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  1. --fixed by Scenius
  2. plr = game.Players.LocalPlayer
  3. repeat
  4. wait(0.4)
  5. until plr.Character
  6. chr = plr.Character
  7. human = chr:FindFirstChild("Humanoid")
  8. mouse = plr:GetMouse()
  9. selected = false
  10. equipd = false
  11. tors = chr.Torso
  12. rarm = chr["Right Arm"]
  13. larm = chr["Left Arm"]
  14. rleg = chr["Right Leg"]
  15. lleg = chr["Left Leg"]
  16. hrp = chr.HumanoidRootPart
  17. head = chr.Head
  18. anim = human.Animator
  19. activu = false
  20. Heartbeat = Instance.new("BindableEvent")
  21. Heartbeat.Name = "Heartbeat"
  22. Heartbeat.Parent = script
  23. frame = 0.03333333333333333
  24. tf = 0
  25. game:GetService("RunService").Heartbeat:connect(function(s, p)
  26. tf = tf + s
  27. if tf >= frame then
  28. for i = 1, math.floor(tf / frame) do
  29. Heartbeat:Fire()
  30. end
  31. tf = tf - frame * math.floor(tf / frame)
  32. end
  33. end)
  34. function swait(num)
  35. if num == 0 or num == nil then
  36. Heartbeat.Event:wait()
  37. else
  38. for i = 1, num do
  39. Heartbeat.Event:wait()
  40. end
  41. end
  42. end
  43. tool = Instance.new("Tool")
  44. tool.CanBeDropped = false
  45. tool.RequiresHandle = false
  46. tool.Name = "OFA"
  47. tool.Parent = plr.Backpack
  48. RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  49. RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  50. LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  51. LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  52. RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  53. RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  54. LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  55. LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  56. NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  57. NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  58. RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  59. RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  60. RS = tors:FindFirstChild("Right Shoulder")
  61. LS = tors:FindFirstChild("Left Shoulder")
  62. RH = tors:FindFirstChild("Right Hip")
  63. LH = tors:FindFirstChild("Left Hip")
  64. RJ = hrp:FindFirstChild("RootJoint")
  65. N = tors:FindFirstChild("Neck")
  66. cf = CFrame.new
  67. ang = CFrame.Angles
  68. rd = math.rad
  69. rd2 = math.random
  70. function nooutline(p)
  71. p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BottomSurface = 10, 10, 10, 10, 10, 10
  72. end
  73. function makepart(color, name, reflec, mater, parnt, cfram)
  74. local port = Instance.new("Part")
  75. port.BrickColor = BrickColor.new(color)
  76. port.Name = name
  77. nooutline(port)
  78. port.Reflectance = reflec
  79. port.Material = mater
  80. port.Anchored = false
  81. port.CanCollide = false
  82. port.Locked = true
  83. port.Size = Vector3.new(0.2, 0.2, 0.2)
  84. port.Parent = parnt
  85. return port
  86. end
  87. function makemesh(meshtype, scale, meshid, parent)
  88. local mes = Instance.new("SpecialMesh")
  89. mes.MeshType = meshtype
  90. mes.Scale = scale
  91. if meshtype == "FileMesh" then
  92. mes.MeshId = meshid
  93. end
  94. mes.Parent = parent
  95. return mes
  96. end
  97. function makeweld(parent, p0, p1, c0, c1)
  98. local wel = Instance.new("Weld")
  99. wel.Part0 = p0
  100. wel.Part1 = p1
  101. wel.C0 = c0
  102. if c1 ~= nil then
  103. wel.C1 = c1
  104. end
  105. wel.Parent = parent
  106. return wel
  107. end
  108. function smokz(prnt)
  109. s = Instance.new("Smoke")
  110. s.Color = Color3.new(1, 1, 1)
  111. s.Enabled = false
  112. s.Name = "smok"
  113. s.Opacity = 0.5
  114. s.RiseVelocity = 0.2
  115. s.Size = 0.1
  116. s.Parent = prnt
  117. end
  118. function glow(tz, paz, smokinz, length)
  119. if tz.Parent:FindFirstChildOfClass("Humanoid") and paz.Transparency == 1 then
  120. do
  121. local s = Instance.new("Sound")
  122. s.SoundId = "rbxassetid://298181829"
  123. s.Volume = 0.25
  124. s.Pitch = math.random(9, 11) / 10
  125. s.Parent = paz
  126. s:Play()
  127. paz.Transparency = 0.7
  128. if smokinz == true then
  129. paz.smok.Enabled = true
  130. end
  131. delay(length, function()
  132. paz.Transparency = 1
  133. paz.smok.Enabled = false
  134. s:Destroy()
  135. end)
  136. end
  137. end
  138. end
  139. function makeglow()
  140. for _, p in pairs(chr:GetChildren()) do
  141. if p.ClassName == "Accessory" then
  142. do
  143. local h = p:FindFirstChildOfClass("Part")
  144. local nh = h:Clone()
  145. nh.Parent = nil
  146. nh.CFrame = h.CFrame
  147. nh.Transparency = 1
  148. nh.Name = "Glow"
  149. nh.Material = "Neon"
  150. nh.BrickColor = BrickColor.new("Cyan")
  151. nh.CustomPhysicalProperties = PhysicalProperties.new(0.2, 0.3, 0.5)
  152. nh.Parent = h
  153. makeweld(nh, nh, h, cf(0, 0, 0))
  154. local m = nh:FindFirstChildOfClass("SpecialMesh")
  155. m.Scale = m.Scale + Vector3.new(0.06, 0.06, 0.06)
  156. m.TextureId = ""
  157. smokz(nh)
  158. nh.Touched:connect(function(po)
  159. glow(po, nh, true, 0.8)
  160. end)
  161. end
  162. elseif p.ClassName == "Part" and p ~= hrp then
  163. do
  164. local n = p:Clone()
  165. n.Parent = nil
  166. n.Transparency = 1
  167. n.Material = "Neon"
  168. n.Name = "Glow"
  169. n.BrickColor = BrickColor.new("Cyan")
  170. n.CFrame = p.CFrame
  171. n.CustomPhysicalProperties = PhysicalProperties.new(0.2, 0.3, 0.5)
  172. n.Parent = p
  173. makeweld(n, n, p, cf(0, 0, 0))
  174. smokz(n)
  175. n.Touched:connect(function(po)
  176. glow(po, n, true, 0.8)
  177. end)
  178. if n:FindFirstChildOfClass("Decal") then
  179. n:FindFirstChildOfClass("Decal"):Destroy()
  180. end
  181. if p:FindFirstChildOfClass("SpecialMesh") then
  182. local c = p:FindFirstChildOfClass("SpecialMesh"):Clone()
  183. c.Parent = nil
  184. c.Scale = c.Scale + Vector3.new(0.05, 0.05, 0.05)
  185. c.Parent = n
  186. else
  187. local m = Instance.new("BlockMesh")
  188. m.Scale = Vector3.new(1.05, 1.025, 1.05)
  189. if p == tors then
  190. m.Scale = Vector3.new(1.05, 1.05, 1.05)
  191. end
  192. m.Parent = n
  193. end
  194. end
  195. end
  196. end
  197. end
  198. makeglow()
  199. function fglow(glopart, duration)
  200. for _ = 1, 4 do
  201. swait()
  202. glopart.Transparency = glopart.Transparency - 0.075
  203. end
  204. delay(duration, function()
  205. for _ = 1, 4 do
  206. swait()
  207. glopart.Transparency = glopart.Transparency + 0.075
  208. end
  209. end)
  210. end
  211. function lerpz(joint, prop, cfrmz, alp)
  212. joint[prop] = joint[prop]:lerp(cfrmz, alp)
  213. end
  214. function resetlerp()
  215. RJ.C0 = RJC0
  216. RJ.C1 = RJC1
  217. N.C0 = NC0
  218. N.C1 = NC1
  219. RS.C0 = RSC0
  220. RS.C1 = RSC1
  221. LS.C0 = LSC0
  222. LS.C1 = LSC1
  223. RH.C0 = RHC0
  224. RH.C1 = RHC1
  225. LH.C0 = LHC0
  226. end
  227.  
  228.  
  229.  
  230.  
  231.  
  232.  
  233.  
  234.  
  235.  
  236.  
  237.  
  238. function RFistDamage()
  239.  
  240. end
  241. function rsmash()
  242. if activu == true or selected == false then
  243. return
  244. end
  245. coroutine.resume(coroutine.create(function()
  246. fglow(rarm.Glow, 3)
  247. end))
  248. activu = true
  249.  
  250. human.WalkSpeed = human.WalkSpeed - 13
  251. animo(false)
  252. local Mus = Instance.new("Sound",workspace)
  253. Mus.SoundId = "rbxassetid://789575203"
  254. Mus.Pitch = 1
  255. Mus.Volume = 90000
  256. Mus.Looped = false
  257. wait(0.3)
  258. Mus:Play()
  259. local pe = Instance.new("ParticleEmitter")
  260. pe.Color = ColorSequence.new(Color3.new(4, 175, 236))
  261. pe.LightEmission = 0.9
  262. pe.Size = NumberSequence.new(0.5)
  263. pe.Texture = "rbxassetid://272050333"
  264. pe.Transparency = NumberSequence.new(0.1)
  265. pe.Lifetime = NumberRange.new(0.1)
  266. pe.Rate = 1
  267. pe.RotSpeed = NumberRange.new(360)
  268. pe.Speed = NumberRange.new(3)
  269. pe.VelocitySpread = 360
  270. pe.Parent = rarm.Glow
  271. local pe2 = Instance.new("ParticleEmitter")
  272. pe2.Color = ColorSequence.new(Color3.new(4, 175, 236))
  273. pe2.LightEmission = 0.9
  274. pe2.Size = NumberSequence.new(5)
  275. pe2.Texture = "rbxassetid://516107903"
  276. pe2.Transparency = NumberSequence.new(0.3)
  277. pe2.ZOffset = 2
  278. pe2.Enabled = false
  279. pe2.LockedToPart = true
  280. pe2.Lifetime = NumberRange.new(0.07)
  281. pe2.Rate = 8
  282. pe2.Rotation = NumberRange.new(0, 360)
  283. pe2.RotSpeed = NumberRange.new(0)
  284. pe2.Speed = NumberRange.new(0)
  285. pe2.VelocitySpread = 180
  286. pe2.Parent = rarm.Glow
  287. game:GetService("Chat"):Chat(plr.Character.Head, "Texas...")
  288. for _ = 1, 45 do
  289. swait()
  290. lerpz(RJ, "C0", RJC0 * cf(0, 0.8, -0.2) * ang(rd(10), rd(0), rd(-70)), 0.2)
  291. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(2), rd(68)), 0.2)
  292. lerpz(RS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(25, 35)), rd(rd2(-15, -5)), rd(rd2(80, 90))), 0.2)
  293. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  294. lerpz(LS, "C0", LSC0 * cf(-0.15, -0.4, 0.5) * ang(rd(-10), rd(60), rd(-86)), 0.2)
  295. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(80), rd(0)), 0.2)
  296. lerpz(RH, "C0", RHC0 * cf(0, 0.1, 0) * ang(rd(-6), rd(-29), rd(-2)), 0.2)
  297. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  298. lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-10)), 0.2)
  299. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  300. pe.Rate = pe.Rate + 25
  301. end
  302. pe2.Enabled = true
  303. pe.Speed = NumberRange.new(10)
  304. for _ = 1, 30 do
  305. swait()
  306. lerpz(RJ, "C0", RJC0 * cf(0, 1.2, -0.2) * ang(rd(5), rd(6), rd(-109)), 0.2)
  307. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(-6), rd(96)), 0.2)
  308. lerpz(RS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(10, 20)), rd(rd2(-25, -15)), rd(rd2(100, 110))), 0.2)
  309. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-10), rd(60), rd(-46)), 0.2)
  310. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(30), rd(0)), 0.2)
  311. lerpz(RH, "C0", RHC0 * cf(0, 0.1, 0) * ang(rd(-6), rd(-39), rd(-2)), 0.2)
  312. lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-10)), 0.2)
  313. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.2)
  314.  
  315. end
  316. for l = 1, 3 do
  317. swait()
  318. lerpz(RJ, "C0", RJC0 * cf(0.4, -1.6, -0.2) * ang(rd(5), rd(6), rd(60)), 0.3 + l / 4)
  319. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(14), rd(-4), rd(-35)), 0.3 + l / 4)
  320. lerpz(RS, "C0", RSC0 * cf(0.3, -0.4, 0.55) * ang(rd(0), rd(-58), rd(95)), 0.3 + l / 4)
  321. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-80), rd(0)), 0.3 + l / 4)
  322. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-10), rd(60), rd(-66)), 0.3 + l / 4)
  323. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(30), rd(0)), 0.3 + l / 4)
  324. lerpz(RH, "C0", RHC0 * cf(0, 0.1, 0) * ang(rd(-6), rd(-39), rd(-2)), 0.3 + l / 4)
  325. lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-10)), 0.3 + l / 4)
  326. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.3 + l / 4)
  327. end
  328. pe:Destroy()
  329. pe2:Destroy()
  330. KABOOMZ()
  331. game:GetService("Chat"):Chat(plr.Character.Head, "SMASH!")
  332. rarm.Glow.smok.Enabled = true
  333. for _ = 1, 8 do
  334. swait()
  335. lerpz(RJ, "C0", RJC0 * cf(1.5, -1.6, -0.7) * ang(rd(5), rd(18), rd(95)), 0.8)
  336. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(14), rd(-10), rd(-15)), 0.8)
  337. lerpz(RS, "C0", RSC0 * cf(0.3, -0.4, 0.55) * ang(rd(0), rd(40), rd(65)), 0.8)
  338. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-80), rd(0)), 0.8)
  339. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-10), rd(60), rd(-86)), 0.8)
  340. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(30), rd(0)), 0.8)
  341. lerpz(RH, "C0", RHC0 * cf(0, 0.7, 0) * ang(rd(-6), rd(-39), rd(24)), 0.8)
  342. lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-20)), 0.8)
  343. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.8)
  344. end
  345. wait(1.5)
  346. animo(true)
  347. human.WalkSpeed = human.WalkSpeed + 13
  348. for _ = 1, 24 do
  349. swait()
  350. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  351. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  352. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  353. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  354. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  355. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  356. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  357. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  358. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  359. end
  360. resetlerp()
  361. rarm.Glow.smok.Enabled = false
  362. activu = false
  363. end
  364.  
  365.  
  366.  
  367.  
  368. local debris=game:service"Debris"
  369. vt = Vector3.new
  370. bc = BrickColor.new
  371.  
  372.  
  373.  
  374.  
  375.  
  376.  
  377.  
  378.  
  379.  
  380.  
  381.  
  382.  
  383. function Ring()
  384.  
  385.  
  386. local effspwn = Instance.new("Part")
  387. local model = Instance.new("Model")
  388. game.Debris:AddItem(model, 20)
  389. model.Name = "smasheffects"
  390. model.Parent = workspace
  391. effspwn.Name = "spwnr"
  392. effspwn.Size = Vector3.new(1, 1, 1)
  393. effspwn.Anchored = true
  394. effspwn.CanCollide = false
  395. effspwn.Transparency = 1
  396. effspwn.CFrame = hrp.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  397. effspwn.Parent = model
  398.  
  399. for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do
  400. if v:FindFirstChild('Humanoid') then
  401. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  402. v.Humanoid.PlatformStand = true
  403. v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 200
  404. end
  405. end
  406. coroutine.resume(coroutine.create(function()
  407. local shok = Instance.new("Part")
  408. shok.Name = "wring1"
  409. shok.BrickColor = BrickColor.new("Institutional white")
  410. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  411. shok.Size = Vector3.new(1, 1, 1)
  412. shok.Anchored = true
  413. shok.Material = "Neon"
  414. shok.Transparency = 0.25
  415. shok.CanCollide = false
  416. shok.Parent = model
  417. game.Debris:AddItem(shok, 12)
  418. local mesh = Instance.new("SpecialMesh")
  419. mesh.MeshType = "FileMesh"
  420. mesh.MeshId = "rbxassetid://3270017"
  421. mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  422. mesh.Parent = shok
  423. for e = 1, 30 do
  424. wait()
  425. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  426. shok.Transparency = shok.Transparency + 0.002
  427. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  428. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  429. end
  430. for e = 1, 38 do
  431. wait()
  432. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  433. shok.Transparency = shok.Transparency + 0.002
  434. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  435. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  436. end
  437. for e = 1, 24 do
  438. wait()
  439. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  440. shok.Transparency = shok.Transparency + 0.03
  441. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  442. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  443. end
  444. end))
  445. coroutine.resume(coroutine.create(function()
  446. local shok = Instance.new("Part")
  447. shok.Name = "wring2"
  448. shok.BrickColor = BrickColor.new("Institutional white")
  449. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  450. shok.Size = Vector3.new(1, 1, 1)
  451. shok.Anchored = true
  452. shok.Material = "Neon"
  453. shok.Transparency = 0.25
  454. shok.CanCollide = false
  455. shok.Parent = model
  456. game.Debris:AddItem(shok, 12)
  457. local mesh = Instance.new("SpecialMesh")
  458. mesh.MeshType = "FileMesh"
  459. mesh.MeshId = "rbxassetid://3270017"
  460. mesh.Scale = Vector3.new(12, 12, 0.05)
  461. mesh.Parent = shok
  462. for e = 1, 30 do
  463. wait()
  464. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  465. shok.Transparency = shok.Transparency + 0.002
  466. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  467. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  468. end
  469. for e = 1, 38 do
  470. wait()
  471. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  472. shok.Transparency = shok.Transparency + 0.002
  473. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  474. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  475. end
  476. for e = 1, 24 do
  477. wait()
  478. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  479. shok.Transparency = shok.Transparency + 0.03
  480. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  481. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  482. end
  483. end))
  484.  
  485. coroutine.resume(coroutine.create(function()
  486. local shok = Instance.new("Part")
  487. shok.Name = "shokwve"
  488. shok.BrickColor = BrickColor.new("Institutional white")
  489. shok.Position = effspwn.Position + Vector3.new(0, 5, 0)
  490. shok.Size = Vector3.new(1, 1, 1)
  491. shok.Anchored = true
  492. shok.Material = "Neon"
  493. shok.Transparency = 0.6
  494. shok.CanCollide = false
  495. shok.Parent = model
  496. game.Debris:AddItem(shok, 12)
  497. local mesh = Instance.new("SpecialMesh")
  498. mesh.MeshType = "FileMesh"
  499. mesh.MeshId = "rbxassetid://489415447"
  500. mesh.Scale = Vector3.new(1, 1, 1)
  501. mesh.Parent = shok
  502. for e = 1, 12 do
  503. wait()
  504. mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  505. shok.Transparency = shok.Transparency + 0.002
  506. end
  507. for e = 1, 32 do
  508. wait()
  509. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  510. shok.Transparency = shok.Transparency + 0.002
  511. end
  512. for e = 1, 24 do
  513. wait()
  514. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  515. shok.Transparency = shok.Transparency + 0.03
  516. end
  517. end))
  518. coroutine.resume(coroutine.create(function()
  519. local shok = Instance.new("Part")
  520. shok.Name = "shock2"
  521. shok.BrickColor = BrickColor.new("Institutional white")
  522. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  523. shok.Size = Vector3.new(1, 1, 1)
  524. shok.Anchored = true
  525. shok.Material = "Neon"
  526. shok.Transparency = 0.35
  527. shok.CanCollide = false
  528. shok.Parent = model
  529. game.Debris:AddItem(shok, 12)
  530. local mesh = Instance.new("SpecialMesh")
  531. mesh.MeshType = "FileMesh"
  532. mesh.MeshId = "rbxassetid://489415447"
  533. mesh.Scale = Vector3.new(12, 12, 12)
  534. mesh.Parent = shok
  535. for e = 1, 15 do
  536. wait()
  537. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  538. shok.Transparency = shok.Transparency + 0.004
  539. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  540. end
  541. for e = 1, 16 do
  542. wait()
  543. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  544. shok.Transparency = shok.Transparency + 0.004
  545. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  546. end
  547. for e = 1, 12 do
  548. wait()
  549. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  550. shok.Transparency = shok.Transparency + 0.06
  551. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  552. end
  553. end))
  554. coroutine.resume(coroutine.create(function()
  555. local shok = Instance.new("Part")
  556. shok.Name = "shock3"
  557. shok.BrickColor = BrickColor.new("Institutional white")
  558. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  559. shok.Size = Vector3.new(1, 1, 1)
  560. shok.Anchored = true
  561. shok.Material = "Neon"
  562. shok.Transparency = 0.35
  563. shok.CanCollide = false
  564. shok.Parent = model
  565. game.Debris:AddItem(shok, 12)
  566. local mesh = Instance.new("SpecialMesh")
  567. mesh.MeshType = "FileMesh"
  568. mesh.MeshId = "rbxassetid://489415447"
  569. mesh.Scale = Vector3.new(12, 12, 12)
  570. mesh.Parent = shok
  571. for e = 1, 15 do
  572. wait()
  573. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  574. shok.Transparency = shok.Transparency + 0.004
  575. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  576. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  577. end
  578. for e = 1, 16 do
  579. wait()
  580. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  581. shok.Transparency = shok.Transparency + 0.004
  582. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  583. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  584. end
  585. for e = 1, 12 do
  586. wait()
  587. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  588. shok.Transparency = shok.Transparency + 0.06
  589. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  590. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  591. end
  592. end))
  593.  
  594. end
  595. function Landing()
  596.  
  597.  
  598.  
  599.  
  600.  
  601.  
  602. ROW = function(out, trans, s, wt, t, ang, plus)
  603. for i = 1, 360, 360/t do
  604. local c = Instance.new("Part", game.Workspace)
  605. c.FormFactor = 3
  606. c.TopSurface = 0
  607. c.BottomSurface = 0
  608. c.Size = s
  609. c.Anchored = true
  610. c.CanCollide = wt
  611. c.Material=workspace.Base.Material
  612. c.Transparency = trans
  613. c.BrickColor = workspace.Base.BrickColor
  614. c.CFrame = CFrame.new(tors.CFrame.x,0,tors.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  615. c.Locked=true
  616. game.Debris:AddItem(c,15)
  617. end
  618. end
  619.  
  620.  
  621.  
  622.  
  623.  
  624. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  625. Ring()
  626.  
  627.  
  628.  
  629.  
  630.  
  631. end
  632.  
  633.  
  634.  
  635.  
  636.  
  637.  
  638.  
  639. function newRay(start,face,range,wat)
  640. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  641. hit,pos=game.Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  642. return rey,hit,pos
  643. end
  644.  
  645.  
  646.  
  647.  
  648. function jum()
  649. if activu == true or selected == false then
  650. return
  651. end
  652. coroutine.resume(coroutine.create(function()
  653. fglow(rleg.Glow, 1)
  654. fglow(lleg.Glow, 1)
  655. end))
  656. activu = true
  657. human.WalkSpeed = human.WalkSpeed - 13
  658. local pe = Instance.new("ParticleEmitter")
  659. pe.Color = ColorSequence.new(Color3.new(4, 175, 236))
  660. pe.LightEmission = 0.9
  661. pe.Size = NumberSequence.new(0.5)
  662. pe.Texture = "rbxassetid://272050333"
  663. pe.Transparency = NumberSequence.new(0.1)
  664. pe.Lifetime = NumberRange.new(0.1)
  665. pe.Rate = 250
  666. pe.RotSpeed = NumberRange.new(360)
  667. pe.Speed = NumberRange.new(3)
  668. pe.VelocitySpread = 360
  669. pe.Parent = rleg.Glow
  670. local pea = pe:Clone()
  671. pea.Parent = lleg.Glow
  672. local pe2 = Instance.new("ParticleEmitter")
  673. pe2.Color = ColorSequence.new(Color3.new(4, 175, 236))
  674. pe2.LightEmission = 0.9
  675. pe2.Size = NumberSequence.new(5)
  676. pe2.Texture = "rbxassetid://516107903"
  677. pe2.Transparency = NumberSequence.new(0.4)
  678. pe2.ZOffset = 2
  679. pe2.Enabled = true
  680. pe2.LockedToPart = true
  681. pe2.Lifetime = NumberRange.new(0.07)
  682. pe2.Rate = 8
  683. pe2.Rotation = NumberRange.new(0, 360)
  684. pe2.RotSpeed = NumberRange.new(0)
  685. pe2.Speed = NumberRange.new(0)
  686. pe2.VelocitySpread = 180
  687. pe2.Parent = lleg.Glow
  688. local pea2 = pe2:Clone()
  689. pea2.Parent = rleg.Glow
  690. for l = 1, 30 do
  691. swait()
  692. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.5) * ang(rd(6), rd(0), rd(0)), 0.02 + l / 40)
  693. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(12), rd(0), rd(0)), 0.02 + l / 40)
  694. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-8), rd(-7), rd(-10)), 0.02 + l / 40)
  695. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  696. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-8), rd(7), rd(10)), 0.02 + l / 40)
  697. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  698. lerpz(RH, "C0", RHC0 * cf(0.4, 0.5, 0) * ang(rd(0), rd(-6), rd(8)), 0.02 + l / 40)
  699. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  700. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(3), rd(0), rd(42)), 0.02 + l / 40)
  701. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  702. end
  703. pe:Destroy()
  704. pe2:Destroy()
  705. pea:Destroy()
  706. pea2:Destroy()
  707. human.WalkSpeed = 50
  708. BV = Instance.new("BodyVelocity", tors)
  709. BV.maxForce = Vector3.new(0,100000,0)
  710. BV.P = 100000
  711. BV.velocity = Vector3.new(0,800,0)
  712. KABOOMZ2()
  713. coroutine.resume(coroutine.create(function()
  714. swait(3)
  715. BV:Destroy()
  716. end))
  717. for _ = 1, 18 do
  718. swait()
  719. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-3), rd(0), rd(0)), 0.6)
  720. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-12), rd(0), rd(0)), 0.6)
  721. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-9), rd(-9), rd(-15)), 0.6)
  722. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
  723. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-9), rd(9), rd(15)), 0.6)
  724. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
  725. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(-12)), 0.6)
  726. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
  727. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(12)), 0.6)
  728. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
  729. end
  730. for _ = 1, 18 do
  731. swait()
  732. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  733. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  734. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  735. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  736. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  737. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  738. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  739. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  740. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  741. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  742. end
  743. resetlerp()
  744. local ry,ht,ps=nil,nil,nil
  745. while ht==nil do
  746. ry,ht,ps=newRay(hrp.CFrame*CFrame.new(0,-2,0),hrp.CFrame*CFrame.new(0,-3,0),4.1,{chr})
  747. wait()
  748. end
  749. human.WalkSpeed = 0
  750. Landing()
  751. z = Instance.new("Sound",tors)
  752. z.SoundId = "rbxassetid://142070127"
  753. z.Volume = 2
  754. wait(.1)
  755. z:Play()
  756.  
  757. for l = 1, 30 do
  758. swait()
  759. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.5) * ang(rd(6), rd(0), rd(0)), 0.02 + l / 40)
  760. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(12), rd(0), rd(0)), 0.02 + l / 40)
  761. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-8), rd(-7), rd(-10)), 0.02 + l / 40)
  762. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  763. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-8), rd(7), rd(10)), 0.02 + l / 40)
  764. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  765. lerpz(RH, "C0", RHC0 * cf(0.4, 0.5, 0) * ang(rd(0), rd(-6), rd(8)), 0.02 + l / 40)
  766. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  767. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(3), rd(0), rd(42)), 0.02 + l / 40)
  768. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  769. end
  770. resetlerp()
  771. human.WalkSpeed = 16
  772.  
  773. activu = false
  774. end
  775.  
  776.  
  777.  
  778. local acos = math.acos
  779. local sqrt = math.sqrt
  780. local Vec3 = Vector3.new
  781. local fromAxisAngle = CFrame.fromAxisAngle
  782.  
  783. local function toAxisAngle(CFr)
  784. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  785. local Angle = math.acos((R00+R11+R22-1)/2)
  786. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  787. A = A == 0 and 0.00001 or A
  788. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  789. B = B == 0 and 0.00001 or B
  790. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  791. C = C == 0 and 0.00001 or C
  792. local x = (R21-R12)/sqrt(A)
  793. local y = (R02-R20)/sqrt(B)
  794. local z = (R10-R01)/sqrt(C)
  795. return Vec3(x,y,z),Angle
  796. end
  797.  
  798. function ApplyTrig(Num,Func)
  799. local Min,Max = Func(0),Func(1)
  800. local i = Func(Num)
  801. return (i-Min)/(Max-Min)
  802. --[[if Func == "sin" then
  803. return (math.sin((1-Num)*math.pi)+1)/2
  804. elseif Func == "cos" then
  805. return (math.cos((1-Num)*math.pi)+1)/2
  806. end]]
  807. end
  808.  
  809. function LerpCFrame(CFrame1,CFrame2,Num)
  810. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  811. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  812. end
  813.  
  814. function Crater(Torso,Radius)
  815. spawn(function()
  816. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  817. local Ignore = {}
  818. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  819. if v.Character ~= nil then
  820. Ignore[#Ignore+1] = v.Character
  821. end
  822. end
  823. local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  824. if Hit == nil then return end
  825. local Parts = {}
  826. for i = 1,360,10 do
  827. local P = Instance.new("Part",Torso.Parent)
  828. P.Anchored = true
  829. P.FormFactor = "Custom"
  830. P.BrickColor = Hit.BrickColor
  831. P.Material = Hit.Material
  832. P.TopSurface = "Smooth"
  833. P.BottomSurface = "Smooth"
  834. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  835. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  836. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  837. if math.random(0,5) == 0 then -- rubble
  838. local P = Instance.new("Part",Torso.Parent)
  839. P.Anchored = true
  840. P.FormFactor = "Custom"
  841. P.BrickColor = Hit.BrickColor
  842. P.Material = Hit.Material
  843. P.TopSurface = "Smooth"
  844. P.BottomSurface = "Smooth"
  845. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  846. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  847. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  848. end
  849. end
  850. for i = 0,1,0.05 do
  851. for i2,v in pairs(Parts) do
  852. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  853. end
  854. wait(0.02)
  855. end
  856. for i,v in pairs(Parts) do
  857. if v[1].Size.X > 2.1 then
  858. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  859. end
  860. v[1].Anchored = false
  861. end
  862. for i = 0,1,0.05 do
  863. for i2,v in pairs(Parts) do
  864. v[1].Transparency = i
  865. if i == 1 then
  866. v[1]:Destroy()
  867. elseif i >= 0.25 then
  868. v[1].CanCollide = false
  869. end
  870. end
  871. wait(0.02)
  872. end
  873. Parts = nil
  874. end)
  875. end
  876.  
  877.  
  878. function FindNearestTorso(Position,Distance,SinglePlayer)
  879. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  880. local List = {}
  881. for i,v in pairs(workspace:GetChildren())do
  882. if v:IsA("Model")then
  883. if v:findFirstChild("Torso")then
  884. if v ~= chr then
  885. if(v.Torso.Position -Position).magnitude <= Distance then
  886. table.insert(List,v)
  887. end
  888. end
  889. end
  890. end
  891. end
  892. return List
  893. end
  894.  
  895. function KABOOMZ()
  896. local effspwn = Instance.new("Part")
  897. coroutine.resume(coroutine.create(function()
  898. local sound1 = Instance.new("Sound")
  899. sound1.SoundId = "rbxassetid://138137702"
  900. sound1.MaxDistance = 300
  901. sound1.EmitterSize = 20
  902. sound1.Volume = 5
  903. sound1.Pitch = 0.95
  904. sound1.Parent = effspwn
  905. local sound2 = Instance.new("Sound")
  906. sound2.SoundId = "rbxassetid://157878578"
  907. sound2.MaxDistance = 300
  908. sound2.EmitterSize = 20
  909. sound2.Volume = 2
  910. sound2.Pitch = 0.9
  911. sound2.Parent = effspwn
  912. local sound3 = Instance.new("Sound")
  913. sound3.SoundId = "rbxassetid://138250406"
  914. sound2.MaxDistance = 400
  915. sound2.EmitterSize = 30
  916. sound2.Volume = 1.5
  917. sound2.Pitch = 0.6
  918. sound2.Parent = effspwn
  919. sound2:Play()
  920. wait()
  921. sound1:Play()
  922. sound3:Play()
  923. end))
  924. local model = Instance.new("Model")
  925. game.Debris:AddItem(model, 20)
  926. model.Name = "smasheffects"
  927. model.Parent = workspace
  928. effspwn.Name = "spwnr"
  929. effspwn.Size = Vector3.new(1, 1, 1)
  930. effspwn.Anchored = true
  931. effspwn.CanCollide = false
  932. effspwn.Transparency = 1
  933. effspwn.CFrame = rarm.CFrame * CFrame.new(0, -0.7, 0)
  934. effspwn.Parent = model
  935.  
  936. Crater(head,60)
  937.  
  938. for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do
  939. if v:FindFirstChild('Humanoid') then
  940. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  941. v.Humanoid.PlatformStand = true
  942. v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 200
  943. end
  944. end
  945. coroutine.resume(coroutine.create(function()
  946. local shok = Instance.new("Part")
  947. shok.Name = "whoosh"
  948. shok.BrickColor = BrickColor.new("Institutional white")
  949. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  950. shok.Size = Vector3.new(1, 1, 1)
  951. shok.Anchored = true
  952. shok.Material = "Neon"
  953. shok.Transparency = 0.1
  954. shok.CanCollide = false
  955. shok.Parent = model
  956. game.Debris:AddItem(shok, 12)
  957. local mesh = Instance.new("SpecialMesh")
  958. mesh.MeshType = "FileMesh"
  959. mesh.MeshId = "rbxassetid://437347603"
  960. mesh.Scale = Vector3.new(0.8, 0.8, 0.3)
  961. mesh.Parent = shok
  962. for e = 1, 8 do
  963. wait()
  964. mesh.Scale = mesh.Scale + Vector3.new(0.24, 0.24, 0.22)
  965. shok.Transparency = shok.Transparency + 0.035
  966. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -14), 0.4)
  967. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(29))
  968. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  969. end
  970. for e = 1, 16 do
  971. wait()
  972. mesh.Scale = mesh.Scale + Vector3.new(0.13, 0.13, 0.12)
  973. shok.Transparency = shok.Transparency + 0.11
  974. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -5), 0.4)
  975. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(15))
  976. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  977. end
  978. end))
  979. coroutine.resume(coroutine.create(function()
  980. local shok = Instance.new("Part")
  981. shok.Name = "wring1"
  982. shok.BrickColor = BrickColor.new("Institutional white")
  983. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  984. shok.Size = Vector3.new(1, 1, 1)
  985. shok.Anchored = true
  986. shok.Material = "Neon"
  987. shok.Transparency = 0.25
  988. shok.CanCollide = false
  989. shok.Parent = model
  990. game.Debris:AddItem(shok, 12)
  991. local mesh = Instance.new("SpecialMesh")
  992. mesh.MeshType = "FileMesh"
  993. mesh.MeshId = "rbxassetid://3270017"
  994. mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  995. mesh.Parent = shok
  996. for e = 1, 30 do
  997. wait()
  998. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  999. shok.Transparency = shok.Transparency + 0.002
  1000. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1001. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1002. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1003.  
  1004. end
  1005. for e = 1, 38 do
  1006. wait()
  1007. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  1008. shok.Transparency = shok.Transparency + 0.002
  1009. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1010. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1011. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1012.  
  1013. end
  1014. for e = 1, 24 do
  1015. wait()
  1016. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  1017. shok.Transparency = shok.Transparency + 0.03
  1018. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1019. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1020. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1021.  
  1022. end
  1023. end))
  1024. coroutine.resume(coroutine.create(function()
  1025. local shok = Instance.new("Part")
  1026. shok.Name = "wring2"
  1027. shok.BrickColor = BrickColor.new("Institutional white")
  1028. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1029. shok.Size = Vector3.new(1, 1, 1)
  1030. shok.Anchored = true
  1031. shok.Material = "Neon"
  1032. shok.Transparency = 0.25
  1033. shok.CanCollide = false
  1034. shok.Parent = model
  1035. game.Debris:AddItem(shok, 12)
  1036. local mesh = Instance.new("SpecialMesh")
  1037. mesh.MeshType = "FileMesh"
  1038. mesh.MeshId = "rbxassetid://3270017"
  1039. mesh.Scale = Vector3.new(12, 12, 0.05)
  1040. mesh.Parent = shok
  1041. for e = 1, 30 do
  1042. wait()
  1043. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  1044. shok.Transparency = shok.Transparency + 0.002
  1045. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1046. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1047. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1048.  
  1049. end
  1050. for e = 1, 38 do
  1051. wait()
  1052. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  1053. shok.Transparency = shok.Transparency + 0.002
  1054. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1055. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1056. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1057.  
  1058. end
  1059. for e = 1, 24 do
  1060. wait()
  1061. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  1062. shok.Transparency = shok.Transparency + 0.03
  1063. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1064. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1065. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1066.  
  1067. end
  1068. end))
  1069. coroutine.resume(coroutine.create(function()
  1070. local shok = Instance.new("Part")
  1071. shok.Name = "coil1"
  1072. shok.BrickColor = BrickColor.new("Institutional white")
  1073. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1074. shok.Size = Vector3.new(1, 1, 1)
  1075. shok.Anchored = true
  1076. shok.Material = "Neon"
  1077. shok.Transparency = 0.25
  1078. shok.CanCollide = false
  1079. shok.Parent = model
  1080. game.Debris:AddItem(shok, 12)
  1081. local mesh = Instance.new("SpecialMesh")
  1082. mesh.MeshType = "FileMesh"
  1083. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  1084. mesh.Scale = Vector3.new(12, 12, 12)
  1085. mesh.Parent = shok
  1086. for e = 1, 15 do
  1087. wait()
  1088. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1089. shok.Transparency = shok.Transparency + 0.004
  1090. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1091. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1092. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1093.  
  1094. end
  1095. for e = 1, 16 do
  1096. wait()
  1097. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1098. shok.Transparency = shok.Transparency + 0.004
  1099. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1100. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1101. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1102.  
  1103. end
  1104. for e = 1, 12 do
  1105. wait()
  1106. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1107. shok.Transparency = shok.Transparency + 0.06
  1108. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1109. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1110. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1111.  
  1112. end
  1113. end))
  1114. coroutine.resume(coroutine.create(function()
  1115. local shok = Instance.new("Part")
  1116. shok.Name = "coil2"
  1117. shok.BrickColor = BrickColor.new("Institutional white")
  1118. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1119. shok.Size = Vector3.new(1, 1, 1)
  1120. shok.Anchored = true
  1121. shok.Material = "Neon"
  1122. shok.Transparency = 0.25
  1123. shok.CanCollide = false
  1124. shok.Parent = model
  1125. game.Debris:AddItem(shok, 12)
  1126. local mesh = Instance.new("SpecialMesh")
  1127. mesh.MeshType = "FileMesh"
  1128. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  1129. mesh.Scale = Vector3.new(6, 12, 6)
  1130. mesh.Parent = shok
  1131. for e = 1, 15 do
  1132. wait()
  1133. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  1134. shok.Transparency = shok.Transparency + 0.005
  1135. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1136. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  1137. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1138.  
  1139. end
  1140. for e = 1, 16 do
  1141. wait()
  1142. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  1143. shok.Transparency = shok.Transparency + 0.005
  1144. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1145. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  1146. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1147.  
  1148. end
  1149. for e = 1, 12 do
  1150. wait()
  1151. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  1152. shok.Transparency = shok.Transparency + 0.09
  1153. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1154. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  1155. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1156.  
  1157. end
  1158. end))
  1159. coroutine.resume(coroutine.create(function()
  1160. local shok = Instance.new("Part")
  1161. shok.Name = "shokwve"
  1162. shok.BrickColor = BrickColor.new("Institutional white")
  1163. shok.Position = effspwn.Position - Vector3.new(0, 0.8, 0)
  1164. shok.Size = Vector3.new(1, 1, 1)
  1165. shok.Anchored = true
  1166. shok.Material = "Neon"
  1167. shok.Transparency = 0.6
  1168. shok.CanCollide = false
  1169. shok.Parent = model
  1170. game.Debris:AddItem(shok, 12)
  1171. local mesh = Instance.new("SpecialMesh")
  1172. mesh.MeshType = "FileMesh"
  1173. mesh.MeshId = "rbxassetid://489415447"
  1174. mesh.Scale = Vector3.new(1, 1, 1)
  1175. mesh.Parent = shok
  1176. for e = 1, 12 do
  1177. wait()
  1178. mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  1179. shok.Transparency = shok.Transparency + 0.002
  1180. end
  1181. for e = 1, 32 do
  1182. wait()
  1183. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  1184. shok.Transparency = shok.Transparency + 0.002
  1185. end
  1186. for e = 1, 24 do
  1187. wait()
  1188. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  1189. shok.Transparency = shok.Transparency + 0.03
  1190. end
  1191. end))
  1192. coroutine.resume(coroutine.create(function()
  1193. local shok = Instance.new("Part")
  1194. shok.Name = "shock2"
  1195. shok.BrickColor = BrickColor.new("Institutional white")
  1196. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1197. shok.Size = Vector3.new(1, 1, 1)
  1198. shok.Anchored = true
  1199. shok.Material = "Neon"
  1200. shok.Transparency = 0.35
  1201. shok.CanCollide = false
  1202. shok.Parent = model
  1203. game.Debris:AddItem(shok, 12)
  1204. local mesh = Instance.new("SpecialMesh")
  1205. mesh.MeshType = "FileMesh"
  1206. mesh.MeshId = "rbxassetid://489415447"
  1207. mesh.Scale = Vector3.new(12, 12, 12)
  1208. mesh.Parent = shok
  1209. for e = 1, 15 do
  1210. wait()
  1211. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1212. shok.Transparency = shok.Transparency + 0.004
  1213. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1214. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1215.  
  1216. end
  1217. for e = 1, 16 do
  1218. wait()
  1219. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1220. shok.Transparency = shok.Transparency + 0.004
  1221. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1222. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1223.  
  1224. end
  1225. for e = 1, 12 do
  1226. wait()
  1227. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1228. shok.Transparency = shok.Transparency + 0.06
  1229. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1230. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1231.  
  1232. end
  1233. end))
  1234. coroutine.resume(coroutine.create(function()
  1235. local shok = Instance.new("Part")
  1236. shok.Name = "shock3"
  1237. shok.BrickColor = BrickColor.new("Institutional white")
  1238. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1239. shok.Size = Vector3.new(1, 1, 1)
  1240. shok.Anchored = true
  1241. shok.Material = "Neon"
  1242. shok.Transparency = 0.35
  1243. shok.CanCollide = false
  1244. shok.Parent = model
  1245. game.Debris:AddItem(shok, 12)
  1246. local mesh = Instance.new("SpecialMesh")
  1247. mesh.MeshType = "FileMesh"
  1248. mesh.MeshId = "rbxassetid://489415447"
  1249. mesh.Scale = Vector3.new(12, 12, 12)
  1250. mesh.Parent = shok
  1251. for e = 1, 15 do
  1252. wait()
  1253. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1254. shok.Transparency = shok.Transparency + 0.004
  1255. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1256. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1257. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1258.  
  1259. end
  1260. for e = 1, 16 do
  1261. wait()
  1262. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1263. shok.Transparency = shok.Transparency + 0.004
  1264. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1265. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1266. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1267.  
  1268. end
  1269. for e = 1, 12 do
  1270. wait()
  1271. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  1272. shok.Transparency = shok.Transparency + 0.06
  1273. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1274. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1275. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1276.  
  1277. end
  1278. end))
  1279. end
  1280. function KABOOMZ2()
  1281. local effspwn = Instance.new("Part")
  1282. coroutine.resume(coroutine.create(function()
  1283. local sound1 = Instance.new("Sound")
  1284. sound1.SoundId = "rbxassetid://138137702"
  1285. sound1.MaxDistance = 300
  1286. sound1.EmitterSize = 20
  1287. sound1.Volume = 2.5
  1288. sound1.Pitch = 0.65
  1289. sound1.Parent = effspwn
  1290. local sound2 = Instance.new("Sound")
  1291. sound2.SoundId = "rbxassetid://157878578"
  1292. sound2.MaxDistance = 300
  1293. sound2.EmitterSize = 20
  1294. sound2.Volume = 1
  1295. sound2.Pitch = 0.7
  1296. sound2.Parent = effspwn
  1297. local sound3 = Instance.new("Sound")
  1298. sound3.SoundId = "rbxassetid://138250406"
  1299. sound2.MaxDistance = 400
  1300. sound2.EmitterSize = 30
  1301. sound2.Volume = 0.5
  1302. sound2.Pitch = 0.5
  1303. sound2.Parent = effspwn
  1304. sound2:Play()
  1305. wait()
  1306. sound1:Play()
  1307. sound3:Play()
  1308. end))
  1309. local model = Instance.new("Model")
  1310. game.Debris:AddItem(model, 20)
  1311. model.Name = "smasheffects"
  1312. model.Parent = workspace
  1313. effspwn.Name = "spwnr"
  1314. effspwn.Size = Vector3.new(1, 1, 1)
  1315. effspwn.Anchored = true
  1316. effspwn.CanCollide = false
  1317. effspwn.Transparency = 1
  1318. effspwn.CFrame = hrp.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  1319. effspwn.Parent = model
  1320.  
  1321.  
  1322.  
  1323.  
  1324.  
  1325. Crater(head,60)
  1326. Crater(head,120)
  1327.  
  1328. for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do
  1329. if v:FindFirstChild('Humanoid') then
  1330. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  1331. v.Humanoid.PlatformStand = true
  1332. v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 200
  1333. end
  1334. end
  1335.  
  1336. coroutine.resume(coroutine.create(function()
  1337. local shok = Instance.new("Part")
  1338. shok.Name = "whoosh"
  1339. shok.BrickColor = BrickColor.new("Institutional white")
  1340. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1341. shok.Size = Vector3.new(1, 1, 1)
  1342. shok.Anchored = true
  1343. shok.Material = "Neon"
  1344. shok.Transparency = 0.1
  1345. shok.CanCollide = false
  1346. shok.Parent = model
  1347. game.Debris:AddItem(shok, 12)
  1348. local mesh = Instance.new("SpecialMesh")
  1349. mesh.MeshType = "FileMesh"
  1350. mesh.MeshId = "rbxassetid://437347603"
  1351. mesh.Scale = Vector3.new(0.8, 0.8, 0.3)
  1352. mesh.Parent = shok
  1353.  
  1354.  
  1355.  
  1356.  
  1357.  
  1358. for e = 1, 8 do
  1359. wait()
  1360. mesh.Scale = mesh.Scale + Vector3.new(0.24, 0.24, 0.22)
  1361. shok.Transparency = shok.Transparency + 0.035
  1362. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -22), 0.4)
  1363. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(29))
  1364. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1365.  
  1366. end
  1367. for e = 1, 16 do
  1368. wait()
  1369. mesh.Scale = mesh.Scale + Vector3.new(0.13, 0.13, 0.12)
  1370. shok.Transparency = shok.Transparency + 0.11
  1371. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -10), 0.4)
  1372. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(15))
  1373. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1374.  
  1375. end
  1376. end))
  1377. coroutine.resume(coroutine.create(function()
  1378. local shok = Instance.new("Part")
  1379. shok.Name = "wring1"
  1380. shok.BrickColor = BrickColor.new("Institutional white")
  1381. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1382. shok.Size = Vector3.new(1, 1, 1)
  1383. shok.Anchored = true
  1384. shok.Material = "Neon"
  1385. shok.Transparency = 0.25
  1386. shok.CanCollide = false
  1387. shok.Parent = model
  1388. game.Debris:AddItem(shok, 12)
  1389. local mesh = Instance.new("SpecialMesh")
  1390. mesh.MeshType = "FileMesh"
  1391. mesh.MeshId = "rbxassetid://3270017"
  1392. mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  1393. mesh.Parent = shok
  1394. for e = 1, 30 do
  1395. wait()
  1396. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  1397. shok.Transparency = shok.Transparency + 0.002
  1398. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1399. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1400. end
  1401. for e = 1, 38 do
  1402. wait()
  1403. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  1404. shok.Transparency = shok.Transparency + 0.002
  1405. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1406. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1407. end
  1408. for e = 1, 24 do
  1409. wait()
  1410. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  1411. shok.Transparency = shok.Transparency + 0.03
  1412. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1413. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1414. end
  1415. end))
  1416. coroutine.resume(coroutine.create(function()
  1417. local shok = Instance.new("Part")
  1418. shok.Name = "wring2"
  1419. shok.BrickColor = BrickColor.new("Institutional white")
  1420. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1421. shok.Size = Vector3.new(1, 1, 1)
  1422. shok.Anchored = true
  1423. shok.Material = "Neon"
  1424. shok.Transparency = 0.25
  1425. shok.CanCollide = false
  1426. shok.Parent = model
  1427. game.Debris:AddItem(shok, 12)
  1428. local mesh = Instance.new("SpecialMesh")
  1429. mesh.MeshType = "FileMesh"
  1430. mesh.MeshId = "rbxassetid://3270017"
  1431. mesh.Scale = Vector3.new(12, 12, 0.05)
  1432. mesh.Parent = shok
  1433. for e = 1, 30 do
  1434. wait()
  1435. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  1436. shok.Transparency = shok.Transparency + 0.002
  1437. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1438. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1439. end
  1440. for e = 1, 38 do
  1441. wait()
  1442. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  1443. shok.Transparency = shok.Transparency + 0.002
  1444. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1445. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1446. end
  1447. for e = 1, 24 do
  1448. wait()
  1449. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  1450. shok.Transparency = shok.Transparency + 0.03
  1451. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1452. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1453. end
  1454. end))
  1455. coroutine.resume(coroutine.create(function()
  1456. local shok = Instance.new("Part")
  1457. shok.Name = "coil1"
  1458. shok.BrickColor = BrickColor.new("Institutional white")
  1459. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1460. shok.Size = Vector3.new(1, 1, 1)
  1461. shok.Anchored = true
  1462. shok.Material = "Neon"
  1463. shok.Transparency = 0.25
  1464. shok.CanCollide = false
  1465. shok.Parent = model
  1466. game.Debris:AddItem(shok, 12)
  1467. local mesh = Instance.new("SpecialMesh")
  1468. mesh.MeshType = "FileMesh"
  1469. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  1470. mesh.Scale = Vector3.new(12, 12, 12)
  1471. mesh.Parent = shok
  1472. for e = 1, 15 do
  1473. wait()
  1474. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1475. shok.Transparency = shok.Transparency + 0.004
  1476. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1477. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1478. end
  1479. for e = 1, 16 do
  1480. wait()
  1481. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1482. shok.Transparency = shok.Transparency + 0.004
  1483. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1484. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1485. end
  1486. for e = 1, 12 do
  1487. wait()
  1488. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1489. shok.Transparency = shok.Transparency + 0.06
  1490. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1491. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1492. end
  1493. end))
  1494. coroutine.resume(coroutine.create(function()
  1495. local shok = Instance.new("Part")
  1496. shok.Name = "coil2"
  1497. shok.BrickColor = BrickColor.new("Institutional white")
  1498. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1499. shok.Size = Vector3.new(1, 1, 1)
  1500. shok.Anchored = true
  1501. shok.Material = "Neon"
  1502. shok.Transparency = 0.25
  1503. shok.CanCollide = false
  1504. shok.Parent = model
  1505. game.Debris:AddItem(shok, 12)
  1506. local mesh = Instance.new("SpecialMesh")
  1507. mesh.MeshType = "FileMesh"
  1508. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  1509. mesh.Scale = Vector3.new(6, 12, 6)
  1510. mesh.Parent = shok
  1511. for e = 1, 15 do
  1512. wait()
  1513. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  1514. shok.Transparency = shok.Transparency + 0.005
  1515. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1516. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  1517. end
  1518. for e = 1, 16 do
  1519. wait()
  1520. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  1521. shok.Transparency = shok.Transparency + 0.005
  1522. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1523. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  1524. end
  1525. for e = 1, 12 do
  1526. wait()
  1527. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  1528. shok.Transparency = shok.Transparency + 0.09
  1529. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1530. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  1531. end
  1532. end))
  1533. coroutine.resume(coroutine.create(function()
  1534. local shok = Instance.new("Part")
  1535. shok.Name = "shokwve"
  1536. shok.BrickColor = BrickColor.new("Institutional white")
  1537. shok.Position = effspwn.Position + Vector3.new(0, 5, 0)
  1538. shok.Size = Vector3.new(1, 1, 1)
  1539. shok.Anchored = true
  1540. shok.Material = "Neon"
  1541. shok.Transparency = 0.6
  1542. shok.CanCollide = false
  1543. shok.Parent = model
  1544. game.Debris:AddItem(shok, 12)
  1545. local mesh = Instance.new("SpecialMesh")
  1546. mesh.MeshType = "FileMesh"
  1547. mesh.MeshId = "rbxassetid://489415447"
  1548. mesh.Scale = Vector3.new(1, 1, 1)
  1549. mesh.Parent = shok
  1550. for e = 1, 12 do
  1551. wait()
  1552. mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  1553. shok.Transparency = shok.Transparency + 0.002
  1554. end
  1555. for e = 1, 32 do
  1556. wait()
  1557. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  1558. shok.Transparency = shok.Transparency + 0.002
  1559. end
  1560. for e = 1, 24 do
  1561. wait()
  1562. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  1563. shok.Transparency = shok.Transparency + 0.03
  1564. end
  1565. end))
  1566. coroutine.resume(coroutine.create(function()
  1567. local shok = Instance.new("Part")
  1568. shok.Name = "shock2"
  1569. shok.BrickColor = BrickColor.new("Institutional white")
  1570. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1571. shok.Size = Vector3.new(1, 1, 1)
  1572. shok.Anchored = true
  1573. shok.Material = "Neon"
  1574. shok.Transparency = 0.35
  1575. shok.CanCollide = false
  1576. shok.Parent = model
  1577. game.Debris:AddItem(shok, 12)
  1578. local mesh = Instance.new("SpecialMesh")
  1579. mesh.MeshType = "FileMesh"
  1580. mesh.MeshId = "rbxassetid://489415447"
  1581. mesh.Scale = Vector3.new(12, 12, 12)
  1582. mesh.Parent = shok
  1583. for e = 1, 15 do
  1584. wait()
  1585. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1586. shok.Transparency = shok.Transparency + 0.004
  1587. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1588. end
  1589. for e = 1, 16 do
  1590. wait()
  1591. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1592. shok.Transparency = shok.Transparency + 0.004
  1593. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1594. end
  1595. for e = 1, 12 do
  1596. wait()
  1597. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1598. shok.Transparency = shok.Transparency + 0.06
  1599. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1600. end
  1601. end))
  1602. coroutine.resume(coroutine.create(function()
  1603. local shok = Instance.new("Part")
  1604. shok.Name = "shock3"
  1605. shok.BrickColor = BrickColor.new("Institutional white")
  1606. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1607. shok.Size = Vector3.new(1, 1, 1)
  1608. shok.Anchored = true
  1609. shok.Material = "Neon"
  1610. shok.Transparency = 0.35
  1611. shok.CanCollide = false
  1612. shok.Parent = model
  1613. game.Debris:AddItem(shok, 12)
  1614. local mesh = Instance.new("SpecialMesh")
  1615. mesh.MeshType = "FileMesh"
  1616. mesh.MeshId = "rbxassetid://489415447"
  1617. mesh.Scale = Vector3.new(12, 12, 12)
  1618. mesh.Parent = shok
  1619. for e = 1, 15 do
  1620. wait()
  1621. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1622. shok.Transparency = shok.Transparency + 0.004
  1623. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1624. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1625. end
  1626. for e = 1, 16 do
  1627. wait()
  1628. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1629. shok.Transparency = shok.Transparency + 0.004
  1630. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1631. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1632. end
  1633. for e = 1, 12 do
  1634. wait()
  1635. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  1636. shok.Transparency = shok.Transparency + 0.06
  1637. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1638. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1639. end
  1640. end))
  1641. end
  1642.  
  1643.  
  1644.  
  1645. tor = chr.Torso
  1646. Debounce = false
  1647.  
  1648. Invis = function()
  1649. for i = 1,20 do
  1650. chr['Right Arm'].Transparency = chr['Right Arm'].Transparency + .05
  1651. chr['Left Arm'].Transparency = chr['Left Arm'].Transparency + .05
  1652. chr['Right Leg'].Transparency = chr['Right Leg'].Transparency + .05
  1653. chr['Left Leg'].Transparency = chr['Left Leg'].Transparency + .05
  1654. chr['Head'].Transparency = chr['Head'].Transparency + .05
  1655. chr['Torso'].Transparency = chr['Torso'].Transparency + .05
  1656. chr.Head['face'].Transparency = chr.Head['face'].Transparency + .05
  1657. game["Run Service"].RenderStepped:wait()
  1658. end
  1659. end
  1660.  
  1661. Vis = function()
  1662. for i = 1,20 do
  1663. chr['Right Arm'].Transparency = chr['Right Arm'].Transparency - .05
  1664. chr['Left Arm'].Transparency = chr['Left Arm'].Transparency - .05
  1665. chr['Right Leg'].Transparency = chr['Right Leg'].Transparency - .05
  1666. chr['Left Leg'].Transparency = chr['Left Leg'].Transparency - .05
  1667. chr['Head'].Transparency = chr['Head'].Transparency - .05
  1668. chr['Torso'].Transparency = chr['Torso'].Transparency - .05
  1669. chr.Head['face'].Transparency = chr.Head['face'].Transparency - .05
  1670. game["Run Service"].RenderStepped:wait()
  1671. end
  1672. end
  1673.  
  1674. Fade = function(Part)
  1675. if Part:IsA'Part' then
  1676. for i = 1,20 do
  1677. Part.Transparency = Part.Transparency + .05
  1678. Part.Size = Part.Size - Vector3.new(.04,.04,.04)
  1679. Part.CFrame = Part.CFrame * CFrame.new(0,-.1,0)
  1680. wait()
  1681. end
  1682. Part:Destroy()
  1683. end
  1684. end
  1685.  
  1686. Teleport = function(cx,cy,cz)
  1687. Debounce = true
  1688. tor.Anchored = true
  1689. Invis()
  1690. --MakeTpPart()
  1691. tor.Anchored = false
  1692. tor.CFrame = CFrame.new(cx,cy,cz) * CFrame.new(0,3,0)
  1693. tor.Anchored = true
  1694. Vis()
  1695. tor.Anchored = false
  1696. Debounce = false
  1697. end;
  1698.  
  1699.  
  1700.  
  1701. tps = Instance.new("Sound",chr)
  1702. tps.SoundId = "http://www.roblox.com/asset/?id = 449860746"
  1703. tps.Volume = 30
  1704.  
  1705.  
  1706. function Tele()
  1707. human.WalkSpeed = 0
  1708. if activu == true or selected == false then
  1709. return
  1710. end
  1711. coroutine.resume(coroutine.create(function()
  1712. fglow(rleg.Glow, 1)
  1713. fglow(lleg.Glow, 1)
  1714. end))
  1715. activu = true
  1716. local pe = Instance.new("ParticleEmitter")
  1717. pe.Color = ColorSequence.new(Color3.new(4, 175, 236))
  1718. pe.LightEmission = 0.9
  1719. pe.Size = NumberSequence.new(0.5)
  1720. pe.Texture = "rbxassetid://272050333"
  1721. pe.Transparency = NumberSequence.new(0.1)
  1722. pe.Lifetime = NumberRange.new(0.1)
  1723. pe.Rate = 250
  1724. pe.RotSpeed = NumberRange.new(360)
  1725. pe.Speed = NumberRange.new(3)
  1726. pe.VelocitySpread = 360
  1727. pe.Parent = rleg.Glow
  1728. local pea = pe:Clone()
  1729. pea.Parent = lleg.Glow
  1730. local pe2 = Instance.new("ParticleEmitter")
  1731. pe2.Color = ColorSequence.new(Color3.new(4, 175, 236))
  1732. pe2.LightEmission = 0.9
  1733. pe2.Size = NumberSequence.new(5)
  1734. pe2.Texture = "rbxassetid://516107903"
  1735. pe2.Transparency = NumberSequence.new(0.4)
  1736. pe2.ZOffset = 2
  1737. pe2.Enabled = true
  1738. pe2.LockedToPart = true
  1739. pe2.Lifetime = NumberRange.new(0.07)
  1740. pe2.Rate = 8
  1741. pe2.Rotation = NumberRange.new(0, 360)
  1742. pe2.RotSpeed = NumberRange.new(0)
  1743. pe2.Speed = NumberRange.new(0)
  1744. pe2.VelocitySpread = 180
  1745. pe2.Parent = lleg.Glow
  1746. local pea2 = pe2:Clone()
  1747. pea2.Parent = rleg.Glow
  1748.  
  1749. for l = 1, 30 do
  1750. swait()
  1751. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.5) * ang(rd(6), rd(0), rd(0)), 0.02 + l / 40)
  1752. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(12), rd(0), rd(0)), 0.02 + l / 40)
  1753. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-8), rd(-7), rd(-10)), 0.02 + l / 40)
  1754. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  1755. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-8), rd(7), rd(10)), 0.02 + l / 40)
  1756. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  1757. lerpz(RH, "C0", RHC0 * cf(0.4, 0.5, 0) * ang(rd(0), rd(-6), rd(8)), 0.02 + l / 40)
  1758. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  1759. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(3), rd(0), rd(42)), 0.02 + l / 40)
  1760. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  1761. end
  1762.  
  1763. pe:Destroy()
  1764. pe2:Destroy()
  1765. pea:Destroy()
  1766. pea2:Destroy()
  1767. local rng = Instance.new("Part", chr)
  1768. rng.Anchored = true
  1769. rng.BrickColor = BrickColor.new("Institutional white")
  1770. rng.CanCollide = false
  1771. rng.FormFactor = 3
  1772. rng.Name = "Ring"
  1773. rng.Size = Vector3.new(1, 1, 1)
  1774. rng.Transparency = 0.5
  1775. rng.TopSurface = 0
  1776. rng.BottomSurface = 0
  1777. rng.Position = tors.Position - Vector3.new(0,2,0)
  1778. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1779. local rngm = Instance.new("SpecialMesh", rng)
  1780. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1781. rngm.Scale = Vector3.new(1, 1, 2)
  1782. coroutine.wrap(function()
  1783. for i = 1, 60, 8 do
  1784. rngm.Scale = Vector3.new(1.2 + i*1.1, 1.2 + i*1.1, 1)
  1785. rng.Transparency = i/60
  1786. wait()
  1787. end
  1788. wait()
  1789. rng:Destroy()
  1790. end)()
  1791. tps:Play()
  1792. Teleport(mouse.Hit.X,mouse.Hit.Y,mouse.Hit.Z)
  1793. resetlerp()
  1794. human.WalkSpeed = 16
  1795. activu = false
  1796.  
  1797. end
  1798.  
  1799.  
  1800.  
  1801.  
  1802. boom3 = Instance.new("Sound",chr)
  1803. boom3.SoundId = "http://www.roblox.com/asset/?id = 450719019"
  1804. boom3.Volume = 50
  1805.  
  1806.  
  1807.  
  1808.  
  1809.  
  1810. gprop = {}
  1811. function materialhit(hit)
  1812. if hit.Parent ~= chr and hit.Parent.Parent ~= chr and hit.Name ~= "Trace" and hit.Parent:FindFirstChild("Humanoid") == nil then
  1813. gprop = {hit.BrickColor,hit.Material}
  1814. end
  1815. end
  1816. chr["Left Leg"].Touched:connect(materialhit)
  1817. chr["Right Leg"].Touched:connect(materialhit)
  1818.  
  1819.  
  1820. function KickBoom()
  1821. local effspwn = Instance.new("Part")
  1822. local model = Instance.new("Model")
  1823. game.Debris:AddItem(model, 20)
  1824. model.Name = "smasheffects"
  1825. model.Parent = chr
  1826. effspwn.Name = "spwnr"
  1827. effspwn.Size = Vector3.new(1, 1, 1)
  1828. effspwn.Anchored = true
  1829. effspwn.CanCollide = false
  1830. effspwn.Transparency = 1
  1831. effspwn.CFrame = hrp.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  1832. effspwn.Parent = model
  1833.  
  1834. for i = 1, 15 do
  1835. local gtrace = Instance.new("Part",game.Workspace)
  1836. gtrace.BrickColor = gprop[1]
  1837. gtrace.Material = gprop[2]
  1838. gtrace.Size = Vector3.new(16,16,16)
  1839. gtrace.Anchored = true
  1840. gtrace.CanCollide = false
  1841. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-70,70),-6,math.random(-70,70))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  1842. local gdisp = coroutine.wrap(function()
  1843. wait(3)
  1844. for i = 1, 9 do
  1845. wait(.1)
  1846. gtrace.Transparency = gtrace.Transparency + .1
  1847. end
  1848. gtrace:Destroy()
  1849. end)
  1850. gdisp()
  1851. end
  1852.  
  1853. Crater(head,67)
  1854.  
  1855. for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do
  1856. if v:FindFirstChild('Humanoid') then
  1857. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  1858. v.Humanoid.PlatformStand = true
  1859. v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 250
  1860. end
  1861. end
  1862.  
  1863. coroutine.resume(coroutine.create(function()
  1864. local shok = Instance.new("Part")
  1865. shok.Name = "shock3"
  1866. shok.BrickColor = BrickColor.new("Institutional white")
  1867. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1868. shok.Size = Vector3.new(1, 1, 1)
  1869. shok.Anchored = true
  1870. shok.Material = "Neon"
  1871. shok.Transparency = 0.35
  1872. shok.CanCollide = false
  1873. shok.Parent = model
  1874. game.Debris:AddItem(shok, 12)
  1875. local mesh = Instance.new("SpecialMesh")
  1876. mesh.MeshType = "FileMesh"
  1877. mesh.MeshId = "rbxassetid://489415447"
  1878. mesh.Scale = Vector3.new(19, 19, 19)
  1879. mesh.Parent = shok
  1880. for e = 1, 15 do
  1881. wait()
  1882. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1883. shok.Transparency = shok.Transparency + 0.004
  1884. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1885. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1886. end
  1887. for e = 1, 16 do
  1888. wait()
  1889. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1890. shok.Transparency = shok.Transparency + 0.004
  1891. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1892. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1893. end
  1894. for e = 1, 12 do
  1895. wait()
  1896. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  1897. shok.Transparency = shok.Transparency + 0.06
  1898. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1899. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1900. end
  1901. end))
  1902.  
  1903.  
  1904. coroutine.resume(coroutine.create(function()
  1905. local shok = Instance.new("Part")
  1906. shok.Name = "shock3"
  1907. shok.BrickColor = BrickColor.new("Institutional white")
  1908. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1909. shok.Size = Vector3.new(1, 1, 1)
  1910. shok.Anchored = true
  1911. shok.Material = "Neon"
  1912. shok.Transparency = 0.35
  1913. shok.CanCollide = false
  1914. shok.Parent = model
  1915. game.Debris:AddItem(shok, 12)
  1916. local mesh = Instance.new("SpecialMesh")
  1917. mesh.MeshType = "FileMesh"
  1918. mesh.MeshId = "rbxassetid://489415447"
  1919. mesh.Scale = Vector3.new(47, 47, 47)
  1920. mesh.Parent = shok
  1921. for e = 1, 15 do
  1922. wait()
  1923. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1924. shok.Transparency = shok.Transparency + 0.004
  1925. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1926. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1927. end
  1928. for e = 1, 16 do
  1929. wait()
  1930. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1931. shok.Transparency = shok.Transparency + 0.004
  1932. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1933. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1934. end
  1935. for e = 1, 12 do
  1936. wait()
  1937. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  1938. shok.Transparency = shok.Transparency + 0.06
  1939. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1940. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1941. end
  1942. end))
  1943.  
  1944. coroutine.resume(coroutine.create(function()
  1945. local shok = Instance.new("Part")
  1946. shok.Name = "shock3"
  1947. shok.BrickColor = BrickColor.new("Institutional white")
  1948. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1949. shok.Size = Vector3.new(1, 1, 1)
  1950. shok.Anchored = true
  1951. shok.Material = "Neon"
  1952. shok.Transparency = 0.35
  1953. shok.CanCollide = false
  1954. shok.Parent = model
  1955. game.Debris:AddItem(shok, 12)
  1956. local mesh = Instance.new("SpecialMesh")
  1957. mesh.MeshType = "FileMesh"
  1958. mesh.MeshId = "rbxassetid://489415447"
  1959. mesh.Scale = Vector3.new(79, 79, 79)
  1960. mesh.Parent = shok
  1961. for e = 1, 15 do
  1962. wait()
  1963. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1964. shok.Transparency = shok.Transparency + 0.004
  1965. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1966. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1967. end
  1968. for e = 1, 16 do
  1969. wait()
  1970. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1971. shok.Transparency = shok.Transparency + 0.004
  1972. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1973. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1974. end
  1975. for e = 1, 12 do
  1976. wait()
  1977. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  1978. shok.Transparency = shok.Transparency + 0.06
  1979. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1980. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1981. end
  1982. end))
  1983. end
  1984.  
  1985.  
  1986.  
  1987.  
  1988. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  1989. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  1990. end
  1991. cam = workspace.CurrentCamera
  1992.  
  1993.  
  1994.  
  1995.  
  1996.  
  1997.  
  1998.  
  1999.  
  2000. function NoOutline(Part)
  2001. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  2002. end
  2003.  
  2004.  
  2005.  
  2006.  
  2007. it = Instance.new
  2008.  
  2009.  
  2010.  
  2011.  
  2012.  
  2013.  
  2014.  
  2015.  
  2016.  
  2017.  
  2018. so = function(id,par,vol,pit)
  2019. coroutine.resume(coroutine.create(function()
  2020. local sou = Instance.new("Sound",par or workspace)
  2021. sou.Volume=vol
  2022. sou.Pitch=pit or 1
  2023. sou.SoundId=id
  2024. swait()
  2025. sou:play()
  2026. game:GetService("Debris"):AddItem(sou,6)
  2027. end))
  2028. end
  2029.  
  2030.  
  2031. function Stom()
  2032.  
  2033. cf=CFrame.new
  2034. angles=CFrame.Angles
  2035. euler=CFrame.fromEulerAnglesXYZ
  2036. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  2037. RootPart=chr.HumanoidRootPart
  2038. RootJoint=RootPart.RootJoint
  2039. RootCF=euler(-1.57,0,3.14)
  2040.  
  2041. function QuaternionFromCFrame(cf)
  2042. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  2043. local trace = m00 + m11 + m22
  2044. if trace > 0 then
  2045. local s = math.sqrt(1 + trace)
  2046. local recip = 0.5/s
  2047. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  2048. else
  2049. local i = 0
  2050. if m11 > m00 then
  2051. i = 1
  2052. end
  2053. if m22 > (i == 0 and m00 or m11) then
  2054. i = 2
  2055. end
  2056. if i == 0 then
  2057. local s = math.sqrt(m00-m11-m22+1)
  2058. local recip = 0.5/s
  2059. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  2060. elseif i == 1 then
  2061. local s = math.sqrt(m11-m22-m00+1)
  2062. local recip = 0.5/s
  2063. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  2064. elseif i == 2 then
  2065. local s = math.sqrt(m22-m00-m11+1)
  2066. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  2067. end
  2068. end
  2069. end
  2070.  
  2071. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  2072. local xs, ys, zs = x + x, y + y, z + z
  2073. local wx, wy, wz = w*xs, w*ys, w*zs
  2074. local xx = x*xs
  2075. local xy = x*ys
  2076. local xz = x*zs
  2077. local yy = y*ys
  2078. local yz = y*zs
  2079. local zz = z*zs
  2080. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  2081. end
  2082.  
  2083. function QuaternionSlerp(a, b, t)
  2084. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  2085. local startInterp, finishInterp;
  2086. if cosTheta >= 0.0001 then
  2087. if (1 - cosTheta) > 0.0001 then
  2088. local theta = math.acos(cosTheta)
  2089. local invSinTheta = 1/math.sin(theta)
  2090. startInterp = math.sin((1-t)*theta)*invSinTheta
  2091. finishInterp = math.sin(t*theta)*invSinTheta
  2092. else
  2093. startInterp = 1-t
  2094. finishInterp = t
  2095. end
  2096. else
  2097. if (1+cosTheta) > 0.0001 then
  2098. local theta = math.acos(-cosTheta)
  2099. local invSinTheta = 1/math.sin(theta)
  2100. startInterp = math.sin((t-1)*theta)*invSinTheta
  2101. finishInterp = math.sin(t*theta)*invSinTheta
  2102. else
  2103. startInterp = t-1
  2104. finishInterp = t
  2105. end
  2106. end
  2107. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  2108. end
  2109.  
  2110. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  2111. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  2112. end
  2113.  
  2114. function clerp(a,b,t)
  2115. local qa = {QuaternionFromCFrame(a)}
  2116. local qb = {QuaternionFromCFrame(b)}
  2117. local ax, ay, az = a.x, a.y, a.z
  2118. local bx, by, bz = b.x, b.y, b.z
  2119. local _t = 1-t
  2120. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  2121. end
  2122.  
  2123.  
  2124.  
  2125. if activu == true or selected == false then
  2126. return
  2127. end
  2128. coroutine.resume(coroutine.create(function()
  2129. fglow(lleg.Glow, 6)
  2130. end))
  2131. activu = true
  2132. local pe = Instance.new("ParticleEmitter")
  2133. pe.Color = ColorSequence.new(Color3.new(4, 175, 236))
  2134. pe.LightEmission = 0.9
  2135. pe.Size = NumberSequence.new(0.5)
  2136. pe.Texture = "rbxassetid://272050333"
  2137. pe.Transparency = NumberSequence.new(0.1)
  2138. pe.Lifetime = NumberRange.new(0.1)
  2139. pe.Rate = 250
  2140. pe.RotSpeed = NumberRange.new(360)
  2141. pe.Speed = NumberRange.new(3)
  2142. pe.VelocitySpread = 360
  2143. pe.Parent = lleg.Glow
  2144. local pea = pe:Clone()
  2145. pea.Parent = lleg.Glow
  2146. wait(0.5)
  2147. local pe2 = Instance.new("ParticleEmitter")
  2148. pe2.Color = ColorSequence.new(Color3.new(4, 175, 236))
  2149. pe2.LightEmission = 0.9
  2150. pe2.Size = NumberSequence.new(5)
  2151. pe2.Texture = "rbxassetid://516107903"
  2152. pe2.Transparency = NumberSequence.new(0.4)
  2153. pe2.ZOffset = 2
  2154. pe2.Enabled = true
  2155. pe2.LockedToPart = true
  2156. pe2.Lifetime = NumberRange.new(0.07)
  2157. pe2.Rate = 8
  2158. pe2.Rotation = NumberRange.new(0, 360)
  2159. pe2.RotSpeed = NumberRange.new(0)
  2160. pe2.Speed = NumberRange.new(0)
  2161. pe2.VelocitySpread = 180
  2162. pe2.Parent = lleg.Glow
  2163. local pea2 = pe2:Clone()
  2164. pea2.Parent = lleg.Glow
  2165. local Mus = Instance.new("Sound",workspace)
  2166. Mus.SoundId = "rbxassetid://802518140"
  2167. Mus.Pitch = 1
  2168. Mus.Volume = 90000
  2169. Mus.Looped = false
  2170. wait(0.9)
  2171. Mus:Play()
  2172.  
  2173.  
  2174.  
  2175. human.WalkSpeed = 0
  2176. for i = 0,1,0.1 do
  2177. swait()
  2178. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  2179. tors.Neck.C0 = clerp(tors.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.3)
  2180. RS.C0 = clerp(RS.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(20)), 0.3)
  2181. LS.C0 = clerp(LS.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  2182. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2),math.rad(0),math.rad(0)),.3)
  2183. LH.C0=clerp(LH.C0,cf(-1,-.1,-.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.3)
  2184. end
  2185. wait(1)game:GetService("Chat"):Chat(plr.Character.Head, "Detroit Smash!")
  2186. for i = 0,1,0.1 do
  2187. swait()
  2188. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  2189. tors.Neck.C0 = clerp(tors.Neck.C0,necko *angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  2190. RS.C0 = clerp(RS.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(30)), 0.3)
  2191. LS.C0 = clerp(LS.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)), 0.3)
  2192. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(10))*angles(math.rad(-2),math.rad(0),math.rad(0)),.3)
  2193. LH.C0=clerp(LH.C0,cf(-1,-1,-.5)*angles(math.rad(0),math.rad(-90),math.rad(-10))*angles(math.rad(-3),math.rad(0),math.rad(0)),.3)
  2194. end
  2195.  
  2196. KickBoom()
  2197. so("http://roblox.com/asset/?id=144699494",lleg,2,1.1)
  2198. so("http://roblox.com/asset/?id=321321137",lleg,1,1)
  2199. so("http://roblox.com/asset/?id=506384002",lleg,1,1)
  2200. so("http://roblox.com/asset/?id=157878578",lleg,25,1)
  2201. so("http://roblox.com/asset/?id=165970126",lleg,25,1)
  2202.  
  2203. wait(3)
  2204. human.WalkSpeed = 16
  2205. pe:Destroy()
  2206. pe2:Destroy()
  2207. pea:Destroy()
  2208. pea2:Destroy()
  2209. resetlerp()
  2210. activu = false
  2211. end
  2212.  
  2213.  
  2214.  
  2215.  
  2216.  
  2217. function Smash()
  2218. for i = 1, 15 do
  2219. local gtrace = Instance.new("Part",game.Workspace)
  2220. gtrace.BrickColor = gprop[1]
  2221. gtrace.Material = gprop[2]
  2222. gtrace.Size = Vector3.new(19,19,19)
  2223. gtrace.Anchored = true
  2224. gtrace.CanCollide = false
  2225. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-60,60),-6,math.random(-60,60))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  2226. local gdisp = coroutine.wrap(function()
  2227. wait(7)
  2228. for i = 1, 9 do
  2229. wait(.1)
  2230. gtrace.Transparency = gtrace.Transparency + .1
  2231. end
  2232. gtrace:Destroy()
  2233. end)
  2234. gdisp()
  2235. end
  2236.  
  2237. Crater(head,67)
  2238. end
  2239.  
  2240. function Smash2()
  2241. for i = 1, 15 do
  2242. local gtrace = Instance.new("Part",game.Workspace)
  2243. gtrace.BrickColor = gprop[1]
  2244. gtrace.Material = gprop[2]
  2245. gtrace.Size = Vector3.new(19,19,19)
  2246. gtrace.Anchored = true
  2247. gtrace.CanCollide = false
  2248. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-70,70),-6,math.random(-70,70))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  2249. local gdisp = coroutine.wrap(function()
  2250. wait(7)
  2251. for i = 1, 9 do
  2252. wait(.1)
  2253. gtrace.Transparency = gtrace.Transparency + .1
  2254. end
  2255. gtrace:Destroy()
  2256. end)
  2257. gdisp()
  2258. end
  2259.  
  2260. end
  2261.  
  2262. function Smash3()
  2263. for i = 1, 15 do
  2264. local gtrace = Instance.new("Part",game.Workspace)
  2265. gtrace.BrickColor = gprop[1]
  2266. gtrace.Material = gprop[2]
  2267. gtrace.Size = Vector3.new(19,19,19)
  2268. gtrace.Anchored = true
  2269. gtrace.CanCollide = false
  2270. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-50,50),-6,math.random(-50,50))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  2271. local gdisp = coroutine.wrap(function()
  2272. wait(7)
  2273. for i = 1, 9 do
  2274. wait(.1)
  2275. gtrace.Transparency = gtrace.Transparency + .1
  2276. end
  2277. gtrace:Destroy()
  2278. end)
  2279. gdisp()
  2280. end
  2281.  
  2282. end
  2283.  
  2284.  
  2285. function Smash4()
  2286. for i = 1, 15 do
  2287. local gtrace = Instance.new("Part",game.Workspace)
  2288. gtrace.BrickColor = gprop[1]
  2289. gtrace.Material = gprop[2]
  2290. gtrace.Size = Vector3.new(19,19,19)
  2291. gtrace.Anchored = true
  2292. gtrace.CanCollide = false
  2293. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-40,40),-6,math.random(-40,40))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  2294. local gdisp = coroutine.wrap(function()
  2295. wait(7)
  2296. for i = 1, 9 do
  2297. wait(.1)
  2298. gtrace.Transparency = gtrace.Transparency + .1
  2299. end
  2300. gtrace:Destroy()
  2301. end)
  2302. gdisp()
  2303. end
  2304.  
  2305. end
  2306.  
  2307. function Smash5()
  2308. for i = 1, 15 do
  2309. local gtrace = Instance.new("Part",game.Workspace)
  2310. gtrace.BrickColor = gprop[1]
  2311. gtrace.Material = gprop[2]
  2312. gtrace.Size = Vector3.new(19,19,19)
  2313. gtrace.Anchored = true
  2314. gtrace.CanCollide = false
  2315. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-30,30),-6,math.random(-30,30))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  2316. local gdisp = coroutine.wrap(function()
  2317. wait(7)
  2318. for i = 1, 9 do
  2319. wait(.1)
  2320. gtrace.Transparency = gtrace.Transparency + .1
  2321. end
  2322. gtrace:Destroy()
  2323. end)
  2324. gdisp()
  2325. end
  2326.  
  2327. end
  2328.  
  2329. function Smash6()
  2330. for i = 1, 15 do
  2331. local gtrace = Instance.new("Part",game.Workspace)
  2332. gtrace.BrickColor = gprop[1]
  2333. gtrace.Material = gprop[2]
  2334. gtrace.Size = Vector3.new(19,19,19)
  2335. gtrace.Anchored = true
  2336. gtrace.CanCollide = false
  2337. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-20,20),-6,math.random(-20,20))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  2338. local gdisp = coroutine.wrap(function()
  2339. wait(7)
  2340. for i = 1, 9 do
  2341. wait(.1)
  2342. gtrace.Transparency = gtrace.Transparency + .1
  2343. end
  2344. gtrace:Destroy()
  2345. end)
  2346. gdisp()
  2347. end
  2348.  
  2349. end
  2350.  
  2351.  
  2352. for i,v in pairs(FindNearestTorso(tors.CFrame.p,99))do
  2353. if v:FindFirstChild('Humanoid') then
  2354. v.Humanoid:TakeDamage(math.random(9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999,9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999))
  2355. v.Humanoid.PlatformStand = true
  2356. v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 600
  2357. end
  2358. end
  2359.  
  2360.  
  2361. function HeavenSmash()
  2362.  
  2363.  
  2364. if activu == true or selected == false then
  2365. return
  2366. end
  2367. coroutine.resume(coroutine.create(function()
  2368. fglow(lleg.Glow, 19)
  2369. fglow(rleg.Glow, 19)
  2370. fglow(rarm.Glow, 19)
  2371. fglow(larm.Glow, 19)
  2372. fglow(head.Glow, 19)
  2373. fglow(tors.Glow, 19)
  2374. end))
  2375. activu = true
  2376. local pe = Instance.new("ParticleEmitter")
  2377. pe.Color = ColorSequence.new(Color3.new(4, 175, 236))
  2378. pe.LightEmission = 0.9
  2379. pe.Size = NumberSequence.new(0.5)
  2380. pe.Texture = "rbxassetid://272050333"
  2381. pe.Transparency = NumberSequence.new(0.1)
  2382. pe.Lifetime = NumberRange.new(0.1)
  2383. pe.Rate = 250
  2384. pe.RotSpeed = NumberRange.new(360)
  2385. pe.Speed = NumberRange.new(3)
  2386. pe.VelocitySpread = 360
  2387. pe.Parent = lleg.Glow
  2388. local pea = pe:Clone()
  2389. pea.Parent = lleg.Glow
  2390. local pe2 = Instance.new("ParticleEmitter")
  2391. pe2.Color = ColorSequence.new(Color3.new(4, 175, 236))
  2392. pe2.LightEmission = 0.9
  2393. pe2.Size = NumberSequence.new(5)
  2394. pe2.Texture = "rbxassetid://516107903"
  2395. pe2.Transparency = NumberSequence.new(0.4)
  2396. pe2.ZOffset = 2
  2397. pe2.Enabled = true
  2398. pe2.LockedToPart = true
  2399. pe2.Lifetime = NumberRange.new(0.07)
  2400. pe2.Rate = 8
  2401. pe2.Rotation = NumberRange.new(0, 360)
  2402. pe2.RotSpeed = NumberRange.new(0)
  2403. pe2.Speed = NumberRange.new(0)
  2404. pe2.VelocitySpread = 180
  2405. pe2.Parent = lleg.Glow
  2406. local pea2 = pe2:Clone()
  2407. pea2.Parent = lleg.Glow
  2408.  
  2409.  
  2410.  
  2411. local pet = Instance.new("ParticleEmitter")
  2412. pet.Color = ColorSequence.new(Color3.new(4, 175, 236))
  2413. pet.LightEmission = 0.9
  2414. pet.Size = NumberSequence.new(0.5)
  2415. pet.Texture = "rbxassetid://272050333"
  2416. pet.Transparency = NumberSequence.new(0.1)
  2417. pet.Lifetime = NumberRange.new(0.1)
  2418. pet.Rate = 1
  2419. pet.RotSpeed = NumberRange.new(360)
  2420. pet.Speed = NumberRange.new(3)
  2421. pet.VelocitySpread = 360
  2422. pet.Parent = rarm.Glow
  2423. local pet2 = Instance.new("ParticleEmitter")
  2424. pet2.Color = ColorSequence.new(Color3.new(4, 175, 236))
  2425. pet2.LightEmission = 0.9
  2426. pet2.Size = NumberSequence.new(5)
  2427. pet2.Texture = "rbxassetid://516107903"
  2428. pet2.Transparency = NumberSequence.new(0.4)
  2429. pet2.ZOffset = 2
  2430. pet2.Enabled = false
  2431. pet2.LockedToPart = true
  2432. pet2.Lifetime = NumberRange.new(0.07)
  2433. pet2.Rate = 8
  2434. pet2.Rotation = NumberRange.new(0, 360)
  2435. pet2.RotSpeed = NumberRange.new(0)
  2436. pet2.Speed = NumberRange.new(0)
  2437. pet2.VelocitySpread = 180
  2438. pet2.Parent = rarm.Glow
  2439.  
  2440.  
  2441.  
  2442. local petl = Instance.new("ParticleEmitter")
  2443. petl.Color = ColorSequence.new(Color3.new(4, 175, 236))
  2444. petl.LightEmission = 0.9
  2445. petl.Size = NumberSequence.new(0.5)
  2446. petl.Texture = "rbxassetid://272050333"
  2447. petl.Transparency = NumberSequence.new(0.1)
  2448. petl.Lifetime = NumberRange.new(0.1)
  2449. petl.Rate = 1
  2450. petl.RotSpeed = NumberRange.new(360)
  2451. petl.Speed = NumberRange.new(3)
  2452. petl.VelocitySpread = 360
  2453. petl.Parent = larm.Glow
  2454. local petl2 = Instance.new("ParticleEmitter")
  2455. petl2.Color = ColorSequence.new(Color3.new(4, 175, 236))
  2456. petl2.LightEmission = 0.9
  2457. petl2.Size = NumberSequence.new(5)
  2458. petl2.Texture = "rbxassetid://516107903"
  2459. petl2.Transparency = NumberSequence.new(0.4)
  2460. petl2.ZOffset = 2
  2461. petl2.Enabled = false
  2462. petl2.LockedToPart = true
  2463. petl2.Lifetime = NumberRange.new(0.07)
  2464. petl2.Rate = 8
  2465. petl2.Rotation = NumberRange.new(0, 360)
  2466. petl2.RotSpeed = NumberRange.new(0)
  2467. petl2.Speed = NumberRange.new(0)
  2468. petl2.VelocitySpread = 180
  2469. petl2.Parent = larm.Glow
  2470.  
  2471.  
  2472. local petl3 = Instance.new("ParticleEmitter")
  2473. petl3.Color = ColorSequence.new(Color3.new(4, 175, 236))
  2474. petl3.LightEmission = 0.9
  2475. petl3.Size = NumberSequence.new(0.5)
  2476. petl3.Texture = "rbxassetid://272050333"
  2477. petl3.Transparency = NumberSequence.new(0.1)
  2478. petl3.Lifetime = NumberRange.new(0.1)
  2479. petl3.Rate = 1
  2480. petl3.RotSpeed = NumberRange.new(360)
  2481. petl3.Speed = NumberRange.new(3)
  2482. petl3.VelocitySpread = 360
  2483. petl3.Parent = head.Glow
  2484. local petl23 = Instance.new("ParticleEmitter")
  2485. petl23.Color = ColorSequence.new(Color3.new(4, 175, 236))
  2486. petl23.LightEmission = 0.9
  2487. petl23.Size = NumberSequence.new(5)
  2488. petl23.Texture = "rbxassetid://516107903"
  2489. petl23.Transparency = NumberSequence.new(0.4)
  2490. petl23.ZOffset = 2
  2491. petl23.Enabled = false
  2492. petl23.LockedToPart = true
  2493. petl23.Lifetime = NumberRange.new(0.07)
  2494. petl23.Rate = 8
  2495. petl23.Rotation = NumberRange.new(0, 360)
  2496. petl23.RotSpeed = NumberRange.new(0)
  2497. petl23.Speed = NumberRange.new(0)
  2498. petl23.VelocitySpread = 180
  2499. petl23.Parent = head.Glow
  2500.  
  2501.  
  2502.  
  2503. local petl34 = Instance.new("ParticleEmitter")
  2504. petl34.Color = ColorSequence.new(Color3.new(4, 175, 236))
  2505. petl34.LightEmission = 0.9
  2506. petl34.Size = NumberSequence.new(0.5)
  2507. petl34.Texture = "rbxassetid://272050333"
  2508. petl34.Transparency = NumberSequence.new(0.1)
  2509. petl34.Lifetime = NumberRange.new(0.1)
  2510. petl34.Rate = 1
  2511. petl34.RotSpeed = NumberRange.new(360)
  2512. petl34.Speed = NumberRange.new(3)
  2513. petl34.VelocitySpread = 360
  2514. petl34.Parent = rleg.Glow
  2515. local petl234 = Instance.new("ParticleEmitter")
  2516. petl234.Color = ColorSequence.new(Color3.new(4, 175, 236))
  2517. petl234.LightEmission = 0.9
  2518. petl234.Size = NumberSequence.new(5)
  2519. petl234.Texture = "rbxassetid://516107903"
  2520. petl234.Transparency = NumberSequence.new(0.4)
  2521. petl234.ZOffset = 2
  2522. petl234.Enabled = false
  2523. petl234.LockedToPart = true
  2524. petl234.Rate = 8
  2525. petl234.Rotation = NumberRange.new(0, 360)
  2526. petl234.RotSpeed = NumberRange.new(0)
  2527. petl234.Speed = NumberRange.new(0)
  2528. petl234.VelocitySpread = 180
  2529. petl234.Parent = rleg.Glow
  2530.  
  2531.  
  2532. local petl345 = Instance.new("ParticleEmitter")
  2533. petl345.Color = ColorSequence.new(Color3.new(4, 175, 236))
  2534. petl345.LightEmission = 0.9
  2535. petl345.Size = NumberSequence.new(0.5)
  2536. petl345.Texture = "rbxassetid://272050333"
  2537. petl345.Transparency = NumberSequence.new(0.1)
  2538. petl345.Lifetime = NumberRange.new(0.1)
  2539. petl345.Rate = 1
  2540. petl345.RotSpeed = NumberRange.new(360)
  2541. petl345.Speed = NumberRange.new(3)
  2542. petl345.VelocitySpread = 360
  2543. petl345.Parent = tors.Glow
  2544. local petl2345 = Instance.new("ParticleEmitter")
  2545. petl2345.Color = ColorSequence.new(Color3.new(4, 175, 236))
  2546. petl2345.LightEmission = 0.9
  2547. petl2345.Size = NumberSequence.new(5)
  2548. petl2345.Texture = "rbxassetid://516107903"
  2549. petl2345.Transparency = NumberSequence.new(0.4)
  2550. petl2345.ZOffset = 2
  2551. petl2345.Enabled = false
  2552. petl2345.LockedToPart = true
  2553. petl2345.Rate = 8
  2554. petl2345.Rotation = NumberRange.new(0, 360)
  2555. petl2345.RotSpeed = NumberRange.new(0)
  2556. petl2345.Speed = NumberRange.new(0)
  2557. petl2345.VelocitySpread = 180
  2558. petl2345.Parent = tors.Glow
  2559. human.WalkSpeed = 0
  2560. so("http://www.roblox.com/asset/?id=169445572",head,1.5,1.5)
  2561. so("http://www.roblox.com/asset/?id=169380495",head,1.5,1.5)
  2562. game:GetService("Chat"):Chat(plr.Character.Head, "United States of...")
  2563. for l = 1, 30 do
  2564. swait()
  2565. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.5) * ang(rd(6), rd(0), rd(0)), 0.02 + l / 40)
  2566. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(12), rd(0), rd(0)), 0.02 + l / 40)
  2567. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-8), rd(-7), rd(-10)), 0.02 + l / 40)
  2568. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  2569. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-8), rd(7), rd(10)), 0.02 + l / 40)
  2570. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  2571. lerpz(RH, "C0", RHC0 * cf(0.4, 0.5, 0) * ang(rd(0), rd(-6), rd(8)), 0.02 + l / 40)
  2572. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  2573. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(3), rd(0), rd(42)), 0.02 + l / 40)
  2574. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  2575. end
  2576.  
  2577.  
  2578. resetlerp()
  2579.  
  2580. BV = Instance.new("BodyVelocity", tors)
  2581. BV.maxForce = Vector3.new(0,200000,0)
  2582. BV.P = 100000
  2583. BV.velocity = Vector3.new(0,150,0)
  2584. local rng = Instance.new("Part", chr)
  2585. rng.Anchored = true
  2586. rng.BrickColor = BrickColor.new("Institutional white")
  2587. rng.CanCollide = false
  2588. rng.FormFactor = 3
  2589. rng.Name = "Ring"
  2590. rng.Size = Vector3.new(1, 1, 1)
  2591. rng.Transparency = 0.5
  2592. rng.TopSurface = 0
  2593. rng.BottomSurface = 0
  2594. rng.Position = tors.Position - Vector3.new(0,2,0)
  2595. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2596. local rngm = Instance.new("SpecialMesh", rng)
  2597. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2598. rngm.Scale = Vector3.new(10, 10, 20)
  2599. x = Instance.new("Sound",tors)
  2600. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  2601. x.Looped = false
  2602. x.Pitch = .7
  2603. x.Volume = 30
  2604. x:Play()
  2605. coroutine.wrap(function()
  2606. for i = 1, 60, 8 do
  2607. rngm.Scale = Vector3.new(10.20 + i*10.10, 10.20 + i*10.10, 10)
  2608. rng.Transparency = i/60
  2609.  
  2610. end
  2611. wait()
  2612. rng:Destroy()
  2613. end)()
  2614. wait()
  2615. wait(2.6)
  2616. BV:Destroy()
  2617. tors.Anchored = true
  2618. wait(1)
  2619. tors.Anchored = false
  2620. BV = Instance.new("BodyVelocity", tors)
  2621. BV.maxForce = Vector3.new(0,-20000,0)
  2622. BV.P = 1000
  2623. BV.velocity = Vector3.new(0,-150,0)
  2624. game:GetService("Chat"):Chat(plr.Character.Head, "SMASH!")
  2625. wait(1)
  2626. BV:Destroy()
  2627. wait(0.01)
  2628.  
  2629. human.WalkSpeed = 0
  2630. boom3:Play()
  2631.  
  2632. Smash()
  2633. Smash2()
  2634. Smash3()
  2635. Ring()
  2636. pe:Destroy()
  2637. pea:Destroy()
  2638. pea2:Destroy()
  2639. pe2:Destroy()
  2640. wait(2)
  2641. human.WalkSpeed = 16
  2642. activu = false
  2643. end
  2644.  
  2645.  
  2646.  
  2647. sound = Instance.new("Sound", game.Players.LocalPlayer.Character["Right Leg"])
  2648. sound.SoundId = "rbxassetid://220025776"
  2649. sound.Volume = 6
  2650.  
  2651. sound2 = Instance.new("Sound", game.Players.LocalPlayer.Character["Torso"])
  2652. sound2.SoundId = "rbxassetid://386946017"
  2653. sound2.Volume = 6
  2654.  
  2655. sound3 = Instance.new("Sound", game.Players.LocalPlayer.Character)
  2656. sound3.SoundId = "rbxassetid://165969964"
  2657. sound3.Volume = 6
  2658.  
  2659. function rip()
  2660. activu = true
  2661. local detect = Instance.new("Part", game.Players.LocalPlayer.Character)
  2662. detect.Size = Vector3.new(1,1,1)
  2663. detect:BreakJoints()
  2664. detect.CanCollide = false
  2665. local weld = Instance.new("Weld", detect)
  2666. weld.Part0 = game.Players.LocalPlayer.Character["Torso"]
  2667. weld.Part1 = detect
  2668. weld.C0 = weld.C0 * CFrame.new(0,-1,0)
  2669.  
  2670.  
  2671.  
  2672. local function attack(prt)
  2673. local humanoid = prt.Parent:findFirstChild("Humanoid")
  2674. if humanoid ~= nil then
  2675. local torso = prt.Parent:findFirstChild("Torso")
  2676.  
  2677.  
  2678.  
  2679.  
  2680.  
  2681.  
  2682.  
  2683. function KABOOMZ3()
  2684. local effspwn = Instance.new("Part")
  2685. coroutine.resume(coroutine.create(function()
  2686. local sound1 = Instance.new("Sound")
  2687. sound1.SoundId = "rbxassetid://138137702"
  2688. sound1.MaxDistance = 300
  2689. sound1.EmitterSize = 20
  2690. sound1.Volume = 2.5
  2691. sound1.Pitch = 0.65
  2692. sound1.Parent = effspwn
  2693. local sound2 = Instance.new("Sound")
  2694. sound2.SoundId = "rbxassetid://157878578"
  2695. sound2.MaxDistance = 300
  2696. sound2.EmitterSize = 20
  2697. sound2.Volume = 1
  2698. sound2.Pitch = 0.7
  2699. sound2.Parent = effspwn
  2700. local sound3 = Instance.new("Sound")
  2701. sound3.SoundId = "rbxassetid://138250406"
  2702. sound2.MaxDistance = 400
  2703. sound2.EmitterSize = 30
  2704. sound2.Volume = 0.5
  2705. sound2.Pitch = 0.5
  2706. sound2.Parent = effspwn
  2707. sound2:Play()
  2708. wait()
  2709. sound1:Play()
  2710. sound3:Play()
  2711. end))
  2712. local model = Instance.new("Model")
  2713. game.Debris:AddItem(model, 20)
  2714. model.Name = "smasheffects"
  2715. model.Parent = workspace
  2716. effspwn.Name = "spwnr"
  2717. effspwn.Size = Vector3.new(1, 1, 1)
  2718. effspwn.Anchored = true
  2719. effspwn.CanCollide = false
  2720. effspwn.Transparency = 1
  2721. effspwn.CFrame = torso.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  2722. effspwn.Parent = model
  2723.  
  2724.  
  2725.  
  2726.  
  2727.  
  2728. Crater(head,60)
  2729. Crater(head,120)
  2730.  
  2731. for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do
  2732. if v:FindFirstChild('Humanoid') then
  2733. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  2734. v.Humanoid.PlatformStand = true
  2735. v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 200
  2736. end
  2737. end
  2738.  
  2739. coroutine.resume(coroutine.create(function()
  2740. local shok = Instance.new("Part")
  2741. shok.Name = "whoosh"
  2742. shok.BrickColor = BrickColor.new("Institutional white")
  2743. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  2744. shok.Size = Vector3.new(1, 1, 1)
  2745. shok.Anchored = true
  2746. shok.Material = "Neon"
  2747. shok.Transparency = 0.1
  2748. shok.CanCollide = false
  2749. shok.Parent = model
  2750. game.Debris:AddItem(shok, 12)
  2751. local mesh = Instance.new("SpecialMesh")
  2752. mesh.MeshType = "FileMesh"
  2753. mesh.MeshId = "rbxassetid://437347603"
  2754. mesh.Scale = Vector3.new(0.8, 0.8, 0.3)
  2755. mesh.Parent = shok
  2756.  
  2757.  
  2758.  
  2759.  
  2760.  
  2761. for e = 1, 8 do
  2762. wait()
  2763. mesh.Scale = mesh.Scale + Vector3.new(0.24, 0.24, 0.22)
  2764. shok.Transparency = shok.Transparency + 0.035
  2765. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -22), 0.4)
  2766. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(29))
  2767. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  2768.  
  2769. end
  2770. for e = 1, 16 do
  2771. wait()
  2772. mesh.Scale = mesh.Scale + Vector3.new(0.13, 0.13, 0.12)
  2773. shok.Transparency = shok.Transparency + 0.11
  2774. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -10), 0.4)
  2775. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(15))
  2776. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  2777.  
  2778. end
  2779. end))
  2780. coroutine.resume(coroutine.create(function()
  2781. local shok = Instance.new("Part")
  2782. shok.Name = "wring1"
  2783. shok.BrickColor = BrickColor.new("Institutional white")
  2784. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  2785. shok.Size = Vector3.new(1, 1, 1)
  2786. shok.Anchored = true
  2787. shok.Material = "Neon"
  2788. shok.Transparency = 0.25
  2789. shok.CanCollide = false
  2790. shok.Parent = model
  2791. game.Debris:AddItem(shok, 12)
  2792. local mesh = Instance.new("SpecialMesh")
  2793. mesh.MeshType = "FileMesh"
  2794. mesh.MeshId = "rbxassetid://3270017"
  2795. mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  2796. mesh.Parent = shok
  2797. for e = 1, 30 do
  2798. wait()
  2799. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  2800. shok.Transparency = shok.Transparency + 0.002
  2801. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  2802. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  2803. end
  2804. for e = 1, 38 do
  2805. wait()
  2806. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  2807. shok.Transparency = shok.Transparency + 0.002
  2808. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2809. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  2810. end
  2811. for e = 1, 24 do
  2812. wait()
  2813. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  2814. shok.Transparency = shok.Transparency + 0.03
  2815. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2816. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  2817. end
  2818. end))
  2819. coroutine.resume(coroutine.create(function()
  2820. local shok = Instance.new("Part")
  2821. shok.Name = "wring2"
  2822. shok.BrickColor = BrickColor.new("Institutional white")
  2823. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  2824. shok.Size = Vector3.new(1, 1, 1)
  2825. shok.Anchored = true
  2826. shok.Material = "Neon"
  2827. shok.Transparency = 0.25
  2828. shok.CanCollide = false
  2829. shok.Parent = model
  2830. game.Debris:AddItem(shok, 12)
  2831. local mesh = Instance.new("SpecialMesh")
  2832. mesh.MeshType = "FileMesh"
  2833. mesh.MeshId = "rbxassetid://3270017"
  2834. mesh.Scale = Vector3.new(12, 12, 0.05)
  2835. mesh.Parent = shok
  2836. for e = 1, 30 do
  2837. wait()
  2838. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  2839. shok.Transparency = shok.Transparency + 0.002
  2840. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  2841. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  2842. end
  2843. for e = 1, 38 do
  2844. wait()
  2845. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  2846. shok.Transparency = shok.Transparency + 0.002
  2847. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2848. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  2849. end
  2850. for e = 1, 24 do
  2851. wait()
  2852. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  2853. shok.Transparency = shok.Transparency + 0.03
  2854. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2855. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  2856. end
  2857. end))
  2858. coroutine.resume(coroutine.create(function()
  2859. local shok = Instance.new("Part")
  2860. shok.Name = "coil1"
  2861. shok.BrickColor = BrickColor.new("Institutional white")
  2862. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2863. shok.Size = Vector3.new(1, 1, 1)
  2864. shok.Anchored = true
  2865. shok.Material = "Neon"
  2866. shok.Transparency = 0.25
  2867. shok.CanCollide = false
  2868. shok.Parent = model
  2869. game.Debris:AddItem(shok, 12)
  2870. local mesh = Instance.new("SpecialMesh")
  2871. mesh.MeshType = "FileMesh"
  2872. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2873. mesh.Scale = Vector3.new(12, 12, 12)
  2874. mesh.Parent = shok
  2875. for e = 1, 15 do
  2876. wait()
  2877. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  2878. shok.Transparency = shok.Transparency + 0.004
  2879. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  2880. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  2881. end
  2882. for e = 1, 16 do
  2883. wait()
  2884. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  2885. shok.Transparency = shok.Transparency + 0.004
  2886. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2887. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  2888. end
  2889. for e = 1, 12 do
  2890. wait()
  2891. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  2892. shok.Transparency = shok.Transparency + 0.06
  2893. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2894. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  2895. end
  2896. end))
  2897. coroutine.resume(coroutine.create(function()
  2898. local shok = Instance.new("Part")
  2899. shok.Name = "coil2"
  2900. shok.BrickColor = BrickColor.new("Institutional white")
  2901. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2902. shok.Size = Vector3.new(1, 1, 1)
  2903. shok.Anchored = true
  2904. shok.Material = "Neon"
  2905. shok.Transparency = 0.25
  2906. shok.CanCollide = false
  2907. shok.Parent = model
  2908. game.Debris:AddItem(shok, 12)
  2909. local mesh = Instance.new("SpecialMesh")
  2910. mesh.MeshType = "FileMesh"
  2911. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2912. mesh.Scale = Vector3.new(6, 12, 6)
  2913. mesh.Parent = shok
  2914. for e = 1, 15 do
  2915. wait()
  2916. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  2917. shok.Transparency = shok.Transparency + 0.005
  2918. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  2919. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  2920. end
  2921. for e = 1, 16 do
  2922. wait()
  2923. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  2924. shok.Transparency = shok.Transparency + 0.005
  2925. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2926. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  2927. end
  2928. for e = 1, 12 do
  2929. wait()
  2930. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  2931. shok.Transparency = shok.Transparency + 0.09
  2932. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2933. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  2934. end
  2935. end))
  2936. coroutine.resume(coroutine.create(function()
  2937. local shok = Instance.new("Part")
  2938. shok.Name = "shokwve"
  2939. shok.BrickColor = BrickColor.new("Institutional white")
  2940. shok.Position = effspwn.Position + Vector3.new(0, 5, 0)
  2941. shok.Size = Vector3.new(1, 1, 1)
  2942. shok.Anchored = true
  2943. shok.Material = "Neon"
  2944. shok.Transparency = 0.6
  2945. shok.CanCollide = false
  2946. shok.Parent = model
  2947. game.Debris:AddItem(shok, 12)
  2948. local mesh = Instance.new("SpecialMesh")
  2949. mesh.MeshType = "FileMesh"
  2950. mesh.MeshId = "rbxassetid://489415447"
  2951. mesh.Scale = Vector3.new(1, 1, 1)
  2952. mesh.Parent = shok
  2953. for e = 1, 12 do
  2954. wait()
  2955. mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  2956. shok.Transparency = shok.Transparency + 0.002
  2957. end
  2958. for e = 1, 32 do
  2959. wait()
  2960. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  2961. shok.Transparency = shok.Transparency + 0.002
  2962. end
  2963. for e = 1, 24 do
  2964. wait()
  2965. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  2966. shok.Transparency = shok.Transparency + 0.03
  2967. end
  2968. end))
  2969. coroutine.resume(coroutine.create(function()
  2970. local shok = Instance.new("Part")
  2971. shok.Name = "shock2"
  2972. shok.BrickColor = BrickColor.new("Institutional white")
  2973. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2974. shok.Size = Vector3.new(1, 1, 1)
  2975. shok.Anchored = true
  2976. shok.Material = "Neon"
  2977. shok.Transparency = 0.35
  2978. shok.CanCollide = false
  2979. shok.Parent = model
  2980. game.Debris:AddItem(shok, 12)
  2981. local mesh = Instance.new("SpecialMesh")
  2982. mesh.MeshType = "FileMesh"
  2983. mesh.MeshId = "rbxassetid://489415447"
  2984. mesh.Scale = Vector3.new(12, 12, 12)
  2985. mesh.Parent = shok
  2986. for e = 1, 15 do
  2987. wait()
  2988. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  2989. shok.Transparency = shok.Transparency + 0.004
  2990. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  2991. end
  2992. for e = 1, 16 do
  2993. wait()
  2994. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  2995. shok.Transparency = shok.Transparency + 0.004
  2996. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  2997. end
  2998. for e = 1, 12 do
  2999. wait()
  3000. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  3001. shok.Transparency = shok.Transparency + 0.06
  3002. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  3003. end
  3004. end))
  3005. coroutine.resume(coroutine.create(function()
  3006. local shok = Instance.new("Part")
  3007. shok.Name = "shock3"
  3008. shok.BrickColor = BrickColor.new("Institutional white")
  3009. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  3010. shok.Size = Vector3.new(1, 1, 1)
  3011. shok.Anchored = true
  3012. shok.Material = "Neon"
  3013. shok.Transparency = 0.35
  3014. shok.CanCollide = false
  3015. shok.Parent = model
  3016. game.Debris:AddItem(shok, 12)
  3017. local mesh = Instance.new("SpecialMesh")
  3018. mesh.MeshType = "FileMesh"
  3019. mesh.MeshId = "rbxassetid://489415447"
  3020. mesh.Scale = Vector3.new(12, 12, 12)
  3021. mesh.Parent = shok
  3022. for e = 1, 15 do
  3023. wait()
  3024. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  3025. shok.Transparency = shok.Transparency + 0.004
  3026. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  3027. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  3028. end
  3029. for e = 1, 16 do
  3030. wait()
  3031. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  3032. shok.Transparency = shok.Transparency + 0.004
  3033. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  3034. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  3035. end
  3036. for e = 1, 12 do
  3037. wait()
  3038. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  3039. shok.Transparency = shok.Transparency + 0.06
  3040. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  3041. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  3042. end
  3043. end))
  3044. end
  3045.  
  3046.  
  3047.  
  3048. if torso ~= nil then
  3049. game.Players.LocalPlayer.Character.Humanoid.JumpPower = 0
  3050. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0
  3051. for i = 1,5 do
  3052. wait()
  3053. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,0.25)
  3054. game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 * CFrame.Angles(0,0,0.25)
  3055. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(-0.25,0,0)
  3056. end
  3057. sound:Play()
  3058. local bodyVel = Instance.new("BodyPosition", torso)
  3059. bodyVel.Position = game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(0,1000,0)
  3060. bodyVel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  3061. wait(2)
  3062. torso.Anchored = true
  3063. for i = 1,5 do
  3064. wait()
  3065. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,-0.25)
  3066. game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 * CFrame.Angles(0,0,-0.25)
  3067. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0.25,0,0)
  3068. end
  3069. for i = 1,5 do
  3070. wait()
  3071. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,-0.08)
  3072. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0.08,0,0)
  3073. end
  3074. wait(1)
  3075. local bodyvel = Instance.new("BodyPosition" , game.Players.LocalPlayer.Character.Torso)
  3076. bodyvel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  3077. bodyvel.Position = torso.Position
  3078. for i = 1,5 do
  3079. wait()
  3080. game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 * CFrame.Angles(0,0,0)
  3081. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,0.08)
  3082. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(-0.15,0,0)
  3083. end
  3084. wait(2)
  3085. bodyVel:destroy()
  3086. game.Players.LocalPlayer.Character.Torso.Anchored = true
  3087. torso.Anchored = false
  3088. humanoid.PlatformStand = true
  3089. local bodyVel = Instance.new("BodyPosition", torso)
  3090. bodyVel.Position = game.Players.LocalPlayer.Character.Torso.Position - Vector3.new(0,1000,0)
  3091. bodyVel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  3092. sound2:Play()
  3093.  
  3094. wait(1.2)
  3095. game.Players.LocalPlayer.Character.Torso.Anchored = false
  3096. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  3097. game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  3098. game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  3099. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  3100. activu = false
  3101. wait(0.5)
  3102. bodyvel:destroy()
  3103. local ROW3 = function(out, trans, s, wt, t, ang, plus)
  3104. for i = 1, 360, 360/t do
  3105. local c = Instance.new("Part", game.Workspace)
  3106. c.FormFactor = 3
  3107. c.TopSurface = 0
  3108. c.BottomSurface = 0
  3109. c.Size = s
  3110. c.Anchored = true
  3111. c.CanCollide = wt
  3112. c.Material=workspace.Base.Material
  3113. c.Transparency = trans
  3114. c.BrickColor = workspace.Base.BrickColor
  3115. c.CFrame = CFrame.new(torso.CFrame.x,0,torso.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  3116. c.Locked=true
  3117. game.Debris:AddItem(c,25)
  3118. end
  3119. end
  3120.  
  3121.  
  3122.  
  3123.  
  3124. sound3:Play()
  3125. ROW3(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  3126. game.Players.LocalPlayer.Character.Torso.Anchored = true
  3127. KABOOMZ3()
  3128. wait(0.1)
  3129.  
  3130. game.Players.LocalPlayer.Character.Torso.Anchored = false
  3131. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
  3132. game.Players.LocalPlayer.Character.Humanoid.JumpPower = 50
  3133.  
  3134.  
  3135. end
  3136. end
  3137. end
  3138. detect.Touched:connect(attack)
  3139. wait(0.1)
  3140. detect:destroy()
  3141. activu = false
  3142. end
  3143.  
  3144.  
  3145.  
  3146. function hito(partoz, magn, dmg, debtim)
  3147. for _, guy in pairs(workspace:GetChildren()) do
  3148. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("Head") and guy ~= chr and magn > (guy:FindFirstChild("Head").Position - partoz.Position).magnitude and guy:FindFirstChild("Head"):FindFirstChild("alabo") == nil then
  3149. do
  3150. local humz = guy:FindFirstChild("Humanoid")
  3151. local hed = guy:FindFirstChild("Head")
  3152. humz:TakeDamage(dmg)
  3153. local db = Instance.new("StringValue")
  3154. db.Name = "alabo"
  3155. db.Parent = hed
  3156. delay(debtim, function()
  3157. db:Destroy()
  3158. end)
  3159. end
  3160. end
  3161. end
  3162. end
  3163. function animo(yep)
  3164. if yep == true then
  3165. anim.Parent = human
  3166. chr.Animate.Disabled = false
  3167. elseif yep == false then
  3168. chr.Animate.Disabled = true
  3169. anim.Parent = nil
  3170. end
  3171. end
  3172. mouse.KeyDown:connect(function(key)
  3173. if key == "e" then
  3174. rsmash()
  3175. end
  3176. if key == "x" then
  3177. jum()
  3178. end
  3179. if key == "c" then
  3180. Tele()
  3181. end
  3182. if key == "z" then
  3183. Stom()
  3184. end
  3185. if key == "v" then
  3186. HeavenSmash()
  3187. end
  3188. if key == "f" then
  3189. rip()
  3190. end
  3191. end)
  3192. tool.Equipped:connect(function()
  3193. selected = true
  3194. end)
  3195. tool.Unequipped:connect(function()
  3196. selected = false
  3197. end)
  3198. while true do wait()
  3199. human.MaxHealth = 1000
  3200. wait(0.5)
  3201. human.Health = 1000
  3202. end
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