.994032621, -0.0501478165, -0.0968735367, 0.0503848828, 0.998730004, 9.88113243e-07, 0.0967504531, -0.00488194451, 0.995296717)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  3323. LH.C0=clerp(LH.C0,CFrame.new(-0.515292525, -1.80007272, -0.0472557023, 0.9858675, 0.032826975, 0.164279073, -0.0332799107, 0.999446154, 4.85404598e-06, -0.164187923, -0.00547197927, 0.986413896)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  3324. end
  3325. for i=1,50 do
  3326. sounds(RArm,"433799645",.7,1.7)
  3327. Effect(e,col[2],RArm.CFrame*CFrame.new(0,-1.2,0),1,1,1,1,1,1,.1,"Brick",1,0,"")
  3328. coroutine.resume(coroutine.create(function()
  3329. local refz=parts(e,"ref",Vector3.new(.2,.2,.2),col[2],Enum.Material.Neon,0,0)
  3330. meshs(refz,"Mesh",Vector3.new(1.4,1.4,12),Enum.MeshType.Sphere,"")
  3331. refz.Anchored=true
  3332. refz.CFrame=RArm.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(90),0,0)
  3333. game:GetService("Debris"):AddItem(refz,5)
  3334. local ha=refz.Position
  3335. local dec=CFrame.new(ha,mouse.Hit.p)
  3336. while refz.Parent~=nil do
  3337. swait()
  3338. local hit,pos=rayCast(ha,dec.LookVector,6,chr)
  3339. refz.CFrame=CFrame.new(ha,pos)
  3340. ha=ha+(dec.LookVector*6)
  3341. Effect(e,col[2],refz.CFrame,2,2,2,-.6,-.6,-.6,.1,"Brick",1,0,"")
  3342. if hit~=nil then
  3343. sounds(refz,"1489924400",.8,1.05)
  3344. Damage("None",refz,hit,math.random(8,10),0,"1489924400",1,.9)
  3345. Effect(e,col[2],refz.CFrame,1,1,1,.6,.6,.6,.08,"Brick",1,0,"")
  3346. Effect(e,col[2],refz.CFrame,1,1,1,.6,.6,.6,.08,"Sphere",1,0,"")
  3347. game:GetService("Debris"):AddItem(refz,.3)
  3348. end
  3349. end
  3350. end))
  3351. for i=0,1,0.8 do
  3352. swait()
  3353. RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, 0, 1, -1.40512602e-15, -1.61558713e-27, -1.40512602e-15, 1, 0, -1.61558713e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3354. Neck.C0=clerp(Neck.C0,CFrame.new(-1.08059784e-15, 1.53807974, -0.0334641188, 1, -6.94644361e-16, -1.05185445e-16, -7.02563008e-16, 0.988729, 0.14971675, 0, -0.14971675, 0.988729)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3355. RS.C0=clerp(RS.C0,CFrame.new(1.0236448, 0.510529995, -1.07723355, -0.0622590072, 0.162809014, 0.984691381, 0.998046279, 0.00497597037, 0.0622806735, 0.00524005899, 0.986645103, -0.162800714)*CFrame.new(0,.4,0)*CFrame.Angles(0,0,0),1)
  3356. LS.C0=clerp(LS.C0,CFrame.new(-0.202133954, 0.532215238, -0.691665828, 0.26177907, -0.962530732, 0.070755817, 0.223992229, -0.0107189612, -0.974532068, 0.93877548, 0.270960838, 0.21279338)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),1)
  3357. RH.C0=clerp(RH.C0,CFrame.new(0.513582528, -1.79938452, 0.00132172182, 0.994032621, -0.0501478165, -0.0968735367, 0.0503848828, 0.998730004, 9.88113243e-07, 0.0967504531, -0.00488194451, 0.995296717)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  3358. LH.C0=clerp(LH.C0,CFrame.new(-0.515292525, -1.80007272, -0.0472557023, 0.9858675, 0.032826975, 0.164279073, -0.0332799107, 0.999446154, 4.85404598e-06, -0.164187923, -0.00547197927, 0.986413896)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  3359. end
  3360. for i=0,1,0.8 do
  3361. swait()
  3362. RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, 0, 1, -1.40512602e-15, -1.61558713e-27, -1.40512602e-15, 1, 0, -1.61558713e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3363. Neck.C0=clerp(Neck.C0,CFrame.new(-1.08059784e-15, 1.53807974, -0.0334641188, 1, -6.94644361e-16, -1.05185445e-16, -7.02563008e-16, 0.988729, 0.14971675, 0, -0.14971675, 0.988729)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3364. RS.C0=clerp(RS.C0,CFrame.new(1.0236448, 0.510529995, -1.07723355, -0.0622590072, 0.162809014, 0.984691381, 0.998046279, 0.00497597037, 0.0622806735, 0.00524005899, 0.986645103, -0.162800714)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),1)
  3365. LS.C0=clerp(LS.C0,CFrame.new(-0.226216763, 0.511607587, -0.778035164, 0.336760134, -0.938928425, 0.0707538649, 0.22414054, 0.00695441896, -0.974532068, 0.914523661, 0.344042391, 0.212793902)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),1)
  3366. RH.C0=clerp(RH.C0,CFrame.new(0.513582528, -1.79938452, 0.00132172182, 0.994032621, -0.0501478165, -0.0968735367, 0.0503848828, 0.998730004, 9.88113243e-07, 0.0967504531, -0.00488194451, 0.995296717)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  3367. LH.C0=clerp(LH.C0,CFrame.new(-0.515292525, -1.80007272, -0.0472557023, 0.9858675, 0.032826975, 0.164279073, -0.0332799107, 0.999446154, 4.85404598e-06, -0.164187923, -0.00547197927, 0.986413896)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  3368. end
  3369. end
  3370. for i=0,1,0.05 do
  3371. swait()
  3372. RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, 0, 1, -1.40512602e-15, -1.61558713e-27, -1.40512602e-15, 1, 0, -1.61558713e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  3373. Neck.C0=clerp(Neck.C0,CFrame.new(-1.08059784e-15, 1.53807974, -0.0334641188, 1, -6.94644361e-16, -1.05185445e-16, -7.02563008e-16, 0.988729, 0.14971675, 0, -0.14971675, 0.988729)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  3374. RS.C0=clerp(RS.C0,CFrame.new(1.0236448, 0.510529995, -1.07723355, -0.0622590072, 0.162809014, 0.984691381, 0.998046279, 0.00497597037, 0.0622806735, 0.00524005899, 0.986645103, -0.162800714)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)
  3375. LS.C0=clerp(LS.C0,CFrame.new(-0.226216763, 0.511607587, -0.778035164, 0.336760134, -0.938928425, 0.0707538649, 0.22414054, 0.00695441896, -0.974532068, 0.914523661, 0.344042391, 0.212793902)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)
  3376. RH.C0=clerp(RH.C0,CFrame.new(0.513582528, -1.79938452, 0.00132172182, 0.994032621, -0.0501478165, -0.0968735367, 0.0503848828, 0.998730004, 9.88113243e-07, 0.0967504531, -0.00488194451, 0.995296717)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  3377. LH.C0=clerp(LH.C0,CFrame.new(-0.515292525, -1.80007272, -0.0472557023, 0.9858675, 0.032826975, 0.164279073, -0.0332799107, 0.999446154, 4.85404598e-06, -0.164187923, -0.00547197927, 0.986413896)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  3378. end
  3379. elseif choice==2 then
  3380.  
  3381. elseif choice==3 then
  3382. hum.WalkSpeed=0
  3383. hum.JumpPower=0
  3384. sounds(RLeg,"199145659",1,1.2)
  3385. local al1=0
  3386. local al2=0
  3387. for i=0,1,0.02 do
  3388. swait()
  3389. al1=al1+1
  3390. if al1==6 then
  3391. al1=0
  3392. Effect(e,col[1],RLeg.CFrame*CFrame.new(0,-1,0),5+al2,5+al2,5+al2,-.5-(al2/10),-.5-(al2/10),-.5-(al2/10),.06,"Brick",1,0,"")
  3393. al2=al2+5
  3394. end
  3395. Effect(e,col[2],RLeg.CFrame*CFrame.new(0,-1,0),5,5,5,0,0,0,.09,"Brick",1,0,"")
  3396. RJ.C0=clerp(RJ.C0,CFrame.new(-2.55317218e-07, -1.52712246e-10, -5.09040865e-06, 0.971732259, -4.68375339e-17, 0.236086056, -7.08258131e-06, 1, 2.91519664e-05, -0.236086056, -2.99999992e-05, 0.971732259)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.08)
  3397. Neck.C0=clerp(Neck.C0,CFrame.new(0.0297667086, 1.54122853, -0.105499953, 0.935388565, 0.0522515103, -0.349740297, 0.0168560054, 0.981310666, 0.19169046, 0.353219986, -0.185200274, 0.917026043)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.08)
  3398. RS.C0=clerp(RS.C0,CFrame.new(1.52175832, 0.0616866052, -0.0898473561, 0.975628555, -0.144372985, 0.165243968, 0.142345965, 0.989523411, 0.0241075698, -0.166993216, 1.78068876e-06, 0.985958219)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.08)
  3399. LS.C0=clerp(LS.C0,CFrame.new(-1.53033578, 0.127833262, -2.49310233e-06, 0.981172085, 0.193136021, 1.04308128e-06, -0.193135977, 0.981172085, -5.2395776e-06, -2.04145908e-06, 4.93973494e-06, 1.00000012)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.08)
  3400. RH.C0=clerp(RH.C0,CFrame.new(0.635033607, -1.04185045, -0.707005084, 0.965305209, -0.0319203548, -0.259166181, 0, 0.992500365, -0.122241907, 0.261124492, 0.118000746, 0.958065808)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.08)
  3401. LH.C0=clerp(LH.C0,CFrame.new(-0.50003159, -2.00007176, -6.49914145e-05, 0.954113245, 0.0167173985, -0.298979491, 0, 0.998440504, 0.0558276698, 0.299446493, -0.0532659143, 0.952625275)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.08)
  3402. end
  3403. for i=0,1,0.15 do
  3404. swait()
  3405. Effect(e,col[2],RLeg.CFrame*CFrame.new(0,-1,0),5,5,5,0,0,0,.09,"Brick",1,0,"")
  3406. RJ.C0=clerp(RJ.C0,CFrame.new(-5.58793545e-08, -0.220266312, -0.0807041526, 0.97173214, -5.57477335e-07, 0.236086324, -0.0437949635, 0.982643068, 0.180262536, -0.231988713, -0.185506284, 0.954865754)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.5)
  3407. Neck.C0=clerp(Neck.C0,CFrame.new(0.0785898268, 1.4985497, -0.232750058, 0.935386658, 0.10093347, -0.338916272, 0.0168530438, 0.944588661, 0.32782346, 0.353224784, -0.312353492, 0.881854653)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.5)
  3408. RS.C0=clerp(RS.C0,CFrame.new(1.53710949, 0.0708739534, -0.0314454883, 0.956587195, -0.255687475, 0.139875218, 0.239431605, 0.9630844, 0.123048335, -0.166173548, -0.0842159092, 0.982493877)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3409. LS.C0=clerp(LS.C0,CFrame.new(-1.63690233, 0.0944070071, 0.15719083, 0.947024107, 0.315835506, 0.0582532585, -0.32116276, 0.93131727, 0.171763495, -3.27825546e-06, -0.181372955, 0.983414412)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3410. RH.C0=clerp(RH.C0,CFrame.new(0.667365074, -1.72679579, -0.826531053, 0.965305924, -0.06797833, -0.252118111, 1.85623139e-06, 0.965521038, -0.260325253, 0.26112178, 0.251293033, 0.932023227)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.5)
  3411. LH.C0=clerp(LH.C0,CFrame.new(-0.500373304, -1.94011807, 0.24771297, 0.985988975, 0.073568508, -0.149711668, -0.0354126729, 0.969350815, 0.243115172, 0.163008735, -0.234407157, 0.958374381)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3412. end
  3413.  
  3414. local hit=nil
  3415. while hit==nil do
  3416. swait()
  3417. Effect(e,col[2],RLeg.CFrame*CFrame.new(0,-1,0),5,5,5,0,0,0,.09,"Brick",1,0,"")
  3418. hit,pos=rayCast(RLeg.Position,(CFrame.new(RLeg.Position,RLeg.Position-Vector3.new(0,1,0))).lookVector,3,chr)
  3419. end
  3420. local refz=parts(e,"ref",Vector3.new(.2,.2,.2),col[2],Enum.Material.Neon,0,1)
  3421. refz.CFrame=RLeg.CFrame*CFrame.new(0,-1,0)
  3422. refz.Anchored=true
  3423. game:GetService("Debris"):AddItem(refz,3)
  3424. sounds(refz,"151776391",1.4,1.5)
  3425. sounds(refz,"588705525",1.4,1)
  3426.  
  3427. Effect(e,col[2],CFrame.new(refz.Position),5,5,5,15,15,15,.06,"Sphere",6,0,"")
  3428. CameraShake(100,Head,3,.04)
  3429. for i=0,50,1 do
  3430. swait()
  3431. Mdamage("None",refz,i*1.4,math.random(5,7),0,HitSound[math.random(1,#HitSound)],1,1)
  3432. Effect(e,col[2],CFrame.new(refz.Position),5+(i/5),1,5+(i/5),i/6,i/14,i/6,.09,"FileMesh",2,math.random(-20,20),"20329976")
  3433. Effect(e,col[2],CFrame.new(refz.Position+Vector3.new(0,.5,0)),5,8,5,i*1.2,-(i/8),i*1.2,.09,"Sphere",6,0,"")
  3434. Effect(e,col[2],CFrame.new(refz.Position+Vector3.new(math.random(-i,i),.5,math.random(-i,i))),10,10,10,1,1,1,.06,"Brick",7,2,"")
  3435. Effect(e,col[2],CFrame.new(refz.Position+Vector3.new(math.random(-i,i),.5,math.random(-i,i))),10,10,10,1,1,1,.06,"Brick",7,2,"")
  3436.  
  3437. end
  3438.  
  3439. elseif choice==4 then
  3440.  
  3441. elseif choice==5 then
  3442. hum.Jump=true
  3443. for i=0,1,0.03 do
  3444. swait()
  3445. Root.Velocity=(Root.CFrame.lookVector*80)+(Root.CFrame.upVector*80)
  3446. Mdamage("Push",Root,15,math.random(4,6),0,"")
  3447. Effect(e,col[1],Root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,6,6,6,.06,"Brick",1,0,"")
  3448. Effect(e,col[2],Root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,4,4,4,.04,"Brick",1,0,"")
  3449. Effect(e,col[2],Root.CFrame*CFrame.Angles(-math.rad(45),0,0),.03,.03,.03,.06,.06,.06,.05,"FileMesh",6,0,"729867285")
  3450. RJ.C0=clerp(RJ.C0,CFrame.new(1.45896052e-16, -0.119805336, 3.81469727e-06, 1, -1.21777588e-15, -1.61558713e-27, -1.21777588e-15, 1, 0, -1.61558713e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(45),math.rad(0-1080*i),0),.4)
  3451. Neck.C0=clerp(Neck.C0,CFrame.new(-8.87927751e-16, 1.4582777, 0.147966489, 1, -5.86010162e-16, 1.65338105e-16, -6.0888794e-16, 0.962426901, -0.271541089, 0, 0.271541059, 0.962426901)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3452. RS.C0=clerp(RS.C0,CFrame.new(1.97017455, 0.45969522, -1.18835087e-05, 0.0179200098, -0.999839485, -1.82666392e-20, 0.999839485, 0.0179200098, 2.99999992e-05, -2.99951844e-05, -5.37600272e-07, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3453. LS.C0=clerp(LS.C0,CFrame.new(-1.96395421, 0.519270778, -1.36707749e-05, -0.0073769982, 0.999972761, -1.82666392e-20, -0.999972761, -0.0073769982, 2.99999992e-05, 2.99991825e-05, 2.21309946e-07, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3454. RH.C0=clerp(RH.C0,CFrame.new(0.500015259, -1.30729222, -0.295279056, 1, -5.95902554e-16, -1.25078563e-16, -6.0888794e-16, 0.978673637, 0.205421314, 0, -0.205421314, 0.978673637)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3455. LH.C0=clerp(LH.C0,CFrame.new(-0.500022888, -1.93544233, 0.272091538, 1, -5.92406585e-16, -1.40708637e-16, -6.0888794e-16, 0.9729321, 0.231091186, 0, -0.231091186, 0.9729321)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3456. end
  3457.  
  3458. for i=0,1,0.03 do
  3459. swait()
  3460. Root.Velocity=(Root.CFrame.lookVector*0)+(Root.CFrame.upVector*0)
  3461. RJ.C0=clerp(RJ.C0,CFrame.new(1.45896052e-16, -0.119805336, 3.81469727e-06, 1, -1.21777588e-15, -1.61558713e-27, -1.21777588e-15, 1, 0, -1.61558713e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(0-810*i),0,0),.4)
  3462. Neck.C0=clerp(Neck.C0,CFrame.new(-8.87927751e-16, 1.4582777, 0.147966489, 1, -5.86010162e-16, 1.65338105e-16, -6.0888794e-16, 0.962426901, -0.271541089, 0, 0.271541059, 0.962426901)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3463. RS.C0=clerp(RS.C0,CFrame.new(1.97017455, 0.45969522, -1.18835087e-05, 0.0179200098, -0.999839485, -1.82666392e-20, 0.999839485, 0.0179200098, 2.99999992e-05, -2.99951844e-05, -5.37600272e-07, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3464. LS.C0=clerp(LS.C0,CFrame.new(-1.96395421, 0.519270778, -1.36707749e-05, -0.0073769982, 0.999972761, -1.82666392e-20, -0.999972761, -0.0073769982, 2.99999992e-05, 2.99991825e-05, 2.21309946e-07, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3465. RH.C0=clerp(RH.C0,CFrame.new(0.500015259, -1.30729222, -0.295279056, 1, -5.95902554e-16, -1.25078563e-16, -6.0888794e-16, 0.978673637, 0.205421314, 0, -0.205421314, 0.978673637)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3466. LH.C0=clerp(LH.C0,CFrame.new(-0.500022888, -1.93544233, 0.272091538, 1, -5.92406585e-16, -1.40708637e-16, -6.0888794e-16, 0.9729321, 0.231091186, 0, -0.231091186, 0.9729321)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3467. end
  3468. local hit=nil
  3469. local spi=0
  3470. while hit==nil do
  3471. swait()
  3472. spi=spi-18
  3473. Root.Velocity=(Root.CFrame.lookVector*80)+(-Root.CFrame.upVector*80)
  3474. Mdamage("Push2",Root,15,math.random(4,6),0,"")
  3475. Effect(e,col[1],Root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,6,6,6,.06,"Brick",1,0,"")
  3476. Effect(e,col[2],Root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,4,4,4,.04,"Brick",1,0,"")
  3477. Effect(e,col[2],Root.CFrame*CFrame.Angles(math.rad(45),0,0),.03,.03,.03,.06,.06,.06,.05,"FileMesh",6,0,"729867285")
  3478. RJ.C0=clerp(RJ.C0,CFrame.new(1.45896052e-16, -0.119805336, 3.81469727e-06, 1, -1.21777588e-15, -1.61558713e-27, -1.21777588e-15, 1, 0, -1.61558713e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(135),math.rad(spi),0),.4)
  3479. Neck.C0=clerp(Neck.C0,CFrame.new(-8.87927751e-16, 1.4582777, 0.147966489, 1, -5.86010162e-16, 1.65338105e-16, -6.0888794e-16, 0.962426901, -0.271541089, 0, 0.271541059, 0.962426901)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3480. RS.C0=clerp(RS.C0,CFrame.new(1.97017455, 0.45969522, -1.18835087e-05, 0.0179200098, -0.999839485, -1.82666392e-20, 0.999839485, 0.0179200098, 2.99999992e-05, -2.99951844e-05, -5.37600272e-07, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3481. LS.C0=clerp(LS.C0,CFrame.new(-1.96395421, 0.519270778, -1.36707749e-05, -0.0073769982, 0.999972761, -1.82666392e-20, -0.999972761, -0.0073769982, 2.99999992e-05, 2.99991825e-05, 2.21309946e-07, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3482. RH.C0=clerp(RH.C0,CFrame.new(0.500015259, -1.30729222, -0.295279056, 1, -5.95902554e-16, -1.25078563e-16, -6.0888794e-16, 0.978673637, 0.205421314, 0, -0.205421314, 0.978673637)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3483. LH.C0=clerp(LH.C0,CFrame.new(-0.500022888, -1.93544233, 0.272091538, 1, -5.92406585e-16, -1.40708637e-16, -6.0888794e-16, 0.9729321, 0.231091186, 0, -0.231091186, 0.9729321)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3484.  
  3485. hit,pos=rayCast(Root.Position,(CFrame.new(Root.Position,Root.Position-Vector3.new(0,1,0))).lookVector,4,chr)
  3486. end
  3487. Effect(e,col[1],Root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,22,22,22,.05,"Brick",1,0,"")
  3488. Effect(e,col[2],Root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,15,15,15,.04,"Brick",1,0,"")
  3489. for i=1,15 do
  3490. Effect(e,col[1],Root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),30,30,120,0,0,0,.02,"Sphere",3,2,"")
  3491. end
  3492. Mdamage("Push2",Root,35,math.random(30,45),0,"")
  3493. elseif choice==6 then
  3494.  
  3495. elseif choice==7 then
  3496.  
  3497. elseif choice==8 then
  3498.  
  3499. elseif choice==9 then
  3500.  
  3501.  
  3502. end
  3503.  
  3504.  
  3505.  
  3506.  
  3507.  
  3508.  
  3509.  
  3510.  
  3511. end
  3512. attack=false
  3513. end
  3514.  
  3515. function Skilltwo()
  3516. attack=true
  3517. if unleashed==false then
  3518. if choice==1 then
  3519.  
  3520. elseif choice==2 then
  3521.  
  3522. elseif choice==3 then
  3523. sounds(RArm,"588697034",1,2.4)
  3524. hum.WalkSpeed=0
  3525. hum.JumpPower=0
  3526. for i=0,1,0.04 do
  3527. swait()
  3528. Effect(e,"Crimson",RArm.CFrame*CFrame.new(math.random(-15,15)/10,math.random(-15,15)/10,math.random(-15,15)/10),2,2,2,0,0,0,.07,"Brick",1,0,"")
  3529. RJ.C0=clerp(RJ.C0,CFrame.new(-9.83476639e-07, -0.848298967, -0.17933403, 0.81206733, -4.2352616e-07, -0.583563745, 0.209395453, 0.933406234, 0.291386873, 0.544701993, -0.358821332, 0.757988811)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  3530. Neck.C0=clerp(Neck.C0,CFrame.new(-4.19475145e-06, 1.50000477, 5.6207904e-05, 0.857747197, 1.48820327e-05, 0.514071822, -8.86915768e-06, 1.00000012, -1.41507153e-05, -0.514071703, 7.6048218e-06, 0.857747316)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  3531. RS.C0=clerp(RS.C0,CFrame.new(1.90325081, 0.721667767, 0.494217932, -0.213002503, -0.866364539, -0.451710671, 0.977051616, -0.188875973, -0.0984679163, -8.15838575e-06, -0.462318599, 0.886713862)*CFrame.new(math.random(-4,4)/10,math.random(-4,4)/10,math.random(-4,4)/10)*CFrame.Angles(0,0,0),.2)
  3532. LS.C0=clerp(LS.C0,CFrame.new(-1.54728591, 0.218326598, -0.744016886, 0.875272155, 0.259572864, -0.4080697, -0.454250783, 0.730840981, -0.509438813, 0.165997624, 0.631263494, 0.757595778)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  3533. RH.C0=clerp(RH.C0,CFrame.new(0.539964974, -1.83216858, 0.592804313, 0.993301868, -0.0220661163, 0.113421589, -0.0368196629, 0.869982004, 0.491706908, -0.109524786, -0.492589533, 0.863342285)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  3534. LH.C0=clerp(LH.C0,CFrame.new(-0.846890211, -0.947732627, -0.556767464, 0.848747969, 0.227113023, 0.477542281, -3.68223505e-06, 0.903074503, -0.429484099, -0.528797626, 0.36452204, 0.766483366)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  3535. end
  3536. for i=0,1,0.15 do
  3537. swait()
  3538. Effect(e,"Crimson",RArm.CFrame*CFrame.new(math.random(-15,15)/10,math.random(-15,15)/10,math.random(-15,15)/10),2,2,2,0,0,0,.07,"Brick",1,0,"")
  3539. RJ.C0=clerp(RJ.C0,CFrame.new(-0.0230394974, -1.53604734, 0.0319650769, 0.898617208, 0.369849443, 0.236005545, -0.431341499, 0.84309423, 0.321149111, -0.0801980793, -0.390389115, 0.917150319)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  3540. Neck.C0=clerp(Neck.C0,CFrame.new(-0.184725463, 1.40377426, -0.0146014839, 0.885360479, -0.401227236, -0.234848291, 0.369641006, 0.913893223, -0.167824298, 0.281961888, 0.0617754273, 0.957434893)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  3541. RS.C0=clerp(RS.C0,CFrame.new(1.81247914, 0.145366088, 0.0184934288, 0.856979311, -0.509662151, -0.0763619393, 0.507078409, 0.860357463, -0.0515426174, 0.0919678658, 0.0054494366, 0.995747149)*CFrame.new(math.random(-4,4)/10,math.random(-4,4)/10,math.random(-4,4)/10)*CFrame.Angles(0,0,0),.3)
  3542. LS.C0=clerp(LS.C0,CFrame.new(-1.58540583, 0.0456062518, -0.604358971, 0.548828781, 0.747309804, -0.374586642, -0.80460465, 0.350723863, -0.479170382, -0.226712227, 0.564376533, 0.793776333)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  3543. RH.C0=clerp(RH.C0,CFrame.new(0.70504415, -1.26687849, 0.580287635, 0.888970912, -0.0167570971, -0.457657248, 0.355918884, 0.654141068, 0.667398989, 0.288188666, -0.756187141, 0.587476432)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  3544. LH.C0=clerp(LH.C0,CFrame.new(-0.121802345, -0.662044883, -1.15374923, 0.905758977, -0.411867797, -0.099829033, 0.320053995, 0.819196403, -0.47590223, 0.277788341, 0.399101943, 0.873814404)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  3545. end
  3546. local hit=nil
  3547. while hit==nil do
  3548. swait()
  3549. Effect(e,"Crimson",RArm.CFrame*CFrame.new(math.random(-15,15)/10,math.random(-15,15)/10,math.random(-15,15)/10),2,2,2,0,0,0,.07,"Brick",1,0,"")
  3550. RS.C0=clerp(RS.C0,CFrame.new(1.81247914, 0.145366088, 0.0184934288, 0.856979311, -0.509662151, -0.0763619393, 0.507078409, 0.860357463, -0.0515426174, 0.0919678658, 0.0054494366, 0.995747149)*CFrame.new(math.random(-4,4)/10,math.random(-4,4)/10,math.random(-4,4)/10)*CFrame.Angles(0,0,0),.3)
  3551. hit,pos=rayCast(Root.Position,(CFrame.new(Root.Position,Root.Position-Vector3.new(0,1,0))).lookVector,4,chr)
  3552. end
  3553. for i=-20,20,20 do
  3554. local refy=parts(e,"ref",Vector3.new(.2,.2,.2),col[2],Enum.Material.Neon,0,1)
  3555. refy.Anchored=true
  3556. refy.CFrame=Root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(i),0)
  3557. local refz=parts(e,"ref",Vector3.new(.2,.2,.2),col[2],Enum.Material.Neon,0,.2)
  3558. meshs(refz,"Mesh",Vector3.new(8, 8, 7),Enum.MeshType.FileMesh,"74322089")
  3559. refz.Anchored=true
  3560. refz.CFrame=refy.CFrame
  3561. local soundz=create("Sound"){
  3562. Parent=refz,
  3563. SoundId="rbxassetid://184878352",
  3564. Volume=1.5,
  3565. PlaybackSpeed=1,
  3566. Looped=true}
  3567. soundz:Play()
  3568. coroutine.resume(coroutine.create(function()
  3569. local anotheri=0
  3570. for i=0,1,.005 do
  3571. swait()
  3572. anotheri=anotheri-1.2
  3573. Mdamage("None",refz,6,math.random(12,16),0,HitSound[math.random(1,#HitSound)],1,1)
  3574. refz.CFrame=refy.CFrame*CFrame.new(0,0,anotheri)*CFrame.Angles(math.rad(0-1080*i),-math.rad(90),0)
  3575. Effect(e,"Crimson",refz.CFrame*CFrame.Angles(0,0,math.rad(0-1080*i)),50,1,6,0,0,0,.04,"Brick",6,0,"")
  3576. end
  3577. Effect(e,"Crimson",refz.CFrame,19,19,19,4,4,4,.03,"Brick",1,0,"")
  3578. Effect(e,"Crimson",refz.CFrame,19,19,19,4,4,4,.03,"Brick",1,0,"")
  3579. refy:Remove()
  3580. refz:Remove()
  3581. end))
  3582. end
  3583. for i=0,1,0.07 do
  3584. swait()
  3585. RJ.C0=clerp(RJ.C0,CFrame.new(-1.08331442e-05, -0.612179875, 0.170055985, 0.505197227, 1.50560453e-07, 0.863003969, 0.271183521, 0.949346125, -0.158749342, -0.819289565, 0.314232141, 0.479607016)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3586. Neck.C0=clerp(Neck.C0,CFrame.new(-7.62065029e-05, 1.50001574, 5.31748956e-05, 0.505197227, -2.67624855e-05, -0.863004029, 1.50560453e-07, 1, -3.0875206e-05, 0.863003969, 1.54823065e-05, 0.505197287)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3587. RS.C0=clerp(RS.C0,CFrame.new(1.53594398, 1.00440562, -0.826371253, 0.620073497, -0.427852601, 0.657610238, -4.07165044e-06, -0.838208795, -0.54534936, 0.784543872, 0.338154018, -0.51975286)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3588. LS.C0=clerp(LS.C0,CFrame.new(-1.8471477, 0.703520596, -0.110446513, -0.287520081, 0.918650389, -0.27094987, -0.929378927, -0.199224994, 0.310747713, 0.231488526, 0.341161281, 0.911055565)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3589. RH.C0=clerp(RH.C0,CFrame.new(0.63793695, -1.76326358, -0.136713356, 0.685226619, 0.218354464, -0.694827974, -0.0995223671, 0.973124325, 0.207663894, 0.72149837, -0.0731459036, 0.688541889)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3590. LH.C0=clerp(LH.C0,CFrame.new(-1.25449431, -1.31419885, 0.480950415, 0.610176206, 0.731393754, -0.304546088, 0.0296054445, 0.363081068, 0.93128711, 0.791712582, -0.577265382, 0.199890211)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3591. end
  3592. elseif choice==4 then
  3593. if unleashed==false then
  3594. for i=0,1,0.1 do
  3595. swait()
  3596. RJ.C0=clerp(RJ.C0,CFrame.new(-9.04827175e-06, -0.508343935, -1.53446181e-05, 0.599171042, 2.22569215e-05, 0.800621092, -2.40186328e-05, 1, -9.82443999e-06, -0.800621092, -1.33433023e-05, 0.599171042)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  3597. Neck.C0=clerp(Neck.C0,CFrame.new(5.71087003e-06, 1.50002325, -8.7916851e-07, 0.593539178, 0.0327652283, -0.804137945, 2.23732368e-05, 0.999170244, 0.0407284871, 0.80480516, -0.0241919421, 0.59304595)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  3598. RS.C0=clerp(RS.C0,CFrame.new(1.50407934, -0.0712998509, -0.614256918, 0.820520043, -0.353509516, -0.449197114, -0.0963713378, 0.689034581, -0.718292475, 0.563435495, 0.632663012, 0.531298459)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  3599. LS.C0=clerp(LS.C0,CFrame.new(-1.92895937, 0.45405072, 0.670836806, 0.0634042695, 0.84529078, 0.530531466, -0.997165382, 0.0320802629, 0.0680589303, 0.0405099988, -0.533342838, 0.844928741)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  3600. RH.C0=clerp(RH.C0,CFrame.new(0.878299356, -1.63409626, -0.427800894, 0.630167246, -0.0905206427, -0.771164954, -0.0311854482, 0.989429176, -0.141624436, 0.775833011, 0.113296203, 0.620682836)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  3601. LH.C0=clerp(LH.C0,CFrame.new(-1.00066185, -1.88597345, 0.632128179, 0.81848824, 0.479564905, -0.31637764, -0.055894088, 0.614533603, 0.78690809, 0.571798205, -0.626391292, 0.529793382)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  3602. end
  3603. local s=create("Model"){
  3604. Parent=chr,
  3605. Name="asc"}
  3606. local ref=parts(s,"ref",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Institutional white",Enum.Material.SmoothPlastic,0,0)
  3607. local refWeld=welds(ref,"refWeld",LArm,ref,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 3.6)*CFrame.Angles(math.rad(90),math.rad(90),0))
  3608. local Pp=parts(s,"Pp",Vector3.new(5.4000001, 0.400000006, 1.20000005),"Bright blue",Enum.Material.Neon,0,0)
  3609. local PpWeld=welds(Pp,"PpWeld",ref,Pp,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, -2.51105166e-06, 3.57107501e-06, -1, 2.86569116e-06, 1, 3.57106774e-06, 1, -2.86568206e-06, -2.51106189e-06))
  3610. local Pp=parts(s,"Pp",Vector3.new(5.4000001, 0.400000006, 1.20000005),"Bright blue",Enum.Material.Neon,0,0)
  3611. local PpWeld=welds(Pp,"PpWeld",ref,Pp,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 1.27792742e-13, 0, 1.27792742e-13, 1, 0, 0, 0, 1))
  3612. local Pp=parts(s,"Pp",Vector3.new(5.4000001, 0.389999986, 1.39999998),"Institutional white",Enum.Material.Neon,0,0)
  3613. local PpWeld=welds(Pp,"PpWeld",ref,Pp,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, -2.51105166e-06, 3.57107501e-06, -1, 2.86569116e-06, 1, 3.57106774e-06, 1, -2.86568206e-06, -2.51106189e-06))
  3614. local Pp=parts(s,"Pp",Vector3.new(5.4000001, 0.389999986, 1.39999998),"Institutional white",Enum.Material.Neon,0,0)
  3615. local PpWeld=welds(Pp,"PpWeld",ref,Pp,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 1.27792742e-13, 0, 1.27792742e-13, 1, 0, 0, 0, 1))
  3616. local Pp=parts(s,"Pp",Vector3.new(0.389999986, 0.800000012, 0.699999988),"Institutional white",Enum.Material.Neon,0,0)
  3617. local PpWeld=welds(Pp,"PpWeld",ref,Pp,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00497913361, -3.09499168, 0.349979401, -5.73139459e-06, -1, -6.08210576e-06, -1, 5.73135731e-06, 6.08216169e-06, -6.08212031e-06, 6.08213441e-06, -1))
  3618. meshs(Pp,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  3619. local Pp=parts(s,"Pp",Vector3.new(0.389999986, 0.800000012, 0.699999988),"Institutional white",Enum.Material.Neon,0,0)
  3620. local PpWeld=welds(Pp,"PpWeld",ref,Pp,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.004986763, -3.09498978, 0.349994659, 2.86569116e-06, 1, 3.57106774e-06, -1, 2.86568206e-06, 2.51106189e-06, 2.51105166e-06, -3.57107501e-06, 1))
  3621. meshs(Pp,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  3622. local Pp=parts(s,"Pp",Vector3.new(0.389999986, 0.800000012, 0.699999988),"Institutional white",Enum.Material.Neon,0,0)
  3623. local PpWeld=welds(Pp,"PpWeld",ref,Pp,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.004986763, -3.1050148, 0.349994659, -2.86569116e-06, -1, -3.57106774e-06, 1, -2.86568206e-06, -2.51106189e-06, 2.51105166e-06, -3.57107501e-06, 1))
  3624. meshs(Pp,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  3625. local Pp=parts(s,"Pp",Vector3.new(0.389999986, 0.800000012, 0.699999988),"Institutional white",Enum.Material.Neon,0,0)
  3626. local PpWeld=welds(Pp,"PpWeld",ref,Pp,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.004986763, -3.10501289, 0.349990845, 2.86569116e-06, 1, 3.57106774e-06, 1, -2.86568206e-06, -2.51106189e-06, -2.51105166e-06, 3.57107501e-06, -1))
  3627. meshs(Pp,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  3628. local Pp=parts(s,"Pp",Vector3.new(0.389999986, 0.800000012, 0.699999988),"Institutional white",Enum.Material.Neon,0,0)
  3629. local PpWeld=welds(Pp,"PpWeld",ref,Pp,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.004986763, -3.09999847, 0.344978333, 2.86569116e-06, 1, 3.57106774e-06, 2.51105166e-06, -3.57107501e-06, 1, 1, -2.86568206e-06, -2.51106189e-06))
  3630. meshs(Pp,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  3631. local Pp=parts(s,"Pp",Vector3.new(0.389999986, 0.800000012, 0.699999988),"Institutional white",Enum.Material.Neon,0,0)
  3632. local PpWeld=welds(Pp,"PpWeld",ref,Pp,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.004986763, -3.1000042, 0.355005264, 2.86569116e-06, 1, 3.57106774e-06, -2.51105166e-06, 3.57107501e-06, -1, -1, 2.86568206e-06, 2.51106189e-06))
  3633. meshs(Pp,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  3634. local Pp=parts(s,"Pp",Vector3.new(0.389999986, 0.800000012, 0.699999988),"Institutional white",Enum.Material.Neon,0,0)
  3635. local PpWeld=welds(Pp,"PpWeld",ref,Pp,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.004986763, -3.09999847, 0.35500145, -2.86569116e-06, -1, -3.57106774e-06, 2.51105166e-06, -3.57107501e-06, 1, -1, 2.86568206e-06, 2.51106189e-06))
  3636. meshs(Pp,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  3637. local Pp=parts(s,"Pp",Vector3.new(0.389999986, 0.800000012, 0.699999988),"Institutional white",Enum.Material.Neon,0,0)
  3638. local PpWeld=welds(Pp,"PpWeld",ref,Pp,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.004986763, -3.1000061, 0.34498024, -2.86569116e-06, -1, -3.57106774e-06, -2.51105166e-06, 3.57107501e-06, -1, 1, -2.86568206e-06, -2.51106189e-06))
  3639. meshs(Pp,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  3640. local Pp=parts(s,"Pp",Vector3.new(0.400000006, 0.599999964, 0.599999964),"Bright blue",Enum.Material.Neon,0,0)
  3641. local PpWeld=welds(Pp,"PpWeld",ref,Pp,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00498008728, -2.9949913, 0.299976349, -5.73139459e-06, -1, -6.08210576e-06, -1, 5.73135731e-06, 6.08216169e-06, -6.08212031e-06, 6.08213441e-06, -1))
  3642. meshs(Pp,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  3643. local Pp=parts(s,"Pp",Vector3.new(0.400000006, 0.599999964, 0.599999964),"Bright blue",Enum.Material.Neon,0,0)
  3644. local PpWeld=welds(Pp,"PpWeld",ref,Pp,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.004986763, -2.9949913, 0.299991608, 2.86569116e-06, 1, 3.57106774e-06, -1, 2.86568206e-06, 2.51106189e-06, 2.51105166e-06, -3.57107501e-06, 1))
  3645. meshs(Pp,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  3646. local Pp=parts(s,"Pp",Vector3.new(0.400000006, 0.599999964, 0.599999964),"Bright blue",Enum.Material.Neon,0,0)
  3647. local PpWeld=welds(Pp,"PpWeld",ref,Pp,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00498771667, -3.00501251, 0.299995422, -2.86569116e-06, -1, -3.57106774e-06, 1, -2.86568206e-06, -2.51106189e-06, 2.51105166e-06, -3.57107501e-06, 1))
  3648. meshs(Pp,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  3649. local Pp=parts(s,"Pp",Vector3.new(0.400000006, 0.599999964, 0.599999964),"Bright blue",Enum.Material.Neon,0,0)
  3650. local PpWeld=welds(Pp,"PpWeld",ref,Pp,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.004986763, -3.0050087, 0.299976349, 2.86569116e-06, 1, 3.57106774e-06, 1, -2.86568206e-06, -2.51106189e-06, -2.51105166e-06, 3.57107501e-06, -1))
  3651. meshs(Pp,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  3652. local Pp=parts(s,"Pp",Vector3.new(0.400000006, 0.599999964, 0.599999964),"Bright blue",Enum.Material.Neon,0,0)
  3653. local PpWeld=welds(Pp,"PpWeld",ref,Pp,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00498771667, -2.99999619, 0.305002213, -2.86569116e-06, -1, -3.57106774e-06, 2.51105166e-06, -3.57107501e-06, 1, -1, 2.86568206e-06, 2.51106189e-06))
  3654. meshs(Pp,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  3655. local Pp=parts(s,"Pp",Vector3.new(0.400000006, 0.599999964, 0.599999964),"Bright blue",Enum.Material.Neon,0,0)
  3656. local PpWeld=welds(Pp,"PpWeld",ref,Pp,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.004986763, -3, 0.294979095, 2.86569116e-06, 1, 3.57106774e-06, 2.51105166e-06, -3.57107501e-06, 1, 1, -2.86568206e-06, -2.51106189e-06))
  3657. meshs(Pp,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  3658. local Pp=parts(s,"Pp",Vector3.new(0.400000006, 0.599999964, 0.599999964),"Bright blue",Enum.Material.Neon,0,0)
  3659. local PpWeld=welds(Pp,"PpWeld",ref,Pp,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00498771667, -3.00000381, 0.294981003, -2.86569116e-06, -1, -3.57106774e-06, -2.51105166e-06, 3.57107501e-06, -1, 1, -2.86568206e-06, -2.51106189e-06))
  3660. meshs(Pp,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  3661. local Pp=parts(s,"Pp",Vector3.new(0.400000006, 0.599999964, 0.599999964),"Bright blue",Enum.Material.Neon,0,0)
  3662. local PpWeld=welds(Pp,"PpWeld",ref,Pp,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.004986763, -3.00000191, 0.304988861, 2.86569116e-06, 1, 3.57106774e-06, -2.51105166e-06, 3.57107501e-06, -1, -1, 2.86568206e-06, 2.51106189e-06))
  3663. meshs(Pp,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  3664. local Pp=parts(s,"Pp",Vector3.new(1.20000005, 0.409999996, 1.20000005),"Institutional white",Enum.Material.Neon,0,0)
  3665. local PpWeld=welds(Pp,"PpWeld",ref,Pp,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 0.707105041, 4.98788268e-07, -0.707108617, 2.86569116e-06, 1, 3.57106774e-06, 0.707108617, -4.55147483e-06, 0.707105041))
  3666. LockEffect(e,"Bright blue",ref.CFrame,ref,35,11,35,0,0,4,.05,"Sphere",6,0,"")
  3667. LockEffect(e,"Bright blue",ref.CFrame,ref,35,11,35,4,0,0,.05,"Sphere",6,0,"")
  3668. sounds(ref,"161006033",1.2,1.1)
  3669. for i=1,10 do
  3670. Effect(e,"Cyan",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),18,18,18,-1,-1,-1,.05,"Sphere",3,1,"")
  3671. end
  3672. coroutine.resume(coroutine.create(function()
  3673. while ref.Parent~=nil do
  3674. swait()
  3675. Effect(e,"Bright blue",ref.CFrame*CFrame.new(math.random(-39,39)/10,math.random(-1,1)/10,math.random(-39,39)/10)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0,0,0,.09,"Brick",6,0,"")
  3676. Effect(e,"Cyan",ref.CFrame*CFrame.new(math.random(-39,39)/10,math.random(-1,1)/10,math.random(-39,39)/10)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0,0,0,.09,"Brick",6,0,"")
  3677. end
  3678. end))
  3679.  
  3680. for i=0,1,0.03 do
  3681. swait()
  3682. RJ.C0=clerp(RJ.C0,CFrame.new(-9.04827175e-06, -0.508343935, -1.53446181e-05, 0.599171042, 2.22569215e-05, 0.800621092, -2.40186328e-05, 1, -9.82443999e-06, -0.800621092, -1.33433023e-05, 0.599171042)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  3683. Neck.C0=clerp(Neck.C0,CFrame.new(5.71087003e-06, 1.50002325, -8.7916851e-07, 0.593539178, 0.0327652283, -0.804137945, 2.23732368e-05, 0.999170244, 0.0407284871, 0.80480516, -0.0241919421, 0.59304595)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  3684. RS.C0=clerp(RS.C0,CFrame.new(1.50407934, -0.0712998509, -0.614256918, 0.820520043, -0.353509516, -0.449197114, -0.0963713378, 0.689034581, -0.718292475, 0.563435495, 0.632663012, 0.531298459)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  3685. LS.C0=clerp(LS.C0,CFrame.new(-1.92895937, 0.45405072, 0.670836806, 0.0634042695, 0.84529078, 0.530531466, -0.997165382, 0.0320802629, 0.0680589303, 0.0405099988, -0.533342838, 0.844928741)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  3686. RH.C0=clerp(RH.C0,CFrame.new(0.878299356, -1.63409626, -0.427800894, 0.630167246, -0.0905206427, -0.771164954, -0.0311854482, 0.989429176, -0.141624436, 0.775833011, 0.113296203, 0.620682836)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  3687. LH.C0=clerp(LH.C0,CFrame.new(-1.00066185, -1.88597345, 0.632128179, 0.81848824, 0.479564905, -0.31637764, -0.055894088, 0.614533603, 0.78690809, 0.571798205, -0.626391292, 0.529793382)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  3688. end
  3689.  
  3690.  
  3691. for i=1,2 do
  3692. sounds(LArm,"200632211",2,math.random(13,16)/20)
  3693. for i=0,1,0.12 do
  3694. swait()
  3695. Mdamage("None",ref,6,math.random(10,15),0.02,HitSound[math.random(1,#HitSound)],1,1)
  3696. RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, -0, 1, -9.36750677e-17, 0, -9.36750677e-17, 1, 0, 0, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(0-360*i),0),.4)
  3697. Neck.C0=clerp(Neck.C0,CFrame.new(8.85080226e-07, 1.5000236, 1.55519592e-06, 0.829984128, -4.68375339e-17, -0.557787061, 1.67336111e-05, 1, 2.48995239e-05, 0.557787061, -2.99999992e-05, 0.829984128)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3698. RS.C0=clerp(RS.C0,CFrame.new(2.02016449, 0.434696972, -0.259254307, 0.0621120147, -0.964079857, 0.258248359, 0.998069227, 0.0600045472, -0.0160423759, -2.99420753e-05, 0.258746177, 0.965945363)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3699. LS.C0=clerp(LS.C0,CFrame.new(-1.88846052, 0.604216933, 0.556626439, -0.0800480023, 0.811000824, 0.579542935, -0.996706426, -0.0575444214, -0.0571412034, -0.0129920989, -0.582208157, 0.812936008)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3700. RH.C0=clerp(RH.C0,CFrame.new(0.575132549, -1.99559033, 6.7083779e-06, 0.998226345, -0.0595330223, 1.78599123e-06, 0.0595330223, 0.998226345, 5.31999831e-08, -1.78599066e-06, 5.3219992e-08, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3701. LH.C0=clerp(LH.C0,CFrame.new(-0.573431015, -1.99483347, 1.45107697e-06, 0.997465014, 0.0711589977, -1.77897493e-06, -0.0711589977, 0.997465014, 5.06337528e-06, 2.13476983e-06, -4.92394975e-06, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3702. end
  3703. end
  3704. sounds(LArm,"200632211",2,math.random(13,16)/20)
  3705. coroutine.resume(coroutine.create(function()
  3706. local refz=parts(s,"ref",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Institutional white",Enum.Material.SmoothPlastic,0,1)
  3707. refz.Anchored=true
  3708. s.PrimaryPart=refz
  3709. refz.CFrame=Root.CFrame*CFrame.new(0,0,-5)
  3710. local refx=parts(s,"ref",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Institutional white",Enum.Material.SmoothPlastic,0,1)
  3711. local refxWeld=welds(refx,"refzWeld",refz,refx,CFrame.new(0,0,0),CFrame.new(0, 0, 0))
  3712. refx.CFrame=refz.CFrame
  3713. refWeld.Part0=refx
  3714. refWeld.C1=CFrame.new(0,0,0)
  3715. local ka=0
  3716. for i=0,1,.005 do
  3717. swait()
  3718. if i>=.3 then
  3719. ka=ka+1
  3720. if ka>=9 then
  3721. ka=0
  3722. local spik=parts(e,"ref",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Cyan",Enum.Material.Neon,0,0)
  3723. spik.Anchored=true
  3724. spik.CFrame=CFrame.new(ref.Position)
  3725. meshs(spik,"Mesh",Vector3.new(24,24,24),Enum.MeshType.Sphere,"")
  3726. game:GetService("Debris"):AddItem(spik,1)
  3727. local locc=nil
  3728. local ha=spik.Position
  3729. local lockon=FindNearestTorso(ref.Position,190)
  3730. if lockon~=nil then
  3731. locc=lockon
  3732. else
  3733. spik:Remove()
  3734. end
  3735. coroutine.resume(coroutine.create(function()
  3736. while spik.Parent~=nil do
  3737. swait()
  3738. if locc~=nil then
  3739. Effect(e,"Bright blue",spik.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,15,3,3,3,.1,"Brick",1,0,"")
  3740. Effect(e,"Bright blue",spik.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,15,0,0,0,.08,"Sphere",3,2,"")
  3741. local dec=CFrame.new(spik.Position,locc.Position)
  3742. local hit,pos=rayCast(ha,dec.LookVector,12,chr)
  3743. spik.CFrame=CFrame.new(pos)
  3744. ha=ha+(dec.LookVector*4)
  3745. if hit~=nil then
  3746. Mdamage("None",spik,14,math.random(6,10),0,HitSound[math.random(1,#HitSound)],1,1)
  3747. Effect(e,"Cyan",spik.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,15,8,8,8,.05,"Brick",1,0,"")
  3748. Effect(e,"Bright blue",spik.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,15,8,8,8,.05,"Sphere",1,0,"")
  3749. for i=1,5 do
  3750. Effect(e,"Cyan",spik.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),18,18,18,-.8,-.8,-.8,.06,"Sphere",3,2,"")
  3751. end
  3752. spik:Remove()
  3753. end
  3754. end
  3755. end
  3756. end))
  3757. end
  3758. end
  3759. refWeld.C0=clerp(refWeld.C0,CFrame.new(0,0,-i*250)*CFrame.Angles(0,math.rad(0-2440*i),0),.3)
  3760. Mdamage("None",ref,9,math.random(10,15),0.04,HitSound[math.random(1,#HitSound)],1,1)
  3761. refz.CFrame=Root.CFrame
  3762. Effect(e,"Cyan",ref.CFrame,18,.1,18,-1,0,-1,.08,"Brick",6,0,"")
  3763. end
  3764. for i=1,10 do
  3765. Effect(e,"Cyan",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),18,18,18,-1,-1,-1,.05,"Sphere",3,1,"")
  3766. end
  3767. Effect(e,"Bright blue",ref.CFrame,35,11,35,0,0,4,.05,"Sphere",6,0,"")
  3768. Effect(e,"Bright blue",ref.CFrame,35,11,35,4,0,0,.05,"Sphere",6,0,"")
  3769. s:Remove()
  3770. end))
  3771. for i=0,1,0.07 do
  3772. swait()
  3773. Torso.Velocity=Root.CFrame.lookVector*-20
  3774. RJ.C0=clerp(RJ.C0,CFrame.new(-0.0944169313, -0.481276453, 0.0757273436, 0.574706972, -0.188751951, -0.796294332, -0.0158674549, 0.970284522, -0.241446167, 0.818205476, 0.151395977, 0.554634273)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3775. Neck.C0=clerp(Neck.C0,CFrame.new(-0.0866130888, 1.48897398, -0.0827516392, 0.691114604, -0.0662824586, 0.719699502, -9.1791153e-06, 0.995785117, 0.091718033, -0.72274524, -0.0633942485, 0.688200951)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3776. RS.C0=clerp(RS.C0,CFrame.new(1.75824237, 0.154598236, -0.176927552, 0.935697317, -0.328760266, 0.128012657, 0.347230434, 0.922395527, -0.169167727, -0.0624626875, 0.202739716, 0.977238595)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3777. LS.C0=clerp(LS.C0,CFrame.new(-0.873721302, 0.743684471, -1.16224122, 0.491874874, -0.475503743, -0.729352713, -0.860908628, -0.390682101, -0.325889647, -0.129983336, 0.788202882, -0.601531923)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3778. RH.C0=clerp(RH.C0,CFrame.new(0.684098244, -1.85597205, -0.219180092, 0.987979412, -0.15458554, -7.42077827e-06, 0.151275665, 0.96683526, -0.205779791, 0.031817764, 0.203305021, 0.978598416)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3779. LH.C0=clerp(LH.C0,CFrame.new(-0.735948324, -1.7054497, -0.060092181, 0.877434254, 0.0337487198, 0.478508532, -0.0680926591, 0.996183872, 0.0546007082, -0.474839717, -0.0804914311, 0.876383722)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3780. end
  3781.  
  3782.  
  3783. else
  3784.  
  3785. end
  3786. elseif choice==5 then
  3787.  
  3788. elseif choice==6 then
  3789.  
  3790. elseif choice==7 then
  3791.  
  3792. elseif choice==8 then
  3793.  
  3794. elseif choice==9 then
  3795.  
  3796. end
  3797. else
  3798. if choice==1 then
  3799.  
  3800. elseif choice==2 then
  3801.  
  3802. elseif choice==3 then
  3803.  
  3804. elseif choice==4 then
  3805.  
  3806. elseif choice==5 then
  3807.  
  3808. elseif choice==6 then
  3809. LASER()
  3810. elseif choice==7 then
  3811.  
  3812. elseif choice==8 then
  3813.  
  3814. elseif choice==9 then
  3815. end
  3816. end
  3817. attack=false
  3818. end
  3819.  
  3820. function Skillthree()
  3821. attack=true
  3822.  
  3823. attack=false
  3824. end
  3825.  
  3826. function Skillfour()
  3827. attack=true
  3828. if unleashed==false then
  3829. if choice==1 then
  3830.  
  3831. elseif choice==2 then
  3832.  
  3833. elseif choice==3 then
  3834.  
  3835. elseif choice==4 then
  3836.  
  3837. elseif choice==5 then
  3838.  
  3839. elseif choice==6 then
  3840.  
  3841. elseif choice==7 then
  3842. sounds(chr,"737843799",5,1)
  3843. elseif choice==8 then
  3844. hum.WalkSpeed=20
  3845. for i=0,1,0.04 do
  3846. swait()
  3847. RJ.C0=clerp(RJ.C0,CFrame.new(0, 1-.15*math.cos(sin/25), 0, 1, -1.21777588e-15, -1.61558713e-27, -1.21777588e-15, 1, 0, -1.61558713e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)
  3848. Neck.C0=clerp(Neck.C0,CFrame.new(-9.35914761e-16, 1.53708863, 0.176942334, 1, -5.86166334e-16, 1.64783444e-16, -6.0888794e-16, 0.962683439, -0.270630181, 0, 0.270630211, 0.962683439)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)
  3849. RS.C0=clerp(RS.C0,CFrame.new(1.53205395, 1.30058384, 0.00567160361, 0.995461226, -0.0951679349, 8.71450425e-07, -0.0951670334, -0.995451748, 0.00436084485, -0.000414145092, -0.00434113527, -0.999990582)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)
  3850. LS.C0=clerp(LS.C0,CFrame.new(-1.58096766, 1.27196574, -0.0607934147, 0.988777101, 0.149398282, -2.12001351e-06, 0.149227813, -0.987649679, -0.0477407426, -0.00713447761, 0.047204636, -0.998859763)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)
  3851. RH.C0=clerp(RH.C0,CFrame.new(0.500007629, -1.31953299, -0.42188406, 1, -5.98481452e-16, -1.12091073e-16, -6.0888794e-16, 0.982909083, 0.184091449, 0, -0.184091434, 0.982909083)*CFrame.new(0,0-.1*math.sin(sin/25),0+.04*math.sin(sin/25))*CFrame.Angles(math.rad(0-4*math.cos(sin/25)),0,0),.1)
  3852. LH.C0=clerp(LH.C0,CFrame.new(-0.500225306, -2.03385782, 0.344429612, 0.999890864, 0.0147771491, 3.20716117e-06, -0.0141538708, 0.957654357, 0.287572116, 0.00424642442, -0.287540734, 0.957759023)*CFrame.new(0,0-.03*math.sin(sin/25),0+.04*math.sin(sin/25))*CFrame.Angles(math.rad(0-3*math.cos(sin/25)),0,0),.1)
  3853. end
  3854. local ref=parts(e,"ref",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Institutional white",Enum.Material.Neon,0,0)
  3855. meshs(ref,"Mesh",Vector3.new(1,1,1),Enum.MeshType.Sphere,"")
  3856. ref.Anchored=true
  3857. sounds(chr,"93724183",3,.7)
  3858. local aaaaa=1
  3859. for i=0,1,.002 do
  3860. swait()
  3861. aaaaa=aaaaa+.2
  3862. ref.Color=rain
  3863. REffect(e,"Bright blue",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))*CFrame.new(0,0,-aaaaa*8),aaaaa*2,aaaaa*2,aaaaa*12,0,0,0,.05,"Sphere",3,aaaaa/2,"")
  3864. Effect(e,"Bright blue",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),aaaaa*2,aaaaa*2,aaaaa*12,0,0,aaaaa/2,.05,"Sphere",6,0,"")
  3865. ref:findFirstChild("Mesh").Scale=Vector3.new(aaaaa*8,aaaaa*8,aaaaa*8)
  3866. ref.CFrame=clerp(ref.CFrame,Root.CFrame*CFrame.new(0,aaaaa,0),.2)
  3867. RJ.C0=clerp(RJ.C0,CFrame.new(0, 1-.15*math.cos(sin/25), 0, 1, -1.21777588e-15, -1.61558713e-27, -1.21777588e-15, 1, 0, -1.61558713e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)
  3868. Neck.C0=clerp(Neck.C0,CFrame.new(-9.35914761e-16, 1.53708863, 0.176942334, 1, -5.86166334e-16, 1.64783444e-16, -6.0888794e-16, 0.962683439, -0.270630181, 0, 0.270630211, 0.962683439)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)
  3869. RS.C0=clerp(RS.C0,CFrame.new(1.53205395, 1.30058384, 0.00567160361, 0.995461226, -0.0951679349, 8.71450425e-07, -0.0951670334, -0.995451748, 0.00436084485, -0.000414145092, -0.00434113527, -0.999990582)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)
  3870. LS.C0=clerp(LS.C0,CFrame.new(-1.58096766, 1.27196574, -0.0607934147, 0.988777101, 0.149398282, -2.12001351e-06, 0.149227813, -0.987649679, -0.0477407426, -0.00713447761, 0.047204636, -0.998859763)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)
  3871. RH.C0=clerp(RH.C0,CFrame.new(0.500007629, -1.31953299, -0.42188406, 1, -5.98481452e-16, -1.12091073e-16, -6.0888794e-16, 0.982909083, 0.184091449, 0, -0.184091434, 0.982909083)*CFrame.new(0,0-.1*math.sin(sin/25),0+.04*math.sin(sin/25))*CFrame.Angles(math.rad(0-4*math.cos(sin/25)),0,0),.1)
  3872. LH.C0=clerp(LH.C0,CFrame.new(-0.500225306, -2.03385782, 0.344429612, 0.999890864, 0.0147771491, 3.20716117e-06, -0.0141538708, 0.957654357, 0.287572116, 0.00424642442, -0.287540734, 0.957759023)*CFrame.new(0,0-.03*math.sin(sin/25),0+.04*math.sin(sin/25))*CFrame.Angles(math.rad(0-3*math.cos(sin/25)),0,0),.1)
  3873. end
  3874. for i=0,1,0.015 do
  3875. swait()
  3876. Effect(e,"Bright blue",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),aaaaa*2,aaaaa*2,aaaaa*12,0,0,aaaaa/2,.05,"Sphere",6,0,"")
  3877. ref:findFirstChild("Mesh").Scale=Vector3.new(aaaaa*8,aaaaa*8,aaaaa*8)
  3878. ref.CFrame=clerp(ref.CFrame,Torso.CFrame*CFrame.new(0,aaaaa,0),.2)
  3879. ref.Color=rain
  3880. RJ.C0=clerp(RJ.C0,CFrame.new(-2.41679014e-19, 1-.15*math.cos(sin/25), 0.0995269939, 1, -5.85745253e-16, 1.66273944e-16, -6.0888794e-16, 0.961991906, -0.273078084, 0, 0.273078084, 0.961991906)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3881. Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.53708541, 0.176942974, 1, 0, 0, 0, 0.962682962, -0.270631969, 0, 0.270631969, 0.962682962)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3882. RS.C0=clerp(RS.C0,CFrame.new(1.56088197, 1.3031466, 0.236597985, 0.988034904, -0.140925556, -0.0626670793, -0.0939476639, -0.872165442, 0.480105698, -0.122315206, -0.468473703, -0.874969482)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3883. LS.C0=clerp(LS.C0,CFrame.new(-1.5838958, 1.21647108, 0.539354205, 0.980968356, 0.120767854, 0.152040675, 0.0145201571, -0.826471031, 0.562792182, 0.193624407, -0.54987365, -0.812495351)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3884. RH.C0=clerp(RH.C0,CFrame.new(0.500007629, -1.27497125, -0.314032406, 1, 0, 0, 0, 0.924230337, 0.381835699, 0, -0.381835699, 0.924230337)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3885. LH.C0=clerp(LH.C0,CFrame.new(-0.500096023, -2.00751853, 0.401968837, 0.999890864, 0.0146357045, 0.00204183906, -0.0141577367, 0.909176409, 0.416170627, 0.00423455844, -0.416154087, 0.909284353)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3886. end
  3887. print(ref:findFirstChild("Mesh").Scale)
  3888. for i=0,1,0.1 do
  3889. swait()
  3890. Effect(e,"Bright blue",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),aaaaa*2,aaaaa*2,aaaaa*12,0,0,aaaaa/2,.05,"Sphere",6,0,"")
  3891. ref:findFirstChild("Mesh").Scale=Vector3.new(aaaaa*8,aaaaa*8,aaaaa*8)
  3892. ref.CFrame=clerp(ref.CFrame,Torso.CFrame*CFrame.new(0,aaaaa,-35),.2)
  3893. ref.Color=rain
  3894. RJ.C0=clerp(RJ.C0,CFrame.new(4.85698433e-16, -0.797681153, 0.116355002, 1, -2.64240372e-16, -5.48563206e-16, -6.0888794e-16, 0.43397212, 0.900926292, 0, -0.900926292, 0.43397212)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3895. Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.53708065, 0.176940724, 1, 0, 0, 0, 0.962683439, -0.270630151, 0, 0.270630151, 0.962683439)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3896. RS.C0=clerp(RS.C0,CFrame.new(1.48815489, 1.24118304, -0.492708027, 0.990145981, -0.131911382, -0.0470143892, -0.133128077, -0.782485545, -0.608270764, 0.0434497595, 0.608535767, -0.792335987)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3897. LS.C0=clerp(LS.C0,CFrame.new(-1.43675923, 1.26481295, -0.721690059, 0.995355666, 0.0937921703, 0.0216811057, 0.0824306235, -0.714081466, -0.695192754, -0.0497215651, 0.693751216, -0.718496382)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3898. RH.C0=clerp(RH.C0,CFrame.new(0.500007629, -1.27496862, -0.314035684, 1, 0, 0, 0, 0.924230576, 0.381835073, 0, -0.381835073, 0.924230576)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3899. LH.C0=clerp(LH.C0,CFrame.new(-0.500095606, -2.00751519, 0.401962668, 0.999890864, 0.0146339871, 0.00204039784, -0.0141555741, 0.90917629, 0.416170686, 0.00423515495, -0.416154087, 0.909284353)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3900. end
  3901. sounds(chr,"860448713",3,1)
  3902. local hit=nil
  3903. while hit==nil do
  3904. swait()
  3905. hit,pos=rayCast(ref.Position,(CFrame.new(ref.Position,ref.Position-Vector3.new(0,1,0))).lookVector,30,chr)
  3906. Effect(e,"Bright blue",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),aaaaa*2,aaaaa*2,aaaaa*12,0,0,aaaaa/2,.05,"Sphere",6,0,"")
  3907. ref:findFirstChild("Mesh").Scale=Vector3.new(aaaaa*8,aaaaa*8,aaaaa*8)
  3908. ref.CFrame=clerp(ref.CFrame,Torso.CFrame*CFrame.new(0,aaaaa,-35),.2)
  3909. ref.Color=rain
  3910. RJ.C0=clerp(RJ.C0,CFrame.new(4.85698433e-16, -0.797681153, 0.116355002, 1, -2.64240372e-16, -5.48563206e-16, -6.0888794e-16, 0.43397212, 0.900926292, 0, -0.900926292, 0.43397212)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3911. Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.53708065, 0.176940724, 1, 0, 0, 0, 0.962683439, -0.270630151, 0, 0.270630151, 0.962683439)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3912. RS.C0=clerp(RS.C0,CFrame.new(1.48815489, 1.24118304, -0.492708027, 0.990145981, -0.131911382, -0.0470143892, -0.133128077, -0.782485545, -0.608270764, 0.0434497595, 0.608535767, -0.792335987)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3913. LS.C0=clerp(LS.C0,CFrame.new(-1.43675923, 1.26481295, -0.721690059, 0.995355666, 0.0937921703, 0.0216811057, 0.0824306235, -0.714081466, -0.695192754, -0.0497215651, 0.693751216, -0.718496382)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3914. RH.C0=clerp(RH.C0,CFrame.new(0.500007629, -1.27496862, -0.314035684, 1, 0, 0, 0, 0.924230576, 0.381835073, 0, -0.381835073, 0.924230576)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3915. LH.C0=clerp(LH.C0,CFrame.new(-0.500095606, -2.00751519, 0.401962668, 0.999890864, 0.0146339871, 0.00204039784, -0.0141555741, 0.90917629, 0.416170686, 0.00423515495, -0.416154087, 0.909284353)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3916. end
  3917. sounds(chr,"1196176156",3,.5)
  3918. sounds(chr,"413503439",3,.5)
  3919. sounds(chr,"245520987",3,.5)
  3920.  
  3921. Effect(e,"Bright blue",ref.CFrame,808,808,808,15,15,15,.004,"Sphere",6,0,"")
  3922. Effect(e,"Bright blue",ref.CFrame,808,808,808,25,25,25,.004,"Sphere",6,0,"")
  3923. for i=1,40 do
  3924. Effect(e,"Bright blue",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),40,40,180,0,0,0,.008,"Sphere",3,3,"")
  3925.  
  3926. end
  3927. coroutine.resume(coroutine.create(function()
  3928. for i=0,1,.002 do
  3929. swait()
  3930. aaaaa=aaaaa-.2
  3931. ref:findFirstChild("Mesh").Scale=Vector3.new(aaaaa*8,aaaaa*8,aaaaa*8)
  3932. ref.Color=rain
  3933. Mdamage("None",ref,aaaaa*2.2,math.random(20,25),.05,HitSound[math.random(1,#HitSound)],1,1)
  3934. Effect(e,"Bright blue",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),aaaaa*2,aaaaa*2,aaaaa*12,0,0,0,.05,"Sphere",3,aaaaa/2,"")
  3935. Effect(e,"Bright blue",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),aaaaa*2,aaaaa*2,aaaaa*2,aaaaa,aaaaa,aaaaa,.05,"Brick",1,0,"")
  3936. end
  3937. Effect(e,"Bright blue",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),aaaaa*2,aaaaa*2,aaaaa*2,aaaaa*20,aaaaa*20,aaaaa*20,.03,"Brick",1,0,"")
  3938. ref:Remove()
  3939. end))
  3940. elseif choice==9 then
  3941.  
  3942. end
  3943. else
  3944. if choice==1 then
  3945.  
  3946. elseif choice==2 then
  3947.  
  3948. elseif choice==3 then
  3949.  
  3950. elseif choice==4 then
  3951.  
  3952. elseif choice==5 then
  3953.  
  3954. elseif choice==6 then
  3955.  
  3956. elseif choice==7 then
  3957.  
  3958. elseif choice==8 then
  3959.  
  3960. elseif choice==9 then
  3961.  
  3962. if plr.UserId==33104243 or plr.UserId==5719877 or plr.UserId==19081129 then
  3963. CameraShake(20,Head,3,.01)
  3964. Mdamage("None",Root,39999,0,0,"")
  3965. Effect(e,col[1],Root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,0,0),39999,1,39999,0,0,0,.01,"Sphere",6,0,"")
  3966. for i=1,50 do
  3967. Effect(e,col[1],Root.CFrame*CFrame.new(math.random(-300,300),0-3,math.random(-300,300))*CFrame.Angles(math.rad(90+math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),15,15,15,0,0,4,.006,"Sphere",3,-math.random(5,15)/10,"")
  3968. end
  3969.  
  3970. end
  3971. end
  3972. end
  3973. attack=false
  3974. end
  3975.  
  3976.  
  3977.  
  3978. local ok=false
  3979. function Chang()
  3980. ok=false
  3981. hum.WalkSpeed=0
  3982. if choice==1 then
  3983.  
  3984. sounds(Root,"190119264",1.2,2)
  3985. for i=0,1,0.03 do
  3986. swait()
  3987. CameraShake(300,Head,3,.2)
  3988. Effect(e,"Really black",Root.CFrame*CFrame.new(-0,-2.5,0),3,3,3,.6,.1,.6,.05,"FileMesh",2,math.random(-10,10),"20329976")
  3989. Effect(e,"Really black",LArm.CFrame*CFrame.new(math.random(-10,10)/10,math.random(-20,20)/10,math.random(-10,10)/10),2,2,2,.1,.1,.1,.1,"Brick",1,0,"")
  3990. Effect(e,"Institutional white",LArm.CFrame*CFrame.new(math.random(-10,10)/10,math.random(-20,20)/10,math.random(-10,10)/10),2,2,2,.1,.1,.1,.1,"Brick",1,0,"")
  3991. Effect(e,"Really black",RArm.CFrame*CFrame.new(math.random(-10,10)/10,math.random(-20,20)/10,math.random(-10,10)/10),2,2,2,.1,.1,.1,.1,"Brick",1,0,"")
  3992. Effect(e,"Institutional white",RArm.CFrame*CFrame.new(math.random(-10,10)/10,math.random(-20,20)/10,math.random(-10,10)/10),2,2,2,.1,.1,.1,.1,"Brick",1,0,"")
  3993. RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, -0, 1, -9.36750677e-17, 0, -9.36750677e-17, 1, 0, 0, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3994. Neck.C0=clerp(Neck.C0,CFrame.new(-7.01741915e-17, 1.49824715, -0.0207450241, 1, -4.67299441e-17, -3.17281833e-18, -4.68375339e-17, 0.997702956, 0.0677409321, 0, -0.0677409321, 0.997702956)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3995. RS.C0=clerp(RS.C0,CFrame.new(1.9800576, 0.596585155, -0.047003448, -0.038547013, -0.998755455, 0.0316511504, 0.998755395, -0.0375050604, 0.03287898, -0.0316509753, 0.0328791402, 0.998958111)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3996. LS.C0=clerp(LS.C0,CFrame.new(-2.00713968, 0.494357556, 0.0302567445, -0.00578799937, 0.999472857, 0.0319442078, -0.0669459179, 0.0314857773, -0.997259676, -0.997739851, -0.00791067164, 0.0667283982)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3997. RH.C0=clerp(RH.C0,CFrame.new(0.500016212, -2.01160526, -0.161240906, 1, -4.6718175e-17, -3.34171351e-18, -4.68375339e-17, 0.997451603, 0.0713469163, 0, -0.0713469088, 0.997451603)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3998. LH.C0=clerp(LH.C0,CFrame.new(-0.500021935, -1.99858701, 0.023087576, 1, -4.67410614e-17, -3.00467257e-18, -4.68375339e-17, 0.997940302, 0.0641509518, 0, -0.0641509518, 0.997940302)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3999. end
  4000. CameraShake(120,Head,3,.1)
  4001. Effect(e,"Institutional white",LArm.CFrame*CFrame.new(math.random(-10,10)/10,math.random(-20,20)/10,math.random(-10,10)/10),2,2,2,3,3,3,.06,"Brick",1,0,"")
  4002. Effect(e,"Really black",LArm.CFrame*CFrame.new(math.random(-10,10)/10,math.random(-20,20)/10,math.random(-10,10)/10),2,2,2,4,4,4,.06,"Brick",1,0,"")
  4003. Effect(e,"Institutional white",RArm.CFrame*CFrame.new(math.random(-10,10)/10,math.random(-20,20)/10,math.random(-10,10)/10),2,2,2,3,3,3,.06,"Brick",1,0,"")
  4004. Effect(e,"Really black",RArm.CFrame*CFrame.new(math.random(-10,10)/10,math.random(-20,20)/10,math.random(-10,10)/10),2,2,2,4,4,4,.06,"Brick",1,0,"")
  4005. ok=true
  4006. for i=0,1,0.05 do
  4007. swait()
  4008. RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, -0, 1, -9.36750677e-17, 0, -9.36750677e-17, 1, 0, 0, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  4009. Neck.C0=clerp(Neck.C0,CFrame.new(-7.01741915e-17, 1.49824715, -0.0207450241, 1, -4.67299441e-17, -3.17281833e-18, -4.68375339e-17, 0.997702956, 0.0677409321, 0, -0.0677409321, 0.997702956)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  4010. RS.C0=clerp(RS.C0,CFrame.new(1.9800576, 0.596585155, -0.047003448, -0.038547013, -0.998755455, 0.0316511504, 0.998755395, -0.0375050604, 0.03287898, -0.0316509753, 0.0328791402, 0.998958111)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  4011. LS.C0=clerp(LS.C0,CFrame.new(-2.00713968, 0.494357556, 0.0302567445, -0.00578799937, 0.999472857, 0.0319442078, -0.0669459179, 0.0314857773, -0.997259676, -0.997739851, -0.00791067164, 0.0667283982)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  4012. RH.C0=clerp(RH.C0,CFrame.new(0.500016212, -2.01160526, -0.161240906, 1, -4.6718175e-17, -3.34171351e-18, -4.68375339e-17, 0.997451603, 0.0713469163, 0, -0.0713469088, 0.997451603)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  4013. LH.C0=clerp(LH.C0,CFrame.new(-0.500021935, -1.99858701, 0.023087576, 1, -4.67410614e-17, -3.00467257e-18, -4.68375339e-17, 0.997940302, 0.0641509518, 0, -0.0641509518, 0.997940302)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  4014. end
  4015. elseif choice==2 then
  4016. local spinny=0
  4017. for i=0,1,0.03 do
  4018. swait()
  4019. spinny=spinny+(i*55)
  4020. RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, -0, 1, -9.36750677e-17, 0, -9.36750677e-17, 1, 0, 0, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,-math.rad(spinny),0),.4)
  4021. Neck.C0=clerp(Neck.C0,CFrame.new(-7.02573662e-17, 1.50002277, 9.68575478e-08, 1, -4.67803889e-17, -2.3129769e-18, -4.68375339e-17, 0.998779893, 0.0493829809, 0, -0.0493829809, 0.998779893)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  4022. RS.C0=clerp(RS.C0,CFrame.new(1.95646703, 0.467494905, 0.153293923, 0.0226759985, -0.988594234, -0.14888674, 0.999742866, 0.0224186573, 0.00340668927, -2.99922849e-05, -0.148925707, 0.988848388)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  4023. LS.C0=clerp(LS.C0,CFrame.new(-1.97080266, 0.694796145, -0.243509561, -0.102600962, 0.980135679, -0.169726491, -0.994722664, -0.101091273, 0.0175360497, 2.98416799e-05, 0.170629993, 0.985335171)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  4024. RH.C0=clerp(RH.C0,CFrame.new(0.500017166, -1.0500344, -0.40401727, 1, -4.64760559e-17, -5.80784353e-18, -4.68375339e-17, 0.992282331, 0.123999767, 0, -0.123999767, 0.992282331)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  4025. LH.C0=clerp(LH.C0,CFrame.new(-0.355516136, -1.97269011, -9.00705345e-07, 0.982519865, -0.186158001, 5.02626472e-06, 0.186157987, 0.982519865, 3.47196874e-06, -5.58473948e-06, -2.4755991e-06, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  4026. end
  4027. LockEffect(e,"Pastel green",Root.CFrame,Root,5,5,5,4,4,4,.05,"Brick",1,0,"")
  4028. LockEffect(e,"Pastel green",Root.CFrame,Root,5,5,5,6,6,6,.05,"Brick",1,0,"")
  4029. Effect(e,"Olivine",Root.CFrame,5,8,5,2,1,2,.04,"FileMesh",2,15,"1051557")
  4030. Effect(e,"Olivine",Root.CFrame,5,8,5,4,1,4,.04,"FileMesh",2,-20,"1051557")
  4031. sounds(Root,"588698460",1.4,1.5)
  4032. sounds(Root,"588694531",1.4,1.3)
  4033. ok=true
  4034. for i=0,1,0.05 do
  4035. swait()
  4036. RJ.C0=clerp(RJ.C0,CFrame.new(0.0124673173, -0.273998827, -0.103800446, 0.807817459, 0.024931239, -0.588905573, 0.102654397, 0.977885783, 0.182212412, 0.580424964, -0.207648218, 0.787393689)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  4037. Neck.C0=clerp(Neck.C0,CFrame.new(-4.90993261e-06, 1.50002277, 5.68702817e-05, 0.825252652, 0.045490019, 0.562928796, 1.23307109e-06, 0.996750712, -0.0805489123, -0.564763963, 0.0664737672, 0.822571039)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  4038. RS.C0=clerp(RS.C0,CFrame.new(1.96095514, 0.533156157, 0.344382346, -0.0368255898, -0.954795837, -0.294972658, 0.99932164, -0.0351852141, -0.0108683333, -1.77090988e-06, -0.295172632, 0.955444098)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  4039. LS.C0=clerp(LS.C0,CFrame.new(-1.8811208, 0.0834257901, -0.39527142, 0.316834748, 0.901120067, -0.295970559, -0.948480785, 0.301013947, -0.0988676623, -3.87430191e-07, 0.312046885, 0.950066805)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  4040. RH.C0=clerp(RH.C0,CFrame.new(0.790543377, -1.93150997, 0.00270047784, 0.846368968, -0.286426425, 0.449020505, 0.106314972, 0.916969299, 0.384531468, -0.521878183, -0.277717978, 0.806545734)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  4041. LH.C0=clerp(LH.C0,CFrame.new(-0.747359037, -1.5555644, -0.575195313, 0.898398876, 0.0411927029, 0.437244207, -0.0625885949, 0.997438431, 0.0346311592, -0.434697807, -0.0584792569, 0.89867574)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  4042. end
  4043. elseif choice==3 then
  4044. for i=0,1,0.05 do
  4045. swait()
  4046. RJ.C0=clerp(RJ.C0,CFrame.new(-7.11458045e-17, 0.0607596487, -0.362514317, 1, -1.09981352e-15, -4.01879441e-16, -1.17093835e-15, 0.939258218, 0.343211412, 0, -0.343211383, 0.939258218)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  4047. Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.56086135, -0.167261451, 1, 0, 0, 0, 0.957743049, 0.287625283, 0, -0.287625283, 0.957743049)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  4048. RS.C0=clerp(RS.C0,CFrame.new(0.644679248, 0.399064004, -0.877624035, 0.0331639908, 0.69217062, 0.720971584, 0.977304935, 0.128553107, -0.168372825, -0.209225863, 0.710192919, -0.672198415)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  4049. LS.C0=clerp(LS.C0,CFrame.new(-0.683388233, 0.30223158, -0.865742087, 0.693069041, -0.72087127, 6.17622163e-06, 0.195694149, 0.188138515, -0.962448835, 0.693800569, 0.667044759, 0.271463245)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  4050. RH.C0=clerp(RH.C0,CFrame.new(0.516345441, -2.05924225, -0.366508484, 0.998546124, -0.0539050102, 1.23981545e-06, 0.0506312773, 0.93789506, -0.343204796, 0.0184992962, 0.342705905, 0.939260662)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  4051. LH.C0=clerp(LH.C0,CFrame.new(-0.543680549, -2.08511305, -0.375961393, 0.99770534, 0.0677060112, -2.03118111e-06, -0.0635941327, 0.937102914, -0.343211323, -0.0232355706, 0.342423916, 0.939258277)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  4052. end
  4053. for i=0,1,0.06 do
  4054. swait()
  4055. RJ.C0=clerp(RJ.C0,CFrame.new(-1.95034795e-18, 0.0016656284, 0.0409713611, 1, -1.17056724e-15, 2.9477223e-17, -1.17093835e-15, 0.999683142, -0.025174018, 0, 0.025174018, 0.999683142)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.25)
  4056. Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.47295976, 0.0762125626, 1, 0, 0, 0, 0.991611481, -0.129255429, 0, 0.129255429, 0.991611481)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.25)
  4057. RS.C0=clerp(RS.C0,CFrame.new(0.746309519, 1.18215656, -0.69776839, 0.0886500105, 0.516807973, 0.851499081, 0.743473113, -0.603231192, 0.288721114, 0.662864208, 0.607471645, -0.437709302)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.25)
  4058. LS.C0=clerp(LS.C0,CFrame.new(-0.578242004, 1.34403408, -0.803679824, 0.747157156, -0.660108209, 0.077546373, -0.399777412, -0.539544642, -0.740992367, 0.530974805, 0.522636473, -0.667020977)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.25)
  4059. RH.C0=clerp(RH.C0,CFrame.new(0.516344607, -2.0012536, 0.00941089541, 0.998546124, -0.0539050102, 1.23981545e-06, 0.0538878851, 0.998229563, 0.0251810495, -0.00135862222, -0.0251443721, 0.999682963)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.25)
  4060. LH.C0=clerp(LH.C0,CFrame.new(-0.54368037, -2.02878881, 0.0101051517, 0.99770534, 0.0677060112, -2.03118111e-06, -0.0676845163, 0.997389197, 0.0251740869, 0.00170646305, -0.0251161829, 0.999683142)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.25)
  4061. end
  4062. swait()
  4063. sounds(Root,"1310128035",1.6,.7)
  4064. ok=true
  4065. CameraShake(80,Head,3,.05)
  4066. LockEffect(e,col[1],Root.CFrame,Root,40,40,40,3,3,3,.02,"Brick",1,0,"")
  4067. LockEffect(e,col[1],Root.CFrame,Root,40,40,40,2,2,2,.02,"Sphere",6,0,"")
  4068. for i=1,20 do
  4069. Effect(e,col[1],Root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),80,80,80,-3,-3,-3,.04,"Sphere",3,math.random(20,30)/10,"")
  4070. Effect(e,col[1],Root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),6,6,35,0,0,0,.03,"Sphere",4,.1,"",130,180,150)
  4071. end
  4072. for i=0,1,0.04 do
  4073. swait()
  4074. RJ.C0=clerp(RJ.C0,CFrame.new(-9.29635865e-18, 0.00793923996, 0.167696625, 1, -1.15234089e-15, 2.07863222e-16, -1.17093835e-15, 0.984117448, -0.177518502, 0, 0.177518502, 0.984117448)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4075. Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.37083244, 0.232683539, 1, 0, 0, 0, 0.871405363, -0.49056372, 0, 0.49056372, 0.871405363)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  4076. RS.C0=clerp(RS.C0,CFrame.new(1.74112046, 0.00480708852, 0.2067132, 0.511707902, -0.848705888, -0.133616433, 0.808253944, 0.422794729, 0.409841627, -0.291342676, -0.317715228, 0.902317286)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4077. LS.C0=clerp(LS.C0,CFrame.new(-1.65785241, 0.0526258796, 0.438414007, 0.488762051, 0.806380987, 0.332958609, -0.872311711, 0.44577688, 0.200886413, 0.013565734, -0.388629287, 0.921294391)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4078. RH.C0=clerp(RH.C0,CFrame.new(0.516344965, -2.00502086, 0.191270247, 0.998546124, -0.0539050102, 1.23981545e-06, 0.0530485697, 0.982685506, 0.177525416, -0.00957072712, -0.177267253, 0.984116197)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4079. LH.C0=clerp(LH.C0,CFrame.new(-0.543680429, -2.03212714, 0.196160644, 0.99770534, 0.0677060112, -2.03118111e-06, -0.0666303188, 0.981859267, 0.177518561, 0.0120210694, -0.177111089, 0.984117448)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4080. end
  4081. elseif choice==4 then
  4082. for i=0,1,0.06 do
  4083. swait()
  4084. RJ.C0=clerp(RJ.C0,CFrame.new(4.68375603e-17, -1.00000048, 2.81780958e-05, 1, -4.64817999e-17, -5.76165997e-18, -4.68375339e-17, 0.992404938, 0.123013727, 0, -0.123013727, 0.992404938)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4085. Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.57122159, -0.163274109, 1, 0, 0, 0, 0.936353505, 0.351058424, 0, -0.351058424, 0.936353505)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4086. RS.C0=clerp(RS.C0,CFrame.new(1.13374329, -0.158999205, -0.703515172, 0.968200624, 0.248347685, -0.0301816687, -0.204551756, 0.716394424, -0.667036474, -0.144034952, 0.651998878, 0.744413555)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4087. LS.C0=clerp(LS.C0,CFrame.new(-0.912300527, -0.142237604, -0.778449237, 0.92667073, -0.373554796, 0.0416914336, 0.297392488, 0.660827219, -0.689104557, 0.229867458, 0.650971711, 0.723461628)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4088. RH.C0=clerp(RH.C0,CFrame.new(0.500016212, -1.00614512, -0.645060897, 1, 0, 0, 0, 0.998766065, 0.0496628582, 0, -0.0496628582, 0.998766065)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4089. LH.C0=clerp(LH.C0,CFrame.new(-0.500021935, -1.61372328, 0.76758641, 1, 0, 0, 0, 0.565185726, 0.824963689, 0, -0.824963689, 0.565185726)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4090. end
  4091. local refz=parts(e,"ref",Vector3.new(.2,.2,.2),"Bright blue",Enum.Material.Neon,.4,0)
  4092. meshs(refz,"Mesh",Vector3.new(9,12,9),Enum.MeshType.FileMesh,"1778999")
  4093. refz.Anchored=true
  4094. refz.CFrame=Root.CFrame*CFrame.new(0,-6,0)
  4095. sounds(refz,"199146035",1.1,1)
  4096. local la=-6
  4097. for i=0,1,0.05 do
  4098. swait()
  4099. la=la+.5
  4100. refz.CFrame=Root.CFrame*CFrame.new(0,la,0)
  4101. RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, -0, 1, -9.36750677e-17, 0, -9.36750677e-17, 1, 0, 0, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  4102. Neck.C0=clerp(Neck.C0,CFrame.new(-6.83385123e-17, 1.45905435, 0.133173555, 1, -4.4766803e-17, 1.37727342e-17, -4.68375339e-17, 0.95578903, -0.294053376, 0, 0.294053376, 0.95578903)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  4103. RS.C0=clerp(RS.C0,CFrame.new(1.3367523, 1.48646891, -0.395474702, 0.986297131, 0.149123609, 0.0705709159, 0.164316565, -0.849629581, -0.501128316, -0.0147709316, 0.505857348, -0.862490714)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  4104. LS.C0=clerp(LS.C0,CFrame.new(-1.33212662, 1.48460805, -0.228756428, 0.989708662, -0.143097535, 4.5536396e-07, -0.132842362, -0.918781698, -0.371743292, 0.0531959683, 0.367917448, -0.928335607)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  4105. RH.C0=clerp(RH.C0,CFrame.new(0.500016212, -2.01160526, -0.161240906, 1, -4.6718175e-17, -3.34171351e-18, -4.68375339e-17, 0.997451603, 0.0713469163, 0, -0.0713469088, 0.997451603)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  4106. LH.C0=clerp(LH.C0,CFrame.new(-0.500021935, -1.99858701, 0.023087576, 1, -4.67410614e-17, -3.00467257e-18, -4.68375339e-17, 0.997940302, 0.0641509518, 0, -0.0641509518, 0.997940302)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  4107. end
  4108. ok=true
  4109. sounds(Root,"338594737",1.1,1)
  4110. Effect(e,col[1],refz.CFrame*CFrame.new(0,-3,0),10,10,10,5,5,5,.05,"Brick",1,0,"")
  4111. Effect(e,col[1],refz.CFrame*CFrame.new(0,-3,0),20,20,20,5,5,5,.05,"Brick",1,0,"")
  4112. for i=1,15 do
  4113. Effect(e,col[1],refz.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),6,6,35,0,0,0,.03,"Sphere",4,.1,"",130,180,150)
  4114. end
  4115. CameraShake(100,Head,3,.05)
  4116. refz:Remove()
  4117. for i=0,1,0.04 do
  4118. swait()
  4119. RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, -0, 1, -9.36750677e-17, 0, -9.36750677e-17, 1, 0, 0, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  4120. Neck.C0=clerp(Neck.C0,CFrame.new(-6.9897e-17, 1.49232888, -0.107949734, 1, -4.54057702e-17, -1.14922088e-17, -4.68375339e-17, 0.969431281, 0.245363235, 0, -0.245363235, 0.969431281)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  4121. RS.C0=clerp(RS.C0,CFrame.new(1.9800576, 0.596585155, -0.047003448, -0.038547013, -0.998755455, 0.0316511504, 0.998755395, -0.0375050604, 0.03287898, -0.0316509753, 0.0328791402, 0.998958111)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  4122. LS.C0=clerp(LS.C0,CFrame.new(-2.00713968, 0.494357556, 0.0302567445, -0.00578799937, 0.999472857, 0.0319442078, -0.0669459179, 0.0314857773, -0.997259676, -0.997739851, -0.00791067164, 0.0667283982)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  4123. RH.C0=clerp(RH.C0,CFrame.new(0.500016212, -2.01160526, -0.161240906, 1, -4.6718175e-17, -3.34171351e-18, -4.68375339e-17, 0.997451603, 0.0713469163, 0, -0.0713469088, 0.997451603)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  4124. LH.C0=clerp(LH.C0,CFrame.new(-0.500021935, -1.99858701, 0.023087576, 1, -4.67410614e-17, -3.00467257e-18, -4.68375339e-17, 0.997940302, 0.0641509518, 0, -0.0641509518, 0.997940302)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  4125. end
  4126. elseif choice==5 then
  4127. Effect(e,"Alder",Root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),60,60,60,-1,-1,-1,.03,"Sphere",6,0,"")
  4128. Effect(e,"Royal purple",Root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),60,60,60,-1,-1,-1,.03,"Brick",1,0,"")
  4129. for i=0,1,0.02 do
  4130. swait()
  4131. Effect(e,"Royal purple",Root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))*CFrame.new(0,5,0),3,3,40,0,0,0,.04,"Sphere",3,2,"")
  4132. Effect(e,"Alder",Root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))*CFrame.new(0,5,0),3,3,40,0,0,0,.04,"Sphere",3,2,"")
  4133. RJ.C0=clerp(RJ.C0,CFrame.new(1.45896052e-16, -0.119805336, 3.81469727e-06, 1, -1.21777588e-15, -1.61558713e-27, -1.21777588e-15, 1, 0, -1.61558713e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  4134. Neck.C0=clerp(Neck.C0,CFrame.new(-9.33710888e-16, 1.5334692, -0.0932569802, 1, -5.99801129e-16, -1.04800965e-16, -6.0888794e-16, 0.985076308, 0.172118634, 0, -0.172118634, 0.985076308)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  4135. RS.C0=clerp(RS.C0,CFrame.new(1.98724985, 0.399357885, -0.465691119, 0.0390189849, -0.917319357, 0.396235764, 0.992645085, -0.00989453588, -0.120656557, 0.114601173, 0.398029387, 0.91018641)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  4136. LS.C0=clerp(LS.C0,CFrame.new(-2.00015116, 0.424853861, -0.568261087, 0.0191030074, 0.873589575, -0.486288488, -0.994627297, 0.066099517, 0.0796717927, 0.101743877, 0.482153773, 0.870158613)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  4137. RH.C0=clerp(RH.C0,CFrame.new(0.523034573, -1.87156796, 0.0132280812, 0.999930263, -0.0118108643, 3.88632202e-07, 0.0118069937, 0.99960345, 0.0255667791, -0.000302354281, -0.0255649947, 0.999673128)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  4138. LH.C0=clerp(LH.C0,CFrame.new(-0.574481487, -1.97308517, -6.85287932e-06, 0.998523653, 0.0543189794, -1.79252572e-06, -0.0543189794, 0.998523653, -2.95127029e-06, 1.6295694e-06, 3.04428067e-06, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  4139. end
  4140. ok=true
  4141. Effect(e,"Alder",Root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,11,11,11,.03,"Sphere",6,0,"")
  4142. for i=1,3 do
  4143. Effect(e,"Alder",Root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),.5,.5,.5,.03,.03,.03,.02,"FileMesh",6,0,"729867285")
  4144. Effect(e,"Royal purple",Root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),.5,.5,.5,.05,.05,.05,.02,"FileMesh",6,0,"729867285")
  4145. end
  4146. for i=0,1,0.04 do
  4147. swait()
  4148. RJ.C0=clerp(RJ.C0,CFrame.new(1.45896052e-16, -0.119805336, 3.81469727e-06, 1, -1.21777588e-15, -1.61558713e-27, -1.21777588e-15, 1, 0, -1.61558713e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  4149. Neck.C0=clerp(Neck.C0,CFrame.new(-9.3374371e-16, 1.53352296, 0.0105924327, 1, -6.08887887e-16, -3.21492792e-19, -6.0888794e-16, 0.999999881, 0.000527999946, 0, -0.000527999946, 0.999999881)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  4150. RS.C0=clerp(RS.C0,CFrame.new(1.98724985, 0.399357885, -0.465691119, 0.0390189849, -0.917319357, 0.396235764, 0.992645085, -0.00989453588, -0.120656557, 0.114601173, 0.398029387, 0.91018641)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  4151. LS.C0=clerp(LS.C0,CFrame.new(-2.00015116, 0.424853861, -0.568261087, 0.0191030074, 0.873589575, -0.486288488, -0.994627297, 0.066099517, 0.0796717927, 0.101743877, 0.482153773, 0.870158613)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  4152. RH.C0=clerp(RH.C0,CFrame.new(0.523034573, -1.87156796, 0.0132280812, 0.999930263, -0.0118108643, 3.88632202e-07, 0.0118069937, 0.99960345, 0.0255667791, -0.000302354281, -0.0255649947, 0.999673128)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  4153. LH.C0=clerp(LH.C0,CFrame.new(-0.574481487, -1.97308517, -6.85287932e-06, 0.998523653, 0.0543189794, -1.79252572e-06, -0.0543189794, 0.998523653, -2.95127029e-06, 1.6295694e-06, 3.04428067e-06, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  4154. end
  4155.  
  4156. elseif choice==6 or choice==8 then
  4157. for i=0,1,0.03 do
  4158. swait()
  4159. Effect(e,"Daisy orange",LArm.CFrame*CFrame.new(0,-1.6,0),6,6,6,0,0,0,.06,"Brick",1,0,"")
  4160. Effect(e,"Daisy orange",RArm.CFrame*CFrame.new(0,-1.6,0),6,6,6,0,0,0,.06,"Brick",1,0,"")
  4161. RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, 0, 1, -2.34187669e-15, -3.23117427e-27, -2.34187669e-15, 1, 0, -3.23117427e-27, 0, 1)*CFrame.new(0,i,0)*CFrame.Angles(0,math.rad(0-360*i),0),.4)
  4162. Neck.C0=clerp(Neck.C0,CFrame.new(-3.51287094e-15, 1.50002384, 3.81469727e-06, 1, -2.34187669e-15, -3.23117427e-27, -2.34187669e-15, 1, 0, -3.23117427e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  4163. RS.C0=clerp(RS.C0,CFrame.new(1.98361444, 0.483877838, -0.0392653309, 0.0620889999, -0.998070717, -5.09350855e-07, 0.0189099368, 0.00117687916, -0.99982053, 0.997891426, 0.0620778538, 0.0189465266)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  4164. LS.C0=clerp(LS.C0,CFrame.new(-1.98959792, 0.551547468, -0.0873881727, -0.0445470214, 0.996441483, -0.0715537816, -0.998974741, -0.0450101048, -0.00487172697, -0.00807503425, 0.0712633878, 0.997424901)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  4165. RH.C0=clerp(RH.C0,CFrame.new(0.500014305, -1.96264863, 0.206780493, 0.994729996, -0.102529213, -1.4021681e-06, 0.10089045, 0.978828549, 0.178089723, -0.0182580259, -0.177151352, 0.984014273)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)
  4166. LH.C0=clerp(LH.C0,CFrame.new(-0.585356832, -1.99861932, 0.21234341, 0.994778454, 0.100590341, 0.017246183, -0.102058053, 0.980467319, 0.168131262, 3.06174161e-06, -0.169013485, 0.985613704)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)
  4167. end
  4168. swait()
  4169. ok=true
  4170. if choice==6 then
  4171. sounds(Root,"588717600",1.4,1.3)
  4172.  
  4173. elseif choice==8 then
  4174. sounds(Root,"588717937",1.4,1.2)
  4175. end
  4176. LockEffect(e,col[1],Root.CFrame,Root,40,40,40,2,2,2,.02,"Sphere",6,0,"")
  4177. for i=1,10 do
  4178. Effect(e,col[1],Root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),6,6,35,0,0,0,.03,"Sphere",4,.1,"",130,180,150)
  4179. end
  4180. for i=0,1,0.02 do
  4181. swait()
  4182. RJ.C0=clerp(RJ.C0,CFrame.new(-1.2562136e-15, 0.536413193, -1.52587891e-05, 1, -2.34187669e-15, -3.23117427e-27, -2.34187669e-15, 1, 0, -3.23117427e-27, 0, 1)*CFrame.new(0,1-(i/1.5),0)*CFrame.Angles(0,0,0),.4)
  4183. Neck.C0=clerp(Neck.C0,CFrame.new(-1.7425418e-15, 1.48815846, 0.0623606294, 1, -1.15030155e-15, 2.18867795e-16, -1.17093835e-15, 0.98237586, -0.186916575, 0, 0.186916575, 0.98237586)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  4184. RS.C0=clerp(RS.C0,CFrame.new(1.8548857, 0.741898894, 0.162331253, -0.207913041, -0.942457378, 0.261813521, -0.0543937124, -0.256108522, -0.965116501, 0.976633847, -0.214901283, 0.0019845427)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  4185. LS.C0=clerp(LS.C0,CFrame.new(-1.98075819, 0.912808001, 0.205357209, -0.394408047, 0.902914107, 0.170846298, -0.918823719, -0.390384436, -0.0579924099, 0.0143335657, -0.179850295, 0.98358953)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  4186. RH.C0=clerp(RH.C0,CFrame.new(0.500014305, -1.96264791, 0.206784248, 0.994729996, -0.102529213, -1.4021681e-06, 0.10089045, 0.978828549, 0.178089723, -0.0182580259, -0.177151352, 0.984014273)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  4187. LH.C0=clerp(LH.C0,CFrame.new(-0.585356832, -1.99861932, 0.21234341, 0.994778454, 0.100590341, 0.017246183, -0.102058053, 0.980467319, 0.168131262, 3.06174161e-06, -0.169013485, 0.985613704)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  4188. end
  4189. elseif choice==7 then
  4190. for i=0,1,0.02 do
  4191. swait()
  4192.  
  4193. end
  4194. ok=true
  4195. local refz=parts(e,"ref",Vector3.new(.2,.2,.2),col[1],Enum.Material.Neon,0,1)
  4196. local dir = game:GetService("Lighting"):GetSunDirection()
  4197. local pos = refz.Position+(dir*500)
  4198. refz.Position=pos
  4199. refz.CFrame=CFrame.new(pos,Root.Position)
  4200. Effect(e,col[1],CFrame.new(Root.Position,refz.Position)*CFrame.Angles(0,math.rad(90),0),39999,1,1,0,15,15,.04,"Cylinder",6,0,"")
  4201. game:GetService("Debris"):AddItem(refz,.1)
  4202.  
  4203.  
  4204. end
  4205. attack=false
  4206. end
  4207.  
  4208. rainb=false
  4209. function modechange(choic)
  4210. attack=true
  4211. unleashed=false
  4212. local rotat=9
  4213. if choic==1 then
  4214. choice=choice-1
  4215. if choice<1 then
  4216. choice=8
  4217. end
  4218. coroutine.resume(coroutine.create(function()
  4219. for i=1,9 do
  4220. swait()
  4221. Mode.Rotation=Mode.Rotation+rotat
  4222. rotat=rotat-1
  4223. end
  4224. end))
  4225. elseif choic==2 then
  4226. choice=choice+1
  4227. if choice>8 then
  4228. choice=1
  4229. end
  4230. coroutine.resume(coroutine.create(function()
  4231. for i=1,9 do
  4232. swait()
  4233. Mode.Rotation=Mode.Rotation-rotat
  4234. rotat=rotat-1
  4235. end
  4236. end))
  4237. end
  4238. Misfortune.Text="Misfortune"
  4239. Gale.Text="Gale"
  4240. Agony.Text="Agony"
  4241. Glace.Text="Glace"
  4242. Astral.Text="Astral"
  4243. Honor.Text="Honor"
  4244. Solar.Text="Solar"
  4245. Pastel.Text="Pastel"
  4246. Trauma.Text="Trauma"
  4247. Solar.BackgroundColor3=Color3.new(1, 0.439216, 0.160784)
  4248. Solar.BorderColor3=Color3.new(1, 0.666667, 0)
  4249. Solar.TextColor3=Color3.new(1, 0.666667, 0)
  4250. coroutine.resume(coroutine.create(function()
  4251. Chang()
  4252. end))
  4253. --[[coroutine.resume(coroutine.create(function()
  4254. while ok==false do
  4255. swait()
  4256. end
  4257.  
  4258. if choice==1 then
  4259. col={"Really black","Institutional white"}
  4260. elseif choice==2 then
  4261. col={"Olivine","Pastel green"}
  4262. elseif choice==3 then
  4263. col={"Crimson","Bright red"}
  4264. elseif choice==4 then
  4265. col={"Bright blue","Cyan"}
  4266. elseif choice==5 then
  4267. col={"Royal purple","Alder"}
  4268. elseif choice==6 then
  4269. col={"Daisy orange","Gold"}
  4270. elseif choice==7 then
  4271. col={"Bright orange","Deep orange"}
  4272. elseif choice==8 then
  4273. rainb=true
  4274. end
  4275.  
  4276. end))]]
  4277. for i=1.5,-.01,-.044 do
  4278. swait()
  4279. if musicset~="None" and theme.Parent~=nil then
  4280. theme.Volume=i
  4281. end
  4282. end
  4283. theme.TimePosition=0
  4284. theme:Play()
  4285.  
  4286. rainb=false
  4287. print(choice)
  4288. if choice==1 then
  4289. col={"Really black","Institutional white"}
  4290. theme.SoundId="rbxassetid://1845818501"
  4291. elseif choice==2 then
  4292. col={"Olivine","Pastel green"}
  4293. theme.SoundId="rbxassetid://1845397575"
  4294. elseif choice==3 then
  4295. col={"Crimson","Bright red"}
  4296. theme.SoundId="rbxassetid://7029031068"
  4297. elseif choice==4 then
  4298. col={"Bright blue","Cyan"}
  4299. theme.SoundId="rbxassetid://9047050075"
  4300. elseif choice==5 then
  4301. col={"Royal purple","Alder"}
  4302. theme.SoundId="rbxassetid://1837267320"
  4303. elseif choice==6 then
  4304. col={"Daisy orange","Gold"}
  4305. theme.SoundId="rbxassetid://1838488971"
  4306. elseif choice==7 then
  4307. col={"Bright orange","Deep orange"}
  4308. theme.SoundId="rbxassetid://1838710599"
  4309. elseif choice==8 then
  4310. rainb=true
  4311. theme.SoundId=lol("ruinex2.mp3")
  4312. end
  4313. if rainb==false then
  4314. LockEffect(e,col[1],RArm.CFrame,RArm,10,10,10,.6,.6,.6,.04,"Sphere",6,0,"")
  4315. LockEffect(e,col[1],LArm.CFrame,LArm,10,10,10,.6,.6,.6,.04,"Sphere",6,0,"")
  4316. else
  4317. LockEffect(e,"Bright blue",RArm.CFrame,RArm,10,10,10,.6,.6,.6,.04,"Sphere",6,0,"")
  4318. LockEffect(e,"Bright orange",LArm.CFrame,LArm,10,10,10,.6,.6,.6,.04,"Sphere",6,0,"")
  4319. end
  4320. for i=0,1.51,.02 do
  4321. swait()
  4322. if musicset~="None" and theme.Parent~=nil then
  4323. theme.Volume=i
  4324. end
  4325. end
  4326.  
  4327.  
  4328. end
  4329.  
  4330. function namechange()
  4331. unleashed=true
  4332. for i=1.5,-.01,-.044 do
  4333. swait()
  4334. if musicset~="None" and theme.Parent~=nil then
  4335. theme.Volume=i
  4336. end
  4337. end
  4338. if choice==1 then
  4339. Misfortune.Text="Sharpshooter"
  4340. col={"Really black","Dark stone grey"}
  4341. theme.SoundId="rbxassetid://1846584518"
  4342. elseif choice==2 then
  4343. Gale.Text="Zephyr"
  4344. theme.SoundId="rbxassetid://1839503808"
  4345. elseif choice==3 then
  4346. Agony.Text="Ruthless"
  4347. theme.SoundId="rbxassetid://9048378262"
  4348. elseif choice==4 then
  4349. Glace.Text="SubZero"
  4350. theme.SoundId="rbxassetid://1842819037"
  4351. elseif choice==5 then
  4352. Astral.Text="Cosmic"
  4353. theme.SoundId="rbxassetid://1846612949"
  4354. elseif choice==6 then
  4355. Honor.Text="Harmony"
  4356. theme.SoundId="rbxassetid://586943362"
  4357. elseif choice==7 then
  4358. Solar.BackgroundColor3=Color3.new(0,40/255,96/255)
  4359. Solar.BorderColor3=Color3.new(33/255,84/255,185/255)
  4360. Solar.TextColor3=Color3.new(33/255,84/255,185/255)
  4361. Solar.Text="Lunar"
  4362. col={"Navy blue","Deep blue"}
  4363. theme.SoundId="rbxassetid://9044545570"
  4364.  
  4365. local refz=parts(e,"ref",Vector3.new(.2,.2,.2),col[1],Enum.Material.Neon,0,1)
  4366. local dir = game:GetService("Lighting"):GetMoonDirection()
  4367. local pos = refz.Position+(dir*500)
  4368. refz.Position=pos
  4369. refz.CFrame=CFrame.new(pos,Root.Position)
  4370. Effect(e,col[1],CFrame.new(Root.Position,refz.Position)*CFrame.Angles(0,math.rad(90),0),39999,1,1,0,15,15,.04,"Cylinder",6,0,"")
  4371. game:GetService("Debris"):AddItem(refz,.1)
  4372.  
  4373. elseif choice==8 then
  4374. Pastel.Text="Variety"
  4375. theme.SoundId=lol("ruinex1.mp3")
  4376. elseif choice==9 then
  4377. Trauma.Text="Detest"
  4378. theme.SoundId=lol("ruinex3.mp3")
  4379. end
  4380. theme.TimePosition=0
  4381. theme:Play()
  4382. for i=0,1.51,.02 do
  4383. swait()
  4384. if musicset~="None" and theme.Parent~=nil then
  4385. theme.Volume=i
  4386. end
  4387. end
  4388.  
  4389. end
  4390.  
  4391. mouse.Button1Down:connect(function()
  4392. if attack==false then
  4393. Attack()
  4394. end
  4395. if doing==true and attack2==false then
  4396. PERISH()
  4397. end
  4398. end)
  4399.  
  4400. musicsetting=false
  4401. mouse.KeyDown:connect(function(k)
  4402. k=k:lower()
  4403. if attack==false then
  4404. --v Skill
  4405. if k=="z" then
  4406. Skillone()
  4407. elseif k=="x" then
  4408. Skilltwo()
  4409. elseif k=="c" then
  4410. Skillthree()
  4411. elseif k=="v" then
  4412. Skillfour()
  4413. --v Mode
  4414. elseif k=="q" and choice~=9 then
  4415. modechange(1)
  4416. elseif k=="e" and choice~=9 then
  4417. modechange(2)
  4418.  
  4419. elseif k=="r" and unleashed==false then
  4420. namechange()
  4421.  
  4422.  
  4423. elseif k=="u" and choice~=9 and aaa==false then
  4424. choice=9
  4425. unleashed=false
  4426. theme.Volume=1.15
  4427. theme.SoundId="rbxassetid://1839703769"
  4428. theme.TimePosition=0
  4429. theme:Play()
  4430. local raise=-10
  4431. local rot=math.random(-30,-10)/5
  4432. local si=1
  4433. coroutine.resume(coroutine.create(function()
  4434. for i=1.1,0,-.003 do
  4435. swait()
  4436. raise=raise+.1
  4437. si=si-.01
  4438. Trauma.TextTransparency=si
  4439. Trauma.TextStrokeTransparency=si
  4440. Trauma.BackgroundTransparency=si
  4441. Mode.Rotation=Mode.Rotation+1
  4442. Mode.Position=Mode.Position+UDim2.new(0,rot,0,raise)
  4443. end
  4444. print(Mode.Rotation)
  4445. aaa=true
  4446. end))
  4447. elseif k=="u" and choice==9 and aaa==true then
  4448. choice=1
  4449. unleashed=false
  4450. rainb=false
  4451. aaa=false
  4452. col={"Really black","Institutional white"}
  4453. Mode.Rotation=0
  4454. Mode:TweenPosition(UDim2.new(1, 0, 0.899999976, 0), "Out", "Quart", 3,true)
  4455. theme.Volume=1.5
  4456. theme.SoundId="rbxassetid://1524659810"
  4457. theme.TimePosition=0
  4458. theme:Play()
  4459. Trauma.Text="Trauma"
  4460. Trauma.TextTransparency=1
  4461. Trauma.TextStrokeTransparency=1
  4462. Trauma.BackgroundTransparency=1
  4463. elseif k=="z" then
  4464.  
  4465. end
  4466. end
  4467. if k=="m" and musicsetting==false then
  4468. if musicset=="Character" then
  4469. musicset="None"
  4470. musicsetting=true
  4471. for i=1.5,-.01,-.04 do
  4472. swait()
  4473. theme.Volume=i
  4474. end
  4475. theme.PlaybackSpeed=0
  4476. musicsetting=false
  4477. elseif musicset=="None" then
  4478. musicset="Character"
  4479. musicsetting=true
  4480. theme.PlaybackSpeed=1
  4481. for i=0,1.51,.04 do
  4482. swait()
  4483. if choice==9 then
  4484. theme.Volume=i/1.5
  4485. else
  4486. theme.Volume=i
  4487. end
  4488. end
  4489. musicsetting=false
  4490. end
  4491. end
  4492. end)
  4493.  
  4494. warn'Currently have 18 modes'
  4495. warn'press q or e to switch mode'
  4496.  
  4497. warn'press m to mute or unmute'
  4498. warn'press r to unleash'
  4499. warn'press u to abuse or go back'
  4500. warn'current moves:'
  4501. warn'Misfortune: z'
  4502. warn'Sharpshooter: z'
  4503. warn'Gale: z'
  4504. warn'Agony: z,x'
  4505. warn'Ruthless: z'
  4506. warn'Glace: z,x'
  4507. warn'Astral: z'
  4508. warn'Cosmic: z'
  4509. warn'Honor: z'
  4510. warn'Harmony: x'
  4511. warn'Solar: z'
  4512. warn'Pastel: v'
  4513. warn'Trauma: z'
  4514. warn'Detest: v(Warning: Abuse)'
  4515.  
  4516.  
  4517. function vissi()
  4518. for _,v in pairs(Ruin:children()) do
  4519. if v:IsA("Frame") then
  4520. for _,s in pairs(v:children()) do
  4521. if s.Name=="Vis" then
  4522. if choice==1 then
  4523. if s:IsA("Frame") then
  4524. s.BackgroundColor3=Color3.new(theme.PlaybackLoudness/255,theme.PlaybackLoudness/255,theme.PlaybackLoudness/255)
  4525. elseif s:IsA("ImageLabel") then
  4526. s.ImageColor3=Color3.new(theme.PlaybackLoudness/255,theme.PlaybackLoudness/255,theme.PlaybackLoudness/255)
  4527. end
  4528. elseif choice==2 then
  4529. if s:IsA("Frame") then
  4530. s.BackgroundColor3=Color3.new(102/255+theme.PlaybackLoudness/600,205,103/255+theme.PlaybackLoudness/600)
  4531. elseif s:IsA("ImageLabel") then
  4532. s.ImageColor3=Color3.new(102/255+theme.PlaybackLoudness/600,205,103/255+theme.PlaybackLoudness/600)
  4533. end
  4534. elseif choice==3 then
  4535. if s:IsA("Frame") then
  4536. s.BackgroundColor3=Color3.new(170/250+theme.PlaybackLoudness/600,0,0)
  4537. elseif s:IsA("ImageLabel") then
  4538. s.ImageColor3=Color3.new(170/250+theme.PlaybackLoudness/600,0,0)
  4539. end
  4540. elseif choice==4 then
  4541. if s:IsA("Frame") then
  4542. s.BackgroundColor3=Color3.new(84/255+theme.PlaybackLoudness/600, 190/255+theme.PlaybackLoudness/600, 1)
  4543. elseif s:IsA("ImageLabel") then
  4544. s.ImageColor3=Color3.new(84/255+theme.PlaybackLoudness/600, 190/255+theme.PlaybackLoudness/600, 1)
  4545. end
  4546. elseif choice==5 then
  4547. if s:IsA("Frame") then
  4548. s.BackgroundColor3=Color3.new(137/255+theme.PlaybackLoudness/600, 0+theme.PlaybackLoudness/600, 205/255+theme.PlaybackLoudness/600)
  4549. elseif s:IsA("ImageLabel") then
  4550. s.ImageColor3=Color3.new(137/255+theme.PlaybackLoudness/600, 0+theme.PlaybackLoudness/600, 205/255+theme.PlaybackLoudness/600)
  4551. end
  4552. elseif choice==6 then
  4553. if s:IsA("Frame") then
  4554. s.BackgroundColor3=Color3.new(1, 1, 96/255+theme.PlaybackLoudness/600)
  4555. elseif s:IsA("ImageLabel") then
  4556. s.ImageColor3=Color3.new(1, 1, 96/255+theme.PlaybackLoudness/600)
  4557. end
  4558. elseif choice==7 then
  4559. if unleashed==false then
  4560. if s:IsA("Frame") then
  4561. s.BackgroundColor3=Color3.new(1, 170/255+theme.PlaybackLoudness/600, 0+theme.PlaybackLoudness/600)
  4562. elseif s:IsA("ImageLabel") then
  4563. s.ImageColor3=Color3.new(1, 170/255+theme.PlaybackLoudness/600, 0+theme.PlaybackLoudness/600)
  4564. end
  4565. else
  4566. if s:IsA("Frame") then
  4567. s.BackgroundColor3=Color3.new(0, 12/255+theme.PlaybackLoudness/800, 96/255+theme.PlaybackLoudness/800)
  4568. elseif s:IsA("ImageLabel") then
  4569. s.ImageColor3=Color3.new(0, 12/255+theme.PlaybackLoudness/800, 96/255+theme.PlaybackLoudness/800)
  4570. end
  4571. end
  4572. elseif choice==8 then
  4573. if s:IsA("Frame") then
  4574. s.BackgroundColor3=rain--+Color3.new(theme.PlaybackLoudness/200,theme.PlaybackLoudness/200,theme.PlaybackLoudness/200)
  4575. elseif s:IsA("ImageLabel") then
  4576. s.ImageColor3=rain--+Color3.new(theme.PlaybackLoudness/200,theme.PlaybackLoudness/200,theme.PlaybackLoudness/200)
  4577. end
  4578. elseif choice==9 then
  4579. if s:IsA("Frame") then
  4580. s.BackgroundColor3=Color3.new(math.random(0,255)/255,math.random(0,255)/255,math.random(0,255)/255)
  4581. elseif s:IsA("ImageLabel") then
  4582. s.ImageColor3=Color3.new(math.random(0,255)/255,math.random(0,255)/255,math.random(0,255)/255)
  4583. end
  4584. end
  4585. end
  4586. end
  4587. end
  4588. end
  4589. end
  4590.  
  4591. function vissi2()
  4592. for _,v in pairs(Screen:children()) do
  4593. if v:IsA("Frame") then
  4594. if v.Name=="Bar"..lal then
  4595. if unleashed==false and (choice==1 or choice==3) then
  4596. v:TweenSize(UDim2.new(0, -(theme.PlaybackLoudness)*3.5, 0, 10), "Out", "Quart", .7,true)
  4597. v.Rotation=0
  4598. elseif choice==1 and unleashed==true then
  4599. v:TweenSize(UDim2.new(0, -(theme.PlaybackLoudness)*1.8, 0, 10), "Out", "Quart", .7,true)
  4600. v.Rotation=0
  4601. elseif choice==3 and unleashed==true then
  4602. v:TweenSize(UDim2.new(0, -(theme.PlaybackLoudness)*2, 0, 10), "Out", "Quart", .7,true)
  4603. v.Rotation=0
  4604. elseif choice==7 and unleashed==true then
  4605. v:TweenSize(UDim2.new(0, -(theme.PlaybackLoudness)*1.2, 0, 10), "Out", "Quart", .7,true)
  4606. v.Rotation=0
  4607. elseif choice==9 then
  4608. v:TweenSize(UDim2.new(0, -(theme.PlaybackLoudness)*2, 0, 10), "Out", "Quart", math.random(3,12)/10,true)
  4609. v.Rotation=math.random(-20,20)
  4610. else
  4611. v:TweenSize(UDim2.new(0, -(theme.PlaybackLoudness)*2, 0, 10), "Out", "Quart", .7,true)
  4612. v.Rotation=0
  4613. end
  4614. if choice==1 then
  4615. v.BackgroundColor3=Color3.new(theme.PlaybackLoudness/255,theme.PlaybackLoudness/255,theme.PlaybackLoudness/255)
  4616. elseif choice==2 then
  4617. v.BackgroundColor3=Color3.new(102/255+theme.PlaybackLoudness/600,205,103/255+theme.PlaybackLoudness/600)
  4618. elseif choice==3 then
  4619. v.BackgroundColor3=Color3.new(170/250+theme.PlaybackLoudness/600,0,0)
  4620. elseif choice==4 then
  4621. v.BackgroundColor3=Color3.new(84/255+theme.PlaybackLoudness/600, 190/255+theme.PlaybackLoudness/600, 1)
  4622. elseif choice==5 then
  4623. v.BackgroundColor3=Color3.new(137/255+theme.PlaybackLoudness/600, 0+theme.PlaybackLoudness/600, 205/255+theme.PlaybackLoudness/600)
  4624. elseif choice==6 then
  4625. v.BackgroundColor3=Color3.new(1, 1, 96/255+theme.PlaybackLoudness/600)
  4626. elseif choice==7 then
  4627. if unleashed==false then
  4628. v.BackgroundColor3=Color3.new(1, 170/255+theme.PlaybackLoudness/600, 0+theme.PlaybackLoudness/600)
  4629. else
  4630. v.BackgroundColor3=Color3.new(0, 12/255+theme.PlaybackLoudness/800, 96/255+theme.PlaybackLoudness/800)
  4631. end
  4632. elseif choice==8 then
  4633. v.BackgroundColor3=rain
  4634. elseif choice==9 then
  4635. v.BackgroundColor3=Color3.new(math.random(0,255)/255,math.random(0,255)/255,math.random(0,255)/255)
  4636. end
  4637. end
  4638. end
  4639. end
  4640. end
  4641.  
  4642. function vissi3()
  4643. for _,v in pairs(Visss:children()) do
  4644. if v:IsA("Frame") then
  4645. if v.Name=="vais"..lal2 then
  4646. if unleashed==false and (choice==1 or choice==3) then
  4647. v:TweenSize(UDim2.new(.15, 0, (theme.PlaybackLoudness)/320, 0), "Out", "Quart", .7,true)
  4648. v.Rotation=0
  4649. elseif choice==1 and unleashed==true then
  4650. v:TweenSize(UDim2.new(.15, 0, (theme.PlaybackLoudness)/550, 0), "Out", "Quart", .7,true)
  4651. v.Rotation=0
  4652. elseif choice==3 and unleashed==true then
  4653. v:TweenSize(UDim2.new(.15, 0, (theme.PlaybackLoudness)/450, 0), "Out", "Quart", .7,true)
  4654. v.Rotation=0
  4655. elseif choice==7 and unleashed==true then
  4656. v:TweenSize(UDim2.new(.15, 0, (theme.PlaybackLoudness)/600, 0), "Out", "Quart", .7,true)
  4657. v.Rotation=0
  4658. elseif choice==9 then
  4659. v:TweenSize(UDim2.new(.15, 0, (theme.PlaybackLoudness)/510, 0), "Out", "Quart", math.random(3,12)/10,true)
  4660. v.Rotation=math.random(-20,20)
  4661. else
  4662. v:TweenSize(UDim2.new(.15, 0, (theme.PlaybackLoudness)/510, 0), "Out", "Quart", .7,true)
  4663. v.Rotation=0
  4664. end
  4665. if choice==1 then
  4666. v.BackgroundColor3=Color3.new(theme.PlaybackLoudness/255,theme.PlaybackLoudness/255,theme.PlaybackLoudness/255)
  4667. elseif choice==2 then
  4668. v.BackgroundColor3=Color3.new(142/255+theme.PlaybackLoudness/600,205,123/255+theme.PlaybackLoudness/600)
  4669. elseif choice==3 then
  4670. v.BackgroundColor3=Color3.new(170/250+theme.PlaybackLoudness/600,0,0)
  4671. elseif choice==4 then
  4672. v.BackgroundColor3=Color3.new(84/255+theme.PlaybackLoudness/600, 190/255+theme.PlaybackLoudness/600, 1)
  4673. elseif choice==5 then
  4674. v.BackgroundColor3=Color3.new(137/255+theme.PlaybackLoudness/600, 0+theme.PlaybackLoudness/600, 205/255+theme.PlaybackLoudness/600)
  4675. elseif choice==6 then
  4676. v.BackgroundColor3=Color3.new(1, 1, 96/255+theme.PlaybackLoudness/600)
  4677. elseif choice==7 then
  4678. if unleashed==false then
  4679. v.BackgroundColor3=Color3.new(1, 170/255+theme.PlaybackLoudness/600, 0+theme.PlaybackLoudness/600)
  4680. else
  4681. v.BackgroundColor3=Color3.new(0, 12/255+theme.PlaybackLoudness/800, 96/255+theme.PlaybackLoudness/800)
  4682. end
  4683. elseif choice==8 then
  4684. v.BackgroundColor3=rain
  4685. elseif choice==9 then
  4686. v.BackgroundColor3=Color3.new(math.random(0,255)/255,math.random(0,255)/255,math.random(0,255)/255)
  4687. end
  4688. end
  4689. end
  4690. end
  4691. end
  4692.  
  4693.  
  4694. doe=0
  4695. while chr.Humanoid.Health>=0 do
  4696. swait()
  4697. script.Parent=Ruin
  4698. script.Archivable=false
  4699. sin=sin+cha
  4700. doe=doe+1
  4701. timeposit.Value=theme.TimePosition
  4702. if theme.Parent==nil then
  4703. theme=create("Sound"){
  4704. Parent=chr,
  4705. SoundId="rbxassetid://",
  4706. Volume=1.6,
  4707. PlaybackSpeed=1,
  4708. MaxDistance=66666666,
  4709. Name="Theme",
  4710. Looped=true}
  4711. if unleashed==false then
  4712. if choice==1 then
  4713. theme.SoundId="rbxassetid://1524659810"
  4714. elseif choice==2 then
  4715. theme.SoundId="rbxassetid://1845397575"
  4716. elseif choice==3 then
  4717. theme.SoundId="rbxassetid://7029031068"
  4718. elseif choice==4 then
  4719. theme.SoundId="rbxassetid://9047050075"
  4720. elseif choice==5 then
  4721. theme.SoundId="rbxassetid://1837267320"
  4722. elseif choice==6 then
  4723. theme.SoundId="rbxassetid://1838488971"
  4724. elseif choice==7 then
  4725. theme.SoundId="rbxassetid://1838710599"
  4726. elseif choice==8 then
  4727. theme.SoundId=lol("ruinex2.mp3")
  4728. elseif choice==9 then
  4729. theme.Volume=1.15
  4730. theme.SoundId="rbxassetid://1839703769"
  4731. end
  4732. else
  4733. if choice==1 then
  4734. theme.SoundId="rbxassetid://1846584518"
  4735. elseif choice==2 then
  4736. theme.SoundId="rbxassetid://1839503808"
  4737. elseif choice==3 then
  4738. theme.SoundId="rbxassetid://1524507347"
  4739. elseif choice==4 then
  4740. theme.SoundId="rbxassetid://1842819037"
  4741. elseif choice==5 then
  4742. theme.SoundId="rbxassetid://1846612949"
  4743. elseif choice==6 then
  4744. theme.SoundId="rbxassetid://586943362"
  4745. elseif choice==7 then
  4746. theme.SoundId="rbxassetid://9044545570"
  4747. elseif choice==8 then
  4748. theme.SoundId=lol("ruinex2.mp3")
  4749. elseif choice==9 then
  4750. theme.Volume=1.3
  4751. theme.SoundId="rbxassetid://1656314169"
  4752. end
  4753. end
  4754. theme:Play()
  4755. theme.TimePosition=timeposit.Value
  4756. if musicset=="Character" then
  4757. theme.Parent=chr
  4758. elseif musicset=="None" then
  4759. theme.Parent=chr
  4760. theme.Volume=0
  4761. theme.PlaybackSpeed=0
  4762. end
  4763. end
  4764. coroutine.resume(coroutine.create(function()
  4765. vissi()
  4766. end))
  4767. vissi2()
  4768. vissi3()
  4769. rain=sincolor(tick()*1)
  4770. rain2=sincolor2(tick()*1)
  4771. Pastel.BackgroundColor3=rain
  4772. Pastel.BorderColor3=rain2
  4773. for _,x in pairs(rainParts) do
  4774. x.Color=rain
  4775. end
  4776. lal=lal+1
  4777. if lal>=9 then
  4778. lal=1
  4779. end
  4780. lal2=lal2+1
  4781. if lal2>=5 then
  4782. lal2=1
  4783. end
  4784. for _,v in pairs(m:children()) do
  4785. if v:IsA("Part") then
  4786. if v.Name=="R1" then
  4787. if choice~=9 then
  4788. if choice~=8 and rainb==false then
  4789. v.BrickColor=BrickColor.new(col[1])
  4790. elseif choice==8 and rainb==true then
  4791. v.Color=rain
  4792. end
  4793. else
  4794. v.Color=Color3.new(math.random(0,255)/255,math.random(0,255)/255,math.random(0,255)/255)
  4795. end
  4796. elseif v.Name=="R2" then
  4797. if choice~=9 then
  4798. if choice~=8 and rainb==false then
  4799. v.BrickColor=BrickColor.new(col[2])
  4800. elseif choice==8 and rainb==true then
  4801. v.Color=rain2
  4802. end
  4803. else
  4804. v.Color=Color3.new(math.random(0,255)/255,math.random(0,255)/255,math.random(0,255)/255)
  4805. end
  4806. end
  4807. end
  4808. end
  4809. if attack==false then
  4810. if choice==2 then
  4811. if unleashed==false then
  4812. hum.WalkSpeed=100
  4813. hum.JumpPower=50
  4814. else
  4815. hum.WalkSpeed=200
  4816. hum.JumpPower=50
  4817. end
  4818. elseif choice==6 then
  4819. hum.WalkSpeed=60
  4820. hum.JumpPower=100
  4821. elseif choice==8 then
  4822. hum.WalkSpeed=100
  4823. hum.JumpPower=150
  4824. elseif choice==9 then
  4825. if unleashed==false then
  4826. hum.WalkSpeed=math.random(10,30)
  4827. hum.JumpPower=math.random(40,70)
  4828. else
  4829. hum.WalkSpeed=math.random(20,100)
  4830. hum.JumpPower=math.random(50,200)
  4831. end
  4832. else
  4833. hum.WalkSpeed=16
  4834. hum.JumpPower=50
  4835. end
  4836. end
  4837. if e.Parent==nil then
  4838. e=create("Model"){
  4839. Parent=chr,
  4840. Name="Effect"}
  4841. end
  4842. anti.CFrame=Root.CFrame
  4843. if choice~=9 then
  4844. HandleWeld.C0=clerp(HandleWeld.C0,HandleWeld.C0*CFrame.Angles(-math.rad(1),0,0),.3)
  4845. Roll.Rotation=Roll.Rotation+.2
  4846. else
  4847. Trauma.BorderColor3=Color3.new(math.random(0,255)/255,math.random(0,255)/255,math.random(0,255)/255)
  4848. Trauma.BackgroundColor3=Color3.new(math.random(0,255)/255,math.random(0,255)/255,math.random(0,255)/255)
  4849. Trauma.TextColor3=Color3.new(math.random(0,255)/255,math.random(0,255)/255,math.random(0,255)/255)
  4850. Trauma.TextStrokeColor3=Color3.new(math.random(0,255)/255,math.random(0,255)/255,math.random(0,255)/255)
  4851. if unleashed==false then
  4852. HandleWeld.C0=clerp(HandleWeld.C0,HandleWeld.C0*CFrame.Angles(-math.rad(math.random(-60,60)),0,0),.3)
  4853. Roll.Rotation=Roll.Rotation+math.random(-10,10)
  4854. RJ.C0=clerp(RJ.C0,RJ.C0*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))) ,math.random(1,4)/10)
  4855. Neck.C0=clerp(Neck.C0,Neck.C0*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))) ,math.random(1,4)/10)
  4856. RS.C0=clerp(RS.C0,RS.C0*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))) ,math.random(1,4)/10)
  4857. LS.C0=clerp(LS.C0,LS.C0*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))) ,math.random(1,4)/10)
  4858. RH.C0=clerp(RH.C0,RH.C0*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))) ,math.random(1,4)/10)
  4859. LH.C0=clerp(LH.C0,LH.C0*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))) ,math.random(1,4)/10)
  4860. else
  4861. HandleWeld.C0=clerp(HandleWeld.C0,HandleWeld.C0*CFrame.Angles(-math.rad(math.random(-120,120)),0,0),.3)
  4862. Roll.Rotation=Roll.Rotation+math.random(-60,60)
  4863. RJ.C0=clerp(RJ.C0,RJ.C0*CFrame.Angles(math.rad(math.random(-11,11)),math.rad(math.random(-11,11)),math.rad(math.random(-11,11))) ,math.random(2,7)/10)
  4864. Neck.C0=clerp(Neck.C0,Neck.C0*CFrame.Angles(math.rad(math.random(-30,30)),math.rad(math.random(-30,30)),math.rad(math.random(-30,30))) ,math.random(1,7)/10)
  4865. RS.C0=clerp(RS.C0,RS.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))) ,math.random(2,7)/10)
  4866. LS.C0=clerp(LS.C0,LS.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))) ,math.random(2,7)/10)
  4867. RH.C0=clerp(RH.C0,RH.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))) ,math.random(2,7)/10)
  4868. LH.C0=clerp(LH.C0,LH.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))) ,math.random(2,7)/10)
  4869. end
  4870. end
  4871.  
  4872. if choice==1 then
  4873. if unleashed==false then
  4874. Effect(e,"Really black",CFrame.new(Root.Position+Vector3.new(math.random(-50,50)/10,-3,math.random(-50,50)/10)),1,1,1,0,0,0,.08,"Brick",7,1,"")
  4875. Effect(e,"Institutional white",CFrame.new(Root.Position+Vector3.new(math.random(-50,50)/10,-3,math.random(-50,50)/10)),1,1,1,0,0,0,.08,"Brick",7,1,"")
  4876. else
  4877. Effect(e,"Dark stone grey",RArm.CFrame*CFrame.new(0,-1.2,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,-.2,-.2,-.2,.1,"Brick",1,0,"")
  4878. if doe>=28 then
  4879. doe=0
  4880. Effect(e,"Dark stone grey",RArm.CFrame*CFrame.new(0,-1.2,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,1,1,1,.1,"Brick",1,0,"")
  4881. end
  4882. end
  4883. elseif choice==2 then
  4884. if unleashed==true then
  4885. if Pose=="Idle" then
  4886. Effect(e,"Olivine",Root.CFrame*CFrame.new(math.random(-32,32)/4,math.random(-32,32)/4,math.random(-32,32)/4)*CFrame.Angles(-math.rad(90),0,0),2,2,25,0,0,0,.09,"Sphere",3,math.random(1,4)/10,"")
  4887. Effect(e,"Olivine",Root.CFrame*CFrame.new(math.random(-32,32)/4,math.random(-32,32)/4,math.random(-32,32)/4)*CFrame.Angles(-math.rad(90),0,0),2,2,25,0,0,0,.09,"Sphere",3,math.random(1,4)/10,"")
  4888. elseif Pose=="Walk" then
  4889. Effect(e,"Olivine",Root.CFrame*CFrame.new(math.random(-32,32)/4,math.random(-32,32)/4,math.random(-32,32)/4),2,2,25,0,0,0,.09,"Sphere",3,math.random(10,20)/10,"")
  4890. Effect(e,"Olivine",Root.CFrame*CFrame.new(math.random(-32,32)/4,math.random(-32,32)/4,math.random(-32,32)/4),2,2,25,0,0,0,.09,"Sphere",3,math.random(10,20)/10,"")
  4891. end
  4892. end
  4893. elseif choice==5 then
  4894. Effect(e,"Royal purple",Root.CFrame*CFrame.new(math.random(-32,32)/4,math.random(-32,32)/4,math.random(-32,32)/4)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0,0,0,.07,"Brick",6,0,"")
  4895. Effect(e,"Alder",Root.CFrame*CFrame.new(math.random(-32,32)/4,math.random(-32,32)/4,math.random(-32,32)/4)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0,0,0,.07,"Brick",6,0,"")
  4896. elseif choice==6 then
  4897. Effect(e,"Daisy orange",Root.CFrame*CFrame.Angles(0,math.random(-360,360),0)*CFrame.new(math.random(-82,82)/4,-2,math.random(-82,82)/4)*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),2,5,2,0,8,0,.07,"Sphere",6,0,"")
  4898. Effect(e,"Daisy orange",Root.CFrame*CFrame.Angles(0,math.random(-360,360),0)*CFrame.new(math.random(-82,82)/4,-2,math.random(-82,82)/4)*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),2,2,14,0,0,0,.07,"Sphere",4,math.random(-1,1),"",100,200,150)
  4899. elseif choice==8 then
  4900. Effect(e,"Really red",Root.CFrame*CFrame.Angles(0,math.random(-360,360),0)*CFrame.new(math.random(-82,82)/4,-2,math.random(-82,82)/4)*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),5,5,5,0,10,0,.07,"Sphere",6,0,"")
  4901. --Effect(e,"Really red",Root.CFrame*CFrame.Angles(0,math.random(-360,360),0)*CFrame.new(math.random(-82,82)/4,-2,math.random(-82,82)/4)*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),5,5,5,0,10,0,.07,"Sphere",6,0,"")
  4902. if unleashed==true then
  4903. Effect(e,"Really red",Root.CFrame*CFrame.Angles(0,math.random(-360,360),0)*CFrame.new(math.random(-82,82)/4,-math.random(-82,82)/4,math.random(-82,82)/4),25,25,25,-2,-2,-2,.08,"Sphere",6,0,"")
  4904.  
  4905. end
  4906. end
  4907.  
  4908. local torvel=(Root.Velocity*Vector3.new(1,0,1)).magnitude
  4909. local velderp=Root.Velocity.y
  4910. hitfloor,posfloor=rayCast(Root.Position,(CFrame.new(Root.Position,Root.Position-Vector3.new(0,1,0))).lookVector,4,chr)
  4911. if Root.Velocity.y>1 and hitfloor==nil then
  4912. Pose="Jump"
  4913. if attack==false then
  4914. RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, 0, 1, -3.09127723e-15, -6.46234854e-27, -3.09127723e-15, 1, 0, -6.46234854e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(math.rad(15),0,0),.3)
  4915. Neck.C0=clerp(Neck.C0,CFrame.new(-4.63699251e-15, 1.5000248, 0, 1, -3.09127723e-15, -6.46234854e-27, -3.09127723e-15, 1, 0, -6.46234854e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4916. RS.C0=clerp(RS.C0,CFrame.new(1.62379456, 0.113182411, 0.249294981, 0.946902871, -0.310401082, -0.0838228315, 0.321519971, 0.914122999, 0.246990189, -4.1645595e-05, -0.260826379, 0.965385854)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4917. LS.C0=clerp(LS.C0,CFrame.new(-1.63303888, 0.169894293, 0.0842211396, 0.906096697, 0.419105798, 0.0577863716, -0.423070848, 0.897600591, 0.123791598, 1.2692125e-05, -0.136614874, 0.990624309)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4918. RH.C0=clerp(RH.C0,CFrame.new(0.499628693, -1.99333799, 0.0851352066, 0.998365104, -0.0569815598, -0.00451312633, 0.0571600087, 0.995245874, 0.0788568333, -1.71480019e-06, -0.0789858773, 0.996875703)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4919. LH.C0=clerp(LH.C0,CFrame.new(-0.499035686, -1.98713207, 0.13623783, 0.997105896, 0.0756825954, 0.00720724696, -0.0760249943, 0.992612422, 0.0945565104, 2.28074987e-06, -0.0948308036, 0.995493412)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4920. end
  4921. elseif Root.Velocity.y<-1 and hitfloor==nil then
  4922. Pose="Fall"
  4923. if attack==false then
  4924. RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, 0, 1, -3.09127723e-15, -6.46234854e-27, -3.09127723e-15, 1, 0, -6.46234854e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(15),0,0),.3)
  4925. Neck.C0=clerp(Neck.C0,CFrame.new(-4.63699251e-15, 1.5000248, 0, 1, -3.09127723e-15, -6.46234854e-27, -3.09127723e-15, 1, 0, -6.46234854e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4926. RS.C0=clerp(RS.C0,CFrame.new(1.62379456, 0.113182411, 0.249294981, 0.946902871, -0.310401082, -0.0838228315, 0.321519971, 0.914122999, 0.246990189, -4.1645595e-05, -0.260826379, 0.965385854)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4927. LS.C0=clerp(LS.C0,CFrame.new(-1.63303888, 0.169894293, 0.0842211396, 0.906096697, 0.419105798, 0.0577863716, -0.423070848, 0.897600591, 0.123791598, 1.2692125e-05, -0.136614874, 0.990624309)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4928. RH.C0=clerp(RH.C0,CFrame.new(0.499628693, -1.99333799, 0.0851352066, 0.998365104, -0.0569815598, -0.00451312633, 0.0571600087, 0.995245874, 0.0788568333, -1.71480019e-06, -0.0789858773, 0.996875703)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4929. LH.C0=clerp(LH.C0,CFrame.new(-0.499035686, -1.98713207, 0.13623783, 0.997105896, 0.0756825954, 0.00720724696, -0.0760249943, 0.992612422, 0.0945565104, 2.28074987e-06, -0.0948308036, 0.995493412)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4930. end
  4931. elseif torvel<1 and hitfloor~=nil then
  4932. Pose="Idle"
  4933. if attack==false then
  4934. if choice==1 and unleashed==true then
  4935. RJ.C0=clerp(RJ.C0,CFrame.new(-2.27821329e-06, -0.2775119364-.1*math.cos(sin/25), 3.49921102e-05, 0.659672916, -1.07726328e-15, -0.75155288, 2.25465865e-05, 1, 1.97901863e-05, 0.75155288, -2.99999992e-05, 0.659672916)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4936. Neck.C0=clerp(Neck.C0,CFrame.new(-6.31299736e-06, 1.50002289, 4.82660034e-05, 0.643483758, 0, 0.765459776, 0, 1, 0, -0.765459776, 0, 0.643483758)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4937. RS.C0=clerp(RS.C0,CFrame.new(1.31422901, 1.177441, -0.442079872, -0.990155756, 0.113052547, -0.0825285316, -0.139583051, -0.841381252, 0.522105515, -0.0104126334, 0.528485298, 0.848878622)*CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(180),0),.3)
  4938. LS.C0=clerp(LS.C0,CFrame.new(0.0409910828, 0.865940571, -0.774881124, 0.325620383, -0.929611802, 0.17260763, -0.149697006, -0.230941966, -0.961382687, 0.933575034, 0.287206978, -0.214359537)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4939. RH.C0=clerp(RH.C0,CFrame.new(0.496650368, -1.89283326+.1*math.cos(sin/25), 0.0260337293, 0.991793752, 0.00807351619, -0.127593964, 0, 0.998004138, 0.063148737, 0.127849191, -0.0626305193, 0.989814222)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4940. LH.C0=clerp(LH.C0,CFrame.new(-0.738804758, -1.88187542+.1*math.cos(sin/25), -0.0590641797, 0.623072207, 0.0634666681, 0.779585302, 0, 0.996702611, -0.0811423585, -0.782164454, 0.0505575463, 0.621017635)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4941. elseif choice==3 then
  4942. if unleashed==false then
  4943. RJ.C0=clerp(RJ.C0,CFrame.new(-9.06690912e-06, -0.2775119364-.1*math.cos(sin/25), 1.27186131e-05, 0.919510245, -1.54563862e-15, -0.393066078, 1.17919817e-05, 1, 2.75853072e-05, 0.393066078, -2.99999992e-05, 0.919510245)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4944. Neck.C0=clerp(Neck.C0,CFrame.new(2.28192475e-05, 1.50002468, 2.92600089e-05, 0.901203454, -0.182558104, 0.393070996, 0.198549956, 0.980090737, -2.64624432e-05, -0.385240436, 0.0780680776, 0.919508159)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4945. RS.C0=clerp(RS.C0,CFrame.new(1.52195001, 0.104041323, -0.404402345, 0.949402213, -0.13583073, 0.283170491, 0.220810995, 0.929856777, -0.294293761, -0.22333388, 0.3419303, 0.912801027)*CFrame.new(0-.02*math.sin(sin/25),0,0)*CFrame.Angles(0,0,math.rad(0-1*math.sin(sin/25))),.3)
  4946. LS.C0=clerp(LS.C0,CFrame.new(-1.20487344, -0.0877704173, 0.29601261, 0.975100696, -0.21827589, -0.0391697884, 0.216844127, 0.901489615, 0.374559939, -0.0464462638, -0.373727381, 0.926374972)*CFrame.new(0-.06*math.sin(sin/25),0,0+.06*math.sin(sin/25))*CFrame.Angles(math.rad(0-2*math.sin(sin/25)),0,math.rad(0-3*math.sin(sin/25))),.3)
  4947. RH.C0=clerp(RH.C0,CFrame.new(0.500015259, -1.88592043+.1*math.cos(sin/25), 0.116069727, 1, 0, 0, 0, 0.992655337, 0.120977424, 0, -0.120977439, 0.992655218)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4948. LH.C0=clerp(LH.C0,CFrame.new(-0.614154279, -1.88463154+.1*math.cos(sin/25), -0.25248158, 0.911190808, 0.0417874642, 0.409860015, 0, 0.994842768, -0.101429626, -0.411984771, 0.0924217477, 0.906491518)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4949. else
  4950. RJ.C0=clerp(RJ.C0,CFrame.new(1.19805439e-16, -0.1775119364-.15*math.cos(sin/35), -0.283175617, 1, -1.49079842e-15, -4.08067175e-16, -1.54563862e-15, 0.964519441, 0.264012009, 0, -0.264012039, 0.964519441)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  4951. Neck.C0=clerp(Neck.C0,CFrame.new(-0.157584727, 1.49352062, -0.221821427, 0.972843468, -0.203232408, -0.110780075, 0.223253459, 0.950229347, 0.217307165, 0.0611026064, -0.236137897, 0.969796598)*CFrame.new(0,0,0)*CFrame.Angles(math.rad(math.random(-4,4)),math.rad(math.random(-4,4)),math.rad(math.random(-4,4))),.4)
  4952. RS.C0=clerp(RS.C0,CFrame.new(1.5793426, -0.0891602114, -0.235512465, 0.992907524, -0.118888937, 3.56666646e-06, 0.114671633, 0.957678556, -0.26401183, 0.0313846655, 0.262139708, 0.964519501)*CFrame.new(0,0,0)*CFrame.Angles(math.rad(math.random(-4,4)),math.rad(math.random(-4,4)),math.rad(math.random(-4,4))),.4)
  4953. LS.C0=clerp(LS.C0,CFrame.new(-1.53685725, 0.0265939608, -0.191111997, 0.980939448, 0.194314077, -9.32708099e-06, -0.187421262, 0.946130276, -0.264028519, -0.0512956306, 0.258997679, 0.964514911)*CFrame.new(0,0,0)*CFrame.Angles(math.rad(math.random(-4,4)),math.rad(math.random(-4,4)),math.rad(math.random(-10,4))),.4)
  4954. RH.C0=clerp(RH.C0,CFrame.new(0.500015259, -1.82560542+.15*math.cos(sin/35), -0.253282726, 1, 0, 0, 0, 0.98312813, -0.182918787, 0, 0.182918757, 0.98312813)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  4955. LH.C0=clerp(LH.C0,CFrame.new(-0.499891281, -1.79360225+.15*math.cos(sin/35), -0.358776152, 0.995861232, 0.0908814445, -0.00100748253, -0.0876630247, 0.957550228, -0.274614424, -0.0239926353, 0.273566157, 0.961553991)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  4956. end
  4957. elseif choice==6 or choice==8 then
  4958. Effect(e,"Daisy orange",Root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(90+math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-360,360))),.01,.01,.01,.03,.03,.03,.08,"FileMesh",6,0,"1544059001")
  4959. RJ.C0=clerp(RJ.C0,CFrame.new(0, 1-.15*math.cos(sin/25), 0, 1, -1.21777588e-15, -1.61558713e-27, -1.21777588e-15, 1, 0, -1.61558713e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4960. Neck.C0=clerp(Neck.C0,CFrame.new(-9.13347263e-16, 1.50002527, 3.7252903e-09, 1, -6.08639124e-16, -1.74044508e-17, -6.0888794e-16, 0.99959141, 0.0285839979, 0, -0.028583996, 0.99959141)*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0-2*math.sin(sin/25)),0,0),.3)
  4961. RS.C0=clerp(RS.C0,CFrame.new(1.57726872, 0.129899502, -1.80763891e-06, 0.958973765, -0.283494979, 8.22135189e-06, 0.283494949, 0.958973765, 2.18976675e-06, -8.50484867e-06, 2.30780643e-07, 1)*CFrame.new(0-.04*math.sin(sin/25),0-.04*math.cos(sin/25),0-.05*math.cos(sin/25))*CFrame.Angles(math.rad(0+2*math.cos(sin/25)),0,math.rad(0-4*math.sin(sin/25))),.3)
  4962. LS.C0=clerp(LS.C0,CFrame.new(-1.56889772, 0.217496723, -6.52490144e-06, 0.942298114, 0.334775031, -3.51281537e-20, -0.334775031, 0.942298114, 2.99999992e-05, 1.00432508e-05, -2.82689434e-05, 1)*CFrame.new(0+.04*math.sin(sin/25),0-.04*math.cos(sin/25),0-.05*math.cos(sin/25))*CFrame.Angles(math.rad(0+2*math.cos(sin/25)),0,math.rad(0+4*math.sin(sin/25))),.3)
  4963. RH.C0=clerp(RH.C0,CFrame.new(0.500007629, -1.31953299, -0.42188406, 1, -5.98481452e-16, -1.12091073e-16, -6.0888794e-16, 0.982909083, 0.184091449, 0, -0.184091434, 0.982909083)*CFrame.new(0,0-.1*math.sin(sin/25),0+.04*math.sin(sin/25))*CFrame.Angles(math.rad(0-4*math.cos(sin/25)),0,0),.3)
  4964. LH.C0=clerp(LH.C0,CFrame.new(-0.500225306, -2.03385782, 0.344429612, 0.999890864, 0.0147771491, 3.20716117e-06, -0.0141538708, 0.957654357, 0.287572116, 0.00424642442, -0.287540734, 0.957759023)*CFrame.new(0,0-.03*math.sin(sin/25),0+.04*math.sin(sin/25))*CFrame.Angles(math.rad(0-3*math.cos(sin/25)),0,0),.3)
  4965. elseif choice==9 then
  4966. if unleashed==false then
  4967. RJ.C0=clerp(RJ.C0,CFrame.new(-9.53674316e-07, -0.908379614-.1*math.cos(sin/25), 0.12968111, 1, -1.05624934e-15, -2.11739814e-16, -1.07726328e-15, 0.980493188, 0.196553454, 0, -0.196553439, 0.980493188)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4968. Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.59104264, -0.252605438, 1, 0, 0, 0, 0.89282769, 0.450398505, 0, -0.450398505, 0.89282769)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4969. RS.C0=clerp(RS.C0,CFrame.new(0.825959325, 1.14770687, -0.512684822, 0.881203234, 0.472715795, 0.00455911923, 0.323056549, -0.595122218, -0.735842526, -0.345131129, 0.649899602, -0.677137494)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4970. LS.C0=clerp(LS.C0,CFrame.new(-1.62408352, -0.018696066, -0.13600111, 0.977956653, 0.208807945, -6.26423525e-06, -0.204735979, 0.958879709, -0.196552783, -0.0410357788, 0.192221403, 0.980493307)*CFrame.new(0,0,0+.1*math.sin(sin/25))*CFrame.Angles(math.rad(0-3*math.sin(sin/25)),0,0),.3)
  4971. RH.C0=clerp(RH.C0,CFrame.new(0.526393056, -1.51758659+.1*math.cos(sin/25), 0.74114871, 0.997387469, -0.0715409145, 0.0100121293, 0.0336826816, 0.583176792, 0.811646819, -0.0639047921, -0.809189081, 0.584062874)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4972. LH.C0=clerp(LH.C0,CFrame.new(-0.500021935, -1.02817178+.1*math.cos(sin/25), -0.744173288, 1, 0, 0, 0, 0.946455777, -0.322833836, 0, 0.322833836, 0.946455777)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4973. else
  4974. local ka=math.random(5,35)
  4975. RJ.C0=clerp(RJ.C0,CFrame.new(1.80370076e-15, -1.16696155-.1*math.cos(sin/ka), 3.46302986e-05, 1, -1.21955634e-15, -9.49568932e-16, -1.54563862e-15, 0.789030731, 0.614353776, 0, -0.614353776, 0.789030731)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  4976. Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.57959735, -0.0832701623, 1, 0, 0, 0, 0.950454414, 0.31086424, 0, -0.31086424, 0.950454414)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  4977. RS.C0=clerp(RS.C0,CFrame.new(1.04528499, 1.41031313, 0.0316486657, 0.188843042, 0.324740976, -0.926758707, -0.0242216289, -0.941911697, -0.334986269, -0.981708527, 0.0857074559, -0.170007735)*CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(90),0),.4)
  4978. LS.C0=clerp(LS.C0,CFrame.new(-1.0159564, 1.37193727, 0.0995550305, -0.931215107, -0.296901822, 0.211395115, 0.307137102, -0.951521039, 0.0165674686, 0.196228027, 0.0803551376, 0.977260351)*CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(180),0),.4)
  4979. RH.C0=clerp(RH.C0,CFrame.new(0.500011444, -2.01591682+.1*math.cos(sin/ka), 0.447649598, 1, 0, 0, 0, 0.895831347, 0.44439438, 0, -0.44439438, 0.895831347)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  4980. LH.C0=clerp(LH.C0,CFrame.new(-0.500026703, -0.660362482+.1*math.cos(sin/ka), -0.916437149, 1, 0, 0, 0, 0.990659475, -0.136358738, 0, 0.136358738, 0.990659475)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  4981. end
  4982. else
  4983. RJ.C0=clerp(RJ.C0,CFrame.new(0, -.2-.1*math.cos(sin/25), 0, 1, -2.34187669e-15, -3.23117427e-27, -2.34187669e-15, 1, 0, -3.23117427e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4984. Neck.C0=clerp(Neck.C0,CFrame.new(-2.38418579e-07, 1.48811007, -0.0519605279, 1, -1.16573809e-15, -1.10234284e-16, -1.17093835e-15, 0.995558858, 0.0941418335, 0, -0.0941418335, 0.995558858)*CFrame.new(0,0,0-.02*math.sin(sin/25))*CFrame.Angles(math.rad(0-4*math.sin(sin/25)),0,0),.3)
  4985. RS.C0=clerp(RS.C0,CFrame.new(0.485295445, 0.585757077, -0.802916288, 0.175218061, 0.861367524, 0.476806641, 0.984396815, -0.161235869, -0.0704703405, 0.0161774736, 0.481714576, -0.876178801)*CFrame.new(0-.1*math.sin(sin/25),0,0)*CFrame.Angles(0,0,math.rad(0-3*math.sin(sin/25))),.3)
  4986. LS.C0=clerp(LS.C0,CFrame.new(-0.438956469, 0.256388187, -0.885131776, 0.309412003, -0.925967872, -0.216443405, 0.144776195, 0.270830035, -0.951677918, 0.939842641, 0.263124675, 0.217856154)*CFrame.new(0,0,0+.1*math.sin(sin/25))*CFrame.Angles(math.rad(0-3*math.sin(sin/25)),0,0),.3)
  4987. RH.C0=clerp(RH.C0,CFrame.new(0.513582528, -1.79938452+.1*math.cos(sin/25), 0.00132172182, 0.994032621, -0.0501478165, -0.0968735367, 0.0503848828, 0.998730004, 9.88113243e-07, 0.0967504531, -0.00488194451, 0.995296717)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4988. LH.C0=clerp(LH.C0,CFrame.new(-0.515292525, -1.80007272+.1*math.cos(sin/25), -0.0472557023, 0.9858675, 0.032826975, 0.164279073, -0.0332799107, 0.999446154, 4.85404598e-06, -0.164187923, -0.00547197927, 0.986413896)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4989. end
  4990. end
  4991. elseif torvel>2 and hitfloor~=nil then
  4992. Pose="Walk"
  4993. if attack==false then
  4994. if choice==6 or choice==8 then
  4995. Effect(e,"Daisy orange",Root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(90+math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-360,360))),.01,.01,.01,.03,.03,.03,.08,"FileMesh",6,0,"1544059001")
  4996. RJ.C0=clerp(RJ.C0,CFrame.new(0, 1-.15*math.cos(sin/25), 0, 1, -1.21777588e-15, -1.61558713e-27, -1.21777588e-15, 1, 0, -1.61558713e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(70),0,0),.3)
  4997. Neck.C0=clerp(Neck.C0,CFrame.new(-8.14352087e-16, 1.33744168, 0.249104202, 1, -5.09894882e-16, 3.32793898e-16, -6.0888794e-16, 0.837419868, -0.546560228, 0, 0.546560228, 0.837419868)*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0-2*math.sin(sin/25)),0,0),.3)
  4998. RS.C0=clerp(RS.C0,CFrame.new(1.61950016, 0.284695148, 0.422294438, 0.920537889, -0.365736693, -0.137283012, 0.385950357, 0.797084987, 0.464433193, -0.060434036, -0.480512857, 0.874903083)*CFrame.new(0-.04*math.sin(sin/25),0-.04*math.cos(sin/25),0-.05*math.cos(sin/25))*CFrame.Angles(math.rad(0+2*math.cos(sin/25)),0,math.rad(0-4*math.sin(sin/25))),.3)
  4999. LS.C0=clerp(LS.C0,CFrame.new(-1.77115273, 0.242024779, 0.355535537, 0.908536434, 0.391400844, 0.146174386, -0.415631235, 0.811040759, 0.411659896, 0.0425706208, -0.434762657, 0.899538457)*CFrame.new(0+.04*math.sin(sin/25),0-.04*math.cos(sin/25),0-.05*math.cos(sin/25))*CFrame.Angles(math.rad(0+2*math.cos(sin/25)),0,math.rad(0+4*math.sin(sin/25))),.3)
  5000. RH.C0=clerp(RH.C0,CFrame.new(0.500007629, -1.31953299, -0.42188406, 1, -5.98481452e-16, -1.12091073e-16, -6.0888794e-16, 0.982909083, 0.184091449, 0, -0.184091434, 0.982909083)*CFrame.new(0,0-.1*math.sin(sin/25),0+.04*math.sin(sin/25))*CFrame.Angles(math.rad(0-4*math.cos(sin/25)),0,0),.3)
  5001. LH.C0=clerp(LH.C0,CFrame.new(-0.500225306, -2.03385782, 0.344429612, 0.999890864, 0.0147771491, 3.20716117e-06, -0.0141538708, 0.957654357, 0.287572116, 0.00424642442, -0.287540734, 0.957759023)*CFrame.new(0,0-.03*math.sin(sin/25),0+.04*math.sin(sin/25))*CFrame.Angles(math.rad(0-3*math.cos(sin/25)),0,0),.3)
  5002. elseif choice==2 then
  5003.  
  5004. RJ.C0=clerp(RJ.C0,CFrame.new(-1.91203708e-06, -0.264509153-.1*math.sin(sin/2.5), -0.266138256, 1, -1.65417475e-08, 1.9495598e-08, 3.6266381e-09, 0.846569121, 0.532278895, -2.53091912e-08, -0.532278895, 0.846569121)*CFrame.new(0,0,0)*CFrame.Angles(0,0+Root.RotVelocity.Y/15,0),.3)
  5005. Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.46416557, 0.140323952, 1, 0, 0, 0, 0.96886307, -0.247597575, 0, 0.247597605, 0.968862951)*CFrame.new(0,0,0)*CFrame.Angles(0,0+Head.RotVelocity.Y/20,0),.3)
  5006. RS.C0=clerp(RS.C0,CFrame.new(1.51737642, 0.238751292, 0.633444786, 0.963849127, -0.20280613, -0.172813848, 0.249956518, 0.463580012, 0.850067914, -0.0922859237, -0.862533152, 0.49751392)*CFrame.new(0,0,0-.1*math.cos(sin/2.5))*CFrame.Angles(math.rad(0+12*math.cos(sin/2.5)+-math.sin(sin/2.5)/15),0+RArm.RotVelocity.Y/20,0),.3)
  5007. LS.C0=clerp(LS.C0,CFrame.new(-1.69293177, 0.343249738, 0.59140259, 0.924847662, 0.338680565, 0.173067346, -0.334475517, 0.507624805, 0.794004679, 0.181060612, -0.792220056, 0.582756042)*CFrame.new(0,0,0-.1*math.cos(sin/2.5))*CFrame.Angles(math.rad(0+12*math.cos(sin/2.5)+-math.sin(sin/2.5)/15),0+LArm.RotVelocity.Y/20,0),.3)
  5008. RH.C0=clerp(RH.C0,CFrame.new(0.500011444, -1.60007749, 1.90734886e-06-.4*math.cos(sin/5), 1, 0, 0, 0, 1.00000012, 0, 0, 0, 1.00000012)*CFrame.new(0,0+.1*math.sin(sin/2.5),0-.5*math.cos(sin/5))*CFrame.Angles(math.rad(0+75*math.cos(sin/5)+-math.sin(sin/5)/15),0,0),.3)
  5009. LH.C0=clerp(LH.C0,CFrame.new(-0.500023842, -1.60007463, 4.76837215e-07+.4*math.cos(sin/5), 1, 0, 0, 0, 1.00000012, 0, 0, 0, 1.00000012)*CFrame.new(0,0+.1*math.sin(sin/2.5),0+.5*math.cos(sin/5))*CFrame.Angles(math.rad(0-75*math.cos(sin/5)+-math.sin(sin/5)/15),0,0),.3)
  5010. else
  5011. RJ.C0=clerp(RJ.C0,CFrame.new(-3.99348421e-09, -0.0268486161, -0.161635131, 1, -1.16135119e-08, 2.27779307e-08, 3.6266381e-09, 0.946308315, 0.323265731, -2.53091912e-08, -0.323265731, 0.946308315)*CFrame.new(0,-.3-.08*math.sin(sin/3.5),0)*CFrame.Angles(0,math.rad(0+7*math.cos(sin/7)+-math.sin(sin/7)/15)+Root.RotVelocity.Y/15,0),.3)
  5012. Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.49165225, 0.0629501939, 1, 0, 0, 0, 0.991282046, -0.131758034, 0, 0.131758034, 0.991282046)*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0-2*math.cos(sin/3.5)+-math.sin(sin/3.5)/15),0+Head.RotVelocity.Y/20,0),.3)
  5013. RS.C0=clerp(RS.C0,CFrame.new(1.46631267, 0.0749171525, -2.33450191e-05+.3*math.cos(sin/7), 0.982963741, -0.183800012, -2.96562575e-06, 0.183800027, 0.982963681, 4.44054604e-06, 2.09733844e-06, -4.91738319e-06, 1.00000012)*CFrame.new(0+.02*math.cos(sin/3.5),0,0+.7*math.cos(sin/7))*CFrame.Angles(math.rad(0-80*math.cos(sin/7)+-math.sin(sin/7)/15),0,0),.3)
  5014. LS.C0=clerp(LS.C0,CFrame.new(-1.48350062, 0.0571329743, -1.65494157e-07-.3*math.cos(sin/7), 0.982625127, 0.185601696, 1.50684855e-06, -0.185601696, 0.982625186, -5.27501106e-06, -2.46241689e-06, 4.88758087e-06, 1.00000012)*CFrame.new(0-.02*math.cos(sin/3.5),0,0-.7*math.cos(sin/7))*CFrame.Angles(math.rad(0+80*math.cos(sin/7)+-math.sin(sin/7)/15),0,0),.3)
  5015. RH.C0=clerp(RH.C0,CFrame.new(0.500011444, -2.00007749, 1.90734886e-06-.4*math.cos(sin/7), 1, 0, 0, 0, 1.00000012, 0, 0, 0, 1.00000012)*CFrame.new(0,.3+.08*math.sin(sin/3.5),0-.5*math.cos(sin/7))*CFrame.Angles(math.rad(0+75*math.cos(sin/7)+-math.sin(sin/7)/15),0,0),.3)
  5016. LH.C0=clerp(LH.C0,CFrame.new(-0.500023842, -2.00007463, 4.76837215e-07+.4*math.cos(sin/7), 1, 0, 0, 0, 1.00000012, 0, 0, 0, 1.00000012)*CFrame.new(0,.3+.08*math.sin(sin/3.5),0+.5*math.cos(sin/7))*CFrame.Angles(math.rad(0-75*math.cos(sin/7)+-math.sin(sin/7)/15),0,0),.3)
  5017. end
  5018. end
  5019. end
  5020. end
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