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- [12:33:16] Outdated graphic pack or unknown version in 'H:/Logiciels/cemu_1.17.1/graphicPacks/BreathOfTheWild_LwzxNullCheck\rules.txt'
- [12:33:16] ------- Init Cemu 1.18.2c -------
- [12:33:16] Init Wii U memory space (base: 0x1999e270000)
- [12:33:16] mlc01 path: H:\Cemu Emulator Backup\mlc01\
- [12:33:16] Cemuhook version: 0.5.7.3
- [12:33:16] CPU: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz
- [12:33:16] RAM: 32696MB
- [12:33:16] Used CPU extensions: SSSE3, SSE4.1, AVX2, AES-NI
- [12:40:18] Loading U-King.rpx
- [12:40:18] ------- Init Vulkan graphics backend -------
- [12:40:18] Using GPU: GeForce GTX 1080 Ti
- [12:40:18] Driver version (as stored in device info): 6F55C000
- [12:40:18] Vulkan device memory info:
- [12:40:18] Heap 0 - Size 11127MB Flags 0x00000001
- [12:40:18] Heap 1 - Size 16348MB Flags 0x00000000
- [12:40:18] Memory 0 - HeapIndex 1 Flags 0x00000000
- [12:40:18] Memory 1 - HeapIndex 1 Flags 0x00000000
- [12:40:18] Memory 2 - HeapIndex 1 Flags 0x00000000
- [12:40:18] Memory 3 - HeapIndex 1 Flags 0x00000000
- [12:40:18] Memory 4 - HeapIndex 1 Flags 0x00000000
- [12:40:18] Memory 5 - HeapIndex 1 Flags 0x00000000
- [12:40:18] Memory 6 - HeapIndex 1 Flags 0x00000000
- [12:40:18] Memory 7 - HeapIndex 0 Flags 0x00000001
- [12:40:18] Memory 8 - HeapIndex 0 Flags 0x00000001
- [12:40:18] Memory 9 - HeapIndex 1 Flags 0x00000006
- [12:40:18] Memory 10 - HeapIndex 1 Flags 0x0000000e
- [12:40:18] VK_FORMAT_R4G4B4A4_UNORM_PACK16 missing features: COLOR_ATTACHMENT COLOR_ATTACHMENT_BLEND
- [12:40:18] VK_FORMAT_R4G4_UNORM_PACK8 missing features: COLOR_ATTACHMENT COLOR_ATTACHMENT_BLEND
- [12:40:18] VK_FORMAT_R5G5B5A1_UNORM_PACK16 missing features: COLOR_ATTACHMENT COLOR_ATTACHMENT_BLEND
- [12:40:18] Enable surface copies via buffer
- [12:40:19] Loaded RPL module u-king (checksum 0x6267BFD0)
- [12:40:19] Thread quantum set to 100000
- [12:40:19] ------- Loaded title -------
- [12:40:19] TitleId: 00050000-101c9500
- [12:40:19] TitleVersion: v208
- [12:40:19] Update path: <mlc01>\usr\title\0005000E\101C9500\
- [12:40:19] AOC path: <mlc01>\usr\title\0005000C\101C9500\
- [12:40:19] Save path: <mlc01>\usr\save\00050000\101C9500\user\
- [12:40:19] Shader cache file: shaderCache\transferable\00050000101c9500.bin
- [12:40:19] gameprofile path: gameProfiles\00050000101c9500.ini
- [12:40:19] RPX hash (updated): fb7911ad
- [12:40:19] RPX hash (base): dcac9927
- [12:40:19] Loaded module 'u-king' with checksum 0x6267bfd0
- [12:40:19] RPL link time: 109ms
- [12:40:19] HLE scan time: 78ms
- [12:40:19] ------- Active settings -------
- [12:40:19] CPU-Mode: Triple-core recompiler (gameprofile)
- [12:40:19] Load shared libraries: true (gameprofile)
- [12:40:19] GPUBufferCacheAccuracy: high (gameprofile)
- [12:40:19] Use precompiled shaders: auto (gameprofile)
- [12:40:19] Full sync at GX2DrawDone: false
- [12:40:19] Console region: Auto
- [12:40:19] Console language: French
- [12:40:19] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [12:40:19] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Graphics/Anti-Aliasing [Presets: Alternative FXAA (NVIDIA's implementation),Enable Native AA,Disable Native AA]
- [12:40:19] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/Cheats/Infinite Amiibo
- [12:40:19] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Enhancements/Clarity [Presets: Serfrost's Preset (Default),Serfrost's Preset (Dim Display),Serfrost's Preset (Bright Display),Bruz's Preset,CellHunter's Preset,Jamie's Preset,BSoD Gaming's Preset,The Complaining Gamer's Preset,ViskClarity Preset,Contrasty Preset,Filmic Preset,Silentverge's Survival of the Wild Preset (Warmer),Silentverge's Survival of the Wild Preset (Colder),t3nka Neutral+,User-Defined Preset]
- [12:40:19] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++/Dynamic Gamespeed (Required) [Presets: 32 Frames Averaged,16 Frames Averaged,8 Frames Averaged,6 Frames Averaged,4 Frames Averaged,3 Frames Averaged]
- [12:40:19] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++/Fence Method (Required) [Presets: Performance Fence,Accurate Fence,Fence Skip]
- [12:40:19] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++/Set FPS Limit (Required) [Presets: 60FPS (ideal for 240/120/60Hz displays),30FPS (ideal for 240/120/60Hz displays),40FPS (ideal for 240/120/60Hz displays),20FPS (ideal for 240/120/60Hz displays),33FPS (ideal for 165Hz displays),48FPS (ideal for 144Hz displays),55FPS (ideal for 165Hz displays),72FPS (ideal for 144Hz displays),75FPS (ideal for 75Hz displays),120FPS (ideal for 240/120/60Hz displays),144FPS (ideal for 144Hz displays),165FPS (ideal for 165Hz displays)]
- [12:40:19] Set vsync frequency to 30 (graphic pack The Legend of Zelda: Breath of the Wild/Mods/FPS++/Set FPS Limit (Required))
- [12:40:19] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++/NPC Stutter Fix (CPU Occlusion Query)
- [12:40:19] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Workarounds/Grass Swaying (Vulkan)
- [12:40:19] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Enhancements/LOD Bias [Presets: Normal texture detail (Default),Lowest texture detail (+16),Extremely low texture detail (+8),Very low texture detail (+4),Much lower texture detail (+3),Lower texture detail (+2),Slightly lower texture detail (+1),Slightly higher texture detail (-1),Higher texture detail (-2),Much higher texture detail (-3),Very high texture detail (-4),Extremely high texture detail (-8),Highest texture detail (-16)]
- [12:40:19] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Enhancements/Enhanced Reflections
- [12:40:19] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Graphics/Resolution [Presets: 1280x720 (16:9) (Default),-----------------------------------,320x180 (16:9),640x360 (16:9),960x540 (16:9),-----------------------------------,1600x900 (16:9),1920x1080 (16:9),2560x1440 (16:9),3200x1800 (16:9),3840x2160 (16:9),5120x2880 (16:9),7680x4320 (16:9),-----------------------------------,2560x1080 (21:9),3440x1440 (21:9),3840x1600 (21:10),4300x1800 (21:9),6880x2880 (21:9),10240x4320 (21:9),-----------------------------------,1440x900 (16:10),1680x1050 (16:10),1920x1200 (16:10),2560x1600 (16:10),2880x1800 (16:10),3840x2400 (16:10),5120x3200 (16:10),-----------------------------------,640x480 (4:3),1280x960 (4:3),1920x1440 (4:3),640x512 (5:4),1280x1024 (5:4),1920x1536 (5:4),5760x1080 (48:9),8640x1620 (48:9),14400x2700 (48:9),21600x4050 (48:9)]
- [12:40:19] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Graphics/Shadow Resolution [Presets: Medium (100%, Default),Low (50%),High (200%),Ultra (300%),Extreme (400%, Unstable)]
- [12:40:19] ------- Init Audio backend -------
- [12:40:19] DirectSound: available
- [12:40:19] XAudio 2.8: available
- [12:40:19] ------- Run title -------
- [12:40:25] Shader cache loaded with 9686 shaders. Commited mem 1186MB. Took 5600ms
- [12:40:25] Recompiler initialized. CPU extensions: LZCNT MOVBE AVX
- [12:40:25] Custom timer mode: QPC
- [12:40:25] Applying patch group BotwV208 from pack 'Infinite Amiibo' v3 to module u-king (checksum 0x6267BFD0)
- [12:40:25] Applying patch group BotwFPSV208 from pack 'Dynamic Gamespeed' v3 to module u-king (checksum 0x6267BFD0)
- [12:40:25] Applying patch group BotwFenceV208 from pack 'Fence Method' v3 to module u-king (checksum 0x6267BFD0)
- [12:40:25] Applying patch group BotwFPSV208 from pack 'CPU Occlusion Query' v3 to module u-king (checksum 0x6267BFD0)
- [12:40:25] Applying patch group BotwAspectsV208 from pack 'Resolution' v3 to module u-king (checksum 0x6267BFD0)
- [12:40:25] IOSU_CRYPTO: No otp.bin found. Online mode cannot be used
- [12:40:25] IOSU_CRYPTO: No Seeprom.bin found. Online mode cannot be used
- [12:40:25] IOSU_ACT: using account Ange in first slot
- [12:40:29] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [12:41:12] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [12:41:12] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [12:41:12] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [12:41:12] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [12:41:12] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [12:41:12] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [12:41:12] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [12:41:12] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [12:41:12] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [12:41:12] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [12:41:19] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [12:42:13] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [12:42:15] Vulkan-Info: Ran out of unreserved vertex cache memory. Waiting for memory to become available..
- [12:42:18] Vulkan-Info: Ran out of unreserved vertex cache memory. Waiting for memory to become available..
- [12:42:53] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [12:49:19] Vulkan-Info: Ran out of unreserved vertex cache memory. Waiting for memory to become available..
- [12:53:02] Unrecoverable error in Vulkan renderer
- [12:53:02] Msg: failed to submit command buffer. Error -4
- Crashlog for Cemu 1.18.2c
- Date: 13-05-2020 12:53:02
- -----------------------------------------
- Stack trace
- -----------------------------------------
- 0x00007ff73af8a0bf +0x0013a0bf Cemu.exe gameProfile_getCurrentCategoryName
- 0x00007ff73af8b52d +0x0013b52d Cemu.exe gameProfile_getCurrentCategoryName
- 0x00007ffef81afeea +0x000ffeea KERNELBASE.dll UnhandledExceptionFilter
- 0x00007ffefa9c4ab2 +0x000a4ab2 ntdll.dll memset
- 0x00007ffefa9ac656 +0x0008c656 ntdll.dll _C_specific_handler
- 0x00007ffefa9c11cf +0x000a11cf ntdll.dll _chkstk
- 0x00007ffefa98a209 +0x0006a209 ntdll.dll RtlRaiseException
- 0x00007ffefa989fc3 +0x00069fc3 ntdll.dll RtlRaiseException
- 0x00007ffef80ea799 +0x0003a799 KERNELBASE.dll RaiseException
- 0x00007ff73b85e355 +0x00a0e355 Cemu.exe osLib_registerHLEFunction
- 0x00007ff73b177af6 +0x00327af6 Cemu.exe memory_getBase
- 0x00007ff73b178b1b +0x00328b1b Cemu.exe memory_getBase
- 0x00007ff73b189cf2 +0x00339cf2 Cemu.exe memory_getBase
- 0x00007ff73b187ec7 +0x00337ec7 Cemu.exe memory_getBase
- 0x00007ff73afb68c8 +0x001668c8 Cemu.exe ExpressionParser_EvaluateToDouble
- 0x00007ff73afb7726 +0x00167726 Cemu.exe ExpressionParser_EvaluateToDouble
- 0x00007ff73b1d1200 +0x00381200 Cemu.exe osLib_registerHLEFunction
- 0x00007ff73b025bc5 +0x001d5bc5 Cemu.exe wxCheckTree::~wxCheckTree
- 0x00007ff73af58b59 +0x00108b59 Cemu.exe wxMainWindowCreated
- 0x00007ff73b87500c +0x00a2500c Cemu.exe osLib_registerHLEFunction
- 0x00007ffefa7c7bd4 +0x00017bd4 KERNEL32.DLL BaseThreadInitThunk
- 0x00007ffefa98ce51 +0x0006ce51 ntdll.dll RtlUserThreadStart
- Exception 0xe06d7363 at 0x7ffef80ea799(+0x3a799) in module KERNELBASE.dll
- cemu.exe at 0x7ff73ae50000
- RAX=00007ff73b0eac82 RBX=00007ff73bed82c0 RCX=000000000000002e RDX=000001999d9ee2e8
- RSP=000000536b7ff600 RBP=000000536b7ff740 RDI=000000536b7ff770 RSI=000001999d9ee2e8
- R8 =000000000000002e R9 =000000536b7fef20 R10=000000000000002e R11=00007ff73bc2b3ab
- R12=0000000000000033 R13=0000000000000001 R14=0000019bc1453a10 R15=0000019aa78aad80
- -----------------------------------------
- Game info
- -----------------------------------------
- Game: Breath of the Wild [EU v208]
- TitleId: 50000101c9500
- RPXHash: dcac9927
- -----------------------------------------
- Active PPC instance
- -----------------------------------------
- Not active
- -----------------------------------------
- PPC threads
- -----------------------------------------
- 7c2021f0 Ent 00000000 IP 00e00050 LR 031faa14 SUSPENDED Aff 010 Pri 80 Name Default Core 1
- 109f8c78 Ent 030bbea8 IP 00e04840 LR 030decd0 SUSPENDED Aff 010 Pri 84 Name Prepare Thread
- 12afc1c0 Ent 030bbea8 IP 00e04840 LR 030decd0 SUSPENDED Aff 100 Pri 80 Name WorkerMgr/Worker1(Any)
- 12b3ca98 Ent 030bbea8 IP 00e04840 LR 030decd0 SUSPENDED Aff 001 Pri 80 Name WorkerMgr/Worker2(Any)
- 15b47930 Ent 030bbea8 IP 00e04840 LR 030decd0 SUSPENDED Aff 010 Pri 81 Name OverlayArena Prepare
- 15b49618 Ent 030bbea8 IP 00e04840 LR 030decd0 SUSPENDED Aff 001 Pri 83 Name DecompThread
- 302dd6b8 Ent 030bbea8 IP 00e04840 LR 030decd0 SUSPENDED Aff 001 Pri 83 Name Resource Loading
- 302e82c8 Ent 030bbea8 IP 00e04840 LR 030decd0 SUSPENDED Aff 100 Pri 84 Name Resource Control
- 302f3048 Ent 030bbea8 IP 00e03c38 LR 03092e74 SUSPENDED Aff 100 Pri 84 Name Resource Memory
- 302fdf38 Ent 030bbea8 IP 00e04840 LR 030decd0 SUSPENDED Aff 100 Pri 84 Name MovableMemory
- 36c65ac8 Ent 030bbea8 IP 00e04840 LR 030decd0 SUSPENDED Aff 100 Pri 84 Name res::Compaction
- 1059e0c0 Ent 042180cc IP 00e04840 LR 04218258 SUSPENDED Aff 100 Pri 67 Name nw::snd::TaskThread
- 7c32f7a8 Ent 00e05ec0 IP 00e05ec0 LR 00e00000 SUSPENDED Aff 100 Pri 14 Name NULL
- 3e170200 Ent 030bbea8 IP 00e04840 LR 030decd0 SUSPENDED Aff 100 Pri 82 Name aal::LowPrioWorkerThread
- 3e55fd20 Ent 030bbea8 IP 00e04840 LR 030decd0 SUSPENDED Aff 100 Pri 72 Name AsyncPatternRumbleThread
- 3f024e38 Ent 030bbea8 IP 038ded84 LR 038ded84 WAITING Aff 010 Pri 86 Name ProductReportBackGround Thread
- 3f254398 Ent 030bbea8 IP 03429ed8 LR 03429ed8 WAITING Aff 010 Pri 83 Name NFP Thread
- 10e15030 Ent 03fa39f0 IP 03f7b168 LR 03f7b168 SUSPENDED Aff 001 Pri 80 Name Physics:HavokWorkerEntity(Core2)
- 10e16860 Ent 03fa39f0 IP 03f7b168 LR 03f7b168 SUSPENDED Aff 100 Pri 80 Name Physics:HavokWorkerEntity(Core0)
- 1109f630 Ent 03fa39f0 IP 03f7b168 LR 03f7b168 SUSPENDED Aff 001 Pri 80 Name Physics:HavokWorkerSensor(Core2)
- 1109ee20 Ent 03fa39f0 IP 03f7b168 LR 03f7b168 SUSPENDED Aff 100 Pri 80 Name Physics:HavokWorkerSensor(Core0)
- 3f3640c8 Ent 030bbea8 IP 00e04840 LR 030decd0 SUSPENDED Aff 100 Pri 84 Name NavMeshSystemThread
- 3f3e0678 Ent 030bbea8 IP 00e04840 LR 030decd0 SUSPENDED Aff 010 Pri 84 Name
- 3f40b728 Ent 030bbea8 IP 00e04840 LR 030decd0 SUSPENDED Aff 100 Pri 84 Name
- 3f4367d8 Ent 030bbea8 IP 00e04840 LR 030decd0 SUSPENDED Aff 001 Pri 84 Name
- 3f54f500 Ent 030bbea8 IP 00e04840 LR 030decd0 SUSPENDED Aff 100 Pri 82 Name SaveMgrThread
- 41a05150 Ent 030bbea8 IP 00e04840 LR 030decd0 SUSPENDED Aff 100 Pri 81 Name WorkerSupport[0]
- 41a26460 Ent 030bbea8 IP 00e04840 LR 030decd0 SUSPENDED Aff 001 Pri 81 Name WorkerSupport[1]
- 41a28000 Ent 030bbea8 IP 031ff784 LR 031ff784 WAITING Aff 001 Pri 79 Name Sleeper
- 41b354d8 Ent 030bbea8 IP 00e04840 LR 030decd0 SUSPENDED Aff 001 Pri 84 Name ActorCreate
- 41b0c8c0 Ent 030bbea8 IP 00e04840 LR 030decd0 SUSPENDED Aff 100 Pri 84 Name ActorCreate
- 41c04318 Ent 030bbea8 IP 00e04840 LR 030decd0 SUSPENDED Aff 010 Pri 81 Name GameScen TaskMgr
- 43440c18 Ent 030bbea8 IP 00e04840 LR 030decd0 SUSPENDED Aff 001 Pri 84 Name uiLowPrioThreadMgr
- 4a8d7d60 Ent 030bbea8 IP 00e04840 LR 030decd0 SUSPENDED Aff 001 Pri 85 Name RadarMgr
- 425fed08 Ent 030bbea8 IP 030deb08 LR 030deb08 SUSPENDED Aff 100 Pri 84 Name tera::ImageResourceMgr
- 4a123348 Ent 030bbea8 IP 00e04840 LR 030decd0 SUSPENDED Aff 001 Pri 84 Name PlacementMgr
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